Cogmind - Beta 11 X4 --- EXPLORER MODE // 2021.05.10 @ 13:13:06 Player: Luigi Panache Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (212) 1060 Value Destroyed (9087) 9087 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (710) 710 TOTAL SCORE: 17457 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 422 Met Data Miner 300 Friendly Fire -132 Cogmind --------- Core Integrity 0/1000 Matter 289/300 Energy 100/100 System Corruption 80% Temperature Cool (0) Movement Core (1450) Ox28 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Machine Analyzer Machine Analyzer Improved Signal Interpreter Armor Integrity Analyzer > --- WEAPON (2) ------- Makeshift Axe Power Sword > --- INVENTORY (25) --- Medium Treads Cooled VTOL Module Cooled VTOL Module Compact Battery (200) Compact Matter Pod (150) Quantum Capacitor Quantum Capacitor Improved Recalibrator Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon KE Penetrator Improved Proton Missile Launcher Missile Launcher Remote Datajack Molecular Deconstructor CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit Machine Analyzer Triangulator Improved Sensor Array Improved Signal Interpreter Armor Integrity Analyzer Improved Light Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon > --- INVENTORY -------- Light Treads Light Treads Improved Treads Medium Treads Compact Battery Compact Matter Pod Terrain Scan Processor Medium Armor Plating Medium Armor Plating Medium Armor Plating Layered Light Armor Plating Long-range Proton Cannon Long-range Proton Cannon Flak Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Flak Cannon Shock Bomb Launcher Improved Proton Missile Launcher Missile Launcher Remote Datajack Molecular Deconstructor Phasing Sabre CR-A16's Pointy Stick [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Machine Analyzer Device Improved Sensor Array Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Slots Evolved 11 | . 1 . 2 . . . 2 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . Utility 8 | . 1 . 1 . . . 1 2 . . . . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 137 | . 2 1 18 . . . 14 7 3 5 . 4 25 2 4 4 . 45 3 Power 13 | . . . 1 . . . 1 . . 2 . . 2 . 1 1 . 5 . Engine 7 | . . . 1 . . . 1 . . 2 . . 2 . . 1 . . . Core 6 | . . . . . . . . . . . . . . . 1 . . 5 . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 46 | . 2 . 7 . . . 3 1 . 1 . 2 11 1 2 2 . 12 2 Treads 38 | . 2 . 7 . . . 3 1 . 1 . 2 11 1 2 2 . 5 1 Leg 6 | . . . . . . . . . . . . . . . . . . 6 . Wheel 2 | . . . . . . . . . . . . . . . . . . 1 1 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 35 | . . 1 4 . . . 6 5 . . . 2 7 1 1 . . 8 . Device 9 | . . 1 1 . . . 1 . . . . . 2 1 1 . . 2 . Storage 3 | . . . 1 . . . 1 1 . . . . . . . . . . . Processor 5 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . Hackware 3 | . . . . . . . . 2 . . . . . . . . . 1 . Protection 15 | . . . 1 . . . 3 1 . . . 2 4 . . . . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 43 | . . . 6 . . . 4 1 3 2 . . 5 . . 1 . 20 1 Energy Gun 2 | . . . . . . . 2 . . . . . . . . . . . . Energy Cannon 12 | . . . 3 . . . . . 2 . . . . . . 1 . 6 . Ballistic Gun 17 | . . . 2 . . . 2 1 . 2 . . 4 . . . . 6 . Ballistic Cannon 3 | . . . . . . . . . . . . . 1 . . . . 2 . Launcher 5 | . . . 1 . . . . . . . . . . . . . . 4 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 . . . . . . . . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 2 . . . . . . . . . . 2 . Corrupted Parts 10 | . . . 3 . . . . . . . . . . . . . . 7 . System Corruption 64 | . . . 3 . . . . . . . . . . . . . . 61 . Parts Lost 65 | . . . 2 . . . . . 1 1 . 1 18 . . . . 33 9 Power 10 | . . . . . . . . . 1 . . . 3 . . . . 4 2 Propulsion 25 | . . . . . . . . . . . . 1 5 . . . . 13 6 Utility 17 | . . . 1 . . . . . . 1 . . 5 . . . . 10 . Weapon 13 | . . . 1 . . . . . . . . . 5 . . . . 6 1 Highest Loss Streak 9 | . . . 