Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.07 @ 12:11:26 // Winter2019/RPGLIKE Player: Timeslice Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (751) 3755 Value Destroyed (46938) 46938 Prototype IDs (291) 5820 Alien Tech Used (17) 3400 Bonus (86025) 86025 TOTAL SCORE: 155038 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 40705 Follower Combat Kills 1100 Entered DSFs 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Acquired SGEMP 2000 Met Sigix 2000 Integrated Exoskeleton 5000 Escaped with Sigix 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -280 Cogmind --------- Core Integrity 1197/1200 Matter 450/450 Energy 1448/1450 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- Hybrid Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Advanced Signal Interpreter Advanced Reaction Control System Improved Hardlight Generator > --- WEAPON (4) ------- Sigix Sheargun Cooled Nova Cannon Sigix Shearcannon > --- INVENTORY (7) ---- Protomatter-78 Protomatter-75 Advanced Heat Sink Advanced Phase Shifter Advanced Micro-nuke Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Reaction Control System Advanced Phase Shifter Improved Hardlight Generator > --- WEAPON ----------- Sigix Sheargun Cooled Nova Cannon Sigix Shearcannon > --- INVENTORY -------- Protomatter Protomatter Advanced Heat Sink Advanced Signal Interpreter Advanced Micro-nuke Launcher Sigix Containment Pod [Rating: 247] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Reactor Micro Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Leg Sigix Exoskeleton Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Processor Advanced Signal Interpreter Hackware System Shield Artifact Core Physics Calibrator Weapon Constructs Energy Gun Sigix Sheargun Energy Cannon Constructs Ballistic Gun Constructs Launcher Micro-nuke Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Segregator Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Slots Evolved 22 | 2 . 2 2 4 1 1 . . . 2 1 . 1 . . 2 2 . . . 2 . . Power 4 | . . 1 . 1 . . . . . . . . 1 . . . 1 . . . . . . Propulsion 5 | 1 . . . 1 . . . . . . 1 . . . . 1 1 . . . . . . Utility 9 | 1 . 1 1 1 1 1 . . . 2 . . . . . 1 . . . . . . . Weapon 4 | . . . 1 1 . . . . . . . . . . . . . . . . 2 . . Parts Attached 272 | 7 6 8 8 12 4 3 . 2 . 3 17 1 1 . 1 17 21 23 4 16 42 50 26 Power 23 | 2 . 4 . 1 . . . . . . 3 . 1 . . . 6 2 . . 1 . 3 Engine 9 | 2 . 4 . . . . . . . . 2 . 1 . . . . . . . . . . Core 5 | . . . . 1 . . . . . . 1 . . . . . 2 1 . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . 4 1 . . 1 . 3 Propulsion 24 | 2 2 2 3 2 1 . . . . . 5 . . . 1 2 3 . 1 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . 2 2 3 2 1 . . . . . 5 . . . 1 2 3 . 1 . . . . Utility 189 | 2 1 2 2 9 3 3 . 2 . 3 9 1 . . . 15 12 21 3 16 39 32 14 Device 172 | 2 1 1 1 8 3 3 . 2 . 3 9 1 . . . 12 12 20 3 16 38 26 11 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . Processor 14 | . . 1 . 1 . . . . . . . . . . . 2 . 1 . . . 6 3 Hackware 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 36 | 1 3 . 3 . . . . . . . . . . . . . . . . . 2 18 9 Energy Gun 15 | . 2 . 2 . . . . . . . . . . . . . . . . . 1 8 2 Energy Cannon 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 5 Ballistic Gun 3 | 1 . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . . . . . . . . . . . . 3 2 Special Weapon 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . . . . . . 1 . . . . 2 3 2 1 1 . 4 3 Parts Lost 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 80 73 92 93 93 93 93 93 93 94 94 95 95 93 91 95 95 94 93 72 71 Engine 7 | . 16 24 17 10 13 12 12 9 6 5 4 7 12 15 15 13 8 4 4 4 3 . . Core 6 | . . . . 3 6 6 6 8 12 11 10 7 5 5 5 4 6 11 12 12 11 . . Reactor 2 | . . . . . . . . . . . . . . . . . 3 4 4 4 4 9 8 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . 9 9 Flight 17 | . 8 25 17 10 19 18 18 18 18 17 16 21 20 20 20 19 22 25 25 25 23 . . Device 29 | . 33 25 20 19 25 31 31 31 31 32 37 36 35 35 35 35 33 32 29 28 30 25 25 Processor 5 | . . 11 10 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 8 8 5 1 1 Energy Gun 6 | . 12 12 10 7 14 12 12 12 12 11 3 . . 4 2 5 6 2 . . 1 13 9 Energy Cannon 4 | . . . 2 5 . . . 4 . . 6 7 5 5 5 3 1 2 4 4 4 9 12 Ballistic Gun 3 | . 3 . . 7 4 6 6 1 6 5 . 4 10 5 7 2 . 3 7 8 7 . . Ballistic Cannon 1 | . . . . . . . . . . . 4 3 . . . . 4 3 . . . . . Peak Build Rating 247 | 8 9 13 31 58 61 65 65 66 66 75 103 100 100 100 100 123 146 165 168 173 244 245 247 Average Rating 127 | 3 8 11 22 46 60 64 65 65 66 69 93 96 97 100 99 113 134 155 163 167 173 240 239 On Entrance 94 | . 8 9 12 31 58 61 65 65 66 66 75 100 95 100 100 99 123 146 165 168 172 244 238 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 6 9 12 17 23 28 29 29 29 29 31 46 45 51 51 49 55 68 70 71 71 74 63 70 Greatest Support 80 | 30 30 18 18 30 30 32 32 32 32 32 48 53 53 53 53 61 69 73 74 74 80 80 80 Greatest Overweight (x) 1 | . . . . 1 . . . . . . 1 . . . . 1 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 7 7 7 7 7 Average Capacity 5 | 2 3 3 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 7 7 7 7 Most Carried 7 | 1 3 3 3 5 5 5 4 5 4 5 5 5 5 5 5 5 5 6 6 7 7 7 7 Average Carried 4 | . 1 1 2 4 4 4 4 3 4 4 4 4 4 5 5 4 4 5 6 6 6 6 6 Final Capacity 7 | 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 7 7 7 7 7 Final Carried 7 | 1 3 3 3 5 5 4 4 4 4 4 4 5 5 5 5 5 5 6 6 5 7 7 7 Scrap Engine Consumption 209 | . . . 24 53 8 2 . 12 . 25 11 11 1 . 2 31 6 22 1 . . . . Constructs Created 6 | . . . 2 3 . . . . . . 1 . . . . . . . . . . . . Constructs Modified 62 | . . . . 15 4 . . 4 . . 12 3 . 1 2 6 6 8 1 . . . . Class Distribution -------------------- 22% | Generator-Sprinter 20% | Generator-Scout 15% | Alien-Sigix 9% | Hacker-Sprinter 7% | Scavenger-Scout 6% | Hacker-Skirmisher 6% | Hacker-Scout 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -10/Subcaves Scavenger-Scout | -9/Recycling Hacker-Skirmisher | -7/Factory Hacker-Construct | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Generator-Scout | -5/Upper Caves Generator-Scout | -5/Warlord Generator-Scout | -4/Proximity Caves Generator-Sprinter | -4/Factory Generator-Sprinter | -3/Research Generator-Scout | -3/Testing Generator-Scout | -2/Research Generator-Sprinter | -2/Quarantine Generator-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Matter Collected 8441 | 274 57 100 89 364 84 30 . 176 . 28 296 129 75 . 72 618 1310 990 215 732 1717 400 685 Remotely 66 | 34 27 . . . . . . . . . . . . . . . . . . . . 5 . Salvage Created 50438 | 105 220 221 240 1462 57 . . 1319 . 93 995 729 621 . 241 1611 2977 2380 812 1532 4583 14631 15609 Parts 2233 | 5 19 20 10 70 14 . . 29 . 4 39 33 19 . 19 92 144 146 45 116 227 659 523 Haulers Intercepted 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Recyclers Shooed 6 | . . . . 1 . . . . . . . . . . . 1 . . . 1 . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . 13 . . 6 . . 13 . . . 36 18 . 17 . . . . . . . . Prevented 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 780 | . 7 13 3 27 8 . . 13 . 1 13 12 10 . 8 27 49 46 9 21 58 197 258 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 283 | . 6 13 2 17 8 . . 10 . 1 4 6 6 . 4 13 19 25 2 14 31 61 41 Cannons 421 | . . . 1 9 . . . 3 . . 9 6 4 . 4 11 22 21 7 6 27 131 160 AOE 58 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 55 Classes Destroyed 31 | 2 3 2 1 3 2 . . . . 1 . 1 1 . . 2 2 3 . . 3 2 3 Worker 20 | . . . . . . . . . . . . . . . . 3 2 . 1 3 . 6 5 Builder 8 | . . . . . . . . . . . . . . . . 1 . 1 1 1 3 1 . Tunneler 7 | 1 1 . . 1 . . . . . . 1 . . . . . 1 . . . . 2 . Hauler 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Recycler 12 | 1 . . 1 1 . . . . . . 1 . . . . 1 2 . 1 . . 3 1 Carrier 6 | . . . . . . . . . . . . . . . . . . . . . 1 5 . Mechanic 12 | . . . . . . . . . . . . . . . . . . . . . . 4 8 Operator 9 | . . . . . 1 . . . . . 1 . . . . 1 1 . . 3 1 1 . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 45 | . 1 . . 3 . . . . . . 3 . . . . 6 6 3 3 3 6 5 6 Swarmer 82 | . 3 7 . . 7 . . 8 . . 4 2 . . 4 5 . 7 . . . 6 29 Cutter 7 | . . . . . . . . . . . . . . . . . 4 . . . . 2 1 Saboteur 16 | . . . . . . . . . . . . . . . . . . 1 . . 3 10 2 Grunt 274 | . 4 1 . 16 . . . 3 . . 5 8 7 . . 10 22 18 . 3 21 81 75 Brawler 35 | . . . . . . . . . . . . . 2 . . . 1 . . . 2 11 19 Duelist 35 | . . . . 1 . . . . . . . . . . . . 2 1 . . 5 9 17 Protector 24 | . . . . . . . . . . . . . . . . . 1 1 . 1 1 10 10 Sentry 49 | . . . 3 4 . . . . . . . 1 1 . . 3 5 . 1 3 4 19 5 Demolisher 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Specialist 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Hunter 78 | . . . . 2 . . . 2 . . . 1 . . 4 2 5 4 2 4 2 22 28 Programmer 109 | . . . . 4 . . . . . . 4 . . . . 6 8 11 6 6 14 10 40 Heavy 7 | . . . . . . . . . . 1 . . . . . 1 1 . . . 1 3 . Behemoth 6 | . . . . . . . . . . . . . . . . . . . . . 1 5 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Atk 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Lightning 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Striker 13 | . . . . . . . . . . . . . . . . . . 2 . . 2 6 3 Executioner 8 | . . . . . . . . . . . . . . . . . . . . . 2 3 3 Alpha 7 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 123 | 1 3 5 2 4 3 . . 4 . 1 5 5 4 . 6 7 8 8 4 8 14 58 123 Combat Bots Only 122 | . 3 3 1 4 3 . . 4 . 1 5 4 4 . 6 6 8 8 3 6 13 30 122 Max Kills in Single Turn 13 | 1 1 1 1 2 2 . . 1 . 1 1 1 2 . 1 2 2 2 2 3 2 5 13 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 13 | . . . . . . . . . . . . . . . . 1 . . . 1 . 1 13 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Hostile Shots Fired 5488 | . 52 175 27 146 16 . 6 76 . 102 55 55 26 4 60 150 498 271 28 196 291 1816 1438 Missed 3042 | . 18 80 12 75 4 . 3 30 . 63 17 28 18 2 31 58 288 171 15 108 184 1101 736 Damage Taken 15006 | . 297 806 179 703 75 . 34 456 . 199 427 258 66 6 208 1070 2650 933 230 1146 1308 1287 2668 Core 12310 | . 255 664 152 564 61 . 26 355 . 154 338 209 50 4 162 846 2074 737 191 903 1042 1165 2358 Absorbed by Shields 9957 | . . . . . 40 . 12 184 . 156 126 162 48 6 162 450 1026 480 6 378 461 3392 2868 Redirected to Core 9952 | . 123 417 83 442 45 . 26 315 . 154 284 161 50 4 144 702 1861 641 135 795 907 816 1847 Ignored by Resistances 32256 | . 91 253 52 211 37 . 14 182 . 111 156 115 33 3 104 539 1259 597 69 772 1132 12069 14457 Regen/Repaired (Parts) 235 | . . . 8 109 7 . . 13 . . 42 26 . . . 9 9 10 . 2 . . . Core Remaining (%) 92 | 100 . . 61 . . . . 100 . 82 . . . . 100 100 . 100 . . 94 . 99 Volleys Fired 1412 | 4 51 71 19 69 13 . . 39 . 4 28 32 20 1 14 68 166 116 21 62 162 226 226 Largest 3 | 1 1 1 2 3 3 . . 3 . 3 3 3 3 1 3 3 3 3 3 3 3 3 3 Hottest 380 | 20 100 65 124 125 123 . . 123 . 123 133 111 102 30 102 104 112 113 112 112 380 380 330 Shots Fired 3534 | 4 51 71 36 199 39 . . 117 . 12 84 93 55 1 39 196 458 330 61 164 427 613 484 Gun 2112 | 4 50 71 19 151 39 . . 93 . 12 24 39 35 . 25 128 253 156 41 113 272 386 201 Cannon 1380 | . . . 16 48 . . . 24 . . 60 54 20 1 14 68 205 174 20 51 155 220 250 Launcher 40 | . . . . . . . . . . . . . . . . . . . . . . 7 33 Special 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 1179 | 4 17 . 9 149 9 . . 39 . 4 47 61 35 . 25 121 9 232 41 113 264 . . Thermal 1219 | . 34 71 27 37 17 . . 39 . 4 28 32 20 1 14 75 449 98 20 51 153 . 49 Explosive 40 | . . . . . . . . . . . . . . . . . . . . . . 7 33 Electromagnetic 78 | . . . . 13 13 . . 39 . 4 9 . . . . . . . . . . . . Slashing 1018 | . . . . . . . . . . . . . . . . . . . . . 10 606 402 Robot Hit Streak 81 | 4 12 23 21 58 68 . . 33 . 48 49 48 71 . 29 44 49 50 71 74 70 81 66 Robot Miss Streak 4 | . 2 3 4 2 3 . . 1 . . 1 2 1 . 1 2 3 2 . 1 3 3 2 Penetration Max 2 | . . . . . . . . . . . . . 1 . . 1 . 1 1 2 2 1 1 Secondary Targets 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Autonomous 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2648 | 4 40 57 30 158 30 . . 82 . 12 57 72 39 . 29 142 360 253 42 123 293 462 363 Core Hits 2279 | 4 15 23 19 133 18 . . 52 . 4 45 49 33 . 24 82 168 110 22 63 144 517 754 Critical Kills 48 | . . . . . . . . . . . . . . . . 1 . 10 4 10 23 . . Critical Parts Destroyed 77 | . . . . . . . . . . . . . . . . . . 23 5 16 33 . . Critical Strikes 220 | . 2 1 . 1 . . . . . . 1 2 . . 1 8 . 34 9 26 67 37 31 Burn 14 | . 2 1 . . . . . . . . 1 2 . . 1 7 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Destroy 135 | . . . . . . . . . . . . . . . . . . 34 9 26 66 . . Blast 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 69 | . . . . . . . . . . . . . . . . . . . . . 1 37 31 Melee Attacks 25 | . . . . . . . . . . . . . . . . . . . . . . 25 . Impact 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 206710 | 34 531 870 469 2934 591 . . 1951 . 260 2017 2610 1488 . 779 5267 11579 10046 2165 5346 13935 62704 81134 Guns 69026 | 34 531 870 263 1901 591 . . 1626 . 260 355 1110 818 . 389 2762 5490 4390 980 2505 6697 23225 14229 Cannons 120221 | . . . 206 1033 . . . 325 . . 1662 1500 670 . 390 2191 6089 5656 1185 2569 7238 37966 51541 Explosions 15934 | . . . . . . . . . . . . . . . . 314 . . . 272 . 811 14537 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 1529 | . . . . . . . . . . . . . . . . . . . . . . 702 827 Kinetic 25665 | 34 114 . 137 1961 67 . . 441 . 86 1148 1461 818 . 389 2763 174 6318 980 2505 6269 . . Thermal 36193 | . 417 870 332 778 370 . . 996 . 112 807 1149 670 . 390 2405 11405 3728 1185 2569 6870 . 1140 Explosive 15719 | . . . . . . . . . . . . . . . . 99 . . . 272 . 811 14537 Electromagnetic 987 | . . . . 195 154 . . 514 . 62 62 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 126617 | . . . . . . . . . . . . . . . . . . . . . 