Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.05 @ 03:41:22 Player: ktur Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (120) 600 Value Destroyed (4787) 4787 Prototype IDs (36) 720 Alien Tech Used (4) 800 Bonus (7791) 7791 TOTAL SCORE: 24598 Bonus ------- High Alert Combat Kills 208 Follower Combat Kills 20 Met Data Miner 300 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -37 Cogmind --------- Core Integrity 98/1600 Matter 91/300 Energy 56/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Improved Signal Interpreter Experimental Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Omega Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Experimental Terrain Scan Processor Improved Armor Integrity Analyzer Centrium Heavy Armor Plating Advanced Force Field Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Nova Cannon Advanced Micro-nuke Launcher > --- INVENTORY -------- Improved Fusion Compressor Combat Antigrav System Combat Antigrav System Experimental Energy Well Experimental Energy Well Long-range Sensor Array Advanced Terrain Scanner Energy Filter Improved Transmission Jammer Improved Cloaking Device Transdimensional Reconstructor Potential Cannon Omega Cannon [Rating: 159] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Carbon-fiber Leg Hover Unit Combat Antigrav System Flight Unit Improved Flight Unit Utility Improved Hacking Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Advanced Micro-nuke Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 2 2 . . . . . . 2 . . 2 . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . . . . . . . . . . 2 . . . . . . 2 . . Utility 11 | . . . 1 2 1 . . . . . . 2 . . 1 . . . . . . . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 280 | 6 8 11 17 5 15 2 12 2 2 . 3 15 7 9 38 1 23 10 8 7 4 2 18 37 8 7 3 Power 24 | 1 . 1 1 . 1 . . . . . 1 . . 1 8 . . 1 3 1 . . 1 4 . . . Engine 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . 1 . . 1 . . . . . 1 . . 1 1 . . 1 2 . . . . 1 . . . Reactor 13 | . . . . . . . . . . . . . . . 7 . . . 1 1 . . 1 3 . . . Propulsion 57 | 2 2 5 5 2 4 . . . . . . 9 2 1 7 . . 2 1 1 . . 3 4 4 3 . Treads 12 | 2 1 2 5 1 . . . . . . . . . . . . . . . . . . . . 1 . . Leg 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . . . . . . . . 5 . . 2 1 1 . . 3 4 2 2 . Flight 23 | . 1 3 . 1 4 . . . . . . 9 2 1 . . . . . . . . . . 1 1 . Utility 139 | 1 3 3 4 2 7 2 6 1 . . . 6 5 6 17 . 18 6 1 5 4 2 13 22 4 1 . Device 83 | . 1 . 1 . 3 2 5 . . . . 3 3 3 12 . 10 3 1 5 4 1 10 14 2 . . Storage 11 | 1 2 2 . . 1 . . . . . . 1 . . . . . . . . . . 1 2 1 . . Processor 12 | . . . 1 2 2 . . . . . . . . 1 . . 1 1 . . . . . 3 . 1 . Hackware 13 | . . . . . 1 . 1 1 . . . 2 1 2 1 . 2 1 . . . . 1 . . . . Protection 20 | . . 1 2 . . . . . . . . . 1 . 4 . 5 1 . . . 1 1 3 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 3 2 7 1 3 . 6 1 2 . 2 . . 1 6 1 5 1 3 . . . 1 7 . 3 3 Energy Gun 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 19 | . . . . . . . . . . . . . . . 2 . 4 1 3 . . . 1 4 . 3 1 Ballistic Gun 18 | 2 3 2 4 1 1 . 4 . . . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . 1 Launcher 10 | . . . 2 . 1 . 1 . 1 . 1 . . . 1 . . . . . . . . 2 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 1 . 1 . . 1 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 . . 1 1 . 1 . . . . 1 2 . . . . . . . 2 . . 7 1 1 1 Corrupted Parts 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 8 | . . . 3 . . . . . . . . . . 5 . . . . . . . . . . . . . Parts Lost 69 | . 1 2 4 1 . . . . . . . 2 . 2 17 . 2 . 5 . . . . 20 1 6 6 Power 11 | . . 1 . . . . . . . . . . . 1 3 . . . 2 . . . . 4 . . . Propulsion 23 | . . . 3 . . . . . . . . 1 . 1 6 . . . 1 . . . . 7 1 2 1 Utility 22 | . . 1 . . . . . . . . . 1 . . 4 . 2 . . . . . . 6 . 4 4 Weapon 13 | . 1 . 1 1 . . . . . . . . . . 4 . . . 2 . . . . 3 . . 1 Highest Loss Streak 10 | . 1 2 2 1 . . . . . . . 1 . 2 5 . 2 . 5 . . . . 10 1 6 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 87 | . 85 84 90 93 85 92 93 92 100 100 100 97 100 96 84 99 98 88 82 91 94 94 97 82 40 55 17 Engine 3 | . 14 6 7 9 . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . 7 3 . 7 7 7 7 7 7 7 6 6 5 2 . . 5 6 7 5 5 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . 2 11 11 5 3 2 5 5 3 6 . . . Treads 9 | . 28 24 30 27 . . . . . . . . . . . . . . . . . . . . 1 . . Hover 7 | . . . . . . . . . . . . . . . 6 23 23 21 19 23 26 26 26 21 1 5 1 Flight 8 | . . 3 . . 30 30 30 30 30 30 30 25 26 25 12 . . . . . . . . . 1 3 . Device 7 | . . 1 1 . 14 15 14 14 7 7 7 12 12 13 11 17 15 4 8 10 12 12 19 10 4 3 . Storage 7 | . 14 14 11 9 7 7 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 4 4 4 7 1 Processor 10 | . . . 5 20 14 15 14 7 7 7 7 6 6 12 11 11 16 15 15 15 15 15 14 14 17 19 11 Hackware 10 | . . . . . 6 7 7 15 23 23 23 24 26 20 17 11 11 19 15 15 12 10 13 13 8 7 2 Protection 2 | . . 4 8 9 . . . . . . . . . . 1 5 1 1 1 . . 2 . 1 2 3 . Energy Cannon 2 | . . . . . . . . . . . . . . . 1 5 4 7 5 10 10 10 9 5 . 1 1 Ballistic Gun 7 | . 28 21 19 18 . . 1 . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 6 7 6 6 6 6 2 . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 7 7 7 7 7 7 6 6 3 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 13 49 51 59 58 21 18 22 20 23 20 23 30 30 31 54 64 81 58 64 76 75 77 79 94 15 28 23 Greatest Support 96 | 40 40 40 63 63 20 20 20 20 20 20 20 30 30 30 64 64 64 75 75 80 80 80 96 96 17 29 12 Greatest Overweight (x) 10 | . 1 1 1 . 1 . 1 . 1 . 1 1 1 1 10 . 1 . 1 1 . . . 2 1 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 Average Capacity 15 | 6 16 18 20 20 10 10 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 13 5 10 6 Most Carried 20 | 6 18 20 20 20 19 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 10 7 Average Carried 14 | 3 14 17 19 19 10 9 9 10 10 10 10 13 14 14 13 14 14 14 14 14 14 15 14 12 4 6 4 Final Capacity 20 | 8 20 20 20 20 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 10 10 5 Final Carried 20 | 6 18 20 20 20 10 10 10 10 10 10 10 14 15 15 15 15 12 15 15 15 15 15 15 4 4 9 2 Class Distribution -------------------- 24% | Hacker-Scout 23% | Mutant 13% | Hacker-Mutant 12% | Scavenger-Mutant 8% | Machinist-Scout 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scavenger-Ninja | -7/Waste Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Machinist-Scout | -5/Waste Machinist-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Machinist-Scout | -4/Zhirov Machinist-Mutant | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 3917 | 244 294 249 246 390 19 157 130 40 46 . 56 100 115 45 422 . 158 176 147 45 . . 164 644 29 . 1 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4149 | . 675 233 383 626 19 . 20 . 44 . 32 90 . 75 645 . 185 176 51 . . . . 895 . . . Parts 212 | . 52 15 30 30 1 . 1 . 3 . 3 2 . 9 20 . 8 10 1 . . . . 27 . . . Haulers Intercepted 5 | . 2 . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 85 | . 15 6 10 8 . . . . 4 . 2 . . 1 13 . 4 3 . . . . . 14 . . 5 Melee 4 | . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . Guns 36 | . 15 6 5 8 . . . . . . . . . . 2 . . . . . . . . . . . . Cannons 13 | . . . . . . . . . . . . . . . 4 . 4 2 . . . . . 3 . . . AOE 29 | . . . 5 . . . . . 4 . 2 . . . 3 . . . . . . . . 10 . . 5 Classes Destroyed 14 | . 6 . 1 1 . . . . . . . . . 1 . . . 2 1 . . . . . . . 2 Worker 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 5 Builder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 5 | . 2 . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . Recycler 7 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . 3 . . . Operator 5 | . 3 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Watcher 6 | . 1 . . 1 . . . . . . . . . 1 1 . . . . . . . . 1 . . 1 Swarmer 25 | . 6 4 6 . . . . . 4 . 2 . . . . . . . . . . . . 3 . . . Grunt 33 | . 9 2 . 6 . . . . . . . . . . 8 . 1 . . . . . . 7 . . . Sentry 10 | . . . 4 1 . . . . . . . . . . 2 . 1 . . . . . . . . . 2 Hunter 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Programmer 12 | . . . . . . . . . . . . . . 1 2 . 2 3 . . . . . 2 . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 15 | . 3 2 3 4 . . 1 . 4 . 2 1 . 1 3 . 2 2 . . . . . 7 . . 15 Combat Bots Only 7 | . 3 2 3 4 . . . . 4 . 2 . . 1 3 . 2 2 . . . . . 7 . . 5 Max Kills in Single Turn 15 | . 1 1 2 1 1 . 1 . 3 . 2 1 . 1 1 . 1 1 1 . . . . 4 . . 15 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . . . . . 3 . 2 . . . 1 . . . . . . . . 3 . . 