Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.02 @ 16:10:54 Player: cptwinky Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (358) 1790 Value Destroyed (15897) 15897 Prototype IDs (287) 5740 Alien Tech Used (17) 3400 Bonus (50821) 50821 TOTAL SCORE: 89748 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 4591 Follower Combat Kills 3294 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Integrated Exoskeleton 5000 Escaped with Sigix 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A5 500 Win 3000 Friendly Fire -3064 Cogmind --------- Core Integrity 10/1600 Matter 260/300 Energy 710/730 System Corruption 4% Temperature Cool (0) Movement Walking (30) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Advanced Quantum Shading Machine Experimental Targeting Computer Advanced Particle Accelerator Improved Reaction Control System Advanced Force Field > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (7) ---- Experimental Energy Well (600) Advanced Phase Shifter Advanced Force Field Z-bomb Delivery System Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Backup Power VII > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Experimental Signal Interpreter Surveybot 24 Chip Advanced Reaction Control System Experimental Utility Shielding Phase Redirector Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Advanced Variable Charge Gun CR-A16's Behemoth Slayer > --- INVENTORY -------- Zionite Biocell Advanced Sensor Array Long-range Terrain Scanner Advanced Transmission Jammer Makeshift Cloaking Device Transdimensional Reconstructor Subatomic Replicator Tiamat Missile Launcher Sigix Containment Pod [Rating: 157] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Combat Airjet Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Artifact Phase Redirector Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . 1 . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Utility 9 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . 2 . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 565 | 2 10 2 12 25 54 47 7 14 . 8 11 15 9 6 27 4 6 . 67 4 8 15 17 18 . 22 25 4 7 2 20 35 20 1 . 8 30 3 Power 39 | . 1 1 1 2 5 2 . . . 1 . . 1 . 1 . 1 . 6 . 1 4 1 1 . 2 1 . . . . 3 1 . . . 3 . Engine 14 | . 1 1 1 2 4 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Core 18 | . . . . . 1 1 . . . 1 . . . . . . 1 . 6 . 1 1 1 . . 2 1 . . . . 1 1 . . . . . Reactor 7 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . 1 . . . . . . . . . . . . 2 . Propulsion 106 | 2 1 1 2 5 20 8 . . . . 1 2 . 1 7 . 1 . 14 . . 5 4 8 . 7 5 1 1 . 1 8 1 . . . . . Treads 39 | 2 1 1 2 5 11 2 . . . . . . . . . . . . . . . 2 . 6 . 1 4 1 1 . . . . . . . . . Leg 8 | . . . . . 6 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . 1 . . . . . . . . . . . . . 1 . . 2 . . . . 1 . . . 1 1 . . . . . . Hover 31 | . . . . . 2 6 . . . . 1 2 . 1 5 . 1 . 13 . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . . . . . . . . . . . . . . . . . . 1 4 2 . 6 . . . . . 7 1 . . . . . Utility 244 | . 4 . 2 6 12 17 5 5 . 4 8 7 5 2 12 3 2 . 28 4 1 3 4 6 . 8 6 2 5 2 14 17 13 1 . 8 25 3 Device 152 | . . . 1 1 3 12 5 2 . 4 6 7 5 . 4 3 . . 18 1 1 1 3 1 . 6 5 1 2 2 11 13 10 1 . 4 16 3 Storage 14 | . 2 . . 1 1 . . . . . . . . . 2 . 1 . 1 . . . . . . 1 . . . . . 1 1 . . 1 2 . Processor 16 | . . . . . 3 1 . . . . . . . . 1 . . . 1 1 . . . 1 . . . . . . . . . . . 2 6 . Hackware 9 | . . . . . . . . . . . . . . . . . . . 3 . . 1 . 1 . . . . 1 . 1 1 . . . 1 . . Protection 49 | . 2 . 1 4 5 4 . 3 . . 2 . . 2 5 . 1 . 5 2 . 1 1 3 . 1 1 1 2 . 2 1 . . . . . . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . Weapon 176 | . 4 . 7 12 17 20 2 9 . 3 2 6 3 3 7 1 2 . 19 . 6 3 8 3 . 5 13 1 1 . 5 7 5 . . . 2 . Energy Gun 41 | . 4 . 5 5 10 1 . . . . . . . . 3 . . . 1 . 2 2 . . . . . 1 1 . 2 3 1 . . . . . Energy Cannon 14 | . . . . 1 3 . . . . . . . . . . . . . 3 . . . 4 . . . 1 . . . . . 1 . . . 1 . Ballistic Gun 25 | . . . . 1 3 11 . 2 . . . 1 . . 1 . . . 1 . . . . . . 1 4 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 31 | . . . . . . 4 1 2 . 1 . 3 1 1 2 . 1 . 4 . 1 1 1 1 . 1 1 . . . 2 . 2 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 17 | . . . . 2 . 1 1 4 . 2 2 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . 1 . . . . . . . 2 . 1 1 . 3 . . . . . . . 1 . . . . 1 1 . . . . . Piercing Weapon 19 | . . . . . . . . . . . . . . . . . . . 5 . 1 . 3 1 . 2 3 . . . 1 3 . . . . . . Special Melee Weapon 18 | . . . 2 3 1 2 . 1 . . . . . . . . . . 2 . 2 . . 1 . 1 3 . . . . . . . . . . . Unidentified Prototypes 37 | . 1 . . 3 1 1 . . . . . . 1 . 13 1 . . 2 . . 6 . 1 . 2 . 2 . . . 1 . . . . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . Parts Lost 80 | . . 2 4 1 16 . . . . 1 1 2 . . 2 . . . 28 . 1 . 6 2 . . . . . . 3 3 6 . . . 1 1 Power 11 | . . 1 . . . . . . . 1 . . . . . . . . 3 . 1 . 1 1 . . . . . . . 1 2 . . . . . Propulsion 27 | . . 1 1 . 4 . . . . . . 2 . . 1 . . . 10 . . . 3 1 . . . . . . 2 1 1 . . . . . Utility 23 | . . . 1 1 4 . . . . . . . . . 1 . . . 11 . . . . . . . . . . . 1 . 2 . . . 1 1 Weapon 19 | . . . 2 . 8 . . . . . 1 . . . . . . . 4 . . . 2 . . . . . . . . 1 1 . . . . . Highest Loss Streak 13 | . . 2 1 1 13 . . . . 1 1 1 . . 1 . . . 6 . 1 . 4 2 . . . . . . 2 3 3 . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 92 98 98 98 98 98 92 92 92 92 99 100 100 100 95 93 93 94 92 87 93 89 71 81 77 72 87 80 84 85 80 65 69 48 54 62 70 75 Engine 4 | . 14 12 11 11 9 6 . . . . . . 2 6 5 . . . . . . . . . . . . . . . . 3 1 8 9 7 5 . Core 3 | . . . . . . . 7 7 7 7 6 6 3 . . . 5 5 9 11 10 9 4 5 5 6 10 10 10 10 9 1 5 . . . . . Treads 9 | . 28 28 32 32 20 7 . . . . . . . . . . . . . . . 6 3 6 2 . 10 15 15 15 10 . . . . . . . Leg 1 | . . . . . 5 . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 3 9 9 7 7 7 Hover 10 | . . . . . . 22 30 30 30 30 33 33 33 33 26 31 32 33 30 22 22 9 . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . 12 20 20 19 12 . . . . 11 10 . . . . . Device 9 | . . . 9 11 6 5 7 5 . 7 6 8 13 13 5 10 8 5 10 4 8 4 7 7 5 6 7 5 6 5 6 5 9 4 9 14 22 32 Storage 7 | . 14 14 11 11 8 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 1 . . 1 5 5 5 5 4 4 6 9 9 12 10 . Processor 9 | . . . . . 11 15 15 15 15 15 13 13 13 13 14 12 11 11 11 11 11 11 11 10 10 10 10 10 10 10 9 9 6 . . 1 9 12 Hackware 2 | . . . . . . . . . . . . . . . . . . . 1 5 5 7 11 12 15 15 11 10 10 10 12 16 8 . . 2 . . Protection 7 | . 7 14 11 10 8 8 7 8 15 7 13 10 6 6 10 6 8 11 5 11 7 7 6 8 10 5 6 10 8 10 6 3 1 . . . . . Energy Gun 5 | . 26 28 21 16 8 . . . . . . . . . . . . . . . 9 . 1 . . . . 3 9 10 8 1 6 . . . . . Energy Cannon 2 | . . . . . 13 . . . . . . . . . . . . . . 11 5 . 1 . . . . 1 . . . . . 9 9 7 6 7 Ballistic Gun 1 | . 1 . . . 4 17 . . . . . . . . 1 . . . . . . . . . . . 4 5 5 5 4 . . . . . . . Impact Weapon 3 | . . . . 2 . 1 4 6 . 6 18 19 19 17 6 12 11 11 3 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 7 7 7 7 . . . 1 5 4 4 5 3 . . . . . . . 3 . . . . 1 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 6 . . 4 2 5 5 4 5 . . . . 2 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 13 32 34 39 57 67 47 42 41 41 41 48 53 50 58 59 54 58 58 66 70 74 80 80 31 19 37 69 69 65 65 68 59 52 53 53 59 79 79 Greatest Support 233 | 40 43 43 66 66 63 82 45 45 45 45 54 54 54 54 70 70 82 82 82 46 28 38 100 145 34 49 233 28 28 168 168 61 61 60 60 60 85 85 Greatest Overweight (x) 6 | . . . . . 6 1 . . . . . . . 1 2 . . . 2 2 2 2 3 1 . 1 2 2 2 2 2 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . 2 2 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 10 10 10 10 10 10 10 12 12 12 12 12 7 Average Capacity 13 | 8 11 15 15 15 18 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 8 5 5 6 10 10 10 10 10 10 10 12 12 12 11 7 Most Carried 20 | 6 11 10 15 17 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 5 5 10 10 10 10 10 10 10 12 12 12 12 12 7 Average Carried 12 | 6 8 9 12 15 16 14 14 14 15 14 14 14 14 14 14 14 13 15 14 10 14 14 8 4 5 6 9 10 9 10 9 9 9 12 11 11 10 6 Final Capacity 20 | 8 15 15 15 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 10 10 10 10 10 10 10 12 12 12 12 7 7 Final Carried 17 | 6 10 8 15 17 15 15 15 15 15 15 15 15 15 15 15 14 15 15 14 10 15 15 5 5 5 10 10 10 10 10 10 10 12 12 12 11 7 6 Class Distribution -------------------- 28% | Mutant 11% | Alien-Sigix 11% | Scavenger-Mutant 9% | Gladiator 9% | Commander-Gunner 8% | Hacker-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Gunner | -8/Materials Tank | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Mutant | -7/Data Miner Gladiator | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Tank | -4/Archives Scavenger-Skirmisher | -4/Hub_04(d) Scavenger-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 8378 | 220 248 6 117 246 571 926 83 219 . 