Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 19:21:32 Player: Rockstar Result: Destroyed by 6R-OGY(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1660) 1660 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (344) 344 TOTAL SCORE: 3709 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 274 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 259/265 System Corruption 0% Temperature Hot (209) Movement Core (350) Ox6 Location -9/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Scrap Engine Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (8) ---- Improved Treads Improved Treads Improved Treads Improved Treads Guided Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Scrap Engine Small Storage Unit Signal Interpreter > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Treads Ion Cannon Guided Missile Launcher Plasma Cutter [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Guided Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 54 | 6 1 30 14 3 Power 5 | 1 . 3 1 . Engine 5 | 1 . 3 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 . 11 3 . Treads 4 | 2 . . 2 . Leg 11 | . . 10 1 . Wheel . | . . . . . Hover 1 | . . 1 . . Flight . | . . . . . Utility 18 | 1 1 7 8 1 Device 11 | . . 6 4 1 Storage 3 | 1 . . 2 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 15 | 2 . 9 2 2 Energy Gun 2 | . . 2 . . Energy Cannon 8 | . . 6 . 2 Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . 1 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 3 1 1 Parts Lost 14 | . . 9 . 5 Power 1 | . . 1 . . Propulsion 4 | . . 2 . 2 Utility 3 | . . 3 . . Weapon 6 | . . 3 . 3 Highest Loss Streak 5 | . . 3 . 5 To Critical Strikes . | . . . . . Average Backups 6 | 1 2 7 8 6 Power 1 | . 1 1 . . Propulsion 2 | . . 2 2 4 Utility . | . . . 1 . Weapon 2 | . 1 2 3 1 Tool/Special . | . . . . . Unused Backups 13 | . . 6 3 4 Power 1 | . . 1 . . Propulsion 7 | . . 2 1 4 Utility . | . . . . . Weapon 5 | . . 3 2 . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 95 88 99 96 Engine 11 | . 13 11 11 11 Treads 7 | . 27 2 3 20 Leg 14 | . . 19 18 . Device 16 | . . 20 20 11 Storage 11 | . 14 11 11 11 Processor 6 | . . 1 11 11 Protection 3 | . 10 . 1 9 Energy Gun 1 | . . 2 . . Energy Cannon 15 | . . 13 20 21 Ballistic Gun 4 | . 28 2 . . Ballistic Cannon 1 | . . 3 . . Peak Build Rating 34 | 6 7 16 22 34 Average Rating 13 | 4 6 11 16 20 On Entrance 9 | . 6 7 15 18 Naked Turns . | . . . . . Heaviest Build 39 | 13 16 23 39 30 Greatest Support 52 | 40 40 40 52 46 Greatest Overweight (x) 6 | . . 1 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 8 Average Capacity 8 | 7 8 8 8 8 Most Carried 10 | 2 5 8 10 8 Average Carried 7 | 1 2 7 8 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 5 8 8 6 Class Distribution -------------------- 51% | Scavenger-Mutant 36% | Mutant 12% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 1006 | 207 70 529 200 . Remotely . | . . . . . Salvage Created 2361 | . 154 1603 534 70 Parts 111 | . 6 77 26 2 Haulers Intercepted 5 | . . 3 2 . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 46 | . 2 33 10 1 Guns 10 | . 2 8 . . Cannons 35 | . . 25 9 1 Classes Destroyed 10 | . 2 7 . 1 Worker 2 | . . 1 1 . Builder 1 | . . 1 . . Hauler 5 | . . 3 2 . Recycler 3 | . 1 2 . . Watcher 4 | . . 4 . . Swarmer 10 | . . 7 3 . Grunt 27 | . 2 21 4 . Duelist 1 | . . 1 . . Sentry 7 | . . 4 3 . Scrapper 1 | . . . . 1 Best Kill Streak 21 | . 3 21 3 1 Combat Bots Only 7 | . 2 7 3 1 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 275 | . 13 166 43 53 Missed 75 | . 4 53 9 9 Hits 200 | . 9 113 34 44 Melee 2 | . . 2 . . Projectile 198 | . 9 111 34 44 Critical Strikes 3 | . . 1 . 2 Damage Taken 2875 | . 127 1352 418 978 Core 423 | . . 235 52 136 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 40 | . . 40 . . Core Remaining (%) 100 | 100 100 . . . Volleys Fired 143 | . 8 97 29 9 Largest 2 | . 2 2 2 2 Hottest 136 | . 40 136 120 120 Shots Fired 282 | . 17 191 58 16 Gun 64 | . 17 47 . . Cannon 214 | . . 144 58 12 Launcher . | . . . . . Special 4 | . . . . 4 Kinetic 72 | . 17 55 . . Thermal 210 | . . 136 58 16 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 8 16 14 6 Robot Miss Streak 3 | . 