Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.10 @ 17:42:46 Player: _Cogmind Result: Destroyed by as-33733 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (221) 221 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1621 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- EM Pulse Gun Rocket Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 16 | 8 3 . 2 3 Power 2 | 2 . . . . Engine 2 | 2 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 3 . . 1 . Treads . | . . . . . Leg 3 | 2 . . 1 . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 3 . 1 1 Device 1 | . 1 . . . Storage 2 | 1 . . 1 . Processor 2 | . 2 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 4 | 2 . . . 2 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Highest Loss Streak 9 | . . . . 9 Average Slot Usage (%) 95 | . 97 100 100 80 Engine 11 | . 14 14 11 5 Leg 29 | . 28 28 33 25 Device 8 | . 1 14 11 7 Storage 9 | . 12 . 11 11 Processor 11 | . 11 14 11 11 Energy Gun 11 | . 14 14 11 7 Ballistic Gun 12 | . 14 14 11 9 Naked Turns . | . . . . . Heaviest Build 14 | 13 13 10 14 14 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 1 | 1 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 4 6 6 Average Capacity 5 | 5 5 4 5 6 Most Carried 6 | 5 6 4 4 5 Average Carried 4 | 2 5 4 3 3 Final Capacity 6 | 6 4 4 6 6 Final Carried 4 | 4 4 4 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 402 | 200 50 53 51 48 Remotely . | . . . . . Salvage Created 275 | . 62 . 63 150 Parts 31 | . 12 . 5 14 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 12 | . 3 . 1 8 Guns 10 | . 3 . 1 6 AOE 2 | . . . . 2 Classes Destroyed 7 | . 2 . 2 3 Tunneler 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 7 | . 3 . . 4 Grunt 1 | . . . . 1 Sentry 1 | . . . 1 . Assembled 3 | . . . . 3 Best Kill Streak 4 | . 3 . 1 4 Combat Bots Only 4 | . 3 . 1 4 Max Kills in Single Turn 2 | . 1 . 1 2 Gunslinging 1 | . . . . 1 Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1258 | . 53 . 42 1163 Core 415 | . 8 . . 407 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 . 96 . . Volleys Fired 27 | . 6 . 3 18 Largest 2 | . 2 . 2 2 Hottest 60 | . 60 . 60 60 Shots Fired 47 | . 12 . 6 29 Gun 45 | . 12 . 6 27 Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 22 | . 6 . 3 13 Thermal . | . . . . . Explosive 2 | . . . . 2 Electromagnetic 23 | . 6 . 3 14 Robot Hit Streak 6 | . 2 . 6 3 Robot Miss Streak 3 | . 2 . . 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 17 | . 5 . 5 7 Core Hits 26 | . 4 . 4 18 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 625 | . 91 . 98 436 Guns 238 | . 91 . 59 88 Cannons . | . . . . . Explosions 364 | . . . 39 325 Melee . | . . . . . Ramming 23 | . . . . 23 Kinetic 120 | . 43 . 33 44 Thermal 129 | . . . 39 90 Explosive 235 | . . . . 235 Electromagnetic 118 | . 48 . 26 44 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . . . . 17 Average Corruption 11 | . . . . 11 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 41 | . . . . 41 Projectiles . | . . . . . Explosions 41 | . . . . 41 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 155 | . . . . 155 Shots 3 | . . . . 3 Rammed 13 | . . . . 13 Targets Rammed 13 | . . . . 13 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 20 | . . . 6 20 Average Temperature 9 | . . . 4 10 Received Heat Transfer 288 | . . . 9 279 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . 50 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 179 | . 97 37 64 179 Initial 37 | . . 37 14 24 Average 46 | . 36 37 36 111 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 8 2 9 15 Peak Tracking Total 8 | . 4 3 5 8 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 4 | . 1 1 2 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 3 1 6 . Successful 5 | . 1 1 3 . Failed 5 | . 2 . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 3 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 1 3 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Alert Level 1 | . . . 1 . Locate Traps 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 3 | . 1 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1031 | 68 267 206 323 167 Spaces Moved 640 | 46 185 165 161 83 Core 10 | 7 . . . 3 Treads . | . . . . . Legs 615 | 24 185 165 161 80 Wheels 15 | 15 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 119 | 108 120 120 120 119 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 33 47 19 32 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 32 | . . . 3 29 Melee . | . . . . . Projectile . | . . . . . AOE 32 | . . . 3 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 863 | 64 219 173 285 122 Wait 145 | . 16 7 118 4 Move 636 | 45 184 164 160 83 Hop . | . . . . . Pick Up 19 | 10 5 1 2 1 Fast Attach 1 | . 1 . . . Attach 13 | 7 1 . 2 3 Detach 1 | 1 . . . . Swap 2 | 1 1 . . . Drop 6 | . 5 1 . . Fire 27 | . 6 . 3 18 Melee . | . . . . . Ram 13 | . . . . 13 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Discovered new exit (range 14) 330 | -10/Materials | Build established: Mutant 335 | -10/Materials | Identified exit to Mines 336 | -10/Materials | Entered Mines 343 | -10/Mines | Met a Derelict bent on vengeance 389 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 478 | -10/Mines | Found the Drone Emporium 524 | -10/Mines | Discovered new exit (range 15) 541 | -10/Mines | Identified exit to Materials 542 | -10/Mines | Entered Materials 542 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 858 | -9/Materials | Discovered new exit (range 6) 864 | -9/Materials | Identified exit to Mines 865 | -9/Materials | Entered Mines 946 | -9/Mines | Assembled infested the area 1001 | -9/Mines | System corruption reached 10% 1015 | -9/Mines | Core integrity fell below 50% 1024 | -9/Mines | Core integrity fell below 20% 1032 | -9/Mines | Destroyed by as-33733 with Assembled Rifle Last Messages --------------- 01015_ as-68157 destroyed. 01017_ EM Pulse Gun destroyed. 01017_ Lgt. Armor Plating destroyed. 01018_ Slammed into as-20130. 01019_ as-20130 destroyed. 01020_ Slammed into as-82390. 01021_ Acquired 17 matter. 01021_ The unstable cave ceiling collapses. 01021_ Slammed into as-82390. 01021_ Destabilizing: System interference. 01021_ Signal Interpreter temporarily disabled. 01022_ Slammed into as-82390. 01022_ Destabilizing: System corrupted (+2). 01023_ Slammed into as-82390. 01025_ The unstable cave ceiling collapses. 01025_ Slammed into as-82390. 01026_ Destabilizing: System corrupted (+1). 01027_ Slammed into as-82390. 01030_ Destabilizing: System corrupted (+2). 01031_ Slammed into as-82390. 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"???????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalModifiedCorpse Manual? 0 Play Time 00:14:31 Cumulative 40.4 hours Start 2021.10.10 @ 17:30:42 End 2021.10.10 @ 17:42:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 34 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87152d97-f2d8-4ffb-8367-2efc78cb4ce0