97 95 278 140 10 460 54 83 . 827 49 264 168 146 152 . 397 319 101 239 60 164 601 193 . . 238 582 25 Remotely 189 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 189 . Salvage Created 19406 | . 819 62 988 1822 2762 926 235 243 . 201 501 202 274 . 292 115 92 . 1899 . 208 361 255 247 . 595 273 . 318 238 598 584 311 . . 784 2849 352 Parts 884 | . 34 10 68 103 130 44 9 13 . 8 7 5 4 . 14 1 6 . 94 . 7 6 6 17 . 32 14 . 21 8 34 22 16 . . 28 105 18 Haulers Intercepted 28 | . 1 . 4 6 6 1 . . . . 1 1 . . . . . . 2 . . . . . . 3 . . . . 1 1 . . . 1 . . Recyclers Shooed 9 | . 4 . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . 12 21 . 10 . 4 1 . . 1 . . . . 4 3 5 . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 250 | . 12 3 16 23 39 18 4 6 . 3 2 8 3 . 6 . 6 . 28 . 2 . 4 6 . 6 2 . . 1 8 2 6 . . 6 26 4 Melee 30 | . . . . . . . 4 2 . 1 1 . 1 . . . 2 . 14 . . . . 2 . 1 . . . . . 2 . . . . . . Guns 86 | . 10 3 13 19 20 12 . 1 . . . . . . . . . . 1 . . . 1 . . . . . . 1 4 . 1 . . . . . Cannons 54 | . . . . . 16 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 6 26 4 AOE 67 | . 1 . 2 3 . 6 . 3 . 2 . 7 2 . 6 . 4 . 10 . 2 . 2 4 . 4 . . . . 4 . 5 . . . . . Classes Destroyed 24 | . 4 2 3 1 3 1 . 1 . . . 1 . . 2 . . . 3 . . . . 1 . . . . . . . 1 1 . . . . . Worker 23 | . . 1 1 . 2 4 . . . . 3 . . . . . . . 2 . . . . . . . . . . 1 1 . . . . 3 5 . Builder 8 | . 1 . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 28 | . 1 . 4 6 6 1 . . . . 1 1 . . . . . . 2 . . . . . . 3 . . . . 1 1 . . . 1 . . Recycler 21 | . 2 . . 5 3 2 . . . . 2 . . . . . . . 2 . . . . . . 1 . . . 1 . 2 . . . 1 . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Operator 16 | . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . 1 . 9 1 . 1 . . . . . . Watcher 12 | . . . 2 . 3 2 . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . 2 . . . . . Swarmer 48 | . . 3 4 4 . 6 . 4 . 2 . 4 3 . . . 5 . 2 . . . . 1 . 5 . . . . . . 5 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Grunt 99 | . 12 . 6 9 26 7 4 1 . . 2 4 . . . . 1 . 10 . . . 3 3 . . . . . . 4 1 1 . . 2 3 . Brawler 6 | . . . . . 2 . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Duelist 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 30 | . . . 4 11 6 2 . . . . . . . . . . . . 3 . . . . 1 . . . . . 1 1 . . . . 1 . . Demolisher 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 7 | . . . . . 1 1 . . . 1 . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . Programmer 23 | . . . . . . 2 . . . . . . . . . . . . 7 . 2 . . . . . . . . . 3 . . . . . 9 . Behemoth 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 2 . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 8 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 4 . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 4 3 9 8 7 7 2 4 . 2 2 5 3 . 2 . 5 . 5 . 2 . 2 6 . 6 2 . 3 2 5 2 5 . . 7 9 3 Combat Bots Only 9 | . 4 3 8 6 4 4 2 4 . 2 2 4 3 . 2 . 5 . 5 . 2 . 2 4 . 5 2 . . 1 4 1 4 . . 3 9 3 Max Kills in Single Turn 5 | . 1 2 2 3 2 4 1 3 . 1 1 2 1 . 2 . 3 . 2 . 2 . 2 5 . 2 1 . 1 2 2 1 3 . . 3 2 1 Gunslinging 1 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 2 1 . 2 . 3 . 1 . 2 1 . 2 . 3 . 2 . 2 . 2 3 . 2 . . . . 2 . 3 . . . . . Melee 1 | . . . . . . . 1 1 . 1 1 . 1 . . . 1 . 1 . . . . 1 . 1 . . . . . 1 . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 2 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 21354 | . 429 397 574 613 2568 700 65 105 . 209 325 238 59 . 565 . 198 . 3609 . 90 . 710 457 . 170 214 115 107 1101 932 1042 1966 . 39 265 2349 1143 Core 3642 | . 87 74 108 41 222 108 11 5 . . 78 17 13 . 30 . 16 . 318 . . . 16 21 . 32 38 . . 65 40 164 696 . 18 117 921 386 Absorbed by Shields 2281 | . . . . . . 240 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 831 1084 Reduced by Siege Mode 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . Redirected to Core 614 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 235 . 9 56 290 . Redirected to Shielding 307 | . 12 17 23 . . . . . . . . . . . . . . . . . . . . 16 . 10 27 . . 48 42 39 73 . . . . . Regen/Repaired (Parts) 2159 | . 117 . . 278 60 . . . . . . . . . . . . . 255 . . . . . . 111 . . . . 101 242 130 22 . . 843 . Core Remaining (%) 63 | 100 . 35 . 62 59 . . . . 82 . . . . . 83 . . . . . . 65 . . . . . . 86 . . 27 . 98 . . . Volleys Fired 678 | . 25 2 39 55 105 46 . 18 . 2 . 15 2 . 23 . 4 . 16 2 14 . 11 2 . 7 2 5 30 8 43 12 20 5 5 18 97 45 Largest 3 | . 2 2 2 2 3 3 . 1 . 1 . 1 1 . 1 . 1 . 3 2 1 . 2 1 . 1 3 2 3 2 3 1 2 1 1 1 1 1 Hottest 245 | . 90 90 90 90 207 76 . 33 . 33 . 43 43 . 60 . 43 . 245 210 90 . 155 46 . 46 108 240 209 129 209 80 200 180 180 180 180 180 Shots Fired 1172 | . 50 4 77 111 284 122 . 18 . 2 . 15 2 . 23 . 4 . 27 4 15 . 13 2 . 7 4 10 80 10 79 12 25 5 5 18 98 46 Gun 778 | . 50 4 77 111 163 114 . 17 . . . 7 . . 17 . . . 9 . . . 3 . . 5 3 6 80 10 73 12 17 . . . . . Cannon 332 | . . . . . 121 . . . . . . . . . . . . . 9 4 13 . 8 . . . . 4 . . . . 3 5 5 18 96 46 Launcher 62 | . . . . . . 8 . 1 . 2 . 8 2 . 6 . 4 . 9 . 2 . 2 2 . 2 1 . . . 6 . 5 . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 257 | . . . . . 26 114 . 17 . . . 7 . . 16 . . . 9 . . . . . . 5 3 4 30 8 18 . . . . . . . Thermal 322 | . . . . . 161 . . . . . . . . . . . . . 9 4 13 . 8 . . . . 2 50 2 55 12 6 . . . . . Explosive 62 | . . . . . . 8 . 1 . 2 . 8 2 . 6 . 4 . 9 . 2 . 2 2 . 2 1 . . . 6 . 5 . . . 2 . Electromagnetic 346 | . 50 4 77 111 97 . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . Slashing 184 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 5 5 18 96 46 Phasic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | . 8 2 10 18 18 30 . 3 . . . 6 8 . 4 . 1 . 6 2 3 . 6 3 . 8 10 5 11 2 10 . 6 . . 6 29 10 Robot Miss Streak 7 | . 2 1 4 4 5 4 . 2 . 2 . 4 . . 3 . 3 . 1 . 1 . 1 . . . 1 2 4 2 3 . 3 . . 2 7 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . 1 . 1 . 1 . . 1 1 1 Secondary Targets 15 | . 2 1 1 2 7 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 1006 | . 45 4 65 102 204 84 7 22 . 3 17 12 8 . 17 2 5 . 100 1 5 5 7 5 . 17 28 6 42 3 40 9 13 . . 9 83 36 Core Hits 782 | . 26 4 45 61 105 61 4 10 . 4 2 22 2 . 20 1 7 . 54 1 9 3 6 11 . 11 6 . 22 7 32 4 27 . 1 25 125 64 Critical Kills 6 | . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . 1 . . . . . . 3 1 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . Critical Strikes 36 | . . . . 1 4 . . . . . 4 1 1 . . . . . 10 . . 1 . . . 4 2 . . . . . 1 . . . 3 4 Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . Smash 6 | . . . . 1 . . . . . . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 4 Impale 10 | . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . 3 2 . . . . . 1 . . . . . Melee Attacks 447 | . . . 4 6 1 7 11 26 . 8 33 13 27 17 8 4 8 . 135 . . 5 3 10 . 35 28 . . . 1 37 20 . . . . . Impact 100 | . . . . 5 . 3 1 4 . 3 30 13 27 8 1 1 1 . 3 . . . . . . . . . . . . . . . . . . . Slashing 144 | . . . . . . 4 10 15 . 5 3 . . 9 7 3 7 . 65 . . . . . . . 1 . . . . 13 2 . . . . . Piercing 171 | . . . . . . . . . . . . . . . . . . . 66 . . 5 3 10 . 35 9 . . . 1 24 18 . . . . . Sneak Attacks 75 | . . . 4 2 1 2 3 9 . . 5 . . . 5 . . . 13 . . . . 1 . 5 19 . . . . 6 . . . . . . Combat Hostiles 9 | . . . 4 . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . Follow-up Attacks 27 | . . . . . . 1 . . . . 1 1 1 . 1 . 1 . 20 . . . . . . . 1 . . . . . . . . . . . Damage Inflicted 66292 | . 953 48 1303 2261 4358 2428 641 853 . 554 1298 1942 1087 . 1719 256 534 . 6147 31 349 444 630 1505 . 