2 3 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 175 | . 13 114 34 14 Core Hits 78 | . 7 55 13 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Burn 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3580 | . 146 2346 806 282 Guns 541 | . 146 395 . . Cannons 3007 | . . 1951 806 250 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 642 | . 146 496 . . Thermal 2938 | . . 1850 806 282 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 . . . Average Corruption 3 | . 3 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 3 | . . 3 . . Projectiles 3 | . . 3 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . 4 . . Impact . | . . . . . Kinetic 4 | . . 4 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 337 | . 34 204 120 337 Average Temperature 72 | . 15 57 34 224 Received Heat Transfer 1382 | . 72 579 153 578 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 11 | . . 4 6 1 Heat Transferred 5160 | . . 3515 1295 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Maximum Alert Level 2 | . . 2 2 . Low Security (%) 52 | 100 100 66 5 100 Level 1 18 | . . 21 28 . Level 2 28 | . . 11 65 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 525 | . 50 473 525 164 Initial 194 | . . 5 194 134 Average 217 | . 9 168 386 89 Influence Increases 1844 | . 55 969 781 39 Destroy 0b10 Robot/C 1100 | . 40 660 400 . Destroy 0b10 Robot/NC 75 | . 5 55 15 . Destroy Leader 278 | . 10 144 124 . Allied During Kill 146 | . . . 146 . Successful Hack 84 | . . 45 30 9 Select Force Hacks 30 | . . . . 30 Disable Machine 120 | . . 60 60 . Destroy Structure 11 | . . 5 6 . Influence Decreases 1844 | . 40 523 897 384 Entered New Map 488 | . . 10 267 211 Time Decay 1006 | . 40 413 410 143 Lost Part 120 | . . 90 . 30 Lost Ally 230 | . . 10 220 . Squads Dispatched 9 | . . 4 5 . Investigation 4 | . . 1 3 . Extermination . | . . . . . Reinforcement 5 | . . 3 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 9 | . . 5 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 3 47 24 3 Peak Tracking Total 5 | . 3 5 3 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 8 | . 4 1 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 8 | . . 4 4 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled 1 | . . . 1 . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 22 | . 2 6 8 6 Terminals 18 | . 2 5 7 4 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 70 | . 6 21 19 24 Successful 30 | . 2 11 5 12 Failed 40 | . 4 10 14 12 Catastrophic 12 | . 2 3 5 2 Database Lockouts . | . . . . . Manual 34 | . 4 18 3 9 Terminals 54 | . 6 18 14 16 Fabricators . | . . . . . Repair Stations 8 | . . 3 5 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 20 | . 1 5 4 10 Record 5 | . . . . 5 Part Schematic 2 | . . 2 . . Robot Analysis 1 | . . . . 1 Open Door 4 | . . . 4 . Level Access Points 1 | . . 1 . . Branch Access Points 2 | . 1 1 . . Terminal Index 2 | . . 1 . 1 Dispatch Records 1 | . . . . 1 Release Object 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 3 1 . Scan Component 2 | . . 1 1 . Repair 1 | . . 1 . . Refit 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 1 3 . 2 Terminals 5 | . 1 3 . 1 Track 1 | . . 1 . . Assimilate 1 | . . 1 . . Botnet 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Tunnel 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 2 5 7 4 Full Trace Events 5 | . . 2 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies 11 | . . 1 10 . Largest Group 10 | . . 1 10 . Highest-Rated Group 88 | . . 10 88 . Highest-Rated Ally 16 | . . 10 16 . Total Orders 5 | . . . 5 . AID 1 | . . . 1 . EXPLORE 4 | . . . 4 . Ally Attacks 98 | . . . 98 . Total Damage 950 | . . . 950 . Kills 10 | . . . 10 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches 4 | . . . 4 . Drone Recoveries 2 | . . . 2 . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 2702 | 83 269 1048 981 321 Spaces Moved 1284 | 52 148 401 505 178 Core 11 | 10 . . . 1 Treads 465 | 42 148 25 73 177 Legs 808 | . . 376 432 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 160 Average Speed 150 | 138 160 140 154 161 Slowest Speed 350 | 160 160 190 190 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 41 43 93 26 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 6 | . . 