Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 23:01:37 Player: dp-fld Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (209) 1045 Value Destroyed (5619) 5619 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (846) 846 TOTAL SCORE: 14290 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 1305 Friendly Fire -532 Cogmind --------- Core Integrity 0/1000 Matter 154/300 Energy 55/100 System Corruption 20% Temperature Cool (13) Movement Hovering (66) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Makeshift Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag Array Smartbomb Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Combat Gravmag System > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Utility Shielding Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Neutron Cannon Power Sword > --- INVENTORY -------- Gravmag Array Gravmag Array Compact Battery Structural Scanner Improved Medium Armor Plating Improved Medium Armor Plating EM Disruption Field Advanced System Shield Improved System Restoration Module Long-range Tractor Beam Hypervelocity Gauss Cannon Smartbomb Launcher [Rating: 96] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Propulsion Improved Gravmag System Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Utility Shielding Weapon Improved Heavy Machine Gun Energy Gun Heavy Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Was Fac Slots Evolved 10 | . . . . 4 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . 1 . . . . . . . Utility 7 | . . . . 4 . . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 402 | . 14 5 21 33 55 3 . 8 1 37 . 91 20 2 70 5 37 Power 30 | . 1 1 1 4 4 . . . . 2 . 4 3 . 4 2 4 Engine 10 | . 1 1 1 1 . . . . . . . . 1 . 3 . 2 Core 20 | . . . . 3 4 . . . . 2 . 4 2 . 1 2 2 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 74 | . 5 . . 5 18 1 . . . 10 . 2 6 1 15 . 11 Treads 4 | . 2 . . 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 10 | . 3 . . 3 . . . . . . . . . . 4 . . Hover 60 | . . . . . 18 1 . . . 10 . 2 6 1 11 . 11 Flight . | . . . . . . . . . . . . . . . . . . Utility 199 | . 5 3 2 15 16 2 . 4 1 14 . 76 4 1 39 1 16 Device 145 | . 3 1 . 11 9 1 . 2 . 8 . 73 2 1 24 . 10 Storage 10 | . 1 1 . . 2 . . 1 . 1 . . . . 3 . 1 Processor 8 | . . . . . 3 . . . . 2 . 1 . . 1 . 1 Hackware 6 | . . . . . 1 . . . 1 1 . 2 . . . . 1 Protection 30 | . 1 1 2 4 1 1 . 1 . 2 . . 2 . 11 1 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 99 | . 3 1 18 9 17 . . 4 . 11 . 9 7 . 12 2 6 Energy Gun 9 | . . . . 6 1 . . . . 2 . . . . . . . Energy Cannon 9 | . . . 4 . . . . . . . . . . . 3 . 2 Ballistic Gun 19 | . 1 . . 1 5 . . 1 . 3 . 3 3 . 1 1 . Ballistic Cannon 10 | . 1 . 1 2 . . . . . 1 . . . . 3 1 1 Launcher 21 | . 1 1 6 . 4 . . 2 . 1 . 2 2 . 1 . 1 Special Weapon 7 | . . . 7 . . . . . . . . . . . . . . Impact Weapon 13 | . . . . . 5 . . 1 . 4 . 2 . . . . 1 Slashing Weapon 8 | . . . . . . . . . . . . 2 1 . 4 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 2 . . . . . . . 1 . . . . Unidentified Prototypes 5 | . . . . 1 1 . . 1 . 1 . . . . . . 1 Parts Lost 41 | . 2 . . . 4 1 . . 1 1 . . 8 6 4 . 14 Power 10 | . . . . . 1 . . . . . . . 2 1 2 . 4 Propulsion 16 | . 1 . . . 2 1 . . . 1 . . 3 3 1 . 4 Utility 8 | . . . . . 1 . . . 1 . . . 1 2 . . 3 Weapon 7 | . 1 . . . . . . . . . . . 2 . 1 . 3 Highest Loss Streak 7 | . 1 . . . 2 1 . . 1 1 . . 7 6 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 100 98 99 92 92 95 91 99 100 99 98 86 87 93 95 Engine 3 | . 14 14 14 3 . . . . . . . . . . 4 . . Core 3 | . . . . 5 7 7 7 7 7 6 6 6 5 4 . 4 4 Treads 2 | . 15 . . 9 . . . . . . . . . . . . . Wheel 5 | . 11 28 28 8 . . . . . . . . . . 1 . . Hover 17 | . . . . . 29 30 30 30 30 32 33 33 32 26 16 23 27 Device 11 | . 11 3 . 26 14 14 15 15 13 6 6 5 4 2 8 11 10 Storage 7 | . 14 14 14 9 7 7 7 6 7 6 6 6 6 6 5 5 4 Processor 6 | . . . . . 7 7 7 7 7 10 13 13 10 6 9 11 11 Hackware 9 | . . . . . 6 7 7 7 8 14 20 20 20 20 17 17 17 Protection 8 | . . 10 14 17 7 7 7 7 7 6 . . 3 6 7 5 4 Energy Gun 2 | . . . . 13 . . . . . . . . . . . . . Energy Cannon 1 | . . . 13 1 . . . . . . . . . . 1 . 1 Ballistic Gun 3 | . 5 . . . 11 . . 4 . 2 6 6 8 13 2 . . Ballistic Cannon 2 | . 13 14 2 2 . . . . . 2 . . . . 1 5 3 Launcher 1 | . 8 13 5 . . 7 7 3 7 . . . . . . . . Impact Weapon 1 | . . . . . 1 . . 2 . 5 6 5 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 2 . 