Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.12 @ 16:39:58 Player: scoutz0r Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (85) 425 Value Destroyed (2051) 2051 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 6224 Bonus ------- Follower Combat Kills 28 Aligned with FarCom 300 Cogmind --------- Core Integrity 431/700 Matter 243/300 Energy 450/450 System Corruption 2% Temperature Cool (0) Movement Treading (180) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Improved Treads > --- UTILITY (6) ------ Large Storage Unit Compact Battery Long-range Sensor Array > --- WEAPON (3) ------- Katana > --- INVENTORY (10) --- Micro Nuclear Core EM Pulse Cannon Improved EM Pulse Cannon Enhanced Autogun Advanced Assault Cannon Advanced Assault Cannon Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Compact Battery Long-range Sensor Array Improved Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Guided Plasma Cannon Enhanced Autogun Heavy Mace > --- INVENTORY -------- Micro Nuclear Core Large Storage Unit High-capacity Matter Pod EM Pulse Cannon Improved EM Pulse Cannon Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Precision Grenade Launcher Katana [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 4 | . . . 1 . . . 1 2 . Weapon 1 | . . . 1 . . . . . . Parts Attached 115 | 3 13 19 18 6 3 5 10 32 6 Power 10 | . 3 4 1 . . . 1 1 . Engine 5 | . 2 2 . . . . . 1 . Core 5 | . 1 2 1 . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 26 | 2 1 1 5 . . . 4 10 3 Treads 12 | . . . 3 . . . 4 4 1 Leg . | . . . . . . . . . . Wheel 6 | 2 1 1 2 . . . . . . Hover 8 | . . . . . . . . 6 2 Flight . | . . . . . . . . . . Utility 33 | 1 5 3 4 . 1 2 1 15 1 Device 5 | . 1 . . . . 1 1 2 . Storage 10 | 1 2 . 1 . 1 . . 4 1 Processor 2 | . . . 1 . . . . 1 . Hackware . | . . . . . . . . . . Protection 16 | . 2 3 2 . . 1 . 8 . Artifact . | . . . . . . . . . . Weapon 46 | . 4 11 8 6 2 3 4 6 2 Energy Gun 5 | . 1 . 3 1 . . . . . Energy Cannon 9 | . 1 2 1 . 1 1 1 1 1 Ballistic Gun 12 | . 2 4 2 . . . 1 3 . Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 10 | . . 3 2 1 . 1 1 1 1 Special Weapon 1 | . . . . 1 . . . . . Impact Weapon 6 | . . 1 . 2 1 1 1 . . Slashing Weapon 2 | . . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 1 1 1 1 . Parts Lost 19 | . 3 3 1 . . . . 2 10 Power 2 | . 1 1 . . . . . . . Propulsion 7 | . 1 1 . . . . . . 5 Utility 6 | . . 1 . . . . . 1 4 Weapon 4 | . 1 . 1 . . . . 1 1 Highest Loss Streak 9 | . 2 1 1 . . . . 2 9 Average Slot Usage (%) 94 | . 99 99 99 100 95 82 89 91 87 Engine 3 | . 9 6 7 . . . . 5 7 Core 6 | . 4 7 3 11 11 11 8 1 . Treads 12 | . . . 8 22 22 22 26 8 . Wheel 7 | . 28 28 12 . . . . . . Hover 4 | . . . . . . . . 14 21 Device 4 | . . . . . . . 9 10 21 Storage 14 | . 18 14 22 22 17 11 9 9 10 Protection 12 | . 9 13 10 11 11 7 9 18 10 Energy Gun 3 | . 6 . 12 2 11 4 . . . Energy Cannon 5 | . 7 5 6 . . 11 8 6 4 Ballistic Gun 9 | . 13 21 13 13 11 . . 4 . Launcher 3 | . . . . 9 . 6 9 . 1 Impact Weapon 4 | . . . . 7 11 7 9 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 122 | 14 29 37 55 52 100 108 112 122 64 Greatest Support 66 | 32 32 26 40 40 40 40 60 66 33 Greatest Overweight (x) 9 | . 1 1 4 1 2 2 2 2 9 Average Overweight (x) 1 | . . . 1 1 1 2 1 1 1 Largest Inventory Capacity 30 | 8 10 10 16 16 24 24 24 30 10 Average Capacity 15 | 6 8 10 16 16 19 24 24 15 10 Most Carried 24 | 7 9 10 16 15 19 21 24 23 10 Average Carried 13 | 6 6 9 11 13 16 17 19 13 9 Final Capacity 24 | 8 10 10 16 16 24 24 24 10 10 Final Carried 24 | 7 8 10 13 15 19 17 24 10 7 Class Distribution -------------------- 44% | Mutant 28% | Hauler-Mutant 11% | Scavenger-Mutant 7% | Tank 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 1905 | 225 183 375 270 89 10 48 202 400 103 Remotely . | . . . . . . . . . . Salvage Created 2227 | 81 335 337 241 62 . 