2 . . . . . 1 1 . 1 5 . . . . 9 9 Average Slot Usage (%) 91 | . 87 97 90 100 100 100 92 90 88 85 85 96 88 87 91 95 100 88 62 Engine 5 | . 12 12 10 10 10 10 8 7 6 7 7 7 7 . . 2 6 2 . Core 2 | . . . . . . . . . . . . . . . 4 6 6 6 8 Treads 23 | . 25 25 24 30 30 30 33 28 24 22 28 27 21 25 25 25 25 16 3 Device 8 | . . 9 9 10 10 10 12 7 7 7 7 7 8 6 6 6 6 11 . Storage 8 | . 12 12 18 20 20 20 9 7 7 7 7 7 6 6 6 6 6 5 5 Processor 12 | . . . . . . . 1 9 14 14 14 14 15 18 18 18 18 16 22 Hackware 2 | . . . . . . . . 9 7 7 7 7 2 . . . . 3 . Protection 11 | . 12 12 8 10 10 10 10 6 7 5 . 10 12 18 18 18 18 9 . Energy Gun 1 | . 25 25 2 . . . 12 . . . . . . . . . . . . Energy Cannon 3 | . . . 8 10 10 10 1 . . 11 . . . . . 5 6 4 . Ballistic Gun 6 | . . . 8 10 10 10 2 14 10 3 14 14 11 6 6 6 6 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 6 6 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 19 19 20 68 68 68 68 85 109 109 113 93 108 122 102 107 116 116 134 115 Greatest Support 114 | 20 40 40 60 60 60 60 80 80 80 88 88 88 114 104 104 104 96 99 58 Greatest Overweight (x) 28 | . . . 5 1 1 1 1 1 1 1 1 1 2 1 1 1 1 10 28 Average Overweight (x) . | . . . . 1 1 1 . . 1 1 1 1 . . 1 1 1 1 2 Largest Inventory Capacity 25 | 10 10 10 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 10 10 10 18 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 8 8 20 20 20 18 20 25 25 24 24 24 25 25 25 25 25 25 21 Average Carried 22 | 7 7 8 15 20 19 18 19 21 24 24 24 21 23 24 24 24 24 22 20 Final Capacity 25 | 10 10 10 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 8 8 20 20 18 18 18 25 25 24 24 22 25 25 25 25 25 21 20 Class Distribution -------------------- 36% | Hacker-Mutant 34% | Scavenger-Skirmisher 21% | Hacker-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Hacker-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Matter Collected 4418 | 200 20 10 253 42 35 58 188 375 43 117 . 150 1130 143 262 41 279 1037 35 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10488 | . . 99 1023 50 . 60 508 930 117 329 . 161 2453 92 210 . 140 4185 131 Parts 511 | . . 4 70 1 . 1 26 63 7 15 . 1 113 3 13 . 11 177 6 Haulers Intercepted 7 | . . . 2 . . . 2 . . . . . 1 . . . . 2 . Recyclers Shooed 11 | . . . 1 2 . . . 2 . . . . 2 . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Combat Hostiles Destroyed 171 | . . 2 22 1 . 1 7 17 2 7 . 3 40 1 6 . 4 56 2 Melee 9 | . . . . . . . . . . . . . . . . . . 7 2 Guns 92 | . . 2 3 . . . 7 17 1 3 . 3 40 1 3 . 1 11 . Cannons 35 | . . . 10 1 . 1 . . 1 2 . . . . 3 . 3 14 . AOE 20 | . . . 9 . . . . . . 1 . . . . . . . 10 . Classes Destroyed 16 | . . 1 7 . . 1 1 2 . 2 . . 1 1 . . . . . Worker 13 | . . . 1 . . . 1 . . . . . 1 . . . . 10 . Builder 6 | . . . 1 . . . 1 . . . . . 1 . . . . 3 . Hauler 7 | . . . 2 . . . 2 . . . . . 1 . . . . 2 . Recycler 2 | . . . . . . . . 1 . . . . . . . . . 1 . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . 1 . Operator 4 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . Watcher 7 | . . . 2 . . . . 1 . . . . 1 . . . . 3 . Swarmer 22 | . . . 5 . . . 1 3 . 2 . . . . 5 . 3 3 . Grunt 70 | . . 2 9 1 . . 3 5 . 3 . 1 18 . . . . 28 . Brawler 3 | . . . . . . . . . . 1 . 1 . . . . . 1 . Duelist 3 | . . . . . . . . . . 1 . . 1 . . . . 1 . Sentry 27 | . . . 8 . . . 2 4 . . . . 5 1 1 . . 5 1 Specialist 3 | . . . . . . . . . . . . . 3 . . . . . . Hunter 21 | . . . . . . 1 1 1 1 . . 1 7 . . . 1 7 1 Programmer 22 | . . . . . . . . 4 1 . . . 6 . . . . 11 . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . Samaritan 2 | . . . . . . . . . . . . . . 1 1 . . . . Best Kill Streak 11 | . . 2 5 1 . 1 5 11 1 3 . 2 8 1 3 . 3 10 2 Combat Bots Only 10 | . . 2 4 1 . 1 4 10 1 3 . 2 8 1 3 . 3 5 2 Max Kills in Single Turn 3 | . . 1 3 1 . 1 1 2 1 1 . 2 2 1 1 . 1 3 1 Gunslinging 1 | . . . . . . . . 1 . . . 1 1 . . . . . . Exploded 3 | . . . 3 . . . . . . 1 . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Damage Taken 11072 | . 2 20 667 . . 46 300 560 177 128 . 201 2674 11 184 . 244 4814 1044 Core 1482 | . . . 90 . . 20 9 65 13 . . 13 257 3 9 . . 714 289 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . 100 . . . 72 98 . . . . 87 . . . . 68 . . Volleys Fired 449 | . 8 4 51 1 . 3 51 32 7 12 . 11 118 4 12 . 8 127 . Largest 2 | . 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 . 2 2 . Hottest 162 | . 80 80 96 79 . 79 117 56 126 126 . 56 56 72 72 . 91 162 . Shots Fired 793 | . 16 8 90 2 . 6 83 64 14 24 . 22 214 10 26 . 16 198 . Gun 540 | . 16 8 39 1 . 3 75 64 10 6 . 22 214 6 13 . 8 55 . Cannon 193 | . . . 40 1 . 3 8 . 4 18 . . . 4 13 . 8 94 . Launcher 60 | . . . 11 . . . . . . . . . . . . . . 49 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 479 | . . . 34 1 . 3 10 64 10 6 . 22 214 10 26 . 8 71 . Thermal 77 | . 8 4 . . . . 65 . . . . . . . . . . . . Explosive 11 | . . . 11 . . . . . . . . . . . . . . . . Electromagnetic 226 | . 8 4 45 1 . 3 8 . 4 18 . . . . . . 8 127 . Robot Hit Streak 57 | . 6 3 30 9 . 14 37 54 9 36 . 17 57 41 17 . 21 30 . Robot Miss Streak 4 | . 2 1 1 . . . 2 2 4 1 . 4 4 1 3 . 3 3 . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . 1 . Secondary Targets 13 | . . . . . . . 2 6 . 1 . 1 2 . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 1 . 1 . 1 1 . . . . 1 . Shots Hit Robots 724 | . 10 6 70 1 . 5 71 55 8 22 . 21 200 8 21 . 11 197 18 Core Hits 786 | . 1 5 48 2 . 2 28 102 6 14 . 26 307 18 32 . 12 178 5 Critical Kills 3 | . . . . . . . . . . . . . . . . . . 3 . Critical Parts Destroyed 6 | . . . . . . . . . . . . . 2 . . . . 4 . Critical Strikes 21 | . . . 2 . . . 4 . . . . . 2 . . . . 13 . Burn 4 | . . . . . . . 4 . . . . . . . . . . . . Destroy 9 | . . . . . . . . . . . . . 2 . . . . 7 . Corrupt 3 | . . . 2 . . . . . . . . . . . . . . 1 . Sever 5 | . . . . . . . . . . . . . . . . . . 5 . Melee Attacks 49 | . . . . . . . . . 1 . . . . . . . . 29 19 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 49 | . . . . . . . . . 1 . . . . . . . . 29 19 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 22590 | . 150 78 1680 46 . 110 1289 1827 214 476 . 531 5858 230 521 . 288 8590 702 Guns 11338 | . 108 71 158 17 . 23 1168 1738 109 119 . 531 5843 144 297 . 146 866 . Cannons 4795 | . . . 844 22 . 73 118 . 105 321 . . . 86 224 . 142 2860 . Explosions 3916 | . 42 . 653 . . . . 83 . 36 . . . . . . . 3102 . Melee 2312 | . . . . . . . . . . . . . . . . . . 1610 702 Ramming 229 | . . 7 25 7 . 14 3 6 . . . . 15 . . . . 152 . Kinetic 10972 | . . . 126 17 . 23 265 1738 109 119 . 531 5843 230 521 . 146 1304 . Thermal 1551 | . 96 45 106 . . . 903 83 . 36 . . . . . . . 282 . Explosive 547 | . . . 547 . . . . . . . . . . . . . . . . Electromagnetic 6979 | . 54 26 876 22 . 73 118 . 105 321 . . . . . . 142 5242 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2312 | . . . . . . . . . . . . . . . . . . 1610 702 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 80 | . . 1 3 3 3 3 1 . . . . . 6 6 6 6 . 80 80 Average Corruption 11 | . . 1 1 3 3 3 1 . . . . . 5 6 6 6 . 23 80 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 217 | . . . . 8 7 5 1 . . . . . 35 21 42 3 . 81 14 Message Errors 42 | . . . . 3 1 2 1 . . . . . 4 5 12 . . 12 2 Matter Fused 42 | . . . . 2 2 2 . . . . . . 6 8 7 . . 13 2 Heat Flow Errors 23 | . . . . . 2 . . . . . . . 5 3 6 . . 6 1 Energy Discharges 30 | . . . . . 1 . . . . . . . 4 . 8 2 . 14 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 27 | . . . . 3 1 1 . . . . . . 4 3 5 1 . 7 2 Data Loss (major) 9 | . . . . . . . . . . . . . 3 . 2 . . 2 2 Misfires 7 | . . . . . . . . . . . . . 3 2 2 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . Misdirections 28 | . . . . . . . . . . . . . . . . . . 24 4 Weapon Failures 7 | . . . . . . . . . . . . . 5 . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 578 | . 