Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 06:22:04 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (474) 474 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1699 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 156/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter Medium Armor Plating > --- WEAPON (2) ------- Assault Rifle Grenade Launcher > --- INVENTORY (8) ---- Cooling System Disposable Heat Sink High-capacity Matter Pod (173) Propulsion Shielding Medium Armor Plating Assault Rifle Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Cooling System Small Storage Unit Propulsion Shielding Medium Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Disposable Heat Sink High-capacity Matter Pod Propulsion Shielding Medium Armor Plating Assault Rifle Assault Rifle Grenade Launcher Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Light EM Pulse Cannon Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 27 | 7 8 5 7 Power 3 | 1 1 1 . Engine 2 | 1 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 2 | 2 . . . Leg . | . . . . Wheel 3 | . . 3 . Hover . | . . . . Flight . | . . . . Utility 9 | 2 1 1 5 Device 4 | 1 1 . 2 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 10 | 2 6 . 2 Energy Gun . | . . . . Energy Cannon 4 | . 4 . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 1 . 1 Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Backups 7 | 3 7 8 7 Power . | . . . . Propulsion 1 | 1 1 1 . Utility 2 | . 2 4 3 Weapon 2 | . 2 3 3 Tool/Special . | . . . . Unused Backups 6 | . 2 . 4 Power . | . . . . Propulsion 2 | . 1 . 1 Utility 2 | . . . 2 Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 98 100 97 Engine 11 | . 14 8 . Core 1 | . . 5 11 Treads 24 | . 28 20 . Wheel 2 | . . 7 22 Device 11 | . 14 . 12 Storage 13 | . 14 14 11 Protection 3 | . . 14 17 Energy Cannon 16 | . 21 . . Ballistic Gun 9 | . 4 28 19 Peak Build Rating 14 | 7 10 10 14 Average Rating 9 | 5 9 8 13 On Entrance 6 | . 7 8 10 Naked Turns . | . . . . Heaviest Build 25 | 15 19 15 25 Greatest Support 40 | 40 40 40 32 Greatest Overweight (x) 4 | . 4 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 7 | 3 7 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 708 | 288 202 218 . Remotely . | . . . . Salvage Created 778 | 118 438 218 4 Parts 55 | 10 36 6 3 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 15 | . 12 2 1 Guns 2 | . . 2 . Cannons 10 | . 10 . . AOE 3 | . 2 . 1 Classes Destroyed 9 | 3 6 . . Worker 2 | 1 1 . . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 3 | 1 . 2 . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 7 | . 6 . 1 Grunt 8 | . 6 2 . Best Kill Streak 5 | 1 5 3 1 Combat Bots Only 3 | . 3 1 1 Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 70 | . 43 19 8 Missed 19 | . 10 7 2 Hits 51 | . 33 12 6 Projectile 51 | . 33 12 6 Critical Strikes 1 | . . . 1 Damage Taken 667 | . 433 155 79 Core 21 | . 10 11 . Absorbed by Shields . | . . . . Redirected to Shielding 23 | . . 23 . Core Remaining (%) 95 | 100 . 91 . Volleys Fired 53 | 3 31 13 6 Largest 2 | 2 2 2 1 Hottest 112 | 40 112 40 30 Shots Fired 91 | 6 53 26 6 Gun 41 | 6 6 26 3 Cannon 47 | . 47 . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 41 | 6 6 26 3 Thermal . | . . . . Explosive 3 | . . . 3 Electromagnetic 47 | . 47 . . Robot Hit Streak 8 | 3 5 8 . Robot Miss Streak 3 | 1 3 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 53 | 4 30 19 . Core Hits 28 | 3 19 5 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1258 | 46 949 245 18 Guns 325 | 45 41 239 . Cannons 622 | . 622 . . Explosions 299 | . 281 . 18 Melee . | . . . . Ramming 12 | 1 5 6 . Kinetic 325 | 45 41 239 . Thermal 160 | . 160 . . Explosive 139 | . 121 . 18 Electromagnetic 622 | . 622 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 46 | . 46 . . Projectiles . | . . . . Explosions 46 | . 46 . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 173 | . 