Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.15 @ 16:01:31 Player: puncake Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (983) 983 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3159 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 240/265 System Corruption 3% Temperature Cool (12) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Compact Wheel Compact Wheel > --- UTILITY (4) ------ Medium Storage Unit Gravity Neutralizing Apparatus Advanced Terrain Scan Processor Core Shielding > --- WEAPON (2) ------- Beam Rifle Katana > --- INVENTORY (8) ---- Advanced Treads Small Storage Unit Improved Datajack Great Maul Scythe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Heat Sink Medium Storage Unit Advanced Terrain Scan Processor > --- WEAPON ----------- Flail Scythe > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Compact Wheel Small Storage Unit Minigun High-powered Shotgun Improved Datajack Scythe [Rating: 25] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Core Shielding Weapon Flail Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Special Weapon Plasma Flamer Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 55 | 6 2 5 8 13 21 Power 6 | 1 . . 1 1 3 Engine 3 | 1 . . 1 . 1 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 21 | 2 1 2 3 5 8 Treads 6 | . . 2 1 1 2 Leg 8 | 2 1 . . 2 3 Wheel 7 | . . . 2 2 3 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 1 . 5 2 Device 4 | . . 1 . 2 1 Storage 4 | 1 1 . . 2 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 18 | 2 . 2 4 2 8 Energy Gun 3 | 2 . . . . 1 Energy Cannon 5 | . . 2 1 . 2 Ballistic Gun 2 | . . . . 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon 2 | . . . 2 . . Slashing Weapon 5 | . . . . 1 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 29 | . . . 11 . 18 Power 5 | . . . 2 . 3 Propulsion 12 | . . . 4 . 8 Utility 3 | . . . 1 . 2 Weapon 9 | . . . 4 . 5 Highest Loss Streak 11 | . . . 11 . 9 Average Slot Usage (%) 82 | . 98 100 72 80 79 Engine 3 | . 14 11 5 . 3 Core 3 | . . . . 7 3 Treads 10 | . . 22 14 9 9 Leg 10 | . 28 22 12 8 4 Wheel 11 | . . . 4 16 13 Device 6 | . . 7 6 7 5 Storage 13 | . 26 14 11 13 9 Processor 3 | . . . . . 9 Protection 1 | . . . . . 5 Energy Gun 3 | . 28 4 . . . Energy Cannon 2 | . . 17 11 . . Ballistic Gun 2 | . . . . 1 4 Impact Weapon 4 | . . . 4 9 1 Slashing Weapon 6 | . . . . 6 10 Naked Turns . | . . . . . . Heaviest Build 24 | 12 15 24 22 23 21 Greatest Support 52 | 20 20 20 20 24 52 Greatest Overweight (x) 3 | 3 . 1 2 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 10 8 Average Capacity 7 | 5 6 6 6 7 8 Most Carried 8 | 6 6 6 6 8 8 Average Carried 5 | 3 6 5 3 6 5 Final Capacity 8 | 6 6 6 6 8 8 Final Carried 8 | 6 6 6 . 8 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 726 | 251 42 37 30 149 217 Remotely . | . . . . . . Salvage Created 1420 | . 118 108 76 186 932 Parts 63 | . 9 6 . 9 39 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 31 | . 3 2 5 3 18 Melee 15 | . . . . 3 12 Guns 7 | . 3 . . . 4 Cannons 9 | . . 2 5 . 2 Classes Destroyed 9 | . 1 1 1 2 4 Worker 1 | . . . . 1 . Recycler 2 | . . . . . 2 Swarmer 6 | . . . . . 6 Grunt 8 | . 3 . . . 5 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 8 | . . 2 . 2 4 Hunter 2 | . . . . 1 1 Assembled 5 | . . . 5 . . Best Kill Streak 7 | . 3 1 5 1 7 Combat Bots Only 7 | . 3 1 5 1 7 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 3946 | . 129 62 1315 485 1955 Core 946 | . 35 . 351 85 475 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 86 . 12 . . Volleys Fired 49 | . 6 2 7 7 27 Largest 2 | . 