2 . 18 . . . . . . . . . . 8 9 . 3 498 40 Projectiles 112 | . . . . . . . . . . . . . . 8 9 . 3 92 . Explosions 45 | . 2 . 18 . . . . . . . . . . . . . . 25 . Melee 421 | . . . . . . . . . . . . . . . . . . 381 40 Knockbacks 9 | . . . . . . . . . . . . . . . 1 . . 8 . Impact 2 | . . . . . . . . . . . . . . . . . . 2 . Kinetic 7 | . . . . . . . . . . . . . . . 1 . . 6 . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 209 | . 2 . 57 . . . . . . . . . . . . . . 150 . Shots 18 | . 1 . 2 . . . . . . . . . . . . . . 15 . Rammed 22 | . . 2 3 4 . 2 1 1 . . . . 2 . . . . 7 . Targets Rammed 32 | . . 2 3 4 . 2 1 1 . . . . 3 . . . . 16 . Kicked 4 | . . . . . . . . . . . . . . . . . . 4 . Crushed 6 | . . . . . . . . . . . . . 1 . . . . 5 . Highest Temperature 277 | . 93 126 35 . 95 . 153 26 60 132 . . 245 204 277 . 228 269 123 Average Temperature 71 | . 41 65 7 . 61 . 42 12 30 64 . . 68 88 86 . 116 88 65 Received Heat Transfer 3324 | . . 18 351 . . . 153 174 . 72 . 51 756 . . . . 1533 216 Effects 1 | . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . 1 . . . . . . . 14 . Combat Hostiles 15 | . . . . . . . . . . 1 . . . . . . . 14 . Parts Fried 49 | . . . 4 . . 1 . . 1 1 . . . . . . . 42 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . 6 . . . . 1 . . . . . . . Heat Transferred 3082 | . 175 100 100 . . . 2257 50 . 50 . . . . . . . 350 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 1 . 2 . . . . . . 1 . . . . . . . 7 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Peak Influence 560 | . 43 64 356 30 . 45 259 312 . . . . 347 . . . . 560 . Initial 85 | . . 11 17 . . . 1 85 . . . . 9 . . . . . . Average 139 | . 14 53 136 13 . 30 123 105 . . . . 128 . . . . 202 . Maximum Alert Level 2 | . . . 1 . . . 1 1 . . . . 1 . . . . 2 . Low Security (%) 73 | 100 100 100 76 100 . 100 78 80 . . . . 76 . . . . 58 . Level 1 22 | . . . 23 . . . 21 19 . . . . 23 . . . . 29 . Level 2 4 | . . . . . . . . . . . . . . . . . . 11 . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . . . 3 . . . 1 5 . . . . 13 . . . . 22 . Investigation 11 | . . . 1 . . . . . . . . . 3 . . . . 7 . Extermination 7 | . . . . . . . . 2 . . . . 2 . . . . 3 . Reinforcement 19 | . . . 2 . . . 1 2 . . . . 6 . . . . 8 . Assault 2 | . . . . . . . . . . . . . . . . . . 2 . Garrison 5 | . . . . . . . . 1 . . . . 2 . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . . . . . 2 . . . . 2 . Haulers Reinforced 6 | . . . . . . . . . . . . . 3 . . . . 3 . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Distress Signals 12 | . . . 4 . . . 4 1 . . . . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 239 | . 4 2 26 2 . 1 19 23 3 8 . 9 48 1 6 . 5 75 7 Peak Tracking Total 9 | . 1 1 6 2 . 1 9 4 1 3 . 2 8 1 3 . 4 8 6 Tactical Retreats 11 | . . . . . . . . . . . . . 2 . . . . 8 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Traps Triggered 7 | . . . 4 . . . 1 . . . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 1 . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Machines Disabled 17 | . 1 . 2 . . . 1 1 1 . . . 8 . . . . 3 . Max in Single Turn 6 | . 1 . 2 . . . 1 1 1 . . . 6 . . . . 1 . Garrison Access 4 | . . . . . . . . 1 . . . . 1 . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Machines Accessed 32 | . 2 1 2 . 1 1 2 4 . . 3 . 6 1 . . . 9 . Terminals 16 | . 1 1 1 . . 1 2 1 . . . . 5 . . . . 4 . Fabricators 5 | . . . . . . . . 1 . . . . . . . . . 4 . Repair Stations 2 | . . . 1 . . . . 1 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . Total Hacks 102 | . 3 4 6 . 1 2 3 9 . . 23 . 21 1 . . . 29 . Successful 69 | . 3 2 5 . 1 2 3 7 . . 23 . 13 1 . . . 9 . Failed 33 | . . 2 1 . . . . 2 . . . . 8 . . . . 20 . Catastrophic 6 | . . 1 . . . . . . . . . . 1 . . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 29 | . 2 3 1 . . 2 . . 1 . . . 14 . . . . 6 . Terminals 45 | . 1 4 1 . . 2 3 3 . . . . 20 . . . . 