Cogmind - Beta 11 X3 *** ADVENTURER MODE // 2021.03.19 @ 21:36:04 Player: Luigi Panache Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (243) 1215 Value Destroyed (7852) 7852 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1009) 1009 TOTAL SCORE: 15736 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 610 Met Data Miner 300 Cogmind --------- Core Integrity 1000/1000 Matter 252/300 Energy 290/310 System Corruption 0% Temperature Cool (0) Movement Treading (260) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (6) --- Light Treads Light Treads Light Treads Light Treads Improved Medium Treads > --- UTILITY (7) ------ Cooling System Huge Storage Unit Experimental Targeting Computer Launcher Loader > --- WEAPON (3) ------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (25) --- Light Treads Improved Medium Treads High-capacity Storage Unit Energy Well (350) High-capacity Matter Pod (200) Structural Scanner Enhanced Optical Array Improved Particle Charger Launcher Loader Heavy Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Focal Shield EM Pulse Cannon Improved EM Pulse Cannon Assault Rifle Flak Gun Flak Cannon Improved Proton Missile Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Experimental Targeting Computer Launcher Loader > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Light Treads Light Treads Improved Medium Treads High-capacity Storage Unit Energy Well High-capacity Matter Pod Structural Scanner Enhanced Optical Array Improved Particle Charger Launcher Loader Heavy Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Focal Shield EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Assault Rifle Flak Gun Flak Cannon Heavy Rocket Launcher [Rating: 56] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Humpback Device Cooling System Storage Humpback Processor Experimental Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Heavy Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 2 . . . . . . Utility 5 | . . . 1 . . . 1 . . . . . 1 2 Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 156 | 4 5 3 16 6 2 2 30 57 2 4 . 9 15 1 Power 10 | . 1 . 1 1 . . 5 1 . 1 . . . . Engine 10 | . 1 . 1 1 . . 5 1 . 1 . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 68 | 3 2 . 7 1 1 1 15 26 . 2 . 4 6 . Treads 57 | 3 2 . 7 1 . . 6 26 . 2 . 4 6 . Leg . | . . . . . . . . . . . . . . . Wheel 11 | . . . . . 1 1 9 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 46 | 1 2 . 5 2 1 1 7 19 2 . . 2 4 . Device 13 | 1 . . 1 . . 1 2 4 1 . . 1 2 . Storage 5 | . 1 . 1 . 1 . . 2 . . . . . . Processor 3 | . . . 1 . . . . . . . . . 2 . Hackware 1 | . . . . . . . . 1 . . . . . . Protection 24 | . 1 . 2 2 . . 5 12 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 32 | . . 3 3 2 . . 3 11 . 1 . 3 5 1 Energy Gun 6 | . . . 3 2 . . . 1 . . . . . . Energy Cannon 15 | . . . . . . . 1 8 . . . 2 3 1 Ballistic Gun 6 | . . 3 . . . . 1 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . 1 . . 1 . 1 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 1 2 . . . . . . Corrupted Parts 5 | . . . 1 . . . 2 2 . . . . . . System Corruption 18 | . . . 4 . . . 9 5 . . . . . . Parts Lost 33 | . 1 . 6 4 . . 7 4 . 3 . 4 4 . Power 5 | . 1 . 1 1 . . 1 . . 1 . . . . Propulsion 14 | . . . 2 1 . . 2 2 . 2 . 3 2 . Utility 7 | . . . 2 . . . 2 1 . . . 1 1 . Weapon 7 | . . . 1 2 . . 2 1 . . . . 1 . Highest Loss Streak 4 | . 1 . 2 4 . . 3 1 . 2 . 4 2 . Average Slot Usage (%) 91 | . 98 100 93 92 82 81 84 91 92 87 76 87 92 70 Engine 8 | . 13 14 9 10 11 11 8 7 7 7 7 7 6 5 Treads 37 | . 