Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.27 @ 21:32:22 Player: Hydro Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (631) 631 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 2956 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 0/550 Matter 202/300 Energy 86/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Heat Sink Beam Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Improved Light Cannon [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 48 | 5 11 15 8 4 5 Power 7 | . 3 1 1 . 2 Engine 7 | . 3 1 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 2 8 4 3 . Treads 2 | . 2 . . . . Leg 4 | 2 . 2 . . . Wheel 4 | . . 4 . . . Hover 3 | . . 2 . 1 . Flight 6 | . . . 4 2 . Utility 7 | 1 4 . . 1 1 Device 4 | . 2 . . 1 1 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 2 6 3 . 2 Energy Gun 6 | 2 . 4 . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | . 2 1 2 . . Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . . . . 1 Special Weapon 2 | . . . 1 . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 1 | . 1 . . . . System Corruption 10 | . 10 . . . . Parts Lost 31 | . 3 7 . 1 20 Power 6 | . 2 1 . . 3 Propulsion 12 | . 1 3 . . 8 Utility 5 | . . 1 . . 4 Weapon 8 | . . 2 . 1 5 Highest Loss Streak 20 | . 2 4 . 1 20 To Critical Strikes . | . . . . . . Average Backups 8 | 6 9 9 9 9 6 Power 1 | 1 . 1 2 2 1 Propulsion 3 | 3 4 2 3 3 2 Utility . | . 1 . . . . Weapon 2 | . 3 4 2 3 1 Tool/Special . | . . . . . . Unused Backups 9 | . 3 2 3 1 . Power 2 | . . 1 1 . . Propulsion 5 | . 3 . 2 . . Utility . | . . . . . . Weapon 1 | . . . . 1 . Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 91 | . 97 83 100 95 61 Engine 11 | . 13 10 11 9 7 Treads 11 | . 23 . . . . Leg 7 | . 3 27 . . . Wheel 1 | . . . 11 . 1 Flight 8 | . . . 33 43 23 Device 12 | . 13 10 11 15 11 Storage 12 | . 14 11 11 9 7 Energy Gun 9 | . 12 13 2 . . Ballistic Gun 12 | . 15 4 13 13 6 Special Weapon 1 | . . . 5 2 1 Peak Build Rating 17 | 6 10 17 12 15 16 Average Rating 9 | 5 9 12 10 13 8 On Entrance 8 | . 6 9 12 10 13 Avg Prop Armor Cover (%) 6 | . . 6 . . . Naked Turns 1 | . . . . . 1 Heaviest Build 86 | 7 86 25 23 17 21 Greatest Support 40 | 20 40 40 40 20 20 Greatest Overweight (x) 7 | . 4 7 . . 4 Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 25 | 8 25 10 10 10 10 Average Capacity 15 | 7 23 10 10 10 9 Most Carried 16 | 8 16 10 10 10 9 Average Carried 9 | 6 9 9 9 9 6 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 8 9 8 10 9 . Class Distribution -------------------- 75% | Mutant 12% | Scavenger-Mutant 12% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 767 | 250 109 274 134 . . Remotely . | . . . . . . Salvage Created 1128 | 92 267 701 68 . . Parts 102 | 12 32 48 10 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 29 | . 10 15 4 . . Guns 23 | . 10 9 4 . . Cannons 5 | . . 5 . . . AOE 1 | . . 1 . . . Classes Destroyed 8 | 1 5 2 . . . Worker 4 | . 1 3 . . . Builder 2 | . 1 1 . . . Tunneler 5 | 5 . . . . . Recycler 2 | . . 2 . . . Watcher 2 | . 1 1 . . . Swarmer 21 | . 9 8 4 . . Grunt 5 | . 1 4 . . . Sentry 3 | . . 3 . . . Best Kill Streak 9 | 1 5 9 4 . . Combat Bots Only 7 | . 4 7 4 . . Max Kills in Single Turn 2 | 1 2 2 2 . . Gunslinging 1 | . 1 . 1 . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 319 | . 80 92 14 11 122 Missed 71 | . 16 17 5 3 30 Hits 248 | . 64 75 9 8 92 Projectile 248 | . 64 75 9 8 92 Critical Strikes 5 | . . 2 . . 3 Damage Taken 3191 | . 667 909 78 112 1425 Core 813 | . 107 128 26 16 536 Absorbed by Shields 8 | . . . . . 