Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.15 @ 13:21:57 Player: Blaj Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (298) 1490 Value Destroyed (8832) 8832 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1087) 1087 TOTAL SCORE: 16949 Bonus ------- High Alert Combat Kills 724 Follower Combat Kills 254 Met Data Miner 300 Friendly Fire -191 Cogmind --------- Core Integrity 0/850 Matter 234/300 Energy 100/100 System Corruption 11% Temperature Warm (100) Movement Rolling (160) Ox4 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (8) ------ Huge Storage Unit Salvage Targeting Computer Core Analyzer Armor Integrity Analyzer Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON (3) ------- Cooled Plasma Rifle Cooled Plasma Rifle Rocket Array > --- INVENTORY (25) --- F-cell Engine Cold Fusion Reactor Armored Huge Wheel Advanced Energy Well (500) Advanced Transmission Jammer Hardened Heavy Armor Plating Focal Shield Experimental Thermal Shield Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Makeshift System Shield Long-range Tractor Beam Proton Burst Cannon Proton Burst Cannon Hypervelocity Coil Gun Rocket Array Rocket Array Plasma Cutter Chainsword Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Core Analyzer Armor Integrity Analyzer Weapon Cycler Advanced Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle > --- INVENTORY -------- Cold Fusion Reactor Cooled Fission Core Armored Huge Wheel Armored Huge Wheel Advanced Energy Well Improved Medium Armor Plating Improved Medium Armor Plating Experimental Thermal Shield Improved Shield Generator Force Field Hacking Suite Long-range Tractor Beam Cooled Plasma Rifle Cooled Plasma Rifle Proton Burst Cannon Proton Burst Cannon Hypervelocity Coil Gun Mini Assault Cannon Rocket Array Rocket Array Rocket Array Plasma Cutter Chainsword [Rating: 84] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Cooled Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Wheel Wheel Armored Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Cooled Plasma Rifle Energy Cannon Proton Burst Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Array Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . Utility 6 | . . . 1 . 2 1 . . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 290 | 7 12 5 31 3 34 68 9 7 3 2 68 4 4 30 3 Power 14 | 1 . 1 2 . 2 2 . . . . 5 . . 1 . Engine 9 | 1 . 1 2 . 2 2 . . . . 1 . . . . Core 2 | . . . . . . . . . . . 1 . . 1 . Reactor 3 | . . . . . . . . . . . 3 . . . . Propulsion 36 | 2 1 2 3 . 3 12 2 . 2 . 8 . . 1 . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 36 | 2 1 2 3 . 3 12 2 . 2 . 8 . . 1 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 116 | 2 2 . 5 1 11 36 6 5 1 2 33 1 . 11 . Device 72 | 1 . . 4 1 3 22 6 4 1 1 22 1 . 6 . Storage 4 | 1 1 . . . 1 1 . . . . . . . . . Processor 8 | . . . . . 1 3 . . . 1 2 . . 1 . Hackware 4 | . . . . . . 2 . . . . 2 . . . . Protection 28 | . 1 . 1 . 6 8 . 1 . . 7 . . 4 . Artifact . | . . . . . . . . . . . . . . . . Weapon 124 | 2 9 2 21 2 18 18 1 2 . . 22 3 4 17 3 Energy Gun 30 | 1 7 . 5 . . . . . . . 5 2 2 8 . Energy Cannon 4 | . . . . . . . . . . . 1 . 1 2 . Ballistic Gun 48 | 1 . . 9 1 10 12 1 1 . . 9 1 . 2 1 Ballistic Cannon 5 | . . 2 2 . . . . . . . 1 . . . . Launcher 19 | . . . 4 1 3 2 . 1 . . 