Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.08 @ 15:22:19 // Halloween2019/Abominations Player: Minty Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (178) 890 Value Destroyed (12082) 12082 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (24313) 24313 TOTAL SCORE: 44585 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3534 Follower Combat Kills 259 Prayed to X0-1V1 5000 Major X0-1V1 Interference 11500 Win 3000 Win Speed 20 Cogmind --------- Core Integrity 137/1090 Matter 300/300 Energy 370/370 System Corruption 10% Temperature Cool (2) Movement Flying (45) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Antigrav Array Impulse Thruster Array > --- UTILITY (12) ----- Compact Battery Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Core Analyzer Armor Integrity Analyzer Femtoactuators (fused) > --- WEAPON (4) ------- Gravity Flail Chainsword (fused) > --- INVENTORY (7) ---- Light Deuterium Engine Compact HERF Cannon Heavy Phase Cannon Hellfire Missile Launcher Advanced Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Combat Antigrav System Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Experimental Heat Sink Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Armor Integrity Analyzer Femtoactuators Advanced Phase Shifter Improved Hacking Suite > --- WEAPON ----------- Heavy Gatling Laser Phase Gun Compact Railgun Chainsword > --- INVENTORY -------- Gravmag System Antigrav Array Compact Battery Compact HERF Cannon Heavy Phase Cannon Hellfire Missile Launcher [Rating: 178] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Gravmag Array Treads Centrium Heavy Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Heavy Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Compact Railgun Ballistic Cannon Mini Assault Cannon Launcher Hellfire Missile Launcher Special Weapon Experimental Stasis Projector Impact Weapon Gravity Flail Slashing Weapon Chainsword Special Melee Weapon Chaos Jack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 5 | . . 1 1 . 1 . . 1 1 . Utility 11 | . . . 1 2 . 2 2 1 1 2 Weapon 1 | . . 1 . . . . . . . . Parts Attached 159 | . 9 3 12 19 16 24 12 2 7 55 Power 28 | . . 1 . 2 4 8 4 . 1 8 Engine 17 | . . 1 . 2 3 6 2 . 1 2 Core 5 | . . . . . 1 2 2 . . . Reactor 6 | . . . . . . . . . . 6 Propulsion 40 | . 2 2 4 4 5 6 1 1 2 13 Treads 3 | . . . . . . . . . . 3 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 24 | . . . 4 1 2 5 1 1 2 8 Flight 13 | . 2 2 . 3 3 1 . . . 2 Utility 56 | . 3 . 2 7 4 7 2 1 3 27 Device 31 | . 2 . . 4 3 5 . 1 . 16 Storage 2 | . . . 1 . . . . . . 1 Processor 17 | . 1 . . 1 1 2 2 . 3 7 Hackware 2 | . . . 1 . . . . . . 1 Protection 4 | . . . . 2 . . . . . 2 Artifact . | . . . . . . . . . . . Weapon 35 | . 4 . 6 6 3 3 5 . 1 7 Energy Gun 7 | . . . 1 1 . . 1 . 1 3 Energy Cannon 8 | . . . . . . 3 4 . . 1 Ballistic Gun 6 | . 3 . 2 . 1 . . . . . Ballistic Cannon 4 | . . . 3 1 . . . . . . Launcher 5 | . 1 . . 2 . . . . . 2 Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon 2 | . . . . 1 . . . . . 1 Slashing Weapon 2 | . . . . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 33 | . 3 . 3 3 3 4 2 . 1 14 Corrupted Parts 8 | . . . . . . 1 1 . 1 5 System Corruption 38 | . . . . . . 5 9 . 1 23 Parts Lost 82 | . 2 1 1 4 19 6 5 . 6 38 Power 20 | . . . . . 4 3 4 . 3 6 Propulsion 24 | . . 1 . 2 7 3 1 . 1 9 Utility 27 | . 1 . 1 2 5 . . . 1 17 Weapon 11 | . 1 . . . 3 . . . 1 6 Highest Loss Streak 7 | . 2 1 1 3 6 4 2 . 3 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | . 6 3 4 7 4 6 6 6 6 5 Power . | . 1 1 1 . . . . . . . Propulsion . | . 3 . . . . . . . . 1 Utility 1 | . . 1 . 1 1 1 . . . . Weapon 3 | . 1 . 3 5 2 3 5 6 5 3 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . 7 . . . . 1 . . . 5 Power . | . . . . . . . . . . . Propulsion 6 | . 3 . . . . . . . . 3 Utility 1 | . . . . . . 1 . . . . Weapon 4 | . 4 . . . . . . . . . Tool/Special 2 | . . . . . . . . . . 2 Average Slot Usage (%) 77 | . 68 78 85 72 60 66 85 78 85 84 Engine 4 | . 1 2 9 4 1 8 6 9 9 1 Core 1 | . . . . . . 