Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 17:19:53 Player: Benkyo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (505) 505 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 4512 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/1000 Matter 278/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Sensor Array Improved Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Machine Analyzer Machine Analyzer Advanced Sensor Array Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Guard > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Advanced Sensor Array Transmission Jammer Improved Light Armor Plating Enhanced Gauss Cannon [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion None Utility Hacking Suite Device Structural Scanner Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 10 | . . 2 2 2 2 2 Weapon . | . . . . . . . Parts Attached 46 | 4 6 10 6 7 9 4 Power 2 | 1 . . . 1 . . Engine 1 | 1 . . . . . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 2 4 2 3 5 1 Device 4 | 1 1 . . . 2 . Storage . | . . . . . . . Processor 6 | . 1 3 1 . 1 . Hackware 6 | . . 1 1 3 1 . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 26 | 2 4 6 4 3 4 3 Energy Gun 1 | . . . . 1 . . Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 10 | 2 4 4 . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . . . 1 Special Weapon 1 | . . 1 . . . . Impact Weapon 10 | . . . 4 1 3 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 . 1 Parts Lost 14 | . 2 1 1 2 1 7 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 11 | . 1 . . 2 1 7 Weapon 3 | . 1 1 1 . . . Highest Loss Streak 3 | . 1 1 1 1 1 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 51 | . 41 62 55 54 56 40 Device 5 | . 4 11 9 6 4 2 Processor 20 | . 10 30 22 23 23 18 Hackware 13 | . . . 18 23 25 17 Ballistic Gun 9 | . 26 20 6 . . . Naked Turns . | . . . . . . . Heaviest Build 9 | 6 3 6 3 9 4 4 Greatest Support 3 | 3 3 3 3 3 3 3 Greatest Overweight (x) 2 | 1 . 1 . 2 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 4 5 4 Class Distribution -------------------- 35% | Hacker-Mutant 26% | Mutant 18% | Scavenger-Mutant 17% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 884 | 248 271 156 33 24 30 122 Remotely . | . . . . . . . Salvage Created 797 | 102 324 145 33 24 30 139 Parts 49 | 6 30 12 . . . 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 17 | . 10 6 . . . 1 Melee 1 | . . . . . . 1 Guns 12 | . 10 2 . . . . AOE 4 | . . 4 . . . . Classes Destroyed 7 | 2 4 1 . . . . Builder 5 | . 3 . . . 2 . Tunneler 1 | 1 . . . . . . Recycler 2 | 1 . . . . . 1 Mechanic 1 | . . 1 . . . . Watcher 3 | . 1 . 1 1 . . Swarmer 10 | . 6 3 . . . 1 Grunt 7 | . 4 3 . . . . Best Kill Streak 4 | 2 4 4 1 1 1 1 Combat Bots Only 4 | . 4 4 . . . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 269 | . 67 22 11 15 51 103 Missed 96 | . 15 5 4 7 23 42 Damage Taken 2479 | . 476 191 188 142 234 1248 Core 1634 | . 203 83 138 98 102 1010 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 51 | . 51 . . . . . Core Remaining (%) 74 | 100 18 79 74 86 88 . Volleys Fired 95 | 4 63 21 . 4 3 . Largest 2 | 2 2 2 . 1 1 . Hottest 100 | 40 40 100 . 65 65 . Shots Fired 173 | 8 121 37 . 4 3 . Gun 161 | 8 121 32 . . . . Cannon 7 | . . . . 4 3 . Launcher 4 | . . 4 . . . . Special 1 | . . 1 . . . . Kinetic 161 | 8 121 32 . . . . Thermal 8 | . . 1 . 4 3 . Explosive 4 | . . 4 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 5 11 14 . 2 3 . Robot Miss Streak 7 | 2 7 3 . 3 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 119 | 6 76 25 2 2 5 3 Core Hits 45 | 4 28 11 . . . 2 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 4 | . . . . 1 2 1 Critical Strikes 5 | . . . . 1 2 2 Smash 5 | . . . . 