Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.12 @ 19:08:02 Player: lvl5hm Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (303) 1515 Value Destroyed (12879) 12879 Prototype IDs (379) 7580 Alien Tech Used (0) 0 Bonus (31108) 31108 TOTAL SCORE: 63182 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1414 Follower Combat Kills 3565 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3180 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -2951 Cogmind --------- Core Integrity 1386/1600 Matter 242/300 Energy 99/100 System Corruption 50% Temperature Cool (3) Movement Flying (30) Location 0b11 Command Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (8) --- Field Propulsion Array Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Weapon Mount Experimental Core Analyzer Light Regenerative Plating Graphene Brace > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Micro Antimatter Reactor Cooled Nova Cannon Perforator Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Impulse Thruster Array Flightbrick > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Advanced Reaction Control System Experimental Phase Shifter Light Regenerative Plating Deep Network Scanner Quantum Router > --- WEAPON ----------- Perforator > --- INVENTORY -------- Seismic Detector Weapon Mount Graphene Brace Experimental Hacking Suite System Mapper Ghost Barrier Cooled Phase Cannon Tri-rail Accelerator Nanosword [Rating: 204] Favorites ----------- Power Light Fission Core Engine Cooled Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Flightbrick Treads Light Treads Wheel Subdweller Monowheel Flight Unit Flightbrick Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Tri-rail Accelerator Launcher Smartbomb Launcher Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 2 1 . . . . . . . . . . . 1 . . . . . . . 2 . . . . Utility 11 | . . . 2 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 166 | 8 8 22 27 10 1 . 3 . 9 1 7 . 1 3 . 7 . . 7 . 3 2 1 9 7 4 8 18 Power 21 | 1 1 2 3 . . . 1 . 1 . . . . . . 3 . . . . . . . 2 1 . . 6 Engine 6 | 1 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . 1 . . . 1 . 1 . . . . . . 3 . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 6 Propulsion 29 | 2 . 6 9 3 . . 1 . 1 . . . . 1 . 1 . . . . . . . 3 . . 1 1 Treads 11 | 2 . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . 1 3 . . 1 . 1 . . . . 1 . 1 . . . . . . . 3 . . 1 1 Utility 72 | 2 3 4 10 6 . . 1 . 6 . 5 . 1 . . 2 . . 5 . 2 1 . 4 2 4 6 8 Device 30 | 1 . 1 4 2 . . . . 1 . 3 . . . . 2 . . 2 . 1 1 . 4 1 2 2 3 Storage 8 | 1 2 . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 Processor 10 | . . . . 1 . . . . . . 2 . . . . . . . 3 . . . . . . 1 3 . Hackware 9 | . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . 1 2 Protection 15 | . 1 3 4 . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 3 4 10 5 1 1 . . . 1 1 2 . . 2 . 1 . . 2 . 1 1 1 . 4 . 1 3 Energy Gun 11 | 1 2 1 3 . . . . . . . . . . . . . . . 2 . . . . . 2 . . . Energy Cannon 10 | . . 2 2 . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 2 Ballistic Gun 7 | 2 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . 2 . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . Launcher 5 | . 1 . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . 2 . 4 1 . . . . 1 . . . . . . 1 . . 7 . 1 2 . 2 3 . 1 6 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 System Corruption 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Parts Lost 21 | . . 6 5 . . . 1 . . . . . . . . . . . . . . . . . . . 2 7 Power 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 10 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 6 Weapon 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 3 | . . 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 1 8 12 11 9 10 10 8 10 9 8 8 8 8 8 7 8 8 8 8 9 8 9 8 7 7 8 8 7 Power . | . . 1 . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . Propulsion 1 | . . 2 3 1 2 2 2 2 1 1 1 2 2 1 1 . . . 1 2 2 2 2 . . . . . Utility 4 | . 4 4 3 4 4 4 3 5 3 3 3 3 3 3 3 3 4 4 3 4 4 6 3 4 5 5 5 2 Weapon 3 | . 3 4 4 3 2 2 2 2 2 3 2 2 2 2 2 2 3 3 3 2 1 1 2 3 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 5 3 9 5 1 . 2 . . 1 1 . . . . 1 . . 3 . 1 . 1 . 2 2 1 4 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 4 | . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 21 | . 2 2 2 2 1 . 2 . . . 1 . . . . 1 . . 2 . 1 . 1 . 2 1 1 . Weapon 11 | . 3 1 3 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Tool/Special 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 96 89 65 68 68 68 68 74 77 76 77 77 78 77 74 75 75 74 75 77 81 77 78 78 78 81 77 Engine 5 | . 14 13 8 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . 6 6 6 6 6 5 5 5 5 5 5 5 4 5 5 5 5 8 9 9 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 3 8 8 7 7 Treads 10 | . 28 19 30 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . 11 12 12 12 12 11 11 11 11 11 11 11 9 10 10 10 10 9 9 9 15 16 16 15 16 Device 8 | . 13 4 8 10 12 12 8 10 8 5 7 5 5 5 5 10 10 10 9 8 11 13 9 10 12 18 17 15 Storage 8 | . 14 14 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 4 Processor 6 | . . . . 4 6 6 6 6 5 5 7 11 11 11 11 10 10 10 10 15 13 13 13 12 12 13 21 20 Hackware 9 | . . . . 11 12 12 12 12 23 27 22 22 22 22 22 20 20 20 20 20 18 18 18 16 15 8 6 5 Protection 7 | . . 8 10 5 6 6 9 7 9 11 11 11 11 11 11 9 10 10 9 6 5 4 8 5 3 4 1 3 Energy Gun 4 | . 18 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . 9 11 . . . . . . . . . . . . . . . . . . 4 . . . . 1 . Ballistic Gun 1 | . 8 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 2 . . . . . . . . . . . 3 4 4 4 . . . 2 4 . . . 3 1 1 Piercing Weapon 1 | . . . . 5 5 5 6 6 4 4 4 4 4 3 . . . . . . . . . . . . . . Peak Build Rating 204 | 7 14 22 42 67 71 68 71 71 97 98 108 113 113 112 115 130 125 125 136 137 149 149 154 178 192 193 204 198 Average Rating 81 | 5 7 17 35 65 67 68 68 69 90 97 98 104 104 108 108 120 120 124 126 136 141 145 146 172 176 178 190 176 On Entrance 101 | . 7 14 20 38 67 68 68 71 69 97 97 104 104 106 108 108 120 120 125 136 134 144 147 147 176 186 172 194 Avg Prop Armor Cover (%) 6 | . . 6 9 . . . . . . . . . . . . 30 . . . . . 33 22 1 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 13 34 49 63 27 30 30 25 25 29 33 44 43 43 29 42 42 33 33 42 39 46 43 49 52 56 57 57 87 Greatest Support 88 | 40 40 40 88 30 30 30 31 31 33 33 33 30 33 30 33 51 39 39 51 39 51 51 51 68 58 58 58 78 Greatest Overweight (x) 4 | 3 . 4 2 1 . . . . . 1 1 1 1 . 1 1 . . . . . 2 1 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 14 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 3 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 1 8 14 14 9 9 10 8 10 9 9 9 9 9 9 9 9 9 9 9 9 9 10 9 9 9 9 9 8 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 2 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 9 10 9 5 Class Distribution -------------------- 44% | Mutant 23% | Wizard-Scout 8% | Wizard-Mutant 8% | Hacker-Mutant 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Waste Wizard-Mutant | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Zion Wizard-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Matter Collected 10123 | 303 181 791 398 113 70 37 . 65 285 130 104 78 187 40 295 219 120 58 624 176 228 30 148 1021 646 349 964 2463 Remotely 1323 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1323 Salvage Created 14705 | 203 280 1062 1866 142 131 86 24 44 417 371 131 377 184 . 385 326 146 18 965 168 593 929 407 1011 513 456 1189 2281 Parts 624 | 18 17 66 78 10 5 6 3 . 20 7 6 3 9 . 19 9 2 3 45 7 12 8 13 54 15 21 61 107 Haulers Intercepted 6 | . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . 22 . . 5 6 . . . . . 2 5 . 12 . 1 3 . 7 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Combat Hostiles Destroyed 221 | . 7 25 35 . 3 3 . . 8 1 1 1 8 . 13 1 5 4 27 6 3 3 4 17 11 2 13 20 Melee 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 3 Guns 32 | . 7 12 13 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 129 | . . 12 20 . . . . . . . 1 1 4 . 6 1 . . 20 2 . 2 4 17 11 1 13 14 AOE 48 | . . . . . 3 3 . . 8 1 . . 4 . 6 . 5 4 7 4 3 . . . . . . . Classes Destroyed 31 | 2 5 4 5 . . . . 1 . 2 . . 1 . 2 1 . . 4 . . . . 1 . . 1 2 Worker 11 | . 1 . . . . . . . 2 . . . . . . . . . . . . . 1 1 . 4 . 2 Builder 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Tunneler 11 | 7 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . . Hauler 6 | . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 18 | 1 . . . . . . . . 2 . . . . . . 2 . . . . 4 . 2 2 . 1 2 2 Mechanic 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 Operator 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 14 | . 1 . 1 1 . . . . 1 . 1 . . . . . . . . . 1 . . 4 1 1 1 1 Swarmer 48 | . 6 7 3 . 3 3 . . 8 . . . 4 . 4 . . 4 1 . . . . . . . 4 1 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Grunt 79 | . 1 3 19 . . . . . . . . 1 3 . 6 . 5 . 10 3 3 . 3 6 7 2 1 6 Brawler 4 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . 1 Duelist 4 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 15 | . . 1 9 . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hunter 11 | . . . 2 . . . . . . . . . . . . . . . 3 . . . . . 2 . 2 2 Programmer 26 | . . . . . . . . . . . . . . . . 1 . . 3 1 . . . 9 2 . 3 7 Heavy 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 4 | . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Artisan 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 5 | . . . . . . 3 . . . . . 1 1 . . . . . . . . . . . . . . . Packrat 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Martyr 4 | . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | 5 3 4 6 2 3 3 1 . 6 1 1 1 4 . 9 1 5 4 11 4 6 3 3 4 3 3 11 6 Combat Bots Only 10 | . 3 4 5 . 3 3 . . 4 1 1 1 4 . 9 1 5 4 10 4 3 3 3 4 3 1 9 5 Max Kills in Single Turn 4 | 1 1 2 2 1 2 2 1 1 4 1 1 1 3 . 3 1 3 2 2 2 2 1 2 2 1 1 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 2 . . 4 1 . . 3 . 3 . 3 2 2 2 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Hostile Shots Fired 713 | . 26 115 181 9 12 6 7 8 15 . 2 . 3 . 8 4 . 1 17 2 . . 8 80 26 6 43 134 Missed 281 | . 6 35 38 7 9 1 3 4 3 . 1 . 1 . 6 2 . 1 8 1 . . 1 45 17 3 29 60 Hits 432 | . 20 80 143 2 3 5 4 4 12 . 1 . 2 . 2 2 . . 9 1 . . 7 35 9 3 14 74 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . Projectile 425 | . 20 80 143 2 3 5 4 4 12 . 1 . 2 . 2 2 . . 9 1 . . 7 33 9 3 9 74 AOE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Critical Strikes 19 | . . . 4 . . . . . . . . . . . . . . . 1 . . . . 4 1 . 4 5 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Damage Taken 8715 | . 250 1201 2375 30 25 141 177 135 190 . 22 . 29 . 60 72 . . 232 19 . 40 100 735 193 64 814 1811 Core 855 | . 33 153 260 . . . . 30 18 . . . . . 21 . . . 68 . . . . 32 . 26 . 214 Absorbed by Shields 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 Redirected to Shielding 171 | . . . . . . . . 13 . . . . . . . . . . . 12 . 20 9 . . . . 117 Ignored by Resistances 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Regen/Repaired (Parts) 1018 | . . . 552 . . . . . 13 . 22 . . . . 23 . . . . . . . . 181 . 113 114 Core Remaining (%) 84 | 100 . 25 52 . . . . 95 . . . . . . 95 . . . . 93 . . 100 . 97 98 . 86 Volleys Fired 709 | 23 24 109 127 . 2 3 . . 12 4 4 1 12 . 16 4 4 3 56 13 14 9 22 81 50 8 36 72 Largest 2 | 2 2 2 2 . 1 1 . . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 160 | 60 90 160 143 . 39 39 . . 90 43 90 60 60 . 60 60 46 46 60 60 105 105 60 60 100 100 100 120 Shots Fired 943 | 46 47 180 243 . 2 3 . . 12 4 4 1 12 . 16 4 4 3 56 13 14 9 22 81 51 8 36 72 Gun 317 | 46 46 104 121 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 548 | . . 70 122 . . . . . 7 . 4 1 9 . 9 3 . . 49 9 10 9 22 81 51 8 36 48 Launcher 78 | . 1 6 . . 2 3 . . 5 4 . . 3 . 7 1 4 3 7 4 4 . . . . . . 24 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 424 | 23 15 60 3 . . . . . . . 3 1 9 . 9 3 . . 49 9 8 . 22 81 51 8 29 41 Thermal 441 | 23 31 114 240 . . . . . 7 . 1 . . . . . . . . . 2 9 . . . . 7 7 Explosive 54 | . 1 6 . . 2 3 . . 5 4 . . 3 . 7 1 4 3 7 4 4 . . . . . . . Electromagnetic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Robot Hit Streak 27 | 12 8 18 16 . . . . . 9 13 20 4 10 . 7 3 . . 27 3 5 5 22 23 13 6 12 22 Robot Miss Streak 6 | 1 4 4 3 . . . . . . . 1 . 1 . 2 1 . . 2 3 4 1 5 5 3 6 5 4 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 714 | 32 28 106 177 10 1 3 1 1 5 12 6 8 11 . 15 6 1 . 48 5 11 10 18 64 37 12 29 57 Core Hits 697 | 13 15 42 72 5 3 6 1 1 23 7 3 5 13 . 32 3 11 3 66 12 12 8 20 51 29 5 47 189 Critical Kills 36 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 15 19 Critical Parts Destroyed 60 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 12 46 Critical Strikes 181 | 1 3 4 8 2 . . . . . . 1 2 1 . 1 . . . 5 . 1 1 . 5 3 2 28 113 Burn 15 | . 3 4 8 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Destroy 142 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 28 111 Blast 16 | . . . . . . . . . . . . . 1 . 1 . . . 5 . 1 . . 5 3 . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impale 5 | . . . . 2 . . . . . . 1 2 . . . . . . . . . . . . . . . . Melee Attacks 208 | . . 12 2 21 1 3 7 1 18 8 15 8 5 . 2 25 1 . . . 14 4 . . 2 20 15 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 121 | . . 12 2 . . . . . . . . . . . 2 25 1 . . . 14 4 . . 2 20 15 24 Piercing 87 | . . . . 21 1 3 7 1 18 8 15 8 5 . . . . . . . . . . . . . . . Sneak Attacks 44 | . . . . 4 1 3 1 1 2 8 1 1 1 . 1 3 1 . . . 2 4 . . . 6 2 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35510 | 308 485 2486 3673 524 289 414 85 55 1211 1083 303 529 1019 . 2123 443 1115 460 3863 1049 1647 669 1107 3469 1763 1031 1178 3129 Guns 3723 | 308 412 1337 1666 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 16726 | . . 919 2003 . . . . . . . 162 66 615 . 557 130 . . 3130 284 241 286 1107 3469 1763 6 968 1020 Explosions 9575 | . 73 230 . . 239 221 . . 983 589 . . 349 . 1476 . 1039 460 733 765 1179 . . . . . . 1239 Melee 5482 | . . . . 524 50 193 85 55 228 494 141 463 55 . 90 313 76 . . . 227 383 . . . 1025 210 870 Ramming 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14567 | 109 129 765 46 . . . . . . . 162 66 615 . 557 130 . . 3130 284 241 . 1107 3469 1763 6 968 1020 Thermal 6401 | 199 356 1491 3623 . . . . . . . . . . . . . . . . . 282 286 . . . . . 164 Explosive 7981 | . . 230 . . 239 221 . . 983 589 . . 349 . 1476 . 1039 460 733 765 897 . . . . . . . Electromagnetic 1075 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1075 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3194 | . . . . . . . . . . . . . . . 90 313 76 . . . 227 383 . . . 1025 210 870 Piercing 2288 | . . . . 524 50 193 85 55 228 494 141 463 55 . . . . . . . . . . . . . . . Highest Corruption 50 | . . . . 1 1 1 1 1 . . . . . . . 5 . . . . . . 1 6 7 . . 50 Average Corruption 7 | . . . . 1 1 1 1 1 . . . . . . . 4 . . . . . . 1 3 6 . . 17 Corruption Purged 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 82 | . . . . 2 1 . 1 1 . . . . . . . 14 . . . . . . 1 13 15 . . 34 Message Errors 16 | . . . . 1 1 . . . . . . . . . . 2 . . . . . . . 3 3 . . 6 Matter Fused 20 | . . . . 