Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.05 @ 17:03:44 Player: IEP Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (833) 833 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2573 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 108/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (3) ------- Flak Cannon > --- INVENTORY (8) ---- Armored Treads High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Reflective Plating Shield Generator > --- WEAPON ----------- EM Pulse Gun Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Visual Processing Unit Protection Reflective Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 38 | 6 2 16 14 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 2 6 Treads 8 | 2 . 2 4 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 3 3 Device 3 | . . 1 2 Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 16 | 2 1 10 3 Energy Gun 6 | 2 . 4 . Energy Cannon . | . . . . Ballistic Gun 2 | . . 2 . Ballistic Cannon 6 | . . 3 3 Launcher 1 | . 1 . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . 3 15 Power 4 | . . 1 3 Propulsion 4 | . . . 4 Utility 4 | . . . 4 Weapon 6 | . . 2 4 Highest Loss Streak 9 | . . 3 9 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 96 99 76 Engine 12 | . 14 10 14 Treads 20 | . 28 22 11 Device 5 | . . 5 9 Storage 11 | . 14 12 9 Processor 8 | . 10 11 2 Protection 4 | . . 4 9 Energy Gun 12 | . 21 14 1 Ballistic Gun 2 | . . 5 . Ballistic Cannon 8 | . . 9 16 Launcher 2 | . 6 2 . Peak Build Rating 23 | 6 9 22 23 Average Rating 12 | 4 7 14 16 On Entrance 8 | . 6 9 20 Naked Turns . | . . . . Heaviest Build 34 | 12 13 27 34 Greatest Support 49 | 40 40 40 49 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 2 8 8 5 Average Carried 3 | . 1 6 2 Final Capacity 8 | 8 8 8 8 Final Carried 8 | . 8 5 2 Class Distribution -------------------- 52% | Mutant 22% | Skirmisher 19% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 912 | 256 24 132 500 Remotely . | . . . . Salvage Created 752 | 50 45 236 421 Parts 51 | 3 8 16 24 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . . 9 12 Guns 3 | . . 3 . Cannons 15 | . . 3 12 AOE 3 | . . 3 . Classes Destroyed 7 | 1 1 3 2 Worker 2 | 2 . . . Builder 1 | . . . 1 Watcher 4 | . 2 2 . Swarmer 6 | . . 4 2 Grunt 11 | . . 4 7 Duelist 2 | . . . 2 Sentry 2 | . . 1 1 Best Kill Streak 4 | 2 1 4 3 Combat Bots Only 4 | . . 4 3 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 262 | . . 53 209 Missed 35 | . . 9 26 Damage Taken 2946 | . . 632 2314 Core 611 | . . 46 565 Absorbed by Shields 386 | . . . 386 Ignored by Resistances 180 | . . 54 126 Core Remaining (%) 96 | 100 100 88 . Volleys Fired 92 | 2 5 26 59 Largest 3 | 2 2 3 3 Hottest 132 | 90 90 132 128 Shots Fired 169 | 4 9 60 96 Gun 59 | 4 9 42 4 Cannon 108 | . . 16 92 Launcher 2 | . . 2 . Special . | . . . . Kinetic 121 | . . 29 92 Thermal 17 | 2 5 10 . Explosive 2 | . . 2 . Electromagnetic 29 | 2 4 19 4 Robot Hit Streak 10 | 1 3 6 10 Robot Miss Streak 7 | 1 4 7 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 93 | 2 4 30 57 Core Hits 44 | 2 2 14 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 2 2 Burn 2 | . 1 1 . Blast 2 | . . . 2 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2373 | 28 61 969 1315 Guns 424 | 28 61 308 27 Cannons 1530 | . . 242 1288 Explosions 419 | . . 419 . Melee . | . . . . Ramming . | . . . . Kinetic 1599 | . . 311 1288 Thermal 328 | 13 25 290 . Explosive 154 | . . 154 . Electromagnetic 292 | 15 36 214 27 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 69 | . . 3 66 Projectiles 12 | . . . 12 Explosions 57 | . . 3 54 Melee . | . . . . Knockbacks 35 | . . 2 33 Impact . | . . . . Kinetic 33 | . . 2 31 Secondary 2 | . . . 2 Self-Inflicted Damage 293 | . . 180 113 Shots 4 | . . 3 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 506 | 60 30 415 506 Average Temperature 218 | 30 16 131 279 Received Heat Transfer 1292 | . . 