Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.13 @ 18:33:00 Player: Jack Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (82) 410 Value Destroyed (1649) 1649 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (1600) 1600 TOTAL SCORE: 13679 Bonus ------- Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 252/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Force Field Vortex Rifle (32) Vortex Rifle (20) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Makeshift Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Vortex Rifle Great Axe > --- INVENTORY -------- Structural Scanner Vortex Rifle Gauss Cannon Improved Datajack Power Sword [Rating: 91] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Impulse Thruster Leg Myomer Leg Wheel Wheel Flight Unit Impulse Thruster Utility Hacking Suite Device Improved Terrain Scanner Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Great Axe Energy Gun Vortex Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 . . 2 . . . . 2 . . . . 2 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . . . . . 2 . 2 . Utility 12 | . . . . . 2 2 2 . . 2 . . . . 2 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 73 | . 7 . . 2 . 20 11 1 5 1 3 . . . 6 . . 1 . 1 4 7 4 Power 9 | . 1 . . . . 2 1 . 2 . . . . . . . . . . . 1 2 . Engine 5 | . . . . . . 2 1 . 2 . . . . . . . . . . . . . . Core 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Propulsion 24 | . 3 . . 1 . 7 1 . 3 . . . . . 4 . . . . . 1 2 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . 3 . . 1 . 6 1 . 3 . . . . . 4 . . . . . 1 2 . Utility 28 | . 1 . . . . 7 9 1 . 1 3 . . . 2 . . . . . 2 2 . Device 5 | . . . . . . 2 1 . . . 2 . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . Processor 5 | . 1 . . . . 1 1 . . 1 1 . . . . . . . . . . . . Hackware 18 | . . . . . . 4 7 1 . . . . . . 2 . . . . . 2 2 . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 12 | . 2 . . 1 . 4 . . . . . . . . . . . 1 . 1 . 1 2 Energy Gun 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . 1 . Parts Lost 35 | . 1 . . 1 . 5 7 . . . . . . . . . . . . . . 15 6 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 16 | . 1 . . 1 . 3 4 . . . . . . . . . . . . . . 6 1 Utility 13 | . . . . . . . 2 . . . . . . . . . . . . . . 8 3 Weapon 5 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 2 Highest Loss Streak 9 | . 1 . . 1 . 4 4 . . . . . . . . . . . . . . 9 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 2 4 5 4 5 4 4 5 5 5 4 5 5 5 4 4 5 5 5 5 5 4 3 Power . | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 1 | . . . 1 1 1 2 2 3 2 3 2 2 2 2 1 1 2 1 1 1 1 1 1 Weapon 2 | 1 2 3 3 2 2 1 1 1 1 2 2 2 2 2 2 2 2 3 4 4 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 6 | . . . . . . 1 . . 1 . . . 1 . . . . 2 . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 76 | . 36 42 42 47 27 69 66 64 81 88 99 100 98 100 92 99 100 96 94 78 77 64 27 Engine 3 | . . . . . . 5 2 . 3 5 5 5 5 5 5 5 5 5 5 3 . . . Flight 18 | . 22 28 28 28 18 22 12 6 15 23 23 23 23 23 21 21 21 21 21 18 17 11 2 Device 7 | . . . . . . 10 6 6 6 5 10 11 9 11 5 9 10 10 10 8 8 2 . Processor 8 | . 6 14 14 14 9 10 6 6 6 5 11 11 11 11 10 10 10 10 10 6 4 4 2 Hackware 28 | . . . . . . 10 30 38 40 35 35 35 35 35 39 42 42 42 42 35 37 40 18 Slashing Weapon 4 | . . . . . . 3 5 6 6 5 5 5 5 5 5 5 4 5 4 3 4 3 2 Special Melee Weapon 1 | . . . . . . . . . 2 5 5 5 5 5 5 5 5 2 . . . . . Peak Build Rating 91 | . 6 4 4 6 4 46 49 36 53 55 61 61 62 62 84 86 86 91 87 83 89 89 47 Average Rating 52 | . 2 3 4 4 4 27 37 35 42 53 59 61 61 62 78 85 86 84 83 75 82 72 31 On Entrance 45 | . . 