Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.09 @ 15:28:23 Player: Gder Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1399) 1399 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4249 Bonus ------- None Cogmind --------- Core Integrity 678/700 Matter 220/300 Energy 158/160 System Corruption 1% Temperature Cool (16) Movement Flying (66) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Surge Thruster Surge Thruster Surge Thruster Surge Thruster > --- UTILITY (6) ------ Cooling System Structural Scanner Machine Analyzer > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (5) ---- Surge Thruster Assault Cannon Proton Missile Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Cooling System Large Storage Unit Structural Scanner Machine Analyzer Seismic Detector Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Surge Thruster Improved EM Shotgun Advanced Beam Rifle Assault Cannon Assault Cannon Assault Cannon Proton Missile Launcher Rocket Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Surge Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 48 | 7 6 10 7 11 7 Power 6 | 1 1 1 2 . 1 Engine 5 | 1 1 1 2 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 1 1 1 3 4 Treads 6 | 2 1 1 1 1 . Leg . | . . . . . . Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 17 | 2 3 5 3 4 . Device 5 | 1 . 1 1 2 . Storage 4 | 1 3 . . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 6 | . . 3 2 1 . Artifact . | . . . . . . Weapon 13 | 2 1 3 1 4 2 Energy Gun 5 | . . 1 . 4 . Energy Cannon 2 | . 1 1 . . . Ballistic Gun 4 | 2 . 1 1 . . Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 5 | . . . 2 2 1 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 2 | . . . 1 . 1 Weapon 2 | . . . 1 1 . Highest Loss Streak 2 | . . . 2 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 100 100 99 98 84 Engine 10 | . 14 11 11 9 1 Treads 20 | . 28 22 22 11 . Wheel 1 | . . . . 6 . Flight 1 | . . . . . 28 Device 20 | . 14 22 22 27 23 Storage 10 | . 14 11 11 9 . Processor 2 | . . . . 9 7 Protection 6 | . . 11 10 9 . Energy Gun 2 | . . . . 8 1 Energy Cannon 5 | . 10 11 3 . . Ballistic Gun 13 | . 17 11 18 8 . Peak Build Rating 38 | 7 8 14 18 29 38 Average Rating 14 | 5 7 11 14 25 29 On Entrance 12 | . 7 8 13 18 29 Naked Turns . | . . . . . . Heaviest Build 48 | 14 31 40 46 48 46 Greatest Support 40 | 40 40 40 40 40 32 Greatest Overweight (x) 15 | 4 . . 1 15 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 25 | 8 25 15 15 15 15 Average Capacity 12 | 7 8 15 15 15 6 Most Carried 15 | 4 13 15 15 15 15 Average Carried 11 | 2 7 13 14 14 5 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 4 13 15 15 15 4 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1181 | 216 278 184 194 309 . Remotely . | . . . . . . Salvage Created 2117 | 15 488 509 82 1023 . Parts 128 | 5 41 41 . 41 . Haulers Intercepted 5 | . 2 1 . 2 . Recyclers Shooed 4 | 1 . 1 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 51 | . 12 14 7 18 . Guns 38 | . 11 3 6 18 . Cannons 12 | . 1 10 1 . . Classes Destroyed 11 | 1 5 1 2 2 . Tunneler 2 | 1 1 . . . . Hauler 5 | . 2 1 . 2 . Recycler 2 | . . . . 2 . Mechanic 1 | . 1 . . . . Watcher 6 | . 3 2 . 1 . Swarmer 22 | . 9 6 . 7 . Grunt 16 | . 3 6 . 7 . Brawler 1 | . . . . 1 . Sentry 5 | . . 2 . 3 . Demolisher 2 | . . . 2 . . Assembled 5 | . . . 5 . . Best Kill Streak 5 | 1 3 4 3 5 . Combat Bots Only 4 | . 3 4 3 4 . Max Kills in Single Turn 2 | 1 1 1 1 2 . Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 256 | . 44 46 26 82 58 Missed 65 | . 7 11 3 25 19 Damage Taken 2078 | . 251 314 631 534 348 Core 260 | . 69 24 100 45 22 Absorbed by Shields . | . . . . . . Ignored by Resistances 615 | . 85 94 169 158 109 Core Remaining (%) 83 | 100 72 . 