11 . Fabricators 18 | . . . . . . . . 2 . . . . . . . . . 16 . Repair Stations 7 | . . . 5 . . . . 2 . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . . . 1 . . . . 2 . Terminal Hacks 47 | . 1 2 1 . 1 2 3 2 . . 23 . 10 1 . . . 1 . Record 8 | . . . . . 1 . . . . . 6 . 1 . . . . . . Part Schematic 11 | . 1 . . . . . . . . . 7 . 3 . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . Level Access Points 3 | . . 1 . . . . 1 . . . . . 1 . . . . . . Branch Access Points 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . Terminal Index 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 2 . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 2 . . . . . . . . . 5 . Load Schematic 5 | . . . . . . . . 1 . . . . . . . . . 4 . Build 2 | . . . . . . . . 1 . . . . . . . . . 1 . Repair Station Hacks 6 | . . . 4 . . . . 2 . . . . . . . . . . . Scan Component 3 | . . . 2 . . . . 1 . . . . . . . . . . . Repair 3 | . . . 2 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . Seal Access 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . Unauthorized Hacks 5 | . 1 . . . . . . . . . . . 2 . . . . 2 . Terminals 3 | . . . . . . . . . . . . . 2 . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . Botnet 1 | . . . . . . . . . . . . . 1 . . . . . . Operators 1 | . . . . . . . . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 1 1 . . 1 1 3 . . . . 5 . . . . 7 . Full Trace Events 9 | . . 1 1 . . . . . . . . . 2 . . . . 5 . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . . . . . . . 7 . 3 . . . . . . Parts Built 3 | . . . . . . . . 1 . . . . . . . . . 2 . Matter 336 | . . . . . . . . 102 . . . . . . . . . 234 . Time 168 | . . . . . . . . 51 . . . . . . . . . 117 . Total Part Build Rating 15 | . . . . . . . . 1 . . . . . . . . . 14 . Parts Repaired 3 | . . . 2 . . . . 1 . . . . . . . . . . . Time 81 | . . . 62 . . . . 19 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 3 . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Total Allies 6 | . . . . 3 . . . . . . . 1 1 . . . . 1 . Largest Group 3 | . . . . 3 1 1 1 . . . . 1 1 . . . . 1 . Highest-Rated Group 95 | . . . . 40 16 16 16 . . . . 95 95 . . . . 26 . Highest-Rated Ally 95 | . . . . 16 16 16 16 . . . . 95 95 . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 66 | . . . . 7 . 2 36 . . . . 20 1 . . . . . . Total Damage 1147 | . . . . 53 . 17 375 . . . . 654 48 . . . . . . Kills 15 | . . . . 1 . . 8 . . . . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 1 . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Turns Passed 17303 | 6 211 244 1215 416 700 246 751 1371 628 554 208 517 1838 854 1448 1326 1235 3365 170 Spaces Moved 6105 | 6 115 143 399 136 269 90 365 436 229 183 81 183 549 316 541 507 384 1117 56 Core 2 | . . . 1 . . . . . . . . . . . . . . . 1 Treads 5759 | . 115 143 398 136 269 90 365 436 229 183 81 183 549 316 541 507 384 834 . Legs 331 | 6 . . . . . . . . . . . . . . . . . 275 50 Wheels 13 | . . . . . . . . . . . . . . . . . . 8 5 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 160 160 160 260 260 260 160 160 260 260 260 260 160 160 260 260 260 200 200 Average Speed 242 | 120 160 160 234 260 260 260 160 235 260 260 260 260 248 254 260 260 260 245 222 Slowest Speed 1450 | 120 160 160 300 260 260 260 260 260 260 260 260 260 360 260 260 260 260 360 1450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 26 32 50 34 69 34 45 12 44 42 69 36 16 53 66 66 58 34 14 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 7 | . . . . . . . . . 1 . 1 . . . 1 4 . . . Known Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . . 1 1 . . . 2 1 2 4 . 2 Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 172 | . 4 . 79 . . . . 16 . 8 . . 37 . . . . 28 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 172 | . 4 . 79 . . . . 16 . 8 . . 37 . . . . 