1 . . 1 1 . . . . . . . 5 . . . . . . 1 2 4 . . 5 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 2 . . 2 Energy Discharges 12 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 2 . . 6 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . 6 Data Loss (major) 8 | . . . . . . . . . . . . . . . . 3 . . . . . . . 2 2 . . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Overflow Damage 2027 | . . . 9 50 71 44 . . 136 44 4 319 21 . 13 183 82 79 51 8 130 75 28 117 . 483 80 . Projectiles 190 | . . . 9 . . . . . . . 1 . . . 12 . . . 20 3 . . 28 117 . . . . Explosions 347 | . . . . . 71 . . . 83 . . . 21 . 1 . 20 79 31 5 36 . . . . . . . Melee 1490 | . . . . 50 . 44 . . 53 44 3 319 . . . 183 62 . . . 94 75 . . . 483 80 . Knockbacks 56 | . . 2 . . . . . . . . . . . . . 1 . . 3 2 4 . 1 21 4 . 9 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 56 | . . 2 . . . . . . . . . . . . . 1 . . 3 2 4 . 1 21 4 . 9 9 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 204 | . 66 22 . . . 61 . . . . . . . . . . . . . . . . . . . . . 55 Shots 9 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 521 | 80 90 247 361 . 6 18 6 297 122 4 50 20 160 . 80 132 12 12 252 42 168 270 148 316 245 120 268 521 Average Temperature 78 | 38 25 79 110 . 4 8 6 113 62 2 16 11 63 . 20 45 9 7 111 17 73 116 58 104 78 44 47 77 Received Heat Transfer 1320 | . 6 147 882 . 9 18 . 27 27 . . . . . 9 9 . . 36 . . . . 24 54 9 9 54 Effects 15 | . . . 5 . . . . . . . . . . . . . . . 1 . . . . 4 1 . . 4 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Interference 8 | . . . 5 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Fried 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . 1 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 4 | . . 1 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Melted 29 | . 4 3 19 . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . Heat Transferred 12247 | 450 1050 2923 7178 . . . . . . . . . . . . . . . . . 200 296 . . . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Maximum Alert Level 5 | . . . 1 . . . . . 1 . 1 . . . . 1 . . . . 2 . . 2 2 1 3 5 Low Security (%) 53 | 100 100 . 55 100 . . . . 70 100 93 . . . . 3 . . . . 40 100 100 70 . . 5 . Level 1 26 | . . . 44 . . . . . 29 . 6 . . . . 96 . . . . 58 . . 4 9 100 29 . Level 2 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . 25 90 . 46 18 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 20 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2840 | 15 134 . 343 140 . . . . 264 92 250 . . . . 366 . . . . 402 151 96 660 537 391 857 2840 Initial 544 | . . . 124 136 . . . . . 51 . . . . . 364 . . . . 200 137 56 39 367 301 234 544 Average 301 | 1 61 . 187 46 . . . . 161 51 104 . . . . 297 . . . . 270 120 29 219 451 347 517 1460 Influence Increases 12952 | 40 322 410 1122 196 115 70 20 45 475 74 755 35 270 . 466 426 185 90 631 125 532 34 294 1090 408 330 1057 3335 Destroy 0b10 Robot/C 5520 | . 140 240 700 . 60 60 20 . 160 . 200 20 160 . 320 80 100 80 540 100 60 . 140 440 220 40 400 1240 Destroy 0b10 Robot/NC 455 | 40 20 . 30 20 . . . . 30 . 20 15 . . 15 20 . . 10 5 30 . 20 40 5 35 25 75 Destroy Leader 892 | . 36 20 188 4 10 10 . . 22 . 72 . 20 . 10 22 10 10 . 20 12 . 40 78 22 12 84 190 Allied During Kill 1721 | . . . . . . . . . . . 147 . . . 121 24 . . 51 . . . 29 97 . . 111 1141 Successful Hack 322 | . 30 . 22 73 . . . . 45 . 75 . . . . 8 . . . . . . . 10 . 18 38 3 Disable Machine 645 | . 15 . 75 15 . . . . 90 . 135 . . . . 15 . . . . 45 . . 15 120 . 30 90 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1127 | . 21 . 17 9 . . . . 53 74 46 . . . . 92 . . . . 70 34 20 80 26 45 129 411 Advance Influence 300 | . . . . . . . . . . . . . . . . 150 . . . . 150 . . . . . . . Partial Spotted 345 | . . . . 45 . . . . 60 . 30 . . . . 15 . . . . 30 . 15 60 . 45 30 15 Lose Combat Pursuer 1575 | . 60 150 90 30 45 . . 45 15 . 30 . 90 . . . 75 . 30 . 135 . 30 270 15 135 210 120 Influence Decreases 10225 | 40 290 202 1062 477 62 75 87 45 327 222 666 124 198 72 124 538 196 192 221 572 220 345 299 512 525 476 597 1459 Entered New Map 2823 | . . 16 116 164 8 15 67 . . 97 . 34 . 72 . 128 86 42 117 527 30 255 25 37 287 236 157 307 Time Decay 5426 | 40 290 146 672 303 54 60 10 45 327 125 309 90 198 . 84 350 110 150 104 45 180 90 159 375 238 230 380 262 Lost Part 190 | . . 40 50 . . . 10 . . . . . . . . . . . . . . . . . . . 20 70 Lost Ally 1435 | . . . . 10 . . . . . . 230 . . . 40 60 . . . . 10 . 115 100 . 10 40 820 Purge Threat 351 | . . . 224 . . . . . . . 127 . . . . . . . . . . . . . . . . . Squads Dispatched 84 | . 1 . 5 5 . . . . 5 . 7 . . . 1 2 . . . . 2 . 5 9 5 4 13 20 Investigation 15 | . . . . 1 . . . . 2 . 4 . . . . . . . . . 1 . . 2 . 3 2 . Extermination 23 | . . . . 3 . . . . 3 . 2 . . . . 1 . . . . . . 1 4 1 1 4 3 Reinforcement 20 | . 1 . 3 1 . . . . . . 1 . . . . 1 . . . . 1 . 3 3 2 . 4 . Assault 20 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 17 Garrison 6 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . 1 . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Distress Signals 46 | . 1 . 4 . . . . . . . 2 . . . . 1 . . . 2 3 . 1 3 2 1 2 24 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 492 | . 18 28 65 19 8 8 4 5 19 5 8 . 10 . 17 11 5 2 44 2 17 6 11 53 17 15 31 64 Peak Tracking Total 19 | . 4 6 8 5 5 4 4 4 5 3 2 . 4 . 6 2 5 3 19 4 10 6 4 10 3 8 6 10 Tactical Retreats 73 | . 2 3 6 6 5 2 . 2 4 . 2 . 3 . . . 3 . 2 . 5 1 2 7 1 4 8 5 ECM-based Alert Blocks 28 | . . . . 10 3 6 . 1 8 . . . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Traps Triggered 14 | . 1 2 . . . . . 1 2 . . . . . . . . . . . 1 . . 3 . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . . . . 2 2 2 . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Machines Disabled 52 | . 1 4 5 1 . . 1 . 6 . 9 . . . 1 1 . . 1 . 3 . . 1 8 . 2 8 Max in Single Turn 2 | . 1 1 1 1 . . 1 . 2 . . . . . 1 . . . 1 . 2 . . 1 1 . 1 2 Garrison Access 12 | . . . 1 1 . . . . 1 . 1 . . . . 3 . . . . 2 . 1 1 . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Machines Accessed 98 | . 6 2 12 12 . . 4 . 13 . 14 1 . 1 . 6 . . 2 . 4 . 1 4 4 3 7 2 Terminals 46 | . 6 . 8 9 . . . . 9 . 7 . . . . . . . . . . . . . 1 . 4 2 Fabricators 9 | . . . . 1 . . . . 2 . 4 . . . . . . . . . 1 . . . . 1 . . Repair Stations 10 | . . . 2 . . . . . 1 . 1 . . . . 1 . . . . 1 . . 1 2 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 1 1 . . . . . . 1 . . . . 2 . . . . . . . 2 1 1 . . Garrison Access 14 | . . . 1 1 . . . . 1 . 1 . . . . 3 . . . . 2 . 1 1 . 1 2 . Total Hacks 312 | . 16 11 34 38 . . 30 . 36 . 63 1 . 5 . 10 . . 3 . 13 . 3 15 9 6 17 2 Successful 200 | . 6 11 18 17 . . 30 . 24 . 40 1 . 5 . 10 . . 3 . 7 . 1 9 6 4 6 2 Failed 110 | . 10 . 15 21 . . . . 11 . 23 . . . . . . . . . 6 . 2 6 3 2 11 . Catastrophic 12 | . . . 4 3 . . . . 1 . 2 . . . . . . . . . . . . . . . 2 . Database Lockouts 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 261 | . 13 . 17 19 . . . . 24 . 28 . . . . 26 . . 1 . 15 . 12 27 20 11 30 18 Terminals 147 | . 16 . 23 29 . . . . 25 . 43 . . . . . . . . . . . . . 1 . 8 2 Fabricators 27 | . . . . 2 . . . . 8 . 11 . . . . . . . . . 4 . . . . 2 . . Repair Stations 32 | . . . 6 . . . . . 2 . 2 . . . . 2 . . . . 7 . . 4 5 . 4 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 32 | . . . 3 5 . . . . . . 6 . . . . 5 . . . . . . . 9 3 1 . . Garrison Access 24 | . . . 2 2 . . . . 1 . 1 . . . . 3 . . . . 2 . 3 2 . 3 5 . Terminal Hacks 105 | . 4 11 7 5 . . 30 . 11 . 21 1 . 5 . . . . 3 . . . . . 1 . 4 2 Record 24 | . . 10 . . . . 11 . . . 1 . . . . . . . 