5 Melee 1 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Damage Taken 16881 | . 504 420 404 408 . . 118 . 14 . 28 41 . 165 3004 . 893 119 619 39 . 135 309 5854 659 1368 1780 Core 5007 | . 93 54 117 80 . . 49 . . . . 18 . 16 707 . 93 41 80 . . 48 59 800 433 817 1502 Absorbed by Shields 55 | . . . . . . . . . . . . . . . . . . . . . . . . . 55 . . Redirected to Shielding 369 | . . . . . . . . . . . . . . . 142 . 102 . 33 . . . 17 . 45 30 . Regen/Repaired (Parts) 799 | . . . . . . . . . . . . . . 500 219 . 80 . . . . . . . . . . Core Remaining (%) 58 | 100 . 41 70 85 . . . . . . 93 . . 96 . . 20 . . . . 85 . 31 . 13 6 Volleys Fired 383 | . 65 26 36 41 2 . 10 . 2 . 2 . . . 45 1 31 15 7 4 . . 9 75 . 6 6 Largest 2 | . 2 2 2 2 1 . 1 . 1 . 1 . . . 1 1 2 1 2 1 . . 1 1 . 1 1 Hottest 200 | . 40 40 60 46 23 . 23 . 36 . 36 . . . 105 105 171 105 176 105 . . 105 200 . 120 120 Shots Fired 542 | . 129 44 55 82 2 . 10 . 2 . 2 . . . 45 1 45 16 8 4 . . 9 76 . 6 6 Gun 325 | . 129 44 49 82 2 . 10 . . . . . . . 9 . . . . . . . . . . . . Cannon 194 | . . . . . . . . . . . . . . . 31 1 45 16 8 4 . . 9 69 . 6 5 Launcher 23 | . . . 6 . . . . . 2 . 2 . . . 5 . . . . . . . . 7 . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 336 | . 129 44 40 82 2 . 10 . . . . . . . 3 . 16 . . . . . . 9 . . 1 Thermal 169 | . . . . . . . . . . . . . . . 37 1 29 16 2 4 . . 9 60 . 6 5 Explosive 22 | . . . 6 . . . . . 2 . 2 . . . 5 . . . . . . . . 7 . . . Electromagnetic 15 | . . . 9 . . . . . . . . . . . . . . . 6 . . . . . . . . Robot Hit Streak 15 | . 9 11 7 15 1 . 3 . 2 . . . . . 10 . 12 2 2 . . . . 8 . . 1 Robot Miss Streak 5 | . 2 4 5 3 1 . 2 . . . . . . . 2 . 4 2 4 . . . . 3 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 342 | . 76 28 31 57 1 . 6 . 1 . . 10 . 8 49 . 20 9 3 . . . . 41 . . 2 Core Hits 193 | . 41 14 21 25 1 . 2 . 5 . 3 2 . 1 25 . 7 3 1 . . . . 33 . . 9 Critical Kills 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Critical Parts Destroyed 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 9 | . 1 . . . . . 1 . . . . 2 . . 3 . . 1 . . . . . 1 . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Destroy 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . Melee Attacks 93 | . . . . . . . . . . . . 17 . 45 31 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 92 | . . . . . . . . . . . . 16 . 45 31 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25530 | . 824 279 679 857 17 . 91 . 272 . 165 405 . 315 2005 . 879 356 114 . . . . 5736 16 . 12520 Guns 2594 | . 785 275 416 857 17 . 91 . . . . . . . 153 . . . . . . . . . . . . Cannons 4911 | . . . . . . . . . . . . . . . 831 . 879 356 114 . . . . 2649 . . 82 Explosions 16633 | . . . 263 . . . . . 272 . 165 . . . 421 . . . . . . . . 3074 . . 12438 Melee 1320 | . . . . . . . . . . . . 405 . 315 600 . . . . . . . . . . . . Ramming 72 | . 39 4 . . . . . . . . . . . . . . . . . . . . . 13 16 . . Kinetic 3825 | . 785 275 336 857 17 . 91 . . . . . . . 78 . 490 . . . . . . 896 . . . Thermal 16670 | . . . . . . . . . . . . . . . 906 . 389 356 73 . . . . 2426 . . 12520 Explosive 3522 | . . . 263 . . . . . 272 . 165 . . . 421 . . . . . . . . 2401 . . . Electromagnetic 121 | . . . 80 . . . . . . . . . . . . . . . 41 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1320 | . . . . . . . . . . . . 405 . 315 600 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 2 2 3 . . . . . . . . 1 1 5 2 8 9 3 3 3 . . . 17 . 1 2 Average Corruption 3 | . 2 2 3 . . . . . . . . 1 1 1 1 6 8 2 3 2 . . . 11 . 1 1 Corruption Purged 6 | . . . . . . . . . . . . . . 3 . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 98 | . 9 20 5 . . . . . . . . 1 1 6 2 3 27 1 6 1 . . . 15 . . 1 Message Errors 27 | . 4 8 1 . . . . . . . . . 1 1 1 1 5 . 3 . . . . 2 . . . Matter Fused 24 | . . 6 2 . . . . . . . . . . 2 1 1 6 . 1 . . . . 4 . . 1 Heat Flow Errors 13 | . 1 2 1 . . . . . . . . 1 . . . 1 4 . . 1 . . . 2 . . . Energy Discharges 7 | . 1 1 . . . . . . . . . . . 1 . . 1 . 1 . . . . 2 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Data Loss (minor) 8 | . 1 2 1 . . . . . . . . . . 1 . . 2 . . . . . . 1 . . . Data Loss (major) 4 | . 2 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Misfires 7 | . . . . . . . . . . . . . . . . . 5 1 . . . . . 