142 . 31 Shots 3 | . 2 . 1 Rammed 4 | 2 2 . . Targets Rammed 7 | 3 2 2 . Kicked . | . . . . Crushed 3 | 1 . 2 . Highest Temperature 191 | . 191 2 . Average Temperature 81 | . 84 2 . Received Heat Transfer 129 | . 39 90 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 250 | . 250 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 4 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 171 | 5 171 59 42 Initial 49 | . 3 49 11 Average 76 | . 98 42 10 Influence Increases 599 | 15 454 60 70 Destroy 0b10 Robot/C 300 | . 240 40 20 Destroy 0b10 Robot/NC 50 | 15 25 10 . Destroy Leader 54 | . 44 10 . Successful Hack 42 | . 34 . 8 Disable Machine 60 | . 45 . 15 Destroy Structure 63 | . 36 . 27 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 557 | 10 332 158 57 Entered New Map 98 | . 2 78 18 Time Decay 439 | 10 320 80 29 Lost Part 20 | . 10 . 10 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 16 2 3 Peak Tracking Total 3 | . 3 2 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 3 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 4 . 2 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 10 . 5 Successful 10 | . 7 . 3 Failed 5 | . 3 . 2 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 13 | . 8 . 5 Terminals 15 | . 10 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Alert Level 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 5 . 3 Terminals 8 | . 5 . 3 Botnet 1 | . . . 1 Operators 1 | . 1 . . Skim 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 6 | . 4 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 111 | 48 46 . 17 Sensors 17 | . . . 17 Seismic 94 | 48 46 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1264 | 111 900 161 92 Spaces Moved 622 | 52 439 71 60 Core 4 | 3 1 . . Treads 521 | 49 438 34 . Legs . | . . . . Wheels 97 | . . 37 60 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 100 100 Average Speed 150 | 153 160 128 100 Slowest Speed 250 | 160 250 160 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 68 17 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 61 | . 35 . 26 Melee . | . . . . Projectile . | . . . . AOE 61 | . 35 . 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 852 | 72 581 113 86 Wait 105 | 4 78 19 4 Move 620 | 52 438 70 60 Hop . | . . . . Pick Up 13 | 4 7 . 2 Fast Attach 25 | 7 12 2 4 Attach 4 | . 2 . 2 Detach 5 | . 3 . 2 Swap 5 | . . 3 2 Drop 16 | . 8 4 4 Fire 53 | 3 31 13 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | 2 2 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 706 | -10/Materials | Discovered new exit (range 10) 1002 | -10/Materials | Discovered new exit (range 7) 1012 | -10/Materials | Entered Mines 1044 | -10/Mines | Discovered new exit (range 6) 1158 | -10/Mines | Discovered new exit (range 15) 1173 | -10/Mines | Entered Materials 1173 | -9/Materials | Evolved 2 slots: Utility x2 1265 | -9/Materials | Self-destructed Last Messages --------------- Please expand to 3 more systems! >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 01235_ TF Node disabled. 01235_ Sensor Array tumbles out of TF Node. 01235_ Signal Interpreter tumbles out of TF Node. 01245_ Dropped Propulsion Shielding. 01246_ Acquired Sensor Array. 01249_ Dropped Assault Rifle. 01250_ R-06 Scavenger collects Propulsion Shielding. 01251_ Acquired Signal Interpreter. 01253_ Dropped Grenade Launcher. 01254_ Acquired Assault Rifle. 01254_ R-06 Scavenger collects Grenade Launcher. 01263_ Sensor Array destroyed. 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"?????????????????????? | | ??????? ??????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingOmegaRouter Manual? 0 Play Time 00:13:25 Cumulative 163.1 hours Start 2025.05.20 @ 17:45:07 End 2025.08.03 @ 06:22:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 102 Adventurer 32 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a51f9d2-a9e8-4b99-84de-a30c991f0d6a