Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.26 @ 16:48:45 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (268) 268 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2648 Bonus ------- None Cogmind --------- Core Integrity 614/700 Matter 181/300 Energy 5/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (5) ------ Small Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle Advanced EMP Blaster > --- INVENTORY (8) ---- Light Ion Engine High-capacity Matter Pod (45) Advanced Weight Redist. System Improved Sensor Array Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Recoil Stabilizer Improved Light Armor Plating > --- WEAPON ----------- Plasma Cannon Improved Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Light Ion Engine High-capacity Matter Pod Advanced Weight Redist. System Power Shielding Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Advanced EMP Blaster [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Titanium Leg Leg Titanium Leg Utility Small Storage Unit Device Recoil Stabilizer Storage Small Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Shotgun Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . . 2 1 Weapon 1 | . . 1 . . Parts Attached 24 | . 2 7 8 7 Power 2 | . . 1 . 1 Engine 2 | . . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . . 3 . 1 Treads . | . . . . . Leg 4 | . . 3 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . . 1 5 2 Device 3 | . . 1 2 . Storage . | . . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 10 | . 2 2 3 3 Energy Gun 2 | . 1 1 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | . 1 1 2 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 4 | . . . . 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 85 90 99 95 Engine 10 | . 14 11 9 5 Leg 28 | . 28 29 27 30 Device 5 | . . 6 9 11 Storage 10 | . 14 11 9 7 Processor 1 | . . . . 7 Protection 5 | . . . 16 7 Energy Gun 14 | . 19 20 12 . Ballistic Gun 9 | . 8 11 10 11 Launcher 2 | . . . 3 7 Naked Turns . | . . . . . Heaviest Build 35 | 11 11 18 35 33 Greatest Support 68 | 20 20 60 60 68 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 8 | . 8 8 8 8 Most Carried 8 | . 8 8 8 8 Average Carried 7 | . 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 Class Distribution -------------------- 66% | Mutant 21% | Gunner 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 566 | 200 93 118 152 3 Remotely . | . . . . . Salvage Created 362 | . 93 118 151 . Parts 28 | . 4 11 13 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 4 | . 2 2 . . Guns 4 | . 2 2 . . Classes Destroyed 4 | . 1 1 2 . Hauler 1 | . . . 1 . Watcher 3 | . . . 3 . Grunt 2 | . 2 . . . Sentry 2 | . . 2 . . Best Kill Streak 2 | . 2 1 2 . Combat Bots Only 2 | . 2 1 . . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 1162 | . 263 111 34 754 Core 179 | . 57 15 21 86 Absorbed by Shields . | . . . . . Redirected to Shielding 21 | . . . 4 17 Core Remaining (%) 92 | 100 77 96 96 . Volleys Fired 37 | . 12 5 9 11 Largest 3 | . 2 3 3 3 Hottest 139 | . 60 103 103 139 Shots Fired 70 | . 25 15 17 13 Gun 64 | . 25 15 14 10 Cannon 2 | . . . . 2 Launcher 4 | . . . 3 1 Special . | . . . . . Kinetic 34 | . 12 5 7 10 Thermal 25 | . 13 5 5 2 Explosive . | . . . . . Electromagnetic 11 | . . 5 5 1 Robot Hit Streak 7 | . 7 5 4 6 Robot Miss Streak 6 | . 3 2 6 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 44 | . 14 11 9 10 Core Hits 21 | . 6 5 8 2 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 748 | . 179 136 251 182 Guns 531 | . 179 136 105 111 Cannons 49 | . . . . 49 Explosions 168 | . . . 146 22 Melee . | . . . . . Ramming . | . . . . . Kinetic 289 | . 88 38 52 111 Thermal 268 | . 91 44 84 49 Explosive . | . . . . . Electromagnetic 191 | . . 54 115 22 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . 1 . Average Corruption 1 | . 1 . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 3 . 1 . Message Errors 1 | . 1 . . . Matter Fused 2 | . 1 . 1 . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 1 | . . . 1 . Projectiles . | . . . . . Explosions 1 | . . . 1 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 41 | . . . 34 7 Shots 3 | . . . 2 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 97 | . 97 69 72 73 Average Temperature 49 | . 66 32 36 37 Received Heat Transfer 171 | . 141 18 . 12 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 525 | . 200 100 125 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 146 | . 82 124 146 65 Initial 65 | . . 34 52 65 Average 62 | . 29 87 91 60 Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . 6 4 3 7 Peak Tracking Total 7 | . 5 1 1 7 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 7 | . 5 2 . . Terminals 7 | . 5 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 7 4 . . Successful 6 | . 5 1 . . Failed 5 | . 2 3 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 11 | . 7 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 4 | . 4 . . . Botnet 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 5 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 1039 | . 380 247 248 164 Spaces Moved 667 | 1 256 171 155 84 Core . | . . . . . Treads . | . . . . . Legs 667 | 1 256 171 155 84 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 130 130 Average Speed 125 | 120 120 126 130 130 Slowest Speed 130 | 120 120 130 130 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 2 57 21 16 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . . 8 . Melee . | . . . . . Projectile . | . . . . . AOE 8 | . . . 8 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 812 | . 305 193 188 126 Wait 52 | . 33 2 . 17 Move 663 | . 255 170 154 84 Hop . | . . . . . Pick Up 13 | . 2 3 6 2 Fast Attach 10 | . . 2 5 3 Attach 5 | . . 1 2 2 Detach 4 | . . . 2 2 Swap 9 | . 2 4 1 2 Drop 19 | . 1 6 9 3 Fire 37 | . 12 5 9 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 6) 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 620 | -9/Materials | Discovered new exit (range 8) 628 | -9/Materials | Entered another Materials area 628 | -8/Materials | Evolved 2 slots: Utility x2 858 | -8/Materials | Discovered new exit (range 7) 874 | -8/Materials | Identified exit to Factory 876 | -8/Materials | Entered Factory 876 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1040 | -7/Factory | Self-destructed Last Messages --------------- 01003_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01003_ Penetrated by Slug. 01003_ Knocked back. 01011_ Hyb. Deuterium Engine destroyed. 01011_ Knocked back. 01013_ K-01 Serf collects debris. 01013_ Penetrated by Slug. 01013_ Power Shielding destroyed. 01013_ Critical hit (Blast). 01013_ Knocked back. 01014_ K-01 Serf collects debris. 01016_ Recoil Stabilizer destroyed. 01016_ Critical hit (Blast). 01017_ K-01 Serf collects debris. 01032_ Slug penetrates Wall. 01032_ Plasma Cannon destroyed. 01032_ Knocked back. 01032_ K-01 Serf collects debris. 01032_ Acquired 3 matter. 01033_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????? " | | ???????????????? 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