1 . . . Alerts 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2085 | . . . . . . . . . 26 . 3 35 . 49 48 . 7 65 12 . . . . 600 . . 1240 Projectiles 670 | . . . . . . . . . . . . . . . . . 7 65 12 . . . . 586 . . . Explosions 1309 | . . . . . . . . . 26 . 3 . . . 26 . . . . . . . . 14 . . 1240 Melee 106 | . . . . . . . . . . . . 35 . 49 22 . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . . . . . . . . . 4 . . . . . . 7 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 11 | . . . . . . . . . . . . . . . . . 4 . . . . . . 7 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1112 | . . . 49 . . . . . . . . . . . . . . . . . . . . 256 7 . 800 Shots 9 | . . . 2 . . . . . . . . . . . . . . . . . . . . 6 . . 1 Rammed 15 | . 7 3 . . . . . . . . . . . . . . . . . . . . . 2 3 . . Targets Rammed 16 | . 8 3 . . . . . . . . . . . . . . . . . . . . . 2 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 429 | . 128 132 131 7 . . 1 . . . . 244 . . 429 135 328 284 46 298 8 . 113 385 . . . Average Temperature 86 | . 20 26 54 4 . . 1 . . . . 244 . . 150 56 109 113 13 50 4 . 54 86 . . . Received Heat Transfer 2314 | . 210 60 63 207 . . 24 . . . . . . . 741 . 270 . 145 . . 30 21 303 141 63 36 Effects 5 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . 2 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . Parts Melted 10 | . . . . . . . . . . . . . . . 2 . . 2 . . . . . 6 . . . Heat Transferred 3825 | . . . . . . . . . . . . . . . 962 . 370 333 74 . . . . 1930 . . 156 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Peak Influence 1556 | . 382 155 213 115 66 17 179 . . . . 158 16 103 247 39 246 137 . . . . 211 326 236 375 1556 Initial 206 | . . 5 . 73 51 17 11 . . . . 54 16 11 37 37 27 1 . . . . . 118 168 132 206 Average 90 | . 120 46 149 33 42 17 72 . . . . 84 16 52 89 34 55 40 . . . . 45 131 195 231 495 Maximum Alert Level 4 | . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . 1 1 1 1 4 Low Security (%) 87 | 100 85 100 70 100 100 100 100 . . . . 100 100 100 85 100 92 100 . . . . 98 62 57 40 . Level 1 12 | . 14 . 29 . . . . . . . . . . . 14 . 7 . . . . . 1 37 42 59 81 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 . . 1 1 . 2 . . . . 2 . 1 4 . 3 1 . . . . 3 5 1 3 2 Investigation 11 | . . . . 1 1 . 1 . . . . 2 . 1 1 . 1 . . . . . 1 1 1 . . Extermination 7 | . . . . . . . 1 . . . . . . . 2 . 1 1 . . . . . 1 . 1 . Reinforcement 12 | . 3 . . . . . . . . . . . . . 1 . . . . . . . 2 3 . 2 1 Assault 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . 1 . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 13 | . 2 . . . . . . . . . . . . . 3 . . . . . . . 1 3 1 2 1 Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . . 9 6 . . . . Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Times Spotted 273 | . 30 28 12 14 4 . 8 . 4 . 1 7 . 8 25 3 7 4 6 6 . 6 19 32 9 26 14 Peak Tracking Total 19 | . 5 19 3 6 2 . 5 3 4 . 3 5 . 3 7 4 4 2 5 3 . 6 7 9 6 14 10 Tactical Retreats 31 | . 3 3 . 1 1 . 1 2 . . . . . 2 2 . . . 5 1 . . 2 2 1 3 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 18 | . 1 . . 1 1 . . . . . . 2 . 1 3 . 2 . . . . . 2 3 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . 2 . . . 1 2 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 16 | . . . . . . . . . . . . . . 1 . . 2 1 . . . . . 6 . 2 4 Max in Single Turn 2 | . . . . . . . . . . . . . . 1 . . 1 1 . . . . . 2 . 1 2 Garrison Access 6 | . . . . . 1 . . . . . . . . . 1 . 2 . . . . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 104 | . 4 . 1 6 9 . 6 . 1 4 . 11 . 14 14 . 6 4 . 1 4 1 2 7 3 5 1 Terminals 47 | . 4 . 1 6 3 . 3 . . . . 4 . 8 5 . 1 1 . . . 1 1 4 1 3 1 Fabricators 11 | . . . . . 2 . 1 . . . . 3 . 1 1 . . 1 . . . . 1 1 . . . Repair Stations 7 | . . . . . . . . . . . . . . 1 3 . 1 . . . . . . 1 . 1 . Recycling Units 10 | . . . . . 1 . 2 . . . . 1 . 2 2 . 1 1 . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . 2 . 1 1 . 1 1 . . . . . 1 . 1 . Garrison Access 11 | . . . . . 3 . . . . . . 1 . 1 2 . 2 . . . . . . . 2 . . Total Hacks 341 | . 8 . 2 18 15 . 9 . 1 32 . 44 . 69 54 . 13 11 . 1 17 1 6 21 7 11 1 Successful 230 | . 4 . . 7 7 . 6 . 1 32 . 25 . 49 43 . 9 6 . 1 17 1 6 8 3 4 1 Failed 111 | . 4 . 2 11 8 . 3 . . . . 19 . 20 11 . 