2 . 1 3 2 Special Weapon 5 | . 2 . . . 1 . . . . . 1 . . 1 . Impact Weapon 8 | . . . 1 . 4 3 . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . . . 3 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 4 . 2 . . . . . 8 . . . . Parts Lost 53 | . 4 6 1 . 6 11 1 3 . . 11 . . 9 1 Power 3 | . . 1 . . 1 . . . . . 1 . . . . Propulsion 16 | . 1 2 1 . 1 5 . 2 . . 2 . . 2 . Utility 19 | . . 1 . . 4 4 . 1 . . 4 . . 4 1 Weapon 15 | . 3 2 . . . 2 1 . . . 4 . . 3 . Highest Loss Streak 10 | . 2 5 1 . 4 4 1 3 . . 10 . . 7 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 83 97 100 98 97 99 99 100 100 94 86 86 80 74 Engine 6 | . 14 12 11 11 8 6 7 7 7 7 4 . . . . Wheel 18 | . 28 26 21 22 17 21 23 22 23 23 17 13 13 9 6 Device 14 | . 10 . 20 22 10 14 15 14 15 15 15 20 20 12 8 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 Processor 11 | . . . . . 8 11 15 15 15 15 14 13 13 18 20 Hackware 1 | . . . . . . 2 . . . . 6 . . . . Protection 7 | . 3 1 . . 16 7 7 7 7 7 6 6 6 5 6 Energy Gun 5 | . 24 2 8 . . . . . . . 4 15 19 16 13 Ballistic Gun 17 | . 1 . 19 32 26 22 22 23 23 23 13 1 . 1 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 153 | 15 32 33 43 39 115 134 115 116 116 116 140 143 151 153 137 Greatest Support 40 | 20 20 20 24 24 24 38 38 34 36 36 40 40 40 40 28 Greatest Overweight (x) 11 | . 1 3 3 1 9 11 3 9 3 3 11 3 3 4 4 Average Overweight (x) 2 | . . 1 1 1 3 3 3 3 3 3 3 3 3 3 4 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 12 15 15 15 23 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 15 15 15 25 25 25 25 24 25 25 25 25 25 25 Average Carried 21 | 1 9 12 14 15 21 24 24 25 22 23 23 24 24 23 25 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 15 12 15 15 24 25 25 25 22 25 25 25 25 25 25 Class Distribution -------------------- 56% | Gunner 17% | Mutant 14% | Tank 4% | Hacker-Gunner 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 9394 | 282 250 59 798 197 1642 2915 412 282 . 134 1549 125 131 576 42 Remotely 2101 | . . . 230 10 . 783 . . . . 999 . . 79 . Salvage Created 13419 | 112 469 47 952 314 2175 3559 445 250 . 171 2240 270 186 2106 123 Parts 816 | 11 27 3 71 16 129 189 16 20 . 11 145 13 9 151 5 Haulers Intercepted 26 | . 1 . 6 . 6 9 . . . . 4 . . . . Recyclers Shooed 14 | . 1 . . . 2 3 . . . . 8 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . 17 15 . 13 . 6 7 . 4 Prevented 6 | . . . . . . . . 1 . 5 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 208 | . 13 4 27 7 40 49 7 8 . 3 27 3 5 10 5 Melee 4 | . . . . . . 3 . . . . 1 . . . . Guns 151 | . 10 . 11 4 38 41 7 7 . 3 18 3 2 7 . Cannons 8 | . . 4 . . . . . . . . 4 . . . . AOE 41 | . 3 . 16 3 2 4 . 1 . . 4 . 3 . 5 Classes Destroyed 27 | 2 3 3 6 . 3 1 1 1 . . 1 1 1 4 . Worker 14 | . . 1 . . 2 9 . . . . 2 . . . . Builder 5 | . . . 1 1 . 2 . . . . 1 . . . . Tunneler 5 | 3 . . . 1 . 1 . . . . . . . . . Hauler 26 | . 1 . 6 . 6 9 . . . . 4 . . . . Recycler 16 | 1 2 . . 1 2 9 . . . . 1 . . . . Carrier 1 | . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 3 | . . . 1 . 1 . . . . . 1 . . . . Watcher 4 | . . . 1 . 2 . . . . . 1 . . . . Swarmer 61 | . 9 . 9 3 11 8 1 4 . 1 7 . 4 . 4 Grunt 73 | . 4 2 14 4 17 25 1 . . . 2 3 . . 1 Brawler 3 | . . . . . . . 3 . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . Sentry 23 | . . . 3 . 8 4 1 1 . 