1138 674 237 1269 291 2122 1282 2273 . 20 2086 17163 8396 Guns 10710 | . 760 38 1075 1697 2219 1314 . 162 . . . 132 . . 243 . . . 54 . . . 74 . . 44 47 150 1269 105 1020 . 307 . . . . . Cannons 29923 | . . . . . 1868 . . . . . . . . . . . . . 209 31 131 . 33 . . . . 87 . . . . 355 . . 1798 17015 8396 Explosions 12597 | . 186 . 220 409 160 833 . 182 . 196 . 1704 275 . 721 . 343 . 1916 . 218 . 523 1283 . 339 281 . . 178 1028 . 1298 . 20 284 . . Melee 12432 | . . . . 111 . 281 641 509 . 358 1298 106 812 . 755 256 191 . 3962 . . 444 . 222 . 755 346 . . . . 1282 103 . . . . . Ramming 630 | . 7 10 8 44 111 . . . . . . . . . . . . . 6 . . . . . . . . . . 8 74 . 210 . . 4 148 . Kinetic 3229 | . . . . . 232 1314 . 162 . . . 132 . . 243 . . . 54 . . . . . . 44 47 111 529 46 315 . . . . . . . Thermal 6244 | . 186 . 220 260 2578 . . . . . . . . . . . 63 . 209 31 131 . 33 990 . . . 39 740 59 705 . . . . . . . Explosive 10377 | . . . . 149 . 690 . 182 . 196 . 1704 275 . 721 . 280 . 1916 . 218 . 523 293 . 339 281 . . . 1028 . 1298 . . 284 . . Electromagnetic 5509 | . 760 38 1075 1697 1437 143 . . . . . . . . . . . . . . . . 74 . . . . 87 . 178 . . . . 20 . . . Impact 2715 | . . . . 111 . 114 . . . . 1199 106 812 . 186 . 55 . 132 . . . . . . . . . . . . . . . . . . . Slashing 33658 | . . . . . . 167 641 509 . 358 99 . . . 569 256 136 . 2159 . . . . . . . 38 . . . . 855 662 . . 1798 17015 8396 Piercing 3930 | . . . . . . . . . . . . . . . . . . . 1671 . . 444 . 222 . 755 308 . . . . 427 103 . . . . . Highest Corruption 22 | . 3 3 1 1 . 2 . . . . . . . . . . . 6 22 17 18 14 12 . 7 7 . 12 12 4 3 2 . . . 2 11 4 Average Corruption 7 | . 2 3 1 1 . 1 . . . . . . . . . . . 6 12 17 16 12 12 . 7 4 . 12 9 1 1 1 . . . 1 9 1 Corruption Purged 51 | . . . . . . 3 . . . . . . . . . . . . 5 . 4 4 . . . 7 . . 12 . 3 2 . . . . 11 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 208 | . . . 2 18 . . . . . . . . . . . . . 1 52 15 17 10 18 . 1 5 . 7 6 1 2 2 . . . . 48 3 Message Errors 47 | . . . . 6 . . . . . . . . . . . . . 1 10 2 5 3 3 . . 2 . 1 2 . 1 1 . . . . 10 . Matter Fused 42 | . . . . 2 . . . . . . . . . . . . . . 15 3 3 1 6 . . . . 1 . . 1 . . . . . 8 2 Heat Flow Errors 32 | . . . 2 2 . . . . . . . . . . . . . . 8 3 5 4 2 . . . . 1 . . . . . . . . 5 . Energy Discharges 21 | . . . . 2 . . . . . . . . . . . . . . 5 2 1 2 2 . . 1 . 1 . . . 1 . . . . 4 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 31 | . . . . 4 . . . . . . . . . . . . . . 6 3 1 . 1 . 1 2 . 1 3 1 . . . . . . 8 . Data Loss (major) 12 | . . . . 1 . . . . . . . . . . . . . . 2 . 1 . 3 . . . . . . . . . . . . . 5 . Misfires 8 | . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . 1 1 . . . . . . . 2 1 Alerts 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 2 . Misdirections 7 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 3 . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 5100 | . 3 . 29 111 . 119 137 159 . 197 483 131 792 . 148 96 38 . 950 . 41 288 45 173 . 35 88 . . . 1 466 171 . . 77 239 83 Projectiles 403 | . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . 70 233 83 Explosions 661 | . 3 . 29 . . . . 35 . . . 102 80 . 43 . . . 30 . 24 . 45 88 . . 23 . . . 1 . 151 . . 7 . . Melee 4036 | . . . . 111 . 119 137 124 . 197 483 29 712 . 105 96 38 . 920 . . 288 . 85 . 35 65 . . . . 466 20 . . . 6 . Knockbacks 15 | . . . . 2 2 . . . . . 3 2 . . 2 . 1 . . . . . . . . . . . . . 1 . . . . . 2 . Impact 14 | . . . . 2 2 . . . . . 3 2 . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 489 | . 29 . 72 25 . . . . . . . 32 . . . . 71 . 56 . 48 . . . . 24 . . . 92 . . . . 40 . . . Shots 12 | . 1 . 2 1 . . . . . . . 1 . . . . 1 . 1 . 2 . . . . 1 . . . 1 . . . . 1 . . . Rammed 41 | . 3 3 5 7 11 . . . . . . . . . . . . . 1 . . . . . . . . . . 4 7 . . . . . . . Targets Rammed 63 | . 3 4 6 10 16 . . . . . . . . . . . . . 1 . . . . . . . . . . 5 7 . 7 . . 1 3 . Kicked 13 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 1 3 . Crushed 9 | . . 1 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Highest Temperature 786 | . 216 60 187 197 786 12 . 2 . . 28 182 9 9 30 . 60 . 351 255 290 216 190 . 70 35 2 142 191 3 191 152 88 24 169 72 166 144 Average Temperature 62 | . 86 28 61 77 121 4 . 1 . . 8 55 5 5 10 . 25 . 118 105 101 92 66 . 38 26 2 45 74 3 61 48 32 18 34 22 58 84 Received Heat Transfer 3721 | . 222 40 246 186 801 126 32 9 . . 114 36 . . 171 . 27 . 603 . . . 72 51 . . 45 27 9 9 120 51 516 . . 36 168 4 Effects 20 | . . . . . 19 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 13 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Total Turns 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . 12 . . . . . . . Longest Duration 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . 12 . . . . . . . Robots Corrupted 6 | . 2 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 53 | . 5 . 7 14 9 . . . . . 8 . 3 . 3 . . . 1 . . . . . . . . . . 3 . . . . . . . . Impact Corruptions 43 | . . . . 1 . 1 . . . . 16 2 15 . 1 . . . 3 . . . . . . . . . . . . . 3 . . . 1 . Robots Melted 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . 1 8 . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . 1 . Heat Transferred 8777 | . 350 . 300 400 4505 . . . . . . . . . . . 100 . 211 50 200 . 50 650 . . . 37 962 74 888 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . 3 . 4 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 2250 | . 273 169 365 596 583 639 . . . . 373 . . . . . 302 105 796 . . . . 471 107 273 690 388 438 837 803 166 2196 1831 1337 2250 2190 . Initial 1449 | . . 79 57 45 93 86 . . . . 12 . . . . . 6 105 59 . . . . . 92 74 91 386 132 153 441 77 85 1235 1100 801 1449 . Average 386 | . 131 158 195 296 354 262 . . . . 252 . . . . . 148 96 386 . . . . 257 93 114 369 329 373 440 502 68 597 1477 1203 1308 1762 . Maximum Alert Level 5 | . 1 . 1 2 2 2 . . . . 1 . . . . . 1 . 3 . . . . 2 . 1 2 1 2 3 3 . 5 5 4 5 5 . Low Security (%) 27 | 100 70 100 43 12 12 46 . . . . 35 . . . . . 51 100 13 . . . . 34 100 90 7 . 7 33 17 100 45 . . . . . Level 1 38 | . 29 . 56 70 48 27 . . . . 64 . . . . . 48 . 54 . . . . 25 . 9 73 100 42 20 . . 15 . . . . . Level 2 17 | . . . . 16 38 26 . . . . . . . . . . . . 16 . . . . 39 . . 19 . 50 17 68 . 17 . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . 28 14 . . . . 36 . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 100 30 13 . Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 53 . 32 . . Squads Dispatched 115 | . 4 . 2 3 10 8 . . . . 5 . . . . . . . 18 . . . . 1 . 4 2 . . 2 3 4 14 6 1 16 12 . Investigation 26 | . 3 . 1 . 2 5 . . . . 2 . . . . . . . 6 . . . . . . 2 . . . 1 . . . . 1 2 1 . Extermination 10 | . . . . . . 1 . . . . 1 . . . . . . . 3 . . . . . . 1 . . . . 2 . . . . . 2 . Reinforcement 30 | . 1 . 1 2 6 1 . . . . 1 . . . . . . . 3 . . . . . . 1 1 . . . . 4 2 . . 2 5 . Assault 43 | . . . . . 1 1 . . . . 1 . . . . . . . 2 . . . . 1 . . 1 . . 1 1 . 12 6 . 12 4 . Garrison 6 | . . . . 1 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 16 | . . . . . . . . . . . 2 . . . . . . . 4 . . . . . . 1 1 . . 1 1 . . . 1 1 4 . Construction Impeded 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 49 | . . 1 1 1 5 . . . . . 1 . . . . . . . 4 . . . . 1 . 4 2 1 . . . 2 4 . . 2 20 . Communications Jammed 346 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215 1 11 56 63 . . . . . . Distress Signals 346 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215 1 11 56 63 . . . . . . Times Spotted 785 | . 20 20 27 34 86 32 7 17 . 5 18 11 3 . 13 . 8 5 62 . 3 . 6 13 6 25 22 5 18 12 16 21 148 3 . 44 46 29 Peak Tracking Total 59 | . 4 15 5 4 7 6 4 4 . 3 10 5 3 . 4 . 5 6 6 . 5 . 4 7 5 9 7 5 2 6 4 6 59 8 . 29 10 21 Tactical Retreats 50 | . . 1 . 1 . 5 1 1 . . 1 . . . . . . . 7 . . . 1 4 . 7 1 . . . 1 3 9 . . 3 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 30 | . 2 . . 1 1 3 . . . . . . . . . . 1 . 8 . . . . 1 . . 3 . . . 1 1 . . 1 1 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 249 | . . . 34 114 . 77 . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 8 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Reprogrammed 47 | . . . 5 7 . 5 . . . . 6 . . . . . . . 