796 61191 64630 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 1 1 1 . . . 4 . . . . 2 1 1 . . . . . Average Corruption 1 | . . . . 1 1 1 1 . . . 2 . . . . 1 1 1 . . . . . Corruption Purged 16 | . . . . . . . . . . . 7 . . . . 3 4 2 . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . 2 7 1 . . Effects 24 | . . . . 9 1 1 . . . . 7 . . . . 6 . . . . . . . Message Errors 8 | . . . . 2 . 1 . . . . 2 . . . . 3 . . . . . . . Matter Fused 5 | . . . . 2 . . . . . . 1 . . . . 2 . . . . . . . Heat Flow Errors 5 | . . . . 1 1 . . . . . 3 . . . . . . . . . . . . Data Loss (minor) 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 4059 | . . . . 2 . . . . . . 47 52 13 . . 101 179 361 156 281 375 807 1685 Projectiles 3255 | . . . . 2 . . . . . . 47 52 13 . . 72 179 361 156 243 375 648 1107 Explosions 573 | . . . . . . . . . . . . . . . . 29 . . . 38 . 13 493 Melee 231 | . . . . . . . . . . . . . . . . . . . . . . 146 85 Knockbacks 68 | . . . . 12 . . . 2 . . 18 . . . . 1 1 23 . . . 9 2 Impact 11 | . . . . . . . . . . . . . . . . . . . . . . 9 2 Kinetic 53 | . . . . 12 . . . 2 . . 16 . . . . 1 1 21 . . . . . Secondary 4 | . . . . . . . . . . . 2 . . . . . . 2 . . . . . Self-Inflicted Damage 68 | . . . . . . . . . . . . . . . . 15 . . . 30 . . 23 Shots 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 32 | . . . . . . . . . . . . . . . . . . . . . . 15 17 Kicked 32 | . . . . . . . . . . . . . . . . . . . . . . 15 17 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 398 | . 45 19 173 179 152 . . . . . 220 . . . . . 398 18 19 143 281 . 10 Average Temperature 39 | . 21 10 61 43 30 . . . . . 93 . . . . . 28 8 8 87 58 . 10 Received Heat Transfer 3384 | . 183 237 99 357 . . . 90 . 33 94 96 37 . . 158 488 122 6 273 528 144 439 Effects 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 6 | . . . . 1 . . . 1 . . . . . . . . . . . . . 4 . Impact Corruptions 10 | . . . . . . . . . . . . . . . . . . . . . . 8 2 Robots Melted 12 | . 1 . . 1 . . . . . . . . . . . 2 8 . . . . . . Combat Hostiles 12 | . 1 . . 1 . . . . . . . . . . . 2 8 . . . . . . Parts Melted 153 | . 2 1 . 7 3 . . 1 . . 1 2 . . 2 19 72 6 2 2 4 25 4 Heat Transferred 46724 | . 1147 2146 544 1806 777 . . 1332 . 148 1146 1800 950 . 650 4721 15699 4425 1000 2225 5525 . 683 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Peak Influence 13404 | 10 202 . 97 418 . . . . 77 67 395 . . . . 680 1206 1282 862 1004 1845 9651 13404 Initial 5428 | . 5 . 49 76 . . . . 77 47 29 . . . . 121 298 590 532 355 343 1100 5428 Average 1911 | 3 77 . 34 243 . . . . 77 61 188 . . . . 291 861 744 642 738 1105 6205 10361 Maximum Alert Level 5 | . 1 . . 2 . . . . . . 1 . . . . 2 4 4 3 3 5 5 5 Low Security (%) 15 | 100 92 . 100 32 . . . . 100 100 49 . . . . 21 . . . . . . . Level 1 15 | . 7 . . 66 . . . . . . 50 . . . . 57 4 . . 2 7 . . Level 2 19 | . . . . . . . . . . . . . . . . 21 17 58 61 42 19 . . Level 3 19 | . . . . . . . . . . . . . . . . . 61 34 38 54 15 . . Level 4 11 | . . . . . . . . . . . . . . . . . 16 6 . . 55 2 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . 27 High Security 6 | . . . . . . . . . . . . . . . . . . . . . . . 72 Max Security 10 | . . . . . . . . . . . . . . . . . . . . . 3 97 . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 143 | . . . . 8 . . . . . 1 2 . . . . 5 14 16 4 8 21 45 19 Investigation 21 | . . . . 4 . . . . . . . . . . . 3 4 2 1 2 4 . 1 Extermination 24 | . . . . 3 . . . . . . 1 . . . . 2 3 6 1 2 6 . . Reinforcement 18 | . . . . 1 . . . . . 1 1 . . . . . 3 4 1 . 1 6 . Assault 73 | . . . . . . . . . . . . . . . . . 4 4 1 4 10 32 18 Garrison 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Distress Signals 21 | . . . . 1 . . . . . . . . . . . 2 . 1 . . . 5 12 Communications Jammed 161 | . . . . 10 . . . . . . . . . . . 6 90 8 1 16 30 . . Distress Signals 144 | . . . . 10 . . . . . . . . . . . 3 88 8 1 15 19 . . Times Spotted 1246 | . 12 51 7 38 8 . 2 15 . 5 23 15 8 1 7 37 73 60 9 57 91 344 383 Peak Tracking Total 161 | . 4 6 4 5 4 . 2 3 . 5 5 5 4 1 3 8 10 5 3 16 15 42 161 Tactical Retreats 95 | . 1 11 3 2 1 . . 1 . . 3 . . . 2 5 5 3 . 4 16 28 10 Traps | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Traps Triggered 12 | . . 1 . 1 . . . . . 1 1 . . . . . 1 1 . 2 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Machines Disabled 89 | . 1 . . 1 . . . . . . . . . . . 6 . 13 . 11 26 24 7 Max in Single Turn 3 | . 1 . . 1 . . . . . . . . . . . 3 . 2 . 1 1 3 1 Garrison Access 9 | . . . . 1 . . . . . . 1 . . . . 1 1 . . 1 . 4 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Machines Accessed 117 | . 4 2 11 22 . . . 1 1 . 9 1 1 . . 8 10 12 5 16 10 . 4 Terminals 85 | . 3 . 6 14 . . . 1 1 . 6 . 1 . . 3 7 10 4 15 10 . 4 Fabricators 4 | . . . . . . . . . . . . . . . . 3 . 1 . . . . . Repair Stations 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Recycling Units 9 | . 1 . 3 4 . . . . . . . . . . . . 1 . . . . . . Scanalyzers 4 | . . . . 1 . . . . . . 1 . . . . 1 1 . . . . . . Garrison Access 8 | . . . . 2 . . . . . . 1 . . . . 1 1 1 1 1 . . . Total Hacks 358 | . 11 3 56 72 . . . 1 1 . 27 1 1 . . 22 36 37 13 32 29 . 16 Successful 225 | . 5 3 52 53 . . . 1 1 . 16 1 1 . . 14 18 16 4 14 16 . 10 Failed 133 | . 6 . 4 19 . . . . . . 11 . . . . 8 18 21 9 18 13 . 6 Catastrophic 19 | . 1 . . 1 . . . . . . . . . . . . 2 4 2 5 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 160 | . 9 . 15 34 . . . . . . 10 . . . . 5 18 18 8 17 16 . 10 Terminals 260 | . 9 . 23 54 . . . 1 1 . 19 . 1 . . 7 24 33 12 31 29 . 16 Fabricators 12 | . . . . . . . . . . . . . . . . 11 . 1 . . . . . Repair Stations 6 | . . . . 3 . . . . . . 3 . . . . . . . . . . . . Recycling Units 20 | . 2 . 7 8 . . . . . . . . . . . . 3 . . . . . . Scanalyzers 14 | . . . . 4 . . . . . . 2 . . . . 3 5 . . . . . . Garrison Access 16 | . . . . 3 . . . . . . 3 . . . . 1 4 3 1 1 . . . Terminal Hacks 112 | . 1 3 39 21 . . . 1 1 . 6 1 1 . . 2 6 9 . 9 8 . 4 Record 35 | . . 1 25 . . . . 1 . . . . 1 . . . . . . 5 . . 2 Part Schematic 5 | . . . 2 2 . . . . . . . . . . . . . 1 . . . . . Robot Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Analysis 5 | . 1 . 1 2 . . . . . . . . . . . . 1 . . . . . . Prototype ID Bank 7 | . . . 2 3 . . . . . . . . . . . . 1 . . . 1 . . Open Door 8 | . . 1 . . . . . . . . . 1 . . . . . 1 . 2 3 . . Open DSF 5 | . . . . . . . . . 1 . 2 . . . . 1 1 . . . . . . Level Access Points 3 | . . . 1 1 . . . . . . . . . . . . . 1 . . . . . Branch Access Points 4 | . . . 1 1 . . . . . . . . . . . . . 2 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 4 | . . . 1 1 . . . . . . . . . . . . 1 1 . . . . . Repair Station Index 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 5 | . . . 1 2 . . . . . . . . . . . . . . . 1 . . 1 Locate Traps 9 | . . . . 4 . . . . . . 1 . . . . 1 1 1 . . 1 . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . Patrol Status 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Release Object 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . 5 . 1 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Build 4 | . . . . . . . . . . . . . . . . 3 . 1 . . . . . Repair Station Hacks 4 | . . . . 2 . . . . . . 2 . . . . . . . . . . . . Scan Component 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Repair 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 15 | . 2 . 6 7 . . . . . . . . . . . . . . . . . . . Report Inventory 9 | . 1 . 4 4 . . . . . . . . . . . . . . . . . . . Retrieve Components 6 | . 1 . 2 3 . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . 4 . . . . . . 2 . . . . 2 3 . . . . . . Insert Component 5 | . . . . 2 . . . . . . 1 . . . . 1 1 . . . . . . Analyze 6 | . . . . 2 . . . . . . 1 . . . . 1 2 . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . . . . 1 . . . . 1 1 . . 1 . . . Seal Access 5 | . . . . 1 . . . . . . 1 . . . . 1 1 . . 1 . . . Unauthorized Hacks 72 | . 2 . 7 18 . . . . . . 5 . . . . 4 8 6 4 4 8 . 6 Terminals 71 | . 2 . 7 18 . . . . . . 5 . . . . 4 7 6 4 4 8 . 6 Assimilate 10 | . . . . 3 . . . . . . . . . . . 1 1 1 1 . 2 . 1 Botnet 56 | . 2 . 6 14 . . . . . . 4 . . . . 2 6 5 3 4 6 . 4 Operators 5 | . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . 1 . . . . . 1 . . 3 . . . Used 4 | . . . . . . . . . . . 1 . . . . . 1 . . 2 . . . Hacking Detections 85 | . 3 . 6 19 . . . . . . 6 . . . . 5 8 10 5 11 8 . 4 Full Trace Events 22 | . 1 . 1 3 . . . . . . . . . . . 3 4 2 1 2 4 . 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Corruption 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 2 3 . . . . . . 1 . . . . 1 1 3 . . . . . Parts Built 6 | . . . . . . . . . . . . . . . . 4 . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 270 | . . . . . . . . . . . . . . . . 224 . 46 . . . . . Total Part Build Rating 41 | . . . . . . . . . . . . . . . . 23 . 18 . . . . . Parts Repaired 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Time 29 | . . . . 16 . . . . . . 13 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 9 . 6 6 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 2 . . . . . . 1 . . . . 1 1 . . . . . . Part Schematics Acquired 5 | . . . . 2 . . . . . . 1 . . . . 1 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Total Allies 110 | . . . . 2 . . . . . . . . . . . 1 1 1 1 . 1 71 32 Largest Group 20 | . . . . 2 2 1 1 . . . . . . . . 1 1 1 1 . 1 20 17 Highest-Rated Group 277 | . . . . 19 19 10 10 . . . . . . . . 10 45 10 26 . 26 277 252 Highest-Rated Ally 45 | . . . . 10 10 10 10 . . . . . . . . 10 45 10 26 . 26 15 26 Total Orders 5 | . . . . . . . . . . . . . . . . . 1 . 4 . . . . STAY 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 448 | . . . . . . . . . . . . . . . . . . . . . . 233 215 Total Damage 7970 | . . . . . . . . . . . . . . . . . . . . . . 3990 3980 Kills 28 | . . . . . . . . . . . . . . . . . . . . . . 17 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Robot Analysis Total 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . 1 2 . . . . . 1 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Turns Passed 20829 | 53 501 1100 634 1429 459 286 78 669 65 82 854 848 869 183 372 1275 1811 2055 471 1355 2338 1644 1398 Spaces Moved 30397 | 48 414 1255 1335 2285 1133 744 186 1427 126 148 1310 1174 902 310 627 2194 2360 1997 858 2293 3351 2407 1513 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 4406 | . . . . . . . . . . . . . . . . . . . . . 486 2407 1513 Wheels 320 | 36 284 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 25659 | . 130 1255 1335 2285 1133 744 186 1427 126 148 1310 1174 902 310 627 2194 2360 1997 858 2293 2865 . . Fastest Speed 20 | 50 37 37 32 29 29 29 29 29 29 29 28 28 28 28 27 24 20 21 21 21 21 30 30 Average Speed 28 | 72 66 37 33 33 29 29 29 29 29 29 43 28 28 28 27 27 26 22 21 21 22 30 30 Slowest Speed 115 | 80 80 37 37 115 32 29 29 29 29 29 109 28 28 28 28 106 98 96 21 21 30 30 30 Overloaded Moves 70 | . . . . . . . . . . . . . . . . . 70 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 157 | . . . 5 13 1 2 . . . . 3 . . . . 6 30 20 8 52 17 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 59 | 5 54 52 97 49 94 80 14 95 3 91 27 96 83 26 83 30 33 97 18 99 90 61 43 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Known Exits Taken 19 | . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 17 | . . 1 . . 4 2 . 3 . . . 2 2 . 3 . . . . . . . . Spaces Dug 102 | . . . . . . . . . . . . . . 1 . 1 7 7 1 . 15 59 11 Terrain Destroyed 2070 | . . . . . 1 . . 3 . . 5 24 9 1 9 78 23 34 19 71 80 877 836 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1567 | . . . . . 1 . . 3 . . 5 24 9 1 9 33 23 33 19 33 80 731 563 AOE 501 | . . . . . . . . . . . . . . . . 45 . . . 38 . 145 273 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Total 39578 | 59 586 1821 1490 2780 1232 811 209 1595 154 177 1528 1625 1475 404 792 2718 3168 3343 1095 2986 4597 2880 2053 Wait 6468 | . 103 451 116 374 67 66 24 102 28 19 152 382 544 94 138 363 492 1139 207 589 928 21 69 Move 30078 | 47 413 1254 1324 2258 1130 739 185 1426 126 147 1303 1173 901 309 626 2181 2302 1957 842 2199 3318 2406 1512 Hop 136 | . . . 5 13 1 2 . . . . 3 . . . . 6 27 17 6 41 15 . . Pick Up 129 | 1 3 4 2 8 3 . . 2 . 3 6 3 2 . . 12 7 4 1 12 23 23 10 Fast Attach 53 | 6 . . 2 3 1 . . . . . 4 . . . . 1 11 3 . . 16 1 5 Attach 28 | . . 2 1 2 1 1 . . . 2 2 . 1 . . 5 . . . 5 5 1 . Detach 7 | . . . 1 1 . . . . . . . . . . . 2 . . . . 2 1 . Swap 208 | 1 6 6 5 7 2 2 . 2 . 1 11 1 . . 1 11 10 20 4 16 33 48 21 Drop 136 | . 1 7 7 5 2 1 . 1 . 1 9 2 1 . . 11 12 8 2 8 20 23 15 Fire 1412 | 4 51 71 19 69 13 . . 39 . 4 28 32 20 1 14 68 166 116 21 62 162 226 226 Melee 22 | . . . . . . . . . . . . . . . . . . . . . . 22 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 32 | . . . . . . . . . . . . . . . . . . . . . . 15 17 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . . . . . . . . . . 8 20 1 . . 6 11 Rewire 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 816 | . 9 26 8 40 12 . . 23 . . 10 32 6 . 