Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.27 @ 17:57:59 Player: Ms. V3-11A Result: Destroyed by as-59959 with Assembled Blade Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (241) 1205 Value Destroyed (8025) 8025 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (925) 925 TOTAL SCORE: 16155 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 340 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Friendly Fire -556 Cogmind --------- Core Integrity 0/850 Matter 72/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Makeshift Leg Makeshift Leg Makeshift Leg Armored Leg High-capacity Storage Unit High-capacity Battery (250) Energy Well (350) Matter Compressor (0) Machine Analyzer Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Makeshift Laser Thermic Laser Improved EM Pulse Cannon Proton Cannon Cooled Particle Cannon Precision Assault Rifle Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Zionite Light DM Reactor > --- PROPULSION ------- Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Particle Charger Zionite Weapon Casing Zionite Light Carapace Makeshift Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Cooled Particle Cannon > --- INVENTORY -------- Makeshift Leg Makeshift Leg Makeshift Leg Armored Leg High-capacity Storage Unit High-capacity Battery Energy Well Matter Compressor Machine Analyzer Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Makeshift Laser Thermic Laser Improved EM Pulse Cannon Proton Cannon Precision Assault Rifle Makeshift Shrapnel Gun Advanced Assault Cannon [Rating: 77] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Plasma Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . 2 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 238 | 1 12 . 12 . 1 6 12 47 10 2 9 13 43 8 14 38 10 Power 26 | . 2 . 2 . . . 1 4 1 . . 1 7 1 1 4 2 Engine 15 | . 2 . 2 . . . 1 1 1 . . 1 4 . . 3 . Core 9 | . . . . . . . . 3 . . . . 3 1 1 1 . Reactor 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 55 | . 3 . 6 . . . 3 14 2 . 2 1 9 2 2 11 . Treads 32 | . . . 6 . . . 3 14 2 . 2 1 . . . 4 . Leg 22 | . 3 . . . . . . . . . . . 9 2 2 6 . Wheel 1 | . . . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 68 | . 2 . 2 . 1 2 4 16 5 2 1 4 11 2 5 7 4 Device 23 | . 1 . 1 . . 1 1 8 2 . . 1 3 . 1 3 1 Storage 6 | . 1 . . . 1 . . 1 . . . . . 1 2 . . Processor 7 | . . . . . . . . 1 . . . 1 2 . 2 1 . Hackware 6 | . . . . . . . . 2 . . . . 2 . . 1 1 Protection 26 | . . . 1 . . 1 3 4 3 2 1 2 4 1 . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 89 | 1 5 . 2 . . 4 4 13 2 . 6 7 16 3 6 16 4 Energy Gun 9 | . 3 . 1 . . 1 . . . . . . 1 . . 3 . Energy Cannon 15 | . . . . . . . . 2 1 . 1 . 6 2 . 1 2 Ballistic Gun 17 | 1 2 . 1 . . 2 3 5 . . . . 1 . . 1 1 Ballistic Cannon 23 | . . . . . . . . 2 . . 2 3 7 1 3 4 1 Launcher 19 | . . . . . . 1 1 4 1 . 1 4 1 . 2 4 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . 1 2 . Slashing Weapon 3 | . . . . . . . . . . . 2 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . . 1 . . . . 3 . . . 4 Corrupted Parts 4 | . . . . . . . . . . . . 1 2 . . 1 . System Corruption 31 | . . . . . . . . . . . . 10 20 . . 1 . Parts Lost 68 | . 1 . . . . 2 . 7 . . 3 6 14 10 2 11 12 Power 13 | . 1 . . . . . . 1 . . . 2 3 2 . 2 2 Propulsion 15 | . . . . . . . . 1 . . 1 2 4 3 . 1 3 Utility 29 | . . . . . . 1 . 3 . . 1 2 5 4 2 6 5 Weapon 11 | . . . . . . 1 . 2 . . 1 . 2 1 . 2 2 Highest Loss Streak 10 | . 1 . . . . 2 . 2 . . 3 3 3 8 2 5 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 95 100 100 99 99 99 99 100 95 79 87 84 57 76 88 Engine 6 | . 14 14 11 11 11 11 9 2 4 7 7 3 5 6 . . 10 Core 2 | . . . . . . . . 4 2 . . . 3 2 5 6 . Treads 13 | . . . 29 33 33 33 26 22 23 23 22 18 1 . . 2 . Leg 8 | . 28 28 2 . . . . . . . . . 14 16 12 11 19 Device 11 | . 