27 28 30 27 25 17 12 45 46 43 46 45 39 29 Wheel 2 | . . . . . 7 15 22 . . . . . . . Device 6 | . 3 . 3 11 2 4 7 6 4 7 7 6 7 11 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 Processor 1 | . . . 4 . . . . . . . . . 4 5 Protection 7 | . 10 14 10 11 2 . 7 7 9 7 7 7 5 . Energy Gun 4 | . . . 15 20 22 22 10 . . . . . . . Energy Cannon 6 | . . . . . . . 1 7 . . . 7 19 5 Ballistic Gun 6 | . 28 28 5 . . . 3 5 15 8 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 233 | 12 27 29 35 37 209 210 225 233 122 125 114 128 136 119 Greatest Support 130 | 40 40 40 60 60 60 26 83 123 120 120 120 130 130 90 Greatest Overweight (x) 13 | . . . . . 13 13 8 2 1 1 . 1 1 1 Average Overweight (x) 1 | . . . . . 7 10 3 . 1 1 . . 1 1 Largest Inventory Capacity 35 | 8 15 15 15 15 35 35 35 35 25 25 25 25 25 25 Average Capacity 26 | 8 11 15 15 15 29 35 35 34 25 25 25 25 25 25 Most Carried 35 | 6 11 15 15 15 20 25 35 35 25 25 23 24 25 22 Average Carried 24 | 6 8 14 14 14 18 22 31 33 24 24 23 20 24 22 Final Capacity 35 | 8 15 15 15 15 35 35 35 25 25 25 25 25 25 25 Final Carried 35 | 6 11 15 15 15 20 25 35 25 25 22 23 19 22 22 Class Distribution -------------------- 39% | Hauler-Mutant 34% | Scavenger-Mutant 11% | Mutant 8% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Matter Collected 3578 | 296 158 107 368 71 . 60 447 1484 152 143 . 101 191 . Remotely 91 | 59 32 . . . . . . . . . . . . . Salvage Created 10766 | 212 411 43 1696 106 . 278 1458 4238 170 580 . . 1574 . Parts 551 | 17 42 4 109 8 . 20 68 187 8 24 . . 64 . Haulers Intercepted 8 | . . . 2 . . . 2 4 . . . . . . Recyclers Shooed 8 | . . . 1 . . . 2 5 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 7 10 . 10 . . Prevented 16 | . . . . . . . . . . 16 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 168 | . 10 3 30 4 . 7 20 57 3 10 . . 24 . Guns 87 | . 10 3 28 4 . 5 10 21 3 3 . . . . Cannons 52 | . . . . . . . 4 34 . . . . 14 . AOE 17 | . . . 2 . . 2 5 . . 4 . . 4 . Classes Destroyed 16 | 3 5 . 3 . . . 2 2 . . . . 1 . Worker 15 | 2 . . 3 . . . 3 5 . . . . 2 . Builder 11 | . 2 . 1 . . 1 2 3 . . . . 2 . Tunneler 7 | 5 . . 1 . . 1 . . . . . . . . Hauler 8 | . . . 2 . . . 2 4 . . . . . . Recycler 15 | 1 . . 2 . . . 2 10 . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . 1 . . . . 1 . Watcher 15 | . 3 . 4 . . . . 6 . . . . 2 . Swarmer 25 | . 6 3 8 3 . 4 . 1 . . . . . . Grunt 92 | . 4 . 14 1 . 3 12 31 2 10 . . 15 . Brawler 7 | . . . . . . . 1 4 1 . . . 1 . Duelist 3 | . . . . . . . . 3 . . . . . . Sentry 23 | . . . 8 . . . 6 8 . . . . 1 . Hunter 7 | . . . . . . . 1 5 . . . . 1 . Programmer 10 | . . . . . . . . 5 . . . . 5 . Behemoth 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 8 | 4 5 3 8 3 . 3 8 6 3 4 . . 4 . Combat Bots Only 7 | . 5 3 7 3 . 3 7 5 3 4 . . 3 . Max Kills in Single Turn 2 | 1 1 1 2 1 . 2 2 2 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . 2 1 . . 1 . . 1 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Damage Taken 9144 | . 307 42 1321 283 . 113 1149 3333 69 740 . 440 1330 17 Core 835 | . 87 8 121 18 . 16 143 196 10 13 . 46 177 . Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 62 . . . 61 74 . . . . 62 79 . Volleys Fired 526 | 14 40 5 88 9 . 7 72 184 6 21 . 8 72 . Largest 3 | 2 2 2 2 2 . 2 2 2 2 1 . 2 3 . Hottest 195 | 40 40 43 90 90 . 90 90 148 56 39 . 130 195 . Shots Fired 1011 | 28 80 10 168 14 . 13 115 362 14 23 . 16 168 . Gun 560 | 28 80 10 168 14 . 13 88 133 14 12 . . . . Cannon 419 | . . . . . . . 18 228 . . . 16 157 . Launcher 32 | . . . . . . . 