Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 10:22:00 Player: alj Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (16) 80 Value Destroyed (195) 195 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3675 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Terrain Scanner Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Slots Evolved 8 | . . . 2 2 2 2 . Power 4 | . . . 1 1 1 1 . Propulsion 3 | . . . 1 1 1 . . Utility 1 | . . . . . . 1 . Weapon . | . . . . . . . . Parts Attached 15 | 9 2 1 3 . . . . Power 2 | 2 . . . . . . . Engine 2 | 2 . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 4 | 2 . 1 1 . . . . Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . 1 1 . . . . Utility 5 | 3 1 . 1 . . . . Device 2 | 2 . . . . . . . Storage 2 | 1 . . 1 . . . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 4 | 2 1 . 1 . . . . Energy Gun 2 | 1 . . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 7 | . . 2 3 . . 1 1 Power 1 | . . . 1 . . . . Propulsion 2 | . . 1 1 . . . . Utility 2 | . . . . . . 1 1 Weapon 2 | . . 1 1 . . . . Highest Loss Streak 2 | . . 2 2 . . 1 1 To Critical Strikes . | . . . . . . . . Average Backups 1 | . 2 2 2 2 2 2 2 Power . | . 1 1 1 1 1 1 1 Propulsion . | . . . . . . . . Utility . | . . 1 1 1 1 1 1 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Unused Backups . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 46 | . 100 75 23 18 15 13 2 Engine 6 | . 14 14 6 . . . . Treads 10 | . 28 14 . . . . . Device 2 | . 6 . . . . . . Storage 7 | . 14 9 . 9 7 6 . Processor 7 | . 7 14 11 9 7 6 2 Energy Gun 5 | . 14 9 1 . . . . Ballistic Gun 3 | . 8 4 . . . . . Launcher 1 | . 5 2 . . . . . Peak Build Rating 11 | 11 9 7 4 2 2 2 1 Average Rating 4 | 6 7 5 2 2 2 1 . On Entrance 3 | . 9 7 3 2 2 2 1 Avg Prop Armor Cover (%) 23 | 24 22 . . . . . . Naked Turns 87 | . . . . . . . 87 Heaviest Build 14 | 14 14 11 6 3 3 3 . Greatest Support 40 | 40 3 4 4 3 3 3 3 Greatest Overweight (x) 4 | 4 4 3 1 . . . . Average Overweight (x) . | . 3 . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 Average Capacity 6 | 5 8 6 5 5 5 5 5 Most Carried 3 | 2 3 3 2 2 2 2 2 Average Carried 1 | . 2 2 2 2 2 2 2 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 3 | 1 3 2 2 2 2 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Matter Collected 389 | 283 . . 20 . 81 . 5 Remotely . | . . . . . . . . Salvage Created 232 | 112 90 10 20 . . . . Parts 24 | 9 10 3 2 . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Combat Hostiles Destroyed 9 | . 5 3 1 . . . . Melee 1 | . . . 1 . . . . Guns 2 | . . 2 . . . . . AOE 6 | . 5 1 . . . . . Classes Destroyed 7 | 3 4 . . . . . . Worker 1 | 1 . . . . . . . Builder 2 | . 2 . . . . . . Tunneler 2 | 2 . . . . . . . Recycler 1 | 1 . . . . . . . Operator 1 | . 1 . . . . . . Swarmer 7 | . 3 3 1 . . . . Grunt 2 | . 2 . . . . . . Best Kill Streak 4 | 3 4 3 1 . . . . Combat Bots Only 3 | . 3 3 1 . . . . Max Kills in Single Turn 2 | 1 2 1 1 . . . . Gunslinging . | . . . . . . . . Exploded 1 | . 1 1 . . . . . Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Hostile Shots Fired 227 | . 29 20 58 30 . 27 63 Missed 77 | . 9 3 18 15 . 14 18 Hits 150 | . 20 17 40 15 . 13 45 Melee 6 | . . . . . . . 6 Projectile 144 | . 20 17 40 15 . 13 39 Critical Strikes 2 | . . 1 . . . . 1 Damage Taken 1954 | 5 323 184 408 120 52 101 761 Core 1422 | 5 77 33 288 120 48 90 761 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 5 | . . . 5 . . . . Core Remaining (%) 70 | 98 . 54 28 78 93 . . Volleys Fired 23 | 8 8 7 . . . . . Largest 2 | 2 2 2 . . . . . Hottest 80 | 70 80 80 . . . . . Shots Fired 42 | 14 16 12 . . . . . Gun 32 | 14 8 10 . . . . . Cannon . | . . . . . . . . Launcher 10 | . 8 2 . . . . . Special . | . . . . . . . . Kinetic 11 | 8 . 3 . . . . . Thermal 21 | 6 8 7 . . . . . Explosive 10 | . 8 2 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | 6 7 1 . . . . . Robot Miss Streak 4 | 1 3 4 . . . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 24 | 11 9 4 . . . . . Core Hits 32 | 5 11 6 5 . . 2 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | 1 . 2 . . . . . Burn 3 | 1 . 2 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1071 | 125 698 185 20 . . 8 35 Guns 212 | 112 75 25 . . . . . Cannons . | . . . . . . . . Explosions 782 | . 622 160 . . . . . Melee . | . . . . . . . . Ramming 77 | 13 1 . 20 . . 8 35 Kinetic 48 | 48 . . . . . . . Thermal 164 | 64 75 25 . . . . . Explosive 782 | . 622 160 . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . 6 . 3 2 3 Average Corruption 3 | . . . 5 . 3 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . 1 . 2 . 2 Matter Fused 2 | . . . 1 . . . 1 Heat Flow Errors 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 57 | . 17 40 . . . . . Projectiles . | . . . . . . . . Explosions 57 | . 17 40 . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 194 | 5 119 45 7 . . 3 15 Shots 6 | . 4 2 . . . . . Rammed 35 | 6 1 . 12 . . 4 12 Targets Rammed 35 | 6 1 . 12 . . 