28 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Total 7739 | 5 125 149 586 191 272 94 455 714 247 237 80 203 796 361 561 516 608 1463 76 Wait 861 | . . . 97 51 . . 1 225 5 37 . 6 88 37 . . 213 101 . Move 6086 | 5 114 142 398 135 268 89 364 435 228 182 80 182 548 315 540 506 383 1116 56 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 64 | . 1 . 16 . 1 . 6 9 1 . . . 7 . 1 3 2 17 . Fast Attach 58 | . . 1 11 . . . 6 3 . 2 . . 14 1 1 1 . 16 2 Attach 31 | . . . 1 . . . 3 1 . 1 . 3 5 . . . . 16 1 Detach 4 | . . . . . . . 2 1 . . . . . 1 . . . . . Swap 49 | . 2 . 6 . . . 5 3 3 2 . 1 6 1 3 3 . 14 . Drop 56 | . . . 3 . 3 . 16 4 2 1 . . 5 2 4 3 2 11 . Fire 449 | . 8 4 51 1 . 3 51 32 7 12 . 11 118 4 12 . 8 127 . Melee 47 | . . . . . . . . . 1 . . . . . . . . 29 17 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . 4 . Crush 28 | . . 2 3 4 . 2 1 1 . . . . 3 . . . . 12 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 1) 7 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Evolved 1 slot: Utility x1 120 | -10/Materials | Identified exit to Materials 120 | -10/Materials | Discovered exit to Materials (range 11) 208 | -10/Materials | Identified exit to Mines 208 | -10/Materials | Discovered exit to Mines (range 7) 218 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Hacker-Mutant 442 | -10/Mines | Discovered exit to Materials (range 9) 462 | -10/Mines | Entered Materials 462 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 763 | -9/Materials | Identified exit to Materials 763 | -9/Materials | Discovered exit to Materials (range 8) 1076 | -9/Materials | Repaired Lgt. Treads 1113 | -9/Materials | Repaired Corrupted Lgt. Treads 1553 | -9/Materials | Identified exit to Mines 1558 | -9/Materials | Discovered exit to Materials (range 16) 1677 | -9/Materials | Entered Mines 1737 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2044 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2044 | -9/Mines | Identified exit to Exiles 2044 | -9/Mines | Discovered exit to Exiles (range 5) 2093 | -9/Mines | Entered Exiles 2093 | -9/Exiles | Found Exiles lab abandoned 2093 | -9/Exiles | Accompanied by 1 ally 2772 | -9/Exiles | Identified exit to Mines 2772 | -9/Exiles | Discovered exit to Mines (range 10) 2793 | -9/Exiles | Entered Mines 2793 | -8/Mines | Accompanied by 1 ally 3005 | -8/Mines | Discovered exit to Materials (range 9) 3039 | -8/Mines | Entered Materials 3039 | -8/Materials | Accompanied by 1 ally 3039 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3294 | -8/Materials | Identified exit to Factory 3790 | -8/Materials | Entered Factory 3790 | -7/Factory | Evolved 2 slots: Utility x2 3868 | -7/Factory | Build established: Scavenger-Mutant 3881 | -7/Factory | Repaired Hvy. Armor Plating 4061 | -7/Factory | Fabricated Huge Storage Unit (x1) 4234 | -7/Factory | Build established: Hacker-Mutant 4368 | -7/Factory | Garrison activated, responded to threat 4427 | -7/Factory | Destroyed 10 combat bots 4603 | -7/Factory | Identified exit to Storage 4603 | -7/Factory | Identified exit to Lower Caves 4962 | -7/Factory | Build established: Hacker-Skirmisher 5161 | -7/Factory | Entered Lower Caves 5438 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5478 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5485 | -7/Lower Caves | Lgt. Treads stolen by Master Thief 5541 | -7/Lower Caves | Found Prototype Special Weapon 5750 | -7/Lower Caves | Learned Factory terminal intel 5771 | -7/Lower Caves | Identified exit to Lower Caves 5771 | -7/Lower Caves | Discovered exit to Lower Caves (range 5) 5779 | -7/Lower Caves | Learned location of Zion (-6) 5789 | -7/Lower Caves | Entered another Lower Caves area 5941 | -7/Lower Caves | Encountered a Warlord checkpoint 6057 | -7/Lower Caves | Build established: Hacker-Skirmisher 6147 | -7/Lower Caves | Learned Factory security intel 6330 | -7/Lower Caves | Identified exit to Data Miner 6330 | -7/Lower Caves | Discovered