Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.14 @ 23:48:40 Player: Naughtyusername Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (594) 594 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1451 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 198/200 System Corruption 1% Temperature Cool (0) Movement Rolling (110) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (20) --- Seismic Detector Utility Shielding SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Subdweller Power Source Wheel Seismic Detector Utility Shielding Beam Cannon SUBCON Basin [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 7 8 2 10 Power 5 | 1 . . 4 Engine 5 | 1 . . 4 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 1 4 Treads 3 | 2 . 1 . Leg . | . . . . Wheel 4 | . . . 4 Hover . | . . . . Flight . | . . . . Utility 6 | 2 3 1 . Device 2 | 1 . 1 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 9 | 2 5 . 2 Energy Gun . | . . . . Energy Cannon 5 | . 3 . 2 Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . . 11 Power 3 | . . . 3 Propulsion 5 | . . . 5 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Backups 15 | 2 13 19 15 Power . | . 1 1 . Propulsion 2 | 1 2 2 2 Utility 3 | . 2 4 3 Weapon 9 | . 8 12 9 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 100 100 92 Engine 13 | . 14 14 13 Treads 25 | . 28 28 18 Wheel 2 | . . . 8 Device 8 | . 2 13 9 Storage 14 | . 14 14 14 Protection 4 | . 11 . . Energy Cannon 23 | . 18 28 22 Ballistic Gun 3 | . 8 . . Special Weapon 1 | . . . 3 Peak Build Rating 26 | 7 8 9 26 Average Rating 9 | 5 7 8 12 On Entrance 6 | . 7 8 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 52 | 12 52 52 52 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 17 20 20 Most Carried 20 | 4 19 20 20 Average Carried 16 | 2 13 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 19 20 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 631 | 322 180 17 112 Remotely . | . . . . Salvage Created 1114 | 157 509 253 195 Parts 77 | 9 38 14 16 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . . 14 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 31 | . 16 8 7 Guns 6 | . 6 . . Cannons 25 | . 10 8 7 Classes Destroyed 10 | 2 5 . 3 Worker 1 | . 1 . . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 3 | 1 1 1 . Turret 2 | . . . 2 Watcher 1 | . 1 . . Swarmer 25 | . 12 8 5 Grunt 4 | . 4 . . Artisan 1 | . . . 1 Subdweller 2 | . . . 2 Best Kill Streak 6 | 3 5 3 6 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 151 | . 61 33 57 Missed 43 | . 11 13 19 Hits 108 | . 50 20 38 Projectile 108 | . 50 20 38 Damage Taken 1372 | . 409 164 799 Core 259 | . 26 34 199 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 135 | 13 41 20 61 Largest 2 | 2 2 2 2 Hottest 120 | 40 120 120 120 Shots Fired 239 | 26 78 40 95 Gun 62 | 26 36 . . Cannon 149 | . 38 40 71 Launcher . | . . . . Special 28 | . 4 . 24 Kinetic 62 | 26 36 . . Thermal 177 | . 42 40 95 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 4 9 4 13 Robot Miss Streak 7 | 1 7 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 103 | 17 32 14 40 Core Hits 50 | 7 20 12 11 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 2 | 1 1 . . Destroy 2 | 1 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1811 | 178 536 335 762 Guns 327 | 178 149 . . Cannons 1344 | . 350 313 681 Explosions . | . . . . Melee . | . . . . Ramming 116 | . 37 22 57 Kinetic 327 | 178 149 . . Thermal 1368 | . 350 313 705 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 15 | . . . 15 Projectiles 15 | . . . 15 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 57 | . . . 57 Shots . | . . . . Rammed 11 | . 5 6 . Targets Rammed 12 | . 6 6 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 309 | . 309 237 14 Average Temperature 104 | . 125 79 6 Received Heat Transfer 240 | . 36 . 204 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 2 . 3 Heat Transferred 2899 | . 740 666 1493 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 177 | 5 177 99 . Initial 39 | . . 39 . Average 45 | 1 78 19 . Influence Increases 980 | 20 525 238 197 Destroy 0b10 Robot/C 640 | . 320 180 140 Destroy 0b10 Robot/NC 50 | 20 20 10 . Destroy Leader 104 | . 64 30 10 Allied During Kill 20 | . . 3 17 Successful Hack 12 | . 12 . . Select Force Hacks 60 | . 60 . . Disable Machine 15 | . 15 . . Destroy Structure 4 | . 4 . . Lose Combat Pursuer 75 | . 30 15 30 Influence Decreases 956 | 20 425 338 173 Entered New Map 61 | . . 61 . Time Decay 855 | 20 425 277 133 Lost Part 20 | . . . 20 Lost Ally 20 | . . . 20 Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 24 9 9 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 8 . 2 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 25 . 3 Successful 16 | . 13 . 3 Failed 12 | . 12 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 21 | . 21 . . Terminals 21 | . 21 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 . 3 Record 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Terminal Index 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 6 | . 