2 8 4 . . Reactor 2 | . . . . . . . . . . 5 Hover 13 | . . . 11 12 13 15 12 10 14 14 Flight 4 | . 23 31 19 13 7 . . . . 1 Device 15 | . 4 11 4 6 15 17 27 18 17 17 Storage 1 | . 7 . 3 5 . . . . . . Processor 17 | . 4 11 9 8 9 7 17 22 28 26 Protection 1 | . . . . 6 2 . . . . 1 Energy Gun 2 | . . . 3 . . . . . 6 5 Energy Cannon 2 | . . . . . . 3 6 9 4 2 Ballistic Gun 1 | . 15 22 12 . 1 1 . . . 1 Ballistic Cannon 1 | . . . 5 3 6 . . . . . Slashing Weapon 3 | . . . . 4 1 5 4 4 . 2 Peak Build Rating 178 | . 26 30 37 51 77 90 105 106 118 178 Average Rating 100 | . 12 29 32 35 53 77 96 95 109 147 On Entrance 52 | 6 6 26 30 33 51 35 84 91 99 116 Avg Prop Armor Cover (%) 6 | . . . 1 2 12 2 . . 7 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 68 | 13 13 12 31 24 20 40 45 41 46 68 Greatest Support 195 | 20 20 15 24 36 25 51 52 50 66 195 Greatest Overweight (x) 5 | . 1 . 1 4 5 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 5 8 10 7 7 7 7 7 7 Average Capacity 7 | . 6 5 6 8 7 7 7 7 7 7 Most Carried 10 | . 8 4 7 10 7 7 7 6 7 7 Average Carried 6 | . 6 3 5 7 5 6 6 5 6 6 Final Capacity 8 | 8 5 5 8 7 7 7 7 7 7 7 Final Carried 7 | 6 5 4 7 6 6 7 6 6 6 7 Class Distribution -------------------- 39% | Scavenger-Mutant 18% | Mutant 17% | Scavenger-Gunner 10% | Gunner 8% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 7940 | 200 334 28 220 373 723 2307 209 . 135 3411 Remotely 169 | . . . . . . . . . . 169 Salvage Created 8690 | . 310 . 108 209 711 780 949 . 761 4862 Parts 346 | . 25 . 9 8 18 41 30 . 34 181 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 130 | . 8 . 3 5 13 9 11 . 10 71 Melee 17 | . . . . 2 . 4 2 . . 9 Guns 38 | . 3 . 3 . 1 1 . . 5 25 Cannons 34 | . . . . 1 6 4 8 . 5 10 AOE 39 | . 5 . . 2 6 . . . . 26 Classes Destroyed 17 | . 5 . . 4 1 1 1 . . 5 Worker 8 | . . . . . 2 3 . . 3 . Builder 5 | . 1 . . . . 1 . . 2 1 Tunneler 3 | . 1 . . . 2 . . . . . Hauler 1 | . 1 . . . . . . . . . Mechanic 3 | . . . . . . . . . . 3 Drone 1 | . . . . 1 . . . . . . Swarmer 3 | . . . . 1 1 . . . . 1 Grunt 22 | . 2 . . 1 5 . . . 1 13 Brawler 1 | . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . . 1 Protector 3 | . . . . . . . . . . 3 Sentry 6 | . . . . 1 . 2 . . . 3 Hunter 5 | . . . . . . . 2 . 1 2 Programmer 4 | . . . . . . . . . . 4 Striker 3 | . . . . . . . . . . 3 Abomination 81 | . 6 . 3 1 7 6 9 . 8 41 Anomaly 29 | . . . . 1 1 9 2 . . 16 Best Kill Streak 23 | . 9 . 2 2 6 5 3 . 5 23 Combat Bots Only 20 | . 5 . 2 2 3 2 3 . 4 20 Max Kills in Single Turn 4 | . 1 . 2 1 3 1 1 . 1 4 Gunslinging 1 | . . . 1 . . . . . . 1 Exploded 3 | . 1 . . 1 2 . . . . 3 Melee 1 | . . . . 1 . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 1044 | . 57 19 26 138 131 116 97 . 64 396 Missed 427 | . 28 5 13 58 57 44 37 . 27 158 Hits 617 | . 29 14 13 80 74 72 60 . 37 238 Melee 51 | . . 1 . 27 5 6 . . . 12 Projectile 566 | . 29 13 13 53 69 66 60 . 37 226 Critical Strikes 28 | . . . . . 2 6 3 . 1 16 Actively Blocked 2 | . . . . . . . . . . 2 Part Disruptions 2 | . . . . 1 . 1 . . . . Damage Taken 15051 | . 355 185 246 1071 2219 2150 1244 . 1030 6551 Core 2450 | . 138 92 59 258 243 322 168 . 32 1138 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 377 | . . . . . . . . . . 377 Ignored by Resistances 93 | . . 24 . . . . . . . 69 Regen/Repaired (Parts) 29 | . . . . . . . . . 10 19 Core Remaining (%) 70 | 100 44 77 89 55 62 60 80 100 96 12 Volleys Fired 372 | . 32 5 7 23 46 68 34 . 23 134 Largest 4 | . 2 2 3 2 2 1 2 . 3 4 Hottest 295 | . 46 46 107 80 80 90 180 . 280 295 Shots Fired 656 | . 45 10 21 28 65 69 38 . 62 318 Gun 317 | . 28 10 15 . 8 15 . . 36 205 Cannon 277 | . . . 6 21 47 54 38 . 26 85 Launcher 62 | . 17 . . 7 10 . . . . 28 Special . | . . . . . . . . . . . Kinetic 214 | . 28 10 20 21 55 24 . . . 56 Thermal 371 | . . . 1 . . 45 32 . 62 231 Explosive 56 | . 17 . . 1 10 . . . . 28 Electromagnetic 15 | . . . . 6 . . 6 . . 3 Robot Hit Streak 93 | . 7 3 12 15 10 11 16 . 88 93 Robot Miss Streak 7 | . 2 1 1 3 4 5 2 . 