9 1 . 11 . . 11 . Special . | . . . . . . . . . . . . . . . Kinetic 367 | 28 80 10 75 . . . 32 116 14 12 . . . . Thermal 385 | . . . . . . . . 212 . . . 16 157 . Explosive 2 | . . . . . . . . . . . . . 2 . Electromagnetic 257 | . . . 93 14 . 13 83 34 . 11 . . 9 . Robot Hit Streak 77 | 25 15 2 34 19 . 10 19 77 25 29 . 21 23 . Robot Miss Streak 5 | . 2 3 3 1 . 1 3 5 2 2 . 1 2 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . 3 1 . 1 1 2 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 1 . . . . . Shots Hit Robots 828 | 25 60 4 147 14 . 11 93 300 10 21 . 14 129 . Core Hits 556 | 12 28 4 75 6 . 11 64 247 18 32 . 1 58 . Critical Hits 17 | 2 . . 2 . . . . 10 . . . . 3 . Critical Kills 8 | 1 . . 1 . . . . 5 . . . . 1 . Critical Parts Destroyed 9 | 1 . . 1 . . . . 5 . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21160 | 257 627 83 2481 327 . 418 2557 7985 314 1077 . 412 4622 . Guns 8546 | 257 610 68 2361 249 . 191 1253 2912 314 331 . . . . Cannons 8915 | . . . . . . . 416 4656 . . . 412 3431 . Explosions 3214 | . . . 80 . . 196 857 176 . 746 . . 1159 . Melee . | . . . . . . . . . . . . . . . Ramming 485 | . 17 15 40 78 . 31 31 241 . . . . 32 . Kinetic 5315 | 257 610 68 870 . . . 287 2578 314 331 . . . . Thermal 9160 | . . . 80 . . 196 620 4237 . 52 . 412 3563 . Explosive 409 | . . . . . . . . 57 . . . . 352 . Electromagnetic 5791 | . . . 1491 249 . 191 1619 872 . 694 . . 675 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 7 7 7 7 12 11 11 11 11 11 1 . Average Corruption 8 | . . . 5 7 7 7 8 9 11 11 11 11 1 . Corruption Purged . | . . . . . . . . . . . . . . . Effects 398 | . . . 14 24 14 12 30 196 48 30 4 22 4 . Message Errors 99 | . . . 6 7 4 6 8 47 9 6 . 5 1 . Matter Fused 76 | . . . 2 6 2 1 3 45 6 5 1 5 . . Heat Flow Errors 51 | . . . 3 3 3 . 5 23 7 3 1 3 . . Energy Discharges 48 | . . . 2 4 1 1 4 16 9 5 1 2 3 . Parts Rejected 5 | . . . . . . . 2 2 . 1 . . . . Data Loss (minor) 40 | . . . . 2 3 3 4 18 5 3 . 2 . . Data Loss (major) 18 | . . . 1 2 1 . 2 9 2 1 . . . . Misfires 15 | . . . . . . . . 11 2 2 . . . . Alerts 5 | . . . . . . . . 2 1 1 . 1 . . Misdirections 31 | . . . . . . . 1 15 7 3 1 4 . . Weapon Failures 10 | . . . . . . 1 1 8 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 376 | . . . . . . 17 32 183 . 9 . . 135 . Projectiles 221 | . . . . . . . 6 107 . . . . 108 . Explosions 126 | . . . . . . 17 25 52 . 9 . . 23 . Melee 29 | . . . . . . . 1 24 . . . . 4 . Knockbacks 5 | . 1 . 1 1 . . . 2 . . . . . . Impact 5 | . 1 . 1 1 . . . 2 . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 537 | . . . 29 . . 50 184 232 . 12 . . 30 . Shots 18 | . . . 1 . . 1 6 6 . 2 . . 2 . Rammed 41 | . 2 5 6 11 . 1 1 13 . . . . 2 . Targets Rammed 47 | . 2 5 6 11 . 1 1 19 . . . . 2 . Kicked . | . . . . . . . . . . . . . . . Crushed 6 | . . . . . . . . 6 . . . . . . Highest Temperature 438 | . 12 . 236 203 178 54 386 438 270 272 226 258 339 . Average Temperature 96 | . 5 . 64 61 89 22 63 120 117 70 113 87 111 . Received Heat Transfer 3630 | . 141 . 597 150 . . 468 1116 54 495 . 84 525 . Effects 17 | . . . . . . . . 12 1 3 . . 1 . Shutdowns 1 | . . . . . . . . 1 . . . . . . Energy Bleed 7 | . . . . . . . . 5 1 1 . . . . Interference 6 | . . . . . . . . 4 . 2 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . 1 2 . 3 . . 3 . Combat Hostiles 9 | . . . . . . . 1 2 . 3 . . 3 . Parts Fried 36 | . . . 8 . . . 11 7 . 7 . . 3 . Impact Corruptions 3 | . . . . . . . 1 1 . . . . 1 . Robots Melted 3 | . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . Parts Melted 29 | . . . 1 . . . 1 13 . . . . 14 . Heat Transferred 13161 | . . . 100 . . 150 650 7116 . 50 . 518 4577 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . 2 . . 3 7 2 . 1 . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Peak Influence 526 | 40 230 79 483 142 . 184 308 335 . . . . 526 124 Initial 124 | . 22 9 . 102 . . 60 85 . . . . . 124 Average 155 | 20 70 18 285 68 . 100 196 131 . . . . 227 124 Maximum Alert Level 2 | . 1 . 2 . . . 1 1 . . . . 2 . Low Security (%) 63 | 100 90 100 18 100 . 100 41 73 . . . . 37 100 Level 1 30 | . 9 . 61 . . . 58 26 . . . . 45 . Level 2 5 | . . . 19 . . . . . . . . . 16 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . 4 . . . 2 14 . . . . 16 . Investigation 15 | . 1 . 2 . . . 2 5 . . . . 5 . Extermination 8 | . . . . . . . . 4 . . . . 4 . Reinforcement 9 | . . . 2 . . . . 4 . . . . 3 . Assault . | . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . 1 . . . . 4 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Distress Signals 7 | . . . 2 . . . 2 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 248 | . 19 3 39 10 . 9 24 83 3 11 . 3 43 1 Peak Tracking Total 8 | . 4 3 6 8 . 3 5 4 3 4 . 1 3 2 Tactical Retreats 18 | . 3 . 1 . . . 4 7 . . . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 20 | . 1 . 5 . . . 2 8 . . . . 4 . Indirectly 1 | . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 13 | . . . 1 . . 1 2 8 . . . . 1 . Max in Single Turn 4 | . . . 1 . . 1 1 4 . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 44 | . 6 . 6 . 1 . 3 14 . 1 4 . 9 . Terminals 20 | . 4 . 3 . . . 2 7 . . . . 4 . Fabricators 3 | . . . . . . . . 1 . . . . 2 . Repair Stations 8 | . 1 . 1 . . . 1 3 . . . . 2 . Recycling Units 5 | . 1 . 2 . . . . 1 . . . . 1 . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Total Hacks 136 | . 24 . 18 . 1 . 8 33 . 1 27 . 24 . Successful 78 | . 17 . 5 . 1 . 4 11 . 1 27 . 12 . Failed 57 | . 6 . 13 . . . 4 22 . . . . 12 . Catastrophic 9 | . 1 . . . . . . 8 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 41 | . 13 . 8 . . . 3 11 . . . . 6 . Terminals 60 | . 17 . 8 . . . 6 18 . . . . 11 . Fabricators 9 | . . . . . . . . 3 . . . . 6 . Repair Stations 24 | . 4 . 4 . . . 2 9 . . . . 5 . Recycling Units 12 | . 3 . 6 . . . . 1 . . . . 2 . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Terminal Hacks 45 | . 9 . 1 . 1 . 2 2 . 1 27 . 2 . Record 12 | . . . . . 1 . . . . . 11 . . . Part Schematic 11 | . 2 . . . . . . . . . 9 . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . . . Open Door 1 | . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . Alert Level 2 | . 2 . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . 1 . . . . . 1 . Locate Traps 1 | . . . . . . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 3 . . . . 4 . Network Status 1 | . . . . . . . . . . . . . 1 . Load Schematic 4 | . . . . . . . . 2 . . . . 2 . Build 2 | . . . . . . . . 1 . . . . 1 . Repair Station Hacks 18 | . 4 . 3 . . . 2 5 . . . . 4 . Scan Component 11 | . 2 . 2 . . . 1 3 . . . . 3 . Repair 7 | . 2 . 1 . . . 1 2 . . . . 1 . Recycling Unit Hacks 3 | . 1 . 1 . . . . . . . . . 1 . Retrieve Components 3 | . 1 . 1 . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 4 | . 3 . . . . . . . . . . . 1 . Terminals 3 | . 2 . . . . . . . . . . . 1 . Track 1 | . 1 . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . 1 . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 . 6 . . . 3 13 . . . . 9 . Full Trace Events 12 | . . . 2 . . . 1 5 . . . . 