exit to Data Miner (range 7) 6343 | -7/Lower Caves | Entered Data Miner 6343 | -7/Data Miner | Identified exit to Proximity Caves 6343 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 6393 | -7/Data Miner | Met Data Miner 6455 | -7/Data Miner | Learned location of Section 7 (-2) 6455 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6489 | -7/Data Miner | Received God Mode back door access code from Data Miner 6551 | -7/Data Miner | Entered Proximity Caves 6577 | -6/Proximity Caves | Escorted by Enhanced Grunt 7019 | -6/Proximity Caves | Identified exit to Factory 7019 | -6/Proximity Caves | Discovered exit to Factory (range 5) 7020 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7068 | -6/Proximity Caves | Entered Factory 7068 | -6/Factory | Accompanied by 1 ally 7068 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7070 | -6/Factory | Loaded intel: 20 terminal locations 7106 | -6/Factory | Identified exit to Lower Caves 7439 | -6/Factory | Identified exit to Factory 7715 | -6/Factory | Garrison activated, responded to threat 7785 | -6/Factory | Destroyed 8 combat bots 7837 | -6/Factory | Lost 3 parts (2u1w) 8065 | -6/Factory | Lost 5 parts (1p2n1u1w) 8263 | -6/Factory | Incoming investigation squad redirected 8276 | -6/Factory | Build established: Scavenger-Skirmisher 8667 | -6/Factory | Build established: Hacker-Mutant 8816 | -6/Factory | Garrison activated, responded to threat 8906 | -6/Factory | Entered Lower Caves 9181 | -6/Lower Caves | Encountered a Warlord checkpoint 9700 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9710 | -6/Lower Caves | Identified exit to Lower Caves 9710 | -6/Lower Caves | Discovered exit to Lower Caves (range 14) 9760 | -6/Lower Caves | Entered another Lower Caves area 9883 | -6/Lower Caves | Learned Factory garrison access intel 9900 | -6/Lower Caves | Build established: Hacker-Skirmisher 10381 | -6/Lower Caves | Build established: Scavenger-Skirmisher 10633 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11143 | -6/Lower Caves | Identified exit to Zion 11143 | -6/Lower Caves | Discovered exit to Zion (range 14) 11192 | -6/Lower Caves | Learned location of Extension (-5) 11208 | -6/Lower Caves | Entered Zion 11333 | -6/Zion | System corruption cleaned by Quarantine Array 11387 | -6/Zion | Visited the Megawrench Repair Shop 11387 | -6/Zion | Megawrench repaired 14 parts 11913 | -6/Zion | Learned location of Warlord (-4) 12013 | -6/Zion | Learned location of Armory (-3) 12221 | -6/Zion | Found CR-A16's Pointy Stick 12510 | -6/Zion | Identified exit to Proximity Caves 12510 | -6/Zion | Discovered exit to Proximity Caves (range 9) 12534 | -6/Zion | Entered Proximity Caves 13066 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13686 | -5/Proximity Caves | Discovered exit to Factory (range 15) 13769 | -5/Proximity Caves | Entered Factory 13769 | -5/Factory | Evolved 2 slots: Utility x2 13770 | -5/Factory | Loaded intel: 3 garrison access locations 13964 | -5/Factory | Incoming investigation squad redirected 14359 | -5/Factory | Cargo convoy interrupted 14369 | -5/Factory | First assault squad dispatched 14385 | -5/Factory | Incoming assault squad redirected 14965 | -5/Factory | Identified exit to Factory 14965 | -5/Factory | Discovered exit to Factory (range 6) 15178 | -5/Factory | Incoming investigation squad redirected 15451 | -5/Factory | Lost 4 parts (1p2n1u) 15489 | -5/Factory | Build established: Hacker-Skirmisher 15638 | -5/Factory | Fabricated Quantum Capacitor (x2) 15819 | -5/Factory | Lost 4 parts (2n1u1w) 15955 | -5/Factory | Incoming investigation squad redirected 16075 | -5/Factory | Build established: Hacker-Mutant 16298 | -5/Factory | Garrison activated, responded to threat 16366 | -5/Factory | Found Prototype Launcher 16366 | -5/Factory | Identified Scatter Rocket Array 16428 | -5/Factory | Incoming assault squad redirected 