3 4 4 4 4 46 30 36 53 55 61 61 62 62 81 86 86 83 83 74 89 31 Naked Turns 21 | . 21 . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 24 | . 5 . . 4 . 17 16 5 19 19 20 20 20 20 20 20 20 20 22 19 23 24 16 Greatest Support 50 | 3 8 8 8 8 8 22 22 5 20 20 20 20 20 20 28 28 28 28 28 28 35 35 50 Greatest Overweight (x) 2 | . 1 . . . . . . . . . . . . . . . . . . 2 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 2 4 5 4 5 4 4 5 4 5 4 5 4 5 4 4 5 4 4 5 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 43% | Wizard-Scout 11% | Wizard-Mutant 11% | Mutant 8% | Wizard-Sprinter 8% | Scavenger-Scout 6% | Hacker-Mutant 3% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Hacker-Mutant | -6/Factory Wizard-Mutant | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Mutant | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 2046 | 179 250 . . 77 . 559 68 76 60 10 40 . . 20 20 80 . . 111 . 63 95 338 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2160 | . 322 . . 95 . 573 234 . 94 90 . 21 . . 20 79 . . . . 83 181 368 Parts 173 | . 19 . . 8 . 45 28 . 13 7 . 1 . . 3 1 . . . . 11 20 17 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 32 | . 12 . . 6 . 6 1 . . . . . . . . . . . . . . 2 5 Melee 4 | . . . . . . 1 1 . . . . . . . . . . . . . . 2 . Guns 15 | . 12 . . . . . . . . . . . . . . . . . . . . . 3 Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 AOE 11 | . . . . 6 . 5 . . . . . . . . . . . . . . . . . Classes Destroyed 11 | . 2 . . 2 . 5 1 . . . . 1 . . . . . . . . . . . Worker 14 | . . . . . . 4 4 . 1 1 . . . . . . . . . . 1 . 3 Builder 14 | . . . . 1 . 5 3 . 2 1 . . . . . . . . . . 1 1 . Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Recycler 5 | . . . . 1 . 4 . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 10 | . . . . . . 2 2 . 2 . . . . . 1 . . . . . 1 2 . Watcher 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Swarmer 17 | . 6 . . 6 . 3 1 . . . . . . . . . . . . . . 1 . Grunt 11 | . 6 . . . . 2 . . . . . . . . . . . . . . . . 3 Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 2 Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | . 9 . . 8 . 3 3 . 2 2 . 1 . . 1 . . . . . 2 1 3 Combat Bots Only 9 | . 9 . . 6 . 3 1 . . . . . . . . . . . . . . 1 3 Max Kills in Single Turn 3 | . 1 . . 2 . 3 1 . 1 1 . 1 . . 1 1 . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 390 | . 52 9 . 8 2 29 15 . 9 . . . . 14 . 2 . . 1 7 4 120 118 Missed 169 | . 16 5 . 2 1 19 5 . 6 . . . . 7 . 1 . . . 3 2 55 47 Hits 221 | . 36 4 . 6 1 10 10 . 3 . . . . 7 . 1 . . 1 4 2 65 71 Projectile 221 | . 36 4 . 6 1 10 10 . 3 . . . . 7 . 1 . . 1 4 2 65 71 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 9 | . . . . . 1 . . . . . . . . . . . . . . . . 4 4 Damage Taken 3838 | . 291 37 . 92 13 293 294 . 12 . . . . 110 . 17 . . 50 81 40 1239 1269 Core 2067 | . 125 37 . 15 13 149 14 . 8 . . . . 31 . . . . . 20 40 779 836 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1063 | . 89 11 . 28 4 80 82 . 5 . . . . 31 . 5 . . 13 21 10 341 343 Regen/Repaired (Parts) 96 | . . . . . . . . . . . . . . . 17 . . . . 79 . . . Core Remaining (%) 88 | 100 . . . 29 97 78 . . 97 . . . . 96 . . . . 100 98 97 . . Volleys Fired 120 | . 23 . . 6 . 42 . . . . . . . . . . 10 . 13 2 . 10 14 Largest 2 | . 2 . . 1 . 1 . . . . . . . . . . 1 . 1 1 . 1 2 Hottest 80 | . 40 . . 33 . 40 . . . . . . . . . . 40 . 40 40 . 40 80 Shots Fired 147 | . 46 . . 6 . 43 . . . . . . . . . . 10 . 13 2 . 10 17 Gun 54 | . 46 . . . . . . . . . . . . . . . . . 1 . . . 7 Cannon 77 | . . . . . . 33 . . . . . . . . . . 10 . 12 2 . 10 10 Launcher 16 | . . . . 