Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.03 @ 19:15:53 Player: REN Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (1649) 1649 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (523) 523 TOTAL SCORE: 5887 Bonus ------- High Alert Combat Kills 23 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 256/300 Energy 21/100 System Corruption 5% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Improved Terrain Scanner Melee Analysis Suite Core Analyzer > --- WEAPON (3) ------- Force Rifle Heavy Plasma Cannon > --- INVENTORY (5) ---- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Beam Rifle Beam Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Visual Processing Unit Targeting Computer Melee Analysis Suite Core Analyzer Improved Reaction Control System > --- WEAPON ----------- EM Pulse Cannon Phase Cannon Flak Gun > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Beam Rifle Beam Rifle [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Visual Processing Unit Device Improved Terrain Scanner Storage Compact Matter Pod Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Mace Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . . 2 . . . 1 Utility 3 | . . . . 2 . . 1 Weapon 1 | . . . . . 1 . . Parts Attached 81 | 7 1 6 23 15 3 17 9 Power 18 | 1 . 2 3 2 2 6 2 Engine 11 | 1 . 2 3 . 2 3 . Core 7 | . . . . 2 . 3 2 Reactor . | . . . . . . . . Propulsion 22 | 2 . . 9 4 . 7 . Treads 1 | . . . 1 . . . . Leg 20 | 2 . . 7 4 . 7 . Wheel . | . . . . . . . . Hover 1 | . . . 1 . . . . Flight . | . . . . . . . . Utility 20 | 2 1 4 3 5 1 1 3 Device 5 | 1 . 1 . 1 . . 2 Storage 5 | 1 . 3 1 . . . . Processor 6 | . 1 . 2 1 . 1 1 Hackware 1 | . . . . . 1 . . Protection 3 | . . . . 3 . . . Artifact . | . . . . . . . . Weapon 21 | 2 . . 8 4 . 3 4 Energy Gun 7 | . . . 5 1 . . 1 Energy Cannon 4 | . . . 1 1 . 1 1 Ballistic Gun 8 | 2 . . 1 2 . 1 2 Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Corrupted Parts 3 | . . . 3 . . . . System Corruption 6 | . . . 6 . . . . Parts Lost 41 | . . 8 6 11 . 2 14 Power 9 | . . 2 2 2 . . 3 Propulsion 13 | . . 2 2 5 . . 4 Utility 9 | . . 2 1 2 . 2 2 Weapon 10 | . . 2 1 2 . . 5 Highest Loss Streak 13 | . . 7 3 11 . 2 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 74 | . 100 51 76 75 74 90 67 Engine 7 | . 14 7 9 3 5 11 3 Core 1 | . . . . 4 7 3 3 Treads 1 | . . . 4 . . . . Leg 21 | . 28 15 23 25 15 26 15 Device 3 | . 14 3 1 2 . . 4 Storage 3 | . 4 3 7 3 . . . Processor 13 | . 9 7 10 12 15 17 25 Protection 1 | . . . . 6 8 3 . Energy Gun 4 | . . . 10 11 . . 1 Energy Cannon 4 | . . . 5 . 7 11 8 Ballistic Gun 7 | . 28 14 . 5 7 3 4 Peak Build Rating 54 | 9 10 10 15 22 27 51 54 Average Rating 17 | 6 9 4 11 16 24 42 37 On Entrance 16 | . 9 10 4 14 21 27 43 Naked Turns 110 | . . 110 . . . . . Heaviest Build 41 | 12 12 11 15 20 27 41 40 Greatest Support 80 | 20 20 20 40 40 25 80 70 Greatest Overweight (x) 5 | . . 3 1 . 1 1 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 Average Carried 3 | . 3 3 3 4 4 4 5 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 1 5 1 5 5 4 5 5 Class Distribution -------------------- 46% | Mutant 37% | Scavenger-Mutant 11% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Matter Collected 1424 | 299 145 78 255 173 20 347 107 Remotely . | . . . . . . . . Salvage Created 2415 | 136 57 112 1006 384 . 335 385 Parts 152 | 6 5 15 81 23 . 4 18 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 3 | . . . 1 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Combat Hostiles Destroyed 47 | . . 7 22 8 . 6 4 Melee 2 | . . . 2 . . . . Guns 32 | . . 7 16 8 . . 1 Cannons 12 | . . . 4 . . 6 2 Classes Destroyed 13 | 3 2 2 4 1 . 1 . Worker 4 | 1 . . 3 . . . . Builder 1 | . 1 . . . . . . Tunneler 2 | 2 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 4 | 1 . . 1 1 . . 1 Watcher 1 | . . . 1 . . . . Swarmer 16 | . . 6 7 3 . . . Grunt 16 | . . . 9 2 . 4 1 Brawler 1 | . . . 1 . . . . Sentry 8 | . . . 5 2 . . 1 Specialist 2 | . . . . . . 2 . Hunter 3 | . . . . 1 . . 2 Assembled 1 | . . 1 . . . . . Best Kill Streak 7 | 2 1 3 7 5 . 