2 7 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 Shots Hit Robots 582 | . 28 7 19 18 39 81 44 . 62 284 Core Hits 358 | . 24 1 4 8 31 39 20 . 31 200 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 20 | . 1 . 1 1 3 4 1 . . 9 Burn 5 | . . . 1 . . . . . . 4 Destroy 1 | . 1 . . . . . . . . . Blast 5 | . . . . 1 3 1 . . . . Sever 9 | . . . . . . 3 1 . . 5 Melee Attacks 162 | . . . . 25 7 45 16 . 10 59 Impact 4 | . . . . . . . . . . 4 Slashing 157 | . . . . 25 7 45 16 . 9 55 Piercing 1 | . . . . . . . . . 1 . Sneak Attacks 40 | . . . . 2 . 16 4 . 5 13 Combat Hostiles 6 | . . . . 1 . 1 1 . . 3 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 27882 | . 1033 101 384 783 1837 3438 2112 . 2851 15343 Guns 7206 | . 315 101 234 . 102 267 . . 1425 4762 Cannons 7399 | . . . 150 329 781 1218 1306 . 907 2708 Explosions 7305 | . 718 . . 99 922 123 193 . . 5250 Melee 5963 | . . . . 355 32 1830 613 . 510 2623 Ramming 9 | . . . . . . . . . 9 . Kinetic 3326 | . 315 101 359 329 883 459 . . . 880 Thermal 11345 | . . . 25 . 292 1026 1150 . 2332 6520 Explosive 6959 | . 718 . . 45 630 123 193 . . 5250 Electromagnetic 280 | . . . . 54 . . 156 . . 70 Impact 231 | . . . . . . . . . . 231 Slashing 5730 | . . . . 355 32 1830 613 . 508 2392 Piercing 2 | . . . . . . . . . 2 . Highest Corruption 29 | . . . . 19 29 15 9 . 3 25 Average Corruption 10 | . . . . 10 22 6 9 . 2 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 136 | . . . . 13 23 13 12 . 2 73 Message Errors 33 | . . . . 5 1 3 3 . . 21 Matter Fused 26 | . . . . 1 10 3 2 . . 10 Heat Flow Errors 16 | . . . . 3 1 2 1 . 1 8 Energy Discharges 16 | . . . . 1 1 . 3 . 1 10 Parts Rejected 2 | . . . . . . 1 . . . 1 Parts Fused 3 | . . . . 1 . . 1 . . 1 Data Loss (minor) 14 | . . . . . 2 4 . . . 8 Data Loss (major) 7 | . . . . 1 . . 1 . . 5 Misfires 3 | . . . . . 1 . . . . 2 Alerts 3 | . . . . 1 . . . . . 2 Misdirections 5 | . . . . . 2 . . . . 3 Weapon Failures 8 | . . . . . 5 . 1 . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 1361 | . . . . 110 143 160 254 . 116 578 Projectiles 334 | . . . . 26 13 21 81 . . 193 Explosions 441 | . . . . . 130 . 77 . . 234 Melee 586 | . . . . 84 . 139 96 . 116 151 Knockbacks 12 | . . . 1 1 6 . . . . 4 Impact 3 | . . . . . . . . . . 3 Kinetic 9 | . . . 1 1 6 . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 415 | . . . . 71 328 . . . 4 12 Shots 10 | . . . . 4 5 . . . . 1 Rammed 2 | . . . . . 1 . . . 1 . Targets Rammed 2 | . . . . . 1 . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 481 | . 7 . 55 300 326 417 182 . 196 481 Average Temperature 92 | . 3 . 28 95 70 94 75 . 96 101 Received Heat Transfer 2592 | . 141 36 72 186 387 400 596 . 63 711 Effects 7 | . . . . . 1 1 . . . 5 Shutdowns 4 | . . . . . . 1 . . . 3 Matter Decay 2 | . . . . . 1 . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 4 | . . . . . . . 3 . . 1 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . . . . . . 2 . . 5 3 Heat Transferred 5266 | . . . 27 . 74 569 252 . 1025 3319 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 3 | . . . . 3 . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 5 | . . . . . 2 1 . . . 5 Low Security (%) 67 | . 100 100 100 100 30 93 100 100 100 39 Level 1 11 | . . . . . 53 6 . . . 14 Level 2 8 | . . . . . 16 . . . . 15 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security 12 | . . . . . . . . . . 29 Sterilizations 1 | . 1 . . . . . . . . . Peak Influence 2089 | . 75 134 52 77 429 225 79 . 20 2089 Initial 105 | . . 27 52 . . 105 14 . . 2 Average 311 | . 34 43 25 15 271 99 25 . 2 621 Influence Increases 3830 | . 180 145 3 201 630 426 193 . 80 1972 Destroy 0b10 Robot/C 940 | . 60 . . 80 120 60 40 . 40 540 Destroy 0b10 Robot/NC 120 | . 20 . . . 20 20 . . 25 35 Destroy Leader 194 | . 24 . . 20 30 10 10 . . 100 Allied During Kill 21 | . 3 . . . . . . . . 18 Successful Hack 75 | . 6 11 . 45 8 5 . . . . Select Force Hacks 50 | . . . . . . . 50 . . . Disable Machine 435 | . . . . 30 105 195 30 . . 75 Anti-Garrison Action 150 | . . . . . . . . . . 150 Destroy Structure 414 | . 