Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 00:48:14 Player: jumpy Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2073) 2073 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5488 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 85/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Shock Rifle Flak Cannon Flak Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Large Matter Pod Advanced Targeting Computer Kinecellerator Improved Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Scythe > --- INVENTORY -------- Light Treads Light Treads Transmission Jammer System Restoration Module Shock Rifle Coil Gun Flak Cannon Flak Cannon Heavy Mace [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 5 | . . 2 1 1 1 Weapon 1 | . . . 1 . . Parts Attached 59 | 8 3 12 9 8 19 Power 11 | 1 . 4 1 2 3 Engine 8 | 1 . 3 1 1 2 Core 3 | . . 1 . 1 1 Reactor . | . . . . . . Propulsion 15 | 2 2 2 1 2 6 Treads 13 | 2 2 2 1 2 4 Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 1 3 2 4 6 Device 6 | 1 . . . 1 4 Storage 5 | 1 1 . 1 1 1 Processor 1 | . . . . 1 . Hackware 2 | . . 1 . . 1 Protection 4 | . . 2 1 1 . Artifact . | . . . . . . Weapon 15 | 3 . 3 5 . 4 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 . 3 1 . 2 Ballistic Cannon 5 | . . . 3 . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 1 . . Parts Lost 30 | . . . 3 2 25 Power 4 | . . . . 1 3 Propulsion 11 | . . . 1 1 9 Utility 8 | . . . . . 8 Weapon 7 | . . . 2 . 5 Highest Loss Streak 6 | . . . 1 2 6 To Critical Strikes . | . . . . . . Average Backups 8 | 3 7 9 9 10 8 Power . | . 1 . 1 . . Propulsion 3 | 1 4 6 5 3 1 Utility 1 | . 1 1 1 1 1 Weapon 3 | . 1 1 2 4 5 Tool/Special . | . . . . . . Unused Backups 5 | . 2 1 . . 2 Power . | . . . . . . Propulsion 3 | . 2 1 . . . Utility . | . . . . . . Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 100 91 89 96 76 Engine 5 | . 14 5 9 3 3 Core 2 | . . 5 . 3 . Treads 20 | . 28 22 17 22 17 Device 9 | . 14 11 9 7 10 Storage 12 | . 14 11 9 13 12 Processor 3 | . . . . 4 6 Hackware 4 | . . 2 9 7 3 Protection 6 | . . 11 9 8 1 Energy Gun 1 | . 14 3 . . . Ballistic Gun 8 | . 14 18 24 . 1 Ballistic Cannon 8 | . . . 1 15 11 Slashing Weapon 3 | . . . . 7 4 Peak Build Rating 46 | 7 10 20 26 36 46 Average Rating 26 | 5 9 16 22 33 35 On Entrance 16 | . 7 10 20 26 35 Naked Turns . | . . . . . . Heaviest Build 57 | 11 16 30 48 56 57 Greatest Support 99 | 40 46 46 43 66 99 Greatest Overweight (x) 14 | . . . 1 1 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 25 Average Capacity 13 | 7 8 10 14 15 14 Most Carried 13 | 5 10 10 12 13 12 Average Carried 8 | 3 8 9 9 10 8 Final Capacity 15 | 8 10 10 15 15 5 Final Carried 13 | 5 10 9 10 13 4 Class Distribution -------------------- 85% | Mutant 9% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1907 | 296 34 363 224 275 715 Remotely 266 | . . . . . 266 Salvage Created 2324 | 140 50 648 396 267 823 Parts 137 | 9 6 49 17 11 45 Haulers Intercepted 3 | . . 2 1 . . Recyclers Shooed 4 | 1 . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 47 | . 3 16 6 8 14 Melee 2 | . . . . . 2 Guns 24 | . 3 16 5 . . Cannons 21 | . . . 1 8 12 Classes Destroyed 12 | 2 1 5 1 1 2 Worker 6 | . . . 2 1 3 Builder 1 | . . . . . 1 Tunneler 3 | 3 . . . . . Hauler 3 | . . 2 1 . . Recycler 6 | 1 . . . 2 3 Mechanic 1 | . . . . . 1 Operator 1 | . . 1 . . . Watcher 3 | . . 1 . 1 1 Swarmer 18 | . 3 7 . 5 3 Grunt 17 | . . 4 5 1 7 Sentry 8 | . . 5 1 1 1 Programmer 4 | . . . . 1 3 Best Kill Streak 7 | 2 3 4 5 7 4 Combat Bots Only 6 | . 3 4 3 6 4 Max Kills in Single Turn 2 | 1 1 2 1 2 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 495 | . 