Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.16 @ 02:27:36 Player: StarSirius Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (46) 230 Value Destroyed (1338) 1338 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3352) 3352 TOTAL SCORE: 12500 Bonus ------- Aligned with FarCom 300 Win 3000 Win Speed 52 Cogmind --------- Core Integrity 891/1600 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Enhanced Nova Cannon Falx Peak State ------------ > --- POWER ------------ Light Fission Core Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Improved Flight Unit Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Experimental Melee Analysis Suite Experimental ECM Suite Layered Light Armor Plating Advanced Force Field Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Falx > --- INVENTORY -------- Light Antimatter Reactor Impulse Thruster Array [Rating: 133] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 2 | . . . . . . 1 . . . . . 1 Propulsion 5 | . . . . . 1 . 1 . . . 2 1 Utility 11 | . . . . . 3 1 1 2 2 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 97 | 7 3 . 7 1 22 14 9 4 3 3 5 19 Power 16 | 1 . . . 1 5 1 2 . 1 . . 5 Engine 5 | 1 . . . 1 3 . . . . . . . Core 5 | . . . . . 2 1 2 . . . . . Reactor 6 | . . . . . . . . . 1 . . 5 Propulsion 21 | 3 2 . 2 . 3 3 1 3 . . 2 2 Treads 4 | 2 . . 2 . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . Wheel 4 | 1 2 . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 12 | . . . . . 1 3 1 3 . . 2 2 Utility 29 | 1 1 . 3 . 6 5 2 1 2 3 3 2 Device 15 | . 1 . 2 . 2 3 . . . 2 3 2 Storage 3 | 1 . . 1 . . . . . 1 . . . Processor 6 | . . . . . 2 2 . 1 1 . . . Hackware 3 | . . . . . 1 . 2 . . . . . Protection 2 | . . . . . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 . . 2 . 8 5 4 . . . . 10 Energy Gun 8 | 1 . . 2 . 4 1 . . . . . . Energy Cannon 9 | . . . . . . . . . . . . 9 Ballistic Gun 8 | 1 . . . . 1 3 3 . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher 1 | . . . . . 1 . . . . . . . Special Weapon 2 | . . . . . 2 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 4 . 1 1 1 2 2 . Parts Lost 23 | . . . . 1 1 1 . . . . 1 19 Power 7 | . . . . 1 1 . . . . . . 5 Propulsion 7 | . . . . . . . . . . . . 7 Utility 8 | . . . . . . 1 . . . . . 7 Weapon 1 | . . . . . . . . . . . 1 . Highest Loss Streak 15 | . . . . 1 1 1 . . . . 1 15 Average Slot Usage (%) 86 | . 97 100 89 85 85 77 94 93 86 89 93 88 Engine 3 | . 14 14 14 14 4 4 . . . . . . Core 4 | . . . . . 4 4 12 11 6 4 4 3 Reactor 1 | . . . . . . . . . 3 4 4 7 Treads 8 | . 2 . 16 28 18 5 . . . . . . Wheel 3 | . 25 28 11 . 5 2 . . . . . . Flight 12 | . . . . . . 14 26 23 21 19 21 23 Device 12 | . 11 14 14 14 11 9 13 11 10 9 15 16 Storage 5 | . 14 14 14 14 9 2 . . . 4 4 . Processor 13 | . . . . . 15 15 14 16 16 19 17 16 Hackware 8 | . . . . . 5 7 18 17 15 14 13 12 Protection 1 | . . . . . 1 2 . . . 3 4 3 Energy Gun 6 | . 14 14 13 14 8 4 6 5 5 4 3 . Slashing Weapon 1 | . . . . . . . 1 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 72 | 11 12 12 44 44 57 56 21 20 31 35 52 72 Greatest Support 68 | 40 40 26 40 40 40 40 24 30 36 36 59 68 Greatest Overweight (x) 2 | 2 . . 1 1 1 1 . . . . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 12 12 12 12 4 4 6 6 6 6 Average Capacity 7 | 5 6 6 6 12 12 6 4 4 4 6 6 4 Most Carried 12 | 6 6 6 6 6 12 12 4 4 4 6 5 5 Average Carried 6 | 4 5 6 5 5 10 6 3 4 4 5 4 3 Final Capacity 12 | 6 6 6 12 12 12 4 4 4 6 6 6 4 Final Carried 12 | 6 6 6 6 5 12 4 4 4 4 6 5 2 Class Distribution -------------------- 30% | Skirmisher 20% | Hacker-Ninja 20% | Hacker-Scout 16% | Mutant 5% | Scavenger-Scout 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1171 | 233 . . . 147 224 153 124 40 . 32 . 218 Remotely . | . . . . . . . . . . . . . Salvage Created 1614 | . . . . 207 726 190 . 95 45 32 93 226 Parts 105 | . . . . 18 48 10 . 5 2 . 3 19 Haulers Intercepted 3 | . . . . . 1 1 . . . . 1 . Recyclers Shooed 2 | . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 32 | . . . . 10 16 2 . 1 . . . 3 Melee 2 | . . . . . . . . 1 . . . 1 Guns 27 | . . . . 9 16 2 . . . . . . Cannons 2 | . . . . . . . . . . . . 2 AOE 1 | . . . . 1 . . . . . . . . Classes Destroyed 10 | . . . . 4 5 1 . . . . . . Builder 2 | . . . . . 1 1 . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 3 | . . . . . 1 1 . . . . 1 . Watcher 8 | . . . . . 4 . . 1 1 1 . 1 Swarmer 15 | . . . . 7 8 . . . . . . . Grunt 8 | . . . . 2 5 . . 1 . . . . Sentry 3 | . . . . . 2 1 . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 4 | . . . . . . 1 . . . . . 3 Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 7 | . . . . 4 7 1 . 1 1 1 1 2 Combat Bots Only 5 | . . . . 4 5 1 . 1 . . . 2 Max Kills in Single Turn 1 | . . . . 1 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 2986 | . . . . 188 412 184 . 97 . 112 50 1943 Core 851 | . . . . 45 45 32 . 20 . . . 709 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 92 | 100 . . . 82 91 95 100 98 100 100 100 55 Volleys Fired 42 | . . . . . 4 13 1 . . . . 24 Largest 2 | . . . . . 1 2 1 . . . . 1 Hottest 120 | . . . . . 100 50 50 . . . . 120 Shots Fired 131 | . . . . 22 64 20 1 . . . . 24 Gun 102 | . . . . 22 63 16 1 . . . . . Cannon 28 | . . . . . . 4 . . . . . 24 Launcher . | . . . . . . . . . . . . . Special 1 | . . . . . 1 . . . . . . . Kinetic 16 | . . . . . 3 13 . . . . . . Thermal 112 | . . . . 22 61 5 . . . . . 24 Explosive . | . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . 2 1 . . . . . Robot Hit Streak 23 | . . . . 13 23 23 2 . . . . 2 Robot Miss Streak 2 | . . . . 2 2 1 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Autonomous 87 | . . . . 22 60 5 . . . . . . Shots Hit Robots 121 | . . . . 18 58 14 1 5 6 3 7 9 Core Hits 54 | . . . . 12 24 6 . 3 2 1 2 4 Critical Hits 1 | . . . . . . . . . . . . 1 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 80 | . . . . . . . 4 8 12 10 20 26 Impact . | . . . . . . . . . . . . . Slashing 80 | . . . . . . . 4 8 12 10 20 26 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3963 | . . . . 547 1640 263 28 193 262 146 378 506 Guns 2413 | . . . . 491 1631 263 28 . . . . . Cannons 158 | . . . . . . . . . . . . 158 Explosions 56 | . . . . 56 . . . . . . . . Melee 1327 | . . . . . . . . 193 262 146 378 348 Ramming 9 | . . . . . 9 . . . . . . . Kinetic 175 | . . . . . 50 125 . . . . . . Thermal 2407 | . . . . 547 1581 121 . . . . . 158 Explosive . | . . . . . . . . . . . . . Electromagnetic 45 | . . . . . . 17 28 . . . . . Impact . | . . . . . . . . . . . . . Slashing 1327 | . . . . . . . . 193 262 146 378 348 Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . 5 Average Corruption 2 | . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . . 8 Message Errors 2 | . . . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . 2 Targeting Errors 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 134 | . . . . 32 . . . . 52 . 50 . Projectiles . | . . . . . . . . . . . . . Explosions 32 | . . . . 32 . . . . . . . . Melee 102 | . . . . . . . . . 52 . 50 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . . . 49 . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . Rammed 2 | . . . . . 2 . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 479 | . . . . . 4 8 12 . . 8 . 479 Average Temperature 125 | . . . . . 2 4 9 . . 4 . 130 Received Heat Transfer 213 | . . . . 9 108 24 . 45 . 18 . 9 Effects 17 | . . . . . . . . . . . . 17 Shutdowns 9 | . . . . . . . . . . . . 9 Energy Bleed 4 | . . . . . . . . . . . . 4 Interference 2 | . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . . . 4 2 . . . . . . Heat Transferred 2936 | . . . . 679 1998 148 . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 672 | . . . . 250 264 121 427 672 357 280 213 251 Initial 329 | . . . . . 97 61 . 137 329 186 105 127 Average 138 | . . . . 168 92 63 223 307 343 206 147 140 Maximum Alert Level 2 | . . . . 1 1 . 2 2 1 1 1 1 Low Security (%) 79 | 100 100 100 . 96 91 100 37 25 . 44 94 82 Level 1 17 | . . . . 3 8 . 27 51 100 55 5 17 Level 2 3 | . . . . . . . 35 22 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . . 1 2 . . . . . 2 Investigation 1 | . . . . . . . . . . . . 1 Extermination 2 | . . . . . . 1 . . . . . 1 Reinforcement 3 | . 1 . . . 1 1 . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 6 | . . . . . 1 1 . . . 1 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 117 | . 1 . . 16 24 10 2 5 1 9 8 41 Peak Tracking Total 12 | . 1 . . 7 4 3 1 2 1 4 7 12 Tactical Retreats 10 | . . . . . 1 1 . . . . 1 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 2 | . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 3 | . . . . 2 1 . . . . . . . Max in Single Turn 2 | . . . . 2 1 . . . . . . . Garrison Access 3 | . . . . . . . . . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 42 | . . . 1 . 5 8 6 4 5 7 2 4 Terminals 28 | . . . . . 3 7 3 2 3 5 2 3 Fabricators 7 | . . . . . . 1 3 2 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . 1 . . Garrison Access 3 | . . . . . . . . . 1 1 . 1 Total Hacks 90 | . . . 1 . 13 17 12 12 10 15 4 6 Successful 61 | . . . 1 . 10 7 10 9 9 9 2 4 Failed 29 | . . . . . 3 10 2 3 1 6 2 2 Catastrophic 5 | . . . . . 1 2 . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 47 | . . . 1 . 5 12 7 6 5 6 4 1 Terminals 64 | . . . . . 6 15 7 9 7 11 4 5 Fabricators 12 | . . . . . . 2 5 3 2 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 7 . . . . 2 . . Garrison Access 4 | . . . . . . . . . 1 2 . 1 Terminal Hacks 22 | . . . 1 . 2 3 2 5 3 4 . 2 Part Schematic 1 | . . . . . . . . 1 . . . . Level Access Points 6 | . . . . . 1 1 . 1 1 1 . 1 Branch Access Points 1 | . . . . . . . . . 1 . . . Machine Index 2 | . . . . . . . . 1 . . . 1 Fabricator Index 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . 1 . . . Unreport Threat 4 | . . . . . 1 1 1 . . 1 . . Locate Traps 3 | . . . . . . 1 . 1 . 1 . . Zone Layout 2 | . . . . . . . . 1 . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 10 | . . . . . . 1 5 2 2 . . . Load Schematic 4 | . . . . . . 1 2 . 1 . . . Build 6 | . . . . . . . 3 2 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 7 . . . . 2 . . Insert Component 5 | . . . . . 4 . . . . 