8 Core Remaining (%) 72 | 100 57 . 61 . . Volleys Fired 108 | 21 41 34 8 2 2 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 80 80 90 120 120 56 Shots Fired 216 | 42 82 68 16 4 4 Gun 192 | 42 82 49 15 2 2 Cannon 19 | . . 19 . . . Launcher 2 | . . . . . 2 Special 3 | . . . 1 2 . Kinetic 72 | . 32 27 9 2 2 Thermal 122 | 42 50 21 7 2 . Explosive 2 | . . . . . 2 Electromagnetic 20 | . . 20 . . . Robot Hit Streak 15 | 4 6 15 9 . 3 Robot Miss Streak 4 | 2 3 4 3 . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 127 | 26 42 50 6 . 3 Core Hits 61 | 6 20 29 4 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 3 . . . Burn 2 | . . 2 . . . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1911 | 282 439 941 79 . 170 Guns 1387 | 282 435 575 79 . 16 Cannons 279 | . . 279 . . . Explosions 211 | . . 87 . . 124 Melee . | . . . . . . Ramming 34 | . 4 . . . 30 Kinetic 514 | . 99 364 35 . 16 Thermal 996 | 282 336 334 44 . . Explosive 124 | . . . . . 124 Electromagnetic 243 | . . 243 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . 11 2 2 . 2 Average Corruption 3 | . 7 2 2 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . 3 2 3 . . Message Errors 2 | . 1 . 1 . . Matter Fused 5 | . 2 1 2 . . Energy Discharges 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 54 | . . 12 . . 42 Projectiles . | . . . . . . Explosions 54 | . . 12 . . 42 Melee . | . . . . . . Knockbacks 3 | . . 3 . . . Impact . | . . . . . . Kinetic 3 | . . 3 . . . Secondary . | . . . . . . Self-Inflicted Damage 113 | . . 38 . . 75 Shots 3 | . . 1 . . 2 Rammed 12 | . 2 . . . 10 Targets Rammed 13 | . 2 1 . . 10 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 291 | 15 90 291 8 4 1 Average Temperature 45 | 4 31 82 6 2 1 Received Heat Transfer 894 | . 54 357 6 45 432 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 2438 | 650 750 927 111 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 1 | . . 1 . . . Low Security (%) 92 | 100 100 60 100 100 100 Level 1 7 | . . 39 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 291 | 5 175 291 189 92 76 Initial 99 | . 3 . 99 68 44 Average 80 | . 74 148 150 72 24 Influence Increases 1131 | 25 342 466 159 79 60 Destroy 0b10 Robot/C 640 | . 200 300 120 20 . Destroy 0b10 Robot/NC 75 | 25 15 35 . . . Destroy Leader 134 | . 42 62 20 10 . Allied During Kill 5 | . . . 3 2 . Successful Hack 17 | . 10 . . . 7 Disable Machine 15 | . . 15 . . . Destroy Structure 35 | . . 9 1 2 23 Partial Spotted 45 | . . . . 15 30 Lose Combat Pursuer 165 | . 75 45 15 30 . Influence Decreases 1131 | 20 344 213 237 150 167 Entered New Map 335 | . 2 3 157 110 63 Time Decay 612 | 20 312 140 80 30 30 Lost Part 184 | . 30 70 . 10 74 Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 4 | . 3 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 21 22 8 8 6 Peak Tracking Total 10 | . 6 10 3 6 7 Tactical Retreats 7 | . 3 2 1 1 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 5 | . 2 . . 1 2 Terminals 4 | . 2 . . 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 4 . . 4 5 Successful 7 | . 3 . . 2 2 Failed 6 | . 1 . . 2 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 4 . . 4 2 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 . . 2 1 Robot Analysis 1 | . 1 . . . . Locate Traps 1 | . . . . 1 . Zone Layout 4 | . 2 . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 1 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 12 | . . . 7 5 . Total Damage 237 | . . . 150 87 . Kills 3 | . . . 2 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 1043 | . 