Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.10 @ 11:50:02 Player: MoonDog Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (65) 325 Value Destroyed (1765) 1765 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 5992 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 33 Friendly Fire -19 Cogmind --------- Core Integrity 722/850 Matter 183/300 Energy 299/300 System Corruption 4% Temperature Cool (10) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Xenon Bombardment Thruster Small Storage Unit Improved Shield Generator Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Field Propulsion Array Diametric Drive > --- UTILITY ---------- Energy Well Advanced Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON ----------- Scythe Chainsword > --- INVENTORY -------- Nuclear Core Improved Sensor Array Microactuators Improved Shield Generator [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Scythe Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . 1 1 . . . Utility 5 | . . 2 . 1 . . . 2 Weapon . | . . . . . . . . . Parts Attached 144 | 4 6 9 49 17 17 6 24 12 Power 21 | . 1 1 5 1 4 1 5 3 Engine 11 | . 1 1 5 . 2 . . 2 Core 10 | . . . . 1 2 1 5 1 Reactor . | . . . . . . . . . Propulsion 47 | 2 2 . 18 5 5 1 8 6 Treads 14 | . . . 12 2 . . . . Leg . | . . . . . . . . . Wheel 7 | 2 2 . 3 . . . . . Hover 4 | . . . . . . . . 4 Flight 22 | . . . 3 3 5 1 8 2 Utility 36 | 1 1 1 8 7 5 3 7 3 Device 19 | 1 . . 5 3 3 2 3 2 Storage 4 | . . 1 1 . . 1 1 . Processor 6 | . 1 . 1 1 1 . 2 . Hackware 4 | . . . . 1 1 . 1 1 Protection 3 | . . . 1 2 . . . . Artifact . | . . . . . . . . . Weapon 40 | 1 2 7 18 4 3 1 4 . Energy Gun 9 | 1 1 2 5 . . . . . Energy Cannon 4 | . . . 3 1 . . . . Ballistic Gun 8 | . . 2 6 . . . . . Ballistic Cannon 3 | . . 1 1 1 . . . . Launcher 5 | . 1 2 2 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 10 | . . . . 2 3 1 4 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 1 6 . . 1 . . Parts Lost 31 | . . 1 5 . 6 . 16 3 Power 5 | . . . 1 . . . 4 . Propulsion 16 | . . . 2 . 3 . 9 2 Utility 6 | . . 1 . . 3 . 1 1 Weapon 4 | . . . 2 . . . 2 . Highest Loss Streak 7 | . . 1 2 . 3 . 7 2 Average Slot Usage (%) 83 | . 61 77 92 92 75 62 77 54 Engine 6 | . 1 11 10 4 1 . . 2 Core 3 | . . . . 4 8 4 10 . Treads 9 | . . . 17 14 . . . . Wheel 3 | . 28 22 3 . . . . . Flight 7 | . . . . 12 22 12 19 4 Device 7 | . 14 1 7 7 6 8 5 9 Storage 8 | . . 11 10 9 4 4 6 . Processor 14 | . 1 11 18 18 12 7 9 13 Hackware 5 | . . . . 4 9 15 13 19 Protection 1 | . . . 1 3 . . . . Energy Gun 3 | . 14 4 6 . . . . . Energy Cannon 3 | . . . 4 8 . . . . Ballistic Gun 3 | . . 3 7 . . . . . Slashing Weapon 2 | . . . . 3 6 7 9 . Naked Turns . | . . . . . . . . . Heaviest Build 64 | 3 9 22 25 64 26 14 23 16 Greatest Support 66 | 3 24 24 46 66 26 14 37 40 Greatest Overweight (x) 7 | . . . 7 2 4 . 4 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 4 4 8 8 8 8 4 6 6 Average Capacity 6 | 4 4 8 7 8 6 4 4 4 Most Carried 8 | 3 4 8 8 8 8 4 4 4 Average Carried 6 | 2 3 5 7 7 5 3 3 3 Final Capacity 8 | 4 4 8 8 8 4 4 6 4 Final Carried 8 | 3 3 7 8 8 4 4 4 4 Class Distribution -------------------- 55% | Mutant 13% | Hacker-Sprinter 12% | Scavenger-Mutant 7% | Hacker-Scout 4% | Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Matter Collected 1920 | 201 . 211 879 164 . 216 231 18 Remotely 100 | 100 . . . . . . . . Salvage Created 2578 | 57 . 316 1632 215 . . 358 . Parts 141 | 4 . 18 83 14 . . 22 . Haulers Intercepted 4 | . . 1 3 . . . . . Recyclers Shooed 4 | . . 1 1 1 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Combat Hostiles Destroyed 42 | . . 8 26 2 . . 6 . Melee 6 | . . . . . . . 6 . Guns 26 | . . 2 24 . . . . . Cannons 3 | . . 1 . 2 . . . . AOE 7 | . . 5 2 . . . . . Classes Destroyed 9 | 1 . 5 2 . . . 1 . Tunneler 1 | . . . 1 . . . . . Hauler 4 | . . 1 3 . . . . . Recycler 7 | 1 . 1 3 1 . . 1 . Operator 8 | . . 1 4 1 . . 2 . Watcher 3 | . . . 2 . . . 1 . Swarmer 14 | . . 3 7 . . . 