1 5 . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . Specialist 7 | . . . . . 2 2 . . . . 3 . . . . Hunter 9 | . . . . . 1 1 1 . . 1 4 . 1 . . Programmer 13 | . . . . . . 8 . 1 . . 4 . . . . Heavy 4 | . . . . . 1 1 . . . . 2 . . . . Zionite 61 | . . . . . . . . . . . . . . 61 . Samaritan 1 | . . . . . . . . . . . . . 1 . . Tinkerer 3 | . . . . . . . . . . . . . . 3 . Thief 2 | . . . . . . . . 2 . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . . 1 . Marauder 2 | . . . . . . . . . . . . . . 2 . Mutant 6 | . . . . . . . . . . . . 1 . 5 . Best Kill Streak 15 | 4 3 5 15 3 7 6 2 3 . 1 9 2 3 11 4 Combat Bots Only 13 | . 3 3 13 3 7 6 2 3 . 1 6 2 3 2 4 Max Kills in Single Turn 5 | 1 3 1 5 2 3 4 1 1 . 1 3 1 3 2 4 Gunslinging 2 | . . . 1 . 2 . . . . . 1 . . . . Exploded 4 | . 1 . 4 2 2 4 . 1 . . 3 . 3 . 4 Melee 1 | . . . . . . 1 . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Damage Taken 12676 | 8 439 680 216 110 2205 2773 223 636 . 170 2532 59 106 2208 311 Core 1838 | . 59 181 79 35 277 300 38 6 . . 223 7 . 575 58 Absorbed by Shields 1290 | . . . . . 246 . . . . . 298 62 111 573 . Regen/Repaired (Parts) 1586 | . . . 96 . 423 1067 . . . . . . . . . Core Remaining (%) 54 | 100 . 4 . 71 49 . . . . 50 . . . . . Volleys Fired 736 | 4 37 17 53 15 135 182 19 17 . 7 91 9 10 138 2 Largest 3 | 2 2 2 3 3 3 3 3 3 . 3 3 3 3 3 1 Hottest 224 | 60 140 78 123 69 71 75 75 78 . 78 120 72 100 224 45 Shots Fired 1932 | 8 72 34 104 42 377 539 57 49 . 21 239 22 20 344 4 Gun 1800 | 8 69 . 74 40 365 537 57 48 . 21 222 19 16 323 1 Cannon 84 | . . 34 17 . . . . . . . 14 . 3 16 . Launcher 39 | . . . 13 2 10 2 . 1 . . 2 . 1 5 3 Special 9 | . 3 . . . 2 . . . . . 1 3 . . . Kinetic 1396 | 4 . 34 67 40 365 537 57 48 . 21 206 1 . 16 . Thermal 381 | . 3 . . . 2 . . . . . 31 21 16 307 1 Explosive 39 | . . . 13 2 10 2 . 1 . . 2 . 1 5 3 Electromagnetic 116 | 4 69 . 24 . . . . . . . . . 3 16 . Robot Hit Streak 21 | 6 9 8 14 9 20 16 7 7 . 5 13 11 3 21 1 Robot Miss Streak 8 | 1 5 3 2 2 5 7 3 3 . 3 4 2 3 8 5 Penetration Max 1 | . . . . . . . . 1 . . 1 . . . . Secondary Targets 35 | . 3 . 2 1 7 5 1 1 . . 1 . . 14 . Max Gunslinging Chain 2 | . 1 . 1 1 2 1 1 1 . . 1 . . 2 . Shots Hit Robots 1186 | 6 30 19 51 26 270 325 33 30 . 12 166 17 11 189 1 Core Hits 586 | 4 19 6 55 12 103 132 15 15 . 8 80 10 8 101 18 Critical Kills 13 | . . . . . 1 2 . 1 . . 7 1 . 1 . Critical Parts Destroyed 14 | . . . . . 1 4 . . . . 6 . . 3 . Critical Strikes 48 | . 1 . . . 2 6 . 1 . . 15 2 . 21 . Burn 18 | . . . . . . . . . . . . 1 . 17 . Destroy 25 | . . . . . 2 4 . 1 . . 13 1 . 4 . Blast 2 | . . . . . . . . . . . 2 . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . Smash 2 | . . . . . . 2 . . . . . . . . . Melee Attacks 38 | . . . 2 . 4 21 . . . . 10 . . 1 . Impact 26 | . . . 2 . 4 20 . . . . . . . . . Slashing 12 | . . . . . . 1 . . . . 10 . . 1 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26008 | 160 664 433 2270 692 4445 6371 535 688 . 189 3858 353 411 4555 384 Guns 20164 | 80 382 . 684 414 4103 5586 535 611 . 189 3056 319 171 4034 . Cannons 1285 | . . 433 179 . . . . . . . 327 . 95 251 . Explosions 3731 | 80 282 . 1407 278 330 188 . 77 . . 320 . 145 240 384 Melee 771 | . . . . . . 597 . . . . 144 . . 30 . Ramming . | . . . . . . . . . . . . . . . . Kinetic 15484 | 41 . 