Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.05.14 @ 21:17:37 Player: ava-01 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (1032) 1032 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3962 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine VSS Leg Small Matter Pod (50) Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine Deuterium Engine Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Light Armor Plating Recalibrator > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Rocket Launcher Mining Laser > --- INVENTORY -------- Improved Ion Engine VSS Leg Small Matter Pod Improved Terrain Scanner Long-range Tractor Beam Mining Laser [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility High-capacity Storage Unit Device Recalibrator Storage High-capacity Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Slots Evolved 7 | . 1 . 2 2 2 . Power 2 | . . . . 1 1 . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 1 1 . . Weapon 2 | . 1 . . . 1 . Parts Attached 28 | 6 1 1 10 1 7 2 Power 5 | 1 . . 1 1 2 . Engine 4 | 1 . . . 1 2 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 7 | 2 . . 5 . . . Treads 4 | 2 . . 2 . . . Leg 3 | . . . 3 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 . 1 . 4 2 Device 5 | . . . . . 3 2 Storage 2 | . 1 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | 1 . . . . 1 . Artifact . | . . . . . . . Weapon 7 | 2 . 1 3 . 1 . Energy Gun 2 | . . . 2 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 11 | . . . 4 1 . 6 Power 2 | . . . 1 . . 1 Propulsion 4 | . . . 2 . . 2 Utility 2 | . . . . 1 . 1 Weapon 3 | . . . 1 . . 2 Highest Loss Streak 6 | . . . 2 1 . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 83 98 91 83 98 46 Engine 10 | . 12 12 3 8 14 6 Core 2 | . . . 3 8 7 3 Treads 14 | . 25 25 11 . . . Leg 9 | . . . 14 25 21 9 Device 1 | . . . . . 6 4 Storage 13 | . 8 12 20 16 14 7 Protection 9 | . 12 12 10 . 6 3 Energy Gun 6 | . . . 9 16 14 6 Ballistic Gun 13 | . 25 25 6 . . . Launcher 8 | . . 10 10 8 7 3 Special Weapon 1 | . . . . . 7 3 Naked Turns 39 | . . . . . . 39 Heaviest Build 121 | 8 48 52 95 97 121 115 Greatest Support 63 | 40 40 40 63 36 36 36 Greatest Overweight (x) 3 | . 1 1 2 2 3 3 Average Overweight (x) 1 | . . 1 1 2 2 3 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 Average Capacity 19 | 5 15 20 20 20 20 12 Most Carried 9 | 3 3 6 9 9 8 6 Average Carried 5 | . 2 4 5 7 6 4 Final Capacity 20 | 5 20 20 20 20 20 5 Final Carried 9 | 1 3 5 7 9 6 4 Class Distribution -------------------- 51% | Hacker-Mutant 46% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -7/Waste Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Matter Collected 814 | 188 51 153 111 149 97 65 Remotely . | . . . . . . . Salvage Created 1072 | . 99 148 218 294 313 . Parts 64 | . 5 8 19 18 14 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Combat Hostiles Destroyed 25 | . 2 4 6 7 6 . Guns 14 | . 2 4 . 6 2 . Cannons 3 | . . . 3 . . . AOE 7 | . . . 3 . 4 . Classes Destroyed 8 | . 1 2 2 2 1 . Worker 2 | . . . . 1 1 . Builder 3 | . . 1 . 2 . . Recycler 1 | . . . . 1 . . Watcher 7 | . . . 3 2 2 . Swarmer 10 | . . 2 3 5 . . Grunt 11 | . 2 2 2 . 5 . Brawler 1 | . . . . . 1 . Sentry 3 | . . . 1 2 . . Best Kill Streak 5 | . 1 1 3 5 3 . Combat Bots Only 4 | . 1 1 3 4 2 . Max Kills in Single Turn 4 | . 1 1 1 4 2 . Gunslinging 1 | . . . . 1 . . Exploded 2 | . . . 1 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Damage Taken 1985 | . 85 208 592 287 35 778 Core 876 | . 9 34 78 35 8 712 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . 11 38 1 . . Core Remaining (%) 88 | 100 . 82 80 93 . . Volleys Fired 91 | . 13 24 15 22 14 3 Largest 3 | . 2 3 3 2 3 3 Hottest 155 | . 40 73 155 122 155 155 Shots Fired 201 | . 26 52 39 44 34 6 Gun 168 | . 26 48 17 44 28 5 Cannon 10 | . . . 10 . . . Launcher 23 | . . 4 12 . 6 1 Special . | . . . . . . . Kinetic 87 | . 26 48 13 . . . Thermal 81 | . . . 4 44 28 5 Explosive 23 | . . 4 12 . 6 1 Electromagnetic 10 | . . . 10 . . . Robot Hit Streak 58 | . 23 12 8 19 52 58 Robot Miss Streak 2 | . 1 1 2 1 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 155 | . 24 30 24 38 33 6 Core Hits 59 | . 6 12 16 11 14 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . . 5 2 . Burn 7 | . . . . 5 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3211 | . 196 314 635 925 972 169 Guns 1712 | . 196 256 84 615 474 87 Cannons 144 | . . . 144 . . . Explosions 1355 | . . 58 407 310 498 82 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 503 | . 196 256 51 . . . Thermal 1519 | . . . 33 925 474 87 Explosive 1045 | . . 58 407 . 498 82 Electromagnetic 144 | . . . 144 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 233 | . . . 13 175 45 . Projectiles . | . . . . . . . Explosions 233 | . . . 13 175 45 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 174 | . . . 72 96 . 6 Shots 6 | . . . 3 2 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 419 | . 9 44 123 419 338 114 Average Temperature 106 | . 9 15 35 158 116 66 Received Heat Transfer 477 | . 81 174 159 27 36 . Effects 4 | . . . . 2 2 . Shutdowns 2 | . . . . 1 1 . Energy Bleed 1 | . . . . . 1 . Damage (major) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 12 | . . . . 9 3 . Heat Transferred 3345 | . . . 74 1902 1184 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Peak Influence 343 | . 