4 2 Combat Bots Only 5 | . . 3 4 5 . 4 2 Max Kills in Single Turn 2 | 1 1 2 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Hostile Shots Fired 451 | . . 70 87 82 . 55 157 Missed 96 | . . 20 22 6 . 14 34 Damage Taken 5503 | . 16 718 748 874 . 966 2181 Core 1804 | . . 186 189 169 . 404 856 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 135 | . . . . 27 . 108 . Core Remaining (%) 57 | 100 . 25 52 69 . 42 . Volleys Fired 189 | 13 3 19 73 32 . 18 31 Largest 3 | 2 2 2 2 2 . 3 3 Hottest 196 | 40 40 40 121 112 . 196 176 Shots Fired 364 | 26 6 38 120 60 . 54 60 Gun 248 | 26 6 38 86 60 . 8 24 Cannon 116 | . . . 34 . . 46 36 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 137 | 26 6 38 9 17 . 22 19 Thermal 165 | . . . 77 43 . 14 31 Explosive . | . . . . . . . . Electromagnetic 62 | . . . 34 . . 18 10 Robot Hit Streak 16 | 6 5 5 7 16 . 4 13 Robot Miss Streak 8 | 2 1 3 8 2 . 3 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 216 | 16 5 20 74 44 . 30 27 Core Hits 113 | 7 3 14 45 16 . 14 14 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . . 2 2 . 1 2 Burn 4 | . . . 2 2 . . . Meltdown 1 | . . . . . . . 1 Destroy 1 | . . . . . . . 1 Blast 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3944 | 187 57 279 1216 717 . 774 714 Guns 2330 | 176 57 277 780 717 . 93 230 Cannons 1570 | . . . 407 . . 681 482 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 44 | 11 . 2 29 . . . 2 Kinetic 1267 | 176 57 277 55 228 . 292 182 Thermal 1830 | . . . 725 489 . 216 400 Explosive . | . . . . . . . . Electromagnetic 803 | . . . 407 . . 266 130 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . 12 7 . . . 5 Average Corruption 5 | . . 11 3 . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . 8 10 . . . . Message Errors 3 | . . 2 1 . . . . Matter Fused 4 | . . 1 3 . . . . Heat Flow Errors 3 | . . 1 2 . . . . Energy Discharges 3 | . . 1 2 . . . . Data Loss (minor) 4 | . . 2 2 . . . . Misdirections 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 47 | . . . 20 . . 25 2 Projectiles 47 | . . . 20 . . 25 2 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 11 | . . . 10 . . . 1 Shots . | . . . . . . . . Rammed 9 | . . . 8 . . . 1 Targets Rammed 14 | 2 . 2 9 . . . 1 Kicked 5 | 2 . 2 1 . . . . Crushed . | . . . . . . . . Highest Temperature 709 | . . 227 372 444 . 602 709 Average Temperature 180 | . . 116 103 205 . 249 296 Received Heat Transfer 1430 | . . 86 291 171 . 270 612 Effects 50 | . . . 1 3 . 12 34 Shutdowns 12 | . . . 1 2 . 6 3 Energy Bleed 3 | . . . . 1 . . 2 Interference 6 | . . . . . . . 6 Matter Decay 3 | . . . . . . 2 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 5 | . . . . . . 2 3 Damage (major) 16 | . . . . . . . 16 Damage (core) 4 | . . . . . . 2 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 6 | . . . 2 2 . . 2 Heat Transferred 4112 | . . . 1964 1369 . 259 520 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Peak Influence 507 | 20 25 139 507 361 167 241 198 Initial 213 | . 13 9 . 213 163 116 126 Average 151 | 7 18 76 210 274 163 159 140 Maximum Alert Level 2 | . . . 2 1 . 1 . Low Security (%) 66 | 100 100 100 43 . 100 62 100 Level 1 30 | . . . 45 100 . 37 . Level 2 3 | . . . 11 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . . 2 2 . 2 3 Investigation 3 | . . . . 1 . . 2 Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . . 2 1 . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Distress Signals 4 | . . . 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 72 | . 1 14 33 10 . 6 8 Peak Tracking Total 6 | . 2 5 5 4 . 4 6 Tactical Retreats 5 | . . 1 1 1 . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Disabled 4 | . . . 1 . . 1 2 Max in Single Turn 1 | . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Accessed 6 | . . 1 1 1 2 . 1 Terminals 4 | . . 1 . 1 1 . 1 Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 17 | . . 3 1 6 4 . 3 Successful 9 | . . 2 1 4 2 . . Failed 8 | . . 1 . 2 2 . 3 Catastrophic 2 | . . . . 1 . . 1 Database Lockouts . | . . . . . . . . Manual 5 | . . . . 