2 . . . . . . . . . Part Schematic 24 | . . . . 1 . . 12 . 2 . 4 . . 5 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 7 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 4 . Branch Access Points 4 | . . . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Repair Station Index 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 5 | . 2 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Recall Extermination 5 | . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 17 | . . . . 1 . . . . 5 . 8 . . . . . . . . . 1 . . . . 2 . . Load Schematic 10 | . . . . 1 . . . . 3 . 4 . . . . . . . . . 1 . . . . 1 . . Build 7 | . . . . . . . . . 2 . 4 . . . . . . . . . . . . . . 1 . . Repair Station Hacks 20 | . . . 4 . . . . . 2 . 2 . . . . 2 . . . . 3 . . 1 4 . 2 . Scan Component 12 | . . . 3 . . . . . 1 . 1 . . . . 1 . . . . 2 . . 1 2 . 1 . Repair 8 | . . . 1 . . . . . 1 . 1 . . . . 1 . . . . 1 . . . 2 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . 2 3 . . . . . . 5 . . . . 5 . . . . . . . 7 . 1 . . Insert Component 9 | . . . 1 . . . . . . . 1 . . . . 3 . . . . . . . 3 . 1 . . Analyze 6 | . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . 2 . . . . Retrieve Study 8 | . . . . 3 . . . . . . 3 . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 12 | . . . 1 1 . . . . 1 . 1 . . . . 3 . . . . 2 . 1 1 . 1 . . Seal Access 12 | . . . 1 1 . . . . 1 . 1 . . . . 3 . . . . 2 . 1 1 . 1 . . Unauthorized Hacks 23 | . 2 . 4 7 . . . . 5 . 3 . . . . . . . . . 1 . . . 1 . . . Terminals 16 | . 2 . 4 6 . . . . 3 . 1 . . . . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 5 | . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Operators 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . 1 . . . . 2 . 2 . . . . . . . . . 1 . . . . . . . Prioritize 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Recompile 3 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 6 . 8 7 . . . . 8 . 12 . . . . 2 . . . . 1 . . 2 2 1 6 . Full Trace Events 7 | . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 188 | . . . 1 1 . . 12 . 2 . 5 . . 5 . 25 . . . . 15 . 25 25 32 9 31 . Parts Built 10 | . . . . . . . . . 3 . 6 . . . . . . . . . . . . . . 1 . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 419 | . . . . . . . . . 107 . 250 . . . . . . . . . . . . . . 62 . . Total Part Build Rating 54 | . . . . . . . . . 16 . 31 . . . . . . . . . . . . . . 7 . . Part Studies Acquired 8 | . . . . 3 . . . . . . 3 . . . . . . . . . . . . 2 . . . . Parts Repaired 7 | . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . 2 . 1 . Time 359 | . . . 44 . . . . . 19 . 16 . . . . 44 . . . . 56 . . . 158 . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . 2 . . . . Part Schematics Acquired 6 | . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . 2 . . . 5 . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . . 2 Hacks Repelled 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Total Allies 123 | . . . . 3 . . . . 1 19 1 . . 6 2 3 . . 5 . 1 19 . 5 . 1 3 54 Largest Group 32 | . . . . 2 . . . . 1 20 14 . . 6 6 3 . . 5 . 1 19 14 5 . 1 2 32 Highest-Rated Group 3578 | . . . . 36 . . . . 26 728 527 . . 209 209 210 . . 261 . 28 702 527 494 . 27 269 3578 Highest-Rated Ally 269 | . . . . 26 . . . . 26 50 46 . . 40 40 70 . . 64 . 28 50 46 103 . 27 269 269 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . 1 2 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Light 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 12 | . . . . 2 . . . . . 4 2 . . . . . . . 1 . 2 . . . . 1 . . STAY 6 | . . . . 1 . . . . . 2 1 . . . . . . . 1 . 1 . . . . . . . FOLLOW 4 | . . . . 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Ally Attacks 833 | . . . . . . . . . . 84 90 . . . 24 37 . . 7 . . 118 35 44 . . 22 372 Total Damage 39735 | . . . . . . . . . . 3708 2156 . . . 673 572 . . 280 . . 3192 1084 2142 . . 1354 24574 Kills 113 | . . . . . . . . . . 10 11 . . . 5 5 . . 1 . . 5 6 5 . . 8 57 Allies Corrupted 13 | . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 2 . . . 7 Allies Melted 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Active Infowar (turns) 14584 | 14 985 1831 . 628 409 128 82 160 760 262 789 191 512 512 332 792 229 318 458 291 360 191 384 901 517 494 880 1174 Optics 8902 | . . . . . . . . . . . 366 191 512 512 332 792 229 318 458 291 360 191 384 901 517 494 880 1174 Sensors 9494 | . . . . 627 409 128 82 160 760 262 789 179 469 512 303 742 229 318 273 289 358 189 254 514 362 494 791 1 Terrain 974 | . . . . . . . . . . . . . . . . . . . . . . . . . . 134 751 89 Seismic 4612 | 14 985 1831 . . . . . . . . . . . . . . . . . . . . . . . 494 568 720 ECM 391 | . . . . 142 44 59 . 60 81 . 5 . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . . 1 1 . 1 . . . 2 2 1 2 . 2 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 37 | . . . . . . . . . . . . . . . . 7 . . . . 2 . 3 6 5 2 7 5 Emergency Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . 1 1 Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Component Schematics 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 . 1 . Prototype Schematics 8 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 2 1 2 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . 1 Trap Installations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Turns Passed 21666 | 254 996 5774 2708 785 409 128 82 160 760 262 789 191 512 512 332 792 229 318 458 291 360 191 384 901 517 494 880 1197 Spaces Moved 28405 | 50 525 2638 1452 1684 981 203 126 372 1588 487 1548 452 1063 885 688 1585 573 836 718 581 721 256 721 1852 1117 1142 1894 1667 Core 24 | 18 . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Treads 3647 | 32 525 1909 1181 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1000 | . . 729 271 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23734 | . . . . 1684 981 203 126 372 1588 487 1548 452 1063 885 688 1585 573 836 718 581 721 250 721 1852 1117 1142 1894 1667 Fastest Speed 28 | 50 160 120 120 34 34 34 30 30 30 30 30 34 30 34 30 37 37 37 37 37 37 37 37 28 29 29 29 29 Average Speed 55 | 129 160 182 140 34 34 34 33 33 33 34 34 34 34 34 34 37 37 37 37 37 37 39 38 30 29 29 29 34 Slowest Speed 320 | 200 160 320 225 80 34 34 34 34 34 94 94 94 94 34 94 120 37 37 37 37 37 150 120 84 29 29 83 107 Overloaded Moves 79 | . . . . . . . 22 12 26 7 4 . 2 . 6 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 75 | . . . . 3 . . 3 1 7 . 14 . . . . 12 . . 1 . 2 . 3 12 3 3 3 8 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 5 66 93 88 33 94 24 78 66 37 91 36 66 91 90 73 35 90 93 84 66 19 89 24 51 86 28 42 45 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 19 | . . 1 . . . . 1 . . . . 1 . 3 . 10 1 . . . . . . . . . . 2 Known Exits Taken 21 | . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 42 | . . 11 . . 4 1 . 2 . . . 2 6 4 . . 5 2 . 5 . . . . . . . . Spaces Dug 166 | . 9 13 2 9 . . . . 30 . 9 1 3 . 1 20 . . . 5 12 . 5 11 2 11 18 5 Terrain Destroyed 821 | . 23 32 10 9 18 41 . . 53 38 11 1 49 . 79 41 32 39 60 73 36 . 10 29 11 15 29 82 Melee 89 | . . 3 2 9 . . . . 7 . 9 1 3 . 1 20 . . . . 10 . . . . 11 12 1 Projectile 108 | . . 2 8 . . . . . 4 . 2 . . . 2 . . . 16 9 5 . 10 29 11 . 5 5 AOE 601 | . 23 27 . . 18 41 . . 42 38 . . 46 . 76 21 32 39 44 64 21 . . . . . . 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Tes Res Acc Com Total 32864 | 194 640 3394 1877 1866 1051 252 154 402 1760 563 1764 471 1189 1094 762 1730 584 841 854 641 777 329 806 2081 1248 1261 2140 2139 Wait 2791 | 111 50 563 201 123 62 42 10 30 95 57 187 3 98 204 22 88 1 . 