1 . . Analyze 4 | . . . . . 3 . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . . . 1 1 . 1 Seal Access 3 | . . . . . . . . . 1 1 . 1 Unauthorized Hacks 17 | . . . . . 1 3 3 2 3 2 2 1 Terminals 17 | . . . . . 1 3 3 2 3 2 2 1 Assimilate 7 | . . . . . 1 2 1 1 . 1 1 . Botnet 10 | . . . . . . 1 2 1 3 1 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . . . . . 4 7 4 4 4 7 2 2 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . Matter 285 | . . . . . . . . 285 . . . . Time 76 | . . . . . . . . 76 . . . . Total Robot Build Rating 5 | . . . . . . . . 5 . . . . Part Schematics Acquired 5 | . . . . . 3 . . 1 . 1 . . Parts Built 7 | . . . . . . . 5 1 1 . . . Matter 928 | . . . . . . . 548 278 102 . . . Time 389 | . . . . . . . 225 139 25 . . . Total Part Build Rating 35 | . . . . . . . 25 9 1 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . . . 1 . . Part Schematics Acquired 4 | . . . . . 3 . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 8 | . . . . . 1 2 1 2 . 1 1 . Largest Group 4 | . . . . . 1 1 2 4 2 1 1 . Highest-Rated Group 69 | . . . . . 9 26 36 69 20 26 26 . Highest-Rated Ally 26 | . . . . . 9 26 26 26 10 26 26 . Total Orders 2 | . . . . . . . . 2 . . . . DROP 1 | . . . . . . . . 1 . . . . PICKUP 1 | . . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5937 | 69 69 34 378 340 1596 892 279 381 220 222 395 1062 Spaces Moved 5673 | 39 64 38 282 182 601 800 379 612 422 598 409 1247 Core 22 | 10 . . . . . . . . . . . 12 Treads 1085 | 29 5 . 131 182 601 137 . . . . . . Legs . | . . . . . . . . . . . . . Wheels 248 | . 59 38 151 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4318 | . . . . . . 663 379 612 422 598 409 1235 Fastest Speed 21 | 50 90 90 90 180 160 29 26 26 26 26 24 21 Average Speed 57 | 139 95 90 124 180 178 55 27 26 26 26 27 23 Slowest Speed 180 | 160 160 90 180 180 180 180 32 26 26 26 28 96 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . 16 3 . . 3 3 9 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 18 5 62 44 45 22 16 12 17 26 14 34 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 64 | . . . . . 1 . 4 2 5 7 12 33 Terrain Destroyed 86 | . . . . 16 5 1 4 2 5 7 12 34 Melee 43 | . . . . . . . 4 2 5 7 12 13 Projectile 31 | . . . . 4 5 1 . . . . . 21 AOE 12 | . . . . 12 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 8112 | 51 70 37 310 195 1118 1219 541 821 512 646 655 1937 Wait 2156 | . 2 . 12 13 456 386 145 195 75 33 223 616 Move 5595 | 38 63 37 281 181 600 770 372 611 421 591 402 1228 Hop 31 | . . . . . . 13 3 . . 3 3 9 Pick Up 30 | 5 1 . 2 . 12 5 2 . . 2 1 . Fast Attach 57 | 7 1 . 4 . 16 6 4 2 3 3 3 8 Attach 28 | . . . . 1 4 8 3 . . . 1 11 Detach 24 | 1 . . . . 6 4 2 . . . . 11 Swap 12 | . 2 . 3 . 2 . 2 2 . . 1 . Drop 55 | . 1 . 8 . 16 14 3 3 1 4 1 4 Fire 42 | . . . . . 4 13 1 . . . . 24 Melee 80 | . . . . . . . 4 8 12 10 20 26 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / Ext x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / [Qua]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 8) 139 | -10/Materials | Entered Mines 146 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 146 | -10/Mines | Discovered new exit (range 5) 151 | -10/Mines | Met a Derelict bent on vengeance 173 | -10/Mines | Entered Exiles 185 | -10/Exiles | Discovered new exit (range 15) 196 | -10/Exiles | Met 8R-AWN 211 | -10/Exiles | Met EX-HEX 261 | -10/Exiles | Met EX-BIN 275 | -10/Exiles | Aligned with FarCom system 276 | -10/Exiles | Given EX-Vault access code 297 | -10/Exiles | Opened EX-Vault 303 | -10/Exiles | Found AWS/Thermal 317 | -10/Exiles | Found Trap Reconfigurator 351 | -10/Exiles | Build established: Mutant 370 | -10/Exiles | Warned to stay clear of 0b10 Research branches 375 | -10/Exiles | Exiles lab attacked by MAIN.C 525 | -10/Exiles | Discovered new exit (range 14) 551 | -10/Exiles | Left Exiles lab with AWS/Thermal 551 | -10/Exiles | Entered Mines 858 | -9/Mines | Assembled infested the area 863 | -9/Mines | Assisted by a Guerilla fighting off Assembled 873 | -9/Mines | Discovered new exit (range 7) 891 | -9/Mines | Entered Materials 891 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1365 | -8/Materials | Build established: Skirmisher 2233 | -8/Materials | Discovered new exit (range 5) 2388 | -8/Materials | Discovered new exit (range 18) 2457 | -8/Materials | Identified exit to Factory 2487 | -8/Materials | Entered Factory 2487 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3260 | -7/Factory | Identified exit to Factory 3370 | -7/Factory | Build established: Scavenger-Scout 3379 | -7/Factory | Entered another Factory area 3379 | -6/Factory | Accompanied by 1 ally 3379 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3441 | -6/Factory | Fabricated Hacking Suite (x1) 3484 | -6/Factory | Local fabrication network quarantined 3529 | -6/Factory | Fabricated Lgt. Nuclear Core? 3559 | -6/Factory | Discovered new exit (range 10) 3579 | -6/Factory | Fabricated Linear Accelerator? 3658 | -6/Factory | Entered another Factory area 3658 | -5/Factory | Accompanied by 2 allies 3658 | -5/Factory | Evolved 2 slots: Utility x2 3674 | -5/Factory | Build established: Hacker-Scout 3792 | -5/Factory | Identified exit to Factory 3815 | -5/Factory | Fabricated Imp. Stasis Canceller? 3952 | -5/Factory | Local fabrication network quarantined 3985 | -5/Factory | Fabricated A-15 Conveyor (x1) 4039 | -5/Factory | Entered another Factory area 4039 | -4/Factory | Accompanied by 2 allies 4039 | -4/Factory | Evolved 2 slots: Utility x2 4050 | -4/Factory | Discovered new exit (range 21) 4052 | -4/Factory | Identified exit to Upper Caves 4052 | -4/Factory | Identified exit to Extension 4052 | -4/Factory | Identified exit to Armory 4192 | -4/Factory | Found Prototype Processor 4192 | -4/Factory | Identified Exp. Melee Analysis Suite 4226 | -4/Factory | Fabricated Sml. Storage Unit (x1) 4241 | -4/Factory | Identified exit to Research 4259 | -4/Factory | Entered Research 4259 | -3/Research | Evolved 2 slots: Utility x2 4335 | -3/Research | Spotted B-86 Titan 4410 | -3/Research | Spotted B-86 Titan 4413 | -3/Research | Identified exit to Research 4481 | -3/Research | Entered another Research area 4481 | -2/Research | Evolved 2 slots: Propulsion x2 4541 | -2/Research | Found Prototype Device 4541 | -2/Research | Identified Exp. ECM Suite 4609 | -2/Research | Discovered new exit (range 22) 4833 | -2/Research | Build established: Hacker-Ninja 4875 | -2/Research | Discovered new exit (range 3) 4876 | -2/Research | Identified exit to Access 4876 | -2/Research | Entered Access 4876 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 5118 | -1/Access | Spotted B-99 Colossus 5790 | -1/Access | Spotted B-99 Colossus 5887 | -1/Access | Identified exit to Surface 5895 | -1/Access | Lost 4 parts (2p2u) 5919 | -1/Access | Spotted B-99 Colossus 5919 | -1/Access | Spotted B-99 Colossus 5938 | *** | Escaped! Last Messages --------------- 05924_ Slug penetrates Sealed Heavy Doors. 