4 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 13 35 56 66 67 61 36 36 40 36 44 35 40 40 39 64 49 51 Greatest Support 64 | 20 40 24 24 42 42 37 36 36 36 50 48 48 50 49 64 51 58 Greatest Overweight (x) 3 | . 2 2 2 2 1 . . 1 . 1 . . . . 3 . 1 Average Overweight (x) . | . . 1 2 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 20 20 20 20 15 15 15 15 15 15 15 15 15 20 15 15 Average Capacity 16 | . 14 19 20 20 15 15 15 14 15 15 15 15 15 15 15 15 14 Most Carried 20 | . 15 18 20 20 20 14 14 15 15 15 15 15 15 14 20 15 15 Average Carried 16 | . 10 17 19 19 14 13 13 13 15 14 15 14 14 13 15 14 14 Final Capacity 20 | 8 15 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 6 15 18 18 20 14 13 14 15 15 15 15 15 14 12 15 15 4 Class Distribution -------------------- 52% | Mutant 34% | Hacker-Scout 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Hacker-Mutant | -6/Cetus Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Was Fac Matter Collected 6716 | 185 347 145 244 791 911 143 81 41 165 667 . 1031 683 58 925 50 249 Remotely 1112 | . . . . 548 213 . . . . . . . . . 351 . . Salvage Created 7965 | . 463 57 423 1237 1005 113 29 . 244 837 . 1127 700 . 1062 . 668 Parts 398 | . 34 7 24 83 54 10 . . 15 29 . 22 24 . 54 . 42 Haulers Intercepted 12 | . 2 . . 6 4 . . . . . . . . . . . . Recyclers Shooed 15 | . . . . . 6 . . . . 1 . 2 1 . 4 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . 19 . . 9 1 . 15 . . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Was Fac Combat Hostiles Destroyed 114 | . 11 2 11 19 8 7 1 . 12 5 . 6 10 . 17 . 5 Melee 2 | . . . . . . . . . . . . . . . 1 . 1 Guns 28 | . 1 . . 11 4 . . . . 1 . 3 5 . 3 . . Cannons 33 | . 10 . 7 6 . . . . . 4 . . . . 4 . 2 AOE 49 | . . 2 4 . 4 7 1 . 12 . . 3 5 . 9 . 2 Classes Destroyed 19 | . 5 1 1 4 3 1 1 . 1 . . . 1 . . . 1 Worker 22 | . 2 . . 2 4 . . . . 1 . 5 3 . 2 . 3 Builder 16 | . 1 1 . 1 4 . . . . 5 . 1 2 . . . 1 Tunneler 4 | . . 2 . . . . . . . . . . . . 1 . 1 Hauler 12 | . 2 . . 6 4 . . . . . . . . . . . . Recycler 26 | . . . . 2 5 . . . . 5 . 6 3 . 4 . 1 Operator 4 | . . . . . 1 . . . . 1 . . . . 1 . 1 Drone 2 | . . . . . . . . . 2 . . . . . . . . Watcher 10 | . . . . 1 4 . . . . 1 . 2 . . 1 . 1 Swarmer 43 | . 3 2 . 6 4 4 . . 6 2 . 3 5 . 8 . . Grunt 21 | . 8 . . 6 . 2 . . 4 . . . 1 . . . . Brawler 2 | . . . . . . 1 . . . . . . . . 1 . . Sentry 9 | . . . . 6 1 . . . . . . . 2 . . . . Hunter 3 | . . . . . . . 1 . . . . . . . . . 2 Programmer 19 | . . . . . 2 . . . . 3 . 3 . . 8 . 3 Heavy 1 | . . . . 1 . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . 2 . . . . Subdweller 11 | . . . 11 . . . . . . . . . . . . . . Assembled 1 | . . . . . 1 . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . 1 Martyr 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 3 2 5 4 4 4 1 . 4 2 . 4 6 . 8 . 4 Combat Bots Only 8 | . 3 2 5 4 4 4 1 . 4 2 . 3 4 . 8 . 2 Max Kills in Single Turn 6 | . 1 2 1 2 3 2 1 . 4 1 . 3 3 . 6 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 1 . 3 2 1 . 4 . . 3 3 . 6 . 2 Melee 1 | . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . A7 (-6/Extension) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Was Fac Hostile Shots Fired 870 | . 30 7 37 100 150 6 6 . 67 20 . 33 62 33 131 . 188 Missed 360 | . 11 1 14 23 75 3 3 . 42 8 . 13 22 15 46 . 84 Damage Taken 9293 | . 342 81 535 1370 870 41 51 . 417 191 . 206 897 556 1498 . 2238 Core 2131 | . 28 40 160 276 160 13 19 . 104 50 . 26 219 28 206 . 802 Absorbed by Shields 152 | . . . . . . . . . . . . . 152 . . . . Redirected to Shielding 328 | . . . . 37 23 8 7 . 49 18 . . 3 . 31 . 152 Ignored by Resistances 300 | . . . . . . . . . . . . . . . 263 . 37 Regen/Repaired (Parts) 892 | . . . . 428 43 . . 251 . 105 . . 62 . . 3 . Core Remaining (%) 55 | 100 . . 8 49 . . . . 57 . . . . 62 . . . Volleys Fired 511 | . 38 19 46 95 58 7 3 . 17 30 . 28 62 7 88 . 13 Largest 2 | . 2 2 2 2 2 1 1 . 1 1 . 2 2 2 2 . 2 Hottest 205 | . 65 65 180 205 110 36 36 . 36 81 . 43 58 43 105 . 147 Shots Fired 736 | . 53 21 71 172 108 7 3 . 17 30 . 31 88 12 106 . 17 Gun 383 | . 14 . . 121 102 . . . . 13 . 27 76 12 18 . . Cannon 268 | . 36 19 42 51 . . . . . 17 . . . . 86 . 17 Launcher 68 | . 3 2 12 . 6 7 3 . 17 . . 4 12 . 2 . . Special 17 | . . . 17 . . . . . . . . . . . . . . Kinetic 450 | . 50 19 21 40 95 . . . . 25 . 27 76 12 78 . 7 Thermal 231 | . . . 50 132 8 . . . . 5 . . . . 26 . 10 Explosive 55 | . 3 2 . . 5 7 3 . 17 . . 4 12 . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 8 2 7 11 22 5 4 . 7 8 . 5 12 6 17 . 5 Robot Miss Streak 5 | . 2 3 3 4 2 1 . . 1 2 . 