52 . 3 11 107 76 48 . . 117 Partial Spotted 105 | . 15 . . . 30 60 . . . . Lose Combat Pursuer 360 | . . . . 15 210 . 15 . 15 105 Miscellaneous 966 | . . 134 . . . . . . . 832 Influence Decreases 2727 | . 113 88 127 201 413 614 222 . 75 874 Entered New Map 242 | . . 40 72 . . 112 15 . . 3 Time Decay 1579 | . 93 36 45 190 238 422 155 . 65 335 Search Patrol Dispatched 200 | . . . . . . . . . . 200 Lost Part 614 | . 20 . 10 11 175 60 32 . 10 296 Lost Ally 80 | . . . . . . 20 20 . . 40 Purge Threat 12 | . . 12 . . . . . . . . Squads Dispatched 235 | . 2 4 2 30 24 29 27 . 24 93 Investigation 42 | . 1 4 1 5 6 3 4 . 7 11 Extermination 2 | . . . . . . . . . . 2 Reinforcement 46 | . 1 . . 7 8 7 10 . 3 10 Assault 72 | . . . . 4 3 8 4 . 6 47 Garrison 73 | . . . 1 14 7 11 9 . 8 23 Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 25 | . . . . 2 6 2 6 . 3 6 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 107 | . 3 2 3 6 12 13 12 2 18 36 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 251 | . 12 11 11 14 42 30 17 . 21 93 Peak Tracking Total 14 | . 5 12 7 3 12 10 5 . 6 14 Tactical Retreats 29 | . 1 1 . 2 9 5 1 . 1 9 ECM-based Alert Blocks 1 | . . . . . . . . . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 2 | . . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 1 | . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 30 | . . . . 2 7 13 2 . . 6 Max in Single Turn 4 | . . . . 1 2 4 2 . . 1 Garrison Access 8 | . . . . . . . 1 . 2 5 Energy Cycler 2 | . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 29 | . 1 4 2 3 6 2 3 . 3 5 Terminals 22 | . 1 4 2 1 4 2 2 . 2 4 Fabricators 2 | . . . . . 1 . 1 . . . Repair Stations 3 | . . . . . 1 . . . 1 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 82 | . 3 14 6 10 11 9 11 . 7 11 Successful 28 | . 2 8 1 4 2 3 3 . 1 4 Failed 54 | . 1 6 5 6 9 6 8 . 6 7 Catastrophic 7 | . . . 2 2 2 . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 37 | . 4 5 4 . 2 3 11 . 4 4 Terminals 66 | . 3 14 6 4 7 9 8 . 5 10 Fabricators 5 | . . . . . 2 . 3 . . . Repair Stations 5 | . . . . . 2 . . . 2 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . . 6 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 19 | . 2 7 1 2 2 2 . . . 3 Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 3 | . . 1 1 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Alert Level 6 | . . 3 . . . 1 . . . 2 Unreport Threat 1 | . . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Zone Layout 4 | . 1 1 . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . Insert Component 2 | . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . . 1 . . . 1 3 . 1 1 Terminals 5 | . . 1 . . . 1 3 . . . Track 1 | . . . . . . 1 . . . . Detonate 1 | . . . . . . . 1 . . . Sabotage 3 | . . 1 . . . . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 1 Patch 2 | . . . . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 1 4 2 3 5 2 3 . 2 4 Full Trace Events 11 | . . 1 1 2 2 1 1 . 2 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 3 . 2 1 Machine Destruction 6 | . . . . . . . 3 . 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 8 | . 1 . . . . 1 1 . 2 3 Largest Group 3 | . 1 . . . . 1 1 . 2 3 Highest-Rated Group 183 | . 57 . . . . 99 183 . 60 174 Highest-Rated Ally 183 | . 57 . . . . 99 183 . 30 58 Total Orders . | . . . . . . . . . . . Ally Attacks 120 | . 9 . . . . 41 10 . 10 50 Total Damage 3314 | . 436 . . . . 1781 455 . 160 482 Kills 15 | . 6 . . . . 5 1 . . 3 Allies Corrupted 2 | . . . . . . 1 1 . . . Allies Melted . | . . . . . . . . . . . X0-1V1 Amusement Gains 272 | . 10 5 10 20 99 5 5 . 2 116 Good Acts 74 | . 3 3 . 8 3 5 3 . 4 45 Bad Acts 110 | . 1 1 1 8 12 15 6 1 3 62 Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 997 | . 37 . . 300 222 . . 3 86 349 Sensors 522 | . . . . 300 222 . . . . . Terrain 219 | . . . . . . . . . . 219 Structural 138 | . . . . . . . . . . 138 Seismic 37 | . 37 . . . . . . . . . ECM 219 | . . . . . . . . 3 86 130 Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5975 | . 