6 . . Botnet 2 | . 2 . . Skim 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 11 | . 11 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 10 | . . 2 8 Total Damage 70 | . . 17 53 Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 199 | 32 167 . . Seismic 199 | 32 167 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3562 | 165 1230 1239 928 Spaces Moved 1467 | 78 504 485 400 Core 9 | 9 . . . Treads 1247 | 69 504 485 189 Legs . | . . . . Wheels 211 | . . . 211 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 107 Average Speed 205 | 147 209 240 170 Slowest Speed 240 | 160 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 4 91 97 18 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 2 | . 2 . . Terrain Destroyed 4 | . 4 . . Melee . | . . . . Projectile 4 | . 4 . . AOE . | . . . . Terrain Rammed 5 | . . . 5 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1702 | 101 584 512 505 Wait 16 | . 12 . 4 Move 1464 | 77 503 484 400 Hop . | . . . . Pick Up 19 | 4 10 . 5 Fast Attach 10 | 7 2 . 1 Attach 9 | . . . 9 Detach 2 | . 2 . . Swap 15 | . 7 2 6 Drop 15 | . 1 . 14 Fire 135 | 13 41 20 61 Melee . | . . . . Ram 5 | . . . 5 Kick . | . . . . Crush 12 | . 6 6 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 166 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 3) 577 | -10/Materials | Discovered new exit (range 13) 1019 | -10/Materials | Discovered new exit (range 6) 1204 | -10/Materials | Discovered new exit (range 6) 1396 | -10/Materials | Entered Mines 1435 | -10/Mines | Discovered new exit (range 5) 1459 | -10/Mines | Discovered new exit (range 11) 1856 | -10/Mines | Learned 2 Materials zone layouts 1875 | -10/Mines | Learned location of Mines (-9) 1969 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2338 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2340 | -10/Mines | Discovered new exit (range 5) 2532 | -10/Mines | Discovered new exit (range 7) 2635 | -10/Mines | Entered Subcaves 2635 | -10/Subcaves | Accompanied by 3 allies 2683 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2773 | -10/Subcaves | Discovered new exit (range 11) 3190 | -10/Subcaves | Learned Materials stockpile data 3273 | -10/Subcaves | Core integrity fell below 50% 3322 | -10/Subcaves | Lost 7 parts (2p3n1u1w) 3331 | -10/Subcaves | Found SUBCON Basin 3440 | -10/Subcaves | Core integrity fell below 20% 3563 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- 03481_ System corrupted: Matter fused (-7). 03514_ Triggered Shrapnel Trap. 03514_ An expanding cloud of shrapnel blasts out in all directions. 03514_ Sub. Monowheel destroyed. 03522_ Dropped Broken Sub. Power Source. 03539_ S-10 Pest destroyed. 03546_ Triggered Piercing Trap. 03546_ Spikes shoot up from the floor. 03546_ Critical hit (Impale). 03547_ Flight Unit fries itself beyond repair. 03548_ Acquired 19 matter. 03551_ Flight Unit fries itself beyond repair. 03552_ Lgt. Ion Engine fries itself beyond repair. 03557_ Lgt. Assault Rifle fries itself beyond repair. 03563_ Triggered Shrapnel Trap. 03563_ An expanding cloud of shrapnel blasts out in all directions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ??????????????????????##?# ??????????????????????? | | ??????????????????????? # ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ??????????????????????## ??????????????????????? | | ?????????????????????? % ??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????? ##?????????????????????? | | ????????????????????????# ##????????????????????? | | ???????????????????????##@ ##???????????????????? | | ??????????????????????## #???????????????????? | | ??????????????????????# ####????????????????? | | ????????????????????### #????????????????? | | ???????????????????## #??##????????????? | | ???????????????????# #?# #????????????? | | ???????????????????# ### #????????????? | | ???????????????????# ## #????????????? | | ???????????????????# #?????????????? | | ???????????????????## ##????????????? | | ????????????????????##### ## #????????????? | | ????????????????????????## #### #????????????? | | ?????????????????????????####?## #????????????? | | ?????????????????????????????## #????????????? | | ???????????????????????????### ##????????????? | | ?????????????????????????### #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????## #?????????????? | | ??????????????????????????# ##????????????? | | ????????????????# ????????# #????????????? | | ?????????????????# #???### * #????????????? | | ??????????????????# ## #????????????? | | ???????????????????# ##????????????? | | ???????????????????#"" "" ###?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Challenges ------------ None Game ------ Seed ExplosiveChromaticScythe Manual? 0 Play Time 00:17:08 Cumulative 303.5 hours Start 2025.09.14 @ 23:28:22 End 2025.09.14 @ 23:48:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/4/0/0/0/0/0/0/0 Lore% 84 Gallery% 79 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4589e2f-0703-43a5-acda-ab6075707497