Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 17:07:44 Player: Minty Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (204) 1020 Value Destroyed (6891) 6891 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 13909 Bonus ------- High Alert Combat Kills 794 Follower Combat Kills 670 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1646 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] System Shield > --- WEAPON (4) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Matter Compressor (71) Makeshift Hacking Suite Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] 0b10 Decoder Chip [Skirmisher] Cloaking Device System Shield > --- WEAPON ----------- Mini Grenade Launcher Long-range Missile Launcher Smartbomb Launcher > --- INVENTORY -------- Matter Compressor Improved Particle Charger Hacking Drone Bay Improved Datajack CR-A16's Pointy Stick [Rating: 63] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fusion Compressor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Slots Evolved 10 | . . . 2 . 2 2 2 . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . Utility 6 | . . . 2 . 1 1 1 . . . . 1 . . Weapon 2 | . . . . . 1 . . . . . . 1 . . Parts Attached 228 | . 12 15 19 . 65 37 19 5 7 13 4 29 . 3 Power 16 | . 1 1 2 . 3 2 1 . . . 1 5 . . Engine 12 | . 1 1 2 . 2 2 . . . . . 4 . . Core 4 | . . . . . 1 . 1 . . . 1 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 42 | . 2 3 4 . 10 12 4 . 1 1 1 4 . . Treads 16 | . . 1 . . 9 4 2 . . . . . . . Leg 7 | . . 2 4 . . . . . . 1 . . . . Wheel 13 | . 2 . . . 1 8 2 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . 1 . 1 4 . . Utility 53 | . 2 1 5 . 10 7 3 3 3 9 1 9 . . Device 29 | . 1 1 3 . 5 4 1 2 3 4 1 4 . . Storage 7 | . 1 . . . 1 1 1 . . 1 . 2 . . Processor 10 | . . . . . 1 1 1 1 . 4 . 2 . . Hackware 2 | . . . 1 . . . . . . . . 1 . . Protection 5 | . . . 1 . 3 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 117 | . 7 10 8 . 42 16 11 2 3 3 1 11 . 3 Energy Gun 27 | . 2 2 6 . 8 4 4 1 . . . . . . Energy Cannon 4 | . 1 1 . . 2 . . . . . . . . . Ballistic Gun 20 | . 2 4 2 . 4 1 3 . . . . 2 . 2 Ballistic Cannon 11 | . . . . . 11 . . . . . . . . . Launcher 30 | . 2 3 . . 8 9 1 1 2 . . 4 . . Special Weapon 2 | . . . . . . . . . 1 1 . . . . Impact Weapon 10 | . . . . . 6 2 2 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . 1 . 1 . 1 Special Melee Weapon 9 | . . . . . 3 . 1 . . 1 . 4 . . Unidentified Prototypes 7 | . . . 2 . 4 . . . . 1 . . . . Corrupted Parts 2 | . . . . . 1 . . . . . . 1 . . System Corruption 3 | . . . . . 2 . . . . . . 1 . . Parts Lost 68 | . . 3 8 . 12 13 6 2 11 . . 9 . 4 Power 8 | . . . 1 . 1 2 . . 2 . . 2 . . Propulsion 21 | . . 2 2 . 3 4 3 2 1 . . 4 . . Utility 22 | . . . 3 . 4 3 3 . 5 . . 2 . 2 Weapon 17 | . . 1 2 . 4 4 . . 3 . . 1 . 2 Highest Loss Streak 12 | . . 3 5 . 3 12 3 2 7 . . 4 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 96 96 93 88 94 90 79 67 59 40 67 72 47 33 Engine 4 | . 14 14 11 11 3 1 6 6 . . . 2 . . Core 3 | . . . . . 5 5 5 6 4 . . . . . Treads 6 | . . 4 . . 13 8 11 7 4 . . . . . Leg 3 | . 16 7 21 22 1 . . . . 1 . . . . Wheel 3 | . 11 14 . . 1 10 6 1 . . . . . . Flight 1 | . . . . . . . . . . 6 10 14 . . Device 12 | . 13 14 19 11 12 13 12 10 13 3 16 8 5 . Storage 7 | . 14 14 11 11 10 7 6 6 5 . . 1 . . Processor 8 | . . . . . 4 7 4 6 11 13 26 28 29 21 Hackware 4 | . . . 4 11 9 7 3 . . . . 3 5 5 Protection 2 | . . . 3 . 5 5 . . . . . . . . Energy Gun 5 | . 7 8 15 . 6 11 7 4 2 . . . . . Ballistic Gun 6 | . 8 16 4 22 6 . 3 13 9 . . . . 2 Ballistic Cannon 1 | . . . . . 