12 14 18 11 11 11 17 14 15 15 11 4 6 10 6 5 8 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 5 6 6 Processor 6 | . . . . . . . . 6 7 7 7 7 10 9 8 13 13 Hackware 4 | . . . . . . . . 6 7 7 7 3 7 6 6 6 8 Protection 9 | . . . 1 11 11 10 17 15 14 15 15 16 16 10 . 3 4 Energy Gun 4 | . 13 14 11 11 11 10 9 . . . . . . . . 1 2 Energy Cannon 2 | . . . . . . . . 6 6 7 4 1 3 1 . . 9 Ballistic Gun 5 | . 14 14 11 11 11 11 8 3 . . . . 2 3 . . . Ballistic Cannon 3 | . . . . . . . . 3 7 7 4 9 5 5 7 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 13 32 32 38 38 58 58 72 80 74 68 66 69 85 85 65 79 80 Greatest Support 84 | 20 20 20 63 63 63 63 63 84 84 84 84 76 60 50 40 84 60 Greatest Overweight (x) 21 | . 1 1 1 . . . 1 1 . . 1 1 21 3 1 21 1 Average Overweight (x) 1 | . . 1 . . . . . . . . . . 1 1 . 3 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 12 15 15 15 16 20 20 20 20 20 20 20 20 19 19 20 20 Most Carried 20 | 5 15 15 15 15 16 20 20 20 20 20 20 19 20 20 20 20 20 Average Carried 17 | 4 9 14 14 14 15 17 19 19 19 19 17 17 18 18 17 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 15 15 15 15 19 20 20 20 20 17 18 19 18 20 20 20 Class Distribution -------------------- 58% | Scavenger-Mutant 20% | Hacker-Mutant 16% | Derelict-Mutant 4% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 6121 | 210 226 119 239 19 . 143 310 1000 288 . 262 723 802 566 285 798 131 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8563 | . 750 31 486 . . 310 679 2362 109 . 90 927 1252 439 205 809 114 Parts 446 | . 40 . 37 . . 24 44 112 3 . . 21 71 15 10 68 1 Haulers Intercepted 6 | . 2 . 2 . . . 2 . . . . . . . . . . Recyclers Shooed 12 | . 1 . 1 . . . 3 1 . . . . 6 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 2 2 . 7 . 18 8 1 . Prevented 12 | . . . . . . . . . . . . 12 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 183 | . 12 3 14 . . 11 17 48 4 . 4 17 22 11 9 7 4 Guns 67 | . 12 3 14 . . 7 14 5 . . . . 4 4 . 1 3 Cannons 74 | . . . . . . . . 30 2 . 2 8 18 7 3 4 . AOE 35 | . . . . . . 4 3 12 2 . 2 4 . . 6 2 . Classes Destroyed 22 | . 5 1 3 . . 2 . 5 . . . 1 1 . . 3 1 Worker 13 | . . . . . . 1 2 6 . . . . 4 . . . . Builder 4 | . . . . . . . . 1 . . . . 3 . . . . Tunneler 3 | . 1 . . . . 1 . 1 . . . . . . . . . Hauler 6 | . 2 . 2 . . . 2 . . . . . . . . . . Recycler 11 | . 3 . . . . 1 1 4 . . . . 2 . . . . Mechanic 2 | . . . 1 . . . . 1 . . . . . . . . . Operator 4 | . . . 1 . . . . 3 . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . 1 . . . . Swarmer 54 | . 3 . 8 . . 8 10 11 . . . 2 7 1 4 . . Grunt 65 | . 9 . 3 . . 2 3 23 3 . . 10 6 4 2 . . Brawler 3 | . . . . . . . . . . . . 3 . . . . . Duelist 6 | . . . . . . 1 . . 1 . . 1 . 2 1 . . Sentry 16 | . . . 3 . . . 4 4 . . . 1 3 1 . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . Hunter 9 | . . . . . . . . 1 . . . . 4 2 2 . . Programmer 9 | . . . . . . . . 6 . . . . 2 1 . . . Heavy 1 | . . . . . . . . 1 . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . Zionite 31 | . . . . . . . . . . . . . . . . 31 . Tinkerer 4 | . . . . . . . . . . . . . . . . 4 . Assembled 6 | . . 3 . . . . . . . . . . . . . . 3 Golem 1 | . . . . . . . . . . . . . . . . . 1 Surgeon 1 | . . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . . . . 1 . Mutant 6 | . . . . . . . . . . . . . . . . 6 . Best Kill Streak 10 | . 5 1 6 . . 6 8 10 4 . 4 4 4 7 4 5 3 Combat Bots Only 7 | . 3 1 6 . . 4 6 4 4 . 4 4 4 7 4 4 3 Max Kills in Single Turn 4 | . 2 1 1 . . 3 2 4 1 . 1 2 1 1 3 1 1 Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . . . Exploded 3 | . . . . . . 2 2 3 1 . 1 2 . . 3 1 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 12169 | . 477 72 426 . . 427 304 2485 316 . 702 1294 1949 964 269 1334 1150 Core 1641 | . 89 25 75 . . 33 39 206 33 . 