13 58 133 59 11 54 75 87 160 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) Tau Ceti IV Orbit History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 15 | -11/Scrapyard | Upgraded with Utility slot (x1) 54 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 9) 235 | -10/Materials | Discovered new exit (range 16) 424 | -10/Materials | Discovered new exit (range 16) 555 | -10/Materials | Entered Subcaves 557 | -10/Subcaves | Reached level 2 564 | -10/Subcaves | Upgraded with Power slot (x1) 564 | -10/Subcaves | Upgraded with Utility slot (x1) 702 | -10/Subcaves | Core integrity fell below 50% 718 | -10/Subcaves | Discovered new exit (range 10) 720 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 720 | -10/Subcaves | Build established: Scavenger-Scout 721 | -10/Subcaves | Identified exit to Materials 722 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 750 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 762 | -10/Subcaves | Discovered exit to Materials (range 15) 764 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 803 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1381 | -10/Subcaves | Learned 2 Materials zone layouts 1430 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1486 | -10/Subcaves | Discovered new exit (range 14) 1621 | -10/Subcaves | Identified exit to Recycling 1655 | -10/Subcaves | Entered Recycling 1656 | -9/Recycling | Met a Zionite searching for Scraptown 1657 | -9/Recycling | Reached level 3 1657 | -9/Recycling | Reached level 4 1659 | -9/Recycling | Upgraded with Utility slot (x1) 1659 | -9/Recycling | Upgraded with Weapon slot (x1) 1783 | -9/Recycling | Discovered new exit (range 16) 1784 | -9/Recycling | Identified exit to Factory 1900 | -9/Recycling | Discovered new exit (range 14) 1930 | -9/Recycling | Scanned before Scraplab entrance 1934 | -9/Recycling | Entered Scraplab 1942 | -9/Recycling | Identified exit to Scraptown 1967 | -9/Recycling | Angered Scraplab inhabitants 1968 | -9/Recycling | Found Prototype Device 1968 | -9/Recycling | Identified Scrap Engine 2289 | -9/Recycling | Entered Factory 2291 | -7/Factory | Reached level 5 2291 | -7/Factory | Reached level 6 2291 | -7/Factory | Reached level 7 2291 | -7/Factory | Reached level 8 2291 | -7/Factory | Reached level 9 2329 | -7/Factory | Upgraded with Power slot (x1) 2329 | -7/Factory | Upgraded with Propulsion slot (x1) 2329 | -7/Factory | Upgraded with Weapon slot (x1) 2564 | -7/Factory | Identified exit to Factory 2584 | -7/Factory | Repaired Weight Redist. System 2613 | -7/Factory | Reached level 10 2621 | -7/Factory | Upgraded with Utility slot (x1) 2921 | -7/Factory | Build established: Hacker-Skirmisher 3120 | -7/Factory | Reached level 11 3484 | -7/Factory | Identified exit to Lower Caves 3682 | -7/Factory | Build established: Hacker-Construct 3694 | -7/Factory | Reached level 12 3718 | -7/Factory | Entered Lower Caves 3718 | -7/Lower Caves | Accompanied by 2 allies 3740 | -7/Lower Caves | Upgraded with Utility slot (x1) 3846 | -7/Lower Caves | Spotted B-75 Beast 3888 | -7/Lower Caves | Encountered a Warlord checkpoint 4073 | -7/Lower Caves | Discovered new exit (range 13) 4092 | -7/Lower Caves | Identified exit to Lower Caves 4177 | -7/Lower Caves | Entered another Lower Caves area 4177 | -7/Lower Caves | Accompanied by 1 ally 4179 | -7/Lower Caves | Reached level 13 4179 | -7/Lower Caves | Upgraded with Utility slot (x1) 4225 | -7/Lower Caves | Learned Factory terminal intel 4241 | -7/Lower Caves | Encountered a Warlord checkpoint 4283 | -7/Lower Caves | Discovered exit to Factory (range 3) 4319 | -7/Lower Caves | Learned Factory security intel 4456 | -7/Lower Caves | Discovered new exit (range 10) 4459 | -7/Lower Caves | Identified exit to Zion 4463 | -7/Lower Caves | Entered Zion 4463 | -7/Zion | Accompanied by 1 ally 4469 | -7/Zion | Build established: Hacker-Sprinter 4472 | -7/Zion | Given A8's code to call for help 4500 | -7/Zion | Discovered new exit (range 11) 4504 | -7/Zion | Identified exit to Proximity Caves 4512 | -7/Zion | System corruption cleaned by Quarantine Array 4514 | -7/Zion | Attacked by Zionites 4514 | -7/Zion | Spotted ZZ-BAG(B) 4514 | -7/Zion | Spotted HC-3L0(B) 4541 | -7/Zion | Entered Proximity Caves 4543 | -6/Proximity Caves | Reached level 14 4876 | -6/Proximity Caves | Reached level 15 5161 | -6/Proximity Caves | Discovered exit to Factory (range 5) 5210 | -6/Proximity Caves | Entered Factory 5212 | -6/Factory | Loaded intel: 24 terminal locations 5212 | -6/Factory | Reached level 16 5275 | -6/Factory | Identified exit to DSF 5275 | -6/Factory | Entered DSF 5277 | -6/DSF | Reached level 17 5286 | -6/DSF | Discovered new exit (range 13) 5302 | -6/DSF | Additional patrols routed to DSF 5331 | -6/DSF | Upgraded with Utility slot (x2) 5357 | -6/DSF | Identified exit to Factory 5357 | -6/DSF | Entered Factory 5359 | -5/Factory | Reached level 18 5381 | -5/Factory | Discovered new exit (range 9) 5383 | -5/Factory | Identified exit to Extension 5510 | -5/Factory | Repaired Lgt. Ion Engine 5867 | -5/Factory | Build established: Hacker-Skirmisher 5991 | -5/Factory | Reached level 19 5991 | -5/Factory | Upgraded with Propulsion slot (x1) 6190 | -5/Factory | Discovered new exit (range 6) 6210 | -5/Factory | Identified exit to Upper Caves 6211 | -5/Factory | Entered Upper Caves 6370 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6472 | -5/Upper Caves | Reached level 20 6478 | -5/Upper Caves | Spotted B-75 Beast 6507 | -5/Upper Caves | Build established: Hacker-Scout 6629 | -5/Upper Caves | Discovered new exit (range 14) 6632 | -5/Upper Caves | Identified exit to Upper Caves 6693 | -5/Upper Caves | Learned Factory emergency access door positions 7017 | -5/Upper Caves | Encountered a Warlord checkpoint 7059 | -5/Upper Caves | Entered another Upper Caves area 7302 | -5/Upper Caves | Discovered new exit (range 5) 7304 | -5/Upper Caves | Identified exit to Factory 7484 | -5/Upper Caves | Reached level 21 7495 | -5/Upper Caves | Upgraded with Power slot (x1) 7510 | -5/Upper Caves | Learned 8 Factory zone layouts 7702 | -5/Upper Caves | Discovered new exit (range 13) 7705 | -5/Upper Caves | Identified exit to Warlord 7782 | -5/Upper Caves | Build established: Generator-Scout 7928 | -5/Upper Caves | Entered Warlord 7948 | -5/Warlord | Discovered new exit (range 9) 7951 | -5/Warlord | Identified exit to Proximity Caves 8079 | -5/Warlord | Attacked by Warlord forces 8082 | -5/Warlord | Spotted LN-LCC(B) 8082 | -5/Warlord | Spotted 7O-O5M(B) 8111 | -5/Warlord | Entered Proximity Caves 8123 | -4/Proximity Caves | Spotted B-86 Titan 8211 | -4/Proximity Caves | Reached level 22 8282 | -4/Proximity Caves | Learned Research trap positions 8476 | -4/Proximity Caves | Discovered exit to Factory (range 13) 8483 | -4/Proximity Caves | Entered Factory 8485 | -4/Factory | Reached level 23 8485 | -4/Factory | Upgraded with Utility slot (x1) 8937 | -4/Factory | Reached level 24 9021 | -4/Factory | Upgraded with Propulsion slot (x1) 9040 | -4/Factory | Fabricated Imp. System Restoration Module? 9097 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 9100 | -4/Factory | Fabricated Energy Mantle? 