433 648 414 4103 5586 535 611 . 189 2830 8 . 86 . Thermal 5490 | 80 282 . 88 . 12 . . . . . 564 345 171 3948 . Explosive 3281 | . . . 1319 278 330 188 . 77 . . 320 . 145 240 384 Electromagnetic 966 | 39 382 . 199 . . . . . . . . . 95 251 . Impact 613 | . . . 16 . . 597 . . . . . . . . . Slashing 174 | . . . . . . . . . . . 144 . . 30 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . . 1 2 2 2 5 . . . . 10 10 10 11 11 Average Corruption 4 | . . 1 2 2 2 2 . . . . 4 10 10 10 11 Corruption Purged 8 | . . . . . . 8 . . . . . . . . . Corruption Blocked 1 | . . . . . . 1 . . . . . . . . . Effects 238 | . . 2 4 13 22 33 . . . . 30 22 26 63 23 Message Errors 45 | . . 1 . 3 6 7 . . . . 3 7 3 9 6 Matter Fused 66 | . . 1 2 5 7 10 . . . . 7 8 9 14 3 Heat Flow Errors 24 | . . . . 1 1 3 . . . . 8 1 2 3 5 Energy Discharges 24 | . . . . 1 2 6 . . . . 2 4 2 7 . Parts Rejected 2 | . . . . . . . . . . . . . . 1 1 Data Loss (minor) 37 | . . . 1 1 2 6 . . . . 8 1 4 10 4 Data Loss (major) 9 | . . . . 1 1 . . . . . 1 1 1 3 1 Misfires 13 | . . . 1 1 1 1 . . . . . . 2 5 2 Alerts 2 | . . . . . 1 . . . . . . . 1 . . Misdirections 4 | . . . . . . . . . . . . . . 3 1 Weapon Failures 12 | . . . . . 1 . . . . . 1 . 2 8 . Overload Shots 1 | . . . . . . . . . . . 1 . . . . Overflow Damage 390 | . 40 27 56 6 68 144 . . . . 17 . 27 . 5 Projectiles 60 | . . 27 . . . . . . . . 6 . 27 . . Explosions 175 | . 40 . 56 6 68 . . . . . . . . . 5 Melee 155 | . . . . . . 144 . . . . 11 . . . . Knockbacks 9 | . . 3 . . . 3 . . . . 3 . . . . Impact 3 | . . . . . . 3 . . . . . . . . . Kinetic 6 | . . 3 . . . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 565 | 8 44 . 22 . . 19 . . . . 46 . 28 248 150 Shots 26 | 1 2 . 1 . . 1 . . . . 1 . 1 11 8 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 270 | 12 150 270 89 128 229 228 29 11 . 120 247 126 248 235 263 Average Temperature 61 | 12 53 129 32 78 41 39 29 7 . 51 100 55 89 83 109 Received Heat Transfer 2257 | . 60 344 69 36 648 588 18 84 . 12 147 51 . 146 54 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . Parts Fried 17 | . . . . . . 3 . 1 . 2 . . 5 6 . Impact Corruptions 4 | . . . . . . 4 . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . 4 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Melted 43 | . . . . 2 . . . . . . 6 5 1 29 . Heat Transferred 12480 | . 300 . 100 . 37 . . . . . 1167 861 350 9665 . Parts Sabotaged 3 | . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | 2 4 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Peak Influence 922 | 20 280 139 922 545 437 901 . . . . 602 . . . . Initial 359 | . 13 108 53 359 122 177 . . . . 46 . . . . Average 379 | 8 158 125 436 416 272 542 . . . . 194 . . . . Maximum Alert Level 3 | . 1 . 3 2 2 3 . . . . 2 . . . . Low Security (%) 24 | 100 62 100 19 . 20 7 . . . . 60 . . . . Level 1 36 | . 37 . 18 53 78 21 . . . . 26 . . . . Level 2 25 | . . . 50 46 1 38 . . . . 12 . . . . Level 3 13 | . . . 11 . . 32 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 2 1 7 . 8 23 . . . . 4 . . . . Investigation 14 | . 2 . 3 . 2 6 . . . . 1 . . . . Extermination 7 | . . . . . . 6 . . . . 1 . . . . Reinforcement 18 | . . . 2 . 5 9 . . . . 2 . . . . Assault 4 | . . 1 2 . . 1 . . . . . . . . . Garrison 2 | . . . . . 