2 . . . . 4 . 10 . . . . . . 8 . . . . . Reused 9 | . . . 1 . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 4 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . 1 . . 1 . . . . . . . . . . . . 3 . 2 . 1 1 . . . . . . . . 4 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 106 | . 1 . . 5 2 5 . 3 . . 2 . . . 2 . 2 . 7 . . . . 9 . 1 . 1 2 13 2 8 11 2 8 4 12 4 Max in Single Turn 12 | . 1 . . 1 1 4 . 1 . . 1 . . . 1 . 2 . 2 . . . . 9 . 1 . 1 1 12 1 1 2 1 2 1 2 1 Garrison Access 14 | . . . . 1 1 1 . . . . 1 . . . . . . . 2 . . . . 1 . 3 . . . 1 . 1 . . 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 168 | . 9 . 5 13 12 13 . 1 3 1 6 . . . . . 3 . 19 . 1 4 . 7 . 17 2 1 . 1 4 17 12 1 4 4 8 . Terminals 101 | . 6 . 5 8 6 6 . . . 1 4 . . . . . 3 . 9 . 1 . . 4 . 8 1 1 . 1 2 13 10 . 3 1 8 . Fabricators 16 | . . . . . . 2 . . . . 1 . . . . . . . 5 . . . . 2 . 3 . . . . 1 . . . . 2 . . Repair Stations 13 | . 1 . . 2 2 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 2 1 1 . . . . Recycling Units 13 | . 2 . . 2 1 3 . . . . . . . . . . . . 3 . . . . . . 1 1 . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Garrison Access 13 | . . . . 1 1 1 . . . . 1 . . . . . . . 2 . . . . 1 . 3 . . . . . 1 . . 1 1 . . Total Hacks 499 | . 25 . 14 34 30 25 . 9 27 1 16 . . . . . 8 . 41 . 1 17 . 17 . 47 6 3 . 1 18 61 41 7 9 12 29 . Successful 307 | . 18 . 6 21 18 13 . 9 27 1 7 . . . . . 3 . 16 . 1 17 . 11 . 39 3 . . 1 12 38 26 3 2 5 10 . Failed 190 | . 6 . 8 13 12 12 . . . . 9 . . . . . 5 . 25 . . . . 6 . 8 3 3 . . 6 22 15 4 7 7 19 . Catastrophic 37 | . . . . 4 1 3 . . . . 1 . . . . . 2 . 7 . . . . 2 . . 1 1 . . 1 3 . . 2 2 7 . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 176 | . 10 . 10 7 18 10 . . . . 10 . . 1 . . 2 . 19 . . . . 7 . 21 . 1 . 1 7 26 11 . 2 5 8 . Terminals 299 | . 14 . 14 17 18 12 . . . 1 12 . . . . . 8 . 19 . 1 . . 12 . 26 5 3 . 1 13 47 34 . 8 5 29 . Fabricators 37 | . . . . . . 4 . . . . 2 . . . . . . . 13 . . . . 4 . 8 . . . . 1 . . . . 5 . . Repair Stations 52 | . 7 . . 12 3 2 . . . . . . . . . . . . . . . . . . . 7 . . . . 4 7 3 7 . . . . Recycling Units 27 | . 4 . . 4 2 6 . . . . . . . . . . . . 7 . . . . . . 3 1 . . . . . . . . . . . Scanalyzers 13 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . . . . Garrison Access 18 | . . . . 1 2 1 . . . . 2 . . . . . . . 2 . . . . 1 . 3 . . . . . 3 . . 1 2 . . Terminal Hacks 166 | . 6 . 6 5 9 2 . 9 27 1 5 . . . . . 1 . 3 . 1 17 . 5 . 12 2 . . . 8 22 15 . 1 1 8 . Record 23 | . . . . . . . . 9 6 1 . . . . . . . . . . 1 5 . . . . . . . . . 1 . . . . . . Part Schematic 19 | . . . . . . 1 . . 11 . . . . . . . . . . . . 4 . . . 2 . . . . . 1 . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 15 | . 2 . 1 1 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . . 4 . . . . 1 . Prototype ID Bank 13 | . 2 . 1 . . . . . 3 . . . . . . . . . . . . 4 . . . 1 . . . . . 1 . . . . 1 . Open Door 9 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . . 1 . Branch Access Points 7 | . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Repair Station Index 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 22 | . . . 1 2 3 . . . . . 1 . . . . . . . 1 . . . . 2 . 2 . . . . 4 3 3 . . . . . Locate Traps 12 | . 1 . . 1 . . . . . . 2 . . . . . . . 1 . . . . 1 . 1 1 . . . . 2 1 . . . 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram Traps 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 . . . . . . 3 . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Zone Layout 10 | . 1 . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 21 | . . . . . . 2 . . . . . . . . . . . . 8 . . . . 3 . 6 . . . . . . . . . 2 . . Network Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Load Schematic 9 | . . . . . . 1 . . . . . . . . . . . . 4 . . . . 1 . 2 . . . . . . . . . 1 . . Build 9 | . . . . . . 1 . . . . . . . . . . . . 4 . . . . 1 . 2 . . . . . . . . . 1 . . Repair Station Hacks 38 | . 6 . . 10 2 . . . . . . . . . . . . . . . . . . . . 7 . . . . 2 5 3 3 . . . . Scan Component 19 | . 3 . . 6 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 2 1 1 . . . . Repair 16 | . 3 . . 4 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 2 1 1 . . . . Refit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Recycling Unit Hacks 9 | . 2 . . 1 . 2 . . . . . . . . . . . . 2 . . . . . . 1 1 . . . . . . . . . . . Retrieve Components 9 | . 2 . . 1 . 2 . . . . . . . . . . . . 2 . . . . . . 1 1 . . . . . . . . . . . Scanalyzer 10 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . . . Insert Component 8 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . . Analyze 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 10 | . . . . 1 1 1 . . . . . . . . . . . . 1 . . . . 1 . 3 . . . . . 1 . . 1 . . . Seal Access 10 | . . . . 1 1 1 . . . . . . . . . . . . 1 . . . . 1 . 3 . . . . . 1 . . 1 . . . Unauthorized Hacks 53 | . 4 . . 4 3 6 . . . . 2 . . . . . 2 . 2 . . . . 2 . 10 . . . 1 2 6 5 . . 2 2 . Terminals 37 | . 2 . . 3 2 2 . . . . 2 . . . . . 2 . . . . . . 1 . 8 . . . 1 1 6 4 . . 1 2 . Track 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Assimilate 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . Botnet 18 | . 1 . . 1 1 1 . . . . 2 . . . . . 2 . . . . . . . . 2 . . . . 1 2 2 . . 1 2 . Detonate 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Operators 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 5 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Report 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . 1 1 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reject 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 5 | . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Jam 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 119 | . 6 . 3 10 11 11 . . . 1 6 . . . . . 3 . 15 . . . . 4 . 9 2 1 . . 3 13 6 1 3 4 7 . Full Trace Events 17 | . 2 . 1 1 1 3 . . . . 2 . . . . . . . 3 . . . . . . 2 . . . . . . . . . 1 1 . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . 7 . . . . 3 . . . . . . . . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . . . 1 1 . . 11 . . . . 15 . . . . . . . 4 . . . 2 . . . . . 7 1 . . . . . Parts Built 16 | . . . . . . 2 . . . . . . . . . . . . 6 . . . . 2 . 4 . . . . . . . . . 2 . . Authchips 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Time 717 | . . . . . . 95 . . . . . . . . . . . . 435 . . . . 64 . 81 . . . . . . . . . 42 . . Total Part Build Rating 95 | . . . . . . 10 . . . . . . . . . . . . 31 . . . . 16 . 22 . . . . . . . . . 16 . . Parts Repaired 16 | . 3 . . 4 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 2 1 1 . . . . Time 682 | . 138 . . 173 51 . . . . . . . . . . . . . . . . . . . . 166 . . . . 26 44 22 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 44 | . 19 . . 9 . . . . . . . . . . . . . . 3 . . . . . . 3 10 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machine Destruction 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Total Allies 216 | . . . 1 11 1 . . 3 . 1 . . . 5 . . . 1 3 . . . . . 1 2 29 5 . . 3 1 . 22 . 20 107 . Largest Group 41 | . . . 1 11 11 . . 3 3 4 4 . . 5 5 . . 1 3 . . . . . 1 2 17 16 7 4 3 4 . 6 . 13 41 . Highest-Rated Group 1307 | . . . 15 98 105 . . 60 60 156 156 . . 290 290 . . 31 87 . . . . . 46 20 796 745 595 384 141 179 . 88 . 187 1307 . Highest-Rated Ally 234 | . . . 15 16 16 . . 20 20 96 96 . . 96 96 . . 31 29 . . . . . 46 10 159 159 153 96 47 47 . 15 . 15 234 . Total Orders 46 | . . . 2 8 14 . . . 2 11 2 . . . . . . . . . . . . . . 2 2 . 3 . . . . . . . . . STAY 35 | . . . 1 6 13 . . . 1 8 2 . . . . . . . . . . . . . . 1 1 . 2 . . . . . . . . . FOLLOW 11 | . . . 1 2 1 . . . 1 3 . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . Ally Attacks 789 | . . . 4 4 26 . . . . 5 24 . . . 50 . . 6 16 . . . . . . . 132 44 18 42 13 26 . . . 6 373 . Total Damage 23326 | . . . 73 93 324 . . . . 137 727 . . . 1328 . . 105 282 . . . . . . . 4078 1522 746 1389 465 604 . . . 123 11330 . Kills 128 | . . . 2 2 4 . . . . 2 4 . . . 11 . . . . . . . . . . . 28 7 4 6 2 5 . . . . 51 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 15 | . 2 . 1 1 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . . 4 . . . . 1 . Derelict Logs Recovered 12 | . . . . . . . 1 1 . 2 . 1 1 3 . 1 . . . . . . 2 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 29862 | 8 1172 101 1536 2362 4001 1382 896 896 48 849 616 647 722 621 1184 237 177 43 2076 373 455 237 449 375 19 635 1140 272 399 145 603 1186 604 112 137 394 2395 358 Spaces Moved 27989 | 4 562 55 684 1107 1667 1193 938 1121 76 954 692 843 793 1093 1238 463 266 89 2370 273 309 171 276 395 73 1426 766 107 200 80 302 1468 1037 128 224 475 3277 794 Core 53 | . . . . . 4 . . . . . . . . . . . . . . . . . 49 . . . . . . . . . . . . . . . Treads 4078 | 4 562 55 684 1107 1224 123 . . . . . . . . . . . . . . . . 9 50 . . 236 . . 1 23 . . . . . . . Legs 5677 | . . . . . 382 . . . . . . . . . . . . . . . . . . . . . . . . . . . 397 128 224 475 3277 794 Wheels 1836 | . . . . . 5 . . . . . . . . . . . . . 103 272 309 171 74 . . . 1 107 200 79 279 236 . . . . . . Hover 11956 | . . . . . 52 1070 938 1121 76 954 692 843 793 1093 1238 463 266 89 2267 1 . . . . . . . . . . . . . . . . . . Flight 4389 | . . . . . . . . . . . . . . . . . . . . . . . 144 345 73 1426 529 . . . . 1232 640 . . . . . Fastest Speed 18 | 160 160 160 160 160 76 58 60 60 60 60 50 48 48 48 40 48 46 46 46 127 115 105 29 27 18 18 19 130 130 130 112 33 30 30 30 30 30 30 Average Speed 71 | 160 160 160 160 160 201 73 60 60 60 60 50 48 48 48 75 48 46 46 55 129 129 110 96 59 25 28 69 130 130 130 125 52 34 30 30 30 30 30 Slowest Speed 350 | 160 160 160 160 160 350 160 60 60 60 60 50 50 48 122 216 48 46 46 142 130 130 120 240 150 68 100 256 130 130 160 160 119 39 30 30 30 90 30 Overloaded Moves 174 | . . . . . . . . . . . . . . . . . . . . . . . . 72 64 29 9 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 6 . . . . 1 13 . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Exploration Rate (%) 54 | 2 69 13 42 95 70 30 95 96 68 76 23 83 79 85 68 67 10 70 53 51 47 62 53 12 68 31 82 58 77 14 8 95 65 6 32 21 83 56 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 9 | . 2 . . . . . . 1 1 . . . . 1 . . . . . . . 3 1 . . . . . . . . . . . . . . . Known Exits Taken 24 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . Scrap Searched 30 | . . . . . . . 4 3 . 3 . 9 3 2 . 1 . . . 1 2 . 2 . . . . . . . . . . . . . . . Spaces Dug 536 | . . . . 1 . 1 2 6 . 1 6 37 11 1 15 1 3 . 16 3 22 . 7 6 . 32 . . . . 9 17 10 59 35 98 54 83 Terrain Destroyed 2124 | . 11 . 17 28 21 33 2 12 . 15 6 112 35 1 70 1 107 . 180 3 38 . 27 85 . 39 13 2 10 146 52 17 89 102 44 168 372 266 Melee 99 | . . . . 1 . 1 2 6 . 1 6 7 11 1 2 1 3 . 13 . . . 2 6 . 17 . . . . . 11 8 . . . . . Projectile 849 | . . . . . . . . . . . . . . . 3 . . . 3 3 8 . 7 . . . . 2 10 3 16 6 20 66 35 110 291 266 AOE 1176 | . 11 . 17 27 21 32 . 6 . 14 . 105 24 . 65 . 104 . 164 . 30 . 18 79 . 22 13 . . 143 36 . 61 36 9 58 81 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Ext Cet Arc Hub Res Qua Sec Res Tes Acc Com Ac0 Total 35977 | 5 787 62 1042 1574 2069 1592 1247 1290 77 1214 916 1041 1085 1170 1461 472 307 91 2940 288 347 210 440 516 73 1586 1358 230 278 107 445 1813 1213 195 288 708 4575 865 Wait 5478 | . 161 . 243 229 167 185 291 108 2 244 181 153 262 43 131 1 20 1 306 10 7 . 123 75 . 71 492 112 31 13 67 211 92 62 58 194 1109 23 Move 27905 | 3 561 54 683 1106 1666 1192 937 1120 75 953 691 842 792 1092 1237 462 266 88 2369 272 308 170 275 393 72 1418 753 106 199 80 301 1465 1012 127 223 474 3276 792 Hop 23 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 6 . . . . 1 12 . . . . . Pick Up 208 | . 13 . 15 11 22 18 1 3 . 1 6 4 1 7 8 . 3 1 23 . 6 4 1 4 . 10 3 . 3 . 3 12 14 . 1 4 6 . Fast Attach 198 | . 4 . 3 7 18 6 . 1 . . . 1 . 2 17 2 . . 26 . 2 8 1 11 . 16 11 3 6 . 2 13 10 1 . 6 21 . Attach 102 | . 1 2 4 2 16 2 . . . 1 4 2 . . 4 1 2 . 14 4 3 . 6 3 . 4 2 . . . 4 7 6 . 1 2 4 1 Detach 73 | . 3 . 1 2 6 . . . . . . . . . 5 . . . 1 . 3 4 3 4 . 4 2 . 1 . 1 13 3 . . 3 14 . Swap 281 | 2 5 . 5 16 21 39 7 13 . 7 7 12 9 4 6 2 4 . 27 . 3 8 10 4 . 2 12 1 1 2 14 16 11 . . 1 7 3 Drop 278 | . 11 . 5 16 31 23 1 5 . 1 4 3 1 9 23 1 1 1 18 . 1 11 7 9 1 16 14 3 7 . 2 21 7 . . 5 20 . Fire 678 | . 25 2 39 55 105 46 . 18 . 2 . 15 2 . 23 . 4 . 16 2 14 . 11 2 . 7 2 5 30 8 43 12 20 5 5 18 97 45 Melee 376 | . . . 4 6 1 4 10 22 . 5 23 9 18 13 7 3 7 . 107 . . 5 3 10 . 35 26 . . . 1 37 20 . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kick 12 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 1 3 . Crush 48 | . 3 4 6 10 14 . . . . . . . . . . . . . . . . . . . . . . . . 4 7 . . . . . . . Escape Stasis 56 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . 27 . . . . 5 . . . . 15 1 Rewire 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 3 . Trap 249 | . . . 34 114 . 77 . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Tau Ceti IV Orbit History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Repaired Corrupted Lgt. Treads 311 | -10/Materials | Build established: Mutant 416 | -10/Materials | Repaired Imp. EM Shotgun 456 | -10/Materials | Discovered new exit (range 16) 547 | -10/Materials | Central database locked down 644 | -10/Materials | Discovered new exit (range 15) 1036 | -10/Materials | Repaired Imp. EM Shotgun? 1181 | -10/Materials | Entered Mines 1205 | -10/Mines | Discovered new exit (range 5) 1238 | -10/Mines | Assembled infested the area 1254 | -10/Mines | Core integrity fell below 50% 1282 | -10/Mines | Entered Materials 1282 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1314 | -9/Materials | Discovered new exit (range 16) 1572 | -9/Materials | Destroyed 8 combat bots 1630 | -9/Materials | Discovered new exit (range 5) 1632 | -9/Materials | Discovered new exit (range 13) 2818 | -9/Materials | Entered Storage 2818 | -9/Storage | Accompanied by 1 ally 2977 | -9/Storage | Garrison activated, responded to threat 3740 | -9/Storage | Repaired Lgt. Treads? 3783 | -9/Storage | Repaired Imp. Treads? 3845 | -9/Storage | Repaired Imp. EM Shotgun 4100 | -9/Storage | Repaired Broken Imp. EM Shotgun 4400 | -9/Storage | Discovered new exit (range 8) 4781 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5087 | -9/Storage | Build established: Commander-Mutant 5180 | -9/Storage | Entered Materials 5180 | -8/Materials | Accompanied by 11 allies 5180 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5471 | -8/Materials | Build established: Commander-Gunner 5771 | -8/Materials | Repaired Imp. EM Shotgun 5808 | -8/Materials | Discovered new exit (range 13) 5911 | -8/Materials | Garrison activated, responded to threat 7242 | -8/Materials | Discovered new exit (range 5) 7980 | -8/Materials | First assault squad dispatched 8168 | -8/Materials | Lost 13 parts (4n4u5w) 8524 | -8/Materials | Build established: Scavenger-Gunner 9101 | -8/Materials | Build established: Gunner 9180 | -8/Materials | Identified exit to Factory 9181 | -8/Materials | Entered Factory 9181 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9431 | -7/Factory | Fabricated Cmb. Airjet? 