Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 23:34:21 Player: DGSTER Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (2907) 2907 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1143) 1143 TOTAL SCORE: 7255 Bonus ------- High Alert Combat Kills 243 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 140/700 Matter 115/300 Energy 60/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit System Shield > --- WEAPON (2) ------- Precision Beam Rifle > --- INVENTORY (15) --- Light Nuclear Core Improved Sensor Array Hacking Suite Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Hardened Medium Armor Plating Reflective Plating System Shield > --- WEAPON ----------- Precision Beam Rifle High-powered Shotgun > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Large Storage Unit Improved Sensor Array Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hacking Suite Heavy Laser Gauss Rifle Gauss Rifle EMP Blaster Remote Datajack Remote Datajack [Rating: 40] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Hackware System Shield Protection Reflective Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun High-powered Shotgun Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Slots Evolved 6 | . . 2 2 . . 2 . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 4 | . . 1 1 . . 2 . Weapon . | . . . . . . . . Parts Attached 60 | 6 2 7 3 25 . 3 14 Power 11 | 1 . 1 1 2 . 1 5 Engine 6 | 1 . 1 1 1 . . 2 Core 5 | . . . . 1 . 1 3 Reactor . | . . . . . . . . Propulsion 19 | 2 . 1 1 12 . . 3 Treads 7 | 2 . 1 . 3 . . 1 Leg 12 | . . . 1 9 . . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 2 3 1 7 . 2 3 Device 7 | . . 3 . 3 . 1 . Storage 3 | 1 2 . . . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . 1 . Protection 8 | . . . 1 4 . . 3 Artifact . | . . . . . . . . Weapon 11 | 2 . 2 . 4 . . 3 Energy Gun 4 | . . 2 . 2 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 2 . . . 1 . . 2 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 34 | . . . . 12 . . 22 Power 7 | . . . . 2 . . 5 Propulsion 11 | . . . . 5 . . 6 Utility 12 | . . . . 5 . . 7 Weapon 4 | . . . . . . . 4 Highest Loss Streak 14 | . . . . 3 . . 14 To Critical Strikes . | . . . . . . . . Average Backups 12 | 1 4 10 14 13 14 14 12 Power 2 | . 1 2 2 2 3 2 1 Propulsion 1 | 1 2 2 2 . 1 . 1 Utility 5 | . . 5 8 6 7 6 5 Weapon 2 | . . 1 1 4 1 2 2 Tool/Special . | . . . . . . . . Unused Backups 19 | . 2 1 3 2 3 1 7 Power 4 | . 1 . 2 . 1 . . Propulsion 3 | . 1 . . 1 . . 1 Utility 5 | . . . 1 . . . 4 Weapon 5 | . . 1 . 1 2 1 . Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 94 | . 85 96 85 97 100 96 86 Engine 7 | . 14 11 9 7 . . 2 Core 1 | . . . . 1 9 7 3 Treads 18 | . 28 33 27 19 . . . Leg 13 | . . . . 16 36 30 27 Device 11 | . . 18 18 11 9 13 7 Storage 9 | . 14 11 9 9 9 7 7 Hackware 1 | . . . . . . 5 7 Protection 9 | . . . 4 14 18 15 12 Energy Gun 9 | . . 16 18 10 9 7 4 Ballistic Gun 8 | . 28 5 . 6 9 7 9 Peak Build Rating 40 | 6 7 20 25 33 33 40 40 Average Rating 23 | 4 6 17 22 25 32 38 32 On Entrance 20 | . 6 6 20 25 33 33 40 Naked Turns . | . . . . . . . . Heaviest Build 46 | 12 37 30 35 45 45 46 44 Greatest Support 60 | 40 40 60 60 60 49 49 49 Greatest Overweight (x) 8 | . . . . 1 . . 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 15 Most Carried 15 | 3 7 14 15 15 15 15 15 Average Carried 12 | 1 4 10 14 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 3 6 14 14 15 15 15 5 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Matter Collected 1225 | 183 94 108 . 591 27 48 174 Remotely . | . . . . . . . . Salvage Created 2155 | . 94 268 10 1086 48 193 456 Parts 122 | . 5 15 2 69 3 8 20 Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Combat Hostiles Destroyed 51 | . 3 7 . 27 1 1 12 Melee 1 | . . . . 1 . . . Guns 44 | . 3 7 . 21 1 1 11 AOE 6 | . . . . 5 . . 1 Classes Destroyed 12 | . 2 3 1 5 . 1 . Hauler 2 | . 1 . . . . 1 . Recycler 1 | . . . . . . 1 . Operator 1 | . . . 1 . . . . Watcher 2 | . . 2 . . . . . Swarmer 17 | . 3 3 . 7 . . 4 Grunt 17 | . . 2 . 7 . . 8 Brawler 2 | . . . . 2 . . . Duelist 3 | . . . . 3 . . . Sentry 7 | . . 2 . 4 1 . . Specialist 2 | . . . . 2 . . . Hunter 2 | . . . . 