6 . . . . . . . . . Launcher 3 | . 4 . . . 1 6 1 . 3 6 6 5 5 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 73 | 14 31 34 38 35 55 50 72 73 65 7 9 48 3 7 Greatest Support 45 | 20 32 32 28 20 43 45 42 22 22 16 8 16 3 3 Greatest Overweight (x) 15 | . 1 9 3 1 15 9 7 7 13 . 1 3 . 2 Average Overweight (x) 1 | . . . 1 1 2 2 4 3 2 . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 20 20 20 20 5 20 5 5 Average Capacity 14 | . 13 15 15 15 15 15 16 20 19 5 5 5 5 5 Most Carried 20 | . 14 15 15 12 15 15 17 20 20 5 5 5 5 5 Average Carried 13 | . 10 14 13 11 14 13 14 18 19 4 4 4 4 3 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 5 5 5 5 5 5 Final Carried 20 | 6 11 15 11 12 15 14 17 20 5 5 5 5 5 3 Class Distribution -------------------- 35% | Mutant 23% | Gunner 9% | Scavenger-Mutant 9% | Scavenger-Skirmisher 6% | Derelict-Mutant 5% | Tank 4% | Derelict-Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Zion Derelict-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Derelict-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Matter Collected 6158 | 182 443 248 206 . 1905 471 508 286 515 78 228 780 210 98 Remotely 997 | . . . . . . . 508 286 203 . . . . . Salvage Created 7172 | . 644 366 810 . 2163 1012 295 227 376 . 192 931 . 156 Parts 363 | . 38 21 41 . 114 55 10 4 14 . 9 50 . 7 Haulers Intercepted 9 | . 2 . 1 . 6 . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 1 13 . 6 . . 7 Prevented 3 | . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Combat Hostiles Destroyed 142 | . 11 8 16 . 43 16 6 3 13 . 6 17 . 3 Melee 1 | . . . . . . 1 . . . . . . . . Guns 53 | . 2 4 14 . 15 5 3 3 3 . . 1 . 3 Cannons 13 | . 2 . 1 . 10 . . . . . . . . . AOE 71 | . 7 4 . . 17 9 2 . 10 . 6 16 . . Classes Destroyed 18 | . 9 1 . . 2 1 1 1 3 . . . . . Worker 17 | . 3 2 . . 5 6 . . . . . 1 . . Builder 10 | . . . . . 3 5 1 . . . . 1 . . Tunneler 3 | . 1 . . . . 1 . . . . . 1 . . Hauler 9 | . 2 . 1 . 6 . . . . . . . . . Recycler 6 | . 1 1 . . . 4 . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . Mechanic 2 | . 1 . . . . . . . . . . 1 . . Operator 6 | . 2 . 2 . 1 1 . . . . . . . . Watcher 14 | . 3 . 1 . 5 1 1 . . . . 3 . . Swarmer 15 | . 2 2 . . . . . . 5 . 4 2 . . Grunt 97 | . 9 5 13 . 35 8 4 . 6 . . 15 . 2 Brawler 3 | . . . . . . . 1 2 . . . . . . Duelist 4 | . . . . . . . . . 1 . 2 1 . . Sentry 16 | . . 1 3 . 6 3 1 1 1 . . . . . Hunter 5 | . . . . . 2 2 . . . . . 1 . . Programmer 4 | . . . . . . 3 . . . . . . . 1 Z-Courier 1 | . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . Mutant 2 | . . . . . . . . 1 . . 1 . . . Best Kill Streak 11 | . 5 3 6 . 7 11 2 3 6 . 6 6 . 1 Combat Bots Only 6 | . 3 2 6 . 6 5 2 3 6 . 6 6 . 1 Max Kills in Single Turn 6 | . 2 2 2 . 3 5 2 1 1 . 3 6 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 4 | . 2 2 . . 3 1 1 . 1 . 3 4 . . Melee 1 | . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Hostile Shots Fired 1087 | . 40 43 156 . 239 269 81 27 82 . 1 103 4 42 Missed 375 | . 15 10 39 . 78 106 32 14 17 . . 52 2 10 Damage Taken 10772 | . 326 456 1517 . 2717 1762 658 91 1478 . 16 1039 46 666 Core 2921 | . 65 74 376 . 299 303 116 16 664 . . 525 46 437 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 45 | . . . 45 . . . . . . . . . . . Ignored by Resistances 13 | . . . . . 13 . . . . . . . . . Regen/Repaired (Parts) 255 | . 58 . . . 121 73 . . . . . 3 . . Core Remaining (%) 42 | 100 . 44 . 6 45 56 . . . . 6 . . . Volleys Fired 451 | . 49 20 64 . 120 57 19 10 38 . 4 46 4 20 Largest 3 | . 2 2 2 . 3 3 2 3 3 . 1 2 1 1 Hottest 163 | . 110 79 125 . 163 161 105 135 135 . 