236 91 107 644 501 1029 442 27 352 2546 Spaces Moved 7375 | 1 304 206 151 765 609 1210 504 44 480 3101 Core 33 | . . . . 17 16 . . . . . Treads 56 | . . . . . . . . . . 56 Legs 26 | 1 25 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 5453 | . . . 49 441 258 1210 504 44 480 2467 Flight 1807 | . 279 206 102 307 335 . . . . 578 Fastest Speed 30 | 120 37 34 34 30 34 52 52 45 43 42 Average Speed 49 | 120 44 34 37 43 45 53 54 50 44 53 Slowest Speed 300 | 120 120 34 102 250 300 60 56 56 46 160 Overloaded Moves 20 | . . . . 1 19 . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 8 | . . 5 2 1 . . . . . . Potential Cave-ins 42 | . . . . 6 3 5 . . . 28 Cave-ins Triggered 5 | . . . . 2 2 . . . . 1 Exploration Rate (%) 25 | 2 35 37 26 24 23 28 21 2 18 66 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . 1 . . 1 1 . . . . . Unknown Exits Taken 7 | 1 . 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 27 | . . . . 11 2 5 4 . . 5 Terrain Destroyed 363 | . 65 . 3 18 122 40 22 . . 93 Melee 27 | . . . . 11 2 5 4 . . 5 Projectile 51 | . . . 3 5 12 8 2 . . 21 AOE 285 | . 65 . . 2 108 27 16 . . 67 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 8718 | . 366 211 176 983 734 1425 590 47 546 3640 Wait 400 | . . 1 . 112 38 52 7 . 10 180 Move 7348 | . 303 196 146 761 608 1209 503 43 479 3100 Hop 7 | . . 4 2 1 . . . . . . Pick Up 50 | . 6 2 . 6 4 5 4 . 6 17 Fast Attach 137 | . 7 . 11 12 13 24 6 2 7 55 Attach 62 | . 2 3 1 12 8 4 7 1 3 21 Detach 50 | . 4 . 4 11 3 2 4 1 1 20 Swap 57 | . . . . 8 4 9 7 . 3 26 Drop 70 | . 12 . 5 11 2 7 2 . 3 28 Fire 372 | . 32 5 7 23 46 68 34 . 23 134 Melee 162 | . . . . 25 7 45 16 . 10 59 Ram 2 | . . . . . 1 . . . 1 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . 1 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Discovered new exit (range 8) 81 | -10/Materials | Discovered new exit (range 6) 83 | -10/Materials | Prayed at D.C.S.S. Altar Unit 85 | -10/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 136 | -10/Materials | Identified exit to Materials 136 | -10/Materials | X0-1V1 revealed exit location to -9/Materials 153 | -10/Materials | X0-1V1 sent allied Chaos Knight (x1) 163 | -10/Materials | Sterilization system engaged 163 | -10/Materials | Non-combat units ordered to evacuate 182 | -10/Materials | Core integrity fell below 50% 218 | -10/Materials | Discovered new exit (range 14) 237 | -10/Materials | Entered another Materials area 237 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 306 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 323 | -9/Materials | Build established: Mutant 324 | -9/Materials | Discovered new exit (range 10) 328 | -9/Materials | Entered another Materials area 328 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 371 | -8/Materials | Garrison activated, responded to threat 380 | -8/Materials | Discovered new exit (range 16) 435 | -8/Materials | Entered Factory 435 | -7/Factory | Evolved 2 slots: Utility x2 447 | -7/Factory | Garrison activated, responded to threat 487 | -7/Factory | Garrison activated, responded to threat 529 | -7/Factory | X0-1V1 activates XOMVISION 559 | -7/Factory | Inventory capacity permanently improved by X0-1V1 (+2; -200 max core) 572 | -7/Factory | Garrison activated, responded to threat 575 | -7/Factory | Garrison activated, responded to threat 627 | -7/Factory | Crushed by falling debris 634 | -7/Factory | Crushed by falling debris 665 | -7/Factory | Lost 3 parts (1n2u) 756 | -7/Factory | Garrison activated, responded to threat 775 | -7/Factory | X0-1V1 announced a LAN party 812 | -7/Factory | Xenon Bombardment Thruster reconfigured into Item Mimic 874 | -7/Factory | System corruption reached 10% 875 | -7/Factory | Discovered new exit (range 15) 876 | -7/Factory | X0-1V1 sent you into danger 977 | -7/Factory | Garrison activated, responded to threat 1069 | -7/Factory | Discovered new exit (range 15) 1076 | -7/Factory | Identified exit to Factory 1079 | -7/Factory | Entered another Factory area 1079 