4 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 2 . . . . . . . . . 9 . . . Parts Built 2 | . . . . . . . . 1 . . . . 1 . Matter 387 | . . . . . . . . 102 . . . . 285 . Time 203 | . . . . . . . . 51 . . . . 152 . Total Part Build Rating 6 | . . . . . . . . 1 . . . . 5 . Parts Repaired 7 | . 2 . 1 . . . 1 2 . . . . 1 . Time 159 | . 26 . 25 . . . 44 38 . . . . 26 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . . . 3 . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Total Allies 4 | . . . . 3 . . . . . . . 1 . . Largest Group 3 | . . . . 3 3 3 . . . . . 1 1 . Highest-Rated Group 95 | . . . . 40 40 40 . . . . . 95 95 . Highest-Rated Ally 95 | . . . . 16 16 16 . . . . . 95 95 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 70 | . . . . . . 16 . . . . . 18 36 . Total Damage 2123 | . . . . . . 146 . . . . . 588 1389 . Kills 18 | . . . . . . 2 . . . . . 3 13 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . 3 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Turns Passed 15853 | 128 822 688 1226 814 533 391 1040 5090 1031 746 125 506 2638 75 Spaces Moved 6044 | 23 408 410 524 466 214 133 350 1589 386 261 78 283 891 28 Core . | . . . . . . . . . . . . . . . Treads 5519 | 23 408 410 524 466 92 . 80 1589 386 261 78 283 891 28 Legs . | . . . . . . . . . . . . . . . Wheels 525 | . . . . . 122 133 270 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 145 | 160 160 160 160 160 160 210 145 161 261 261 161 161 260 260 Average Speed 220 | 160 160 160 160 160 246 249 196 261 261 261 161 164 261 260 Slowest Speed 460 | 160 160 160 160 160 460 295 360 364 261 262 161 262 262 260 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 64 79 57 66 57 39 29 54 59 51 68 50 32 2 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 6 | . . 2 . . 1 . . . . 1 1 1 . . Known Exits Taken 5 | . 1 . 1 . . . 1 1 . . . . 1 . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 . . 1 1 1 1 . . Scrap Searched 20 | . . 1 . 1 . . . . 11 2 . 5 . . Spaces Dug 4 | . . . . . . . . 1 . . . . 3 . Terrain Destroyed 159 | . . . 7 . . 13 31 87 . . . 1 20 . Melee . | . . . . . . . . . . . . . . . Projectile 11 | . . . . . . . . 4 . . . 1 6 . AOE 148 | . . . 7 . . 13 31 83 . . . . 14 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Total 7614 | 87 503 430 744 515 221 178 579 2157 404 303 78 306 1080 29 Wait 636 | 47 42 . 89 17 . 26 106 209 2 18 . 5 75 . Move 6030 | 22 407 409 523 465 213 132 349 1588 385 260 77 282 890 28 Hop . | . . . . . . . . . . . . . . . Pick Up 96 | . 5 5 10 4 3 8 16 26 4 . . 1 14 . Fast Attach 39 | 1 4 . 7 1 1 . 10 12 1 . . 1 1 . Attach 37 | . . . 5 3 . 1 5 10 . 3 . 6 4 . Detach 8 | . . . 2 . 1 . . 3 . . 1 . 1 . Swap 80 | 3 1 3 4 2 1 1 15 35 1 1 . 2 10 1 Drop 104 | . 2 3 10 3 2 2 5 60 5 . . 1 11 . Fire 526 | 14 40 5 88 9 . 7 72 184 6 21 . 8 72 . Melee . | . . . . . . . . . . . . . . . Ram 3 | . . . . . . 1 1 1 . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 45 | . 2 5 6 11 . . . 19 . . . . 2 . Escape Stasis 10 | . . . . . . . . 