Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.14 @ 01:59:11 Player: Cracklepappy Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (40) 200 Value Destroyed (1155) 1155 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-6) -6 TOTAL SCORE: 4609 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 387 Entered Garrisons 200 Friendly Fire -647 Cogmind --------- Core Integrity 0/700 Matter 227/300 Energy 100/100 System Corruption 2% Temperature Cool (30) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Weight Redist. System Hacking Suite 01-MTF's Autohacker Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Advanced Signal Interpreter Improved Targeting Computer Centrium Light Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Proton Missile Launcher Axe > --- INVENTORY -------- Hacking Suite 01-MTF's Autohacker Gauss Rifle [Rating: 51] Favorites ----------- Power Mini Fusion Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion None Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Centrium Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Gar Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . 2 . 2 2 . . . Weapon . | . . . . . . . . . Parts Attached 80 | 6 9 9 24 9 4 2 15 2 Power 15 | 1 1 . 6 2 1 . 4 . Engine 9 | 1 1 . 5 1 . . 1 . Core 1 | . . . . . 1 . . . Reactor 5 | . . . 1 1 . . 3 . Propulsion . | . . . . . . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | 1 6 3 8 4 1 2 7 1 Device 18 | . 4 1 5 1 1 . 5 1 Storage 5 | 1 2 . . 2 . . . . Processor 4 | . . 2 1 . . . 1 . Hackware 2 | . . . . . . 2 . . Protection 4 | . . . 2 1 . . 1 . Artifact . | . . . . . . . . . Weapon 32 | 4 2 6 10 3 2 . 4 1 Energy Gun 4 | . . 2 2 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 16 | 4 1 2 6 . 1 . 1 1 Ballistic Cannon . | . . . . . . . . . Launcher 11 | . 1 2 2 3 . . 3 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 1 6 . . . . . Parts Lost 21 | . 2 2 . 7 . . 2 8 Power 3 | . . 1 . 1 . . . 1 Propulsion . | . . . . . . . . . Utility 10 | . . 1 . 3 . . 1 5 Weapon 8 | . 2 . . 3 . . 1 2 Highest Loss Streak 8 | . 2 2 . 4 . . 2 8 Average Slot Usage (%) 58 | . 42 65 64 67 9 24 79 61 Engine 4 | . 6 11 9 7 . . . . Reactor 1 | . . . . . . . 6 2 Device 17 | . 20 22 15 15 . . 26 12 Storage 2 | . . . . 12 . . . . Processor 11 | . . 21 21 9 7 7 13 15 Hackware 4 | . . . . . . 8 15 13 Protection 2 | . . . 1 7 . . 1 6 Ballistic Gun 7 | . 15 8 10 13 . . . 2 Launcher 2 | . . 1 2 1 . . 5 . Slashing Weapon 2 | . . . . . 2 7 7 7 Naked Turns 1 | . 1 . . . . . . . Heaviest Build 25 | 9 14 16 19 25 5 3 20 17 Greatest Support 39 | 3 9 9 27 27 3 3 39 21 Greatest Overweight (x) 3 | 2 1 1 1 2 1 . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 6 8 4 4 6 4 4 4 4 Average Capacity 4 | 4 4 4 4 5 4 4 4 4 Most Carried 6 | 4 4 4 4 6 4 4 4 4 Average Carried 4 | 1 3 3 3 5 3 4 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 Final Carried 4 | 3 4 4 4 3 4 4 4 3 Class Distribution -------------------- 71% | Mutant 28% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Was Fac Gar Matter Collected 1520 | 264 58 79 343 513 . . 208 55 Remotely . | . . . . . . . . . Salvage Created 1489 | 84 131 142 244 546 . . 287 55 Parts 78 | 2 9 8 13 27 . . 16 3 Haulers Intercepted 7 | . 2 1 3 . . . 1 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled 16 | . 16 . . . . . . . Retrieved Matter 111 | . 111 . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Gar Combat Hostiles Destroyed 22 | . 2 5 . 8 . . 6 1 Melee 1 | . . . . . . . . 1 Guns 4 | . . . . 4 . . . . AOE 17 | . 2 5 . 4 . . 6 . Classes Destroyed 9 | 1 2 1 . 4 . . 1 . Worker 1 | . . . . 1 . . . . Builder 1 | . . . . . . . 1 . Hauler 7 | . 2 1 3 . . . 1 . Recycler 3 | 1 . . . 2 . . . . Watcher 5 | . . . . 2 . . 3 . Swarmer 5 | . 2 . . . . . 3 . Grunt 12 | . . 5 . 3 . . 3 1 Brawler 1 | . . . . 1 . . . . Sentry 4 | . . . . 4 . . . . Best Kill Streak 6 | 1 2 5 2 5 . . 6 1 Combat Bots Only 4 | . 2 4 . 3 . . 4 1 Max Kills in Single Turn 2 | 1 2 1 1 2 . . 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 1 . 2 . . 2 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . 1 . . . . . 01-MTF (-9/Storage) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Gar Damage Taken 3323 | . 230 308 169 926 . . 495 1195 Core 1185 | . 23 119 48 292 . . 141 562 Absorbed by Shields 50 | . . . . . . . . 50 Core Remaining (%) 73 | 100 90 . 