72 215 271 76 31 110 366 Absorbed by Shields 883 | . . . 90 . . . 126 401 . . . . 15 251 . . . Redirected to Shielding 168 | . . . . . . . . . . . . . . . . 70 98 Regen/Repaired (Parts) 118 | . 25 . . . . . . . . . . . . . . 93 . Core Remaining (%) 68 | 100 . 54 . . . 73 92 . . . . 24 . . . . . Volleys Fired 673 | . 46 5 46 . 1 29 41 144 16 . 15 43 107 38 14 115 13 Largest 2 | . 2 2 2 . 2 2 2 2 2 . 1 2 2 2 2 2 2 Hottest 145 | . 88 88 88 . 79 79 90 128 128 . 48 128 145 109 105 125 138 Shots Fired 1063 | . 81 11 85 . 2 47 79 261 30 . 15 60 148 58 22 148 16 Gun 514 | . 81 11 85 . 2 44 76 88 . . . . 57 29 . 36 5 Cannon 467 | . . . . . . . . 165 28 . 8 38 91 29 14 83 11 Launcher 82 | . . . . . . 3 3 8 2 . 7 22 . . 8 29 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 528 | . 38 6 46 . 1 26 38 115 14 . 8 29 84 56 10 52 5 Thermal 426 | . 43 5 39 . 1 18 38 138 14 . . 9 49 1 4 67 . Explosive 41 | . . . . . . 3 3 8 2 . 7 . . . 8 10 . Electromagnetic 68 | . . . . . . . . . . . . 22 15 1 . 19 11 Robot Hit Streak 37 | . 21 4 19 . . 17 19 21 18 . 4 26 37 22 34 34 10 Robot Miss Streak 6 | . 2 3 4 . . 3 2 2 1 . 1 1 6 1 . 3 2 Penetration Max 1 | . . . . . . . . 1 . . . . 1 1 . . . Secondary Targets 9 | . 3 . 3 . . 1 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 . . . . . . . . . Shots Hit Robots 835 | . 69 8 75 . . 30 59 201 18 . 12 50 120 48 20 111 14 Core Hits 442 | . 29 8 41 . . 23 36 91 7 . 18 28 59 19 13 57 13 Critical Kills 5 | . . . 1 . . . . 2 . . . . 1 1 . . . Critical Parts Destroyed 3 | . . . . . . 1 2 . . . . . . . . . . Critical Strikes 23 | . . . 2 . . 1 3 7 1 . . . 1 3 . 5 . Burn 8 | . . . 1 . . . 1 1 . . . . . . . 5 . Meltdown 2 | . . . . . . . . 2 . . . . . . . . . Destroy 6 | . . . 1 . . 1 2 . . . . . 1 1 . . . Blast 7 | . . . . . . . . 4 1 . . . . 2 . . . Melee Attacks 24 | . . . . . . . . . . . 1 . . . . 23 . Impact 20 | . . . . . . . . . . . . . . . . 20 . Slashing 4 | . . . . . . . . . . . 1 . . . . 3 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 24712 | . 936 111 1178 . . 747 1151 6072 647 . 1458 1967 3257 1257 1142 4286 503 Guns 7030 | . 936 111 1178 . . 439 935 1303 . . . . 1009 508 . 473 138 Cannons 10889 | . . . . . . . . 3468 416 . 198 840 2248 749 326 2437 207 Explosions 6651 | . . . . . . 308 200 1287 231 . 1176 1127 . . 816 1348 158 Melee 84 | . . . . . . . . . . . 84 . . . . . . Ramming 58 | . . . . . . . 16 14 . . . . . . . 28 . Kinetic 9563 | . 451 41 579 . . 267 482 1814 216 . 198 714 1950 1227 218 1268 138 Thermal 8131 | . 485 70 599 . . 172 453 2957 200 . . 144 1143 . 108 1642 158 Explosive 4880 | . . . . . . 308 200 1287 231 . 1176 . . . 816 862 . Electromagnetic 1996 | . . . . . . . . . . . . 1109 164 30 . 486 207 Impact . | . . . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . . . . . . 84 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . 1 1 . . . . . 5 1 . . 10 25 25 25 25 20 Average Corruption 10 | . 1 1 . . . . . 3 1 . . 10 18 25 25 10 20 Corruption Purged 5 | . . . . . . . . 4 1 . . . . . . . . Corruption Blocked 8 | . . . . . . . . 8 . . . . . . . . . Effects 306 | . . 10 . . . . . 68 . . . 11 49 62 33 43 30 Message Errors 72 | . . 2 . . . . . 14 . . . 1 15 15 7 10 8 Matter Fused 72 | . . 4 . . . . . 15 . . . 4 10 20 9 9 1 Heat Flow Errors 42 | . . 2 . . . . . 11 . . . 2 5 6 5 6 5 Energy Discharges 27 | . . . . . . . . 9 . . . 1 2 6 2 3 4 Parts Rejected 4 | . . . . . . . . 1 . . . 1 1 . . 1 . Parts Fused 2 | . . 1 . . . . . . . . . . . 1 . . . Data Loss (minor) 34 | . . . . . . . . 8 . . . 1 5 3 4 4 9 Data Loss (major) 13 | . . . . . . . . 2 . . . 1 . 5 3 . 2 Misfires 20 | . . 1 . . . . . 6 . . . . 7 1 2 3 . Alerts 7 | . . . . . . . . 2 . . . . . 1 1 2 1 Misdirections 1 | . . . . . . . . . . . . . 1 . . . . Weapon Failures 12 | . . . . . . . . . . . . . 3 4 . 