4 5 . . . . . 13 4 7 . Catastrophic 18 | . . . . 4 2 . 2 . . . . 3 . 1 1 . 1 1 . . . . . 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 111 | . 6 . 2 15 6 . 3 . . . . 22 . 24 17 . 2 3 . . . . . 9 1 . 1 Terminals 143 | . 8 . 2 18 6 . 6 . . . . 21 . 27 24 . 3 2 . . . 1 3 13 3 5 1 Fabricators 32 | . . . . . 3 . 1 . . . . 10 . 2 7 . . 4 . . . . 3 2 . . . Repair Stations 34 | . . . . . . . . . . . . . . 11 14 . 3 . . . . . . 2 . 4 . Recycling Units 19 | . . . . . 1 . 2 . . . . 2 . 5 3 . 3 3 . . . . . . . . . Scanalyzers 44 | . . . . . . . . . . . . 9 . 22 4 . 1 2 . . . . . 4 . 2 . Garrison Access 18 | . . . . . 5 . . . . . . 2 . 2 2 . 3 . . . . . . . 4 . . Terminal Hacks 97 | . 3 . . 4 1 . 3 . 1 32 . 7 . 5 8 . 3 1 . 1 17 1 3 3 2 2 . Record 16 | . . . . . . . . . . 11 . . . . . . . . . . 5 . . . . . . Part Schematic 19 | . . . . . . . 1 . . 11 . 3 . . . . . . . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Terminal Index 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Alert Level 4 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . 1 . . Unreport Threat 19 | . 2 . . 3 1 . . . . . . 2 . 2 2 . 2 . . . . . 2 3 . . . Locate Traps 3 | . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . Patrol Status 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . 1 . 1 . . . . 5 . 1 6 . . 2 . . . . 3 . . . . Network Status 4 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . Load Schematic 7 | . . . . . . . . . . . . 2 . . 3 . . 1 . . . . 1 . . . . Build 8 | . . . . . . . . . . . . 2 . 1 3 . . 1 . . . . 1 . . . . Repair Station Hacks 24 | . . . . . . . . . . . . . . 8 12 . 3 . . . . . . . . 1 . Scan Component 13 | . . . . . . . . . . . . . . 4 6 . 2 . . . . . . . . 1 . Repair 11 | . . . . . . . . . . . . . . 4 6 . 1 . . . . . . . . . . Recycling Unit Hacks 12 | . . . . . 1 . 2 . . . . 1 . 2 2 . 1 3 . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 10 | . . . . . 1 . 2 . . . . 1 . 2 2 . 1 1 . . . . . . . . . Scanalyzer 40 | . . . . . . . . . . . . 8 . 22 4 . 1 . . . . . . 4 . 1 . Insert Component 18 | . . . . . . . . . . . . 4 . 9 2 . 1 . . . . . . 1 . 1 . Analyze 22 | . . . . . . . . . . . . 4 . 13 2 . . . . . . . . 3 . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . 1 . . Seal Access 4 | . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . 1 . . Unauthorized Hacks 34 | . 1 . . 3 3 . . . . . . 4 . 11 10 . . . . . . . . 1 . . 1 Terminals 31 | . 1 . . 3 3 . . . . . . 3 . 10 9 . . . . . . . . 1 . . 1 Track 9 | . . . . . . . . . . . . 1 . 4 4 . . . . . . . . . . . . Assimilate 5 | . . . . . 1 . . . . . . . . 3 1 . . . . . . . . . . . . Botnet 13 | . . . . 1 2 . . . . . . 2 . 2 4 . . . . . . . . 1 . . 1 Disrupt 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 4 . 1 6 6 . 4 . . . . 9 . 10 12 . 4 3 . . . . 2 7 2 4 1 Full Trace Events 10 | . . . . . 1 . 1 . . . . 2 . 1 1 . 1 . . . . . 1 1 1 . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . 1 . . 11 . 6 . 9 2 . . . . . 4 . . 1 . . . Parts Built 12 | . . . . . . . . . . . . 2 . 2 6 . . . . . . . 2 . . . . Authchips 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . Time 435 | . . . . . . . . . . . . 105 . 128 96 . . 64 . . . . 42 . . . . Total Part Build Rating 92 | . . . . . . . . . . . . 12 . 16 48 . . . . . . . 16 . . . . Parts Repaired 11 | . . . . . . . . . . . . . . 4 6 . 1 . . . . . . . . . . Time 598 | . . . . . . . . . . . . . . 159 353 . 86 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 80 | . . . . . . . . . . . . . . . . . . 80 . . . . . . . . . Retrieved Matter 80 | . . . . . . . . . . . . . . . . . . 80 . . . . . . . . . Retrieved Components 16 | . . . . . 1 . 4 . . . . 1 . 5 3 . 2 . . . . . . . . . . Parts Scanalyzed 17 | . . . . . . . . . . . . 4 . 9 2 . . . . . . . . 1 . 1 . Part Schematics Acquired 15 | . . . . . . . . . . . . 3 . 9 2 . . . . . . . . 1 . . . Parts Damaged 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Machine Destruction 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 29 | . . . . . 1 . . . . . 1 . 20 2 1 1 . . . . . . . . . . 3 Largest Group 20 | . . . . . 1 . . . . . 1 . 20 2 1 2 . . . . . . . . . . 3 Highest-Rated Group 682 | . . . . . 10 . . . . . 96 . 682 52 10 41 . . . . . . . . . . 374 Highest-Rated Ally 131 | . . . . . 