1 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 . . . . Construction Impeded 3 | . . . . . 2 1 . . . . . . . . . Haulers Reinforced 5 | . . . . . . 5 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 12 | . . . 2 . 4 5 . . . . 1 . . . . Communications Jammed 1 | . . . . . . . . . . . 1 . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 407 | . 23 22 45 11 56 71 8 8 . 6 50 6 6 86 9 Peak Tracking Total 20 | . 6 20 8 3 7 6 5 3 . 3 9 3 4 6 4 Tactical Retreats 30 | . 1 . 1 . 1 5 1 . . . . 1 1 18 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 9 | . . . 3 . 2 2 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . 2 . 2 . 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 9 | . 5 . 2 . 1 . . . . . 1 . . . . Max in Single Turn 4 | . 4 . 2 . 1 . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 52 | . 5 . 5 . 12 13 1 . 3 . 11 . 2 . . Terminals 24 | . 5 . 3 . 8 3 . . . . 4 . 1 . . Fabricators 6 | . . . . . . 4 . . . . 2 . . . . Repair Stations 8 | . . . 1 . 2 4 . . . . 1 . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . Scanalyzers 3 | . . . 1 . 1 1 . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . 2 . . . . Total Hacks 166 | . 13 . 15 . 51 44 1 . 19 . 21 . 2 . . Successful 100 | . 5 . 6 . 31 25 1 . 19 . 11 . 2 . . Failed 66 | . 8 . 9 . 20 19 . . . . 10 . . . . Catastrophic 8 | . 2 . 1 . 2 2 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 24 | . 9 . . . 12 . . . . . 3 . . . . Terminals 59 | . 13 . 10 . 22 5 . . . . 8 . 1 . . Fabricators 21 | . . . . . . 14 . . . . 7 . . . . Repair Stations 35 | . . . 2 . 14 18 . . . . 1 . . . . Recycling Units 3 | . . . . . . . . . . . 3 . . . . Scanalyzers 18 | . . . 3 . 10 5 . . . . . . . . . Garrison Access 9 | . . . . . 5 2 . . . . 2 . . . . Terminal Hacks 38 | . 4 . 1 . 7 2 1 . 19 . 2 . 2 . . Record 2 | . . . . . . . . . 1 . . . 1 . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . 1 . . . . . 1 . . Branch Access Points 3 | . . . . . 2 . . . . . 1 . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . . . Unreport Threat 5 | . 1 . . . 2 2 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . 1 . . . . Fabricator Hacks 10 | . . . . . . 6 . . . . 4 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . 2 . . . . 1 . . . . Build 6 | . . . . . . 4 . . . . 2 . . . . Repair Station Hacks 26 | . . . 2 . 10 14 . . . . . . . . . Scan Component 13 | . . . 1 . 5 7 . . . . . . . . . Repair 13 | . . . 1 . 5 7 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . Scanalyzer 16 | . . . 3 . 10 3 . . . . . . . . . Insert Component 7 | . . . 1 . 4 2 . . . . . . . . . Analyze 9 | . . . 2 . 6 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 2 . . . . Seal Access 3 | . . . . . 1 . . . . . 2 . . . . Unauthorized Hacks 6 | . 1 . . . 3 . . . . . 2 . . . . Terminals 4 | . 1 . . . 3 . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . Operators 3 | . 1 . . . 2 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 . 4 . 8 12 . . . . 8 . . . . Full Trace Events 11 | . 2 . 1 . 1 6 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 4 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 1 . 4 1 . . 11 . . . . 11 . Parts Built 9 | . . . . . . 6 . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 466 | . . . . . . 296 . . . . 170 . . . . Total Part Build Rating 39 | . . . . . . 20 . . . . 