9660 | -4/Factory | Build established: Generator-Sprinter 9717 | -4/Factory | Discovered new exit (range 14) 9728 | -4/Factory | Identified exit to Research 9758 | -4/Factory | Entered Research 9759 | -3/Research | Loaded intel: 56 trap records 9760 | -3/Research | Reached level 25 9760 | -3/Research | Reached level 26 9778 | -3/Research | Upgraded with Power slot (x1) 10008 | -3/Research | First assault squad dispatched 10091 | -3/Research | Reached level 27 10267 | -3/Research | Upgraded with Propulsion slot (x1) 10487 | -3/Research | Found Prototype Device 10487 | -3/Research | Identified Exp. Shield Generator 10501 | -3/Research | Found Prototype Device 10501 | -3/Research | Identified Exp. EM Disruption Field 10570 | -3/Research | Spotted B-86 Titan 11023 | -3/Research | Reached level 28 11142 | -3/Research | Destroyed 8 combat bots 11316 | -3/Research | Discovered new exit (range 12) 11499 | -3/Research | Discovered new exit (range 9) 11550 | -3/Research | Identified exit to Testing 11566 | -3/Research | Identified exit to Research 11569 | -3/Research | Entered Testing 11657 | -3/Testing | Fabricated Enh. Quantum Rifle (x2) 12088 | -3/Testing | Build established: Generator-Scout 12112 | -3/Testing | First assault squad dispatched 12167 | -3/Testing | Reached level 29 12236 | -3/Testing | Destroyed 8 combat bots 12503 | -3/Testing | Protovariant out of control (PY-8IGCNMC61F) 12503 | -3/Testing | Unleashed a protovariant (PY-8IGCNMC61F) 12612 | -3/Testing | Discovered exit to Research (range 14) 13485 | -3/Testing | Spotted Striker 13501 | -3/Testing | Destroyed Striker 13504 | -3/Testing | Spotted Striker 13514 | -3/Testing | Destroyed Striker 13523 | -3/Testing | Spotted Alpha 7 13549 | -3/Testing | Destroyed Alpha 7 13568 | -3/Testing | Stole the SGEMP Prototype 13568 | -3/Testing | Reached level 30 13624 | -3/Testing | Entered Research 13910 | -2/Research | First assault squad dispatched 13962 | -2/Research | Reached level 31 14090 | -2/Research | Discovered new exit (range 14) 14092 | -2/Research | Identified exit to Quarantine 14095 | -2/Research | Entered Quarantine 14407 | -2/Quarantine | Found Alien Artifact 14408 | -2/Quarantine | Identified Core Reset Matrix 14408 | -2/Quarantine | Reached level 32 14408 | -2/Quarantine | Used Core Reset Matrix 14412 | -2/Quarantine | Detected hypermatrix surge 14412 | -2/Quarantine | Sensed 9 artifacts in vicinity 14503 | -2/Quarantine | Discovered new exit (range 15) 14506 | -2/Quarantine | Identified exit to Access 14516 | -2/Quarantine | Found Dimensional Node Initializer 14522 | -2/Quarantine | Initialized slip node 14551 | -2/Quarantine | Found Transdimensional Reconstructor 14595 | -2/Quarantine | First assault squad dispatched 14624 | -2/Quarantine | Spotted Alpha 7 14640 | -2/Quarantine | Warped through subspace to slip node 14650 | -2/Quarantine | Found Transdimensional Reconstructor 14756 | -2/Quarantine | Destroyed Alpha 7 14799 | -2/Quarantine | Met incapacitated Sigix Warrior 14799 | -2/Quarantine | Lockdown squad dispatched 14800 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 14874 | -2/Quarantine | Found Subatomic Replicator 14970 | -2/Quarantine | Spotted Fortress 14985 | -2/Quarantine | Discovered new exit (range 5) 14985 | -2/Quarantine | Identified exit to Section 7 15088 | -2/Quarantine | Spotted Lightning 15088 | -2/Quarantine | Spotted Lightning 15089 | -2/Quarantine | Spotted Lightning 15093 | -2/Quarantine | Destroyed Lightning 15112 | -2/Quarantine | Destroyed Lightning 15125 | -2/Quarantine | Destroyed Lightning 15137 | -2/Quarantine | Unlocked Sigix quarantine chamber 15138 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Containment Pod 15147 | -2/Quarantine | Warped through subspace to slip node 15303 | -2/Quarantine | Build established: Generator-Sprinter 15450 | -2/Quarantine | Entered Section 7 15451 | -2/Section 7 | Sensed 23 artifacts in vicinity 15494 | -2/Section 7 | Found Microwarp Drive 15599 | -2/Section 7 | Found Integrated Reactor 15599 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15730 | -2/Section 7 | First assault squad dispatched 15747 | -2/Section 7 | Build established: Generator-Scout 15880 | -2/Section 7 | Reached level 33 15897 | -2/Section 7 | Spotted B-90 Cyclops 15945 | -2/Section 7 | Discovered exit to Access (range 14) 16018 | -2/Section 7 | Found Integrated Dissipator 16018 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 16055 | -2/Section 7 | Destroyed B-90 Cyclops 16083 | -2/Section 7 | Spotted S7 Guard 16088 | -2/Section 7 | Found Core Regenerator 16088 | -2/Section 7 | Used Core Regenerator, restored core integrity (+0) 16303 | -2/Section 7 | Destroyed 13 combat bots 16421 | -2/Section 7 | Build established: Generator-Sprinter 16569 | -2/Section 7 | Spotted S7 Guard 16575 | -2/Section 7 | Found Integrated Thermoelectric Network 16575 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 16707 | -2/Section 7 | Spotted S7 Guard 16711 | -2/Section 7 | Found Core Physics Calibrator 16718 | -2/Section 7 | Spotted S7 Guard 16724 | -2/Section 7 | Found Core Membrane 16724 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 16739 | -2/Section 7 | Found Integrated Mediator 16739 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 16758 | -2/Section 7 | Spotted Alpha 7 16758 | -2/Section 7 | Spotted Alpha 7 16825 | -2/Section 7 | Spotted B-99 Colossus 16922 | -2/Section 7 | Spotted Executioner 17004 | -2/Section 7 | Found Integrated Dissipator 17004 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17006 | -2/Section 7 | Found Integrated Dissipator 17006 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17008 | -2/Section 7 | Found Integrated Dissipator 17008 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17023 | -2/Section 7 | Found LRC Armor 17023 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 17026 | -2/Section 7 | Found LRC Energy Well 17026 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 17028 | -2/Section 7 | Found LRC Insulator 17028 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 17151 | -2/Section 7 | Found Matter Drive 17159 | -2/Section 7 | Spotted Striker 17159 | -2/Section 7 | Spotted Striker 17165 | -2/Section 7 | Spotted Executioner 17165 | -2/Section 7 | Spotted Executioner 17311 | -2/Section 7 | Destroyed Executioner 17316 | -2/Section 7 | Build established: Alien-Scout 17321 | -2/Section 7 | Destroyed Executioner 17442 | -2/Section 7 | Destroyed Striker 17446 | -2/Section 7 | Destroyed Striker 17591 | -2/Section 7 | Spotted Striker 17591 | -2/Section 7 | Spotted Striker 17616 | -2/Section 7 | Integrated with Sigix Exoskeleton 17616 | -2/Section 7 | Reached level 34 17617 | -2/Section 7 | Sigix Warrior commented on Exoskeleton integration 17642 | -2/Section 7 | Upgraded with Weapon slot (x1) 17654 | -2/Section 7 | Found Sigix Sheargun 17662 | -2/Section 7 | Found Sigix Shearcannon 17673 | -2/Section 7 | Upgraded with Weapon slot (x1) 17690 | -2/Section 7 | Spotted Executioner 17788 | -2/Section 7 | Entered Access 17793 | -1/Access | Emitted hypermatrix ping 17798 | -1/Access | Assembled emerged from beneath the floor 17829 | -1/Access | Assembled emerged from beneath the floor 17836 | -1/Access | Garrison activated, responded to threat 