126 308 544 193 Parts 167 | 5 29 29 25 3 . 29 17 26 4 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 70 | . 12 16 12 2 . 8 7 9 4 Melee 1 | . . . . . . . . . 1 Guns 18 | . 6 4 7 1 . . . . . Cannons 27 | . 6 3 1 . . 1 7 8 1 AOE 23 | . . 9 4 1 . 7 . . 2 Classes Destroyed 13 | 2 3 1 2 . . 1 . 3 1 Worker 4 | . . 2 1 . . 1 . . . Builder 2 | . . . 1 . . 1 . . . Tunneler 3 | 1 . 1 . . . 1 . . . Recycler 2 | 1 . . . . . . . 1 . Operator 2 | . . . . . . . . 2 . Watcher 2 | . 1 . . . . . 1 . . Swarmer 38 | . 6 11 10 . . 7 3 1 . Grunt 18 | . 6 5 1 2 . . 2 . 2 Duelist 2 | . . . . . . . . 2 . Sentry 5 | . . . 1 . . . 2 1 1 Hunter 1 | . . . . . . 1 . . . Programmer 5 | . . . . . . . . 5 . Mutant 1 | . . . . . . . . . 1 Best Kill Streak 7 | 2 3 5 5 2 . 7 3 3 2 Combat Bots Only 5 | . 3 3 5 2 . 4 3 3 2 Max Kills in Single Turn 4 | 1 1 2 3 1 . 4 1 1 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . 1 3 1 . 3 . . 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Damage Taken 3071 | . 339 460 397 30 . 57 120 879 789 Core 382 | . 32 38 33 1 . 9 . 137 132 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 90 | 100 . 72 . . . 89 100 . . Volleys Fired 159 | 5 25 25 23 3 . 8 16 33 21 Largest 3 | 2 2 2 3 3 . 1 1 1 1 Hottest 139 | 60 100 86 139 73 . 120 120 120 120 Shots Fired 243 | 10 50 39 60 6 . 8 16 33 21 Gun 121 | 10 38 22 47 4 . . . . . Cannon 91 | . 12 6 11 1 . 1 16 33 11 Launcher 31 | . . 11 2 1 . 7 . . 10 Special . | . . . . . . . . . . Kinetic 73 | 5 17 22 24 5 . . . . . Thermal 117 | 5 33 . 18 . . 1 16 33 11 Explosive 31 | . . 11 2 1 . 7 . . 10 Electromagnetic 22 | . . 6 16 . . . . . . Robot Hit Streak 47 | 3 8 5 7 1 . 1 14 38 47 Robot Miss Streak 5 | 2 2 2 5 1 . 1 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 157 | 5 32 23 32 3 . 2 14 25 21 Core Hits 108 | 3 17 23 16 4 . 14 8 13 10 Critical Hits 3 | . 2 . . . . . . . 1 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . 1 Melee Attacks 69 | . . . . 2 . 3 15 35 14 Impact 30 | . . . . 2 . 3 15 10 . Slashing 39 | . . . . . . . . 25 14 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5907 | 69 415 1018 612 160 . 505 556 1291 1281 Guns 836 | 69 221 169 335 42 . . . . . Cannons 2414 | . 194 109 70 . . 38 530 1113 360 Explosions 2149 | . . 740 207 112 . 467 . 88 535 Melee 502 | . . . . . . . 26 90 386 Ramming 6 | . . . . 6 . . . . . Kinetic 467 | 26 113 169 117 42 . . . . . Thermal 2549 | 43 302 . 163 . . 38 530 1113 360 Explosive 2149 | . . 740 207 112 . 467 . 88 535 Electromagnetic 234 | . . 109 125 . . . . . . Impact 26 | . . . . . . . 26 . . Slashing 476 | . . . . . . . . 90 386 Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 6 Average Corruption 2 | . . . . . . . . 2 3 Corruption Purged 6 | . . . . . . . . 2 4 Effects 40 | . . . . . . . . 30 10 Message Errors 10 | . . . . . . . . 7 3 Matter Fused 9 | . . . . . . . . 6 3 Heat Flow Errors 5 | . . . . . . . . 3 2 Energy Discharges 9 | . . . . . . . . 7 2 Data Loss (minor) 5 | . . . . . . . . 5 . Targeting Errors 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 147 | . . 49 . 4 . . 28 28 38 Projectiles 56 | . . . . . . . 28 28 . Explosions 72 | . . 49 . 4 . . . . 19 Melee 19 | . . . . . . . . . 19 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 286 | . . 132 13 3 . 8 . 71 59 Shots 10 | . . 5 1 1 . 1 . 1 1 Rammed 1 | . . . . 1 . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 369 | . 222 267 369 36 . 84 183 256 244 Average Temperature 99 | . 71 86 159 12 . 49 74 92 83 Received Heat Transfer 396 | . 108 117 33 18 . . 36 . 84 Effects 7 | . . . 7 . . . . . . Interference 4 | . . . 4 . . . . . . Matter Decay 1 | . . . 1 . . . . . . Short Circuit 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 14 | . 1 . . . . . 3 9 1 Heat Transferred 5564 | 100 657 . 407 . . 80 1200 2320 800 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 225 | 10 223 225 170 106 . 151 127 139 . Average Influence 62 | 7 111 102 55 41 . 95 48 37 . Maximum Alert Level 1 | . 1 1 . . . . . . . Low Security (%) 98 | 100 95 93 100 100 . 100 100 100 . Level 1 1 | . 4 6 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 3 1 1 . . . 1 5 . Investigation 2 | . . 1 . . . . 1 . . Extermination 5 | . . . . . . . . 5 . Reinforcement 4 | . 3 . 1 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 101 | . 26 17 19 4 . 7 9 14 5 Peak Tracking Total 4 | . 4 3 4 2 . 4 3 4 3 Tactical Retreats 4 | . 1 . . 1 . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 10 | . . . 1 . . . 2 7 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 8 | . . 3 1 . . . . 3 1 Max in Single Turn 2 | . . 1 1 . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 28 | . 6 1 6 . 4 . 3 8 . Terminals 18 | . 5 . 6 . . . 2 5 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 2 | . . . . . . . 1 1 . Recycling Units 2 | . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 118 | . 15 1 24 . 48 . 10 20 . Successful 95 | . 12 1 14 . 48 . 8 12 . Failed 23 | . 3 . 10 . . . 2 8 . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 48 | . 9 . 22 . 1 . 6 10 . Terminals 59 | . 14 . 24 . . . 8 13 . Fabricators 3 | . . . . . . . . 3 . Repair Stations 5 | . . . . . . . 2 3 . Recycling Units 2 | . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 64 | . 6 1 4 . 48 . 2 3 . Record 51 | . . . 1 . 48 . 2 . . Robot Analysis 1 | . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . Locate Traps 5 | . 4 . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . 2 2 . Scan Component 2 | . . . . . . . 1 1 . Repair 2 | . . . . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 26 | . 6 . 10 . . . 4 6 . Terminals 26 | . 6 . 10 . . . 4 6 . Track 12 | . 3 . 5 . . . 2 2 . Botnet 10 | . 2 . 4 . . . 1 3 . Operators 4 | . 1 . 1 . . . 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 23 | . 6 . 6 . . . 3 8 . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 1 . Time 60 | . . . . . . . 38 22 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total Allies 4 | . . 1 . 3 . . . . . Largest Group 3 | . . 1 . 3 1 . . . . Highest-Rated Group 72 | . . 31 . 72 31 . . . . Highest-Rated Ally 31 | . . 31 . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 27 | . . . . 27 . . . . . Total Damage 461 | . . . . 461 . . . . . Kills 12 | . . . . 12 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 11569 | 78 1127 1353 950 1600 1616 453 1352 2396 644 Spaces Moved 6935 | 49 903 1090 617 762 803 191 552 1509 459 Core 3 | . . . . . . . . . 3 Treads 2896 | . . . 163 762 803 191 552 421 4 Legs 46 | 46 . . . . . . . . . Wheels 2450 | 3 903 1090 454 . . . . . . Hover 1540 | . . . . . . . . 1088 452 Flight . | . . . . . . . . . . Fastest Speed 52 | 100 90 90 100 190 190 210 190 52 112 Average Speed 141 | 118 97 99 131 190 197 210 190 131 116 Slowest Speed 500 | 120 100 100 210 190 210 210 210 210 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 60 | 3 98 99 48 99 94 42 35 37 48 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 7 | . . 4 . 1 . . . . 