10373 | -7/Factory | Found Powered Armor 10381 | -7/Factory | First assault squad dispatched 10398 | -7/Factory | Identified exit to Lower Caves 10563 | -7/Factory | Entered Lower Caves 10646 | -7/Lower Caves | Build established: Gladiator 10778 | -7/Lower Caves | Learned Factory stockpile data 11338 | -7/Lower Caves | Discovered new exit (range 14) 11344 | -7/Lower Caves | Encountered a Warlord checkpoint 11345 | -7/Lower Caves | Identified exit to Lower Caves 11459 | -7/Lower Caves | Entered another Lower Caves area 11477 | -7/Lower Caves | Identified exit to Factory 11477 | -7/Lower Caves | Learned Factory stockpile data 11477 | -7/Lower Caves | Learned Armory stockpile data 11477 | -7/Lower Caves | Learned Research security intel 11477 | -7/Lower Caves | Learned Armory garrison access intel 11681 | -7/Lower Caves | Encountered a Warlord checkpoint 11700 | -7/Lower Caves | Learned Factory stockpile data 11862 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12125 | -7/Lower Caves | Discovered new exit (range 12) 12131 | -7/Lower Caves | Identified exit to Data Miner 12158 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12355 | -7/Lower Caves | Entered Data Miner 12355 | -7/Data Miner | Accompanied by 3 allies 12355 | -7/Data Miner | Discovered new exit (range 6) 12369 | -7/Data Miner | Met Data Miner 12380 | -7/Data Miner | Learned location of Section 7 (-3) 12380 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12388 | -7/Data Miner | Received God Mode back door access code from Data Miner 12402 | -7/Data Miner | Identified exit to Proximity Caves 12403 | -7/Data Miner | Entered Proximity Caves 12403 | -6/Proximity Caves | Accompanied by 3 allies 12656 | -6/Proximity Caves | Learned Factory trap positions 12844 | -6/Proximity Caves | Escorted by Enhanced Grunt 13195 | -6/Proximity Caves | Learned 12 Factory zone layouts 13252 | -6/Proximity Caves | Entered Factory 13252 | -6/Factory | Accompanied by 4 allies 13252 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13253 | -6/Factory | Identified exit to Factory 13255 | -6/Factory | Loaded intel: 91 trap records 13305 | -6/Factory | Incoming assault squad redirected 13526 | -6/Factory | Discovered new exit (range 4) 13529 | -6/Factory | Identified exit to Lower Caves 13595 | -6/Factory | Build established: Mutant 13840 | -6/Factory | Incoming investigation squad redirected 13868 | -6/Factory | Entered Lower Caves 13869 | -6/Lower Caves | Encountered a Warlord checkpoint 14038 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14338 | -6/Lower Caves | Discovered new exit (range 16) 14346 | -6/Lower Caves | Identified exit to Lower Caves 14515 | -6/Lower Caves | Entered another Lower Caves area 14519 | -6/Lower Caves | Discovered exit to Factory (range 7) 14536 | -6/Lower Caves | Learned 8 Factory zone layouts 14906 | -6/Lower Caves | Spotted B-75 Beast 14970 | -6/Lower Caves | Discovered new exit (range 7) 15236 | -6/Lower Caves | Identified exit to Zion 15237 | -6/Lower Caves | Entered Zion 15297 | -6/Zion | Discovered new exit (range 9) 15302 | -6/Zion | Identified exit to Proximity Caves 15313 | -6/Zion | Found CR-A16's Pointy Stick 15345 | -6/Zion | Learned Factory security intel 15466 | -6/Zion | Given A8's code to call for help 15524 | -6/Zion | Gained Derelict followers 15542 | -6/Zion | Learned location of Extension (-4) 15563 | -6/Zion | Identified exit to Deep Caves 15807 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15821 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15830 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15858 | -6/Zion | Entered Deep Caves 15858 | -6/Deep Caves | Accompanied by 5 allies 16084 | -6/Deep Caves | Attacked by Z-Imprinter 16102 | -6/Deep Caves | Allies destroyed Z-Imprinter 16138 | -6/Deep Caves | Found Prototype Protection 16138 | -6/Deep Caves | Identified Zio. Weapon Casing 16206 | -6/Deep Caves | Z-Facility disabled 16428 | -6/Deep Caves | Build established: Scavenger-Mutant 16441 | -6/Deep Caves | Found Prototype Device 16441 | -6/Deep Caves | Identified Exp. Thermal Shield 16573 | -6/Deep Caves | Discovered new exit (range 7) 16584 | -6/Deep Caves | Identified exit to Proximity Caves 16842 | -6/Deep Caves | Found Prototype Protection 16842 | -6/Deep Caves | Identified Zio. Heavy Carapace 16847 | -6/Deep Caves | Found Zio. Heavy Carapace 16968 | -6/Deep Caves | Found Surveybot 24 Chip 17042 | -6/Deep Caves | Entered Proximity Caves 17091 | -5/Proximity Caves | Found Alien Artifact 17091 | -5/Proximity Caves | Identified Core Expander 17091 | -5/Proximity Caves | Installed Core Expander, added new Utility slot 17279 | -5/Proximity Caves | Entered Factory 17279 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 17280 | -5/Factory | Identified exit to Upper Caves 17281 | -5/Factory | Identified exit to Factory 17352 | -5/Factory | Discovered exit to Factory (range 14) 17456 | -5/Factory | Sucked down chute 17456 | -5/Factory | Entered Waste 17457 | -5/Waste | Met a frightened Derelict 17460 | -5/Waste | Spotted C-40 Crusher 17471 | -5/Waste | EMP discharged 17472 | -5/Waste | Spotted C-40 Crusher 17474 | -5/Waste | Spotted C-40 Crusher 17477 | -5/Waste | Spotted C-40 Crusher 17488 | -5/Waste | Spotted C-40 Crusher 17493 | -5/Waste | Discovered new exit (range 16) 17499 | -5/Waste | Identified exit to Factory 17499 | -5/Waste | Entered Factory 17585 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 17591 | -5/Factory | Incoming investigation squad redirected 17662 | -5/Factory | Fabricated Cmb. Airjet (x2) 17696 | -5/Factory | Incoming investigation squad redirected 17836 | -5/Factory | Fabricated Tiamat Missile Launcher (x1) 18259 | -5/Factory | Lost 3 parts (2n1u) 18471 | -5/Factory | Lost 3 parts (1p2n) 18668 | -5/Factory | Garrison activated, responded to threat 18704 | -5/Factory | Build established: Machinist-Mutant 18823 | -5/Factory | Incoming investigation squad redirected 18886 | -5/Factory | Fabricated Cmb. Airjet? 18955 | -5/Factory | Crushed by falling debris 18955 | -5/Factory | System corruption reached 10% 18986 | -5/Factory | Lost 3 parts (3u) 18999 | -5/Factory | First assault squad dispatched 19031 | -5/Factory | Incoming assault squad redirected 19055 | -5/Factory | Discovered exit to Factory (range 16) 19126 | -5/Factory | Lost 4 parts (2n2u) 19263 | -5/Factory | Lost 4 parts (2n2u) 19277 | -5/Factory | Spotted B-75 Beast 19307 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 19311 | -5/Factory | Destroyed B-75 Beast 19335 | -5/Factory | Lost 6 parts (2p1n1u2w) 19575 | -5/Factory | Entered Upper Caves 19867 | -5/Upper Caves | Build established: Mutant 19894 | -5/Upper Caves | Discovered new exit (range 22) 19947 | -5/Upper Caves | Identified exit to Upper Caves 19948 | -5/Upper Caves | Entered another Upper Caves area 20105 | -5/Upper Caves | Discovered exit to Factory (range 24) 20284 | -5/Upper Caves | Build established: Scavenger-Mutant 20356 | -5/Upper Caves | Discovered new exit (range 21) 20379 | -5/Upper Caves | Identified exit to Zhirov 20403 | -5/Upper Caves | Entered Zhirov 20403 | -5/Zhirov | Discovered new exit (range 3) 20425 | -5/Zhirov | Met Zhirov 20451 | -5/Zhirov | Learned location of Quarantine (-3) 20451 | -5/Zhirov | Learned location of Testing (-2) 20451 | -5/Zhirov | Learned location of Command (-1) 20471 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20491 | -5/Zhirov | Found Alien Artifact 20491 | -5/Zhirov | Identified Integrated Dissipator 20491 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20591 | -5/Zhirov | Found Alien Artifact 20633 | -5/Zhirov | Identified exit to Proximity Caves 20640 | -5/Zhirov | Entered Proximity Caves 20684 | -4/Proximity Caves | Spotted B-86 Titan 20775 | -4/Proximity Caves | Destroyed B-86 Titan 20804 | -4/Proximity Caves | Lost 4 parts (1p2n1w) 20965 | -4/Proximity Caves | Learned Research trap positions 21000 | -4/Proximity Caves | Discovered exit to Factory (range 24) 21043 | -4/Proximity Caves | Learned location of Armory (-3) 21089 | -4/Proximity Caves | Entered Factory 21089 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21090 | -4/Factory | Identified exit to Extension 21131 | -4/Factory | Found Prototype Processor 21131 | -4/Factory | Identified Exp. Signal Interpreter 21156 | -4/Factory | Fabricated Biometal Medium Treads (x2) 21339 | -4/Factory | First assault squad dispatched 21361 | -4/Factory | Identified exit to Upper Caves 21461 | -4/Factory | Build established: Hacker-Mutant 21464 | -4/Factory | Manually triggered Chute Trap 21464 | -4/Factory | Sucked down chute 21464 | -4/Factory | Entered Waste 21465 | -4/Waste | Met a frightened Derelict 21476 | -4/Waste | Spotted C-40 Crusher 21477 | -4/Waste | Spotted C-40 Crusher 21479 | -4/Waste | EMP discharged 21479 | -4/Waste | Spotted C-40 Crusher 21480 | -4/Waste | Discovered new exit (range 16) 21481 | -4/Waste | Spotted C-40 Crusher 21481 | -4/Waste | Spotted C-40 Crusher 21483 | -4/Waste | Identified exit to Factory 21483 | -4/Waste | Entered Factory 21530 | -4/Factory | Fabricated System Restoration Module (x2) 21599 | -4/Factory | Discovered new exit (range 22) 21602 | -4/Factory | Discovered new exit (range 18) 21632 | -4/Factory | Spotted B-86 Titan 21663 | -4/Factory | Repaired Broken Field Propulsion Drive? 