10 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 129 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 389 | -10/Materials | Central database locked down 517 | -10/Materials | Discovered new exit (range 11) 920 | -10/Materials | Repaired Lgt. Treads 935 | -10/Materials | Repaired Lgt. Treads 951 | -10/Materials | Entered Mines 971 | -10/Mines | Learned location of Zion (-6) 1078 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1330 | -10/Mines | Learned location of Mines (-9) 1628 | -10/Mines | Discovered new exit (range 8) 1639 | -10/Mines | Entered Materials 1639 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1725 | -9/Materials | Discovered new exit (range 14) 1756 | -9/Materials | Destroyed 7 combat bots 1910 | -9/Materials | Identified exit to Mines 2096 | -9/Materials | Build established: Scavenger-Mutant 2291 | -9/Materials | Discovered new exit (range 15) 2412 | -9/Materials | Repaired Imp. EM Shotgun 2581 | -9/Materials | Discovered new exit (range 11) 2781 | -9/Materials | Discovered exit to Mines (range 16) 2865 | -9/Materials | Entered Mines 2866 | -9/Mines | Assembled infested the area 2924 | -9/Mines | Lost 4 parts (1p1n2w) 3053 | -9/Mines | Found a hidden stash of uninstalled traps 3100 | -9/Mines | Discovered new exit (range 5) 3316 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3373 | -9/Mines | Discovered new exit (range 6) 3406 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3416 | -9/Mines | Discovered new exit (range 7) 3679 | -9/Mines | Entered Exiles 3679 | -9/Exiles | Accompanied by 3 allies 3723 | -9/Exiles | Met 8R-AWN 3745 | -9/Exiles | Met EX-HEX 3902 | -9/Exiles | Met EX-DEC 4121 | -9/Exiles | Build established: Hauler-Mutant 4189 | -9/Exiles | Discovered new exit (range 10) 4212 | -9/Exiles | Entered Mines 4212 | -8/Mines | Accompanied by 3 allies 4420 | -8/Mines | Discovered new exit (range 13) 4556 | -8/Mines | Discovered new exit (range 9) 4603 | -8/Mines | Entered Materials 4603 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4784 | -8/Materials | Destroyed 7 combat bots 5111 | -8/Materials | Repaired Corrupted Hvy. Assault Rifle 5219 | -8/Materials | Lost 3 parts (1p1n1u) 5507 | -8/Materials | Identified exit to Factory 5528 | -8/Materials | System corruption reached 10% 5643 | -8/Materials | Entered Factory 5643 | -7/Factory | Evolved 2 slots: Propulsion x2 5932 | -7/Factory | Garrison activated, responded to threat 6811 | -7/Factory | System corruption reached 10% 7424 | -7/Factory | Discovered new exit (range 9) 7839 | -7/Factory | Identified exit to Lower Caves 8351 | -7/Factory | Discovered new exit (range 16) 9109 | -7/Factory | Repaired Arm. Treads 9258 | -7/Factory | Discovered new exit (range 7) 9928 | -7/Factory | Repaired Arm. Treads 10146 | -7/Factory | Fabricated Huge Storage Unit (x1) 10337 | -7/Factory | Build established: Scavenger-Mutant 10733 | -7/Factory | Entered Lower Caves 10896 | -7/Lower Caves | Learned 8 Factory zone layouts 10922 | -7/Lower Caves | Learned Factory emergency access door positions 11379 | -7/Lower Caves | Encountered a Warlord checkpoint 11383 | -7/Lower Caves | Learned Factory non-interactive machine intel 11728 | -7/Lower Caves | Discovered new exit (range 11) 11764 | -7/Lower Caves | Entered another Lower Caves area 11835 | -7/Lower Caves | Learned location of Extension (-5) 12474 | -7/Lower Caves | Discovered new exit (range 12) 12510 | -7/Lower Caves | Entered Data Miner 12511 | -7/Data Miner | Discovered new exit (range 7) 12542 | -7/Data Miner | Met Data Miner 12571 | -7/Data Miner | Learned location of Section 7 (-2) 12571 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12595 | -7/Data Miner | Received God Mode back door access code from Data Miner 12635 | -7/Data Miner | Entered Proximity Caves 12707 | -6/Proximity Caves | Escorted by Enhanced Grunt 12763 | -6/Proximity Caves | Spotted B-75 Beast 12796 | -6/Proximity Caves | Allies destroyed B-75 Beast 12822 | -6/Proximity Caves | Lost 4 parts (3n1u) 13118 | -6/Proximity