30 73 30 33 Shots Fired 843 | . 93 37 111 . 285 111 38 26 67 . 4 47 4 20 Gun 560 | . 62 31 97 . 150 86 26 24 43 . . 23 . 18 Cannon 144 | . 18 . 14 . 112 . . . . . . . . . Launcher 139 | . 13 6 . . 23 25 12 2 24 . 4 24 4 2 Special . | . . . . . . . . . . . . . . . Kinetic 383 | . 36 26 10 . 177 20 20 20 33 . . 23 . 18 Thermal 219 | . 44 5 87 . 24 42 3 4 10 . . . . . Explosive 139 | . 13 6 . . 23 25 12 2 24 . 4 24 4 2 Electromagnetic 102 | . . . 14 . 61 24 3 . . . . . . . Robot Hit Streak 14 | . 10 8 11 . 14 8 7 6 10 . 4 10 5 3 Robot Miss Streak 5 | . 4 4 3 . 5 3 2 1 4 . . 2 1 3 Penetration Max 2 | . . . . . . . 1 . . . . 2 . . Secondary Targets 6 | . . . 3 . 1 . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . 1 . . . . . Shots Hit Robots 580 | . 60 24 88 . 178 75 40 19 49 . 7 23 2 15 Core Hits 424 | . 34 19 46 . 106 64 13 9 46 . 14 61 4 8 Critical Kills 4 | . . . . . . . 1 . 1 . . 2 . . Critical Parts Destroyed 7 | . 1 . 1 . 1 . . . . . . 4 . . Critical Strikes 36 | . 3 . 4 . 11 5 3 2 2 . . 6 . . Burn 14 | . 2 . 3 . 1 4 1 2 1 . . . . . Destroy 10 | . 1 . 1 . . . 1 . 1 . . 6 . . Blast 8 | . . . . . 8 . . . . . . . . . Corrupt 2 | . . . . . 1 1 . . . . . . . . Smash 2 | . . . . . 1 . 1 . . . . . . . Melee Attacks 47 | . . . . . 17 3 15 . . . 3 2 . 7 Impact 28 | . . . . . 15 3 10 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . 2 . 7 Sneak Attacks 13 | . . . . . 5 . 5 . . . 3 . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21302 | . 1371 517 1403 . 6004 3400 1330 531 2515 . 759 2935 85 452 Guns 6699 | . 479 276 1186 . 1615 1132 450 420 677 . . 179 . 285 Cannons 2275 | . 248 . 209 . 1818 . . . . . . . . . Explosions 11337 | . 644 241 . . 2090 2200 560 111 1838 . 759 2750 85 59 Melee 971 | . . . . . 475 68 320 . . . . . . 108 Ramming 20 | . . . 8 . 6 . . . . . . 6 . . Kinetic 4820 | . 282 223 103 . 2209 280 358 333 568 . . 179 . 285 Thermal 3475 | . 445 53 1104 . 686 658 42 87 109 . . 291 . . Explosive 10425 | . 644 241 . . 1734 2092 560 111 1838 . 759 2302 85 59 Electromagnetic 1591 | . . . 188 . 894 302 50 . . . . 157 . . Impact 863 | . . . . . 475 68 320 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 108 | . . . . . . . . . . . . . . 108 Highest Corruption 11 | . . . . . 3 1 11 11 11 8 . 8 7 2 Average Corruption 5 | . . . . . 2 1 10 11 9 8 . 1 4 1 Corruption Purged 12 | . . . . . . 1 . . 4 . . 1 5 1 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 150 | . . . . . 39 3 8 35 55 . . 7 3 . Message Errors 27 | . . . . . 7 . 2 3 11 . . 3 1 . Matter Fused 39 | . . . . . 8 2 3 9 15 . . 1 1 . Heat Flow Errors 22 | . . . . . 5 . . 9 6 . . 2 . . Energy Discharges 20 | . . . . . 2 1 . 6 10 . . . 1 . Parts Rejected 2 | . . . . . 1 . 1 . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 19 | . . . . . 4 . 1 4 9 . . 1 . . Data Loss (major) 9 | . . . . . 5 . . 3 1 . . . . . Misfires 4 | . . . . . 2 . 1 . 1 . . . . . Alerts 2 | . . . . . . . . 1 1 . . . . . Weapon Failures 5 | . . . . . 4 . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 686 | . 32 . . . 365 76 49 . 65 . 36 63 . . Projectiles 51 | . . . . . 51 . . . . . . . . . Explosions 420 | . 32 . . . 125 76 23 . 65 . 36 63 . . Melee 215 | . . . . . 189 . 26 . . . . . . . Knockbacks 9 | . . . . . 8 . 1 . . . . . . . Impact 3 | . . . . . 2 . 1 . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 943 | . 57 . . . 297 294 55 . 145 . . 55 . 40 Shots 27 | . 3 . . . 6 7 2 . 5 . . 2 . 2 Rammed 5 | . . . . . 3 . . . . . . 2 . . Targets Rammed 7 | . . . 2 . 3 . . . . . . 2 . . Kicked 2 | . . . 