69 91 . Volleys Fired 175 | 9 38 31 26 68 3 Largest 2 | 2 2 2 2 2 2 Hottest 122 | 40 80 83 83 122 122 Shots Fired 323 | 18 76 62 52 110 5 Gun 264 | 18 60 31 43 110 2 Cannon 59 | . 16 31 9 . 3 Launcher . | . . . . . . Special . | . . . . . . Kinetic 223 | 18 60 31 43 68 3 Thermal 84 | . 16 31 9 26 2 Explosive . | . . . . . . Electromagnetic 16 | . . . . 16 . Robot Hit Streak 29 | 6 25 14 8 29 . Robot Miss Streak 5 | 3 5 2 1 3 . Penetration Max . | . . . . . . Secondary Targets 3 | . . . . 3 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 223 | 11 48 41 37 86 . Core Hits 97 | 2 24 19 13 39 . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Meltdown 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3505 | 114 633 666 566 1526 . Guns 2648 | 114 458 193 440 1443 . Cannons 747 | . 157 467 123 . . Explosions 69 | . . . . 69 . Melee . | . . . . . . Ramming 41 | . 18 6 3 14 . Kinetic 2007 | 114 458 193 440 802 . Thermal 1242 | . 157 467 123 495 . Explosive . | . . . . . . Electromagnetic 215 | . . . . 215 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 19 | . . 6 13 . . Projectiles 19 | . . 6 13 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 5 | . . . . 5 . Shots . | . . . . . . Rammed 6 | . 2 1 1 2 . Targets Rammed 7 | . 3 1 1 2 . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 183 | . 108 126 183 27 . Average Temperature 42 | . 32 35 94 14 . Received Heat Transfer 486 | . 63 117 . 288 18 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 3 | . 1 2 . . . Heat Transferred 2481 | . 333 962 259 927 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 351 | 5 307 351 110 248 241 Initial 80 | . 2 4 80 . 74 Average 97 | 3 97 179 33 112 116 Maximum Alert Level 1 | . 1 1 . 1 1 Low Security (%) 83 | 100 87 60 100 74 85 Level 1 16 | . 12 39 . 25 14 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 . 1 . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . 1 1 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 22 23 12 27 13 Peak Tracking Total 9 | . 4 4 5 7 9 Tactical Retreats 7 | . . 1 1 2 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 19 | . 8 4 1 5 1 Terminals 16 | . 7 4 . 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 48 | . 18 12 1 15 2 Successful 28 | . 14 4 1 7 2 Failed 20 | . 4 8 . 8 . Catastrophic 4 | . 2 1 . 1 . Database Lockouts . | . . . . . . Manual 35 | . 15 7 . 11 2 Terminals 44 | . 17 12 . 13 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 8 2 1 2 1 Record 1 | . . . . 1 . Robot Analysis 3 | . 2 1 . . . Open Door 1 | . . . 1 . . Level Access Points 1 | . 1 . . . . Branch Access Points 3 | . . 1 . 1 1 Garrison Index 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Garrison Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . . 2 . Report Inventory 2 | . 1 . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 5 2 . 3 1 Terminals 11 | . 5 2 . 3 1 Botnet 8 | . 2 2 . 3 1 Skim 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 6 4 . 5 . Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . 9 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 3 | . 2 1 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4474 | 133 1332 720 1030 1070 189 Spaces Moved 2324 | 66 716 360 468 465 249 Core 16 | 15 . . . 1 . Treads 1814 | 51 716 360 468 219 . Legs . | . . . . . . Wheels 253 | . . . . 245 8 Hover . | . . . . . . Flight 241 | . . . . . 241 Fastest Speed 50 | 50 160 160 160 115 66 Average Speed 160 | 142 160 160 199 175 67 Slowest Speed 800 | 250 160 160 240 800 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 5 92 34 96 50 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 8 | . . . . 6 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 6 | . . . . 