1 . 1 . Programmer 1 | . . . . 1 . . . Best Kill Streak 5 | . 3 3 1 5 1 2 4 Combat Bots Only 5 | . 3 3 . 5 1 1 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 2 Gunslinging 1 | . . . . . . . 1 Exploded 2 | . . . . 2 . . 1 Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Hostile Shots Fired 495 | . 12 33 . 207 4 24 215 Missed 148 | . 4 10 . 60 2 9 63 Hits 347 | . 8 23 . 147 2 15 152 Melee 11 | . . . . 11 . . . Projectile 336 | . 8 23 . 136 2 15 152 Critical Strikes 14 | . 1 . . 9 . . 4 Actively Blocked 1 | . . . . 1 . . . Damage Taken 4934 | . 110 272 . 1904 73 213 2362 Core 978 | . 14 61 . 295 48 . 560 Absorbed by Shields 31 | . . . . 31 . . . Redirected to Shielding 29 | . . . . 29 . . . Ignored by Resistances 37 | . . . . 6 4 . 27 Core Remaining (%) 78 | 100 94 84 . . 37 . . Volleys Fired 178 | . 13 28 1 76 7 7 46 Largest 2 | . 2 2 2 2 2 2 2 Hottest 122 | . 40 122 122 122 86 86 86 Shots Fired 333 | . 26 56 2 138 13 14 84 Gun 319 | . 26 56 2 128 13 14 80 Cannon . | . . . . . . . . Launcher 14 | . . . . 10 . . 4 Special . | . . . . . . . . Kinetic 158 | . 26 18 . 39 6 7 62 Thermal 161 | . . 38 2 89 7 7 18 Explosive . | . . . . . . . . Electromagnetic 14 | . . . . 10 . . 4 Robot Hit Streak 18 | . 5 18 1 18 5 6 18 Robot Miss Streak 4 | . 3 3 . 3 4 1 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 10 | . 2 1 . 2 . . 5 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 Shots Hit Robots 217 | . 15 36 1 99 7 12 47 Core Hits 103 | . 8 13 1 50 1 6 24 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . . 1 1 6 . 1 1 Burn 9 | . . 1 1 6 . 1 . Destroy 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4118 | 4 130 519 18 1987 154 201 1105 Guns 3509 | . 127 516 18 1630 128 186 904 Cannons . | . . . . . . . . Explosions 533 | . . . . 332 . . 201 Melee . | . . . . . . . . Ramming 76 | 4 3 3 . 25 26 15 . Kinetic 1581 | . 127 78 . 477 62 87 750 Thermal 1928 | . . 438 18 1153 66 99 154 Explosive . | . . . . . . . . Electromagnetic 533 | . . . . 332 . . 201 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . 9 9 . . Average Corruption 8 | . . . . 7 9 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 69 | . . . . 63 6 . . Message Errors 15 | . . . . 14 1 . . Matter Fused 15 | . . . . 14 1 . . Heat Flow Errors 8 | . . . . 6 2 . . Energy Discharges 9 | . . . . 8 1 . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 9 | . . . . 9 . . . Data Loss (major) 4 | . . . . 3 1 . . Misfires 4 | . . . . 4 . . . Weapon Failures 4 | . . . . 4 . . . Overload Shots . | . . . . . . . . Overflow Damage 3 | . . . . 3 . . . Projectiles . | . . . . . . . . Explosions 3 | . . . . 3 . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . 1 . . . Impact 1 | . . . . 1 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 118 | . . . . 70 . . 48 Shots 7 | . . . . 5 . . 2 Rammed 4 | 2 1 1 . . . . . Targets Rammed 12 | 2 1 1 . 5 1 2 . Kicked 8 | . . . . 5 1 2 . Crushed . | . . . . . . . . Highest Temperature 222 | . . 130 . 209 222 . 125 Average Temperature 54 | . . 59 . 45 132 . 43 Received Heat Transfer 967 | . . 81 . 319 18 . 549 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . 3 . 4 . . . Heat Transferred 4845 | . . 1036 111 2921 148 296 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Maximum Alert Level 3 | . . . . 3 2 . 1 Low Security (%) 55 | 100 100 100 100 14 . 100 84 Level 1 9 | . . . . 7 91 . 15 Level 2 6 | . . . . 12 8 . . Level 3 28 | . . . . 65 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1090 | . 60 110 5 1090 531 123 263 Initial 531 | . . . 3 . 531 123 38 Average 360 | . 9 23 . 716 340 89 144 Influence Increases 2020 | . 83 224 5 1270 31 42 365 Destroy 0b10 Robot/C 1020 | . 60 140 . 540 20 20 240 Destroy 0b10 Robot/NC 30 | . 5 10 5 . . 10 . Destroy Leader 118 | . 12 44 . 30 10 12 10 Successful Hack 36 | . 6 . . 30 . . . Disable Machine 15 | . . 15 . . . . . Anti-Garrison Action 450 | . . . . 400 . . 50 Destroy Structure 21 | . . . . 15 1 . 5 Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 315 | . . 15 . 240 . . 60 Influence Decreases 1837 | . 83 215 14 180 849 259 237 Entered New Map 731 | . . . 6 . 559 149 17 Time Decay 534 | . 83 213 8 . 