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 381 | . 60 10 195 . 381 156 56 219 370 . . 267 . . Average Temperature 65 | . 17 6 44 . 77 33 17 93 139 . . 101 . . Received Heat Transfer 3583 | . 108 243 744 . 1143 471 126 24 342 . . 166 9 207 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 3 1 . . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . Parts Fried 9 | . . . 1 . 7 . 1 . . . . . . . Impact Corruptions 9 | . . . . . 7 . 2 . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 14 | . 4 . 7 . 1 1 1 . . . . . . . Heat Transferred 7464 | . 1258 136 2546 . 1053 1271 200 400 350 . . 250 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 5 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Peak Influence 1482 | . 443 339 337 99 765 700 476 . . . . 1482 . . Initial 309 | . . 118 53 99 38 302 309 . . . . 50 . . Average 408 | . 285 232 198 99 411 429 358 . . . . 815 . . Maximum Alert Level 4 | . 2 1 1 . 3 3 2 . . . . 4 . . Low Security (%) 16 | . 19 37 54 100 16 . . . . . . 5 . . Level 1 50 | . 62 62 45 . 46 54 90 . . . . 23 . . Level 2 17 | . 17 . . . 15 43 9 . . . . 8 . . Level 3 11 | . . . . . 21 1 . . . . . 26 . . Level 4 3 | . . . . . . . . . . . . 34 . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 36 | . 3 . 3 . 9 11 3 . 1 . . 6 . . Investigation 15 | . 2 . 1 . 6 4 1 . . . . 1 . . Extermination 4 | . . . . . . 3 1 . . . . . . . Reinforcement 8 | . 1 . 2 . 2 2 1 . . . . . . . Assault 8 | . . . . . . 2 . . 1 . . 5 . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Distress Signals 5 | . 1 . 1 . 2 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 221 | . 23 8 23 . 61 21 10 3 12 . 7 48 1 4 Peak Tracking Total 10 | . 3 2 6 . 6 5 5 3 10 . 4 10 1 3 Tactical Retreats 19 | . . . 4 . 4 1 2 . 3 . . 4 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Traps Triggered 5 | . . . . . 4 . . . . . . 1 . . Indirectly 1 | . . . . . . . . . . . . 1 . . Trap Hack Attempts 144 | . . . . . 74 . 25 . . . . 45 . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . 2 . . . . 2 . . Reprogrammed 22 | . 6 . . . 9 . 4 . . . . 3 . . Reused 4 | . 2 . . . 1 . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 5 | . 2 . . . 1 . . . 1 . . 1 . . Most Traps Carried 2 | . . . . . . . . . 2 . . . . . Objects Rigged 4 | . . . . . 4 . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Machines Disabled 50 | . 5 1 . . 21 6 1 . 1 . 2 13 . . Max in Single Turn 5 | . 1 1 . . 3 2 1 . 1 . 1 5 . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Machines Accessed 33 | . 9 . 3 . 10 5 3 . 1 . . 2 . . Terminals 19 | . 6 . 2 . 8 2 1 . . . . . . . Fabricators 3 | . . . . . . . 2 . . . . 1 . . Repair Stations 5 | . 1 . . . 1 2 . . . . . 1 . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 116 | . 36 . 12 . 33 19 6 . 1 . . 9 . . Successful 76 | . 25 . 9 . 22 11 1 . 1 . . 7 . . Failed 40 | . 11 . 3 . 11 8 5 . . . . 2 . . Catastrophic 7 | . 3 . . . 1 1 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 55 | . 19 . 7 . 7 4 4 . . 1 . 13 . . Terminals 67 | . 23 . 6 . 27 9 2 . . . . . . . Fabricators 11 | . . . . . . . 4 . . . . 7 . . Repair Stations 15 | . 2 . . . 4 7 . . . . . 2 . . Recycling Units 14 | . 11 . . . . 3 . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . Terminal Hacks 26 | . 9 . . . 13 3 . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . 1 . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . . Alert Level 5 | . 1 . . . 3 1 . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . Locate Traps 4 | . 1 . . . 3 . . . . . . . . . Reprogram Traps 2 | . 1 . . . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 4 . . Network Status 1 | . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . 2 . . Repair Station Hacks 12 | . 2 . . . 4 4 . . . . . 2 . . Scan Component 6 | . 1 . . . 2 2 . . . . . 1 . . Repair 6 | . 1 . . . 2 2 . . . . . 1 . . Recycling Unit Hacks 9 | . 6 . . . . 3 . . . . . . . . Process 3 | . 2 . . . . 1 . . . . . . . . Report Inventory 3 | . 2 . . . . 1 . . . . . . . . Retrieve Matter 3 | . 2 . . . . 1 . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 19 | . 8 . 4 . 4 1 1 . . . . 1 . . Terminals 12 | . 4 . 3 . 4 1 . . . . . . . . Botnet 8 | . 4 . 1 . 2 1 . . . . . . . . Detonate 2 | . . . . . 2 . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 28 | . 8 . 3 . 9 4 2 . . . . 2 . . Full Trace Events 19 | . 5 . 2 . 6 4 1 . . . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . 76 . . Total Robot Build Rating 10 | . . . . . . . . . . . . 10 . . Part Schematics Acquired 29 | . . . 15 . . . . . . 14 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . 117 . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . 2 2 . . . . . 1 . . Time 239 | . 26 . . . 111 49 . . . . . 53 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 170 | . 166 . . . . 4 . . . . . . . . Retrieved Matter 170 | . 166 . . . . 4 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 1 . 2 . . . . . . . Non-combat 2 | . . . . . . . 2 . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . Robot Hacks Applied 5 | . . . . . 1 . 4 . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . find_chute 4 | . . . . . . . 4 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 1 . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Total Allies 19 | . . . . . . . 4 . . 6 2 7 . . Largest Group 6 | . . . . . . . 3 . . 6 6 6 . . Highest-Rated Group 349 | . . . . . . . 87 . . 349 349 272 . . Highest-Rated Ally 96 | . . . . . . . 32 . . 96 96 96 . . Zionite Dispatches 2 | . . . . . . . . . . . . 2 . . Fire 1 | . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . 1 . . Total Orders 12 | . . . . . . . 3 2 1 . 5 1 . . DROP 1 | . . . . . . . . . . . . 1 . . EXPLORE 6 | . . . . . . . 1 1 1 . 3 . . . RETURN 5 | . . . . . . . 2 1 . . 2 . . . Ally Attacks 127 | . . . . . . . 38 . . . 16 73 . . Total Damage 2511 | . . . . . . . 692 . . . 473 1346 . . Kills 21 | . . . . . . . 3 . . . 3 15 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 2 1 1 . 1 . Drone Launches 7 | . . . . . . . 2 1 1 . 3 . . . Drone Recoveries 5 | . . . . . . . 1 1 . . 3 . . . Decoded 0b10 Intel 93 | . . . . . . . . . . . . 93 . . Emergency Access 7 | . . . . . . . . . . . . 7 . . Items 52 | . . . . . . . . . . . . 52 . . Machines 1 | . . . . . . . . . . . . 1 . . Garrisons 1 | . . . . . . . . . . . . 1 . . Patrols 21 | . . . . . . . . . . . . 21 . . Investigations 2 | . . . . . . . . . . . . 2 . . Guards 9 | . . . . . . . . . . . . 9 . . Zionite Intel Received 1 | . . . . . . . . . . . . 1 . . Main Access 1 | . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Turns Passed 11511 | . 962 400 609 62 3061 1239 521 961 1613 521 461 812 202 87 Spaces Moved 6417 | 1 607 208 196 32 1083 687 207 261 472 946 359 954 369 35 Core 567 | . . 1 . . 1 1 . . 55 . . 105 369 35 Treads 1326 | . . 57 . . 698 5 10 195 361 . . . . . Legs 692 | 1 303 15 196 32 65 . . . . 80 . . . . Wheels 1702 | . 304 135 . . 319 681 197 66 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2130 | . . . . . . . . . 56 866 359 849 . . Fastest Speed 29 | 120 100 100 190 190 140 95 95 170 35 35 32 29 50 50 Average Speed 131 | 120 125 151 192 190 211 123 147 332 303 42 33 45 50 68 Slowest Speed 800 | 120 190 500 330 190 800 500 232 385 700 120 112 272 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . 8 . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . Exploration Rate (%) 42 | 2 92 72 22 14 74 15 7 62 66 81 51 15 61 6 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 6 | . 1 . . . . . . . 1 3 1 . . . Known Exits Taken 5 | . . . . . . 1 1 1 . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . 1 1 1 . . . Scrap Searched 12 | . . 1 . . . . . 3 1 4 1 . 2 . Spaces Dug 14 | . . . . . 3 10 . . . . . 1 . . Terrain Destroyed 1090 | . 61 41 . . 205 230 58 26 117 . 13 303 14 22 Melee 4 | . . . . . 3 . . . . . . 1 . . Projectile 19 | . . . . . 17 1 . . . . . . . 1 AOE 1067 | . 61 41 . . 185 229 58 26 117 . 13 302 14 21 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Total 8681 | . 720 253 317 34 1599 970 367 335 606 1065 694 1272 383 66 Wait 1181 | . 31 . 18 2 177 156 77 56 70 97 322 170 5 . Move 6391 | . 606 207 195 31 1082 686 206 260 471 945 358 941 368 35 Hop 4 | . . . . . . . . . . . . 4 . . Pick Up 85 | . 12 4 7 1 22 12 1 3 10 2 . 8 3 . Fast Attach 100 | . 2 6 6 . 30 12 8 2 3 11 4 16 . . Attach 50 | . 1 . 6 . 10 13 4 1 4 2 . 6 . 3 Detach 35 | . 1 2 1 . 11 5 5 1 . 1 1 6 . 1 Swap 78 | . 9 9 7 . 25 12 7 2 . . . 7 . . Drop 108 | . 9 5 11 . 28 14 . . 10 7 2 19 3 . Fire 451 | . 49 20 64 . 120 57 19 10 38 . 4 46 4 20 Melee 47 | . . . . . 17 3 15 . . . 3 2 . 7 Ram 2 | . . . . . . . . . . . . 2 . . Kick 2 | . . . 2 . . . . . . . . . . . Crush 3 | . . . . . 3 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 144 | . . . . . 74 . 25 . . . . 45 . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Discovered new exit (range 4) 212 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 15) 687 | -10/Materials | Repaired Aluminum Leg 847 | -10/Materials | Discovered new exit (range 15) 963 | -10/Materials | Entered Mines 986 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1067 | -10/Mines | Discovered new exit (range 15) 1176 | -10/Mines | Core integrity fell below 50% 1210 | -10/Mines | Lost 3 parts (2n1w) 1326 | -10/Mines | Discovered new exit (range 10) 1363 | -10/Mines | Entered Materials 1363 | -9/Materials | Evolved 2 slots: Utility x2 1429 | -9/Materials | Discovered new exit (range 15) 1570 | -9/Materials | Discovered new exit (range 16) 1658 | -9/Materials | Core integrity fell below 50% 1841 | -9/Materials | Core integrity fell below 20% 1898 | -9/Materials | Lost 5 parts (2n1u2w) 1972 | -9/Materials | Entered Mines 2020 | -9/Mines | Discovered new exit (range 5) 2027 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2034 | -9/Mines | Entered Materials 2034 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2436 | -8/Materials | Lost 3 parts (1p2w) 2515 | -8/Materials | Garrison activated, responded to threat 3445 | -8/Materials | Discovered new exit (range 13) 3836 | -8/Materials | Core integrity fell below 50% 4383 | -8/Materials | Build established: Gunner 4829 | -8/Materials | Build established: Tank 4892 | -8/Materials | Repaired Hvy. EM Shotgun 4944 | -8/Materials | Repaired Cld. Ion Engine 5021 | -8/Materials | Discovered new exit (range 4) 5095 | -8/Materials | Entered Factory 5095 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5140 | -7/Factory | Repaired Imp. Grenade Launcher 5386 | -7/Factory | Build established: Scavenger-Skirmisher 5529 | -7/Factory | Repaired Adv. Beam Rifle 6141 | -7/Factory | Lost 12 parts (2p3n3u4w) 6212 | -7/Factory | Build established: Scavenger-Mutant 6236 | -7/Factory | Discovered new exit (range 