36 42 12 56 44 123 31 69 142 289 Move 28228 | 49 524 2637 1451 1677 980 202 119 369 1574 486 1519 451 1062 884 687 1560 572 835 715 580 717 255 714 1827 1110 1135 1887 1650 Hop 75 | . . . . 3 . . 3 1 7 . 14 . . . . 12 . . 1 . 2 . 3 12 3 3 3 8 Pick Up 168 | 3 21 11 22 13 1 . 6 . 8 1 6 2 2 . 6 10 2 1 6 1 3 . 4 3 7 8 10 11 Fast Attach 75 | 6 1 5 13 3 . . . . 4 . 1 . . 1 . 2 . . 8 . 2 2 . 5 6 2 7 7 Attach 103 | 1 . 3 9 6 1 . 3 . 4 . 2 2 2 . 7 9 2 1 1 1 6 . 3 2 4 5 10 19 Detach 52 | . 1 1 2 3 1 . 1 . . . 1 . . 1 1 4 . . 4 . 4 . 3 1 4 . 3 17 Swap 208 | 1 8 36 16 2 2 2 . 1 14 6 8 2 5 3 5 7 . . 3 3 2 1 7 20 18 3 14 19 Drop 202 | . 11 17 33 15 1 . 5 . 9 1 7 2 3 1 6 9 2 1 11 1 1 2 6 7 13 8 13 17 Fire 709 | 23 24 109 127 . 2 3 . . 12 4 4 1 12 . 16 4 4 3 56 13 14 9 22 81 50 8 36 72 Melee 208 | . . 12 2 21 1 3 7 1 18 8 15 8 5 . 2 25 1 . . . 14 4 . . 2 20 15 24 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . 5 Rewire 24 | . . . . . . . . . . . . . . . 10 . . . 13 . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 255 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 15) 662 | -10/Materials | Discovered new exit (range 14) 1157 | -10/Materials | Discovered new exit (range 8) 1251 | -10/Materials | Entered Subcaves 1279 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1482 | -10/Subcaves | Learned Materials terminal intel 1487 | -10/Subcaves | Learned location of Zion (-6) 1490 | -10/Subcaves | Discovered new exit (range 9) 1621 | -10/Subcaves | Visited Clippyterm 1626 | -10/Subcaves | Identified exit to Recycling 1626 | -10/Subcaves | Identified exit to Materials 1740 | -10/Subcaves | Disturbed a concealed Subdweller 1935 | -10/Subcaves | Visited 4L-MR0's lab 1970 | -10/Subcaves | Found Flightbrick 2273 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2351 | -10/Subcaves | Disturbed a concealed Subdweller 2663 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2670 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4391 | -10/Subcaves | Core integrity fell below 50% 4528 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4561 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 5775 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 7025 | -10/Subcaves | Entered Materials 7025 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7026 | -8/Materials | Loaded intel: 12 terminal locations 7396 | -8/Materials | Garrison activated, responded to threat 7675 | -8/Materials | Discovered new exit (range 4) 7780 | -8/Materials | Central database locked down 8245 | -8/Materials | Identified exit to Storage 8587 | -8/Materials | Discovered new exit (range 9) 8724 | -8/Materials | Discovered new exit (range 11) 8778 | -8/Materials | Repaired Hrd. Heavy Armor Plating 9733 | -8/Materials | Entered Factory 9733 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9737 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 9847 | -7/Factory | Identified exit to Lower Caves 10038 | -7/Factory | Build established: Hacker-Mutant 10063 | -7/Factory | Discovered new exit (range 10) 10518 | -7/Factory | Entered Lower Caves 10565 | -7/Lower Caves | Learned Factory garrison access intel 10663 | -7/Lower Caves | Encountered a Warlord checkpoint 10695 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10697 | -7/Lower Caves | Identified exit to Zion 10833 | -7/Lower Caves | Spotted B-75 Beast 10884 | -7/Lower Caves | Discovered new exit (range 15) 10891 | -7/Lower Caves | Identified exit to Lower Caves 10927 | -7/Lower Caves | Entered another Lower Caves area 10970 | -7/Lower Caves | Discovered new exit (range 15) 10975 | -7/Lower Caves | Identified exit to Data Miner 10976 | -7/Lower Caves | Identified exit to Factory 11055 | -7/Lower Caves | Entered Data Miner 11055 | -7/Data Miner | Discovered new exit (range 6) 11057 | -7/Data Miner | Identified exit to Proximity Caves 11070 | -7/Data Miner | Met Data Miner 11076 | -7/Data Miner | Learned location of Section 7 (-2) 11076 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11081 | -7/Data Miner | Received God Mode back door access code from Data Miner 11097 | -7/Data Miner | Destroyed Data Miner 11100 | -7/Data Miner | Found Prototype Hackware 11101 | -7/Data Miner | Found Prototype Hackware 11103 | -7/Data Miner | Found Prototype Hackware 11105 | -7/Data Miner | Data Conduit disabled 11137 | -7/Data Miner | Entered Proximity Caves 11222 | -6/Proximity Caves | Learned Factory trap positions 11284 | -6/Proximity Caves | Discovered exit to Factory (range 11) 11297 | -6/Proximity Caves | Entered Factory 11297 | -6/Factory | Evolved 2 slots: Utility x2 11298 | -6/Factory | Loaded intel: 73 trap records 11299 | -6/Factory | Loaded intel: 4 garrison access locations 11390 | -6/Factory | Identified Deep Network Scanner 11393 | -6/Factory | Identified Ghost Barrier 11451 | -6/Factory | Identified Quantum Router 11743 | -6/Factory | Fabricated Tri-rail Accelerator (x1) 11766 | -6/Factory | Identified exit to Lower Caves 11804 | -6/Factory | Fabricated Weapon Mount (x2) 11804 | -6/Factory | Build established: Wizard-Mutant 11870 | -6/Factory | Central database locked down 11935 | -6/Factory | Discovered new exit (range 11) 12049 | -6/Factory | Repaired Imp. Utility Shielding 12057 | -6/Factory | Manually triggered Chute Trap 12057 | -6/Factory | Sucked down chute 12057 | -6/Factory | Entered Waste 12059 | -6/Waste | Spotted C-40 Crusher 12060 | -6/Waste | Spotted C-40 Crusher 12060 | -6/Waste | Spotted C-40 Crusher 12062 | -6/Waste | Spotted C-40 Crusher 12072 | -6/Waste | 1 allies followed down the chute 12072 | -6/Waste | Warlord forces began an assault 12085 | -6/Waste | Allies destroyed C-40 Crusher 12089 | -6/Waste | Allies destroyed C-40 Crusher 12092 | -6/Waste | Spotted C-40 Crusher 12098 | -6/Waste | Allies destroyed C-40 Crusher 12104 | -6/Waste | Allies destroyed C-40 Crusher 12116 | -6/Waste | Lost 5 allies 12155 | -6/Waste | Spotted C-40 Crusher 12157 | -6/Waste | Destroyed C-40 Crusher 12212 | -6/Waste | Discovered new exit (range 12) 12271 | -6/Waste | Identified exit to Factory 12319 | -6/Waste | Entered Factory 12319 | -6/Factory | Accompanied by 13 allies 12596 | -6/Factory | P-60 Hacker assimilated allied Administrator 5b 12612 | -6/Factory | Fabricated Gravity Neutralizer (x1) 12670 | -6/Factory | Lost 3 allies 12741 | -6/Factory | Repaired Enh. Optical Array 12782 | -6/Factory | Fabricated Nuclear Pulse Array? 12808 | -6/Factory | Spotted B-75 Beast 12935 | -6/Factory | Fabricated Adv. Signal Interpreter? 12983 | -6/Factory | Fabricated Adv. Sensor Array (x2) 13042 | -6/Factory | Build established: Wizard-Scout 13108 | -6/Factory | Entered Lower Caves 13193 | -6/Lower Caves | Discovered new exit (range 15) 13298 | -6/Lower Caves | Identified exit to Lower Caves 13299 | -6/Lower Caves | Entered another Lower Caves area 13304 | -6/Lower Caves | Encountered a Warlord checkpoint 13306 | -6/Lower Caves | Discovered new exit (range 5) 13307 | -6/Lower Caves | Identified exit to Factory 13332 | -6/Lower Caves | Learned 4 Factory zone layouts 13426 | -6/Lower Caves | Learned 12 Factory zone layouts 13704 | -6/Lower Caves | Spotted B-75 Beast 13799 | -6/Lower Caves | Discovered exit to Zion (range 5) 13811 | -6/Lower Caves | Entered Zion 13821 | -6/Zion | Discovered new exit (range 22) 13847 | -6/Zion | Found CR-A16's Pointy Stick 13865 | -6/Zion | Learned location of Extension (-5) 13890 | -6/Zion | Received a hallucinogenic algorithm 13912 | -6/Zion | Learned location of Warlord (-5) 13927 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13946 | -6/Zion | Given A8's code to call for help 13963 | -6/Zion | Gained Derelict followers 14034 | -6/Zion | Met Imprinter 14040 | -6/Zion | Imprinted 14042 | -6/Zion | Declared Zion's savior 14187 | -6/Zion | Identified exit to Proximity Caves 14323 | -6/Zion | Entered Proximity Caves 14323 | -5/Proximity Caves | Accompanied by 6 allies 14427 | -5/Proximity Caves | Learned Factory terminal intel 14430 | -5/Proximity Caves | Learned 8 Factory zone layouts 14460 | -5/Proximity Caves | Spotter reported a threat 14516 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14541 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14575 | -5/Proximity Caves | Destroyed 9 combat bots 14622 | -5/Proximity Caves | Discovered exit to Factory (range 4) 14655 | -5/Proximity Caves | Entered Factory 14655 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14656 | -5/Factory | Identified exit to Upper Caves 14658 | -5/Factory | Loaded intel: 28 terminal locations 14790 | -5/Factory | Retrieved Zion intel report: Trap Installations 14794 | -5/Factory | Retrieved Zion intel report: Component Schematics 14829 | -5/Factory | Repaired Tri-rail Accelerator? 