05924_ Penetrated by Slug. 05926_ HK1U ORYSPS:KIX5RC NZ 05926_ Slug penetrates Sealed Heavy Doors. 05927_ Penetrated by Slug. 05927_ Imp. Cesium-ion Thruster destroyed. 05927_ Penetrated by Slug. 05927_ Imp. Flight Unit destroyed. 05927_ Slug penetrates Sealed Heavy Doors. 05929_ B-99 Colossus activates siege mode. 05929_ System corrupted: Falx targeting data glitched. 05931_ Adv. Heat Sink destroyed. 05931_ Impulse Thruster Array destroyed. 05931_ Exp. Melee Analysis Suite destroyed. 05931_ Penetrated by Slug. 05931_ Imp. Cesium-ion Thruster destroyed. 05936_ Penetrated by Slug. 05936_ Slug penetrates Sealed Barrier. [Achievement: Epsilon Run] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | " #? ?"?" ## ## #######? | | " #? ""??? ## ## ! ########## | | " #?? "? ??# ## # # | | " ######?##?? ## # # | | # #############+###" "" " # ? | | # % % ""T"" # " # | | ##" ! ! """ + """ # | | # #############"################# # """ # | | # #??#?########??### # # " # | | # # ??"""" ?# * # # # | | # #? ""S""" # # # # | | # # ? """ # =# ########## | | # # # = |%/%"########## | | ### + # ! "T" #C # = | | ??# # # """ # # | | ??# #?? # | # + | | ??# # ??? # # # ! | | ??# #??? ? ############## # | | #?# ##?#####?#########?##?#??###### ########## | | ??# ###?##?##?#?######??##???###### ########## | | ??# ###########??##########"####### ########## | | #?# ### """" " ########## | | ??# #?# BB """" "? ########## | | ### ### """""" " ########## | | g """" "? ??? ########## | | """" " "@ " " ? ? ########## | | """" " "" " "? ? ########## | | "?"" " " "??? ##?####### | | #####"+### BB ""?" """""" " ? ? ########## | | ??? ???# BB "?"" ? """"?""" ########## | | ? ????# "??" ? "?""?""" #?######## | | # ????#########??###?######"#??#### #?#??###?# | | # ??????????????#?#???##?#?????#?### ?#???#???# | | # ???????????????????#????##?#?#?#??# ##?##????? | | # ??????????##?#???????? ? ??? ?? ? ? ??##?????? | | # ????????????##??##????? ? ?? ????# ?#???????# | | #???????????????##?????? ????? ? ????+ ?##??????? | | ?????????????????#??? ??????? ?????? ?????????# | | ????????????????????? ??????" ?? ? ??????????#?? | | ???????????????????????"""??" ???? ??????????????? | | ????????????????????????????"?????????????????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 54 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 5 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 30 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Sml. Storage Unit | -5/Factory | Hacked Impulse Thruster Array | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Lgt. Nuclear Core | x2 | -6/Factory Linear Accelerator | x2 | -6/Factory | Preloaded Imp. Stasis Canceller | x1 | -5/Factory | Preloaded A-15 Conveyor | x1 | -5/Factory | Preloaded Sml. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Can't Catch Me Epsilon Run My Command Is Your Wish Omniscient Cartographer Challenges ------------ None Game ------ Seed DimensionalBurstFlail Manual? 0 Play Time 02:15:12 Cumulative 53.2 hours Start 2020.09.16 @ 00:09:23 End 2020.09.16 @ 02:27:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(120) Steam 1 RUN: c2a36daa-aa08-475a-b7c1-073689c5088e