4 . Grunt 11 | . . 3 8 . . . . . Sentry 15 | . . 2 11 2 . . . . Programmer 2 | . . . . . . . 2 . Best Kill Streak 5 | 1 . 5 5 1 . . 5 . Combat Bots Only 5 | . . 5 5 1 . . 5 . Max Kills in Single Turn 2 | 1 . 2 1 1 . . 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 1 . . . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Damage Taken 4005 | . 71 346 1480 61 383 . 1272 392 Core 996 | . 34 26 260 24 101 . 423 128 Absorbed by Shields 12 | . . . . . . . 12 . Core Remaining (%) 66 | 100 86 . 28 95 . . 25 . Volleys Fired 167 | 3 7 32 120 5 . . . . Largest 2 | 1 1 2 2 2 . . . . Hottest 124 | 40 40 75 90 124 . . . . Shots Fired 259 | 3 7 39 200 10 . . . . Gun 200 | 3 7 20 170 . . . . . Cannon 44 | . . 8 26 10 . . . . Launcher 15 | . . 11 4 . . . . . Special . | . . . . . . . . . Kinetic 90 | . . 8 82 . . . . . Thermal 5 | . . . . 5 . . . . Explosive 15 | . . 11 4 . . . . . Electromagnetic 149 | 3 7 20 114 5 . . . . Robot Hit Streak 24 | 1 . 12 24 6 . . . . Robot Miss Streak 9 | 1 8 9 6 3 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 215 | 1 . 23 157 9 . . 25 . Core Hits 96 | 2 . 15 64 4 . . 10 1 Critical Hits 3 | . . . 1 . . . 2 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 2 | . . . 1 . . . 1 . Melee Attacks 80 | . . . 14 15 8 . 43 . Impact 14 | . . . 14 . . . . . Slashing 66 | . . . . 15 8 . 43 . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . 4 1 . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 3 | . . . . . . . 3 . Damage Inflicted 5124 | 25 12 784 2783 324 100 . 1043 53 Guns 2108 | 25 12 193 1878 . . . . . Cannons 608 | . . 66 416 126 . . . . Explosions 729 | . . 525 151 . . . . 53 Melee 1562 | . . . 321 198 . . 1043 . Ramming 117 | . . . 17 . 100 . . . Kinetic 804 | . . 66 738 . . . . . Thermal 150 | . . 33 56 61 . . . . Explosive 587 | . . 492 95 . . . . . Electromagnetic 1904 | 25 12 193 1556 65 . . . 53 Impact 321 | . . . 321 . . . . . Slashing 1241 | . . . . 198 . . 1043 . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . 1 2 9 9 9 4 Average Corruption 4 | . . . 1 2 9 9 8 2 Corruption Purged 2 | . . . . . . . 2 . Effects 49 | . . . 5 2 3 5 33 1 Message Errors 13 | . . . 2 . 1 2 8 . Matter Fused 11 | . . . . . 1 . 10 . Heat Flow Errors 6 | . . . . 1 . . 5 . Energy Discharges 6 | . . . 2 . . 1 3 . Data Loss (minor) 8 | . . . . 1 . 2 4 1 Data Loss (major) 1 | . . . . . 1 . . . Targeting Errors 4 | . . . 1 . . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 417 | . . 11 226 7 . . 173 . Projectiles 36 | . . 11 25 . . . . . Explosions 18 | . . . 18 . . . . . Melee 363 | . . . 183 7 . . 173 . Knockbacks 6 | . . 3 3 . . . . . Impact 3 | . . . 3 . . . . . Kinetic 2 | . . 2 . . . . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 265 | . . . 165 . 100 . . . Shots 5 | . . . 5 . . . . . Rammed 3 | . . . 3 . . . . . Targets Rammed 3 | . . . 3 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 231 | . 15 25 117 159 8 . 231 . Average Temperature 39 | . 12 8 18 72 2 . 87 . Received Heat Transfer 636 | . 39 66 378 18 75 . 18 42 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 14 | . . . 14 . . . . . Impact Corruptions 8 | . . . 8 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 261 | . . 50 100 111 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . 1 3 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Peak Influence 691 | 5 128 355 691 295 356 121 278 229 Initial 149 | . 3 53 149 57 133 121 84 121 Average 228 | 1 44 206 347 73 217 121 130 172 Maximum Alert Level 2 | . . 1 2 1 1 . 1 1 Low Security (%) 57 | 100 100 48 30 96 34 100 82 80 Level 1 27 | . . 51 35 3 65 . 17 19 Level 2 15 | . . . 34 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . . 1 7 1 2 . 5 2 Investigation 2 | . . . . . 1 . 1 . Extermination 3 | . . . . . . . 2 1 Reinforcement 10 | . . 1 4 1 1 . 2 1 Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Distress Signals 5 | . . 1 3 . 1 . . . Communications Jammed 1 | . . . . . . . 