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2755 | 85 832 443 514 611 270 Wait 121 | . 51 24 6 40 . Move 2319 | 65 715 359 467 464 249 Hop . | . . . . . . Pick Up 41 | 4 12 9 3 13 . Fast Attach 16 | 7 2 1 2 4 . Attach 16 | . . 3 2 4 7 Detach . | . . . . . . Swap 16 | . 4 6 3 3 . Drop 44 | . 7 9 4 13 11 Fire 175 | 9 38 31 26 68 3 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush 6 | . 3 1 1 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 15) 881 | -10/Materials | Discovered new exit (range 13) 977 | -10/Materials | Identified exit to Materials 1180 | -10/Materials | Discovered new exit (range 11) 1274 | -10/Materials | Discovered new exit (range 12) 1466 | -10/Materials | Entered another Materials area 1466 | -9/Materials | Evolved 2 slots: Utility x2 1670 | -9/Materials | Discovered new exit (range 13) 1849 | -9/Materials | Identified exit to Mines 2186 | -9/Materials | Entered Mines 2190 | -9/Mines | Discovered new exit (range 13) 2240 | -9/Mines | Learned location of 1 exit from Materials 2424 | -9/Mines | Assembled infested the area 2429 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2792 | -9/Mines | Discovered new exit (range 15) 2804 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3035 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3216 | -9/Mines | Entered Materials 3216 | -8/Materials | Evolved 2 slots: Utility x2 3217 | -8/Materials | Identified exit to Factory 4216 | -8/Materials | Build established: Scavenger-Mutant 4269 | -8/Materials | Discovered exit to Factory (range 15) 4286 | -8/Materials | Entered Factory 4286 | -7/Factory | Evolved 2 slots: Propulsion x2 4400 | -7/Factory | Identified exit to Storage 4400 | -7/Factory | Identified exit to Lower Caves 4475 | -7/Factory | Self-destructed Last Messages --------------- (194,42) Storage (132,52) Storage (82,175) Lower Caves (120,4) Lower Caves Map updated. 04407_ >> Machine Analyzer network decryption results: 04407_ Recycling Unit x1 04407_ ALERT: All DSF locations entering lockdown mode. 04407_ C-30 ARC bursts open, deploying its payload. 04407_ S-27 Virus unfolds itself. 04422_ >> Machine Analyzer network decryption results: 04422_ DSF Access x1 04430_ Triggered Shock Trap. 04430_ The floor emits a surge of raw power. 04430_ System corrupted (+1). 04444_ >> Machine Analyzer network decryption results: 04444_ Garrison Access x2 04464_ >> Machine Analyzer network decryption results: 04464_ Scanalyzer x3 04475_ Seismic Detector destroyed. 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Y #### """ # ## """ " | | ?????????? u #### "" # ## """ " | | ?????????? ##### #### # ## | | ??????????###! #####r #########/### ## | | ??????????########?????## # | | "?????????? ????? ?????? ??? # | | "??????????????????????? r?????? ??? ####### | | "??????????????????????? ????? ?? ####### | | ??"?"??????????????????? ??? ?????????# | | ?""G""????????????????? ???? ????????? | | ??????????????????????? ??? ??????"?" | | ??????????????????????? ??? ??????"?" | | ??????????????????????? ????? ???????"?" | | ???????????????????????? ????????????????"?" | | ???????????????????????? ??????????????????"?" | | ??????????????????????????????????????????????"?" | | ??????????????????????????????????????????????"?" | | ??????????????????????????????????????????????"?" | | ??????????????????????????????????????????????"?" | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed NavigationChromaticFrame Manual? 0 Play Time 00:54:15 Cumulative 44.9 hours Start 2024.09.06 @ 13:42:43 End 2024.10.09 @ 15:28:23 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 18 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f77b8e60-8e84-4f63-8432-70b30892cc8d