6 . 10 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 123 | . 46 . . . . 33 . . . . . . . . . . 10 . 12 2 . 10 10 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive 16 | . . . . 6 . 10 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . 1 . . . 7 Robot Hit Streak 26 | . 26 . . 2 . 11 . . . . . . . . . . . . 3 . . 4 19 Robot Miss Streak 2 | . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 140 | . 37 . . 2 . 28 15 . 6 4 . 4 . . 1 1 . . 1 . 6 11 24 Core Hits 89 | . 17 . . 7 . 24 8 . 3 3 . 1 . . 1 . . . . . 3 7 15 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . 1 . . . . 1 . . . . . . . . . . . . . . . 1 4 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 Sever 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Melee Attacks 207 | . . . . . . 41 26 . 24 6 . 4 . 2 5 8 8 . 9 4 8 44 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 205 | . . . . . . 40 26 . 23 6 . 4 . 2 5 8 8 . 9 4 8 44 18 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 33 | . . . . . . 8 9 . 3 3 . 1 . . . 1 . . . . 3 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7407 | . 461 . . 551 . 1730 1378 . 424 318 . 224 . . 62 99 . . 28 . 474 583 1075 Guns 707 | . 461 . . . . . . . . . . . . . . . . . . . . . 246 Cannons 756 | . . . . . . 389 . . . . . . . . . . . . 28 . . 29 310 Explosions 1133 | . . . . 551 . 582 . . . . . . . . . . . . . . . . . Melee 4811 | . . . . . . 759 1378 . 424 318 . 224 . . 62 99 . . . . 474 554 519 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1217 | . 461 . . . . 389 . . . . . . . . . . . . 28 . . 29 310 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1133 | . . . . 551 . 582 . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4811 | . . . . . . 759 1378 . 424 318 . 224 . . 62 99 . . . . 474 554 519 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 246 | . . . . . . . . . . . . . . . . . . . . . . . 246 Highest Corruption 6 | . 1 1 1 1 . 3 1 1 1 . . . . . . . . . . . . 1 6 Average Corruption 1 | . 1 1 1 1 . 2 1 1 1 . . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 35 | . 4 2 2 . . 17 2 . 2 . . . . . . . . . . . . 3 3 Message Errors 6 | . . 1 1 . . 2 1 . . . . . . . . . . . . . . . 1 Matter Fused 8 | . 1 . . . . 5 . . . . . . . . . . . . . . . 1 1 Heat Flow Errors 7 | . . 1 . . . 4 . . 1 . . . . . . . . . . . . 1 . Energy Discharges 6 | . 1 . 1 . . 2 . . 1 . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . 2 . . . . 2 1 . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1146 | . . . . 31 . 324 275 . 101 52 . 80 . . . 92 . . . . 134 56 1 Projectiles 29 | . . . . . . 29 . . . . . . . . . . . . . . . . . Explosions 38 | . . . . 31 . 7 . . . . . . . . . . . . . . . . . Melee 1079 | . . . . . . 288 275 . 101 52 . 80 . . . 92 . . . . 134 56 1 Knockbacks 5 | . . . . . . 2 . . . . . . . . . . . . . . . 1 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . 2 . . . . . . . . . . . . . . . 1 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 96 | . . . . 55 . 41 . . . . . . . . . . . . . . . . . Shots 4 | . . . . 3 . 1 . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 320 | . . 112 . . 2 287 320 . 130 . . . . 1 . . . . . . . 206 . Average Temperature 105 | . . 57 . . 2 108 177 . 68 . . . . 1 . . . . . . . 122 . Received Heat Transfer 618 | . 135 27 . . 27 42 27 . . . . . . 33 . . . . . 18 9 147 153 Effects 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Maximum Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Low Security (%) 98 | 100 81 100 . 100 100 100 100 100 100 100 . . . . 100 . . . . 100 100 100 100 Level 1 1 | . 18 . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 286 | . 286 87 . 181 52 178 68 . 36 12 . . . . 22 . . . . 2 113 180 76 Initial 87 | . . 87 . . 52 12 67 . . . . . . . 22 . . . . 2 . 47 54 Average 44 | . 77 62 . 143 42 62 17 . 8 1 . . . . 5 . . . . . 55 79 29 Influence Increases 2621 | . 403 30 . 191 . 730 143 . 103 21 . 5 . 60 33 . 45 . 15 6 184 480 172 Destroy 0b10 Robot/C 640 | . 240 . . 120 . 120 20 . . . . . . . . . . . . . . 40 100 Destroy 0b10 Robot/NC 245 | . . . . 10 . 85 45 . 25 15 . 5 . . 5 . . . . . 20 15 20 Destroy Leader 136 | . 50 . . 20 . 22 . . . 2 . . . . . . . . . . . 20 22 Successful Hack 23 | . 7 . . . . . . . 8 . . . . . . . . . . . 8 . . Disable Machine 72 | . . . . . . 36 9 . 9 . . . . . 9 . . . . . . 9 . Destroy Structure 290 | . 1 . . 41 . 92 9 . 16 4 . . . . 4 . . . . 6 6 81 30 Partial Spotted 135 | . . . . . . 60 . . 30 . . . . . . . . . . . . 45 . Lose Combat Pursuer 1080 | . 105 30 . . . 315 60 . 15 . . . . 60 15 . 45 . 15 . 150 270 . Influence Decreases 2615 | . 137 239 57 30 129 602 303 . 101 18 5 5 . 20 71 2 45 . 10 11 93 475 262 Entered New Map 572 | . . 179 57 . 109 20 93 . . 2 3 . . . 18 2 . . . 3 . 44 42 Time Decay 1754 | . 127 60 . 20 20 539 174 . 101 16 2 5 . 20 53 . 45 . 10 8 93 281 180 Lost Part 289 | . 10 . . 10 . 43 36 . . . . . . . . . . . . . . 150 40 Squads Dispatched 40 | . 2 . . . 1 15 4 . 2 1 . . . . . . . . . . 2 9 4 Investigation 14 | . 2 . . . 1 5 2 . 1 . . . . . . . . . . . 1 1 1 Extermination 13 | . . . . . . 6 1 . 1 . . . . . . . . . . . . 3 2 Reinforcement 10 | . . . . . . 4 1 . . 1 . . . . . . . . . . 1 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . . 1 . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 22 | . . 1 . . . 5 1 . . . . . . . 1 . . . 8 . 5 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 174 | . 28 4 . 5 2 34 8 . 4 . . . . 6 5 1 1 6 2 9 11 32 16 Peak Tracking Total 11 | . 11 4 . 3 2 9 6 . 2 . . . . 6 4 9 3 9 2 8 6 9 8 Tactical Retreats 32 | . 1 1 . . . 9 2 . 1 . . . . 1 1 . 1 . 1 . 3 11 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 11 | . . . . . . 3 3 . . . . . . . . . . . . 3 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 8 | . . . . . . 4 1 . 1 . . . . . 1 . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 1 . 1 . . . . . 1 . . . . . . 1 . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 43 | . 3 . 1 . 1 6 6 . 6 2 . . 5 . 2 . . 2 . 2 2 4 1 Terminals 21 | . 3 . . . 1 1 2 . 4 2 . . . . 1 . . . . 1 1 4 1 Fabricators 11 | . . . . . . 5 4 . 1 . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 103 | . 7 . 1 . 3 17 20 . 10 4 . . 18 . 3 . . 2 . 4 7 6 1 Successful 74 | . 1 . 1 . 1 11 15 . 8 2 . . 18 . 3 . . 2 . 3 5 4 . Failed 29 | . 6 . . . 2 6 5 . 2 2 . . . . . . . . . 1 2 2 1 Catastrophic 5 | . 2 . . . 1 . . . 1 . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 8 . 1 . 3 9 6 . 5 4 . . . . 1 . . . . 2 5 1 1 Terminals 40 | . 7 . . . 3 2 5 . 6 4 . . . . 1 . . . . 2 3 6 1 Fabricators 37 | . . . . . . 15 15 . 3 . . . . . . . . . . . 4 . . Repair Stations 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 38 | . 1 . 1 . 1 . 1 . 4 2 . . 18 . 1 . . 2 . 1 2 4 . Record 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . Part Schematic 7 | . . . . . 1 . . . 1 . . . 4 . . . . . . . 1 . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . 2 . . . 3 . Level Access Points 3 | . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Branch Access Points 4 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 21 | . . . . . . 6 11 . 2 . . . . . . . . . . . 2 . . Network Status 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Load Schematic 13 | . . . . . . 