Caves | Discovered new exit (range 15) 13141 | -6/Proximity Caves | Entered Factory 13141 | -6/Factory | Accompanied by 1 ally 13141 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13144 | -6/Factory | Loaded intel: 209 non-interactive machine locations 13278 | -6/Factory | Incoming investigation squad redirected 13285 | -6/Factory | Found Launcher Loader 13304 | -6/Factory | Found Launcher Loader 13368 | -6/Factory | Discovered new exit (range 9) 13584 | -6/Factory | Build established: Scavenger-Tank 13606 | -6/Factory | Identified exit to Factory 13760 | -6/Factory | Garrison activated, responded to threat 14176 | -6/Factory | Spotted B-75 Beast 14192 | -6/Factory | Destroyed B-75 Beast 14233 | -6/Factory | Local fabrication network quarantined 14358 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 14423 | -6/Factory | Garrison activated, responded to threat 14672 | -6/Factory | Build established: Scavenger-Gunner 14910 | -6/Factory | Discovered exit to Factory (range 8) 15638 | -6/Factory | Discovered exit to Factory (range 14) 15761 | -6/Factory | Repaired Lgt. Treads 15779 | -6/Factory | Entered another Factory area 15779 | -5/Factory | Evolved 2 slots: Utility x2 15854 | -5/Factory | Self-destructed Last Messages --------------- Broken Lgt. Treads Rating: 1 Time: 36 15763_ ALERT: Suspicious activity at Repair Station F001. Dispatching Investigation squad. 15766_ Broken Lgt. Treads destroyed. 15767_ Destroyed Hvy. Laser. 15767_ G-50 Soldier destroyed. 15768_ Hvy. Ion Cannon destroyed. 15768_ Destroyed Hvy. Ion Cannon. 15772_ R-10 Processor collects Hvy. Laser. 15775_ R-10 Processor collects Unknown Engine. 15776_ R-10 Processor collects Unknown Leg. 15777_ U-05 Engineer lays Concrete. PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 15830_ K-01 Serf cleans the Matter Pump. 15852_ Penetrated by Slug. 15852_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????# ??# #???? | | ???????# ??# #???? | | ???????# ?# ###???? | | ???????# ?# #?????? | | ???????# # #?????? | | ???????# # ####### | | ???????# + # # | | ???????# # # # | | ???????# # # # | | ???????# ?# # # | | ???????# ?# # # | | ???????# ??# # # | | ???????############## + # | | ????????? # # | | ??????????????## # # | | ???????????????# """ # # | | ???????????????# """ # # | | ?????????????### """ # # | | ?????????????# ####### | | ?????????????# """ #?????? | | ?????????????+ """ #?????? | | ?????????????# """ #?????? | | ?????????????# #?????? | | ?????????????# """ #?????? | | ?????????????# """ #?????? | | ?????????????# """ @#?????? | | ?????????????# #?????? | | ?????????????# #?????? | | ?????????????# #?????? | | ?????????????# !!! ?????? | | ?????????????# !! ?????? | | ?????????????# !! ?????? | | ????????????? ?????? | | ????????????? ?????? | | ????????????? ####^ ?????? | | ?????????????? ???# ????? | | ?????????????? ????#^ ????? | | ????????????????#?????# ????? | | ??????????????????????# ????? | | ??????????????????????### ##????? | | ?????????????????????????h??????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Exp. Targeting Computer | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumShieldAnalyzer Manual? 0 Play Time 01:30:52 Cumulative 310.3 hours Start 2021.03.19 @ 12:42:59 End 2021.03.19 @ 21:36:04 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 303 Rogue 135 Adventurer 90 Explorer 78 Win Type - Total 23 Types 16/0/5/2/0/0/0/0/0 Lore% 80 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 239b7d52-b711-4f4f-8690-4172f8d5a54d