5 . Overload Shots 16 | . . . . . . . . . . . . . . . . 16 . Overflow Damage 452 | . . . . . . 4 . 153 41 . 87 3 58 . 16 90 . Projectiles 221 | . . . . . . . . 108 6 . 9 . 58 . . 40 . Explosions 207 | . . . . . . 4 . 45 35 . 54 3 . . 16 50 . Melee 24 | . . . . . . . . . . . 24 . . . . . . Knockbacks 36 | . . . . . . . . 8 6 . 1 2 6 1 1 11 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . . . . . . 8 5 . 1 2 6 1 1 11 . Secondary 1 | . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 241 | . . . . . . . . . . . . 88 . . . 153 . Shots 20 | . . . . . . . . . . . . 9 . . . 11 . Rammed 6 | . . . . . . . 1 1 . . . . . . . 4 . Targets Rammed 6 | . . . . . . . 1 1 . . . . . . . 4 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 572 | . 210 151 23 . . 48 91 242 126 . . 448 572 259 227 346 223 Average Temperature 103 | . 77 52 6 . . 21 28 55 43 . . 146 145 110 97 92 85 Received Heat Transfer 4012 | . 318 . 209 . . 180 133 1105 243 . . 681 567 91 63 153 269 Effects 43 | . 2 . . . . . . . . . . 5 35 . . 1 . Shutdowns 12 | . . . . . . . . . . . . 1 11 . . . . Energy Bleed 8 | . . . . . . . . . . . . 2 5 . . 1 . Interference 7 | . 2 . . . . . . . . . . . 5 . . . . Matter Decay 4 | . . . . . . . . . . . . 1 3 . . . . Short Circuit 3 | . . . . . . . . . . . . 1 2 . . . . Damage (major) 9 | . . . . . . . . . . . . . 9 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . 5 . . . 2 1 Combat Hostiles 6 | . . . . . . . . . . . . 5 . . . . 1 Parts Fried 12 | . . . . . . . . . . . . 9 . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 2 . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Parts Melted 39 | . 2 . 4 . . 1 1 15 . . . 1 8 . 2 5 . Heat Transferred 15363 | . 1154 85 1247 . . 444 1184 5707 400 . . 300 1879 . 148 2665 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 1 . . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 440 | . 202 21 440 80 . 217 406 324 . . . . 187 . . . . Initial 80 | . . 4 6 80 . . . 5 . . . . 74 . . . . Average 99 | . 92 2 249 28 . 76 106 133 . . . . 76 . . . . Maximum Alert Level 2 | . 1 . 2 . . 1 2 1 . . . . . . . . . Low Security (%) 81 | 100 94 100 16 100 . 81 68 76 . . . . 100 . . . . Level 1 17 | . 5 . 75 . . 18 26 23 . . . . . . . . . Level 2 1 | . . . 7 . . . 4 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 1 . . . . 16 . . . . 5 . . . . Investigation 8 | . 1 . . . . . . 6 . . . . 1 . . . . Extermination 8 | . . . . . . . . 6 . . . . 2 . . . . Reinforcement 7 | . . . 1 . . . . 4 . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 11 | . 1 1 3 . . . 4 . . . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 324 | . 25 5 29 . . 11 32 67 4 . 4 18 31 10 6 40 42 Peak Tracking Total 37 | . 5 2 5 . . 4 5 6 4 . 4 4 4 7 3 7 37 Tactical Retreats 9 | . . . 2 . . . 2 2 . . . 1 1 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 8 | . 4 . . . . . . 1 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 15 | . . . . . . . 1 9 . . 1 . 2 . . 1 1 Max in Single Turn 3 | . . . . . . . 1 3 . . 1 . 1 . . 1 . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 47 | . 9 . 4 . 1 . 10 10 1 2 4 . 6 . . . . Terminals 28 | . 8 . 3 . . . 8 5 . . . . 4 . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 1 1 . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . Total Hacks 153 | . 28 . 9 . 1 . 27 39 1 2 27 . 19 . . . . Successful 104 | . 17 . 7 . 1 . 14 22 1 2 27 . 13 . . . . Failed 48 | . 11 . 2 . . . 12 17 . . . . 6 . . . . Catastrophic 7 | . 2 . 1 . . . . 3 . . . . 1 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . Manual 68 | . 20 . 6 . . . 17 10 . . . . 9 . . 6 . Terminals 80 | . 26 . 7 . . . 23 15 . . . . 9 . . . . Fabricators 9 | . . . . . . . . 9 . . . . . . . . . Repair Stations 4 | . 2 . . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . 2 . . . 3 12 . . . . 