9 109 49 66 262 Missed 146 | . 1 31 11 21 82 Hits 349 | . 8 78 38 45 180 Projectile 349 | . 8 78 38 45 180 AOE 1 | . . . . 1 . Critical Strikes 13 | . . 4 3 1 5 Damage Taken 5630 | . 65 898 655 631 3381 Core 1109 | . 26 125 45 58 855 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 89 68 91 91 . Volleys Fired 183 | 16 4 53 24 29 57 Largest 3 | 2 2 2 3 2 2 Hottest 83 | 60 60 63 83 80 80 Shots Fired 374 | 32 8 106 66 58 104 Gun 223 | 32 8 106 61 . 16 Cannon 151 | . . . 5 58 88 Launcher . | . . . . . . Special . | . . . . . . Kinetic 337 | 16 4 89 66 58 104 Thermal 37 | 16 4 17 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 6 9 9 7 10 12 Robot Miss Streak 4 | 2 . 3 4 4 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 268 | 21 7 72 44 37 87 Core Hits 109 | 7 3 31 18 14 36 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 8 | . . . 1 2 5 Destroy 1 | . . . 1 . . Blast 6 | . . . . 2 4 Sever 1 | . . . . . 1 Melee Attacks 12 | . . . . . 12 Impact . | . . . . . . Slashing 12 | . . . . . 12 Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5832 | 204 48 1018 675 1106 2781 Guns 2134 | 204 48 1018 589 . 275 Cannons 3242 | . . . 86 1106 2050 Explosions 111 | . . . . . 111 Melee 342 | . . . . . 342 Ramming 3 | . . . . . 3 Kinetic 5092 | 73 17 896 675 1106 2325 Thermal 284 | 131 31 122 . . . Explosive 111 | . . . . . 111 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 342 | . . . . . 342 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged 4 | . . . . . 4 Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 260 | . . . . 28 232 Projectiles 38 | . . . . 28 10 Explosions 200 | . . . . . 200 Melee 22 | . . . . . 22 Knockbacks 40 | . . . 2 7 31 Impact . | . . . . . . Kinetic 37 | . . . 2 7 28 Secondary 3 | . . . . . 3 Self-Inflicted Damage 477 | . . . . . 477 Shots 5 | . . . . . 5 Rammed 3 | . . . 1 . 2 Targets Rammed 3 | . . . 1 . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 211 | 40 20 117 130 51 211 Average Temperature 30 | 18 15 25 53 16 37 Received Heat Transfer 1557 | . . 327 387 135 708 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 650 | 300 75 275 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 89 | 100 100 100 100 100 63 Level 1 10 | . . . . . 36 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 264 | 5 60 192 58 174 264 Initial 58 | . . . 58 8 16 Average 64 | 1 15 99 22 47 96 Influence Increases 1762 | 20 70 487 172 309 704 Destroy 0b10 Robot/C 940 | . 60 320 120 160 280 Destroy 0b10 Robot/NC 120 | 20 . 20 15 20 45 Destroy Leader 212 | . 10 86 32 32 52 Successful Hack 5 | . . . . . 5 Disable Machine 240 | . . . . 15 225 Destroy Structure 65 | . . 1 5 7 52 Lose Combat Pursuer 180 | . . 60 . 75 45 Influence Decreases 1524 | 20 70 348 292 294 500 Entered New Map 110 | . . . 81 11 18 Time Decay 1155 | 20 70 348 195 263 259 Lost Part 259 | . . . 16 20 223 Squads Dispatched 12 | . . . 2 3 7 Investigation 1 | . . . 1 . . Extermination 5 | . . . . 2 3 Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison 4 | . . . . 1 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . . . 1 1 Communications Jammed 1 | . . . . . 1 Distress Signals 1 | . . . . . 1 Times Spotted 84 | . 3 23 6 14 38 Peak Tracking Total 15 | . 1 4 5 4 15 Tactical Retreats 7 | . . 3 . 3 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . . . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 16 | . . . . 1 15 Max in Single Turn 6 | . . . . 1 6 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 3 | . . . . 1 2 Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 7 | . . . . 3 4 Successful 4 | . . . . 3 1 Failed 3 | . . . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . . . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Open DSF 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . 3 . Insert Component 2 | . . . . 2 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 2 | . . . . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 3648 | 104 301 854 520 1292 577 Seismic 3364 | 104 301 854 520 1292 293 Jamming 284 | . . . . . 284 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4448 | 182 301 854 520 1292 1299 Spaces Moved 2249 | 77 171 400 241 739 621 Core 100 | 2 . . . . 98 Treads 2126 | 75 171 400 241 739 500 Legs . | . . . . . . Wheels 23 | . . . . . 23 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 161 | 157 160 160 167 160 164 Slowest Speed 750 | 160 160 160 240 240 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 6 28 30 23 19 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 61 | . . . . 6 55 Melee . | . . . . . . Projectile 15 | . . . . 6 9 AOE 46 | . . . . . 46 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2675 | 105 195 511 306 788 770 Wait 106 | . 6 34 20 5 41 Move 2244 | 76 170 399 240 738 621 Hop . | . . . . . . Pick Up 32 | 5 7 4 6 7 3 Fast Attach 23 | 7 . 2 3 2 9 Attach 24 | . . 1 6 4 13 Detach 1 | . . . 1 . . Swap 18 | 1 3 9 1 2 2 Drop 29 | . 5 9 4 1 10 Fire 183 | 16 4 53 24 29 57 Melee 12 | . . . . . 12 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 2 | . . . 1 . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 183 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 3) 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Utility x2 1126 | -9/Materials | Discovered new exit (range 9) 1338 | -9/Materials | Entered another Materials area 1338 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1755 | -8/Materials | Discovered new exit (range 11) 1858 | -8/Materials | Entered Factory 1858 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2603 | -7/Factory | Garrison activated, responded to threat 3088 | -7/Factory | Discovered new exit (range 14) 3150 | -7/Factory | Entered another Factory area 3150 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3509 | -6/Factory | Lost 5 parts (1n2u2w) 3804 | -6/Factory | Garrison activated, responded to threat 3890 | -6/Factory | Lost 4 parts (1p2n1u) 3967 | -6/Factory | Lost 5 parts (1p2n2u) 4376 | -6/Factory | Cargo convoy interrupted 4405 | -6/Factory | Core integrity fell below 50% 4444 | -6/Factory | Core integrity fell below 20% 4449 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04401_ U-05 Engineer repairs door. 04401_ Transmission Jammer destroyed. 04402_ Com. Wheel destroyed. 04404_ Dropped Lrg. Storage Unit. 04407_ Dropped Coil Gun. 04407_ Coil Gun destroyed. 04409_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 04420_ K-01 Serf cleans the Fusion Modulator. 04422_ C-30 ARC bursts open, deploying its payload. 04422_ X-62 Marksman unfolds itself. 04422_ P-60 Hacker unfolds itself. 04422_ M-28 Smith unfolds itself. 04422_ Penetrated by Slug. 04435_ K-01 Serf cleans the Fusion Modulator. 04436_ Lrg. Matter Pod destroyed. 04438_ U-05 Engineer destroyed. 04440_ K-01 Serf collects debris. 04441_ Acquired 19 matter. 04442_ System corrupted: Heat flow error (+219). 04443_ K-01 Serf collects debris. 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"????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- Adv. Assault Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingMakeshiftShielding Manual? 0 Play Time 00:21:10 Cumulative 82.8 hours Start 2025.05.07 @ 00:25:30 End 2025.05.07 @ 00:48:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35fcf33b-0d26-4e41-9f5d-6b6f2ecd2d28