165 1127 Effects 26 | . . . 26 Shutdowns 11 | . . . 11 Energy Bleed 4 | . . . 4 Interference 6 | . . . 6 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 583 | 37 148 398 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 373 | 10 50 324 373 Initial 75 | . 6 20 75 Average 124 | . 25 144 234 Maximum Alert Level 1 | . . 1 1 Low Security (%) 74 | 100 100 76 35 Level 1 25 | . . 23 64 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 5 14 24 Peak Tracking Total 8 | . 2 5 8 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 6 | . 3 3 . Successful 6 | . 3 3 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Record 2 | . 2 . . Emergency Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1390 | 118 361 558 353 Spaces Moved 587 | 67 204 224 92 Core 21 | 6 . . 15 Treads 556 | 61 204 224 67 Legs 10 | . . . 10 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 160 | 150 160 163 160 Slowest Speed 300 | 160 160 170 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 6 44 26 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 69 | . . 62 7 Melee . | . . . . Projectile 7 | . . . 7 AOE 62 | . . 62 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 881 | 81 229 368 203 Wait 120 | 1 10 82 27 Move 584 | 66 203 223 92 Hop . | . . . . Pick Up 35 | 6 9 11 9 Fast Attach 1 | . . 1 . Attach 22 | 6 1 5 10 Detach . | . . . . Swap 15 | . 1 10 4 Drop 11 | . . 10 1 Fire 92 | 2 5 26 59 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 13) 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 787 | -9/Materials | Build established: Skirmisher 903 | -9/Materials | Lost 3 parts (1p2w) 1033 | -9/Materials | Discovered new exit (range 3) 1038 | -9/Materials | Entered another Materials area 1038 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1063 | -8/Materials | Garrison activated, responded to threat 1347 | -8/Materials | Core integrity fell below 50% 1359 | -8/Materials | Core integrity fell below 20% 1374 | -8/Materials | Lost 9 parts (2p2n3u2w) 1391 | -8/Materials | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 01359_ Acquired Flak Cannon. 01362_ K-01 Serf collects debris. 01363_ L-31 Rogue knocked back. <x2> 01366_ K-01 Serf collects debris. 01366_ L-31 Rogue destroyed. 01366_ R-06 Scavenger collects Terrain Scan Processor. 01368_ Critical hit (Burn: +37). 01369_ Acquired Flak Cannon. 01369_ K-01 Serf collects debris. 01370_ R-06 Scavenger collects Welding Torch. 01373_ K-01 Serf collects debris. <x2> 01374_ Lgt. Treads destroyed. 01376_ Critical hit (Burn: +37). 01376_ K-01 Serf collects debris. <x2> 01383_ Lgt. Treads destroyed. [Achievement: More Dakka Please] 01386_ S-10 Pest destroyed. 01391_ Nuclear Reactor explodes. 01391_ Flak Cannon destroyed. 01391_ Destroyed Flak Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ???????????????????????#### #####????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# "" #????????????????? | | ???????????????????????# "T ^ #????????????????? | | ???????????????????????# "" #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????##??#??#####????# Y #????????????????? | | ?????########## #????# #????????????????? | | ?????# = # #????# @ = #????????????????? | | ?????# ! 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"" #??????????????????? | | ??????????? %!! #??????????????????? | | ?????????? =!! #??????????????????? | | ?????????################# ####??????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 350 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Med. Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed LegDrainedDetonator Manual? 0 Play Time 00:31:26 Cumulative 2.8 hours Start 2025.04.05 @ 16:04:43 End 2025.04.05 @ 17:03:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4696840f-dad6-4d1f-bf32-32c21bacd5f3