Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.18 @ 00:31:33 Player: Cica Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1298) 1298 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3583 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- Huge Storage Unit Hardlight Generator > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Aluminum Leg Wheel Flight Unit Heat Sink Small Matter Pod Large Matter Pod Trap Scanner Terrain Scanner Seismic Detector Target Analyzer Propulsion Shielding Heavy EM Pulse Gun Heavy EM Shotgun Heavy EM Shotgun Small Laser Small Laser Great Maul [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Target Analyzer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 2 | . . 2 . . . Propulsion . | . . . . . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 58 | 8 14 18 5 . 13 Power 13 | 1 3 4 2 . 3 Engine 11 | 1 3 4 2 . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 13 | 4 3 4 . . 2 Treads 1 | . . 1 . . . Leg 5 | 2 1 2 . . . Wheel 6 | 2 1 1 . . 2 Hover . | . . . . . . Flight 1 | . 1 . . . . Utility 13 | 1 3 3 2 . 4 Device 7 | 1 1 2 . . 3 Storage 4 | . 2 . 2 . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | 2 5 7 1 . 4 Energy Gun 10 | . 3 4 1 . 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 1 2 . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 1 | . . . 1 . . System Corruption 2 | . . . 2 . . Parts Lost 42 | . 5 13 1 . 23 Power 13 | . 1 5 1 . 6 Propulsion 7 | . 1 2 . . 4 Utility 8 | . 1 1 . . 6 Weapon 14 | . 2 5 . . 7 Highest Loss Streak 11 | . 3 10 1 . 11 To Critical Strikes 2 | . . . . . 2 Average Backups 7 | 2 8 11 2 3 1 Power . | . 1 . . . . Propulsion 2 | 1 2 2 1 1 . Utility 3 | . 2 6 . . . Weapon 1 | . 2 2 . 1 . Tool/Special . | . . . . . . Unused Backups 14 | . . 12 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 9 | . . 7 2 . . Weapon 4 | . . 4 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 95 80 93 81 66 Engine 19 | . 13 23 29 27 9 Core 1 | . . . . . 11 Treads 2 | . . 1 11 9 . Leg 10 | . 16 8 11 9 1 Wheel 6 | . 8 7 . . 4 Device 4 | . 5 5 . . 8 Storage 12 | . 20 9 8 9 8 Processor 3 | . . 2 11 9 6 Energy Gun 14 | . 7 18 22 18 10 Ballistic Gun 6 | . 14 1 . . 4 Launcher 1 | . 5 . . . . Peak Build Rating 20 | 6 8 20 17 16 20 Average Rating 10 | 2 7 11 15 16 14 On Entrance 10 | . 6 8 16 16 16 Avg Prop Armor Cover (%) 6 | . 7 6 6 6 6 Naked Turns 10 | . . . . . 10 Heaviest Build 106 | 7 91 106 23 21 34 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 29 | . 29 26 1 1 11 Average Overweight (x) 4 | . 5 6 . 1 2 Largest Inventory Capacity 25 | 5 25 25 20 5 5 Average Capacity 16 | 5 22 22 5 5 5 Most Carried 25 | 5 15 25 5 3 3 Average Carried 7 | 2 8 11 2 3 . Final Capacity 25 | 5 25 5 5 5 5 Final Carried 15 | 5 15 5 3 3 . Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1365 | 320 398 416 95 . 136 Remotely . | . . . . . . Salvage Created 1677 | 76 397 555 211 . 438 Parts 109 | 3 35 34 12 . 25 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 36 | 1 15 8 5 . 7 Guns 31 | 1 13 7 5 . 5 AOE 4 | . 2 1 . . 1 Classes Destroyed 8 | 2 4 2 . . . Worker 6 | . 2 3 . . 1 Builder 1 | . . 1 . . . Tunneler 3 | 1 1 . 1 . . Mechanic 1 | . 1 . . . . Watcher 6 | . 1 4 . . 1 Swarmer 11 | . 9 . 2 . . Grunt 16 | 1 6 5 3 . 1 Sentry 9 | . . 3 . . 6 Best Kill Streak 5 | 2 5 2 3 . 5 Combat Bots Only 4 | 1 3 2 3 . 4 Max Kills in Single Turn 2 | 1 2 1 1 . 2 Gunslinging 1 | . 1 . . . . Exploded 1 | . 1 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 431 | 11 132 100 32 2 154 Missed 100 | 6 47 18 5 . 24 Hits 331 | 5 85 82 27 2 130 Projectile 331 | 5 85 82 27 2 130 Critical Strikes 7 | . . 5 . . 2 Damage Taken 3957 | 53 869 1142 259 28 1606 Core 1109 | 32 196 304 27 . 550 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 54 | . 54 . . . . Core Remaining (%) 37 | 87 8 . 17 . . Volleys Fired 194 | 5 52 80 19 1 37 Largest 2 | 2 2 2 2 2 2 Hottest 121 | 40 60 100 115 115 121 Shots Fired 335 | 10 96 130 39 2 58 Gun 331 | 10 92 130 39 2 58 Cannon . | . . . . . . Launcher 4 | . 4 . . . . Special . | . . . . . . Kinetic 108 | 10 47 38 . . 13 Thermal 180 | . 45 83 15 1 36 Explosive 4 | . 4 . . . . Electromagnetic 43 | . . 9 24 1 9 Robot Hit Streak 13 | 3 6 11 6 . 13 Robot Miss Streak 11 | 1 7 11 7 3 4 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 172 | 7 44 63 15 . 