2 4 . Melee . | . . . . . Projectile 6 | . . 2 4 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 1753 | 60 163 702 635 193 Wait 156 | . . 123 33 . Move 1280 | 51 147 400 504 178 Hop . | . . . . . Pick Up 30 | 3 3 13 11 . Fast Attach 36 | 5 5 19 6 1 Attach 14 | 1 . 6 5 2 Detach 6 | . . 3 3 . Swap 19 | . . 12 6 1 Drop 49 | . . 29 18 2 Fire 143 | . 8 97 29 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 7 | . . . 7 . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous 11 | . . . 11 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 7 exits: Mat x3 / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Utility x2 471 | -9/Materials | Lost 3 parts (1n1u1w) 556 | -9/Materials | Identified exit to Materials 556 | -9/Materials | Identified exit to Mines 556 | -9/Materials | Identified exit to Storage 647 | -9/Materials | Repaired Aluminum Leg 832 | -9/Materials | Build established: Scavenger-Mutant 1088 | -9/Materials | Destroyed 7 combat bots 1172 | -9/Materials | Lost 3 parts (1p1n1u) 1280 | -9/Materials | Core integrity fell below 50% 1401 | -9/Materials | Entered Storage 1497 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1820 | -9/Storage | Discovered exit to Materials (range 14) 2283 | -9/Storage | Found Prototype Launcher 2283 | -9/Storage | Identified Gui. Missile Launcher 2336 | -9/Storage | Discovered new exit (range 3) 2341 | -9/Storage | Identified exit to Recycling 2375 | -9/Storage | Used back door to open Recycling access 2382 | -9/Storage | Entered Recycling 2399 | -9/Recycling | Lost 3 allies 2517 | -9/Recycling | Build established: Mutant 2586 | -9/Recycling | Scanned before Scraplab entrance 2608 | -9/Recycling | Entered Scraplab 2635 | -9/Recycling | Discovered new exit (range 3) 2648 | -9/Recycling | Angered Scraplab inhabitants 2652 | -9/Recycling | Found Prototype Device 2652 | -9/Recycling | Identified Scrap Engine 2664 | -9/Recycling | Core integrity fell below 20% 2703 | -9/Recycling | Destroyed by 6R-OGY(j) with Overtuned Pulse Rifle Last Messages --------------- 02650_ Dropped Heat Sink. 02652_ Acquired Prototype Device. 02652_ Identified Scrap Engine. 02660_ Critical hit (Burn: +50). 02661_ I4-EQ6(j) heat short circuits Lgt. Deuterium Engine. 02667_ Power failure, Imp. Ion Engine shutdown. 02671_ Ion Cannon destroyed. 02671_ Critical hit (Burn: +50). 02672_ Supplies damaged. 02673_ Imp. Treads destroyed. 02681_ Ion Cannon destroyed. 02683_ Overheating: Energy bleed (-35). 02684_ Imp. Treads destroyed. 02685_ I4-EQ6(j) heat spikes uncontrollably. 02693_ I4-EQ6(j) heat damages Mak. Microdissipator Network. 02695_ I4-EQ6(j) heat short circuits Ovr. Titanium Leg. 02695_ Mak. Salvage Targeting Computer melted. 02695_ I4-EQ6(j) destroyed. 02700_ Scrap Suit violently self-destructs. 02702_ Plasma Cutter destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ?#####?????????????????????? | | ?#"""#?????????????????????? | | ##"T"####???######?????????? | | #???# #?????????? | | #???# #??###????? | | ##### #### ##???? | | """"" + + # #???? | | """"" ##### ##### #???? | | """"" #???# #???# #???? | | #???# #???# #???? | | #???######???# #???? | | #####+###????????#####+####? | | ????# #??????????#"" "#? | | ????# #??????????#"& ""#? | | ????# #??????????#" ! "#? | | ##### #??????????#"" ! "#? | | #??????????#"& #? | | #??????????#" "#? | | #??????????#"X #? | | #??????????#" ###? | | #??????????# "" cj#<#? | | #??????????# "" =j@#? | | ##+##+#??????????##########? | | #?? !! ???????????????????? | | # ! #?????????????????? | | # ! #?????????????????? | | # #?????????????????? | | # ! !#?????????????????? | | +! ! !#?????????????????? | | # #?????????????????? | | # ! #?????????????????? | | # ! #?????????????????? | | ##+#######?????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 55% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireJunkBeam Manual? 0 Play Time 00:43:52 Cumulative 115.0 hours Start 2025.07.26 @ 18:15:39 End 2025.07.26 @ 19:21:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 106 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8716774e-198b-49d1-922a-c7288fae85f5