14873 | -5/Factory | Retrieved Zion intel report: Emergency Access 14997 | -5/Factory | Discovered new exit (range 16) 15008 | -5/Factory | Zion Light squad teleported in 15023 | -5/Factory | Identified exit to Factory 15040 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 15052 | -5/Factory | Discovered exit to Upper Caves (range 20) 15055 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 15102 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 15167 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15401 | -5/Factory | Spotted B-75 Beast 15447 | -5/Factory | Entered Upper Caves 15637 | -5/Upper Caves | Discovered new exit (range 8) 15638 | -5/Upper Caves | Learned location of Armory (-3) 15640 | -5/Upper Caves | Identified exit to Upper Caves 15643 | -5/Upper Caves | Learned Factory garrison access intel 15676 | -5/Upper Caves | Entered another Upper Caves area 15677 | -5/Upper Caves | Encountered a Warlord checkpoint 15680 | -5/Upper Caves | Learned 12 Factory zone layouts 15743 | -5/Upper Caves | Discovered exit to Factory (range 18) 15933 | -5/Upper Caves | Discovered new exit (range 8) 15935 | -5/Upper Caves | Identified exit to Warlord 15994 | -5/Upper Caves | Entered Warlord 16035 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16083 | -5/Warlord | Visited the Vortex Lab 16086 | -5/Warlord | Warlord's base attacked by MAIN.C 16087 | -5/Warlord | Found Prototype Energy Gun 16087 | -5/Warlord | Identified Vortex Rifle 16090 | -5/Warlord | Found Prototype Energy Gun 16090 | -5/Warlord | Identified Vortex Shotgun 16167 | -5/Warlord | Opened Warlord's prototype stash 16170 | -5/Warlord | Found Prototype Device 16170 | -5/Warlord | Identified Exp. Focal Shield 16174 | -5/Warlord | Found Prototype Device 16174 | -5/Warlord | Identified Exp. Phase Shifter 16182 | -5/Warlord | Found Prototype Processor 16182 | -5/Warlord | Identified Exp. Target Analyzer 16200 | -5/Warlord | Rebuked by Warlord 16284 | -5/Warlord | Destroyed 9 combat bots 16296 | -5/Warlord | Warlord forces counterattacked 16386 | -5/Warlord | Spotted Executioner 16386 | -5/Warlord | Spotted Executioner 16391 | -5/Warlord | Destroyed 10 combat bots 16404 | -5/Warlord | Destroyed Executioner 16421 | -5/Warlord | Destroyed Executioner 16442 | -5/Warlord | Found Prototype Processor 16442 | -5/Warlord | Identified Exp. Core Analyzer 16446 | -5/Warlord | Destroyed 8 combat bots 16449 | -5/Warlord | Discovered new exit (range 9) 16452 | -5/Warlord | Identified exit to Proximity Caves 16452 | -5/Warlord | Entered Proximity Caves 16456 | -4/Proximity Caves | Lost 8 allies 16611 | -4/Proximity Caves | Spotter reported a threat 16743 | -4/Proximity Caves | Entered Factory 16743 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16744 | -4/Factory | Identified exit to Research 16745 | -4/Factory | Loaded intel: 4 garrison access locations 16764 | -4/Factory | Spotted B-86 Titan 16838 | -4/Factory | Zion Trap Resupply teleported in 16863 | -4/Factory | Retrieved Zion intel report: Component Schematics 17066 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 17103 | -4/Factory | Sucked down chute 17103 | -4/Factory | Entered Waste 17106 | -4/Waste | Spotted C-40 Crusher 17111 | -4/Waste | Spotted C-40 Crusher 17113 | -4/Waste | Spotted C-40 Crusher 17116 | -4/Waste | Spotted C-40 Crusher 17116 | -4/Waste | Spotted C-40 Crusher 17121 | -4/Waste | Spotted C-40 Crusher 17126 | -4/Waste | Warlord forces began an assault 17129 | -4/Waste | Allies destroyed C-40 Crusher 17141 | -4/Waste | Destroyed C-40 Crusher 17143 | -4/Waste | Destroyed C-40 Crusher 17148 | -4/Waste | Allies destroyed C-40 Crusher 17158 | -4/Waste | Allies destroyed C-40 Crusher 17161 | -4/Waste | Destroyed C-40 Crusher 17179 | -4/Waste | Found Prototype Device 17179 | -4/Waste | Identified Exp. Shock Absorption System 17189 | -4/Waste | Lost 3 allies 17230 | -4/Waste | Discovered new exit (range 11) 17234 | -4/Waste | Identified exit to Factory 17294 | -4/Waste | Entered Factory 17294 | -4/Factory | Accompanied by 14 allies 17463 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 17582 | -4/Factory | Retrieved Zion intel report: Component Schematics 17586 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 17625 | -4/Factory | Garrison activated, responded to threat 17639 | -4/Factory | Discovered exit to Research (range 4) 17678 | -4/Factory | Entered Research 17678 | -3/Research | Evolved 2 slots: Propulsion x2 17858 | -3/Research | Found Prototype Device 17858 | -3/Research | Identified Exp. Thermal Shield 18306 | -3/Research | Retrieved Zion intel report: Trap Installations 18307 | -3/Research | Zion Light squad teleported in 18337 | -3/Research | Zion Heavy squad teleported in 18341 | -3/Research | Spotted B-86 Titan 18419 | -3/Research | Lost 5 allies 18449 | -3/Research | Discovered new exit (range 22) 18455 | -3/Research | Identified exit to Research 18478 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 18485 | -3/Research | Retrieved Zion intel report: Unaware Analyses 18488 | -3/Research | Retrieved Zion intel report: Component Stockpiles 18489 | -3/Research | Retrieved Zion intel report: Component Schematics 18533 | -3/Research | Spotted B-86 Titan 18543 | -3/Research | Retrieved Zion intel report: Prototype Schematics 18577 | -3/Research | Discovered new exit (range 6) 18579 | -3/Research | Identified exit to Testing 18579 | -3/Research | Entered Testing 18711 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 18715 | -3/Testing | Retrieved Zion intel report: Guard Positions 18719 | -3/Testing | Repaired Broken Nanosword? 18719 | -3/Testing | Found Prototype Device 18730 | -3/Testing | Found Prototype Energy Gun 18730 | -3/Testing | Identified Tachyon Dispersion Ray 18757 | -3/Testing | Spotted Striker 18758 | -3/Testing | Retrieved Zion intel report: Component Schematics 18829 | -3/Testing | First assault squad dispatched 18843 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 18870 | -3/Testing | Repaired Lyr. Light Armor Plating 18901 | -3/Testing | Found Lgt. Regenerative Plating 18991 | -3/Testing | Discovered exit to Research (range 18) 19017 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 19045 | -3/Testing | Found Prototype Ballistic Cannon 19045 | -3/Testing | Identified Perforator 19068 | -3/Testing | Found Prototype Hackware 19096 | -3/Testing | Entered Research 19096 | -2/Research | Evolved 2 slots: Utility x2 19172 | -2/Research | Fabricated Exp. Hacking Suite? 