Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 10:30:30

Player: Zeldest

Result: Destroyed by C4-I9V(R) with Subdweller Shrapnel Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (25)      125
Value Destroyed (778)      778
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1323

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     265/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (120) Ox1
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
  Subdweller Monowheel
>            --- UTILITY (2) ------
             Scrap Shield
>            --- WEAPON (2) -------
             Barrage Gun
             Barrage Gun
>            --- INVENTORY (5) ----
             Barrage Gun
             Barrage Gun
             Battle Cannon
             Battle Cannon
             Grenade Launcher

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
  Subdweller Monowheel
  Subdweller Monowheel
>            --- UTILITY ----------
             Scrap Shield
>            --- WEAPON -----------
    Improved EM Shotgun
             Barrage Gun
>            --- INVENTORY --------
             Ion Engine
    Improved EM Shotgun
    Improved EM Shotgun
             Grenade Launcher
             Scrap Shield Fragment
[Rating: 17]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Subdweller Monowheel
Utility                    Scrap Shield
  Device                   Sensor Array
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
  Protection               Scrap Shield
Weapon                     Improved EM Shotgun
  Energy Gun               Improved EM Shotgun
  Ballistic Gun            Barrage Gun
  Launcher                 Grenade Launcher
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             36   | 6   5   25  
  Power                    7    | 1   1   5   
    Engine                 7    | 1   1   5   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   .   4   
    Treads                 2    | 2   .   .   
    Leg                    .    | .   .   .   
    Wheel                  4    | .   .   4   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  8    | 1   2   5   
    Device                 2    | .   1   1   
    Storage                1    | 1   .   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             4    | .   .   4   
    Artifact               .    | .   .   .   
  Weapon                   15   | 2   2   11  
    Energy Gun             4    | .   2   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          6    | 2   .   4   
    Ballistic Cannon       .    | .   .   .   
    Launcher               4    | .   .   4   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   1    | .   .   1   
  Unidentified Prototypes  1    | .   1   .   
Parts Lost                 3    | .   .   3   
  Power                    .    | .   .   .   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
  Highest Loss Streak      1    | .   .   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     76   | .   95  70  
  Engine                   14   | .   14  14  
  Treads                   8    | .   28  2   
  Wheel                    8    | .   .   11  
  Device                   1    | .   3   .   
  Storage                  3    | .   14  .   
  Processor                1    | .   6   .   
  Protection               9    | .   .   12  
  Energy Gun               12   | .   20  9   
  Ballistic Gun            8    | .   7   8   
  Launcher                 7    | .   .   9   
Naked Turns                .    | .   .   .   
Heaviest Build             29   | 12  16  29  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  9    | .   .   9   
  Average Overweight (x)   1    | .   .   1   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         5    | 7   8   5   
  Most Carried             8    | 6   8   8   
  Average Carried          4    | 3   7   4   
  Final Capacity           8    | 8   8   5   
  Final Carried            8    | 5   8   5   