1 2 2 Melee Attacks 14 | . . . 3 1 4 6 Impact 14 | . . . 3 1 4 6 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 2 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1674 | 48 601 403 91 65 229 237 Guns 845 | 48 601 196 . . . . Cannons 111 | . . . . 30 81 . Explosions 207 | . . 207 . . . . Melee 510 | . . . 91 35 148 236 Ramming 1 | . . . . . . 1 Kinetic 845 | 48 601 196 . . . . Thermal 111 | . . . . 30 81 . Explosive 207 | . . 207 . . . . Electromagnetic . | . . . . . . . Impact 510 | . . . 91 35 148 236 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 . 1 Average Corruption 1 | . . . . 1 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 383 | . . . 56 35 148 144 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 383 | . . . 56 35 148 144 Knockbacks 3 | . . . . . 1 2 Impact 3 | . . . . . 1 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 21 | . . 21 . . . . Shots 1 | . . 1 . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 4 | . 4 . . . . . Average Temperature 2 | . 2 . . . . . Received Heat Transfer 372 | . 117 42 36 72 60 45 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . 1 2 3 . Impact Corruptions 13 | . . . 2 2 5 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 148 | . . . . 37 111 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 426 | 10 342 426 215 197 227 261 Initial 144 | . 6 144 122 93 91 110 Average 152 | 4 151 214 164 124 161 134 Maximum Alert Level 2 | . 1 2 1 . 1 1 Low Security (%) 76 | 100 74 39 73 100 75 92 Level 1 23 | . 25 56 26 . 24 7 Level 2 . | . . 4 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 1 2 2 2 3 Investigation 4 | . 1 . . 1 1 1 Extermination . | . . . . . . . Reinforcement 7 | . . 1 2 1 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 18 16 11 8 4 24 Peak Tracking Total 11 | . 4 6 7 3 3 11 Tactical Retreats 14 | . 3 3 1 1 2 4 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . 1 . 2 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Garrison Access 3 | . . . . 2 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 28 | . 4 5 3 4 8 4 Terminals 19 | . 3 5 3 2 4 2 Fabricators 2 | . . . . . 1 1 Repair Stations 2 | . 1 . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 3 | . . . . 2 . 1 Total Hacks 76 | . 10 13 13 8 24 8 Successful 53 | . 5 7 11 5 17 8 Failed 23 | . 5 6 2 3 7 . Catastrophic 3 | . 1 2 . . . . Database Lockouts . | . . . . . . . Manual 31 | . 3 5 9 2 8 4 Terminals 60 | . 8 13 13 6 15 5 Fabricators 3 | . . . . . 1 2 Repair Stations 4 | . 2 . . . 2 . Recycling Units 4 | . . . . . 4 . Scanalyzers 2 | . . . . . 2 . Garrison Access 3 | . . . . 2 . 1 Terminal Hacks 28 | . 2 4 9 3 8 2 Part Schematic 2 | . . . 1 . 1 . Robot Analysis 8 | . 1 . 4 1 2 . Prototype ID Bank 2 | . . 1 1 . . . Level Access Points 4 | . . . 1 1 1 1 Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . . 1 . Alert Level 2 | . . . 1 1 . . Unreport Threat 2 | . . 1 . . . 1 Locate Traps 1 | . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . Zone Layout 4 | . 1 2 . . 1 . Fabricator Hacks 3 | . . . . . 1 2 Network Status 2 | . . . . . 1 1 Build 1 | . . . . . . 1 Repair Station Hacks 4 | . 2 . . . 2 . Scan Component 2 | . 1 . . . 1 . Repair 2 | . 1 . . . 1 . Recycling Unit Hacks 2 | . . . . . 2 . Retrieve Matter 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 3 | . . . . 2 . 1 Seal Access 3 | . . . . 2 . 1 Unauthorized Hacks 11 | . 1 3 2 . 2 3 Terminals 9 | . 1 3 2 . . 3 Assimilate 1 | . . . 1 . . . Botnet 6 | . 1 2 1 . . 2 Disrupt 1 | . . . . . . 1 Operators 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Recyclers 1 | . . . . . 1 . Mask 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 3 5 3 2 6 1 Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 128 | . . . . . . 