58 46 . . . . Volleys Fired 111 | 1 25 18 11 37 . . 15 4 Largest 2 | 2 1 1 2 2 . . 1 1 Hottest 56 | 40 30 30 56 46 . . 39 28 Shots Fired 144 | 2 25 18 14 66 . . 15 4 Gun 111 | 2 24 11 12 58 . . . 4 Cannon . | . . . . . . . . . Launcher 33 | . 1 7 2 8 . . 15 . Special . | . . . . . . . . . Kinetic 106 | 2 24 11 7 58 . . . 4 Thermal 5 | . . . 5 . . . . . Explosive 30 | . 1 7 2 8 . . 12 . Electromagnetic 3 | . . . . . . . 3 . Robot Hit Streak 11 | 2 8 6 7 11 . . 6 2 Robot Miss Streak 5 | . 5 2 2 2 . . 2 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 110 | 2 16 13 8 50 . . 16 5 Core Hits 80 | 2 8 13 4 32 . . 17 4 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 12 | . . . . . . . 9 3 Impact . | . . . . . . . . . Slashing 12 | . . . . . . . 9 3 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4096 | 19 239 517 170 1533 . . 1434 184 Guns 1068 | 19 133 76 163 635 . . . 42 Cannons . | . . . . . . . . . Explosions 2529 | . 106 431 7 898 . . 1087 . Melee 443 | . . . . . . . 347 96 Ramming 56 | . . 10 . . . . . 46 Kinetic 1002 | 19 133 76 97 635 . . . 42 Thermal 231 | . . . 66 . . . 165 . Explosive 2106 | . 106 431 7 858 . . 704 . Electromagnetic 258 | . . . . 40 . . 218 . Impact . | . . . . . . . . . Slashing 443 | . . . . . . . 347 96 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 97 | . 20 . . 20 . . 57 . Projectiles . | . . . . . . . . . Explosions 67 | . 20 . . 20 . . 27 . Melee 30 | . . . . . . . 30 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 349 | . . 60 38 174 . . 57 20 Shots 15 | . . 3 2 8 . . 2 . Rammed 14 | . . 2 . . . . . 12 Targets Rammed 14 | . . 2 . . . . . 12 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 60 | . 14 . 48 18 . . 60 6 Average Temperature 16 | . 14 . 16 8 . . 24 4 Received Heat Transfer 1056 | . 51 96 18 369 . . 180 342 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 298 | . . . 148 . . . 150 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Gar Peak Influence 720 | 5 99 218 607 720 322 112 468 236 Initial 322 | . 3 41 83 256 322 112 78 216 Average 250 | 1 62 102 349 444 322 112 225 223 Maximum Alert Level 3 | . . 1 2 3 1 . 2 1 Low Security (%) 43 | 100 100 86 28 . . 100 43 9 Level 1 34 | . . 13 24 42 100 . 41 90 Level 2 21 | . . . 46 55 . . 15 . Level 3 . | . . . . 2 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 2 | . . . . 1 . . 1 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . 1 . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Gar Distress Signals 6 | . 1 . 2 2 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 127 | . 13 12 19 30 . 6 28 19 Peak Tracking Total 15 | . 3 6 8 9 . 6 9 15 Tactical Retreats 14 | . 4 2 . 4 . 1 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Gar Traps Triggered 8 | . . . 3 . 1 . 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Was Fac Gar Machines Disabled 16 | . . 1 2 5 . . 8 . Max in Single Turn 4 | . . 1 1 3 . . 4 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Gar Machines Accessed 13 | . 3 . 1 4 . . 5 . Terminals 7 | . 2 . 1 3 . . 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 3 | . . . . 1 . . 2 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 42 | . 8 . 3 13 . . 18 . Successful 27 | . 6 . . 5 . . 16 . Failed 15 | . 2 . 3 8 . . 2 . Catastrophic 3 | . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . Manual 9 | . 4 . . 1 . . 4 . Terminals 20 | . 7 . 3 6 . . 4 . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 18 | . . . . 7 . . 11 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 7 | . 4 . . 2 . . 1 . Part Schematic 2 | . 1 . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 14 | . . . . 3 . . 11 . Insert Component 6 | . . . . 1 . . 5 . Analyze 8 | . . . . 2 . . 6 . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 2 | . 1 . . . . . 1 . Terminals 2 | . 1 . . . . . 1 . Track 1 | . 1 . . . . . . . Operators 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 3 . 1 3 . . 3 . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . 1 . . 2 . . 5 . Parts Built 1 | . . . . . . . 1 . Matter 384 | . . . . . . . 384 . Time 204 | . . . . . . . 204 . Total Part Build Rating 8 | . . . . . . . 8 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed 6 | . . . . 1 . . 5 . Part Schematics Acquired 6 | . . . . 1 . . 