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1114 | -6/Factory | Garrison activated, responded to threat 1118 | -6/Factory | Garrison activated, responded to threat 1152 | -6/Factory | System corruption reached 10% 1157 | -6/Factory | Lost 4 parts (3p1w) 1189 | -6/Factory | Crushed by falling debris 1220 | -6/Factory | Lost 4 parts (1n2u1w) 1246 | -6/Factory | Garrison activated, responded to threat 1285 | -6/Factory | Identified exit to Factory 1311 | -6/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 1360 | -6/Factory | Garrison activated, responded to threat 1388 | -6/Factory | Found Prototype Device 1399 | -6/Factory | Lost 3 parts (1p1n1u) 1509 | -6/Factory | X0-1V1 sent hostile H-66 Slayer (x3) 1554 | -6/Factory | Crushed by falling debris 1580 | -6/Factory | Entered another Factory area 1580 | -5/Factory | Evolved 2 slots: Utility x2 1585 | -5/Factory | Lost 6 parts (3n2u1w) 1600 | -5/Factory | Identified Heart of Steel 1603 | -5/Factory | X0-1V1 mutated your Utility slot to Power slot 1633 | -5/Factory | Garrison activated, responded to threat 1671 | -5/Factory | Garrison activated, responded to threat 1781 | -5/Factory | Garrison activated, responded to threat 1865 | -5/Factory | Build established: Scavenger-Mutant 1873 | -5/Factory | Garrison activated, responded to threat 1894 | -5/Factory | Melee accuracy permanently improved by X0-1V1 (+10%; -100 max core) 1955 | -5/Factory | Garrison activated, responded to threat 2150 | -5/Factory | Garrison activated, responded to threat 2280 | -5/Factory | Lost 4 parts (2p2n) 2284 | -5/Factory | Discovered new exit (range 16) 2295 | -5/Factory | Spotted B-86 Titan 2339 | -5/Factory | X0-1V1 sent hostile Y-64 Sentinel (x2) 2361 | -5/Factory | Garrison activated, responded to threat 2366 | -5/Factory | Heart of Steel transformed into Warbot 2521 | -5/Factory | System corruption reached 10% 2526 | -5/Factory | X0-1V1 mutated your Propulsion slot to Utility slot 2603 | -5/Factory | Discovered new exit (range 15) 2609 | -5/Factory | Entered another Factory area 2609 | -4/Factory | Evolved 2 slots: Utility x2 2632 | -4/Factory | Garrison activated, responded to threat 2650 | -4/Factory | Garrison activated, responded to threat 2744 | -4/Factory | Garrison activated, responded to threat 2794 | -4/Factory | Garrison activated, responded to threat 2871 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+1) 2891 | -4/Factory | X0-1V1 sent allied H-81 Overseer (x1) 2895 | -4/Factory | Spotted Executioner 2928 | -4/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 2939 | -4/Factory | Found Prototype Processor 2939 | -4/Factory | Identified Exp. Targeting Computer 2943 | -4/Factory | Found Exp. Targeting Computer 3000 | -4/Factory | Discovered new exit (range 15) 3015 | -4/Factory | Garrison activated, responded to threat 3051 | -4/Factory | Entered Research 3051 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3073 | -3/Research | Discovered new exit (range 3) 3078 | -3/Research | Entered another Research area 3078 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3079 | -2/Research | Mass support permanently improved by X0-1V1 (+7; -210 max core) 3105 | -2/Research | Garrison activated, responded to threat 3116 | -2/Research | X0-1V1 vaporized surrounding terrain (radius 24) 3211 | -2/Research | Garrison activated, responded to threat 3257 | -2/Research | Discovered new exit (range 16) 3284 | -2/Research | Garrison activated, responded to threat 3328 | -2/Research | X0-1V1 whisked you away to safety 3334 | -2/Research | X0-1V1 sent you into danger 3356 | -2/Research | X0-1V1 sent allied S-43 Plague (x2) 3363 | -2/Research | Found Corrupted Prototype Processor 3363 | -2/Research | Identified Exp. Core Analyzer 3368 | -2/Research | Lost 3 parts (1p1n1u) 3373 | -2/Research | Spotted B-90 Cyclops 3377 | -2/Research | Discovered new exit (range 12) 3430 | -2/Research | Entered Access 3430 | -1/Access | Evolved 2 slots: Utility x2 3439 | -1/Access | X0-1V1 activates XOMVISION 3447 | -1/Access | Garrison activated, responded to threat 3454 | -1/Access | Garrison activated, responded to threat 3514 | -1/Access | Garrison activated, responded to threat 3554 | -1/Access | Garrison activated, responded to threat 3729 | -1/Access | Garrison activated, responded to threat 3741 | -1/Access | Found Prototype Launcher 3741 | -1/Access | Identified Hellfire Missile Launcher 3774 | -1/Access | X0-1V1 activates XOMVISION 3781 | -1/Access | Lost 4 parts (2p2n) 3801 | -1/Access | Weapon slot count temporarily expanded by X0-1V1 (+1) 3924 | -1/Access | Build established: Gunner 3940 | -1/Access | Garrison activated, responded to threat 4131 | -1/Access | X0-1V1 foreshadows a heat wave 4133 | -1/Access | X0-1V1 destroyed Energy Cycler 4133 | -1/Access | Energy Cycler disabled 4148 | -1/Access | Garrison activated, responded to threat 4164 | -1/Access | Found Prototype Launcher 4164 | -1/Access | Identified Mni. Smartbomb Launcher 4185 | -1/Access | Found Prototype Device 4185 | -1/Access | Identified Exp. Transmission Jammer 4215 | -1/Access | Ambient heat levels rising (+10) 4222 | -1/Access | Lost 3 parts (2u1w) 4291 | -1/Access | Ambient heat levels rising (+10) 4353 | -1/Access | Ambient heat levels falling (-10) 4368 | -1/Access | Found Femtoactuators 4390 | -1/Access | Garrison activated, responded to threat 4402 | -1/Access | X0-1V1 added 0b10 threat records associated with you (minor) 4405 | -1/Access | Identified exit to Command 4405 | -1/Access | X0-1V1 revealed exit location to -1/Command 4425 | -1/Access | X0-1V1 mutated your Utility slot to Weapon slot 4428 | -1/Access | System corruption reached 10% 4431 | -1/Access | X0-1V1 sent hostile H-88 Terminator (x2) 4433 | -1/Access | Ambient heat levels falling (-10) 4442 | -1/Access | X0-1V1 added 0b10 threat records associated with you (minor) 4446 | -1/Access | Identified exit to Surface 4446 | -1/Access | X0-1V1 revealed exit location to -0/Surface 4447 | -1/Access | X0-1V1 sent you into danger 4450 | -1/Access | X0-1V1 whisked you away to safety 4459 | -1/Access | X0-1V1 sent hostile B-86 Titan (x1) 4459 | -1/Access | Spotted B-86 Titan 4469 | -1/Access | Found Prototype Processor 4469 | -1/Access | Identified Exp. Signal Interpreter 4474 | -1/Access | Found Prototype Device 4474 | -1/Access | Identified Exp. Shock Absorption System 4491 | -1/Access | Core integrity restored by X0-1V1 (+185) 4526 | -1/Access | Crushed by falling debris 4537 | -1/Access | X0-1V1 added 0b10 threat records associated with you (major) 4543 | -1/Access | X0-1V1 mutated your Weapon slot to Propulsion slot 4547 | -1/Access | X0-1V1 sent hostile H-88 Terminator (x3) 4563 | -1/Access | Found Prototype Processor 4563 | -1/Access | Identified Spectral Analyzer 4570 | -1/Access | Found Exp. Core Analyzer 4680 | -1/Access | Search patrols dispatched 4799 | -1/Access | Build established: Scavenger-Mutant 4834 | -1/Access | X0-1V1 activates XOMVISION 4834 | -1/Access | X0-1V1 sent you to a vault 4858 | -1/Access | X0-1V1 rewrote Enforcer 10c IFF filter 4899 | -1/Access | X0-1V1 mutated your Propulsion slot to Weapon slot 4911 | -1/Access | X0-1V1 vaporized surrounding terrain (radius 23) 4923 | -1/Access | Spotted B-86 Titan 4962 | -1/Access | Garrison activated, responded to threat 5071 | -1/Access | X0-1V1 added 0b10 threat records associated with you (major) 5180 | -1/Access | Search patrols dispatched 5182 | -1/Access | X0-1V1 sent hostile Y-72 Warden (x2) 5188 | -1/Access | Build established: Scavenger-Gunner 5218 | -1/Access | Maximum security lockdown engaged 5265 | -1/Access | Lost 3 parts (1p2w) 5393 | -1/Access | Spotted SKR-2 5437 | -1/Access | Found Corrupted Prototype Processor 5437 | -1/Access | Identified Exp. Melee Analysis Suite 5451 | -1/Access | Lost 7 parts (1p2n2u2w) 5538 | -1/Access | X0-1V1 announced a LAN party 5679 | -1/Access | Core integrity fell below 50% 5716 | -1/Access | Spotted Striker 5718 | -1/Access | Destroyed Striker 5720 | -1/Access | X0-1V1 whisked you away to safety 5739 | -1/Access | Destroyed 7 combat bots 5819 | -1/Access | Lost 3 parts (1n2u) 5825 | -1/Access | Build established: Scavenger-Gladiator 5902 | -1/Access | Spotted Striker 5904 | -1/Access | Destroyed Striker 5929 | -1/Access | Destroyed Striker 5951 | -1/Access | Core integrity fell below 20% 5955 | -1/Access | X0-1V1 sent you into danger 5968 | -1/Access | Destroyed 20 combat bots 5976 | *** | Escaped! Last Messages --------------- 05951_ System corrupted: Energy discharge (-113). 