3 4 2 5 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 505 | . 30 6 29 108 84 5 2 . 6 31 . 34 71 8 68 . 23 Core Hits 287 | . 19 6 17 39 34 16 2 . 25 9 . 9 44 4 36 . 27 Critical Kills 2 | . . . . . . . . . . . . . 1 . 1 . . Critical Parts Destroyed 7 | . . . . . 3 . . . . 2 . 1 . . . . 1 Critical Strikes 25 | . 2 . 1 7 3 . . . . 2 . 1 1 . 5 . 3 Burn 7 | . . . . 7 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . Destroy 2 | . . . . . 1 . . . . . . . 1 . . . . Blast 8 | . 2 . 1 . . . . . . . . . . . 3 . 2 Smash 6 | . . . . . 2 . . . . 2 . 1 . . . . 1 Sever 1 | . . . . . . . . . . . . . . . 1 . . Melee Attacks 271 | . . . . . 22 . . 1 . 49 . 82 15 . 64 1 37 Impact 153 | . . . . . 20 . . 1 . 49 . 79 . . . . 4 Slashing 112 | . . . . . . . . . . . . 3 11 . 64 1 33 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 53 | . . . . . 9 . . . . 9 . 13 6 . 9 . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 21731 | . 548 238 1154 2234 2907 572 131 . 1216 1628 . 2238 3355 232 3646 . 1632 Guns 5447 | . 80 . . 1452 1444 . . . . 256 . 359 1271 232 353 . . Cannons 3908 | . 430 103 471 782 . . . . . 353 . . . . 1529 . 240 Explosions 6396 | . 38 135 587 . 632 572 131 . 1216 . . 268 1661 . 749 . 407 Melee 5884 | . . . . . 831 . . . . 1019 . 1611 423 . 1015 . 985 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 7338 | . 510 103 674 620 1438 . . . . 488 . 359 1271 232 1463 . 180 Thermal 2919 | . . . 480 1614 57 . . . . 121 . . 58 . 529 . 60 Explosive 5255 | . 38 135 . . 581 572 131 . 1216 . . 268 1603 . 639 . 72 Electromagnetic 335 | . . . . . . . . . . . . . . . . . 335 Impact 3283 | . . . . . 831 . . . . 1019 . 1369 . . . . 64 Slashing 2601 | . . . . . . . . . . . . 242 423 . 1015 . 921 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . 3 3 3 3 . 2 2 6 1 1 4 17 20 Average Corruption 3 | . . . . . 1 3 3 3 . 2 2 2 1 1 2 11 17 Corruption Purged 8 | . . . . . . . . . . . . 5 . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 236 | . . . . . 24 5 3 2 . 28 3 50 11 . 48 6 56 Message Errors 64 | . . . . . 7 2 2 1 . 6 3 14 4 . 14 2 9 Matter Fused 36 | . . . . . 4 1 1 . . 7 . 7 1 . 11 . 4 Heat Flow Errors 38 | . . . . . 1 1 . 1 . 7 . 9 1 . 9 . 9 Energy Discharges 30 | . . . . . 2 . . . . 3 . 7 . . 7 2 9 Parts Rejected 7 | . . . . . 1 . . . . . . 1 1 . . 1 3 Parts Fused 3 | . . . . . 2 . . . . . . . . . . . 1 Data Loss (minor) 28 | . . . . . 4 . . . . 2 . 9 3 . 4 . 6 Data Loss (major) 9 | . . . . . 1 1 . . . 1 . 2 1 . 1 1 1 Misfires 5 | . . . . . 1 . . . . 1 . 1 . . 1 . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 . . Misdirections 11 | . . . . . . . . . . . . . . . . . 11 Weapon Failures 4 | . . . . . 1 . . . . 1 . . . . . . 2 Overload Shots 3 | . . . . 3 . . . . . . . . . . . . . Effects 2 | . . . . 2 . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . Overflow Damage 2906 | . . 3 . 20 692 40 . . 7 632 . 859 138 . 319 . 196 Projectiles 89 | . . . . 20 . . . . . 10 . . . . 56 . 3 Explosions 148 | . . 3 . . 48 40 . . 7 . . . 50 . . . . Melee 2669 | . . . . . 644 . . . . 622 . 859 88 . 263 . 193 Knockbacks 41 | . 4 2 2 4 1 . . . . 9 . 7 . . 10 . 2 Impact 16 | . . . . . 1 . . . . 7 . 7 . . . . 1 Kinetic 24 | . 4 2 2 3 . . . . . 2 . . . . 10 . 1 Secondary 1 | . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 199 | . 11 30 6 . . . . . . . . . . . . . 152 Shots 7 | . 1 1 1 . . . . . . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 560 | . 13 27 45 216 237 194 . 112 31 269 . 209 206 4 282 . 560 Average Temperature 69 | . 5 5 9 56 86 104 . 62 17 80 . 85 28 1 95 . 81 Received Heat Transfer 1765 | . 126 9 66 423 175 . . . 232 . . 12 89 54 180 . 399 Effects 12 | . . . . . . . . . . . . . . . 4 . 8 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . 1 Interference 8 | . . . . . . . . . . . . . . . 3 . 5 Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 44 | . . . . . 5 . . . . 16 . 17 2 . . . 4 Impact Corruptions 62 | . . . . . 15 . . . . 18 . 25 . . . . 4 Robots Melted 3 | . . . . 2 . . . . . . . . . . 1 . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . Parts Melted 7 | . . . . 5 . . . . . 1 . . . . 1 . . Heat Transferred 5328 | . . . 718 3696 111 . . . . 148 . . 50 . 531 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Was Fac Peak Influence 622 | . 218 104 . 377 618 . . . . 339 15 214 622 285 537 273 592 Initial 285 | . . 40 . . 160 . . . . 257 15 10 29 285 58 181 177 Average 151 | . 114 28 . 213 176 . . . . 150 13 46 192 190 137 242 264 Maximum Alert Level 2 | . 1 . . 1 2 . . . . 