14) 6249 | -7/Factory | Identified exit to Factory 6295 | -7/Factory | First assault squad dispatched 6334 | -7/Factory | Entered another Factory area 6334 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6639 | -6/Factory | System corruption reached 10% 6669 | -6/Factory | Lost 3 parts (1n2u) 6798 | -6/Factory | Discovered new exit (range 15) 6849 | -6/Factory | Identified exit to Lower Caves 6855 | -6/Factory | Entered Lower Caves 6940 | -6/Lower Caves | Build established: Mutant 7036 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7182 | -6/Lower Caves | Encountered a Warlord checkpoint 7341 | -6/Lower Caves | Build established: Gunner 7527 | -6/Lower Caves | Learned Factory terminal intel 7797 | -6/Lower Caves | Discovered new exit (range 6) 7812 | -6/Lower Caves | Identified exit to Lower Caves 7816 | -6/Lower Caves | Entered another Lower Caves area 8475 | -6/Lower Caves | Found Prototype Device 8624 | -6/Lower Caves | Learned 4 Factory zone layouts 8894 | -6/Lower Caves | Encountered a Warlord checkpoint 9043 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9064 | -6/Lower Caves | Core integrity fell below 50% 9088 | -6/Lower Caves | Lost 7 parts (1p1n3u2w) 9320 | -6/Lower Caves | Learned location of Zion (-6) 9334 | -6/Lower Caves | Build established: Mutant 9386 | -6/Lower Caves | Core integrity fell below 20% 9419 | -6/Lower Caves | Crushed by falling debris 9424 | -6/Lower Caves | Discovered new exit (range 15) 9429 | -6/Lower Caves | Entered Zion 9441 | -6/Zion | Discovered new exit (range 15) 9450 | -6/Zion | System corruption cleaned by Quarantine Array 9468 | -6/Zion | Learned Factory trap positions 9486 | -6/Zion | Found CR-A16's Pointy Stick 9507 | -6/Zion | Given A8's code to call for help 9524 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9526 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9579 | -6/Zion | Imprinted 9581 | -6/Zion | Declared Zion's savior 9607 | -6/Zion | Learned location of Armory (-3) 9826 | -6/Zion | Given the Hacking Drone Bay 9826 | -6/Zion | Found Prototype Device 9826 | -6/Zion | Identified Hacking Drone Bay 9950 | -6/Zion | Entered Proximity Caves 9950 | -5/Proximity Caves | Accompanied by 6 allies 9952 | -5/Proximity Caves | Learned location of Warlord (-4) 10055 | -5/Proximity Caves | Build established: Derelict-Mutant 10358 | -5/Proximity Caves | Discovered new exit (range 14) 10411 | -5/Proximity Caves | Entered Factory 10411 | -5/Factory | Accompanied by 6 allies 10411 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10413 | -5/Factory | Loaded intel: 122 trap records 10414 | -5/Factory | Loaded intel: 26 terminal locations 10490 | -5/Factory | Build established: Derelict-Sprinter 10522 | -5/Factory | Repaired Corrupted Imp. Signal Interpreter 10651 | -5/Factory | Fabricated E-15 Imp? 10687 | -5/Factory | Lost 4 allies 10711 | -5/Factory | First assault squad dispatched 10789 | -5/Factory | Zion Infowar Resupply teleported in 10870 | -5/Factory | Discovered new exit (range 4) 10873 | -5/Factory | Identified exit to Upper Caves 10881 | -5/Factory | Lost 4 allies 11013 | -5/Factory | Retrieved Zion intel report: Main Access 11013 | -5/Factory | Identified exit to Factory 11014 | -5/Factory | Zion Fire squad teleported in 11146 | -5/Factory | Lost 4 allies 11188 | -5/Factory | Core integrity fell below 50% 11195 | -5/Factory | Lost 4 parts (1p2n1u) 11223 | -5/Factory | Entered Upper Caves 11234 | -5/Upper Caves | Encountered a Warlord checkpoint 11254 | -5/Upper Caves | Spotted B-75 Beast 11279 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11343 | -5/Upper Caves | Learned Factory terminal intel 11418 | -5/Upper Caves | Discovered new exit (range 16) 11425 | -5/Upper Caves | Identified exit to Upper Caves 11425 | -5/Upper Caves | Entered another Upper Caves area 11463 | -5/Upper Caves | Build established: Derelict-Mutant 11485 | -5/Upper Caves | Core integrity fell below 20% 11512 | -5/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11438_ Mic. Fission Core fries itself beyond repair. 