128 Total Part Build Rating 8 | . . . . . . 8 Parts Repaired 2 | . 1 . . . 1 . Time 76 | . 26 . . . 50 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . 2 . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 10 | . . . 10 . . . Highest-Rated Ally 10 | . . . 10 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 8 | . 1 . 4 1 2 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 1773 | 70 382 255 204 228 393 241 Spaces Moved 2494 | 50 347 301 362 361 671 402 Core 2494 | 50 347 301 362 361 671 402 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 Average Speed 51 | 79 50 50 50 51 50 52 Slowest Speed 150 | 100 50 100 50 150 100 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 47 28 38 12 23 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . 1 1 . 2 1 Terrain Destroyed 35 | . . 30 1 1 2 1 Melee 4 | . . . 1 . 2 1 Projectile 2 | . . 1 . 1 . . AOE 29 | . . 29 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 2819 | 73 458 370 380 396 718 424 Wait 101 | 7 37 20 4 17 16 . Move 2488 | 49 346 300 361 360 670 402 Hop . | . . . . . . . Pick Up 30 | 7 2 8 1 2 6 4 Fast Attach 17 | 2 4 5 1 2 3 . Attach 22 | 2 . 1 5 5 6 3 Detach 16 | 1 . . 4 3 6 2 Swap 8 | . 2 5 . . . 1 Drop 27 | 1 4 10 1 2 4 5 Fire 95 | 4 63 21 . 4 3 . Melee 14 | . . . 3 1 4 6 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [Min]) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Repaired Lgt. Assault Rifle 310 | -10/Materials | Build established: Mutant 367 | -10/Materials | Core integrity fell below 50% 401 | -10/Materials | Discovered new exit (range 16) 418 | -10/Materials | Core integrity fell below 20% 453 | -10/Materials | Identified exit to Materials 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Utility x2 670 | -9/Materials | Discovered new exit (range 7) 701 | -9/Materials | Discovered new exit (range 3) 702 | -9/Materials | Identified exit to Materials 708 | -9/Materials | Entered another Materials area 708 | -8/Materials | Evolved 2 slots: Utility x2 729 | -8/Materials | Build established: Scavenger-Mutant 806 | -8/Materials | Identified exit to Factory 876 | -8/Materials | Discovered new exit (range 15) 912 | -8/Materials | Entered Factory 912 | -7/Factory | Evolved 2 slots: Utility x2 1055 | -7/Factory | Build established: Hacker-Mutant 1097 | -7/Factory | Identified exit to Factory 1140 | -7/Factory | Entered another Factory area 1140 | -6/Factory | Evolved 2 slots: Utility x2 1251 | -6/Factory | Identified exit to Factory 1306 | -6/Factory | Found Prototype Launcher 1322 | -6/Factory | Identified Scatter Rocket Array 1380 | -6/Factory | Repaired Broken Scatter Rocket Array? 1533 | -6/Factory | Entered another Factory area 1533 | -5/Factory | Evolved 2 slots: Utility x2 1563 | -5/Factory | Build established: Hacker-Scout 1568 | -5/Factory | Identified exit to Factory 1624 | -5/Factory | Found Prototype Launcher 1694 | -5/Factory | Lost 3 parts (3u) 1714 | -5/Factory | Fabricated Fusion Bomb Launcher? 1717 | -5/Factory | Identified Mni. Smartbomb Launcher 1740 | -5/Factory | Core integrity fell below 50% 1755 | -5/Factory | Core integrity fell below 20% 1774 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Alert(Purge) Purged threat record, alert level lowered. 01732_ System Guard destroyed. 01738_ Hacking Suite destroyed. 01739_ Nuclear Reactor explodes. 01739_ A-15 Conveyor destroyed. 01739_ Nuclear Reactor explodes. 01757_ S-27 Virus suffers critical hit (Smash). 01757_ S-27 Virus destroyed. 01761_ Broken Machine Analyzer destroyed. 01769_ U-05 Engineer lays Concrete. 01770_ Slug penetrates Wall. 01770_ U-05 Engineer lays Concrete. 01771_ K-01 Serf collects debris. 01771_ U-05 Engineer lays Concrete. 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