8 . . . . Garrison Access 4 | . . . . . . . 1 3 . . . . . . . . . Terminal Hacks 57 | . 12 . 2 . 1 . 6 4 1 2 27 . 2 . . . . Record 12 | . . . . . 1 . . . . . 11 . . . . . . Part Schematic 9 | . 1 . . . . . . . . . 8 . . . . . . Robot Schematic 10 | . 4 . . . . . 1 . . . 5 . . . . . . Robot Analysis 5 | . 2 . 1 . . . 1 1 . . . . . . . . . Prototype ID Bank 9 | . 3 . 1 . . . 2 . . . 3 . . . . . . Open Door 3 | . . . . . . . . . 1 2 . . . . . . . Branch Access Points 3 | . . . . . . . 1 1 . . . . 1 . . . . Terminal Index 2 | . . . . . . . . 1 . . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 1 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 5 . . . . . . . . . Load Schematic 3 | . . . . . . . . 3 . . . . . . . . . Build 2 | . . . . . . . . 2 . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . . . . . 1 . . . . Scan Component 2 | . 1 . . . . . . . . . . . 1 . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . 2 . . . 3 11 . . . . 8 . . . . Insert Component 12 | . . . 1 . . . 2 5 . . . . 4 . . . . Analyze 12 | . . . 1 . . . 1 6 . . . . 4 . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . Unauthorized Hacks 13 | . 3 . 3 . . . 4 1 . . . . 2 . . . . Terminals 13 | . 3 . 3 . . . 4 1 . . . . 2 . . . . Botnet 12 | . 3 . 3 . . . 3 1 . . . . 2 . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 9 . 4 . . . 9 9 . . . . 5 . . . . Full Trace Events 6 | . . . . . . . . 5 . . . . 1 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . 4 . . . . . 1 . . . 5 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . 1 . 1 . . . 1 5 . . 8 . 4 . . 16 . Parts Built 4 | . . . . . . . . 4 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . 168 . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . 16 . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 1 . . . 1 5 . . . . 4 . . . . Part Schematics Acquired 11 | . . . 1 . . . 1 5 . . . . 4 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 6 | . . 3 . . . . . . . . . . . 1 . 2 . Largest Group 3 | . . 3 3 . . . . . . . . . . 1 1 2 2 Highest-Rated Group 192 | . . 40 40 . . . . . . . . . . 20 16 192 192 Highest-Rated Ally 96 | . . 16 16 . . . . . . . . . . 20 16 96 96 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 106 | . . 23 44 . . . . . . . . . . . 1 . 38 Total Damage 2001 | . . 191 416 . . . . . . . . . . . . . 1394 Kills 22 | . . 2 8 . . . . . . . . . . . . . 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 5 | . 2 . 1 . . . 1 1 . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . 2 1 . . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 23081 | 11 1312 1402 942 1109 440 902 1864 4021 1120 382 419 754 2038 1243 774 3703 645 Spaces Moved 10408 | 8 698 532 472 626 272 500 636 1450 613 226 229 286 799 586 380 1822 273 Core 26 | . . . . . . . . . . . . . 10 4 11 1 . Treads 5507 | . . . 423 626 272 500 636 1450 613 226 229 286 60 . . 186 . Legs 3793 | 8 698 532 49 . . . . . . . . . 729 582 369 553 273 Wheels 1082 | . . . . . . . . . . . . . . . . 1082 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 160 160 160 160 160 160 160 160 160 163 190 100 50 150 210 Average Speed 183 | 120 158 190 163 160 160 160 234 203 160 160 161 217 207 189 184 174 210 Slowest Speed 1100 | 120 190 190 190 160 160 160 240 240 160 160 240 245 1100 330 190 1100 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 2 100 95 38 99 68 98 50 40 74 45 78 56 20 65 55 88 58 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 5 | . . 1 . 2 1 . . . . . 1 . . . . . . Known Exits Taken 6 | . . . . . . 1 . 1 . . . . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 . 1 1 1 1 . . . . . Scrap Searched 26 | . . 1 . 1 . 1 . . 12 . . 2 . 2 3 4 . Spaces Dug 1 | . . . . . . . . . 1 . . . . . . . . Terrain Destroyed 329 | . . . . . . 30 44 111 22 . 