21728 | -4/Factory | Discovered new exit (range 23) 21778 | -4/Factory | Build established: Hacker-Sprinter 21869 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 21886 | -4/Factory | Destroyed B-86 Titan 21915 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 21992 | -4/Factory | Incoming investigation squad redirected 22002 | -4/Factory | Fabricated Field Propulsion Array (x2) 22118 | -4/Factory | Entered Extension 22196 | -4/Extension | Rescued a captive Derelict 22199 | -4/Extension | Rescued a captive Derelict 22247 | -4/Extension | Rescued a captive Derelict 22248 | -4/Extension | Rescued a captive Derelict 22257 | -4/Extension | Rescued a captive Derelict 22258 | -4/Extension | Rescued a captive Derelict 22264 | -4/Extension | Rescued a captive Derelict 22265 | -4/Extension | Rescued a captive Derelict 22283 | -4/Extension | Rescued a captive Derelict 22284 | -4/Extension | Rescued a captive Derelict 22512 | -4/Extension | Spotted B-86 Titan 22521 | -4/Extension | Spotted B-86 Titan 22525 | -4/Extension | Destroyed B-86 Titan 22529 | -4/Extension | Destroyed B-86 Titan 22827 | -4/Extension | Build established: Hacker-Mutant 22883 | -4/Extension | Rescued a captive Derelict 22884 | -4/Extension | Rescued a captive Derelict 22962 | -4/Extension | Rescued a captive Derelict 22978 | -4/Extension | Rescued a captive Derelict 23071 | -4/Extension | Rescued A7 23118 | -4/Extension | First assault squad dispatched 23138 | -4/Extension | Incoming assault squad redirected 23218 | -4/Extension | Discovered new exit (range 10) 23219 | -4/Extension | Discovered new exit (range 6) 23249 | -4/Extension | Identified exit to Cetus 23258 | -4/Extension | Entered Cetus 23258 | -4/Cetus | Accompanied by 16 allies (A7) 23263 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 23276 | -4/Cetus | Spotted Cetus Guard 23276 | -4/Cetus | Spotted Cetus Guard 23279 | -4/Cetus | Spotted Cetus Guard 23281 | -4/Cetus | Spotted Cetus Guard 23288 | -4/Cetus | Allies destroyed Cetus Guard 23296 | -4/Cetus | Allies destroyed Cetus Guard 23308 | -4/Cetus | Allies destroyed Cetus Guard 23317 | -4/Cetus | Allies destroyed Cetus Guard 23339 | -4/Cetus | System corruption reached 10% 23375 | -4/Cetus | Started Cetus Manufacturing Module 23390 | -4/Cetus | Escorted A7 to Cetus Mainframe 23400 | -4/Cetus | Manufactured an Enhanced Grunt 23406 | -4/Cetus | Discovered new exit (range 15) 23424 | -4/Cetus | Identified exit to Archives 23425 | -4/Cetus | Manufactured an Enhanced Grunt 23450 | -4/Cetus | Manufactured an Enhanced Grunt 23475 | -4/Cetus | Manufactured an Enhanced Grunt 23500 | -4/Cetus | Manufactured an Enhanced Grunt 23530 | -4/Cetus | Entered Archives 23530 | -4/Archives | Accompanied by 7 allies (A7) 23535 | -4/Archives | Received a hacking code to weaken MAIN.C 23636 | -4/Archives | Discovered new exit (range 15) 23736 | -4/Archives | Discovered new exit (range 15) 23836 | -4/Archives | Discovered new exit (range 16) 23897 | -4/Archives | Build established: Scavenger-Tank 23927 | -4/Archives | Identified exit to Hub_04(d) 23929 | -4/Archives | Entered Hub_04(d) 23929 | -4/Hub_04(d) | Accompanied by 4 allies 23943 | -4/Hub_04(d) | Discovered new exit (range 18) 23987 | -4/Hub_04(d) | Network Hub disabled 24005 | -4/Hub_04(d) | Incoming assault squad redirected 24032 | -4/Hub_04(d) | Network Hub disabled 24053 | -4/Hub_04(d) | Spotted Lightning 24056 | -4/Hub_04(d) | Spotted Lightning 24058 | -4/Hub_04(d) | Spotted Lightning 24073 | -4/Hub_04(d) | Identified exit to Research 24074 | -4/Hub_04(d) | Entered Research 24074 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24075 | -3/Research | Loaded intel: 80 trap records 24123 | -3/Research | Identified exit to Armory 24123 | -3/Research | Identified exit to Quarantine 24204 | -3/Research | Repaired Exp. Utility Shielding 24261 | -3/Research | Found Unknown Device 24261 | -3/Research | Identified Antimissile System 24374 | -3/Research | First assault squad dispatched 24397 | -3/Research | Incoming assault squad redirected 24677 | -3/Research | Entered Quarantine 24677 | -3/Quarantine | Accompanied by 3 allies 24783 | -3/Quarantine | Found Alien Slashing Weapon 24783 | -3/Quarantine | Identified Sigix Broadsword 25072 | -3/Quarantine | Scanned by Researcher 25120 | -3/Quarantine | Discovered new exit (range 11) 25128 | -3/Quarantine | Found Alien Artifact 25139 | -3/Quarantine | Cryocooling Duct disabled 25140 | -3/Quarantine | Lost 3 parts (1p1n1w) 25147 | -3/Quarantine | Cryocooling Duct disabled 25154 | -3/Quarantine | Ambient heat levels rising (+20) 25154 | -3/Quarantine | Non-combat units ordered to evacuate 25162 | -3/Quarantine | Ambient heat levels rising (+20) 25162 | -3/Quarantine | Combat units ordered to evacuate 25226 | -3/Quarantine | Found Alien Artifact 25262 | -3/Quarantine | Quarantine Guard activated 25264 | -3/Quarantine | Identified Transdimensional Reconstructor 25264 | -3/Quarantine | Identified Subatomic Replicator 25264 | -3/Quarantine | Identified Core Reset Matrix 25362 | -3/Quarantine | Build established: Hacker-Mutant 25373 | -3/Quarantine | Repaired Q-thruster? 25405 | -3/Quarantine | Spotted Quarantine Guard 25474 | -3/Quarantine | Repaired Impulse Thruster Array? 25582 | -3/Quarantine | Spotted Quarantine Guard 25618 | -3/Quarantine | Central database locked down 25643 | -3/Quarantine | Met incapacitated Sigix Warrior 25643 | -3/Quarantine | Lockdown squad dispatched 25644 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 25645 | -3/Quarantine | Unlocked Sigix quarantine chamber 25753 | -3/Quarantine | Spotted Quarantine Guard 25753 | -3/Quarantine | Spotted Quarantine Guard 25809 | -3/Quarantine | Used Core Reset Matrix 25811 | -3/Quarantine | Found Phase Redirector 25813 | -3/Quarantine | Sensed 5 artifacts in vicinity 25829 | -3/Quarantine | Spotted Fortress 25832 | -3/Quarantine | Spotted Quarantine Guard 25853 | -3/Quarantine | Discovered new exit (range 5) 25853 | -3/Quarantine | Spotted Quarantine Guard 25862 | -3/Quarantine | Identified exit to Section 7 25863 | -3/Quarantine | Entered Section 7 25864 | -3/Section 7 | Sensed 23 artifacts in vicinity 25908 | -3/Section 7 | Found Unknown Device 25910 | -3/Section 7 | Identified Antimissile System 25924 | -3/Section 7 | Discovered new exit (range 23) 25971 | -3/Section 7 | Spotted S7 Guard 26004 | -3/Section 7 | Found Integrated Thermoelectric Network 26005 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 26045 | -3/Section 7 | Repaired Impulse Thruster Array 26071 | -3/Section 7 | Found Integrated Reactor 26071 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26081 | -3/Section 7 | Spotted B-86 Titan 26089 | -3/Section 7 | Found Integrated Reactor 26089 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26100 | -3/Section 7 | Lost 3 parts (1n1u1w) 26142 | -3/Section 7 | Spotted B-99 Colossus 26156 | -3/Section 7 | Found Integrity Redistributor 26171 | -3/Section 7 | Found LRC Storage 26171 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 26173 | -3/Section 7 | Found LRC Energy Well 26173 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 26277 | -3/Section 7 | Integrated with Sigix Exoskeleton 26278 | -3/Section 7 | Sigix Warrior commented on Exoskeleton integration 26284 | -3/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 26320 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 26321 | -3/Section 7 | Found Transdimensional Reconstructor 26322 | -3/Section 7 | Found Transdimensional Reconstructor 26326 | -3/Section 7 | Found Terrabomb 26425 | -3/Section 7 | Spotted S7 Guard 26426 | -3/Section 7 | Found Sigix Shearcannon 26432 | -3/Section 7 | Spotted Executioner 26433 | -3/Section 7 | Core integrity fell below 50% 26445 | -3/Section 7 | Warped through subspace 26452 | -3/Section 7 | Destroyed Investigator 26457 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 26459 | -3/Section 7 | Found Integrated Reactor 26467 | -3/Section 7 | Entered Research 26467 | -2/Research | Evolved 2 slots: Utility x2 26472 | -2/Research | Emitted hypermatrix ping 26477 | -2/Research | Assembled emerged from beneath the floor 26496 | -2/Research | Assembled emerged from beneath the floor 26533 | -2/Research | Repaired Adv. Reaction Control System 26560 | -2/Research | Assembled emerged from beneath the floor 26560 | -2/Research | Discovered new exit (range 18) 26573 | -2/Research | Build established: Alien-Sigix 26579 | -2/Research | Entered Testing 26586 | -2/Testing | Installed Integrated Reactor, increased core energy generation (+10) 26588 | -2/Testing | Found Prototype Launcher 26661 | -2/Testing | Spotted Superbehemoth 26707 | -2/Testing | Incoming investigation squad redirected 26710 | -2/Testing | Discovered new exit (range 16) 26716 | -2/Testing | Entered Access 26716 | -1/Access | Evolved 2 slots: Power x1, Utility x1 26721 | -1/Access | Emitted hypermatrix ping 26726 | -1/Access | Assembled emerged from beneath the floor 26740 | -1/Access | Incoming investigation squad redirected 26754 | -1/Access | Found Antimissile System 26792 | -1/Access | Fabricated Adv. Force Field? 