5 . . . Terminals 15 | . . 3 . 6 3 . 3 Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . . 2 . 4 1 . . Record 5 | . . 1 . 4 . . . Open DSF 1 | . . . . . 1 . . Dispatch Records 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . 1 1 1 1 . 1 Full Trace Events 3 | . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 9 | . . 9 . . . . . Total Damage 43 | . . 43 . . . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Turns Passed 2686 | 209 221 425 730 397 95 249 360 Spaces Moved 1662 | 128 122 379 410 215 60 112 236 Core 422 | 5 . 237 57 . . . 123 Treads 8 | . . . 8 . . . . Legs 1143 | 123 122 142 256 215 60 112 113 Wheels . | . . . . . . . . Hover 89 | . . . 89 . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 50 50 120 120 120 50 Average Speed 106 | 117 120 89 101 120 150 135 95 Slowest Speed 300 | 120 120 200 160 120 190 190 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 5 31 49 37 18 2 84 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 12 | . . . . 1 . . 11 Melee . | . . . . . . . . Projectile 12 | . . . . 1 . . 11 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total 2210 | 160 191 429 599 288 65 164 314 Wait 232 | 9 60 22 71 23 . 11 36 Move 1655 | 127 121 378 409 214 59 111 236 Hop . | . . . . . . . . Pick Up 20 | 2 5 1 9 1 1 1 . Fast Attach 41 | 6 . . 10 13 . 4 8 Attach 11 | 1 . 4 4 1 1 . . Detach . | . . . . . . . . Swap 29 | . 1 2 9 1 2 13 1 Drop 19 | . 1 1 5 3 2 6 1 Fire 189 | 13 3 19 73 32 . 18 31 Melee . | . . . . . . . . Ram 9 | . . . 8 . . . 1 Kick 5 | 2 . 2 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 210 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 6) 431 | -10/Materials | Entered Mines 604 | -10/Mines | Assembled infested the area 660 | -10/Mines | Core integrity fell below 50% 663 | -10/Mines | System corruption reached 10% 683 | -10/Mines | Escorted by a lone wolf Derelict 694 | -10/Mines | Lost 7 parts (2p2n1u2w) 854 | -10/Mines | Discovered new exit (range 4) 856 | -10/Mines | Entered Materials 856 | -9/Materials | Evolved 2 slots: Propulsion x2 1033 | -9/Materials | Lost 3 parts (1p1n1w) 1366 | -9/Materials | Build established: Scavenger-Mutant 1484 | -9/Materials | Discovered new exit (range 10) 1586 | -9/Materials | Entered another Materials area 1586 | -8/Materials | Evolved 2 slots: Utility x2 1821 | -8/Materials | Lost 11 parts (2p5n2u2w) 1924 | -8/Materials | Discovered new exit (range 9) 1983 | -8/Materials | Entered Factory 1983 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2076 | -7/Factory | Identified exit to DSF 2078 | -7/Factory | Entered DSF 2079 | -7/DSF | Joined Warlord attack on 0b10 via DSF 2107 | -7/DSF | Additional patrols routed to DSF 2188 | -7/DSF | Lost 10 allies 2234 | -7/DSF | Core integrity fell below 50% 2251 | -7/DSF | Discovered new exit (range 17) 2327 | -7/DSF | Entered Factory 2327 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2550 | -6/Factory | Core integrity fell below 50% 2584 | -6/Factory | Core integrity fell below 20% 2604 | -6/Factory | Lost 13 parts (3p4n1u5w) 2687 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 90-TJZ(g) destroyed. Acquired Prototype Energy Gun. Identified Force Rifle. [Achievement: Risk Taker] Acquired Hvy. Plasma Cannon. Y-54 Guardian suffers critical hit (Meltdown). [Achievement: It's Just You] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. Gatling Laser melted. Imp. Heat Sink melted. G-50 Soldier suffers critical hit (Destroy). G-50 Soldier destroyed. Acquired 67 matter. Targeting Computer destroyed. Destroyed Imp. Heat Sink. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????# = !%! # | | ??????????????????# ##########""*[""#### # | | ?????###+########## [ #???#"" % # # | | ???? *%! ## # # # | | ???? ^ = ##????# # # | | ???? #?????# # # | | ???? ^ ####### # # | | ???? # # # ##### | | ?????############## # """ # # #???? | | ?????# # # """ # # ????? | | ???????? # # """ # #+????? | | ???????????""""" + # # #?????? | | ???????? # + """ # #?????? | | ?????? 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