37 8 5 4 57 1 10 Melee . | . . . . . . . . . . . . . . . . . . Projectile 21 | . . . . . . . . 6 2 . . 3 5 4 1 . . AOE 308 | . . . . . . 30 44 105 20 . 37 5 . . 56 1 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 13267 | 10 831 916 564 734 276 554 935 2269 722 248 264 351 1035 656 432 2143 327 Wait 1588 | . 37 376 12 107 . 9 219 561 67 17 3 2 50 . . 105 23 Move 10391 | 7 697 531 471 625 271 499 635 1449 612 225 228 285 798 585 379 1821 273 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 170 | . 22 2 9 1 1 7 12 29 8 1 2 4 21 17 15 16 3 Fast Attach 73 | . 3 . 4 . . 1 4 7 . . 1 4 14 5 8 18 4 Attach 56 | . 2 . 2 . . 1 1 10 1 . 6 3 15 3 3 8 1 Detach 6 | . . . . . . . . . . . 1 2 1 . 2 . . Swap 109 | 1 7 . 6 . 1 4 7 30 9 2 2 6 14 . 3 12 5 Drop 169 | 2 17 2 14 1 2 4 15 38 9 3 5 2 15 6 8 21 5 Fire 673 | . 46 5 46 . 1 29 41 144 16 . 15 43 107 38 14 115 13 Melee 24 | . . . . . . . . . . . 1 . . . . 23 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . 1 1 . . . . . . . 4 . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 3) 12 | -11/Junkyard | Entered Materials 319 | -10/Materials | Repaired Particle Gun 324 | -10/Materials | Discovered new exit (range 10) 456 | -10/Materials | Discovered new exit (range 16) 613 | -10/Materials | Build established: Scavenger-Mutant 627 | -10/Materials | Discovered new exit (range 16) 1153 | -10/Materials | Discovered new exit (range 12) 1324 | -10/Materials | Entered Mines 1483 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1582 | -10/Mines | Discovered new exit (range 15) 1759 | -10/Mines | Learned 2 Materials zone layouts 1855 | -10/Mines | Assembled infested the area 1860 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1869 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2710 | -10/Mines | Discovered new exit (range 8) 2726 | -10/Mines | Entered Materials 2726 | -9/Materials | Accompanied by 3 allies 2726 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2727 | -9/Materials | Identified exit to Materials 3115 | -9/Materials | Build established: Mutant 3420 | -9/Materials | Build established: Scavenger-Mutant 3576 | -9/Materials | Discovered new exit (range 10) 3668 | -9/Materials | Entered Mines 3793 | -9/Mines | Discovered exit to Materials (range 9) 3896 | -9/Mines | Discovered exit to Materials (range 4) 3897 | -9/Mines | Learned location of Storage (-7) 4136 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4136 | -9/Mines | Learned location of Zion (-6) 4771 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4771 | -9/Mines | Discovered new exit (range 5) 4777 | -9/Mines | Entered Exiles 4801 | -9/Exiles | Discovered new exit (range 15) 4843 | -9/Exiles | Met 8R-AWN 4869 | -9/Exiles | Met EX-HEX 4917 | -9/Exiles | Met EX-BIN 5019 | -9/Exiles | Met EX-DEC 5195 | -9/Exiles | Discovered new exit (range 14) 5217 | -9/Exiles | Entered Mines 5397 | -8/Mines | Discovered exit to Materials (range 9) 6084 | -8/Mines | Discovered exit to Materials (range 13) 6119 | -8/Mines | Entered Materials 6119 | -8/Materials | Evolved 2 slots: Utility x2 7114 | -8/Materials | Central database locked down 7116 | -8/Materials | Discovered new exit (range 15) 7983 | -8/Materials | Entered Factory 7983 | -7/Factory | Evolved 2 slots: Utility x2 9029 | -7/Factory | Cargo convoy interrupted 9146 | -7/Factory | Build established: Hacker-Mutant 10014 | -7/Factory | Build established: Scavenger-Mutant 10486 | -7/Factory | Identified exit to Storage 10486 | -7/Factory | Identified exit to Lower Caves 10647 | -7/Factory | Fabricated Med. Treads (x2) 11599 | -7/Factory | Fabricated Med. Treads (x2) 12004 | -7/Factory | Entered Lower Caves 12862 | -7/Lower Caves | Discovered new exit (range 7) 13019 | -7/Lower Caves | Encountered a Warlord checkpoint 13021 | -7/Lower Caves | Learned