1 . Distress Signals 1 | . . . . . . . 1 . Times Spotted 126 | . 8 11 41 15 13 . 26 12 Peak Tracking Total 8 | . 5 3 8 7 4 . 6 5 Tactical Retreats 18 | . 3 . 1 2 5 . 5 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Traps Triggered 7 | . . . 4 1 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Machines Disabled 13 | . . 4 8 . . . . 1 Max in Single Turn 2 | . . 2 2 . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Machines Accessed 46 | . 2 2 7 10 6 . 14 5 Terminals 41 | . 2 2 7 9 5 . 11 5 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . 1 1 . 2 . Garrison Access . | . . . . . . . . . Total Hacks 151 | . 6 6 26 32 15 . 41 25 Successful 97 | . 2 1 16 25 7 . 30 16 Failed 54 | . 4 5 10 7 8 . 11 9 Catastrophic 7 | . . . 4 1 . . 2 . Database Lockouts . | . . . . . . . . . Manual 103 | . 6 6 13 25 12 . 20 21 Terminals 132 | . 6 6 26 28 12 . 29 25 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 17 | . . . . 4 3 . 10 . Garrison Access . | . . . . . . . . . Terminal Hacks 36 | . 1 . 12 7 2 . 6 8 Part Schematic 6 | . . . . 2 . . . 4 Open Door 2 | . . . 2 . . . . . Branch Access Points 2 | . . . 1 . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . Terminal Index 6 | . 1 . 1 1 1 . 1 1 Fabricator Index 3 | . . . . 1 1 . . 1 Scanalyzer Index 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 4 | . . . 3 1 . . . . Locate Traps 4 | . . . 1 . . . 3 . Dispatch Records 1 | . . . . 1 . . . . Security Status 1 | . . . . . . . . 1 Surveillance Status 1 | . . . . . . . 1 . Zone Layout 3 | . . . 1 1 . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 15 | . . . . 4 2 . 9 . Insert Component 7 | . . . . 2 1 . 4 . Analyze 8 | . . . . 2 1 . 5 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 44 | . 1 1 4 14 3 . 13 8 Terminals 44 | . 1 1 4 14 3 . 13 8 Track 7 | . . . . 4 . . 3 . Assimilate 3 | . . . . . . . . 3 Botnet 31 | . 1 1 4 8 3 . 10 4 Detonate 2 | . . . . 1 . . . 1 Operators 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 44 | . 2 2 6 9 6 . 14 5 Full Trace Events 2 | . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . . . . 4 1 . 4 4 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 43 | . . . . . . . 43 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 7 | . . . . 2 1 . 4 . Part Schematics Acquired 7 | . . . . 2 1 . 4 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Total Allies 4 | . . . 1 . . . . 3 Largest Group 2 | . . . 1 . . . . 2 Highest-Rated Group 99 | . . . 99 . . . . 26 Highest-Rated Ally 99 | . . . 99 . . . . 26 Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . 3 . . . . . Total Damage 85 | . . . 85 . . . . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Turns Passed 5566 | 34 157 274 2484 768 378 151 948 372 Spaces Moved 5155 | 38 226 192 1381 646 742 293 1183 454 Core 442 | 38 219 . 4 . . . 9 172 Treads 1222 | . . . 1000 222 . . . . Legs . | . . . . . . . . . Wheels 495 | . 7 192 296 . . . . . Hover 176 | . . . . . . . . 176 Flight 2820 | . . . 81 424 742 293 1174 106 Fastest Speed 29 | 50 50 90 34 34 29 29 29 40 Average Speed 71 | 50 51 90 138 77 32 31 32 50 Slowest Speed 400 | 50 90 90 400 240 315 35 250 60 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 15 | . . . . 9 3 . 3 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 33 21 95 52 24 96 42 12 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 33 | . . 8 . 9 7 . 9 . Terrain Destroyed 166 | . . 76 64 9 8 . 9 . Melee 25 | . . . . 9 7 . 9 . Projectile . | . . . . . . . . . AOE 140 | . . 76 64 . . . . . Terrain Rammed 1 | . . . . . 1 . . . Walls Destroyed 1 | . . . . . 1 . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Fac Total 6684 | 47 262 255 1740 875 874 351 1682 598 Wait 954 | . 12 10 112 165 83 49 401 122 Move 5119 | 37 225 191 1380 627 736 292 1177 454 Hop 14 | . . . . 9 3 . 2 . Pick Up 52 | 3 6 4 11 13 3 1 8 3 Fast Attach 82 | 4 1 5 31 10 5 3 16 7 Attach 39 | . 2 2 8 5 9 3 6 4 Detach 39 | . . 4 13 2 11 2 4 3 Swap 23 | . 3 2 10 2 3 . 2 1 Drop 99 | . 