43 Core Hits 82 | 3 26 25 10 . 18 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . . 1 Burn 1 | . . . . . 1 Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2666 | 103 677 834 285 . 767 Guns 2218 | 103 352 784 285 . 694 Cannons . | . . . . . . Explosions 412 | . 308 45 . . 59 Melee . | . . . . . . Ramming 36 | . 17 5 . . 14 Kinetic 747 | 103 157 295 . . 192 Thermal 1097 | . 195 439 44 . 419 Explosive 308 | . 308 . . . . Electromagnetic 478 | . . 95 241 . 142 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 6 8 . . Average Corruption 5 | . . 4 7 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . 11 11 . . Message Errors 9 | . . 5 4 . . Matter Fused 4 | . . 1 3 . . Energy Discharges 4 | . . 3 1 . . Data Loss (minor) 2 | . . 1 1 . . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . . 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 93 | . 84 2 . . 7 Shots 4 | . 4 . . . . Rammed 5 | . 1 2 . . 2 Targets Rammed 5 | . 1 2 . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 515 | 6 40 130 515 66 406 Average Temperature 104 | 6 15 32 200 34 162 Received Heat Transfer 1329 | 30 216 540 57 9 477 Effects 13 | . . . 6 . 7 Shutdowns 7 | . . . 4 . 3 Energy Bleed 1 | . . . 1 . . Interference 2 | . . . . . 2 Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . . . . 4 Heat Transferred 2573 | . 450 950 111 . 1062 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 . . 1 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 173 | 25 173 65 85 . 74 Initial 65 | . 3 65 . . . Average 21 | 2 34 12 24 . 30 Influence Increases 1235 | 25 437 294 130 . 349 Destroy 0b10 Robot/C 720 | 20 300 160 100 . 140 Destroy 0b10 Robot/NC 85 | 5 25 40 5 . 10 Destroy Leader 192 | . 62 58 10 . 62 Successful Hack 6 | . 6 . . . . Disable Machine 75 | . . 15 15 . 45 Destroy Structure 22 | . 14 6 . . 2 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 120 | . 30 . . . 90 Influence Decreases 1235 | 20 288 448 130 . 349 Entered New Map 91 | . 2 89 . . . Time Decay 850 | 20 236 304 130 . 160 Lost Part 294 | . 50 55 . . 189 Squads Dispatched 8 | . 3 1 . . 4 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 10 | . 2 3 . 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | 1 25 23 5 2 22 Peak Tracking Total 5 | 1 5 5 3 3 5 Tactical Retreats 4 | . 2 . . . 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 5 | . 1 3 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 5 | . . 1 1 . 3 Max in Single Turn 2 | . . 1 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 6 | . 3 1 . . 2 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 18 | . 10 3 . . 5 Successful 12 | . 7 3 . . 2 Failed 5 | . 2 . . . 3 Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual . | . . . . . . Terminals 11 | . 7 . . . 4 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 6 | . 5 . . . 1 Record 4 | . 3 . . . 1 Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 3 | . . 3 . . . Recycle Component 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled 1 | . . 1 . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 400 | 32 368 . . . . Seismic 400 | 32 368 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 3469 | 238 1109 1272 375 104 371 Spaces Moved 1213 | 128 366 407 143 43 126 Core 63 | 27 4 5 . . 27 Treads 298 | . . 112 134 43 9 Legs 196 | 34 153 . 9 . . Wheels 656 | 67 209 290 . . 90 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 240 50 Average Speed 208 | 84 244 221 211 240 171 Slowest Speed 1500 | 120 1500 1350 240 240 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 6 52 23 23 8 24 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . 15 6 . . 2 Melee . | . . . . . . Projectile . | . . . . . . AOE 23 | . 15 6 . . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1828 | 247 484 652 180 43 222 Wait 241 | 94 26 97 1 . 23 Move 1208 | 127 365 406 142 42 126 Hop . | . . . . . . Pick Up 73 | 11 20 26 5 . 11 Fast Attach 2 | . 1 . 1 . . Attach 47 | 6 5 17 5 . 14 Detach 3 | . . 2 1 . . Swap 23 | 4 10 7 1 . 1 Drop 24 | . 4 15 5 . . Fire 194 | 5 52 80 19 1 37 Melee . | . . . . . . Ram 5 | . 1 2 . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage (discovered 1 exit: Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 164 | -11/Scrapyard | Discovered new exit (range 8) 239 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 737 | -10/Materials | Repaired Sml. Laser? 