2 2 2 1 2 Hottest 160 | . 80 120 160 25 160 Shots Fired 64 | . 12 4 11 7 30 Gun 42 | . 12 . . 7 23 Cannon 21 | . . 4 10 . 7 Launcher . | . . . . . . Special 1 | . . . 1 . . Kinetic 29 | . . . . 7 22 Thermal 29 | . 6 4 11 . 8 Explosive . | . . . . . . Electromagnetic 6 | . 6 . . . . Robot Hit Streak 6 | . 4 6 1 6 6 Robot Miss Streak 3 | . 2 . 3 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 101 | . 7 2 4 29 59 Core Hits 50 | . 4 2 7 8 29 Critical Hits 3 | . . . . 2 1 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . . 2 1 Melee Attacks 75 | . . . 1 25 49 Impact 8 | . . . 1 7 . Slashing 67 | . . . . 18 49 Piercing . | . . . . . . Sneak Attacks 6 | . . . . 1 5 Combat Hostiles . | . . . . . . Follow-up Attacks 9 | . . . . 5 4 Damage Inflicted 3081 | . 78 46 217 762 1978 Guns 528 | . 78 . . 84 366 Cannons 282 | . . 46 184 . 52 Explosions . | . . . . . . Melee 2257 | . . . 19 678 1560 Ramming . | . . . . . . Kinetic 435 | . . . . 84 351 Thermal 334 | . 23 46 198 . 67 Explosive . | . . . . . . Electromagnetic 55 | . 55 . . . . Impact 142 | . . . 19 123 . Slashing 2115 | . . . . 555 1560 Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Effects 7 | . . . . . 7 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Targeting Errors 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 346 | . . . . 13 333 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 346 | . . . . 13 333 Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 266 | . 130 18 63 11 266 Average Temperature 75 | . 73 10 24 2 120 Received Heat Transfer 847 | . 72 18 100 90 567 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 637 | . 50 74 376 . 137 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 419 | . 70 119 51 102 419 Initial 46 | . . 29 46 . 37 Average 96 | . 9 64 25 40 230 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 78 | 100 100 100 100 100 30 Level 1 16 | . . . . . 53 Level 2 5 | . . . . . 16 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . . 2 6 Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 3 | . . . . 1 2 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 6 2 20 8 23 Peak Tracking Total 11 | . 5 1 11 3 5 Tactical Retreats 7 | . . . 3 1 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 4 | . 1 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 10 | . 1 1 . 5 3 Terminals 10 | . 1 1 . 5 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 1 2 . 9 5 Successful 4 | . . 1 . 2 1 Failed 13 | . 1 1 . 7 4 Catastrophic 4 | . 1 . . 2 1 Database Lockouts . | . . . . . . Manual 13 | . 1 2 . 8 2 Terminals 17 | . 1 2 . 9 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 1 . 2 1 Open Door 1 | . . . . . 1 Branch Access Points 2 | . . 1 . 1 . Unreport Threat 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 1 . 4 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . 1 . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 1673 | 88 146 138 137 639 525 Spaces Moved 908 | 56 102 85 84 397 184 Core 19 | 17 . . . . 2 Treads 105 | . . . 5 7 93 Legs 532 | 39 102 85 37 189 80 Wheels 252 | . . . 42 201 9 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 90 90 100 Average Speed 127 | 125 120 141 125 115 153 Slowest Speed 200 | 200 120 150 160 160 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 28 9 23 30 26 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . 1 2 . 3 Melee . | . . . . . . Projectile 6 | . . 1 2 . 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1260 | 73 113 100 102 543 329 Wait 126 | . 3 . . 85 38 Move 903 | 55 101 84 83 396 184 Hop . | . . . . . . Pick Up 47 | 12 . 3 2 15 15 Fast Attach 8 | . 