6 5 38 22 13 1 10 4 Fire 167 | 3 7 32 120 5 . . . . Melee 75 | . . . 14 15 7 . 39 . Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush 3 | . . . 3 . . . . . Escape Stasis 17 | . . . . . . . 17 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 16) 168 | -10/Materials | Discovered new exit (range 14) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 389 | -9/Materials | Discovered new exit (range 11) 466 | -9/Materials | Entered Storage 560 | -9/Storage | Identified exit to Recycling 1191 | -9/Storage | Garrison activated, responded to threat 1193 | -9/Storage | Build established: Scavenger-Mutant 1374 | -9/Storage | Discovered new exit (range 6) 1380 | -9/Storage | Identified exit to Materials 1609 | -9/Storage | Core integrity fell below 50% 1939 | -9/Storage | Build established: Mutant 2116 | -9/Storage | Met 01-MTF 2950 | -9/Storage | Entered Materials 2950 | -8/Materials | Accompanied by 1 ally (01-MTF) 2950 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2955 | -8/Materials | 01-MTF left 3693 | -8/Materials | Discovered new exit (range 14) 3717 | -8/Materials | Identified exit to Factory 3718 | -8/Materials | Entered Factory 3718 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3802 | -7/Factory | Discovered new exit (range 6) 3882 | -7/Factory | Discovered new exit (range 13) 4003 | -7/Factory | Discovered new exit (range 14) 4007 | -7/Factory | Lost 3 parts (1n2u) 4051 | -7/Factory | Identified exit to Factory 4096 | -7/Factory | Sucked down chute 4096 | -7/Factory | Entered Waste 4096 | -7/Waste | The area was eerily silent 4205 | -7/Waste | Discovered new exit (range 15) 4246 | -7/Waste | Identified exit to Factory 4247 | -7/Waste | Entered Factory 4432 | -7/Factory | Build established: Hacker-Sprinter 4619 | -7/Factory | Repaired Broken Field Propulsion Array 4980 | -7/Factory | Core integrity fell below 50% 5008 | -7/Factory | Lost 7 parts (2p3n1u1w) 5044 | -7/Factory | Discovered new exit (range 5) 5047 | -7/Factory | Identified exit to Lower Caves 5182 | -7/Factory | Discovered exit to Factory (range 22) 5195 | -7/Factory | Entered another Factory area 5195 | -6/Factory | Evolved 2 slots: Utility x2 5221 | -6/Factory | Lost 6 parts (1p4n1w) 5287 | -6/Factory | Identified exit to Lower Caves 5471 | -6/Factory | Build established: Hacker-Scout 5557 | -6/Factory | Spotted B-75 Beast 5567 | -6/Factory | Self-destructed Last Messages --------------- 05519_ Hover Unit destroyed. 05522_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 05522_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Awaiting botnet instructions. 05525_ O-24 Administrator accesses terminal... 05525_ O-24 Administrator IFF database reprogrammed. 05525_ Administrator 5a reveals location of Stasis Trap. 05534_ System corrupted: Component data lost. 05558_ Lrn. Sensor Array destroyed. 05562_ Hover Unit destroyed. 05567_ U-05 Engineer builds a Wall. 05567_ G-50 Soldier knocked back. 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""" #????????? | | ??????????????????????# ^ "" F"" #????????? | | ?????????????????????#; """""" ###????????? | | ?????????????????????## """" ??????????? | | ??????????????????????# ] ??????????? | | ??????????????????????# ??????????? | | ??????????????????????###+###########????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 25 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Resistance: KI 30 Evasion (%) 70 Melee Accuracy 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Scanalyzed Imp. Melee Analysis Suite | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Adv. Datajack | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Katana | -6/Factory | Hacked Greatsword | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaBiocellFlail Manual? 0 Play Time 01:26:17 Cumulative 114.8 hours Start 2021.03.08 @ 10:01:49 End 2021.03.10 @ 11:50:02 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 757ddac2-1c83-45e4-988b-d881565a5968