19224 | -2/Research | Retrieved Zion intel report: Prototype Schematics 19225 | -2/Research | Zion Hacking Resupply teleported in 19275 | -2/Research | Build established: Hacker-Scout 19318 | -2/Research | Spotted B-90 Cyclops 19358 | -2/Research | Retrieved Zion intel report: Active Terminals 19460 | -2/Research | Identified System Mapper 19490 | -2/Research | Discovered new exit (range 5) 19493 | -2/Research | Identified exit to Access 19567 | -2/Research | Spotted B-90 Cyclops 19590 | -2/Research | Entered Access 19590 | -1/Access | Evolved 2 slots: Utility x2 19632 | -1/Access | Spotted B-99 Colossus 19819 | -1/Access | Retrieved Zion intel report: Emergency Access 19820 | -1/Access | Zion Experimental squad teleported in 19935 | -1/Access | Destroyed 9 combat bots 19991 | -1/Access | Garrison activated, responded to threat 20007 | -1/Access | Discovered new exit (range 8) 20046 | -1/Access | Repaired Impulse Thruster Array+ 20075 | -1/Access | Retrieved Zion intel report: Prototype Schematics 20100 | -1/Access | Retrieved Zion intel report: Active Garrisons 20141 | -1/Access | Retrieved Zion intel report: Component Stockpiles 20150 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 20196 | -1/Access | Retrieved Zion intel report: Component Schematics 20241 | -1/Access | Spotted B-99 Colossus 20313 | -1/Access | Retrieved Zion intel report: Prototype Schematics 20328 | -1/Access | Zion Heavy squad teleported in 20409 | -1/Access | Discovered new exit (range 7) 20411 | -1/Access | Identified exit to Command 20470 | -1/Access | Entered Command 20540 | -1/Command | Retrieved Zion intel report: Unaware Analyses 20582 | -1/Command | Retrieved Zion intel report: Unaware Schematics 20663 | -1/Command | Retrieved Zion intel report: Active Garrisons 20687 | -1/Command | Phase Generator disabled 20738 | -1/Command | Retrieved Zion intel report: Component Stockpiles 20748 | -1/Command | Found Gamma Bomb Array 20817 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 20854 | -1/Command | Disengaged cave seal 20902 | -1/Command | Disengaged cave seal 20970 | -1/Command | First assault squad dispatched 20978 | -1/Command | Lost 3 allies 21034 | -1/Command | High security lockdown imminent 21056 | -1/Command | Spotted M Guard 21056 | -1/Command | Spotted M Guard 21056 | -1/Command | Spotted Combat Programmer 21056 | -1/Command | Spotted Combat Programmer 21084 | -1/Command | Allies destroyed Combat Programmer 21089 | -1/Command | Allies destroyed Combat Programmer 21093 | -1/Command | Allies destroyed M Guard 21103 | -1/Command | Allies destroyed M Guard 21103 | -1/Command | All MAIN.C guards destroyed 21104 | -1/Command | Found Corrupted Prototype Reactor 21105 | -1/Command | Found Corrupted Prototype Reactor 21114 | -1/Command | High security lockdown engaged 21161 | -1/Command | System corruption reached 10% 21263 | -1/Command | Spotted Striker 21263 | -1/Command | Spotted Striker 21264 | -1/Command | Allies destroyed Striker 21269 | -1/Command | Allies destroyed Striker 21300 | -1/Command | Lost 3 allies 21314 | -1/Command | Identified Zero-point Reactor 21350 | -1/Command | Found Corrupted Prototype Energy Cannon 21350 | -1/Command | Identified Cld. Nova Cannon 21351 | -1/Command | System corruption reached 30% 21352 | -1/Command | Lost 5 allies 21356 | -1/Command | Found Corrupted Prototype Device 21356 | -1/Command | Identified AEGIS Remote Shield 21386 | -1/Command | Met MAIN.C 21406 | -1/Command | Allies destroyed MAIN.C Shell 21407 | -1/Command | MAIN.C activated Command garrisons 21410 | -1/Command | 0b10 Conduit disabled 21444 | -1/Command | Allies destroyed MAIN.C 21445 | -1/Command | Discovered new exit (range 43) 21445 | -1/Command | Discovered new exit (range 86) 21445 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 21451 | -1/Command | Lost 5 allies 21460 | -1/Command | Found Prototype Protection 21460 | -1/Command | Identified Zio. Weapon Casing 21463 | -1/Command | Found Prototype Protection 21463 | -1/Command | Identified Zio. Shade Carapace 21474 | -1/Command | Lost 3 parts (3u) 21479 | -1/Command | Spotted B-99 Colossus 21666 | -1/Command | Identified exit to Surface 21667 | *** | Establishing 0b11! Last Messages --------------- 21623_ Acquired 45 matter. 21624_ Acquired 2 matter. 21624_ K-01 Serf collects debris. 21625_ Acquired 9 matter. 21626_ Acquired 37 matter. 21627_ Acquired 10 matter. 21627_ K-01 Serf collects debris. 21627_ Acquired 59 matter. 21628_ Slug penetrates I-47 Archangel. 21629_ System corrupted: Energy discharge (-24). 21630_ Acquired 58 matter. 21631_ Acquired 12 matter. 21636_ S-43 Plague destroyed. 21643_ P-80 Master Adv. Remote Datajack severed. 21644_ ,DL#FUW63:GOGPJIJUE:ZI,G1XQEG0 21644_ Exp. Optical Array destroyed. 21648_ P-80 Master destroyed. 21661_ 0#>E2IP ZLMQ4XLY0HP1LYELDMPXNZU 21666_ EXIT=IDENTIFIED: SURFACE [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | #?# ### ####? | | #?# = #?# ""##? | | = #?# #?# ""##? | | ### #?# ####### "" ""##? | | + + #?# ####### "" T##? | | ###[ ! #?# #==] *# "T ""##? | | #+##################### #=]] # "" ""##? | | + = #=] " " !!""##? | | # # # ! ####? | | # ####### ==! #??#? | | "" # !%=%* #??#? | | """" # !%!*= #??#? | | """" + #??#? | | "" # ######## #" #??#? | | # ######## #??????# ## ##### | | # # # ############ % [%* | | # / # # + = *==% | | # # # # ##### = | | # # # # =!#???# ##""###### | | ########+#### #[ # + !=[#???# ###"#???#? | | ???????# #??# # # # !!=##### ## ####?#? | | ???????# #??# ######## # =![[+% # #?#? | | ???????# #??# #??????# ############ # #?#? | | ???????# #?## ##?????# ###?# # # %*=#?## | | ######## ### [ #?????# #?# # # *==#??? | | #?????# @ #?# # + *==#??? | | #?????# #?# # # #??? | | ############ #?????######?# !# # = #??? | | #############/###################+### ###"###??? | | = # + # %!##??? | | + ##### ! # #??? | | "" # #???# #### + ##??? | | "" # #####+#### # #???? | | "Y =# # # # #???? | | "" # # # #! #???? | | "" # # == # # #???? | | # # == + # #???? | | ## """"T"""" ####+## = # # #???? | | ##"""""""""""## ########## ###+###### | | ############### | | ! #?????????????# " | | #?????????????#! ##########+#### ####### | | #??????######### ##???# # #??#### | | #??????# != # #????# # #??#]]] | | ###+####??????# != + #????# # #??#[][ | | #????????# # #????# # #??#!!! | | #???########+##### #????# """" # #??#!!! | | ##### #####+#####?# """" # #??#### | | !!=## + !# #?# """" # #?????? | | != ## ## # #?# """" # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 55 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EX 75 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 96 Targeting Accuracy 36 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 61 Defensive Hacking 35 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Cld. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Hvy. Pick | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Tri-rail Accelerator | -6/Factory | Hacked Weapon Mount | -6/Factory | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Enh. Optical Array | -6/Factory | Scanalyzed Adv. Coolant Injector | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Lgt. Fission Core | -5/Factory | Z-intel Disruptor Cannon | -5/Factory | Z-intel ECM Suite | -5/Factory | Z-intel Weapon Shielding | -5/Factory | Z-intel Imp. Deuterium Engine | -5/Factory | Z-intel Power Maul | -5/Factory | Z-intel EM Shield | -5/Factory | Z-intel Adv. Terrain Scan Processor | -5/Factory | Z-intel Imp. Particle Charger | -5/Factory | Z-intel Imp. Heavy Armor Plating | -5/Factory | Z-intel Linear Gravjet | -5/Factory | Z-intel Reaction Control System | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Adv. EM Disruption Field | -5/Factory | Z-intel Imp. Cesium-ion Thruster | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Prc. Assault Rifle | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Scanalyzed Seismic Detector | -5/Factory | Scanalyzed Med. Insulated Plating | -4/Factory | Z-intel Adv. Terrain Scanner | -4/Factory | Z-intel Adv. Target Analyzer | -4/Factory | Z-intel Phase Gun | -4/Factory | Z-intel Imp. Light Armor Plating | -4/Factory | Z-intel Adv. Trap Extractor | -4/Factory | Z-intel Variable Charge Gun | -4/Factory | Z-intel Mni. Drone Bay | -4/Factory | Z-intel Nuclear Pulse Thruster | -4/Factory | Z-intel Datajack | -4/Factory | Z-intel Imp. Dynamic Insulation System | -4/Factory | Z-intel System Shield | -4/Factory | Z-intel Imp. Trap Scanner | -4/Factory | Z-intel Imp. Point Defense System | -4/Factory | Z-intel Lgt. Antimatter Reactor | -4/Factory | Z-intel Kinetic Spear | -4/Factory | Z-intel Com. Tesla Bomb Launcher | -4/Factory | Z-intel Adv. Plasma Rifle | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Imp. Matter Compressor | -4/Factory | Z-intel Exp. Terrain Scan Processor | -4/Factory | Z-intel Adv. Dynamic Insulation System | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Thunder Hammer | -4/Factory | Z-intel Lgt. Neutrino Core | -4/Factory | Z-intel Triangulator | -4/Factory | Z-intel Point Defense System | -4/Factory | Z-intel IFF Parser | -4/Factory | Z-intel Greatsword | -4/Factory | Z-intel Med. Storage Unit | -4/Factory | Z-intel Gyrokinetic Inverter | -4/Factory | Z-intel Imp. Actuator Array | -4/Factory | Z-intel Adv. VSS Leg | -4/Factory | Z-intel Field Propulsion Drive | -4/Factory | Z-intel Adv. Weight Redist. System | -4/Factory | Z-intel Fission Core | -4/Factory | Z-intel Hpw. Tractor Beam | -4/Factory | Z-intel Jamming Amplifier | -4/Factory | Z-intel Arm. Huge Wheel | -4/Factory | Z-intel Tesla Rifle | -4/Factory | Z-intel Exp. Phase Shifter | -3/Research | Scanalyzed Nanosword | -3/Research | Scanalyzed HERF Cannon | -3/Research | Z-intel Imp. Recalibrator | -3/Research | Z-intel Lrg. Storage Unit | -3/Research | Z-intel Adv. Field Recycling Unit | -3/Research | Z-intel Recoil Stabilizer | -3/Research | Z-intel Adv. Cooling System | -3/Research | Z-intel Imp. Focal Shield | -3/Research | Z-intel Energy Filter | -3/Research | Z-intel Heavy Servo Lattice | -3/Research | Z-intel Hvy. Linear Accelerator | -3/Research | Z-intel Adv. Thermal Shield | -3/Research | Z-intel Adv. Datajack | -3/Research | Z-intel Imp. Salvage Targeting Computer | -3/Research | Z-intel Exp. Energy Well | -3/Research | Z-intel Centrium Light Armor Plating | -3/Research | Z-intel Exp. Power Amplifier | -3/Research | Z-intel Exp. Thermal Shield | -3/Research | Z-intel Com. Particle Reactor | -3/Research | Z-intel Cld. Antimatter Reactor | -3/Research | Z-intel Enh. Force Rifle | -3/Research | Z-intel Adv. EM Shield | -3/Research | Z-intel Hvy. Proton Cannon | -3/Research | Z-intel Centrium Heavy Treads | -3/Research | Z-intel Adv. KE Penetrator | -3/Testing | Z-intel Exp. Coolant Injector | -3/Testing | Z-intel Cld. Plasma Rifle | -3/Testing | Z-intel Enh. Coil Gun | -3/Testing | Z-intel Adv. Myomer Leg | -3/Testing | Z-intel Tactical Quantum Warhead | -3/Testing | Z-intel Centrium Medium Armor Plating | -3/Testing | Z-intel Imp. Diametric Drive | -3/Testing | Z-intel Force Field | -3/Testing | Z-intel Adv. Shield Generator | -3/Testing | Z-intel Kinecellerator | -3/Testing | Z-intel Quantum Rifle | -3/Testing | Z-intel Cloaking Device | -3/Testing | Z-intel Com. Matter Pod | -3/Testing | Z-intel Adv. Medium Treads | -3/Testing | Z-intel Launcher Loader | -3/Testing | Z-intel Lrn. Tractor Beam | -3/Testing | Z-intel Lrn. Sensor Array | -3/Testing | Z-intel Adv. Reaction Control System | -3/Testing | Z-intel Dispersion Rifle | -3/Testing | Z-intel Enh. Biometal Leg | -3/Testing | Z-intel Imp. KE Penetrator | -3/Testing | Z-intel Exp. Power Shielding | -3/Testing | Z-intel Adv. Micro-nuke Launcher | -3/Testing | Z-intel Enh. Armored Medium Treads | -3/Testing | Z-intel Coolant Network | -3/Testing | Z-intel Prc. Phase Gun | -3/Testing | Z-intel Exp. Hacking Suite | -3/Testing | Z-intel Electron Diverter | -3/Testing | Z-intel Cld. Phase Cannon | -3/Testing | Z-intel Adv. Matter Compressor | -3/Testing | Z-intel Adv. Energy Well | -3/Testing | Z-intel Graviton Reactor | -2/Research | Z-intel Hvy. Wave Gun | -2/Research | Z-intel Exp. Reaction Control System | -2/Research | Z-intel Gui. Micro-nuke Launcher | -2/Research | Z-intel Exp. Shock Absorption System | -2/Research | Z-intel Imp. Matter Neutralizer | -2/Research | Z-intel Thermal Barrier | -2/Research | Z-intel Lgt. Antimatter Cannon | -2/Research | Z-intel Exp. Myomer Leg | -2/Research | Z-intel Exp. Shield Generator | -1/Access | Z-intel Com. Linear Accelerator | -1/Access | Z-intel Adv. Kinecellerator | -1/Access | Z-intel Exp. Gyrokinetic Inverter | -1/Access | Z-intel Point Singularity Launcher | -1/Access | Z-intel Femtoactuators | -1/Access | Z-intel Exp. Thermal Generator | -1/Access | Z-intel Cld. Proton Cannon | -1/Access | Z-intel Molecular Scythe | -1/Access | Z-intel Enh. Quantum Rifle | -1/Access | Z-intel Core Analyzer | -1/Access | Z-intel Enh. Force Lance | -1/Access | Z-intel Hcp. Storage Unit | -1/Access | Z-intel Adv. Melee Analysis Suite | -1/Access | Z-intel Imp. Melee Analysis Suite | -1/Access | Z-intel Imp. Remote Datajack | -1/Access | Z-intel Imp. Power Shielding | -1/Access | Z-intel Adv. Cryofiber Web | -1/Access | Z-intel Hpw. Shock Rifle | -1/Access | Z-intel Adv. Heavy Treads | -1/Access | Z-intel Imp. Transmission Jammer | -1/Access | Z-intel Huge Storage Unit | -1/Access | Z-intel Imp. Remote Force Field | -1/Access | Z-intel Exp. Heat Sink | -1/Access | Z-intel Exp. Cooling System | -1/Access | Z-intel Hvy. Dispersion Rifle | -1/Access | Z-intel Hellfire Missile Launcher | -1/Access | Z-intel Enh. Armored Heavy Treads | -1/Access | Z-intel Cld. Linear Gravjet | -1/Access | Z-intel Exp. Signal Interpreter | -1/Access | Z-intel Exp. EM Shield | -1/Access | Z-intel Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -1/Command | Z-intel K-01 Serf | -1/Command | Z-intel B-74 Champion | -1/Command | Z-intel A-02 Transporter | -1/Command | Z-intel C-65 Expert | -1/Command | Z-intel Fabricated ------------ Tri-rail Accelerator | x1 | -6/Factory | Authchip Weapon Mount | x2 | -6/Factory Gravity Neutralizer | x1 | -6/Factory Nuclear Pulse Array | x1 | -6/Factory Adv. Signal Interpreter | x2 | -6/Factory Adv. Sensor Array | x2 | -6/Factory Exp. Hacking Suite | x1 | -2/Research Repaired ---------- Hrd. Heavy Armor Plating | 8% | -8/Materials Imp. Utility Shielding | 87% | -6/Factory Enh. Optical Array | 18% | -6/Factory Tri-rail Accelerator | 92% | -5/Factory Nanosword | 51% | -3/Testing | Broken Lyr. Light Armor Plating | 36% | -3/Testing Impulse Thruster Array | 47% | -1/Access Studied --------- Spear | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Commander 0b11 Equal Opportunity Bot Challenges ------------ None Game ------ Seed ImpulseBombardmentVibroblade Manual? 0 Play Time 06:15:03 Cumulative 284.6 hours Start 2025.12.12 @ 11:54:01 End 2025.12.12 @ 19:08:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type 1 Total 13 Types 7/1/2/1/0/0/0/1/0/1 Lore% 72 Gallery% 76 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b432390-abb0-48ee-ba6d-9e7f69b4aca3