749 185 . 68 41 Sensors 109 | . . . . 68 41 Terrain 934 | . 749 185 . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 1754 | 254 774 319 179 72 156 Spaces Moved 1056 | 143 232 100 335 130 116 Core 35 | 12 . 7 . . 16 Treads 163 | . 163 . . . . Legs 288 | 131 69 88 . . . Wheels 17 | . . 5 8 . 4 Hover . | . . . . . . Flight 553 | . . . 327 130 96 Fastest Speed 28 | 50 120 80 31 28 28 Average Speed 111 | 114 265 163 32 28 80 Slowest Speed 480 | 120 480 400 80 28 280 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . 3 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 6 37 11 35 18 34 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . 1 2 . Terrain Destroyed 33 | . . 8 1 2 22 Melee . | . . . . . . Projectile 3 | . . . 1 2 . AOE 30 | . . 8 . . 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1389 | 192 311 189 389 156 152 Wait 61 | 11 . 14 17 16 3 Move 1043 | 142 231 99 328 127 116 Hop 4 | . . . 3 1 . Pick Up 61 | 13 15 16 13 3 1 Fast Attach . | . . . . . . Attach 35 | 5 5 11 1 3 10 Detach . | . . . . . . Swap 27 | . 8 6 8 2 3 Drop 30 | . 9 8 11 2 . Fire 108 | 21 41 34 8 2 2 Melee . | . . . . . . Ram 10 | . . . . . 10 Kick 1 | . . 1 . . . Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 7 | . . . . . 7 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 255 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 822 | -10/Materials | Discovered new exit (range 12) 945 | -10/Materials | System corruption reached 10% 1029 | -10/Materials | Entered another Materials area 1029 | -9/Materials | Evolved 2 slots: Propulsion x2 1196 | -9/Materials | Discovered new exit (range 8) 1261 | -9/Materials | Destroyed 7 combat bots 1326 | -9/Materials | Lost 4 parts (2n2w) 1348 | -9/Materials | Entered Mines 1404 | -9/Mines | Received a Mining Laser from a helpful Derelict 1463 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1494 | -9/Mines | Discovered new exit (range 3) 1527 | -9/Mines | Entered Materials 1527 | -8/Materials | Accompanied by 1 ally 1527 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1576 | -8/Materials | Met 7R-MNS 1577 | -8/Materials | Discovered new exit (range 16) 1599 | -8/Materials | Entered Storage 1711 | -8/Storage | Discovered new exit (range 7) 1724 | -8/Storage | Core integrity fell below 50% 1741 | -8/Storage | Core integrity fell below 20% 1755 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01730_ Critical hit (Burn: +37). 01733_ Lgt. Ion Engine destroyed. 01733_ Slammed into Y-45 Defender. 01733_ Lgt. Assault Rifle broken. 01733_ Destabilizing: Short circuit. 01736_ Assault Rifle destroyed. 01736_ Critical hit (Burn: +37). 01736_ Slammed into Y-45 Defender. 01738_ Broken Lgt. Assault Rifle destroyed. 01738_ Slammed into Y-45 Defender. 01738_ Med. Storage Unit destroyed. 01740_ Slammed into Y-45 Defender. 01746_ Dismantling Sealed Blast Doors with Plasma Cutter. 01752_ Plasma Cutter destroyed. 01752_ Connecting with Door Terminal... 01754_ Slammed into Y-45 Defender. 01754_ Imp. Sensor Array destroyed. 01754_ System corrupted by crushing effect (+2). 01755_ Slammed into Y-45 Defender. 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""" ?# # """ # #?????????????? | | # """ # # # #?????????????? | | # """ # # """ # #?????????????? | | # + + """ # ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcsightStasisInverter Manual? 0 Play Time 00:26:32 Cumulative 11.9 hours Start 2026.10.27 @ 21:07:39 End 2026.10.27 @ 21:32:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97c12ad8-ab23-4034-bc1f-65ec5a8257fa