5 6 . 1 . . . . . . . . . . . 1 . . Build 6 | . . . . . . . 4 . 1 . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . Scan Component 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Repair 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . . . . 5 3 . 1 . . . . . . . . . . . 1 . . Terminals 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . 4 2 . 1 . . . . . . . . . . . 1 . . Prioritize 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . Recompile 6 | . . . . . . 4 2 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . 1 1 . 1 . . . . . 1 . . . . . 1 1 . Used 3 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . Hacking Detections 18 | . 2 . . . 1 3 3 . 3 1 . . . . 2 . . . . 1 1 . 1 Full Trace Events 6 | . 2 . . . 1 1 . . 1 . . . . . . . . . . . 1 . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 . . . 1 . . . 4 . . . . . . . 1 . . Parts Built 7 | . . . . . . . 4 . 2 . . . . . . . . . . . 1 . . Authchips 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Time 183 | . . . . . . . 144 . 18 . . . . . . . . . . . 21 . . Total Part Build Rating 26 | . . . . . . . 12 . 6 . . . . . . . . . . . 8 . . Parts Repaired 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Time 44 | . . . . . . . . . . . . . . . 19 . . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . Largest Group 2 | . . . . 2 2 . 1 . . . . . . . . . . . . . . . . Highest-Rated Group 45 | . . . . 45 45 . 30 . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . 30 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Active Infowar (turns) 5994 | . . . . . . 979 649 93 312 138 561 526 38 76 216 366 301 270 651 192 275 351 . Sensors 2779 | . . . . . . . . . . . 559 526 36 76 1 357 301 270 651 2 . . . Terrain 3942 | . . . . . . 773 . . . . 561 526 38 76 7 356 301 270 651 90 275 18 . Structural 3139 | . . . . . . 907 649 93 312 138 . . . . 214 10 . . . 190 275 351 . Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . . . 2 2 . 2 . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 7592 | 26 342 128 92 56 55 1228 649 93 312 138 561 526 38 76 216 366 301 270 651 196 275 585 412 Spaces Moved 12191 | 46 673 340 247 14 145 2562 1055 260 628 306 311 288 125 247 333 339 350 842 837 220 461 983 579 Core 214 | 46 43 . . . . . . . . . . . . . . . . . . . . 40 85 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 69 | . . . . . . . . . . . . . . . . . . . . . . . 69 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 11908 | . 630 340 247 14 145 2562 1055 260 628 306 311 288 125 247 333 339 350 842 837 220 461 943 425 Fastest Speed 26 | 50 37 37 37 37 37 28 28 35 26 26 26 26 26 26 26 31 31 31 31 31 29 29 40 Average Speed 33 | 50 38 37 37 37 37 33 31 35 29 26 26 26 26 26 30 31 31 31 31 32 30 37 53 Slowest Speed 200 | 50 100 37 37 40 37 40 35 35 35 26 26 26 26 26 31 31 31 31 31 200 31 119 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 100 | . 19 7 . . 3 23 27 . 1 3 . . . 1 . . . . . . 3 7 6 Potential Cave-ins 10 | . . . . . . . . . . . . . . . . . 8 . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 72 61 63 11 17 69 28 96 18 10 47 53 58 61 8 44 49 84 59 9 12 25 18 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 6 | . . 1 . . . . . . . . 1 . 3 1 . . . . . . . . . Known Exits Taken 20 | . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . 3 . . . . . . . . 1 1 . 2 . 1 1 . 2 . . . . Spaces Dug 139 | . . . . . . 39 9 . 16 2 . . . 2 2 7 7 . 10 3 2 32 8 Terrain Destroyed 278 | . . . . 54 . 99 9 . 16 2 . . . 2 2 7 17 . 14 3 2 41 10 Melee 125 | . . . . . . 30 9 . 16 2 . . . 2 2 7 6 . 