17843 | -1/Access | Assembled emerged from beneath the floor 17846 | -1/Access | Reached level 35 17910 | -1/Access | Destroyed 8 combat bots 17917 | -1/Access | Build established: Alien-Sigix 17921 | -1/Access | Assembled emerged from beneath the floor 17946 | -1/Access | Assembled emerged from beneath the floor 17957 | -1/Access | Discovered new exit (range 18) 17970 | -1/Access | Lost 3 allies 17998 | -1/Access | Assembled emerged from beneath the floor 18007 | -1/Access | Destroyed Investigator 18015 | -1/Access | Spotted B-99 Colossus 18030 | -1/Access | Spotted B-99 Colossus 18037 | -1/Access | Spotted B-99 Colossus 18040 | -1/Access | Destroyed 8 combat bots 18046 | -1/Access | Destroyed B-99 Colossus 18078 | -1/Access | Reached level 36 18082 | -1/Access | Lost 8 allies 18091 | -1/Access | Spotted Executioner 18101 | -1/Access | Spotted B-99 Colossus 18110 | -1/Access | Destroyed 23 combat bots 18149 | -1/Access | Assembled emerged from beneath the floor 18204 | -1/Access | Lost 3 allies 18211 | -1/Access | Destroyed 11 combat bots 18289 | -1/Access | Destroyed 19 combat bots 18315 | -1/Access | Spotted B-99 Colossus 18315 | -1/Access | Spotted B-99 Colossus 18324 | -1/Access | Destroyed B-99 Colossus 18336 | -1/Access | Spotted Striker 18338 | -1/Access | Discovered new exit (range 17) 18348 | -1/Access | Spotted Executioner 18355 | -1/Access | Destroyed Executioner 18358 | -1/Access | Spotted Investigator 18360 | -1/Access | Reached level 37 18360 | -1/Access | Destroyed Investigator 18378 | -1/Access | Destroyed Striker 18399 | -1/Access | Destroyed 22 combat bots 18436 | -1/Access | Garrison activated, responded to threat 18469 | -1/Access | Sterilization system engaged 18519 | -1/Access | Destroyed 22 combat bots 18566 | -1/Access | Spotted Striker 18567 | -1/Access | Spotted Striker 18569 | -1/Access | Destroyed Striker 18572 | -1/Access | Destroyed Striker 18576 | -1/Access | Spotted Striker 18579 | -1/Access | Spotted Striker 18587 | -1/Access | Destroyed Striker 18590 | -1/Access | Spotted Executioner 18590 | -1/Access | Spotted Striker 18613 | -1/Access | Destroyed Striker 18613 | -1/Access | Destroyed Executioner 18615 | -1/Access | Spotted Striker 18616 | -1/Access | Destroyed Striker 18621 | -1/Access | Spotted Executioner 18622 | -1/Access | Destroyed Executioner 18646 | -1/Access | Destroyed 30 combat bots 18760 | -1/Access | Destroyed 9 combat bots 18769 | -1/Access | Ambient heat levels rising (+10) 18794 | -1/Access | Destroyed B-99 Colossus 18838 | -1/Access | Destroyed 11 combat bots 18919 | -1/Access | Ambient heat levels rising (+10) 19066 | -1/Access | Assembled emerged from beneath the floor 19069 | -1/Access | Ambient heat levels rising (+10) 19104 | -1/Access | Lost 3 allies 19176 | -1/Access | Spotted B-99 Colossus 19217 | -1/Access | Assembled emerged from beneath the floor 19219 | -1/Access | Ambient heat levels rising (+10) 19228 | -1/Access | Destroyed B-99 Colossus 19262 | -1/Access | Assembled emerged from beneath the floor 19275 | -1/Access | Found Prototype Processor 19275 | -1/Access | Identified Exp. Melee Analysis Suite 19295 | -1/Access | Reached level 38 19369 | -1/Access | Ambient heat levels rising (+10) 19371 | -1/Access | Destroyed 10 combat bots 19409 | -1/Access | Destroyed B-99 Colossus 19432 | -1/Access | Entered Command 19437 | -1/Command | Emitted hypermatrix ping 19442 | -1/Command | Assembled emerged from beneath the floor 19470 | -1/Command | Assembled emerged from beneath the floor 19487 | -1/Command | Spotted B-99 Colossus 19500 | -1/Command | Allies destroyed B-99 Colossus 19567 | -1/Command | High security lockdown imminent 19611 | -1/Command | Lost 15 allies 19647 | -1/Command | High security lockdown engaged 19674 | -1/Command | Core integrity fell below 50% 19732 | -1/Command | Reached level 39 19795 | -1/Command | Destroyed 122 combat bots 19896 | -1/Command | Destroyed 30 combat bots 19927 | -1/Command | Spotted Striker 19929 | -1/Command | Spotted Investigator 19930 | -1/Command | Spotted Striker 19933 | -1/Command | Destroyed Investigator 19933 | -1/Command | Destroyed Striker 19933 | -1/Command | Destroyed Striker 19973 | -1/Command | Destroyed 21 combat bots 20048 | -1/Command | Spotted Executioner 20053 | -1/Command | Destroyed Executioner 20066 | -1/Command | Spotted M Guard 20066 | -1/Command | Spotted M Guard 20066 | -1/Command | Spotted Combat Programmer 20068 | -1/Command | Spotted Combat Programmer 20083 | -1/Command | Destroyed 23 combat bots 20083 | -1/Command | Destroyed Combat Programmer 20085 | -1/Command | Destroyed Combat Programmer 20094 | -1/Command | Destroyed M Guard 20105 | -1/Command | Destroyed M Guard 20105 | -1/Command | All MAIN.C guards destroyed 20109 | -1/Command | Found Prototype Launcher 20110 | -1/Command | Identified Adv. Micro-nuke Launcher 20113 | -1/Command | Found Prototype Energy Cannon 20133 | -1/Command | Spotted Executioner 20140 | -1/Command | Spotted Executioner 20144 | -1/Command | Scanned by Researcher 20145 | -1/Command | Spotted Investigator 20146 | -1/Command | Destroyed Executioner 20149 | -1/Command | Destroyed Executioner 20152 | -1/Command | Destroyed Investigator 20190 | -1/Command | Destroyed 14 combat bots 20257 | -1/Command | Spotted Striker 20272 | -1/Command | Destroyed Striker 20282 | -1/Command | Identified Cld. Nova Cannon 20315 | -1/Command | Destroyed 8 combat bots 20365 | -1/Command | Assembled emerged from beneath the floor 20368 | -1/Command | Discovered new exit (range 17) 20402 | -1/Command | Assembled emerged from beneath the floor 20429 | -1/Command | Found Unknown Device 20429 | -1/Command | Identified Quantum Capacitor 20492 | -1/Command | Destroyed 22 combat bots 20567 | -1/Command | Met MAIN.C 20568 | -1/Command | 0b10 Conduit disabled 20580 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 20580 | -1/Command | Destroyed MAIN.C Shell 20580 | -1/Command | Spotted M Shell/Def 20580 | -1/Command | Spotted M Shell/Atk 20580 | -1/Command | Spotted M Shell/Def 20580 | -1/Command | Spotted M Shell/Atk 20580 | -1/Command | Spotted M Shell/Atk 20580 | -1/Command | Spotted M Shell/Def 20580 | -1/Command | Spotted M Shell/Def 20580 | -1/Command | Spotted M Shell/Atk 20583 | -1/Command | MAIN.C activated Command garrisons 20609 | -1/Command | Destroyed MAIN.C 20609 | -1/Command | Destroyed M Shell/Def 20609 | -1/Command | Destroyed M Shell/Atk 20613 | -1/Command | Discovered new exit (range 31) 20613 | -1/Command | Discovered new exit (range 76) 20613 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 20613 | -1/Command | Destroyed M Shell/Def 20616 | -1/Command | Destroyed M Shell/Def 20616 | -1/Command | Destroyed M Shell/Def 20619 | -1/Command | Destroyed M Shell/Atk 20628 | -1/Command | Destroyed M Shell/Atk 20629 | -1/Command | Lost 13 allies 20649 | -1/Command | Destroyed 8 combat bots 20699 | -1/Command | Identified exit to Surface 20830 | -1/Command | Reached level 40 20830 | *** | Destroyed 0b10! Last Messages --------------- 20756_ Y-72 Warden destroyed. 