808 | -10/Materials | Discovered new exit (range 9) 1037 | -10/Materials | Core integrity fell below 50% 1092 | -10/Materials | Lost 3 parts (1n2w) 1166 | -10/Materials | Core integrity fell below 20% 1342 | -10/Materials | Discovered new exit (range 3) 1348 | -10/Materials | Entered another Materials area 1348 | -9/Materials | Evolved 2 slots: Power x2 1481 | -9/Materials | Lost 10 parts (4p2n1u3w) 1531 | -9/Materials | Core integrity fell below 50% 1907 | -9/Materials | Build established: Scavenger-Mutant 2612 | -9/Materials | Discovered new exit (range 6) 2620 | -9/Materials | Entered Mines 2854 | -9/Mines | Core integrity fell below 20% 2956 | -9/Mines | Discovered new exit (range 6) 2971 | -9/Mines | Learned Materials terminal intel 2995 | -9/Mines | Entered Materials 2995 | -8/Materials | Evolved 2 slots: Utility x2 2996 | -8/Materials | Loaded intel: 12 terminal locations 3036 | -8/Materials | Discovered new exit (range 13) 3099 | -8/Materials | Entered Storage 3157 | -8/Storage | Garrison activated, responded to threat 3194 | -8/Storage | Identified exit to Garrison 3196 | -8/Storage | Lost 10 parts (3p2n1u4w) 3453 | -8/Storage | Core integrity fell below 50% 3466 | -8/Storage | Core integrity fell below 20% 3470 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03414_ K-01 Serf sends out distress signal. 03415_ Critical hit (Destroy). 03415_ Hvy. Assault Rifle destroyed. 03422_ Imp. Targeting Computer destroyed. 03430_ Wheel destroyed. 03438_ Hardlight Generator destroyed. 03438_ Particle Gun destroyed. 03442_ M-13 Machinist repairs G-47 Trooper. 03444_ Heat Sink destroyed. 03447_ Imp. Ion Engine destroyed. 03450_ Broken Nuclear Core destroyed. 03453_ Nuclear Core destroyed. 03455_ Connecting with Terminal... 03455_ ALERT: Suspicious activity at Terminal S004. Dispatching Investigation squad. [Achievement: One Hack Too Far] 03455_ Slammed into S-10 Pest. 03460_ Heat Sink destroyed. 03460_ Sml. Battery destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ????????????###??????? | | ????????????????????????# ??????????? ??????? | | ????????????????????????# ??????????? ??????? | | ??????????????????????### #??????????# #?????? | | ??????????????????????? #??????????? #?????? | | ??????????????????????? #??????????? #?????? | | ???????????????????????? #???????????? #?????? | | ???????????????????????? +????????????? #?????? | | ????????????????????????# #?????????????# #?????? | | ????????????????????????# #????????###??# #####+# | | ?????????????????????? ##g##??###### #??# | | ??????????????+??????? # s #??# * #### | | ??????????????# """"" # Ts#??# # | | ??????????????# """"" #@ s#??# + | | ??????????????# ## ##??# # " | | ??????????????# """"" ## #???# ## """%% " | | ??????????????# """"" # #???# #T "G>% | | ??????????????# """"" ## #??########## """ | | ??????????????# ## #??# ## | | ??????+ ##+##+##### #### """ + | | ??????# %% %/[ """ # #####+##+# | | ???????????#+#########+#######= """ # #????????? | | ???????????????????# #??? ? # #????????? | | ???????????????????# #??????????# #????????? | | ???????????????????# ############ #????????? | | ???????????????????# + #????????? | | ???????????????????# ###### #????????? | | ???????????????????# #????# #????????? | | ???????????????????########?? / ?????? | | ??????????????????????????# ##########+##????? | | ??????????????????????????# ?????????????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????###???????????????????? | | ????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 30 Energy Capacity 650 Matter Stores 449 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Laser | 22% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Close Call Crack Shot First Step to Greatness For Emergencies Only Ghost 'Em Hydra I Have A Map? It's Just You One Hack Too Far Organ Harvest Part-time Mechanic Power Corrupts Risk Taker Storm Trooper There's More Where That Came From Troublemaker Uninvited Guest Well Done Challenges ------------ None Game ------ Seed InsulationTeslaNullifier Manual? 0 Play Time 01:01:40 Cumulative 1.0 hours Start 2026.03.17 @ 23:26:21 End 2026.03.18 @ 00:31:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 66% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6af262f4-a6b5-4399-9b7b-42d3fba0d51d