19 . . . . Parts Repaired 13 | . . . 1 . 5 7 . . . . . . . . . Time 485 | . . . 32 . 191 262 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . 4 2 . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . 4 1 . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 8 | . . 1 . 5 . . 1 . . 1 . . . . . Largest Group 5 | . . 1 1 5 3 . 1 . . 1 1 . . . . Highest-Rated Group 96 | . . 31 31 87 63 . 16 . . 96 96 . . . . Highest-Rated Ally 96 | . . 31 31 31 31 . 16 . . 96 96 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . 13 30 6 . 3 . . 9 6 . . . . Total Damage 1166 | . . . 191 423 85 . 45 . . 324 98 . . . . Kills 12 | . . . 4 4 . . . . . 3 1 . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . 1 . . 3 . 1 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 17195 | 96 682 264 956 971 2412 4484 787 769 113 632 1691 570 759 1427 582 Spaces Moved 9883 | 81 553 100 649 770 1138 2383 528 538 82 441 801 369 502 602 346 Core 4 | 4 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 9879 | 77 553 100 649 770 1138 2383 528 538 82 441 801 369 502 602 346 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 105 105 120 131 131 135 135 131 140 140 125 160 Average Speed 130 | 78 89 95 102 105 142 135 134 131 135 135 137 140 140 148 160 Slowest Speed 255 | 80 95 125 125 105 225 255 135 225 135 135 255 140 140 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 6 90 16 53 99 87 43 60 77 70 63 29 58 61 62 47 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 3 | . . . . 1 . . . . . 1 . 1 . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 18 | . . . . 1 . . 8 2 . 3 . 1 1 1 1 Spaces Dug 105 | . 3 . 2 . 28 45 . . . . 4 . . . 23 Terrain Destroyed 530 | 6 35 5 89 12 126 64 . 34 . . 63 . 31 12 53 Melee 9 | . . . 1 . 2 2 . . . . 4 . . . . Projectile 12 | . 3 5 1 . . . . 2 . . 1 . . . . AOE 509 | 6 32 . 87 12 124 62 . 32 . . 58 . 31 12 53 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total 12969 | 101 660 233 868 899 1649 3441 584 573 84 468 1240 405 543 852 369 Wait 1698 | 5 38 111 76 112 305 698 11 10 . 15 198 22 26 53 18 Move 9868 | 80 552 99 648 769 1137 2382 527 537 81 440 800 368 501 601 346 Hop . | . . . . . . . . . . . . . . . . Pick Up 167 | 5 17 1 22 . 22 43 1 1 . 3 35 1 1 15 . Fast Attach 59 | 7 . 1 11 . 10 15 . . . 1 10 . . 4 . Attach 76 | . 5 4 7 . 9 18 1 . 3 . 21 . . 8 . Detach 26 | . . . 8 . . 7 . . . 1 9 . . 1 . Swap 155 | . 7 . 13 3 15 35 8 7 . 1 37 4 4 18 3 Drop 126 | . 4 . 28 . 12 40 2 1 . . 29 1 1 8 . Fire 736 | 4 37 17 53 15 135 182 19 17 . 7 91 9 10 138 2 Melee 38 | . . . 2 . 4 21 . . . . 10 . . 1 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 20 | . . . . . . . 15 . . . . . . 5 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 15) 552 | -10/Materials | Discovered new exit (range 5) 717 | -10/Materials | Discovered new exit (range 8) 771 | -10/Materials | Discovered new exit (range 9) 779 | -10/Materials | Entered Mines 780 | -10/Mines | Assembled infested the area 794 | -10/Mines | Met a Derelict bent on vengeance 803 | -10/Mines | Core integrity fell below 50% 846 | -10/Mines | Core integrity fell below 20% 848 | -10/Mines | Lost 5 parts (2n1u2w) 878 | -10/Mines | Met a Derelict testing a Signal Generator 889 | -10/Mines | Discovered new exit (range 9) 1043 | -10/Mines | Entered Materials 