10 . . . . . 96 . 50 26 10 31 . . . . . . . . . . 131 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . . . . 3 . . . . 8 . . . . . . . . . . 20 Total Damage 671 | . . . . . . . . . . . 89 . . . . 105 . . . . . . . . . . 477 Kills 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 11810 | 84 1243 1156 630 896 283 83 276 157 199 23 205 443 153 783 1344 71 661 357 408 549 99 68 305 702 195 250 187 Spaces Moved 12386 | 47 512 705 285 440 633 261 638 355 646 80 314 866 348 1021 1035 85 598 382 541 454 134 101 352 666 306 317 264 Core 583 | 5 . . . . . . . . . . . . . . 2 . . . . . . . . 171 182 . 223 Treads 1658 | 42 512 379 285 440 . . . . . . . . . . . . . . . . . . . . . . . Legs 64 | . . . . . . . . . . . . . . . 64 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3782 | . . . . . . . . . . . . . . . 251 85 598 382 541 454 134 101 352 495 31 317 41 Flight 6299 | . . 326 . . 633 261 638 355 646 80 314 866 348 1021 718 . . . . . . . . . 93 . . Fastest Speed 27 | 50 160 37 160 160 29 29 29 29 29 29 29 27 27 27 28 68 68 60 60 64 64 64 60 50 45 60 50 Average Speed 64 | 148 185 145 170 160 29 29 31 29 29 29 30 28 27 27 54 68 68 67 68 67 64 64 60 65 53 68 60 Slowest Speed 550 | 160 240 240 240 160 99 29 99 29 99 29 99 98 102 98 550 68 138 68 142 138 64 64 64 216 100 160 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . 2 . . 7 1 5 . . . . 1 . 1 5 . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 3 74 98 30 32 15 90 19 60 72 69 42 24 89 28 26 72 18 10 60 60 61 16 13 76 12 43 12 Regions Visited 27 Branch Regions 11 Pre-discovered Areas 5 | . . 1 . . . . . . . 1 . . . . . . . . . . 3 . . . . . . Known Exits Taken 17 | . . . . 1 . . 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . 1 . . . . . 2 1 . 1 . . . . . . . 2 2 . . . . . . . Spaces Dug 811 | . . . 5 . . . . . 9 . 8 6 . 31 14 1 12 . . 4 . . 9 68 . 2 642 Terrain Destroyed 1010 | . . . 24 . . . . . 15 . 17 6 . 31 54 1 20 5 . 4 . . 9 171 . 2 651 Melee 49 | . . . . . . . . . . . . 6 . 31 12 . . . . . . . . . . . . Projectile 77 | . . . . . . . . . . . . . . . 9 1 20 5 . 4 . . 9 26 . 2 1 AOE 884 | . . . 24 . . . . . 15 . 17 . . . 33 . . . . . . . . 145 . . 650 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 15487 | 58 695 791 375 556 732 267 700 407 649 79 419 1049 408 1469 1718 96 805 465 568 693 147 102 427 852 333 343 284 Wait 1950 | . 73 20 20 56 59 . 31 51 . . 100 120 36 358 522 8 138 47 7 223 . . 42 16 8 5 10 Move 12315 | 46 511 700 284 439 619 258 627 354 645 79 313 864 347 1018 1027 84 597 381 540 453 133 100 351 665 301 316 263 Hop 22 | . . 2 . . 7 1 5 . . . . 1 . 1 3 . . . . . . . . . 2 . . Pick Up 171 | 6 19 19 7 7 8 2 1 . . . . 15 7 10 20 1 5 7 3 3 3 . 4 19 2 3 . Fast Attach 114 | 6 4 5 8 3 2 2 7 1 . . . 8 6 3 17 1 5 2 2 1 4 . 6 10 7 4 . Attach 87 | . 1 2 2 1 12 . 3 . . . . 4 . 3 16 . 5 4 4 2 1 . 3 15 1 4 4 Detach 32 | . 2 . 1 1 3 . 5 . . . . 2 . 1 5 . 2 2 2 . . . . . . 5 1 Swap 83 | . 3 4 7 1 1 . 2 1 2 . 3 3 1 3 5 . 13 4 2 4 . 2 9 13 . . . Drop 168 | . 9 10 10 7 19 4 8 . . . 1 15 11 9 9 1 9 3 1 3 6 . 3 27 3 . . Fire 383 | . 65 26 36 41 2 . 10 . 2 . 2 . . . 45 1 31 15 7 4 . . 9 75 . 6 6 Melee 93 | . . . . . . . . . . . . 17 . 45 31 . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . . . . . 18 18 . . . . . . . . 10 6 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 15) 689 | -10/Materials | Discovered new exit (range 7) 852 | -10/Materials | Discovered new exit (range 16) 1328 | -10/Materials | Entered Mines 1339 | -10/Mines | Core integrity fell below 50% 1823 | -10/Mines | Assembled infested the area 1900 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1904 | -10/Mines | Learned location of Zion (-6) 1960 | -10/Mines | Discovered new exit (range 8) 2484 | -10/Mines | Entered Materials 2484 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2840 | -9/Materials | Discovered new exit (range 5) 2921 | -9/Materials | Build established: Scavenger-Mutant 3114 | -9/Materials | Entered another Materials area 3114 | -8/Materials | Evolved 2 slots: Utility x2 3994 | -8/Materials | Discovered new exit (range 11) 4008 | -8/Materials | Identified exit to Factory 4010 | -8/Materials | Entered Factory 4010 