9 3 2 29 8 Projectile 40 | . . . . . . 10 . . . . . . . . . . 11 . 5 . . 12 2 AOE 113 | . . . . 54 . 59 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 15061 | 48 693 335 246 58 143 2790 1288 260 711 349 789 731 129 253 442 584 515 852 1198 328 577 1116 626 Wait 2450 | . 3 . . 36 . 127 204 . 47 40 474 440 . 6 90 235 144 1 334 89 107 67 6 Move 11980 | 45 635 325 246 13 138 2519 1006 259 625 299 310 287 124 244 332 338 349 841 836 219 454 969 567 Hop 89 | . 18 7 . . 3 19 22 . 1 3 . . . 1 . . . . . . 3 6 6 Pick Up 27 | 3 . 2 . . 1 6 3 . 3 . 1 . 1 . . 1 . 4 1 . . 1 . Fast Attach 68 | . 5 . . 1 . 17 11 1 4 1 1 . 2 . 2 . . . . 10 3 7 3 Attach 28 | . 4 . . 1 . 6 3 . 2 . 1 . . . 2 1 . . 1 . . 2 5 Detach 19 | . 5 . . 1 . 2 2 . 1 . . . . . 3 . . . . . . 2 3 Swap 26 | . . . . . . 2 . . 1 . 1 . . . 4 1 4 1 3 4 1 3 1 Drop 42 | . . 1 . . 1 9 6 . 3 . 1 . 2 . 4 . . 5 1 . 1 5 3 Fire 120 | . 23 . . 6 . 42 . . . . . . . . . . 10 . 13 2 . 10 14 Melee 207 | . . . . . . 41 26 . 24 6 . 4 . 2 5 8 8 . 9 4 8 44 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 27 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 15) 191 | -10/Materials | Discovered new exit (range 10) 208 | -10/Materials | Discovered new exit (range 15) 240 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 349 | -10/Materials | Destroyed 9 combat bots 369 | -10/Materials | Entered Mines 370 | -10/Mines | Learned location of Mines (-9) 379 | -10/Mines | Assembled infested the area 384 | -10/Mines | Assisted by a Guerilla fighting off Assembled 385 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 390 | -10/Mines | Found Prototype Device 411 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 431 | -10/Mines | Discovered new exit (range 6) 438 | -10/Mines | Identified exit to Materials 460 | -10/Mines | Core integrity fell below 50% 491 | -10/Mines | Found a hidden stash of uninstalled traps 495 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 496 | -10/Mines | Discovered new exit (range 6) 497 | -10/Mines | Identified exit to Exiles 497 | -10/Mines | Entered Exiles 503 | -10/Exiles | Discovered new exit (range 15) 506 | -10/Exiles | Met 8R-AWN 513 | -10/Exiles | Met EX-HEX 523 | -10/Exiles | Met EX-BIN 528 | -10/Exiles | Aligned with FarCom system 528 | -10/Exiles | Given EX-Vault access code 537 | -10/Exiles | Opened EX-Vault 547 | -10/Exiles | Warned to stay clear of 0b10 Research branches 557 | -10/Exiles | Met EX-DEC 585 | -10/Exiles | Discovered new exit (range 10) 588 | -10/Exiles | Identified exit to Mines 589 | -10/Exiles | Entered Mines 602 | -9/Mines | Discovered new exit (range 10) 609 | -9/Mines | Identified exit to Materials 645 | -9/Mines | Entered Materials 645 | -8/Materials | Accompanied by 2 allies 645 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 650 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 686 | -8/Materials | Discovered new exit (range 13) 693 | -8/Materials | Identified exit to Factory 700 | -8/Materials | Entered Factory 700 | -7/Factory | Evolved 2 slots: Utility x2 956 | -7/Factory | Lost 4 parts (1p2n1w) 1282 | -7/Factory | Allied Derelicts emerged from ambush trap array 1292 | -7/Factory | Build established: Scavenger-Scout 1646 | -7/Factory | Discovered new exit (range 4) 1647 | -7/Factory | Identified exit to Factory 1717 | -7/Factory | Discovered new exit (range 16) 1738 | -7/Factory | Discovered new exit (range 14) 1738 | -7/Factory | Identified exit to Lower Caves 1928 | -7/Factory | Entered another Factory area 1928 | -6/Factory | Evolved 2 slots: Utility x2 2301 | -6/Factory | Lost 4 parts (1n2u1w) 2306 | -6/Factory | Identified Exp. Sensor Array 2426 | -6/Factory | Fabricated Hacking Suite? 