1 . 1 2 1 2 1 2 Low Security (%) 71 | . 92 100 . 46 74 . . . . 76 100 95 66 60 77 8 32 Level 1 24 | . 7 . . 53 10 . . . . 23 . 4 18 39 16 91 49 Level 2 4 | . . . . . 14 . . . . . . . 15 . 6 . 17 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 4 . . 7 10 . . . . 5 . 4 3 . 14 . 5 Investigation 16 | . 3 . . 4 3 . . . . 1 . 1 . . 3 . 1 Extermination 17 | . . . . . 3 . . . . 4 . 3 . . 4 . 3 Reinforcement 14 | . 1 . . 2 3 . . . . . . . 3 . 4 . 1 Assault 1 | . . . . 1 . . . . . . . . . . . . . Garrison 4 | . . . . . 1 . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . . . . . 3 . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Was Fac Distress Signals 10 | . 1 . . 1 1 . . . . . . . 3 . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 361 | . 19 5 34 33 48 8 1 . 21 14 5 21 30 5 47 6 64 Peak Tracking Total 13 | . 4 3 7 5 9 3 1 . 7 3 5 3 5 5 13 5 13 Tactical Retreats 49 | . . . 2 5 9 . . . 5 2 . 3 1 . 11 . 11 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Was Fac Traps Triggered 17 | . 2 . . 3 4 . . . . 2 . 1 . . 5 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . . . . . 3 . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . . . . . 4 . . . . . . . 1 . . . 6 Reused 1 | . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . . . . . . . 1 Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Was Fac Machines Disabled 39 | . 1 . . 5 4 . . . . . . 3 4 . 8 . 14 Max in Single Turn 6 | . 1 . . 2 2 . . . . . . 2 1 . 5 . 6 Garrison Access 9 | . . . . 1 1 . . . . . . 3 . . 3 . 1 Energy Cycler 2 | . . . . . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Was Fac Machines Accessed 121 | . 7 . 1 17 15 . 1 1 . 20 . 22 5 . 26 . 6 Terminals 75 | . 5 . . 12 7 . 1 . . 13 . 15 4 . 13 . 5 Fabricators 11 | . . . . . 3 . . . . 3 . 1 . . 4 . . Repair Stations 10 | . . . . 2 3 . . . . 3 . 1 1 . . . . Recycling Units 10 | . 2 . . 2 1 . . . . . . 1 . . 4 . . Scanalyzers 4 | . . . . 1 . . . . . . . 1 . . 2 . . Garrison Access 9 | . . . . . 1 . . . . 1 . 3 . . 3 . 1 Total Hacks 323 | . 12 . 3 66 35 . 1 3 . 46 . 57 15 . 66 . 19 Successful 192 | . 4 . 3 37 18 . 1 3 . 24 . 36 11 . 46 . 9 Failed 131 | . 8 . . 29 17 . . . . 22 . 21 4 . 20 . 10 Catastrophic 28 | . 1 . . 10 3 . . . . 3 . 6 1 . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 114 | . 7 . . 32 7 . . . . 14 . 27 5 . 16 . 6 Terminals 206 | . 10 . . 41 15 . 1 . . 31 . 44 11 . 35 . 18 Fabricators 29 | . . . . . 9 . . . . 7 . 2 . . 11 . . Repair Stations 36 | . . . . 18 7 . . . . 6 . 1 4 . . . . Recycling Units 20 | . 2 . . 5 2 . . . . . . 2 . . 9 . . Scanalyzers 12 | . . . . 2 . . . . . . . 5 . . 5 . . Garrison Access 14 | . . . . . 2 . . . . 2 . 3 . . 6 . 1 Terminal Hacks 94 | . 2 . 3 14 7 . 1 3 . 12 . 18 6 . 20 . 8 Record 5 | . . . 3 . . . 1 . . . . . . . . . 1 Part Schematic 12 | . . . . . 1 . . 3 . 1 . 3 1 . 2 . 1 Robot Analysis 1 | . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 10 | . 1 . . 7 . . . . . 2 . . . . . . . Open Door 2 | . . . . . . . . . . . . . 2 . . . . Branch Access Points 3 | . . . . . . . . . . 1 . . . . 1 . 1 Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . . . 1 . . . . 1 . 1 . . 1 . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . 1 . 1 Unreport Threat 12 | . . . . . . . . . . 2 . 5 1 . 2 . 2 Locate Traps 14 | . . . . 2 1 . . . . 1 . 3 . . 6 . 1 Reprogram Traps 2 | . . . . . 1 . . . . . . . . . . . 1 Dispatch Records 5 | . 1 . . 2 . . . . . . . . . . 2 . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . . . Recall Investigation 2 | . . . . 1 . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 2 | . . . . 1 . . . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . 1 . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . Registered Prototypes 2 | . . . . . . . . . . . . 1 . . 1 . . Zone Layout 5 | . . . . . . . . . . 2 . 2 1 . . . . Fabricator Hacks 15 | . . . . . 4 . . . . 4 . 1 . . 6 . . Network Status 2 | . . . . . . . . . . 1 . 1 . . . . . Load Schematic 8 | . . . . . 3 . . . . 2 . . . . 3 . . Build 5 | . . . . . 1 . . . . 1 . . . . 3 . . Repair Station Hacks 30 | . . . . 15 5 . . . . 5 . 1 4 . . . . Scan Component 17 | . . . . 8 3 . . . . 3 . 1 2 . . . . Repair 13 | . . . . 7 2 . . . . 2 . . 2 . . . . Recycling Unit Hacks 12 | . . . . 2 1 . . . . . . 2 . . 7 . . Process 4 | . . . . 1 . . . . . . . 1 . . 2 . . Report Inventory 3 | . . . . 1 . . . . . . . . . . 2 . . Retrieve Matter 3 | . . . . . . . . . . . . 1 . . 2 . . Retrieve Components 2 | . . . . . 1 . . . . . . . . . 