1043 | -9/Materials | Accompanied by 1 ally 1043 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1103 | -9/Materials | Repaired Imp. Light Cannon 1280 | -9/Materials | Discovered new exit (range 3) 1611 | -9/Materials | Discovered new exit (range 16) 1672 | -9/Materials | Discovered new exit (range 13) 1843 | -9/Materials | First assault squad dispatched 1922 | -9/Materials | Destroyed 13 combat bots 1999 | -9/Materials | Entered Mines 2042 | -9/Mines | Build established: Gunner 2080 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2226 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2434 | -9/Mines | Discovered new exit (range 5) 2561 | -9/Mines | Discovered new exit (range 15) 2970 | -9/Mines | Entered Materials 2970 | -8/Materials | Accompanied by 3 allies 2970 | -8/Materials | Evolved 2 slots: Utility x2 2975 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3211 | -8/Materials | Repaired Arm. Wheel 3387 | -8/Materials | Found Prototype Launcher 3387 | -8/Materials | Identified Rocket Array 3649 | -8/Materials | Destroyed 7 combat bots 3728 | -8/Materials | Build established: Tank 3772 | -8/Materials | Found Rocket Array 3774 | -8/Materials | Found Rocket Array 3777 | -8/Materials | Found Rocket Array 3976 | -8/Materials | Garrison activated, responded to threat 4157 | -8/Materials | Repaired Imp. Assault Rifle 4203 | -8/Materials | Repaired Hrd. Medium Armor Plating 4242 | -8/Materials | Repaired Hrd. Medium Armor Plating 4276 | -8/Materials | Repaired Arm. Wheel 4353 | -8/Materials | Discovered new exit (range 16) 5330 | -8/Materials | Discovered new exit (range 7) 5340 | -8/Materials | Core integrity fell below 50% 5370 | -8/Materials | Lost 4 parts (1p1n2u) 5382 | -8/Materials | Entered Factory 5382 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5691 | -7/Factory | Garrison activated, responded to threat 5949 | -7/Factory | Repaired Hrd. Medium Armor Plating 5969 | -7/Factory | Repaired Hrd. Medium Armor Plating 6051 | -7/Factory | Found Rocket Array 6111 | -7/Factory | Cargo convoy interrupted 6131 | -7/Factory | Fabricated Arm. Wheel (x2) 6162 | -7/Factory | Build established: Hacker-Tank 6323 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6443 | -7/Factory | Discovered new exit (range 15) 6637 | -7/Factory | Repaired Hrd. Heavy Armor Plating 6676 | -7/Factory | Repaired Hrd. Medium Armor Plating 6718 | -7/Factory | Build established: Gunner 6933 | -7/Factory | Lost 4 parts (2n1u1w) 7838 | -7/Factory | Fabricated Adv. Energy Well (x1) 8116 | -7/Factory | Repaired Rnf. Deuterium Engine 8177 | -7/Factory | Repaired Enh. Autogun 8220 | -7/Factory | Repaired Hrd. Medium Armor Plating 9630 | -7/Factory | Fabricated Arm. Wheel (x2) 9782 | -7/Factory | First assault squad dispatched 9866 | -7/Factory | Entered Lower Caves 10048 | -7/Lower Caves | Learned Factory emergency access door positions 10072 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10442 | -7/Lower Caves | Discovered new exit (range 9) 10653 | -7/Lower Caves | Entered another Lower Caves area 10655 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10764 | -7/Lower Caves | Discovered new exit (range 16) 11404 | -7/Lower Caves | Spotted B-75 Beast 11407 | -7/Lower Caves | Discovered new exit (range 12) 11422 | -7/Lower