20756_ Quantum Shear penetrates Wall. 20767_ K-01 Serf destroyed. 20767_ Quantum Shear penetrates P-80 Master. 20767_ Destroyed Imp. Antigrav System. 20767_ Quantum Shear penetrates Wall. 20767_ Quantum Shear penetrates P-80 Master. 20767_ Sml. Battery melted. 20767_ P-80 Master destroyed. 20767_ Quantum Shear penetrates Wall. 20771_ Quantum Shear penetrates R-10 Processor. 20771_ R-10 Processor destroyed. 20778_ K-01 Serf collects debris. 20798_ Quantum Shear penetrates Wave Inhibitor. 20798_ Wave Inhibitor disabled. 20798_ Quantum Shear penetrates Wave Inhibitor. 20798_ Quantum Shear penetrates Wall. 20798_ Quantum Shear penetrates Earth. 20826_ K-01 Serf collects debris. 20830_ Reached level 40. Map ----- +----------------------------------------------------+ | ############ = #########""""#"[%*""########## | | ############ ####### " =%= ## | | ############## ########## *% T## | | ??############ ########## ####+""####"" ### | | ???########### ########"" ### "####"" ### | | ????##########+#############"T ### !##]]] =## | | ??????######## ############### ### "#]]] ] =## | | ???????####### ### # ###* !"#!!! =## | | ??????????#### ### ### ##!!!**==## | | ?????????????# ### ### "########## | | ?????????????# #?# ### ########### | | ?????????????# ### ###+#""########## | | ?????????????# ### ### "########## | | ?????????????# ##### = ### "########## | | ????????????## ##### !%* ### ["########## | | ??????########+##### "" "" ### ! "########## | | ??????# ^ # ""R"" =*########### | | ??????#^ # """" #### ########### | | ??????# # ######### #### ########### | | ??????# ^ # #########+#### ######""""" | | ??????# ^ # ######## # ######"" | | ??????# ^ + ######## # =%######""""" | | #?????# "" # ######## # !######""""" | | ##????# """" ########### # ######" " | | ####??# """" ##### ## # ######"" " | | #####?# "" ##### X ## + ######"" " | | ####### ^ ##### ## ! # ###### " " | | ####### ####### ## # ###### " | | ########################## ## # ###### " | | ########################## ## # "#####""""" | | ########################## ## # "#####"" | | ################ ######### ## # "##### * | | ############### ## ######## !"##### | | ############### ## ;#"##### = !##### | | ############### """" # ! =!! | | ############### ""R"" " [ % !%%== | | ############### "" "" #* = k !*= | | ############### = = = ""#""""##### "" | | ############### # ###""""##### " | | ############### # k!!!## ##### | | ################+######## = !! ## ########## | | ############### # !! ## ! ########## | | """""""""" = # # ## ########## | | """"T"""" + # = ## ! ########## | | # + =%* # ########## | | # # =!*==* ########## | | ! # # =%%=%" ########## | | # [ ########"%" ########## | | ###################!%= ########## | | ################################"!"! ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 240 Energy Generation 124 Energy Capacity 1450 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 410 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Corruption Block 20 Resistance: KI 70 Resistance: TH 70 Resistance: EX 70 Resistance: EM 75 Resistance: I 70 Resistance: S 70 Resistance: P 70 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 8 Melee Accuracy 12 Launcher Accuracy 40 Target Analysis 8 Offensive Hacking 25 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. System Restoration Module | x2 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Energy Mantle | x1 | -4/Factory | Preloaded Enh. Quantum Rifle | x2 | -3/Testing | Preloaded Alien Tech Used ----------------- Core Reset Matrix Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Integrated Reactor Integrated Dissipator Core Regenerator Integrated Thermoelectric Network Core Physics Calibrator Core Membrane Integrated Mediator LRC Armor LRC Energy Well LRC Insulator Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Levels Raised 39 | . . 1 2 8 . 1 . 2 1 1 2 1 1 . 1 2 4 2 1 1 2 4 2 XP Earned 62529 | 4000 930 2050 1988 11533 1300 500 500 2550 1500 1319 3435 1537 1035 244 1950 3558 5429 2333 1573 2085 2408 5859 2913 XP Spent 60775 | 3960 . 1475 3015 8950 1700 2850 . 240 . 4900 3500 1600 1100 . . 5155 5880 1500 2850 1750 2975 4100 3275 Upgrades 103 | 16 . 3 8 14 1 8 . 2 . 2 4 1 1 . . 8 11 1 3 3 4 7 6 Power Slot 4 | . . 1 . 1 . . . . . . . . 1 . . . 1 . . . . . . Propulsion Slot 5 | 1 . . . 1 . . . . . . 1 . . . . 1 1 . . . . . . Utility Slot 9 | 1 . 1 1 1 1 1 . . . 2 . . . . . 1 . . . . . . . Weapon Slot 4 | . . . 1 1 . . . . . . . . . . . . . . . . 2 . . Core Integrity 7 | . . . . . . 6 . . . . . . . . . 1 . . . . . . . Heat Dissipation 10 | 2 . . 1 . . . . 2 . . . . . . . 2 3 . . . . . . Energy Generation 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . Matter Storage 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . Mass Support 4 | 2 . . . . . . . . . . 1 1 . . . . . . . . . . . Inventory Capacity 7 | 3 . . . 2 . . . . . . . . . . . . . 1 1 . . . . Sensor Range 10 | 5 . 1 2 . . . . . . . . . . . . . 1 . . . . . 1 Terrain Scan Density 4 | 2 . . . 2 . . . . . . . . . . . . . . . . . . . Ranged Accuracy 5 | . . . 1 3 . . . . . . . . . . . . 1 . . . . . . Melee Accuracy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hack Attack % 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 Hack Defense % 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 KI Resistance % 4 | . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . TH Resistance % 4 | . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . EX Resistance % 4 | . . . . . . . . . . . . . . . . 1 1 . . 1 . . 1 KI Damage % 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . TH Damage % 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 EX Damage % 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Protomatter Created 19026 | . 57 199 53 334 164 . . 176 . . 89 510 446 . 184 700 1592 1195 226 677 1404 5366 5654 Integrity Restored 15922 | . 159 567 159 797 184 . . 493 . . 216 613 81 . 214 1079 2709 931 222 1093 1453 1604 3348 Core 12453 | . 112 567 159 713 145 . . 381 . . 216 470 65 . 166 846 2074 737 182 930 1102 1233 2355 Parts 3469 | . 47 . . 84 39 . . 112 . . . 143 16 . 48 233 635 194 40 163 351 371 993 Protomatter Decayed 12031 | . 1 69 . 46 44 . . 6 . . . 215 415 . 97 244 669 797 146 369 549 4528 3836 Game ------ Seed MassShadeMembrane Manual? 0 Play Time 11:11:00 Cumulative 165.4 hours Start 2025.04.07 @ 00:27:53 End 2025.04.07 @ 12:11:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 27 Rogue 0 Adventurer 27 Explorer 0 Win Type 3 Total 5 Types 3/0/0/2/0/0/0/0/0 Lore% 46 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd6f32dc-d4d7-439a-b46c-efdebb438b66