 Class Distribution 
--------------------
 78% | Mutant
 21% | Subdweller-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           919  | 266 85  568 
  Remotely                 .    | .   .   .   
Salvage Created            850  | 29  334 487 
  Parts                    64   | 3   20  41  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           2    | .   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  21   | .   7   14  
  Guns                     12   | .   7   5   
  AOE                      8    | .   .   8   
Classes Destroyed          8    | 1   5   2   
  Worker                   1    | .   1   .   
  Tunneler                 1    | 1   .   .   
  Recycler                 1    | .   1   .   
  Watcher                  1    | .   1   .   
  Swarmer                  3    | .   3   .   
  Grunt                    5    | .   4   1   
  Sentry                   1    | .   .   1   
  Subdweller               12   | .   .   12  
Best Kill Streak           7    | 1   7   7   
  Combat Bots Only         7    | .   3   7   
Max Kills in Single Turn   4    | 1   2   4   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   .   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        95   | .    23   72   
  Missed                   26   | .    3    23   
Damage Taken               1566 | .    222  1344 
  Core                     251  | .    24   227  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              67   | 3    12   52   
  Largest                  2    | 2    2    2    
  Hottest                  90   | 40   90   90   
Shots Fired                120  | 6    26   88   
  Gun                      95   | 6    26   63   
  Cannon                   .    | .    .    .    
  Launcher                 25   | .    .    25   
  Special                  .    | .    .    .    
  Kinetic                  39   | 6    6    27   
  Thermal                  .    | .    .    .    
  Explosive                25   | .    .    25   
  Electromagnetic          56   | .    20   36   
  Robot Hit Streak         17   | 2    6    17   
  Robot Miss Streak        4    | 4    2    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           69   | 2    19   48   
  Core Hits                49   | 1    16   32   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1910 | 22   336  1552 
  Guns                     973  | 22   283  668  
  Cannons                  .    | .    .    .    
  Explosions               929  | .    45   884  
  Melee                    .    | .    .    .    
  Ramming                  8    | .    8    .    
  Kinetic                  323  | 22   62   239  
  Thermal                  93   | .    45   48   
  Explosive                836  | .    .    836  
  Electromagnetic          650  | .    221  429  
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         2    | .    2    2    
  Average Corruption       1    | .    1    1    
  Corruption Purged        2    | .    .    2    
  Corruption Blocked       .    | .    .    .    
  Effects                  15   | .    10   5    
    Message Errors         1    | .    1    .    
    Matter Fused           2    | .    1    1    
    Heat Flow Errors       3    | .    2    1    
    Energy Discharges      3    | .    3    .    
    Data Loss (minor)      4    | .    1    3    
    Misfires               2    | .    2    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      116  | .    .    116  
  Shots                    4    | .    .    4    
  Rammed                   1    | .    1    .    
Targets Rammed             1    | .    1    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        200  | .    200  200  
  Average Temperature      69   | .    66   102  
  Received Heat Transfer   249  | .    87   162  
Siege Activations          .    | .    .    .    
Robots Corrupted           1    | .    .    1    
  Combat Hostiles          1    | .    .    1    
  Parts Fried              4    | .    .    4    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         50   | .    .    50   
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      2    | .    1    1    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             206  | 5   206 .   
  Initial                  3    | .   3   .   
  Average                  73   | .   82  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         75   | 100 72  .   
  Level 1                  24   | .   27  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              27   | .   8   19  
  Peak Tracking Total      8    | .   3   8   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            3    | .   2   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          4    | .   4   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                17   | .   17  .   
  Successful               14   | .   14  .   
  Failed                   3    | .   3   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   8    | .   8   .   
  Terminals                16   | .   16  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             7    | .   7   .   
  Record                   3    | .   3   .   
  Robot Analysis           1    | .   1   .   
  Alert Level              2    | .   2   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Report Inventory         1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         6    | .   6   .   
  Terminals                6    | .   6   .   
    Track                  1    | .   1   .   
    Assimilate             1    | .   1   .   
    Botnet                 3    | .   3   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               4394 | 127  986  3281 
Spaces Moved               2301 | 69   545  1687 
  Core                     256  | 11   .    245  
  Treads                   747  | 58   545  144  
  Legs                     .    | .    .    .    
  Wheels                   1298 | .    .    1298 
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  110  
  Average Speed            170  | 142  160  175  
  Slowest Speed            500  | 160  160  500  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       36   | 5    53   52   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             6    | .    .    6    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          115  | .    3    112  
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      115  | .    3    112  
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      2664 | 93   639  1932 
  Wait                     162  | 1    57   104  
  Move                     2299 | 68   544  1687 
  Hop                      .    | .    .    .    
  Pick Up                  53   | 13   12   28   
  Fast Attach              1    | .    .    1    
  Attach                   15   | 6    1    8    
  Detach                   1    | .    .    1    
  Swap                     20   | .    4    16   
  Drop                     38   | 2    8    28   
  Fire                     67   | 3    12   52   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    1    | .    1    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            7    | .    .    7    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / *Sub)
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 16)
  128 | -11/Scrapyard | Entered Materials
  300 | -10/Materials | Build established: Mutant
  414 | -10/Materials | Discovered new exit (range 4)
  686 | -10/Materials | Discovered new exit (range 14)
  709 | -10/Materials | Identified exit to Materials
  926 | -10/Materials | Discovered new exit (range 9)
  939 | -10/Materials | Identified exit to Subcaves
 1114 | -10/Materials | Entered Subcaves
 1183 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 1189 | -10/Subcaves  | Ambushed by swarm of Subdwellers
 1267 | -10/Subcaves  | Destroyed 7 combat bots
 1335 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 1401 | -10/Subcaves  | Learned location of Zion (-6)
 1401 | -10/Subcaves  | Met a Zionite searching for "candidates"
 1601 | -10/Subcaves  | Shifting Twisted Machinery released Mak. System Restoration Module
 1608 | -10/Subcaves  | Shifting Twisted Machinery released Barrage Gun
 1877 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2094 | -10/Subcaves  | Build established: Subdweller-Mutant
 2810 | -10/Subcaves  | Discovered new exit (range 16)
 2887 | -10/Subcaves  | Build established: Mutant
 3208 | -10/Subcaves  | Core integrity fell below 50%
 3890 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Laser
 3890 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Light Armor Plating
 4388 | -10/Subcaves  | Core integrity fell below 20%
 4393 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 4395 | -10/Subcaves  | Destroyed by C4-I9V(R) with Subdweller Shrapnel Launcher

 Last Messages 
---------------
04250_ Acquired 17 matter.
04254_ Searching scrap...
04254_ Found Sub. Machine Gun.
04254_ Found 40 Matter.
04255_ Acquired 39 matter.
04264_ Searching scrap...
04264_ Found Sub. Monowheel.
04264_ Found Piercing Trap.
04264_ Found 18 Matter.
04274_ Acquired Sub. Monowheel.
04281_ Dropped Barrage Gun.
04282_ Acquired Scrap Shield.
04283_ Dropped Scrap Shield.
04287_ Acquired Barrage Gun.
04291_ Acquired Battle Cannon.
04292_ Acquired 1 matter.
04295_ Acquired 18 matter.
04298_ Dropped Battle Cannon.
04299_ Acquired Barrage Gun.
04394_ TO-6M6(R): "ARGHSUB!"

 Map 
-----
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|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Armor Coverage             800
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Maximum Efficiency

 Challenges 
------------
None

 Game 
------
Seed              SchematicAssaultPrototype
  Manual?         0
Play Time         00:31:47
  Cumulative      33.7 hours
  Start           2024.05.28 @ 10:01:30
  End             2024.05.28 @ 10:30:30
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          69
  Rogue           69
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             20
Gallery%          31
Achievement%      27
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a139daf1-e67f-47a6-a86f-1807f4a76734