1 3 . 4 . Attach 38 | 6 . 2 7 5 18 Detach 3 | . . 2 . 1 . Swap 9 | . 1 . 1 4 3 Drop 12 | . 1 4 1 6 . Fire 49 | . 6 2 7 7 27 Melee 65 | . . . 1 20 44 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 16) 235 | -10/Materials | Entered another Materials area 235 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Identified exit to Mines 313 | -9/Materials | Build established: Mutant 373 | -9/Materials | Entered Mines 399 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 410 | -9/Mines | Assembled infested the area 415 | -9/Mines | Assisted by a Guerilla fighting off Assembled 458 | -9/Mines | Core integrity fell below 50% 469 | -9/Mines | Core integrity fell below 20% 490 | -9/Mines | Lost 11 parts (2p4n1u4w) 503 | -9/Mines | Discovered new exit (range 7) 510 | -9/Mines | Entered Materials 510 | -8/Materials | Evolved 2 slots: Utility x2 772 | -8/Materials | Identified exit to Storage 1149 | -8/Materials | Entered Storage 1226 | -8/Storage | Garrison activated, responded to threat 1269 | -8/Storage | Lost 3 parts (2u1w) 1342 | -8/Storage | Destroyed 7 combat bots 1342 | -8/Storage | Core integrity fell below 50% 1364 | -8/Storage | Lost 9 parts (2p4n3w) 1398 | -8/Storage | Core integrity fell below 20% 1480 | -8/Storage | Lost 5 parts (1p4n) 1638 | -8/Storage | Garrison activated, responded to threat 1674 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01564_ Destroyed Lgt. Ion Engine. 01564_ R-06 Scavenger destroyed. 01570_ Acquired Sml. Storage Unit. 01572_ K-01 Serf collects debris. 01577_ R-06 Scavenger collects Com. Wheel. 01579_ K-01 Serf collects debris. 01584_ Triggered Shock Trap. 01584_ The floor emits a surge of raw power. 01584_ System corrupted (+1). 01594_ System corrupted: Heat flow error (+223). 01625_ Sneak attack on A-02 Transporter. 01625_ A-02 Transporter Lgt. Treads severed. 01634_ R-06 Scavenger collects Lgt. Treads. 01638_ R-06 Scavenger calls for garrison support. 01638_ ALERT: Activating Garrison Access S001. 01642_ Destroyed Tractor Beam. 01647_ System corrupted: Heat flow error (+291). 01670_ System corrupted: Hpw. Shotgun targeting data glitched. 01672_ Hpw. Shotgun destroyed. 01673_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???###############??????????????????????? | | ???# #????????###???????##??? | | ???# #????????# #?#####?# ### | | ???# #???????## #?#"""#?# | | ???# #???????#T #?#"R"#?# | | ???########## #???######+###" "### | | ????????????# ^##### + # | | ????????????# # "" # | | ????????????# ##### + "Y """ # [=% | | ????????????# #???# # "" """ #[ | | ???????????##+#####+## # " #% % | | ???????????# % # # % %%%%% | | ???????????# # ##%## | | ???????????# # ######### ######[ | | ???????????# # #???????###????#% | | ???????????# % # #??????????? | | ???????????# [ t# #??????????## | | ???????????# % [# +???????????# | | ???????????# @ = # #???????????# | | ???????????######;#### #???????????# | | ????????????????? #?? ????????????# | | ????????????????? gg ? ????????????# | | ?????????????????T ????????????# | | ?????????????????? ### ?????????????# | | ??????????????????##???#????????????#+## | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????+ | | ???????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 450 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 12 Core Shielding 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed DiametricSystemTriangulator Manual? 0 Play Time 00:19:41 Cumulative 12.5 hours Start 2021.06.15 @ 15:41:58 End 2021.06.15 @ 16:01:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31c1c1bb-7378-4e40-8cbf-c4d52e80c9a4