16437 | -5/Factory | System corruption reached 10% 16442 | -5/Factory | Lost 9 parts (1p3n3u2w) 16461 | -5/Factory | System corruption reached 30% 16499 | -5/Factory | Core integrity fell below 50% 16553 | -5/Factory | Lost 9 parts (1p4n2u2w) 16796 | -5/Factory | Identified exit to Extension 16796 | -5/Factory | Discovered exit to Extension (range 15) 16838 | -5/Factory | Build established: Scavenger-Mutant 16989 | -5/Factory | Incoming investigation squad redirected 17058 | -5/Factory | Incoming investigation squad redirected 17118 | -5/Factory | Identified exit to Upper Caves 17118 | -5/Factory | Discovered exit to Upper Caves (range 6) 17134 | -5/Factory | Entered Upper Caves 17239 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17264 | -5/Upper Caves | Core integrity fell below 20% 17304 | -5/Upper Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 17274_ System corrupted: Energy discharge (-26). 17274_ H-66 Slayer destroyed. 17276_ Imp. Treads destroyed. 17276_ Slug penetrates G-50 Soldier. 17276_ G-50 Soldier suffers critical hit (Destroy). 17276_ G-50 Soldier destroyed. 17279_ Acquired 15 matter. 17279_ Penetrated by Slug. 17282_ Phasing Sabre destroyed. 17283_ Acquired Mak. Axe. 17286_ Penetrated by Slug. 17289_ System corrupted: Matter fused (-6). 17290_ Penetrated by Slug. 17290_ Wheel destroyed. 17293_ Penetrated by Slug. 17301_ Slug penetrates Wall. 17301_ Penetrated by Slug. 17304_ ES7U 17304_ Penetrated by Slug. 17304_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????? ????????? | | ?????????????????????????###???? ????????? | | ????????????????????????## ##### ???????? | | ????????????????????????# ## ???????? | | ???????????????????????## #?# ??????? | | ???????????????????????? #?? ??????? | | ????????????????????????? #??? ###???# | | ??????????????????????????? ##???? ##### | | ????????????????????????????# ##????# | | ????????????????????????????# ##????# | | ????????????????????????????# ####?# | | ????????????????????????????# ### | | ??????????????##????????????# | | ??????????????# ??????????## | | ?????????????## ###??????## ## | | ?????????????? $ ????### ### ## | | ????????#?????? $ ???## ## ###?## ### | | ????????? ????? ??## #### #????#####?# | | ?????????? ???? ??# #??# #?????????## | | ???????????# ???? #### #??# ???????## | | ????????????? ???? #?## ##??# #????## | | ?????????????? ??? #??## ##??? #????# | | ???????????????# ??#!#???# ##???# ##???## | | ???????????????#==##%##### ##???## ##????# | | ???????????????#[%*!![% !! #????##### #?????# # | | ???????????????# =%[%%*=%@ #?????????##?????## # | | ???????????????#####[##### #?????????????????#### | | ???????????????????# #???# h#????????????????????? | | ???????????????????# #??? #????????????????????? | | ???????????????????# #??? ????????????????????? | | ???????????????????# ??? #???????????????????? | | ???????????????????###??? #???????????????????? | | ????????????????????????? # #???????????????????? | | ????????????????????????? #? #???????????????????? | | ????????????????????????? ?? ???????????????????? | | ????????????????????????? ?? ???????????????????? | | ?????????????????????????#?? ##??????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 80 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 5 Armor Integrity Analysis 35 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Quantum Capacitor | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Quantum Capacitor | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperHellfireFrame Manual? 0 Play Time 01:13:07 Cumulative 346.9 hours Start 2021.05.03 @ 16:15:18 End 2021.05.10 @ 13:13:06 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 342 Rogue 146 Adventurer 112 Explorer 84 Win Type - Total 24 Types 17/0/5/2/0/0/0/0/0 Lore% 82 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 541e730a-9936-4b6d-be90-cdceba68055c