120 110 . Lost Part 340 | . . . . 120 . . 220 Lost Ally 82 | . . 2 . 60 20 . . Purge Threat 150 | . . . . . 150 . . Squads Dispatched 1 | . 1 . . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 6 20 1 41 3 5 17 Peak Tracking Total 7 | . 2 5 1 7 1 4 6 Tactical Retreats 13 | . . 1 . 9 . . 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Traps Triggered 8 | . 1 . . 5 1 . 1 Indirectly 2 | . . . . 1 . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Machines Disabled 6 | . . 1 . 4 . . 1 Max in Single Turn 1 | . . 1 . 1 . . 1 Garrison Relay 6 | . . . . 5 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Machines Accessed 16 | . 4 2 3 3 1 3 . Terminals 13 | . 4 2 2 3 1 1 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 25 | . 6 2 5 4 3 5 . Successful 12 | . 4 1 1 2 2 2 . Failed 13 | . 2 1 4 2 1 3 . Catastrophic 2 | . . 1 1 . . . . Database Lockouts . | . . . . . . . . Manual 6 | . 1 . 4 . . 1 . Terminals 21 | . 6 2 4 4 3 2 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 . . 2 . Terminal Hacks 8 | . 3 1 . 2 2 . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . Alert Level 2 | . . 1 . . 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Security Stations 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 2 . Unlock Access 2 | . . . 1 . . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Assimilate 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 1 3 1 1 3 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Used RIF Installer 1 | . . . . 1 . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 25 | . . . . 21 . . 4 Machine Destruction 25 | . . . . 21 . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . 4 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Total Allies 5 | . 1 . . 4 . . . Largest Group 3 | . 1 1 . 3 1 . . Highest-Rated Group 15 | . 10 10 . 15 5 . . Highest-Rated Ally 10 | . 10 10 . 5 5 . . Total Orders . | . . . . . . . . Ally Attacks 10 | . . . . 7 3 . . Total Damage 61 | . . . . 45 16 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Active Infowar (turns) 1584 | . . 778 194 458 . 152 2 Sensors 1584 | . . 778 194 458 . 152 2 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Turns Passed 4526 | 81 471 800 194 1999 240 232 509 Spaces Moved 2593 | 50 260 419 115 1063 183 186 317 Core 13 | 12 . . . . . . 1 Treads 1526 | 38 260 419 115 694 . . . Legs 1054 | . . . . 369 183 186 316 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 100 105 105 100 Average Speed 142 | 133 160 160 160 152 105 105 107 Slowest Speed 450 | 160 160 160 160 190 105 105 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 54 35 12 71 18 7 30 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 5 | . . . . . . . 5 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 5 | . . . . . . . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Total 3101 | 60 295 495 127 1293 219 209 403 Wait 108 | . 11 26 . 33 21 5 12 Move 2585 | 49 259 418 114 1061 182 185 317 Hop . | . . . . . . . . Pick Up 50 | 3 5 11 5 15 4 4 3 Fast Attach 20 | 6 2 2 . 7 . 1 2 Attach 27 | . . 1 2 9 . 1 14 Detach 3 | . . . . . . . 3 Swap 25 | . . 4 1 16 . 1 3 Drop 34 | . 4 4 4 12 4 3 3 Fire 178 | . 13 28 1 76 7 7 46 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 8 | . . . . 5 1 2 . Crush 4 | 2 1 1 . . . . . Escape Stasis 15 | . . . . 15 . . . Rewire 44 | . . . . 44 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 3) 472 | -10/Materials | Identified exit to Mines 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Accompanied by 1 ally 553 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1041 | -9/Materials | Discovered new exit (range 16) 1342 | -9/Materials | Discovered new exit (range 3) 1353 | -9/Materials | Entered another Materials area 1353 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1538 | -8/Materials | Identified exit to Garrison 1547 | -8/Materials | Entered Garrison 1626 | -8/Garrison | Garrison Relay disabled 1639 | -8/Garrison | Triggered checkpoint 1688 | -8/Garrison | Garrison Relay disabled 1779 | -8/Garrison | Triggered checkpoint 1803 | -8/Garrison | Triggered checkpoint 1915 | -8/Garrison | Lost 3 parts (2n1u) 2062 | -8/Garrison | Lost 3 parts (1p1n1u) 