50 143 343 317 180 61 Initial 43 | . . 13 . 24 7 43 Average 59 | . 14 27 97 160 63 23 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 93 | 100 100 100 83 72 100 100 Level 1 6 | . . . 16 27 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . 1 1 2 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 1 1 1 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 2 5 11 10 9 2 Peak Tracking Total 4 | . 2 2 4 4 3 2 Tactical Retreats 2 | . . 1 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Machines Disabled 10 | . . . . 8 2 . Max in Single Turn 8 | . . . . 8 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Turns Passed 4020 | 93 237 1768 725 452 663 82 Spaces Moved 1389 | 51 98 682 233 141 176 8 Core 6 | 6 . . . . . . Treads 930 | 45 98 682 105 . . . Legs 453 | . . . 128 141 176 8 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 270 270 360 Average Speed 258 | 147 204 240 281 270 346 360 Slowest Speed 360 | 160 240 240 320 270 360 360 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 24 93 32 23 5 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 51 | . . 51 . . . . Terrain Destroyed 216 | . . 51 96 30 35 4 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 216 | . . 51 96 30 35 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Total 1663 | 69 114 775 275 170 204 56 Wait 119 | 6 . 66 . 4 . 43 Move 1384 | 50 97 681 232 140 176 8 Hop . | . . . . . . . Pick Up 33 | 7 3 3 13 3 4 . Fast Attach . | . . . . . . . Attach 28 | 6 1 1 10 1 7 2 Detach . | . . . . . . . Swap . | . . . . . . . Drop 8 | . . . 5 . 3 . Fire 91 | . 13 24 15 22 14 3 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 94 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Evolved 1 slot: Weapon x1 273 | -10/Materials | Identified exit to Mines 273 | -10/Materials | Discovered exit to Mines (range 13) 318 | -10/Materials | Build established: Hacker-Mutant 331 | -10/Materials | Entered Mines 567 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 728 | -10/Mines | Found a hidden stash of uninstalled traps 1579 | -10/Mines | Build established: Hacker-Tank 2090 | -10/Mines | Identified exit to Materials 2090 | -10/Mines | Discovered exit to Materials (range 3) 2099 | -10/Mines | Entered Materials 2099 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2603 | -9/Materials | Identified exit to Mines 2603 | -9/Materials | Discovered exit to Mines (range 10) 2783 | -9/Materials | Identified exit to Materials 2783 | -9/Materials | Discovered exit to Materials (range 15) 2824 | -9/Materials | Entered another Materials area 2824 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2883 | -8/Materials | Build established: Hacker-Mutant 3236 | -8/Materials | Identified exit to Factory 3236 | -8/Materials | Discovered exit to Factory (range 16) 3276 | -8/Materials | Entered Factory 3276 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3646 | -7/Factory | Build established: Hacker-Tank 3834 | -7/Factory | Garrison activated, responded to threat 3939 | -7/Factory | Sucked down chute 3939 | -7/Factory | Entered Waste 3954 | -7/Waste | EMP discharged 3957 | -7/Waste | Spotted C-40 Crusher 3970 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3973 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3976 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3979 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3982 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4004 | -7/Waste | Core integrity fell below 50% 4013 | -7/Waste | Lost 6 parts (1p2n1u2w) 4016 | -7/Waste | Core integrity fell below 20% 4021 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03970_ Imp. Light Armor Plating crushed. 03973_ VSS Leg crushed. 03973_ Hcp. Storage Unit crushed. 03973_ Hvy. Ion Engine crushed. 03973_ Prc. Beam Rifle destroyed. 03976_ Hcp. Storage Unit crushed. 03976_ VSS Leg crushed. 03976_ Rocket Launcher crushed. 03976_ Prc. Beam Rifle crushed. 03979_ Lgt. Nuclear Core crushed. 03979_ Deuterium Engine crushed. 03979_ Recalibrator crushed. 03982_ Deuterium Engine crushed. 03982_ Lrn. Tractor Beam crushed. 03982_ Hcp. Storage Unit crushed. 03982_ Imp. Terrain Scanner crushed. 03985_ Hcp. Storage Unit crushed. 03998_ System corrupted: Substantial component data lost. 04000_ Recalibrator crushed. 04021_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????#?????????????? | | ??????????????????????????????? #?????????????? | | ?????????????############????? #?????????????? | | ?????????????# #???? #?????????????? | | ?????????????# #??? #?????????????? | | ?????????????# #### #######???????? | | ?????????????# CC ???????? | | ?????????????# !!CC ??????? | | ?????????????# *@CC ??????? | | ?????????????# ]CC ??????? | | ?????????????# ## ####??????????? | | ?????????????# #??? #?????????????? | | ?????????????# #????? #?????????????? | | ?????????????############???????#?????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedAluminumThermoblaster Manual? 0 Play Time 00:33:56 Cumulative 7.9 hours Start 2022.05.14 @ 19:37:31 End 2022.05.14 @ 21:17:37 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 0 Adventurer 0 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 17 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccfcc8f9-3ab1-4120-844e-f90bfde78964