5 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Was Fac Gar Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 . . . . . Highest-Rated Group 109 | . . . 109 . . . . . Highest-Rated Ally 99 | . . . 99 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 31 | . . . 31 . . . . . Total Damage 950 | . . . 950 . . . . . Kills 15 | . . . 15 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Was Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Was Fac Gar Turns Passed 2248 | 40 325 133 389 398 165 140 541 117 Spaces Moved 2499 | 37 371 103 399 352 280 221 610 126 Core 2499 | 37 371 103 399 352 280 221 610 126 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 Average Speed 59 | 63 60 74 63 76 50 50 50 55 Slowest Speed 200 | 150 100 100 100 150 100 50 50 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 65 15 54 45 9 84 14 40 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 7 | . . . . . . . 7 . Terrain Destroyed 184 | . 10 22 16 52 . . 83 1 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 183 | . 10 22 16 52 . . 83 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Was Fac Gar Total 3124 | 51 450 141 524 426 305 248 816 163 Wait 302 | . 35 5 61 18 10 26 144 3 Move 2491 | 36 370 103 398 351 280 220 609 124 Hop . | . . . . . . . . . Pick Up 40 | 4 7 2 8 4 4 . 11 . Fast Attach 39 | 4 2 3 16 1 4 2 7 . Attach 22 | 2 2 2 2 6 . . 6 2 Detach 9 | 1 . . 2 2 1 . 2 1 Swap 19 | . 5 4 6 2 . . 2 . Drop 49 | 3 4 3 17 5 6 . 11 . Fire 111 | 1 25 18 11 37 . . 15 4 Melee 12 | . . . . . . . 9 3 Ram 13 | . . 1 . . . . . 12 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 14 | . . . . . . . . 14 Rewire 3 | . . . 3 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 5 exits: Fac x4 / Gar) -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 3) 366 | -10/Materials | Entered another Materials area 366 | -9/Materials | Evolved 2 slots: Utility x2 490 | -9/Materials | Discovered new exit (range 12) 499 | -9/Materials | Entered Storage 510 | -9/Storage | Met 01-MTF 804 | -9/Storage | Discovered new exit (range 15) 868 | -9/Storage | Destroyed 01-MTF 879 | -9/Storage | Found Prototype Device 879 | -9/Storage | Identified 01-MTF's Autohacker 888 | -9/Storage | Entered Materials 888 | -8/Materials | Evolved 2 slots: Utility x2 1274 | -8/Materials | Lost 4 parts (1p2u1w) 1280 | -8/Materials | Discovered new exit (range 11) 1284 | -8/Materials | Core integrity fell below 50% 1286 | -8/Materials | Entered Factory 1286 | -7/Factory | Evolved 2 slots: Utility x2 1451 | -7/Factory | Sucked down chute 1451 | -7/Factory | Entered Waste 1461 | -7/Waste | Spotted C-40 Crusher 1479 | -7/Waste | Spotted C-40 Crusher 1483 | -7/Waste | Spotted C-40 Crusher 1484 | -7/Waste | Spotted C-40 Crusher 1493 | -7/Waste | Spotted C-40 Crusher 1562 | -7/Waste | Spotted C-40 Crusher 1567 | -7/Waste | Discovered new exit (range 12) 1591 | -7/Waste | Entered Factory 1612 | -7/Factory | Identified exit to Factory 1874 | -7/Factory | Build established: Hacker-Mutant 2055 | -7/Factory | Fabricated Centrium Light Armor Plating (x1) 2123 | -7/Factory | Garrison activated, responded to threat 2132 | -7/Factory | Identified exit to Garrison 2132 | -7/Factory | Entered Garrison 2178 | -7/Garrison | Triggered checkpoint 2178 | -7/Garrison | Triggered checkpoint 2202 | -7/Garrison | Discovered new exit (range 8) 2205 | -7/Garrison | Identified exit to Factory 2205 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2216 | -7/Garrison | Triggered checkpoint 2233 | -7/Garrison | Core integrity fell below 50% 2249 | -7/Garrison | Core integrity fell below 20% 2249 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02222_ Field strength at 41. 02223_ Field strength at 35. 02223_ Adv. Weight Redist. System destroyed. 02226_ G-47 Trooper destroyed. 02229_ Slammed into G-47 Trooper. 02230_ Acquired 55 matter. 02230_ Slammed into S-27 Virus. 02231_ Centrium Light Armor Plating destroyed. 02231_ Slammed into Y-54 Guardian. 02232_ Slammed into G-47 Trooper. 02232_ Adv. System Shield destroyed. 02233_ Slammed into Y-54 Guardian. 02234_ Slammed into G-47 Trooper. 02235_ Destabilizing: System corrupted (+2). 02236_ Slammed into G-47 Trooper. 02237_ Slammed into L-41 Fighter. 02238_ Adv. Hacking Suite destroyed. 02247_ Slammed into G-47 Trooper. 02248_ Axe destroyed. 02248_ Slammed into G-47 Trooper. 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