05952_ The unstable cave ceiling collapses. 05952_ Dropped Centrium Heavy Treads. 05953_ Dropped Med. Treads. 05954_ The unstable cave ceiling collapses. 05955_ X0-1V1: "Enjoy the ride!" 05958_ Adv. Heat Sink destroyed. 05959_ Acquired 80 matter. 05959_ Acquired 65 matter. 05962_ X0-1V1: "The ol' switcheroo!" L-61 Swordsman form resolidifies at new position. B-74 Champion form resolidifies at new position. G-73 Enforcer form resolidifies at new position. Form resolidifies at new position. 05967_ B-74 Champion suffers critical hit (Burn). 05967_ X0-1V1: "Your inner air conditioner seems to have fallen into disrepair." (-42 heat dissipation) 05970_ Acquired 84 matter. 05971_ Heat dissipation returns to normal. 05976_ PL>BZCWUPR4JTL S|UVH< HN Map ----- +----------------------------------------------------+ | ###??##"""""""" % # % ######### "???? | | ##???##"""""""" # ######### " " ?? | | ##???## ??""" # # ! # """ " ?? | | ##?????????% % # # # ?%""" " ""# | | ##???????? # # % % # ???" ! " " | | ##????? # # =!| ###+###"""" " | | % ##?????############# + =! # """""""" | | #####?????########### # # !| # " " | | ############??????### # %# # " | | ###############???##### ######### """""" " | | # % =##???## #####"" "" " " | | # ##??? # ##??##" " ### " " | | % # "% ##??? # ##??##"% " ### "%" | | " # """ ##??? # % ##??# " ""##""""""" | | " #% """ ##??? #% % %%% ##??##" " " | | " " " ##??? # % ##??##" " " | | %! #% % ##???## % ##??# " " " " | | " ##???##""""""""""##??##" " "%" " | | """""""##+#####???##"????????"##?###" " " " %" | | """"""" ##????????????????????###" " " " # | | T ##??????#""""""""""#??## " " " %# | | % "" ###?????#% #??###" " " | | """"""" ###?????# #??###" % " | | " "" ""###????# ##?## " " " | | #### "= " ###???## "" ##?###" " " | | #### [%!" ##???## "@ % ##?###" %% " | | ##### "! " ###???## ##?## " " " | | ##### % " ###???## ##### " " " | | #### " " ##????## #### " " " | | ##### " " ##????## % ## "% " " | | ##### " " ###??## # # " """"""""""" | | ## # " " ###???##"" ##### " | | !== ####?##"" ##### " | | =% " #######"" #### " """"""""""" | | """"""""!!" #####T #### " """"""""""# | | " """ # % " " # | | """""""" "" % """ ; " " # | | """" " """"""""" " ;" """" " " # | | ###" % ! % "% """ # | | ###" = " """ # | | ## " """""""""""";;;;;"" """""" " " # | | ###"" "" ###### " # | | ### " " # # # # ########## " # | | "# " " #### ## ## #######??## %""""""""""" | | " # " %" ###??????##% """"" | | " "[%""""""""""""""""########### % | | %""""" ! """#""""""" | | " %""""#""""""""?# ########"""""#""" ""# | | % """"""""""" ## ?# # """"" # # | | " ! %%" #########??#[+ ""R"" ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 160 Energy Generation 72 Energy Capacity 1280 Matter Stores 1000 Matter Capacity 1000 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Power Amplification 40 Armor Coverage 300 Resistance: KI 36 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 40 Melee Accuracy 12 Target Analysis 6 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 5 Particle Charging 25 Force Boost 20 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Brother of Steel Shutout Challenges ------------ None Game ------ Seed TeslaShockboltDoublenader Manual? 0 Play Time 01:38:15 Cumulative 1357.7 hours Start 2026.08.08 @ 00:59:33 End 2026.08.08 @ 15:22:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 1665 Rogue 1381 Adventurer 124 Explorer 160 Win Type 0 Total 70 Types 55/0/9/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9928ad84-c52a-45b7-9fbd-e10346f28dca