2472 | -6/Factory | Fabricated Hacking Suite? 2527 | -6/Factory | Fabricated Hacking Suite? 2573 | -6/Factory | Fabricated Hacking Suite (x1) 2577 | -6/Factory | Sucked down chute 2577 | -6/Factory | Entered Waste 2577 | -6/Waste | The area was eerily silent 2647 | -6/Waste | Discovered new exit (range 14) 2669 | -6/Waste | Identified exit to Factory 2670 | -6/Waste | Entered Factory 2775 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 2927 | -6/Factory | Identified exit to Factory 2982 | -6/Factory | Entered another Factory area 2982 | -5/Factory | Evolved 2 slots: Utility x2 3022 | -5/Factory | Identified exit to Upper Caves 3120 | -5/Factory | Entered Upper Caves 3409 | -5/Upper Caves | Build established: Wizard-Scout 3662 | -5/Upper Caves | Learned location of 1 exit from Factory 3679 | -5/Upper Caves | Discovered new exit (range 5) 3679 | -5/Upper Caves | Identified exit to Upper Caves 3681 | -5/Upper Caves | Entered another Upper Caves area 3719 | -5/Upper Caves | Learned 4 Factory zone layouts 4203 | -5/Upper Caves | Discovered new exit (range 15) 4205 | -5/Upper Caves | Learned 4 Factory zone layouts 4207 | -5/Upper Caves | Identified exit to Zhirov 4207 | -5/Upper Caves | Entered Zhirov 4207 | -5/Zhirov | Discovered new exit (range 3) 4212 | -5/Zhirov | Met Zhirov 4219 | -5/Zhirov | Found Alien Artifact 4219 | -5/Zhirov | Identified Integrated Dissipator 4219 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4227 | -5/Zhirov | Found Alien Artifact 4236 | -5/Zhirov | Learned location of Command (-1) 4236 | -5/Zhirov | Learned location of Testing (-2) 4236 | -5/Zhirov | Learned location of Quarantine (-3) 4237 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4244 | -5/Zhirov | Identified exit to Proximity Caves 4245 | -5/Zhirov | Entered Proximity Caves 4269 | -4/Proximity Caves | Identified exit to Factory 4318 | -4/Proximity Caves | Learned location of Armory (-4) 4321 | -4/Proximity Caves | Entered Factory 4321 | -4/Factory | Evolved 2 slots: Utility x2 4322 | -4/Factory | Identified exit to Research 4383 | -4/Factory | Identified exit to Upper Caves 4383 | -4/Factory | Identified exit to Armory 4449 | -4/Factory | Repaired Imp. Terrain Scanner 4537 | -4/Factory | Entered Upper Caves 4839 | -4/Upper Caves | Encountered a Warlord checkpoint 4859 | -4/Upper Caves | Identified exit to Upper Caves 4903 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4903 | -4/Upper Caves | Entered another Upper Caves area 4938 | -4/Upper Caves | Learned 4 Research zone layouts 5161 | -4/Upper Caves | Encountered a Warlord checkpoint 5202 | -4/Upper Caves | Discovered new exit (range 4) 5203 | -4/Upper Caves | Identified exit to Warlord 5204 | -4/Upper Caves | Entered Warlord 5314 | -4/Warlord | Visited the Vortex Lab 5319 | -4/Warlord | Found Prototype Energy Gun 5321 | -4/Warlord | Found Prototype Energy Gun 5322 | -4/Warlord | Identified Vortex Rifle (x2) 5323 | -4/Warlord | Warlord's base attacked by MAIN.C 5388 | -4/Warlord | Met Warlord 5466 | -4/Warlord | Opened side exit 5472 | -4/Warlord | Discovered new exit (range 9) 5474 | -4/Warlord | Identified exit to Proximity Caves 5474 | -4/Warlord | Entered Proximity Caves 6121 | -3/Proximity Caves | Discovered exit to Research (range 13) 6125 | -3/Proximity Caves | Entered Research 6125 | -3/Research | Evolved 2 slots: Propulsion x2 6207 | -3/Research | Repaired Angular Momentum Engine 6240 | -3/Research | Identified exit to Research 6321 | -3/Research | Entered another Research area 6321 | -2/Research | Warlord forces began assault on 0b10 6321 | -2/Research | Evolved 2 slots: Utility x2 6353 | -2/Research | Identified exit to Access 6399 | -2/Research | Fabricated Impulse Thruster Array (x1) 6431 | -2/Research | Research machine network offline 6596 | -2/Research | Entered Access 6596 | -1/Access | Evolved 2 slots: Propulsion x2 6626 | -1/Access | Identified exit to Command 6644 | -1/Access | Garrison activated, responded to threat 6978 | -1/Access | Lost 3 parts (1n2u) 6986 | -1/Access | Found Prototype Launcher 6986 | -1/Access | Identified Enh. Gamma Bomb Array 7052 | -1/Access | Build established: Wizard-Mutant 7125 | -1/Access | Spotted B-99 Colossus 7181 | -1/Access | Entered Command 7197 | -1/Command | Lost 9 parts (3n5u1w) 7399 | -1/Command | Core integrity fell below 50% 7454 | -1/Command | Core integrity fell below 20% 7493 | -1/Command | Lost 5 parts (1n2u2w) 7593 | -1/Command | Destroyed by Y-72 Warden with Railgun Last Messages --------------- G-73 Enforcer destroyed. Acquired 40 matter. Acquired Myomer Leg. K-01 Serf cleans the Quantum Router. Acquired Myomer Leg. Acquired 119 matter. K-01 Serf collects debris. K-01 Serf cleans the Quantum Router. Acquired 3 matter. Acquired Hvy. Disruptor Cannon. Dropped Hvy. Disruptor Cannon. P-80 Master resets P-80 Master, system corruption cleaned. Door malfunctions. ALERT: Potential suspicious activity detected, Programmers report to Command Zone 7O. Adv. Hacking Suite destroyed. Dropped Myomer Leg. W-44 Eye distress signal alerts nearby ally. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####?????########???????????????????????????????? | | #?????? #???????????????????????????????? | | #??????] #???????????????????????????????? | | #??????? ????????????????????????????????? | | #??????? = ????????????????????????????????? | | #???????? ?????????????????????????????????? | | #???????? ?#######?????????????????????????? | | +#############+### =###+########## ?????????? | | p T" ????????? | | p "" Y ????????? | | w @ ????????? | | /#############h### ###+##########????????????? | | #??????? h #######?????????????????????????? | | ] #????? ! #???????????????????????????????? | | !! #????#= / ??????????????????????????????? | | ]! #????# ###?????????????????????????????? | | ]! #????# = #???????????????????????????????? | | #????#########???????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?####????????????????????????????????????????????? | | ? #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ! #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ! #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 135 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 98 Defensive Hacking 30 Authchip Count 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Cesium-ion Thruster | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Impulse Thruster Array | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Cesium-ion Thruster | x2 | -6/Factory Impulse Thruster Array | x1 | -2/Research Repaired ---------- Imp. Terrain Scanner | 22% | -4/Factory Angular Momentum Engine | 12% | -3/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed SignalMultireflexReplica Manual? 0 Play Time 01:34:34 Cumulative 128.4 hours Start 2025.05.13 @ 16:51:27 End 2025.05.13 @ 18:33:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 146 Rogue 18 Adventurer 117 Explorer 11 Win Type - Total 29 Types 9/0/11/0/4/0/4/1/0/0 Lore% 38 Gallery% 42 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1b2894aa-541c-4a06-a3ec-65b8b29e2215