2 Spaces Dug 55 | . . . 5 2 . 6 12 30 . Terrain Destroyed 263 | . . 83 12 8 . 51 13 74 22 Melee 45 | . . . . 1 . 2 12 30 . Projectile 6 | . . . . 1 . . 1 3 1 AOE 212 | . . 83 12 6 . 49 . 41 21 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total 8320 | 57 1101 1313 709 904 838 232 807 1833 526 Wait 874 | . 141 160 28 122 4 16 201 176 26 Move 6926 | 48 902 1089 616 761 802 190 551 1508 459 Hop . | . . . . . . . . . . Pick Up 93 | 1 10 9 12 5 19 4 11 22 . Fast Attach 22 | 1 1 3 2 . . . 4 10 1 Attach 30 | . 3 3 5 1 1 3 2 9 3 Detach 6 | . . 1 2 1 . . . 2 . Swap 63 | 2 9 13 11 5 2 2 4 13 2 Drop 77 | . 10 10 10 3 10 6 3 25 . Fire 159 | 5 25 25 23 3 . 8 16 33 21 Melee 69 | . . . . 2 . 3 15 35 14 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 5 exits: [*Fac x3] / *Low x2) -7/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 79 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 15) 584 | -10/Materials | Discovered new exit (range 7) 836 | -10/Materials | Discovered new exit (range 4) 964 | -10/Materials | Discovered new exit (range 13) 1206 | -10/Materials | Entered Mines 1211 | -10/Mines | Met a Derelict bent on vengeance 1257 | -10/Mines | Learned Materials emergency access door positions 1940 | -10/Mines | Met a Derelict shopkeep closing up shop 2094 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2148 | -10/Mines | Learned location of Zion (-7) 2151 | -10/Mines | Discovered new exit (range 8) 2351 | -10/Mines | Discovered new exit (range 6) 2402 | -10/Mines | Escorted by a lone wolf Derelict 2559 | -10/Mines | Entered Materials 2559 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2565 | -9/Materials | Discovered new exit (range 14) 2603 | -9/Materials | Identified exit to Storage 3203 | -9/Materials | Build established: Tank 3260 | -9/Materials | Discovered new exit (range 15) 3490 | -9/Materials | Discovered new exit (range 10) 3509 | -9/Materials | Entered Mines 3543 | -9/Mines | Received a Mining Laser from a helpful Derelict 3559 | -9/Mines | Assembled infested the area 3785 | -9/Mines | Build established: Mutant 3888 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3890 | -9/Mines | Discovered new exit (range 5) 3980 | -9/Mines | Discovered new exit (range 8) 4209 | -9/Mines | Learned Materials terminal intel 4378 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4384 | -9/Mines | Found Prototype Device 4796 | -9/Mines | Discovered new exit (range 9) 4936 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5109 | -9/Mines | Entered Exiles 5109 | -9/Exiles | Accompanied by 1 ally 5139 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5140 | -9/Exiles | Discovered new exit (range 15) 5199 | -9/Exiles | Met 8R-AWN 5233 | -9/Exiles | Met EX-HEX 5451 | -9/Exiles | Met EX-DEC 5558 | -9/Exiles | Visited The Gauntlet 5884 | -9/Exiles | Met EX-BIN 6204 | -9/Exiles | Discovered new exit (range 12) 6346 | -9/Exiles | Build established: Hauler-Mutant 6404 | -9/Exiles | Aligned with FarCom system 6406 | -9/Exiles | Given EX-Vault access code 6505 | -9/Exiles | Opened EX-Vault 6519 | -9/Exiles | Found Prototype Energy Cannon 6548 | -9/Exiles | Identified Gui. Plasma Cannon 6569 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6725 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 6725 | -9/Exiles | Entered Mines 6763 | -8/Mines | Identified Exp. Sensor Array 7134 | -8/Mines | Discovered new exit (range 15) 7178 | -8/Mines | Entered Materials 7178 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7179 | -8/Materials | Loaded intel: 9 terminal locations 7937 | -8/Materials | Discovered