26852 | -1/Access | Assembled emerged from beneath the floor 26870 | -1/Access | Assembled emerged from beneath the floor 27051 | -1/Access | Discovered new exit (range 17) 27102 | -1/Access | Discovered new exit (range 17) 27104 | -1/Access | Used Terrabomb 27108 | -1/Access | Spotted B-99 Colossus 27109 | -1/Access | Spotted B-99 Colossus 27110 | -1/Access | Entered Command 27115 | -1/Command | Emitted hypermatrix ping 27120 | -1/Command | Assembled emerged from beneath the floor 27133 | -1/Command | Assembled emerged from beneath the floor 27146 | -1/Command | Assembled emerged from beneath the floor 27152 | -1/Command | Assembled emerged from beneath the floor 27171 | -1/Command | Assembled emerged from beneath the floor 27194 | -1/Command | Disengaged cave seal 27194 | -1/Command | Assembled emerged from the dark tunnel 27322 | -1/Command | Spotted M Guard 27322 | -1/Command | Spotted M Guard 27322 | -1/Command | Spotted Combat Programmer 27322 | -1/Command | Spotted Combat Programmer 27350 | -1/Command | Destroyed Combat Programmer 27360 | -1/Command | First assault squad dispatched 27369 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-141) 27372 | -1/Command | Destroyed M Guard 27375 | -1/Command | Incoming assault squad redirected 27383 | -1/Command | Core integrity fell below 50% 27395 | -1/Command | Destroyed M Guard 27396 | -1/Command | System corruption reached 10% 27398 | -1/Command | Destroyed Combat Programmer 27398 | -1/Command | All MAIN.C guards destroyed 27539 | -1/Command | Disengaged cave seal 27539 | -1/Command | Assembled emerged from the dark tunnel 27550 | -1/Command | Incoming investigation squad redirected 27612 | -1/Command | Assembled emerged from beneath the floor 27657 | -1/Command | Incoming assault squad redirected 27911 | -1/Command | Met MAIN.C 27920 | -1/Command | Incoming assault squad redirected 27920 | -1/Command | 0b10 Conduit disabled 27920 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 27920 | -1/Command | Destroyed MAIN.C Shell 27920 | -1/Command | Spotted M Shell/Def 27920 | -1/Command | Spotted M Shell/Atk 27920 | -1/Command | Spotted M Shell/Def 27920 | -1/Command | Spotted M Shell/Atk 27920 | -1/Command | Spotted M Shell/Atk 27920 | -1/Command | Spotted M Shell/Def 27920 | -1/Command | Spotted M Shell/Def 27920 | -1/Command | Spotted M Shell/Atk 27922 | -1/Command | MAIN.C activated Command garrisons 27938 | -1/Command | Allies destroyed M Shell/Atk 27942 | -1/Command | Destroyed M Shell/Atk 27950 | -1/Command | Destroyed M Shell/Def 27952 | -1/Command | Destroyed MAIN.C 27954 | -1/Command | Destroyed M Shell/Def 27954 | -1/Command | Destroyed M Shell/Def 27958 | -1/Command | Discovered new exit (range 44) 27958 | -1/Command | Discovered new exit (range 92) 27958 | -1/Command | Identified Z-bomb Delivery System 27958 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 27973 | -1/Command | Destroyed M Shell/Atk 27977 | -1/Command | Destroyed M Shell/Atk 27979 | -1/Command | Destroyed M Shell/Def 27982 | -1/Command | Found Adv. Particle Accelerator 27986 | -1/Command | Found Exp. Targeting Computer 28013 | -1/Command | Destroyed 9 combat bots 28407 | -1/Command | Found Exp. System Purifier 28494 | -1/Command | Found Adv. Particle Accelerator 28497 | -1/Command | Found Zero-point Reactor 28504 | -1/Command | Found Zero-point Reactor 29092 | -1/Command | Phase Generator disabled 29500 | -1/Command | Warped through subspace to slip node 29500 | -1/Command | Discovered new exit (range 5) 29505 | -1/Command | Entered Access_0 29506 | -1/Access_0 | Sensed 4 artifacts in vicinity 29507 | -1/Access_0 | Met Architect 29513 | -1/Access_0 | Destroyed A8 29514 | -1/Access_0 | Architect warped through subspace 29566 | -1/Access_0 | A6 warped into view 29568 | -1/Access_0 | Subspace Access Node disabled 29603 | -1/Access_0 | A5 warped into view 29610 | -1/Access_0 | Subspace Access Node disabled 29628 | -1/Access_0 | Subspace Access Node disabled 29679 | -1/Access_0 | A4 warped into view 29698 | -1/Access_0 | Subspace Access Node disabled 29717 | -1/Access_0 | Core integrity fell below 20% 29761 | -1/Access_0 | Crushed by falling debris 29802 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 29840 | -1/Access_0 | Destroyed A5 29860 | -1/Access_0 | Warped through subspace to slip node 29860 | -1/Access_0 | Discovered new exit (range 8) 29863 | *** | Destroyed 0B10! Last Messages --------------- 29856_ Quantum Shear penetrates Architect. 29856_ Quantum Shear penetrates A4. 29856_ Quantum Shear penetrates Architect. 29856_ Quantum Shear penetrates A4. 29856_ Quantum Shear penetrates Architect. 29856_ HV Slug penetrates Wall. 29858_ Quantum Shear penetrates Architect. 29858_ Quantum Shear penetrates A4. 29858_ Quantum Shear penetrates Architect. 29858_ Quantum Shear penetrates A4. 29858_ Quantum Shear penetrates Architect. 29858_ Penetrated by Quantum Shear. 29858_ Penetrated by HV Slug. 29858_ HV Slug penetrates Wall. 29858_ Penetrated by HV Slug. 29858_ HV Slug penetrates Wall. 29860_ Warped through subspace, drawn to slip node. 29860_ EXIT=FOUND 29860_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ????????################ ################??????? | | ???????################ #################?????? | | ???????################ #################??????? | | ???????################# ################??????? | | ???????################ #################?????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????###################################???????? | | ???????###################################???????? | | ????????##################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 80 Energy Generation 118 Energy Capacity 1190 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Cloak Strength 3 Additional Mass Support 25 Corruption Containment 8 Armor Coverage 1600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 89 Targeting Accuracy 12 Melee Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 7 Particle Charging 50 Salvage Targeting 4 Offensive Hacking 50 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Adv. Force Field | -3/Section 7 | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Cmb. Airjet | x2 | -5/Factory | Authchip Tiamat Missile Launcher | x1 | -5/Factory Cmb. Airjet | x2 | -5/Factory Biometal Medium Treads | x2 | -4/Factory | Preloaded System Restoration Module | x2 | -4/Factory Field Propulsion Array | x2 | -4/Factory Adv. Force Field | x2 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword Core Reset Matrix Phase Redirector Integrated Thermoelectric Network Integrated Reactor LRC Storage LRC Energy Well Sigix Exoskeleton Sigix Sheargun Subatomic Replicator Sigix Shearcannon Transdimensional Reconstructor Terrabomb Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LaserPlasmaPlating Manual? 0 Play Time 05:35:13 Cumulative 1069.1 hours Start 2022.03.01 @ 13:28:52 End 2022.03.02 @ 16:10:54 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 746 Rogue 742 Adventurer 4 Explorer 0 Win Type 3 Total 116 Types 88/9/8/5/2/0/0/2/2 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08262b55-fdca-4d24-9bda-7e91ab5d4deb