Factory emergency access door positions 13124 | -7/Lower Caves | Entered another Lower Caves area 13266 | -7/Lower Caves | Build established: Hacker-Mutant 13490 | -7/Lower Caves | Discovered new exit (range 11) 13506 | -7/Lower Caves | Entered Data Miner 13506 | -7/Data Miner | Discovered new exit (range 6) 13537 | -7/Data Miner | Met Data Miner 13574 | -7/Data Miner | Learned location of Section 7 (-3) 13574 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13594 | -7/Data Miner | Received God Mode back door access code from Data Miner 13742 | -7/Data Miner | Data Conduit disabled 13794 | -7/Data Miner | Lost 3 parts (1n1u1w) 13925 | -7/Data Miner | Entered Proximity Caves 13927 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14094 | -6/Proximity Caves | Core integrity fell below 50% 14149 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 14342 | -6/Proximity Caves | System corruption reached 10% 14614 | -6/Proximity Caves | Discovered new exit (range 10) 14620 | -6/Proximity Caves | Build established: Mutant 14679 | -6/Proximity Caves | Entered Factory 14679 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14967 | -6/Factory | Build established: Derelict-Mutant 15395 | -6/Factory | Discovered new exit (range 8) 15484 | -6/Factory | Identified exit to Lower Caves 15484 | -6/Factory | Identified exit to Extension 15667 | -6/Factory | Build established: Hacker-Mutant 15722 | -6/Factory | System corruption reached 10% 15996 | -6/Factory | Found Prototype Processor 15996 | -6/Factory | Identified Exp. Targeting Computer 16022 | -6/Factory | Build established: Scavenger-Mutant 16487 | -6/Factory | Lost 3 parts (1p2u) 16717 | -6/Factory | Entered Lower Caves 17273 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17338 | -6/Lower Caves | Destroyed 7 combat bots 17474 | -6/Lower Caves | Ambushed by research squad 17530 | -6/Lower Caves | Learned Factory stockpile data 17546 | -6/Lower Caves | Lost 8 parts (1p3n3u1w) 17812 | -6/Lower Caves | Build established: Hacker-Mutant 17950 | -6/Lower Caves | Discovered new exit (range 5) 17956 | -6/Lower Caves | Identified exit to Lower Caves 17960 | -6/Lower Caves | Entered another Lower Caves area 17960 | -6/Lower Caves | Accompanied by 1 ally 18649 | -6/Lower Caves | Encountered a Warlord checkpoint 18711 | -6/Lower Caves | Discovered new exit (range 13) 18732 | -6/Lower Caves | Identified exit to Zion 18734 | -6/Lower Caves | Entered Zion 18798 | -6/Zion | System corruption cleaned by Quarantine Array 18934 | -6/Zion | Given A8's code to call for help 18986 | -6/Zion | Discovered new exit (range 9) 19207 | -6/Zion | Found GAL Module 19314 | -6/Zion | Given the Hacking Drone Bay 19514 | -6/Zion | Build established: Derelict-Mutant 21391 | -6/Zion | Attacked by Zionites 21638 | -6/Zion | Destroyed Imprinter 21666 | -6/Zion | Extracted access codes from Imprinter's data core 21818 | -6/Zion | Core integrity fell below 50% 21892 | -6/Zion | Build established: Hacker-Mutant 21969 | -6/Zion | Lost 5 parts (1p1n3u) 22302 | -6/Zion | Build established: Derelict-Mutant 22340 | -6/Zion | Opened final containment barrier to the Deep Caves 22374 | -6/Zion | Discovered new exit (range 5) 22378 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 22407 | -6/Zion | Enhanced Grunt warped into view, answering call for help 22415 | -6/Zion | Enhanced Grunt warped into view, answering call for help 22431 | -6/Zion | Identified exit to Deep Caves 22437 | -6/Zion | Entered Deep Caves 22437 | -6/Deep Caves | Accompanied by 2 allies 22584 | -6/Deep Caves | Z-Facility disabled 22791 | -6/Deep Caves | Found Prototype Protection 22791 | -6/Deep Caves | Identified Zio. Weapon Casing 23005 | -6/Deep Caves | Spotted as-54707 23017 | -6/Deep Caves | Core integrity fell below 20% 23019 | -6/Deep Caves | Destroyed as-54707 23070 | -6/Deep Caves | Triggered Deep Caves wall 23070 | -6/Deep Caves | Spotted AS-34854 23070 | -6/Deep Caves | Spotted AS-28271 23082 | -6/Deep Caves | Destroyed by as-59959 with Assembled Blade Last Messages --------------- 23070_ The wall dematerializes. 