11442_ Unknown Device fries itself beyond repair. 11445_ Slug penetrates G-50 Soldier. 11445_ 0b10 Decoder Chip [Looter] destroyed. 11447_ Slug penetrates G-50 Soldier. 11453_ G-50 Soldier destroyed. 11455_ Slug penetrates G-50 Soldier. 11457_ Slug penetrates Wall. 11463_ Slug penetrates G-50 Soldier. 11464_ 0b10 Decoder Chip [Skirmisher] destroyed. 11465_ Slug penetrates Wall. 11477_ Slug penetrates G-50 Soldier. 11477_ G-50 Soldier destroyed. 11479_ Slug penetrates Wall. 11483_ Adv. Heat Sink fries itself beyond repair. 11484_ The unstable cave ceiling collapses. 11484_ Slug penetrates G-67 Veteran. 11487_ KE Penetrator destroyed. 11488_ Unknown Leg fries itself beyond repair. 11499_ Acquired 58 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#######???????????? | | ??????????????????????????????## ##??????????? | | ?????????????????????????????## #??????????? | | ???????????????????????####### ###????????? | | ???????????????????????# #????????? | | ???????????????????????# ### ####????????? | | ???????????????????????# #?## #??????????? | | ??????????????????????## #??# ## #??????????? | | ??????????????????????# ##??# ## ###??????????? | | ??????????????????????# ##?## #####????????????? | | ??????????????????????# ### ####????????????? | | ?????????????????# ## #????????????? | | ?????????????????# @ #??????????? | | ?????????????????# g # ##??????????? | | ?????????????????#### ## # ##???????????? | | ????????????????????# ## ##? #????????????? | | ????????????????????# % ### #?? ????????????? | | ???????????????????# ##?## #??? ???????????? | | ?????????????????? ????# ?? ??????????? | | ?????????????????# ???? ?? ?????????? | | ?????????????????## #???? # ??? ????????? | | ??????????????????# #????? ### ????????????? | | ??????????????????# ?????? ??? "????????????? | | ?????????????????? % ?????? ???? ""????????????? | | ????????????????? ??????????? ?????????????? | | ?????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 280 Matter Stores 334 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Armor Coverage 375 Resistance: KI 20 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 71 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- EM Shotgun | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Maul | -9/Materials | Extracted Imp. EM Shotgun | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Lrg. Matter Pod | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Flight Unit | -9/Materials | Extracted Trap Extractor | -9/Materials | Extracted Sml. Matter Pod | -9/Materials | Extracted KE Penetrator | -6/Zion | Archive Energy Well | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Focal Shield | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ E-15 Imp | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaTacticalBlaster Manual? 0 Play Time 01:09:02 Cumulative 738.1 hours Start 2024.05.24 @ 14:56:38 End 2024.05.24 @ 17:07:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 804 Rogue 529 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2f1445e-1d69-4bf0-b994-34e7ec8d100f