Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 18:11:37 Player: N.W.L Result: Destroyed by RC-WIF(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (41) 205 Value Destroyed (1014) 1014 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1679 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 256/300 Energy 41/100 System Corruption 0% Temperature Cool (6) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Machine Gun Battle Cannon > --- INVENTORY (15) --- Subdweller Monowheel Flight Unit High-capacity Matter Pod (200) Structural Scanner Seismic Detector Makeshift Hacking Suite Makeshift System Restoration Module Riot Gun Riot Gun Subdweller Laser Subdweller Beam Cannon Subdweller Shrapnel Launcher Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Riot Gun Makeshift Hammer > --- INVENTORY -------- Subdweller Monowheel Flight Unit High-capacity Matter Pod Structural Scanner Seismic Detector Makeshift Hacking Suite Makeshift System Restoration Module Riot Gun Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Battle Cannon Subdweller Shrapnel Launcher Datajack [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 42 | 3 13 26 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 5 | 2 2 1 Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 9 | . 4 5 Device 3 | . . 3 Storage 3 | . 3 . Processor . | . . . Hackware 1 | . 1 . Protection 2 | . . 2 Artifact . | . . . Weapon 25 | 1 6 18 Energy Gun 14 | 1 3 10 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon 3 | . . 3 Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon 4 | . 1 3 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . 1 5 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 97 | . 99 95 Engine 13 | . 13 12 Treads 26 | . 27 25 Device 2 | . . 5 Storage 15 | . 16 14 Hackware 6 | . 11 . Protection 3 | . . 7 Energy Gun 22 | . 21 24 Ballistic Gun 3 | . 5 . Impact Weapon 1 | . 1 1 Peak Build Rating 20 | 6 15 20 Average Rating 12 | 5 12 13 On Entrance 8 | 6 6 13 Naked Turns . | . . . Heaviest Build 35 | 12 29 35 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 8 13 15 Most Carried 15 | 6 15 15 Average Carried 13 | 3 12 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 15 14 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1072 | 200 534 338 Remotely . | . . . Salvage Created 1351 | . 796 555 Parts 96 | . 67 29 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 14 | . . 14 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 30 | . 18 12 Guns 22 | . 15 7 AOE 5 | . 3 2 Classes Destroyed 10 | . 9 1 Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Mechanic 1 | . 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 9 | . 9 . Grunt 9 | . 9 . Subdweller 12 | . . 12 Best Kill Streak 5 | . 5 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 136 | . 69 67 Missed 48 | . 21 27 Damage Taken 1544 | . 546 998 Core 264 | . 61 203 Absorbed by Shields . | . . . Regen/Repaired (Parts) 145 | . 145 . Core Remaining (%) 100 | 100 . . Volleys Fired 121 | . 69 52 Largest 2 | . 2 2 Hottest 116 | . 112 116 Shots Fired 225 | . 136 89 Gun 213 | . 134 79 Cannon 5 | . . 5 Launcher 7 | . 2 5 Special . | . . . Kinetic 71 | . 55 16 Thermal 104 | . 79 25 Explosive 2 | . 2 . Electromagnetic 48 | . . 48 Robot Hit Streak 22 | . 11 22 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 5 | . 4 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 143 | . 81 62 Core Hits 62 | . 38 24 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 9 | . 9 . Burn 9 | . 9 . Melee Attacks 13 | . 5 8 Impact 13 | . 5 8 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2656 | . 1286 1370 Guns 2129 | . 1084 1045 Cannons 71 | . . 71 Explosions 413 | . 159 254 Melee 43 | . 43 . Ramming . | . . . Kinetic 795 | . 347 448 Thermal 986 | . 737 249 Explosive 159 | . 159 . Electromagnetic 673 | . . 673 Impact 43 | . 43 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 43 | . 43 . Projectiles . | . . . Explosions 20 | . 20 . Melee 23 | . 23 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 53 | . 53 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 330 | . 330 16 Average Temperature 56 | . 58 6 Received Heat Transfer 336 | . 147 189 Effects 2 | . 2 . Energy Bleed 2 | . 2 . Siege Activations . | . . . Robots Corrupted 4 | . 1 3 Combat Hostiles 3 | . . 3 Parts Fried 10 | . 3 7 Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 3097 | . 2627 470 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 362 | . 362 . Initial . | . . . Average 179 | . 180 . Maximum Alert Level 1 | . 1 . Low Security (%) 59 | 100 59 . Level 1 40 | . 40 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 28 15 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 11 | . 10 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 30 2 Successful 19 | . 17 2 Failed 13 | . 13 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 19 | . 19 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 8 2 Record 2 | . . 2 Part Schematic 2 | . 2 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 3 | . 3 . Retrieve Components 3 | . 3 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . 7 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted 1 | . . 1 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3713 | 6 1925 1782 Spaces Moved 1823 | 1 985 837 Core . | . . . Treads 1783 | 1 985 797 Legs . | . . . Wheels 40 | . . 40 Hover . | . . . Flight . | . . . Fastest Speed 120 | 160 160 120 Average Speed 163 | 160 160 168 Slowest Speed 260 | 160 160 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 2 96 58 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 5 | . 2 3 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 15 | . . 15 Spaces Dug 6 | . 3 3 Terrain Destroyed 71 | . 19 52 Melee 6 | . 3 3 Projectile 1 | . . 1 AOE 64 | . 16 48 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2309 | 7 1194 1108 Wait 245 | . 88 157 Move 1821 | . 984 837 Hop . | . . . Pick Up 33 | . 21 12 Fast Attach 9 | . 4 5 Attach 9 | 2 3 4 Detach 4 | . 3 1 Swap 24 | 1 6 17 Drop 30 | 4 11 15 Fire 121 | . 69 52 Melee 13 | . 5 8 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 11) 372 | -10/Materials | Discovered new exit (range 12) 473 | -10/Materials | Discovered new exit (range 16) 604 | -10/Materials | Discovered new exit (range 11) 679 | -10/Materials | Repaired Lgt. Treads 706 | -10/Materials | Repaired Lgt. Treads 1921 | -10/Materials | Discovered new exit (range 8) 1932 | -10/Materials | Entered Subcaves 2207 | -10/Subcaves | Disturbed a concealed Subdweller 2762 | -10/Subcaves | Disturbed a concealed Subdweller 2763 | -10/Subcaves | Core integrity fell below 50% 3282 | -10/Subcaves | Visited Clippyterm 3287 | -10/Subcaves | Learned location of Deep Caves (-7) 3364 | -10/Subcaves | Ambushed by Subdweller buried in earth 3377 | -10/Subcaves | Core integrity fell below 20% 3514 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 3580 | -10/Subcaves | Learned location of Zion (-7) 3580 | -10/Subcaves | Met a Zionite searching for "candidates" 3714 | -10/Subcaves | Destroyed by RC-WIF(R) with Subdweller Laser Last Messages --------------- 03385_ Sub. Optics fried. 03385_ Sub. Beam Cannon fried. 03387_ The unstable cave ceiling collapses. 03387_ 60 Matter crushed. 03437_ 2T-H3D(z): "She is not going to be happy we haven't found any suitable candidates yet." 03484_ Sub. Power Source shoots sparks and powers down. Mak. Light Armor Plating falls loose from the Twisted Machinery. 03580_ 2T-H3D(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -7/Zion. 03622_ Acquired Mak. Light Armor Plating. 03685_ PU-HLQ(z) destroyed. 03689_ 8R-MUV(R) destroyed. 03690_ Acquired 58 matter. 03691_ 2T-H3D(z) suffers critical hit (Meltdown). 03694_ RC-WIF(R) IFF system glitched. 03699_ Spk. Treads destroyed. 03712_ RC-WIF(R) misfires. Map ----- +----------------------------------------------------+ | #### ## ## %### # """"""### | | ### ######## ### ### # "#"###"" | | ######### ## ## """###" "" | | ##### # ### "" ## ""### | | ## ### #### " # #### | | #### ## #### #" # ### | | ??# ### ### #? | | ?## ## ### ## | | ?# ### # ##### ### | | ?# ### ### ## ##########?# | | ?### ######### #### ############ | | #### #?################ #### # # # | | ####??????########## ## | | #?????????????????### | | ######## #?????????????????#### ### | | ######???? #??????????????######### ####???? | | # ##??? ##??????????????########## ##????? | | #??? #???????????????## # # ##?????## | | #??? ##??????????????### ##??????? | | ### #??? #??????????????## ###??????? | | ## ##??? ???????????????## # """"####??????? | | ### #??? #?????????######### ### ####???????? | | ## #??# ##????????######## #### "##????????? | | # ### #????????## [%! # ###""""##????????? | | # #?????????##%RR# #### ##????????? | | # ##?????????## !@# ####""## ????????? | | ## # #??????????## !# "# ????????? | | ## ## ##?????????####;# ##" """" ??????? | | # ##? #?????????###### #######"" ????? | | ## ##?? #?????????????## ######### """???? | | ?# #?? #????????????### ##???#########???? | | ?# #?# #????????????#### ###?????#######???? | | ## #?# ##?????????????#### ##???????????????? | | ##? ##???????????????## #???????????????? | | #?# #?????????????????### #??????????????? | | ###? #?????????????????### ##??????????????? | | ####### #???????????????????## "??????????????? | | ### # #???????????????????# " #?????????????? | | #??????????????????? & #?????????????? | | ## #??????????????????? " #?????????????? | | ### ##??????????????????#" #?????????????? | | #### #####???????????##### "" #?????????????? | | ##??## # #???????????# ##?????????????? | | #????# ##???????????# ##??????????????? | | ##????## ##?????????#### #????????????????? | | #??????### ####??????# ### ?????????????????? | | ##???????# #?????## ### ##????????????????? | | ?????????## ## ##?????# ### ####?????????????? | | ??????????### ######?# # #?????????????? | | ????????????# ## # ### ###???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentMiniLattice Manual? 0 Play Time 00:26:09 Cumulative 315.7 hours Start 2024.09.30 @ 18:02:25 End 2024.10.01 @ 18:11:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/1/3/0/0/0/0/0/0 Lore% 79 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26d8a3b9-7a69-4f32-8bc3-9a6393c39dd2