1 . . Scanalyzer 11 | . . . . 2 . . . . . . . 5 . . 4 . . Insert Component 7 | . . . . 2 . . . . . . . 2 . . 3 . . Analyze 4 | . . . . . . . . . . . . 3 . . 1 . . Garrison Access Hacks 8 | . . . . . 1 . . . . . . 3 . . 3 . 1 Seal Access 8 | . . . . . 1 . . . . . . 3 . . 3 . 1 Unauthorized Hacks 22 | . 2 . . 4 . . . . . 3 . 6 1 . 6 . . Terminals 13 | . . . . 2 . . . . . 3 . 6 1 . 1 . . Assimilate 6 | . . . . . . . . . . 2 . 3 1 . . . . Botnet 6 | . . . . 2 . . . . . 1 . 2 . . 1 . . Operators 1 | . . . . . . . . . . . . 1 . . . . . Fabricators 4 | . . . . . . . . . . . . . . . 4 . . Prioritize 3 | . . . . . . . . . . . . . . . 3 . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . 2 . . . . . . . . . . 1 . . Monitor 1 | . . . . 1 . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . Hacking Detections 98 | . 4 . . 15 12 . . . . 20 . 17 3 . 22 . 5 Full Trace Events 10 | . 1 . . 1 2 . . . . 1 . 1 . . 3 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . 1 . . 18 . 1 . 4 1 . 3 . 1 Parts Built 9 | . . . . . 2 . . . . 2 . . . . 5 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 248 | . . . . . 47 . . . . 31 . . . . 170 . . Total Part Build Rating 45 | . . . . . 10 . . . . 10 . . . . 25 . . Parts Repaired 13 | . . . . 7 2 . . . . 2 . . 2 . . . . Time 461 | . . . . 238 79 . . . . 34 . . 110 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 651 | . . . . 183 . . . . . . . 155 . . 313 . . Retrieved Matter 768 | . . . . . . . . . . . . 155 . . 613 . . Retrieved Components 12 | . . . . . 10 . . . . . . . . . 2 . . Parts Scanalyzed 4 | . . . . . . . . . . . . 2 . . 2 . . Part Schematics Acquired 3 | . . . . . . . . . . . . 2 . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 2 . . . . . . . 4 . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . Combat 5 | . . . . . 1 . . . . . . . 4 . . . . Robot Hacks Applied 6 | . . . . . 2 . . . . . . . 4 . . . . parse_system 5 | . . . . . 1 . . . . . . . 4 . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 7 . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Was Fac Total Allies 42 | . . 4 . . . . . . . 1 1 2 13 . 2 19 . Largest Group 19 | . . 4 3 . . . . . . 1 1 2 9 6 2 19 2 Highest-Rated Group 702 | . . 71 40 . . . . . . 26 31 52 375 288 98 702 75 Highest-Rated Ally 159 | . . 31 16 . . . . . . 26 31 26 159 96 49 50 50 Total Orders 5 | . . . . . . . . . . . . . 5 . . . . STAY 3 | . . . . . . . . . . . . . 3 . . . . FOLLOW 2 | . . . . . . . . . . . . . 2 . . . . Ally Attacks 293 | . . 10 22 . . . . . . . 9 . 122 8 14 108 . Total Damage 10776 | . . 140 306 . . . . . . . 168 . 3738 300 570 5554 . Kills 53 | . . 3 5 . . . . . . . . . 28 . 3 14 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Was Fac Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 8 | . . 1 3 . . 2 . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Was Fac Turns Passed 24399 | . 1208 806 2215 4557 2559 334 172 690 556 2130 80 2986 1277 64 3611 151 1003 Spaces Moved 26077 | 1 771 624 1608 2246 3720 555 339 961 1029 3168 126 4517 1201 84 3523 256 1348 Core 30 | . . . . . . . . . . . . . . . . . 30 Treads 1278 | . 351 . . 921 6 . . . . . . . . . . . . Legs 31 | 1 30 . . . . . . . . . . . . . . . . Wheels 4170 | . 390 624 1608 1325 . . . . . . . . . . 223 . . Hover 20568 | . . . . . 3714 555 339 961 1029 3168 126 4517 1201 84 3300 256 1318 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 120 105 105 120 120 48 45 45 45 45 40 42 42 42 44 50 50 46 Average Speed 67 | 120 130 117 120 167 49 46 45 68 45 40 42 42 42 51 58 50 49 Slowest Speed 237 | 120 160 120 120 237 237 48 45 102 45 100 42 42 52 58 210 50 98 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 71 | 2 96 95 81 99 63 75 61 83 76 71 96 83 84 23 61 92 39 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 5 | . 2 . 2 . . . . 1 . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 . . 1 . . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 . . . . 1 . . . . Scrap Searched 22 | . . 2 13 . . 1 3 2 1 . . . . . . . . Spaces Dug 239 | . 6 . 1 2 10 10 2 . 13 37 . 90 3 . 49 1 15 Terrain Destroyed 788 | . 19 15 93 12 53 61 10 . 128 43 . 118 55 . 135 1 45 Melee 162 | . . . . . 10 . . . . 37 . 51 3 . 46 1 14 Projectile 65 | . . . 3 12 . . . . . 6 . . . . 39 . 5 AOE 561 | . 19 15 90 . 43 61 10 . 128 . . 67 52 . 50 . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Fac Was Fac Total 31845 | . 925 671 1799 2886 4303 623 354 988 1104 3905 152 5426 1859 93 4878 277 1602 Wait 4067 | . 