new exit (range 16) 8477 | -8/Materials | Repaired Lgt. Nuclear Core 8530 | -8/Materials | Entered Factory 8530 | -7/Factory | Evolved 2 slots: Utility x2 9055 | -7/Factory | Discovered new exit (range 7) 9681 | -7/Factory | Build established: Scavenger-Mutant 9865 | -7/Factory | Identified exit to Lower Caves 9993 | -7/Factory | Repaired Gravmag System 10019 | -7/Factory | Discovered new exit (range 5) 10314 | -7/Factory | Discovered new exit (range 15) 10485 | -7/Factory | Build established: Scavenger-Assassin 10586 | -7/Factory | Discovered new exit (range 7) 10926 | -7/Factory | Entered Lower Caves 11033 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11224 | -7/Lower Caves | Build established: Scavenger-Mutant 11272 | -7/Lower Caves | Spotted B-75 Beast 11365 | -7/Lower Caves | Identified exit to Lower Caves 11483 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11570 | -7/Lower Caves | Lost 9 parts (5n3u1w) 11570 | -7/Lower Caves | Self-destructed Last Messages --------------- 11501_ Gravmag System destroyed. 11504_ Imp. Treads severed. 11509_ Knocked back. 11509_ Gui. Plasma Cannon destroyed. 11513_ Knocked back. 11513_ Med. Reactive Plating destroyed. 11516_ Knocked back. 11516_ Gravmag System destroyed. 11519_ Knocked back. 11521_ Destroyed Integration Mediator. 11522_ Imp. Heat Sink destroyed. 11523_ C9-B8W(M) suffers critical hit. 11523_ Destroyed Barrage Gun. 11525_ Airjet destroyed. 11525_ Knocked back. 11539_ Gravmag System destroyed. 11539_ System Backup Module destroyed. 11548_ C9-B8W(M) destroyed. 11551_ Acquired 63 matter. 11561_ Acquired Imp. Treads. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????##########?????? | | ???????????????????# #?????? | | ???????????????????# """ #?????? | | ???????????????????# """"" #?????? | | ???????????????????# """"" #???### | | ???????????????????# " " #???# | | ???????????????????# """ """#???# " | | ??????????????????## """ """#???# " | | ??????????????????# """ """##### " | | ??????????????????## # " | | ???????????????????# ### # | | ???????????????????#### ###### # | | ??????????????????????# ##???# | | ?????????????????###### #?##?# ## | | ?????????????????# ## #### ## | | ?????????????????# ##### ##### | | ?????????????????# #??# ##?## | | ????????????????## #??# #??? | | ??????????####### #??# ### #?? | | ?????????## ##] #### #???????? | | ?????????#[ # ## #???????? | | ?????????#/ #### ##???????? | | ?????????#@ "## #????????? | | ?????????#//[## ##????????? | | ?????????######## #?????????? | | ????????????????## #?????????? | | ????????????????## ##?????????? | | ???????????????## ##??????????? | | ???????????????# ##?? #### #?? | | ???????????????# ## ? | | ???????????????# #?? | | ???????????????## ####???? | | ????????????????## > ##?????? | | ????????????????## #?????? | | ????????????????# #????? | | ???????????????# #???? | | ??????????????# #??? | | ??????????????# ## #??? | | ??????????????## #? ??? | | ???????????????# ? ### ??? | | ???????????????## ?#######??? ??? | | ????????????????# ???????????????? | | ????????????????# ???????????????? | | ????????????????###???????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 54 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Quantum Hacking Remodeling Challenges ------------ None Game ------ Seed DynamicHellfireGenerator Manual? 0 Play Time 02:13:45 Cumulative 16.1 hours Start 2020.08.10 @ 11:24:31 End 2020.08.12 @ 16:39:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 12 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9426912d-afc2-498c-8961-5b3b3c78379e