Caves | Entered Data Miner 11425 | -7/Data Miner | Discovered new exit (range 6) 11450 | -7/Data Miner | Lost 3 parts (2n1u) 11451 | -7/Data Miner | Met Data Miner 11481 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11502 | -7/Data Miner | Received God Mode back door access code from Data Miner 11535 | -7/Data Miner | Entered Proximity Caves 11576 | -6/Proximity Caves | Learned Factory garrison access intel 11595 | -6/Proximity Caves | Learned location of Zion (-6) 11749 | -6/Proximity Caves | Escorted by Enhanced Grunt 11794 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12063 | -6/Proximity Caves | Discovered new exit (range 7) 12106 | -6/Proximity Caves | Learned Factory security intel 12167 | -6/Proximity Caves | Entered Factory 12167 | -6/Factory | Accompanied by 1 ally 12167 | -6/Factory | Evolved 2 slots: Utility x2 12170 | -6/Factory | Loaded intel: 4 garrison access locations 12259 | -6/Factory | Identified exit to Lower Caves 12530 | -6/Factory | Build established: Hacker-Gunner 12556 | -6/Factory | Fabricated Adv. Transmission Jammer (x1) 12996 | -6/Factory | Fabricated Hyp. Coil Gun (x2) 13085 | -6/Factory | Discovered new exit (range 14) 13236 | -6/Factory | Cargo convoy interrupted 13261 | -6/Factory | Incoming assault squad redirected 13262 | -6/Factory | Incoming assault squad redirected 13362 | -6/Factory | Lost 10 parts (1p1n4u4w) 13455 | -6/Factory | Found Prototype Device 13456 | -6/Factory | Identified Exp. Thermal Shield 13639 | -6/Factory | System corruption reached 10% 13858 | -6/Factory | Entered Lower Caves 13859 | -6/Lower Caves | Encountered a Warlord checkpoint 14400 | -6/Lower Caves | Build established: Gunner 14405 | -6/Lower Caves | Discovered new exit (range 12) 14428 | -6/Lower Caves | Entered another Lower Caves area 14429 | -6/Lower Caves | Encountered a Warlord checkpoint 14448 | -6/Lower Caves | Learned 12 Factory zone layouts 14592 | -6/Lower Caves | Discovered new exit (range 4) 15115 | -6/Lower Caves | Discovered new exit (range 9) 15187 | -6/Lower Caves | Entered Zion 15286 | -6/Zion | Attacked by Zionites 15319 | -6/Zion | Spotted CB-8W1(B) 15319 | -6/Zion | Spotted 71-G9H(B) 15338 | -6/Zion | Destroyed CB-8W1(B) 15375 | -6/Zion | Destroyed 71-G9H(B) 16080 | -6/Zion | Learned Factory terminal intel 16241 | -6/Zion | Core integrity fell below 50% 16249 | -6/Zion | Core integrity fell below 20% 16277 | -6/Zion | Lost 7 parts (1n3u3w) 16418 | -6/Zion | Destroyed Imprinter 16430 | -6/Zion | Extracted access codes from Imprinter's data core 16594 | -6/Zion | Discovered new exit (range 13) 16614 | -6/Zion | Entered Proximity Caves 16706 | -5/Proximity Caves | Build established: Mutant 17196 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16812_ VTOL Module fries itself beyond repair. 16830_ The unstable cave ceiling collapses. 16873_ System corrupted: Heat flow error (+205). 16901_ System corrupted: Component data lost. 16948_ Searching scrap... 16948_ Found Recalibrator. 16948_ Found 26 Matter. 16949_ Acquired 26 matter. 16963_ System corrupted: Heat flow error (+158). 16980_ System corrupted: Heat flow error (+286). 17002_ System corrupted: Substantial component data lost. 17017_ AT PTTBG74BLE FJ%TX>AH,ZGIDWYG9QHKZ 17035_ QFYIS#XIGGJ:AV:D,P1= 17107_ I0ZBWQGRLY7BYRBI