57 20 77 422 369 58 12 2 56 561 27 677 528 1 1050 12 138 Move 26062 | . 770 623 1607 2245 3719 554 338 960 1028 3168 125 4516 1200 83 3523 255 1348 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 221 | . 25 3 21 43 23 . 1 10 1 26 . 12 7 . 40 . 9 Fast Attach 79 | . 4 . 1 6 7 . . 5 1 12 . 7 6 . 16 3 11 Attach 51 | . 3 . . 8 8 2 . 2 . 4 . 1 7 2 7 1 6 Detach 18 | . 3 . . 1 5 1 . 2 . . . 1 1 . . 1 3 Swap 272 | . 7 5 20 19 40 1 . 1 . 21 . 83 7 . 47 1 20 Drop 253 | . 18 1 26 47 38 . . 5 1 34 . 19 1 . 43 3 17 Fire 511 | . 38 19 46 95 58 7 3 . 17 30 . 28 62 7 88 . 13 Melee 271 | . . . . . 22 . . 1 . 49 . 82 15 . 64 1 37 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . . . . . . . . . . Rewire 23 | . . . . . 1 . . . . . . . 22 . . . . Trap 4 | . . . 1 . . . . . . . . . 3 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x3 / *Low / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -6/Cetus -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 14) 580 | -10/Materials | Discovered new exit (range 7) 684 | -10/Materials | Discovered new exit (range 8) 922 | -10/Materials | Discovered new exit (range 16) 1209 | -10/Materials | Entered Mines 1428 | -10/Mines | Learned Materials interactive machine intel 1431 | -10/Mines | Discovered new exit (range 9) 1444 | -10/Mines | Received a Mining Laser from a helpful Derelict 1621 | -10/Mines | Discovered new exit (range 6) 1629 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1989 | -10/Mines | Discovered new exit (range 9) 2015 | -10/Mines | Entered Subcaves 2015 | -10/Subcaves | Accompanied by 3 allies 2020 | -10/Subcaves | Learned location of Mines (-9) 2045 | -10/Subcaves | Visited Clippyterm 2049 | -10/Subcaves | Learned Factory emergency access door positions 2087 | -10/Subcaves | Disturbed a concealed Subdweller 2087 | -10/Subcaves | Disturbed a concealed Subdweller 2177 | -10/Subcaves | Ambushed by swarm of Subdwellers 2181 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2181 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2850 | -10/Subcaves | Discovered new exit (range 13) 2888 | -10/Subcaves | Learned location of Mines (-10) 3006 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3007 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3134 | -10/Subcaves | Disturbed a concealed Subdweller 3282 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3305 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3381 | -10/Subcaves | Discovered new exit (range 13) 3412 | -10/Subcaves | Disturbed a concealed Subdweller 3556 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3687 | -10/Subcaves | Discovered new exit (range 13) 3909 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3913 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3966 | -10/Subcaves | Core integrity fell below 50% 4025 | -10/Subcaves | Core integrity fell below 20% 4031 | -10/Subcaves | Ambushed by Subdweller buried in earth 4085 | -10/Subcaves | Learned location of 1 exit from Materials 4230 | -10/Subcaves | Entered Materials 4230 | -8/Materials | Evolved 4 slots: Utility x4 4231 | -8/Materials | Identified exit to Factory 4232 | -8/Materials | Loaded intel: 19 interactive machine locations 5410 | -8/Materials | Repaired Arm. Wheel 5661 | -8/Materials | Met 7R-MNS 5969 | -8/Materials | Repaired Arm. Wheel 6019 | -8/Materials | Repaired Mak. Light Armor Plating 6046 | -8/Materials | Repaired Utility Shielding 6086 | -8/Materials | Repaired Assault Cannon 6136 | -8/Materials | Repaired Great Maul 6181 | -8/Materials | Repaired Mak. Laser 6446 | -8/Materials | Discovered exit to Factory (range 9) 7693 | -8/Materials | Discovered exit to Factory (range 10) 8297 | -8/Materials | Core integrity fell below 50% 8787 | -8/Materials | Entered Factory 8787 | -7/Factory | Evolved 2 slots: Propulsion x2 8788 | -7/Factory | Caught up to 7R-MNS 9036 | -7/Factory | Discovered new exit (range 11) 9243 | -7/Factory | Discovered new exit (range 6) 9293 | -7/Factory | Repaired Utility Shielding 9670 | -7/Factory | Fabricated Imp. Gravmag System (x2) 9911 | -7/Factory | Discovered new exit (range 15) 10117 | -7/Factory | Repaired Broken Imp. Grenade Launcher 10878 | -7/Factory | Assembled infested ambush trap array 10908 | -7/Factory | Garrison activated, responded to threat 11187 | -7/Factory | Search patrols dispatched 11245 | -7/Factory | Identified exit to Factory 11343 | -7/Factory | Identified exit to Lower Caves 11346 | -7/Factory | Entered Lower Caves 11543 | -7/Lower Caves | Encountered a