23070_ Enhanced Grunt suffers critical hit (Destroy). 23070_ Enhanced Grunt destroyed. 23071_ as-74446 destroyed. 23076_ Enhanced Grunt destroyed. 23076_ as-76150 destroyed. 23077_ as-32615 released from Unknown Device. 23077_ as-42648 released from Unknown Device. 23077_ as-58670 destroyed. 23077_ as-06431 destroyed. 23078_ Mak. Leg destroyed. 23078_ Imp. Deuterium Engine destroyed. 23079_ Zio. Weapon Casing destroyed. 23079_ as-34713 destroyed. 23080_ Mak. Shrapnel Gun destroyed. 23080_ Mak. Hacking Suite destroyed. 23080_ Exp. Heat Sink destroyed. 23081_ Zio. Light DM Reactor destroyed. 23081_ Imp. EM Pulse Cannon destroyed. 23081_ as-36098 destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????? ????????????????????? | | ?????????????? ??????????????????? | | ??????????? ??????????????????? | | ?????????" ??????????????????? | | ?????????" ???????????????????? | | ?????????"b ???????????????????? | | ?????????" #??##???????????????? | | ????????"" s #?? #???????????????? | | ??????### ### ###?????????????? | | ?????"" = # ??????????????? | | ????? g = ##??????????????? | | ???? a a == ###????????????? | | ???? a= #????????????? | | ??? a aaaa a g #??????? ??????? | | ??? a a aa aa ##????? ??????? | | ??? a* a aa@a= = #????# ??????? | | ???A A h aaa aaaa #????# ??????? | | ??????" a a] ! *= #???## ??????? | | ??????### a a !g*= #???# #####?? | | ????????"" = #???? ##? | | ?????????" h = #????? ## | | ?????????" g #?????# # | | ?????????" * [ * ##?????# | | ?????????" [ #?????# | | ????????# g* = #?????# | | ????????" [ #????## | | ????????" [ ###### | | ????????" b[ | | ????????""" [ | | ????????" [ | | ?????????" ### ##### | | ????????? #?## ####???? | | ?????????? ##??####??????? | | ?????????? # # "?????????????? | | ?????????? #### ## ## ###????????????? | | ??????????? ##???# ?# ?###??????????????? | | ??????????? ??????##?# ??????????????????? | | ???????????????????????#??????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 38 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 40 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 31 Defensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Shield Generator | -9/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Reactive Plating | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Plasma Cannon | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Hacking Suite | -6/Factory | Scanalyzed Energy Well | -6/Factory | Scanalyzed Proton Missile Launcher | -6/Factory | Scanalyzed Mak. Power Source | -6/Factory | Scanalyzed Phase Shifter | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Lance | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Drone Bay | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Point Defense System | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked M-13 Machinist | -10/Materials | Hacked S-10 Pest | -10/Materials | Hacked Y-45 Defender | -10/Materials | Hacked H-55 Commando | -8/Materials | Hacked M-14 Sweeper | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Med. Treads | x2 | -7/Factory Med. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainVariableDevice Manual? 0 Play Time 02:37:25 Cumulative 186.2 hours Start 2023.05.27 @ 14:59:25 End 2023.05.27 @ 17:57:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 145 Rogue 63 Adventurer 56 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 68 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: bf8c70a4-d937-4b37-bb7b-134a1a5b4343