4 12 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 86 | 20 72 86 . . 67 . . Average Temperature 32 | 15 28 44 . . 50 . . Received Heat Transfer 225 | . 90 . 87 . . 30 18 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | 1 . . . . . . . Heat Transferred 703 | 259 222 222 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . . 1 Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 126 | 10 126 103 90 60 22 . . Initial 45 | . . 45 31 35 22 . . Average 20 | . 35 80 28 39 4 . . Influence Increases 534 | 20 176 78 125 45 . . 90 Destroy 0b10 Robot/C 180 | . 100 60 20 . . . . Destroy 0b10 Robot/NC 35 | 20 15 . . . . . . Destroy Leader 30 | . 20 10 . . . . . Disable Machine 15 | . 15 . . . . . . Destroy Structure 34 | . 26 8 . . . . . Lose Combat Pursuer 240 | . . . 105 45 . . 90 Influence Decreases 474 | 20 60 111 123 80 50 . 30 Entered New Map 201 | . . 71 52 50 28 . . Time Decay 233 | 20 60 20 51 30 22 . 30 Lost Part 40 | . . 20 20 . . . . Squads Dispatched 7 | . 2 . 5 . . . . Investigation 2 | . . . 2 . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 2 . 3 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Distress Signals 5 | . . . 4 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 7 3 17 10 . 1 14 Peak Tracking Total 10 | . 4 3 10 7 . 1 10 Tactical Retreats 6 | . . . 2 1 . . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Traps Triggered 4 | . . . . . 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Accessed 2 | . . . 1 . . . 1 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . . . 4 . . . 1 Successful 4 | . . . 3 . . . 1 Failed 1 | . . . 1 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . 4 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . . . 1 Open Door 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . Scan Component 2 | . . . 2 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . 1 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 36 | . . . 36 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Active Infowar (turns) 342 | 198 144 . . . . . . Terrain 342 | 198 144 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Turns Passed 1267 | 300 333 46 136 70 150 101 131 Spaces Moved 1434 | 148 132 44 243 138 299 193 237 Core 1210 | 83 132 2 126 138 299 193 237 Treads 65 | 65 . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 159 | . . 42 117 . . . . Fastest Speed 40 | 50 200 40 40 50 50 50 50 Average Speed 75 | 141 229 51 49 50 50 50 50 Slowest Speed 250 | 250 250 220 100 50 50 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 8 30 21 27 23 11 6 44 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 33 | . 22 11 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 33 | . 22 11 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total 1561 | 222 145 56 257 138 298 196 249 Wait 50 | 49 . . . 1 . . . Move 1428 | 148 131 43 242 137 298 192 237 Hop . | . . . . . . . . Pick Up 3 | 2 1 . . . . . . Fast Attach 12 | 7 1 1 3 . . . . Attach 2 | 1 . 1 . . . . . Detach 1 | . 1 . . . . . . Swap 3 | 1 2 . . . . . . Drop 5 | 1 . 4 . . . . . Fire 23 | 8 8 7 . . . . . Melee . | . . . . . . . . Ram 33 | 4 1 . 12 . . 4 12 Kick . | . . . . . . . . Crush 1 | 1 . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 301 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 12) 634 | -10/Materials | Entered Mines 674 | -10/Mines | Discovered new exit (range 15) 680 | -10/Mines | Entered Materials 680 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 722 | -9/Materials | Repaired Broken Flight Unit 763 | -9/Materials | Core integrity fell below 50% 808 | -9/Materials | Discovered new exit (range 16) 816 | -9/Materials | Entered another Materials area 816 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 879 | -8/Materials | Discovered new exit (range 16) 886 | -8/Materials | Entered Factory 886 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1031 | -7/Factory | Discovered new exit (range 11) 1036 | -7/Factory | Entered another Factory area 1036 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1121 | -6/Factory | Discovered new exit (range 15) 1137 | -6/Factory | Entered Lower Caves 1199 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1235 | -6/Lower Caves | Core integrity fell below 50% 1251 | -6/Lower Caves | Core integrity fell below 20% 1268 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- IH-2PJ(k) destroyed. Targeting Computer ripped off. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Slammed into JC-HAV(f). Destabilizing: System corrupted (+1). Slammed into JC-HAV(f). System corrupted: Matter fused (-10). Acquired 5 matter. Y-64 Sentinel: "REQUESTING BACKUP." Slammed into JC-HAV(f). Slammed into S-27 Virus. Destabilizing: Core damaged (-25). Slammed into S-27 Virus. System corrupted: Component data lost. Connecting with WAR.Sys... Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. Penetrated by Slug. Y-64 Sentinel: "ENEMY REINFORCEMENTS INCOMING." 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