Warlord checkpoint 11600 | -7/Lower Caves | Identified exit to Lower Caves 11664 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11676 | -7/Lower Caves | Learned Factory security intel 11680 | -7/Lower Caves | Entered another Lower Caves area 11849 | -7/Lower Caves | Discovered new exit (range 7) 11852 | -7/Lower Caves | Entered Zion 11862 | -7/Zion | Given A8's code to call for help 11872 | -7/Zion | Given the Hacking Drone Bay 11873 | -7/Zion | Discovered new exit (range 17) 11905 | -7/Zion | System corruption cleaned by Quarantine Array 12020 | -7/Zion | Visited the Megawrench Repair Shop 12128 | -7/Zion | Learned Factory emergency access door positions 12431 | -7/Zion | Megawrench repaired 11 parts 12531 | -7/Zion | Found Prototype Device 12531 | -7/Zion | Identified Hacking Drone Bay 12542 | -7/Zion | Entered Proximity Caves 12679 | -6/Proximity Caves | Spotter reported a threat 12729 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12863 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13090 | -6/Proximity Caves | Discovered exit to Factory (range 4) 13098 | -6/Proximity Caves | Entered Factory 13098 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13208 | -6/Factory | Identified exit to Lower Caves 13208 | -6/Factory | Identified exit to Extension 13317 | -6/Factory | Repaired Gravmag System 13351 | -6/Factory | Build established: Hacker-Mutant 13420 | -6/Factory | Discovered new exit (range 7) 13637 | -6/Factory | Discovered new exit (range 20) 13808 | -6/Factory | Identified exit to Factory 14100 | -6/Factory | Build established: Hacker-Scout 14227 | -6/Factory | Fabricated Imp. Gravmag System (x2) 14261 | -6/Factory | Repaired Imp. Utility Shielding 15228 | -6/Factory | Sucked down chute 15228 | -6/Factory | Entered Waste 15229 | -6/Waste | Met a frightened Derelict 15232 | -6/Waste | Spotted C-40 Crusher 15233 | -6/Waste | Spotted C-40 Crusher 15276 | -6/Waste | Spotted C-40 Crusher 15286 | -6/Waste | Spotted C-40 Crusher 15289 | -6/Waste | Spotted C-40 Crusher 15296 | -6/Waste | Spotted C-40 Crusher 15303 | -6/Waste | Discovered new exit (range 11) 15308 | -6/Waste | Identified exit to Factory 15308 | -6/Waste | Entered Factory 15369 | -6/Factory | Spotted B-75 Beast 15688 | -6/Factory | Discovered exit to Lower Caves (range 10) 16531 | -6/Factory | Discovered exit to Extension (range 12) 16632 | -6/Factory | Discovered exit to Extension (range 4) 16792 | -6/Factory | Discovered exit to Factory (range 21) 17529 | -6/Factory | Discovered exit to Factory (range 4) 17993 | -6/Factory | Discovered exit to Factory (range 7) 18294 | -6/Factory | Entered Extension 18294 | -6/Extension | Accompanied by 2 allies 18541 | -6/Extension | Energy Cycler disabled 18542 | -6/Extension | Rescued a captive Derelict 18542 | -6/Extension | Rescued a captive Derelict 18542 | -6/Extension | Rescued a captive Derelict 18543 | -6/Extension | Rescued a captive Derelict 18544 | -6/Extension | Rescued a captive Derelict 18559 | -6/Extension | Rescued a captive Derelict 18592 | -6/Extension | Rescued A7 18732 | -6/Extension | Repaired Imp. Gravmag System 18794 | -6/Extension | Repaired Aerolev Unit 18819 | -6/Extension | Disrupted transfer network 19042 | -6/Extension | Spotted B-75 Beast 19066 | -6/Extension | Spotted B-75 Beast 19069 | -6/Extension | Destroyed B-75 Beast 19098 | -6/Extension | Discovered exit to Factory (range 21) 19113 | -6/Extension | Destroyed B-75 Beast 19135 | -6/Extension | Lost 7 parts (2p2n1u2w) 19165 | -6/Extension | Lost 3 allies 19266 | -6/Extension | Discovered new exit (range 21) 19267 | -6/Extension | Discovered exit to Factory (range 21) 19297 | -6/Extension | Enhanced Grunt warped into view, answering call for help 19299 | -6/Extension | Enhanced Grunt warped into view, answering call for help 19310 | -6/Extension | Allies destroyed A7 19313 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 19354 | -6/Extension | Build established: Hacker-Mutant 19469 | -6/Extension | Lost 3 allies 19571 | -6/Extension | Entered Cetus 19571 | -6/Cetus | Accompanied by 6 allies 19575 | -6/Cetus | Spotted Cetus Guard 19578 | -6/Cetus | Spotted Cetus Guard 19578 | -6/Cetus | Spotted Cetus Guard 19578 | -6/Cetus | Spotted Cetus Guard 19623 | -6/Cetus | Discovered exit to Factory (range 21) 19635 | -6/Cetus | Entered Factory 19635 | -5/Factory | Evolved 2 slots: Utility x2 19636 | -5/Factory | Identified exit to Upper Caves 19642 | -5/Factory | Lost 6 allies 19645 | -5/Factory | Lost 6 parts (1p3n2u) 20080 | -5/Factory | Discovered new exit (range 12) 20203 | -5/Factory | Garrison activated, responded to threat 20594 | -5/Factory | Discovered exit to Upper Caves (range 19) 20696 | -5/Factory | Fabricated Imp. Gravmag System (x2) 20806 | -5/Factory | Build established: Hacker-Scout 21841 | -5/Factory | Discovered new exit (range 15) 21848 | -5/Factory | Identified exit to Factory 22752 | -5/Factory | Destroyed 8 combat bots 22954 | -5/Factory | Fabricated Exp. Utility Shielding? 