2120 | -8/Garrison | Discovered new exit (range 11) 2157 | -8/Garrison | Triggered checkpoint 2218 | -8/Garrison | Lost 3 parts (2n1u) 2243 | -8/Garrison | Garrison Relay disabled 2454 | -8/Garrison | Discovered new exit (range 10) 2497 | -8/Garrison | Build established: Scavenger-Mutant 2539 | -8/Garrison | Triggered checkpoint 2587 | -8/Garrison | Garrison Relay disabled 2756 | -8/Garrison | Installed Relay Interface Framework 2775 | -8/Garrison | Discovered new exit (range 10) 2877 | -8/Garrison | Triggered checkpoint 2897 | -8/Garrison | Core integrity fell below 50% 2958 | -8/Garrison | Learned Materials security intel 3250 | -8/Garrison | Lost 3 allies 3546 | -8/Garrison | Entered Materials 3546 | -8/Materials | Accompanied by 1 ally 3665 | -8/Materials | Discovered new exit (range 3) 3786 | -8/Materials | Entered Factory 3786 | -7/Factory | Evolved 2 slots: Utility x2 4016 | -7/Factory | Identified exit to Garrison 4018 | -7/Factory | Entered Garrison 4076 | -7/Garrison | Triggered checkpoint 4105 | -7/Garrison | Garrison Relay disabled 4280 | -7/Garrison | Triggered checkpoint 4333 | -7/Garrison | Lost 4 parts (1p1n1u1w) 4347 | -7/Garrison | Discovered new exit (range 9) 4464 | -7/Garrison | Triggered checkpoint 4466 | -7/Garrison | Lost 3 parts (1n2u) 4488 | -7/Garrison | Triggered checkpoint 4514 | -7/Garrison | Core integrity fell below 50% 4527 | -7/Garrison | Self-destructed Last Messages --------------- 04494_ Slug penetrates G-47 Trooper. 04494_ G-47 Trooper destroyed. 04494_ Switching to secondary target: G-47 Trooper. 04494_ Slug penetrates G-47 Trooper. 04495_ Gauss Rifle destroyed. 04498_ Lgt. Treads destroyed. 04498_ Slug penetrates G-47 Trooper. 04498_ G-47 Trooper destroyed. 04500_ Hrd. Light Armor Plating destroyed. 04503_ Acquired Lgt. Nuclear Core. 04503_ Gauss Rifle destroyed. 04503_ Imp. Sensor Array destroyed. 04504_ Lgt. Nuclear Core destroyed. 04506_ Acquired 42 matter. 04507_ VSS Leg destroyed. 04508_ Hpw. Shotgun destroyed. 04509_ Aluminum Leg destroyed. 04511_ Dropped Lrg. Storage Unit. 04515_ Lgt. Nuclear Core destroyed. 04518_ Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###########??????? | | ?????????????????????????????# ^ #??????? | | ????????????????????????????????###"""### #??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????" #??????? | | ????????????????????????????????????????" #??????? | | ????????????????????????????????????????" #??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# #??????? | | ??????????????????????????????????????### ##### < | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# ######### | | ?????????????????#???######???????????# #???????? | | ?????????????????# ??# %%!#???????????# #???????? | | ??????????######## ## ! ######??????# #???????? | | ??????? [%==!!@ ######## #???????? | | ??????? %%= #???????? | | ??????? [=%= #???????? | | ????????######### ## ## ###########???????? | | ????????????????# ## ## ###???????????????? | | ????????????????" #???????????????? | | ????????????????" #???????????????? | | ????????????????" #???????????????? | | ????????????????" #???????######### | | ????????????????# ## ## ###???????#"""""""" | | ???????????????## ## ## ###########"!!!!!!" | | ????????????? ^^ %%= | | ????????????? ss^ = ^ | | ????????????? ^ ####### ## | | ??????????????########s # #?????# ## | | ???????????????????????s # #?????# ## | | ??????????????????????????#" ##?????# ## | | ??????????????????????????## #??????# ##"!!!!!!" | | ???????????????????????????# #??????# ##"""""""" | | ???????????????????????????# #??????# ########## | | ???????????????????????????# #??????# #????????? | | ???????????????????????????# ######## ########## | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????####### ############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronSuperdenseCoupler Manual? 0 Play Time 00:32:49 Cumulative 69.4 hours Start 2025.05.25 @ 19:21:16 End 2025.05.25 @ 23:34:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 83 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 45 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a2880a4-f71e-4505-9427-dbb04c6b537e