23124 | -5/Factory | Fabricated Imp. Gravmag System (x2) 23246 | -5/Factory | Sucked down chute 23246 | -5/Factory | Entered Waste 23251 | -5/Waste | Spotted C-40 Crusher 23257 | -5/Waste | Spotted C-40 Crusher 23260 | -5/Waste | Spotted C-40 Crusher 23261 | -5/Waste | EMP discharged 23261 | -5/Waste | System corruption reached 10% 23266 | -5/Waste | Spotted C-40 Crusher 23266 | -5/Waste | Spotted C-40 Crusher 23266 | -5/Waste | Spotted C-40 Crusher 23278 | -5/Waste | Met Warlord forces unprepared to attack 23285 | -5/Waste | Allies destroyed C-40 Crusher 23291 | -5/Waste | Allies destroyed C-40 Crusher 23293 | -5/Waste | Allies destroyed C-40 Crusher 23298 | -5/Waste | Allies destroyed C-40 Crusher 23335 | -5/Waste | Lost 9 allies 23361 | -5/Waste | EMP discharged 23362 | -5/Waste | Discovered new exit (range 12) 23367 | -5/Waste | Identified exit to Factory 23397 | -5/Waste | Entered Factory 23397 | -5/Factory | Accompanied by 2 allies 23971 | -5/Factory | Discovered exit to Factory (range 12) 24178 | -5/Factory | Lost 5 parts (1p2n2w) 24189 | -5/Factory | Core integrity fell below 50% 24380 | -5/Factory | Core integrity fell below 20% 24400 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 24352_ M-28 Smith repairs Imp. Heat Sink. 24353_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 24357_ Sneak attack on K-01 Serf. 24357_ Destroyed Wheel. 24357_ K-01 Serf destroyed. 24360_ Acquired Lgt. Ion Engine. 24361_ Acquired 20 matter. 24362_ System corrupted: Heat flow error (+164). 24362_ Extracted 69 matter. 24366_ Power Sword destroyed. 24372_ ALERT: Rogue bot located, Programmers report to Factory Zone 2W. 24372_ Pressure Siphon disabled. 24378_ Critical hit (Burn: +37). 24381_ System corrupted: Gyrokinetic Inverter rejected. 24381_ Acquired Gyrokinetic Inverter. 24388_ Subcomponent Replicator disabled. 24393_ Lgt. Ion Engine destroyed. 24398_ System corrupted: Gyrokinetic Inverter rejected. 24399_ Imp. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ##### ??????????"" ????? " " ????## """ """ | | #?##########?????" ????? " " ????## """ """ | | #?? """T"""?????? ????? 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""" #???????????# #??????? | | ???????????????????""" #???????????# #??????? | | ????????????????????"" !#???????????# #??????? | | ##????????????????? ? #???????##### ###????? | | ############+######+#####+########### ###### | | ^ ###### | | ! | | | | ! | | ##+### | | ############+######+#############/### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 250 Resistance: EM 25 Utility Shielding 90 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 35 Defensive Hacking 14 Item Schematics ----------------- Imp. Gravmag System | -7/Factory | Hacked Imp. Titanium Leg | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Microactuators | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Antigrav System | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Graphene Brace | -6/Factory | Hacked Imp. Utility Shielding | -6/Factory | Scanalyzed Imp. Reaction Control System | -6/Factory | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Carbide Saw | -6/Factory | Hacked Imp. Kinecellerator | -6/Extension | Hacked Gyrokinetic Inverter | -5/Factory | Scanalyzed Exp. Utility Shielding | -5/Factory | Hacked Adv. Micro-nuke Launcher | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Imp. Gravmag System | x2 | -7/Factory Imp. Gravmag System | x2 | -6/Factory Imp. Gravmag System | x2 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Imp. Gravmag System | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderAuthchipDissipator Manual? 0 Play Time 08:39:37 Cumulative 355.7 hours Start 2024.04.29 @ 17:13:53 End 2024.05.02 @ 23:01:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 77 Adventurer 0 Explorer 39 Win Type - Total 11 Types 9/1/1/0/0/0/0/0/0 Lore% 71 Gallery% 76 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2e5f4cb-1441-4173-81bb-8bbee8872dc4