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4093 | -7/Factory | Discovered new exit (range 8) 4169 | -7/Factory | Discovered new exit (range 8) 4170 | -7/Factory | Identified exit to Factory 4179 | -7/Factory | Discovered exit to Factory (range 5) 4293 | -7/Factory | Sucked down chute 4293 | -7/Factory | Entered Waste 4293 | -7/Waste | The area was eerily silent 4363 | -7/Waste | Discovered new exit (range 13) 4376 | -7/Waste | Identified exit to Factory 4376 | -7/Waste | Entered Factory 4639 | -7/Factory | Discovered new exit (range 15) 4644 | -7/Factory | Identified exit to Lower Caves 4652 | -7/Factory | Entered Lower Caves 4806 | -7/Lower Caves | Discovered new exit (range 7) 4809 | -7/Lower Caves | Identified exit to Lower Caves 4809 | -7/Lower Caves | Entered another Lower Caves area 4861 | -7/Lower Caves | Discovered exit to Factory (range 7) 4949 | -7/Lower Caves | Discovered new exit (range 9) 4959 | -7/Lower Caves | Identified exit to Data Miner 5008 | -7/Lower Caves | Entered Data Miner 5008 | -7/Data Miner | Discovered new exit (range 6) 5014 | -7/Data Miner | Met Data Miner 5020 | -7/Data Miner | Learned location of Section 7 (-2) 5020 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5025 | -7/Data Miner | Received God Mode back door access code from Data Miner 5031 | -7/Data Miner | Identified exit to Proximity Caves 5031 | -7/Data Miner | Entered Proximity Caves 5079 | -6/Proximity Caves | Escorted by Enhanced Grunt 5112 | -6/Proximity Caves | Build established: Hacker-Sprinter 5231 | -6/Proximity Caves | Discovered exit to Factory (range 10) 5236 | -6/Proximity Caves | Entered Factory 5236 | -6/Factory | Evolved 2 slots: Utility x2 5532 | -6/Factory | System Shield fried by hacking feedback 5550 | -6/Factory | Incoming investigation squad redirected 5572 | -6/Factory | Fabricated Imp. Hacking Suite? 5590 | -6/Factory | Fabricated Imp. Cloaking Device (x1) 5679 | -6/Factory | Manually triggered Chute Trap 5679 | -6/Factory | Sucked down chute 5679 | -6/Factory | Entered Waste 5680 | -6/Waste | Joined by Warlord forces that had cleared the area 5719 | -6/Waste | Found Unknown Protection 5719 | -6/Waste | Identified Adv. Powered Armor 5782 | -6/Waste | Discovered new exit (range 12) 5795 | -6/Waste | Identified exit to Factory 5832 | -6/Waste | Entered Factory 5936 | -6/Factory | Repaired Broken Adv. Powered Armor 5972 | -6/Factory | Repaired Mic. Antimatter Reactor 6007 | -6/Factory | Repaired Cmb. Antigrav System 6077 | -6/Factory | Repaired Broken Prc. Grenade Launcher 6264 | -6/Factory | Found Prototype Processor 6396 | -6/Factory | Fabricated Lgt. Particle Reactor (x2) 6480 | -6/Factory | Discovered new exit (range 7) 6482 | -6/Factory | Identified exit to Lower Caves 6606 | -6/Factory | Discovered new exit (range 14) 6610 | -6/Factory | Identified exit to Factory 6615 | -6/Factory | Entered another Factory area 6615 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6667 | -5/Factory | Repaired Adv. Weight Redist. System 6787 | -5/Factory | Repaired Matter Neutralizer 6815 | -5/Factory | Repaired Lrn. Sensor Array 6952 | -5/Factory | Repaired Broken Lrn. Sensor Array 7010 | -5/Factory | Identified exit to Upper Caves 7035 | -5/Factory | Build established: Hacker-Scout 7140 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 7291 | -5/Factory | Lost 5 parts (2p1n1u1w) 7355 | -5/Factory | Core integrity fell below 50% 7395 | -5/Factory | Lost 4 parts (1p2n1u) 7491 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 7529 | -5/Factory | Fabricated Mic. Antimatter Reactor (x2) 7588 | -5/Factory | Cargo convoy interrupted 7607 | -5/Factory | Incoming assault squad redirected 7611 | -5/Factory | Incoming assault squad redirected 7785 | -5/Factory | Repaired Mic. Antimatter Reactor 7885 | -5/Factory | Repaired Mic. Antimatter Reactor 7959 | -5/Factory | Manually triggered Chute Trap 7959 | -5/Factory | Sucked down chute 7959 | -5/Factory | Entered Waste 7960 | -5/Waste | Met a frightened Derelict 7970 | -5/Waste | 1 allies followed down the chute 7974 | -5/Waste | EMP discharged 7977 | -5/Waste | Spotted C-40 Crusher 7984 | -5/Waste | Spotted C-40 Crusher 7993 | -5/Waste | Spotted C-40 Crusher 7996 | -5/Waste | Spotted C-40 Crusher 8012 | -5/Waste | Spotted C-40 Crusher 8023 | -5/Waste | Spotted C-40 Crusher 8024 | -5/Waste | Discovered new exit (range 10) 8029 | -5/Waste | Identified exit to Factory 8030 | -5/Waste | Entered Factory 8086 | -5/Factory | Build established: Machinist-Scout 8582 | -5/Factory | Repaired Broken Matter Neutralizer 8683 | -5/Factory | Identified exit to Factory 8691 | -5/Factory | Discovered exit to Upper Caves (range 16) 8691 | -5/Factory | Entered another Factory area 8691 | -4/Factory | Evolved 2 slots: Propulsion x2 8928 | -4/Factory | Discovered new exit (range 8) 8933 | -4/Factory | Identified exit to Upper Caves 9048 | -4/Factory | Entered Upper Caves 9050 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9178 | -4/Upper Caves | Lost 5 parts (2p1n2w) 9286 | -4/Upper Caves | Learned 4 Research zone layouts 9449 | -4/Upper Caves | Discovered new exit (range 9) 9455 | -4/Upper Caves | Identified exit to Upper Caves 9456 | -4/Upper Caves | Entered another Upper Caves area 9459 | -4/Upper Caves | Discovered new exit (range 8) 9493 | -4/Upper Caves | Build established: Hacker-Scout 9798 | -4/Upper Caves | Discovered new exit (range 13) 9996 | -4/Upper Caves | Learned Research non-interactive machine intel 10004 | -4/Upper Caves | Identified exit to Zhirov 10005 | -4/Upper Caves | Entered Zhirov 10005 | -4/Zhirov | Discovered new exit (range 3) 10017 | -4/Zhirov | Met Zhirov 10035 | -4/Zhirov | Found Alien Artifact 10035 | -4/Zhirov | Identified Integrated Dissipator 10035 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10066 | -4/Zhirov | Found Alien Artifact 10083 | -4/Zhirov | Learned location of Quarantine (-2) 10083 | -4/Zhirov | Learned location of Testing (-3) 10083 | -4/Zhirov | Learned location of Command (-1) 10086 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10103 | -4/Zhirov | Identified exit to Proximity Caves 10104 | -4/Zhirov | Entered Proximity Caves 10146 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 10170 | -3/Proximity Caves | Discovered new exit (range 3) 10171 | -3/Proximity Caves | Identified exit to Research 10172 | -3/Proximity Caves | Entered Research 10172 | -3/Research | Evolved 2 slots: Utility x2 10173 | -3/Research | Identified exit to Research 10174 | -3/Research | Loaded intel: 78 non-interactive machine locations 10273 | -3/Research | Fabricated Cmb. Antigrav System (x2) 10321 | -3/Research | Identified exit to Armory 10321 | -3/Research | Identified exit to Testing 10437 | -3/Research | Spotted B-86 Titan 10474 | -3/Research | Discovered exit to Research (range 8) 10477 | -3/Research | Entered Testing 10487 | -3/Testing | Found Prototype Energy Cannon 10592 | -3/Testing | Found Prototype Processor 10615 | -3/Testing | Identified Exp. Terrain Scan Processor 10618 | -3/Testing | Found Prototype Launcher 10620 | -3/Testing | Identified Adv. Micro-nuke Launcher 10634 | -3/Testing | Found Prototype Protection 10634 | -3/Testing | Identified Centrium Heavy Armor Plating 10822 | -3/Testing | Lost 3 parts (1p1u1w) 10843 | -3/Testing | Spotted PH-BDXQXQ6DGC 10859 | -3/Testing | Spotted PP-IQ00W6564R 10871 | -3/Testing | Found Centrium Heavy Armor Plating 10898 | -3/Testing | Spotted Striker 10907 | -3/Testing | Found Prototype Ballistic Cannon 10924 | -3/Testing | Identified Omega Cannon 10928 | -3/Testing | Destroyed PH-BDXQXQ6DGC 10949 | -3/Testing | Destroyed 7 combat bots 10954 | -3/Testing | System corruption reached 10% 10982 | -3/Testing | Lost 3 parts (2n1u) 10982 | -3/Testing | Identified Potential Cannon 10995 | -3/Testing | Destroyed PP-IQ00W6564R 11036 | -3/Testing | Spotted Striker 11041 | -3/Testing | Spotted Alpha 7 11067 | -3/Testing | Build established: Hacker-Mutant 11089 | -3/Testing | Core integrity fell below 50% 11091 | -3/Testing | Stole the SGEMP Prototype 11092 | -3/Testing | Identified Transdimensional Reconstructor 11092 | -3/Testing | Warped through subspace 11119 | -3/Testing | Lost 10 parts (2p4n3u1w) 11158 | -3/Testing | Discovered exit to Research (range 17) 11179 | -3/Testing | Entered Research 11179 | -2/Research | Evolved 2 slots: Propulsion x2 11306 | -2/Research | Incoming investigation squad redirected 11306 | -2/Research | Identified exit to Quarantine 11374 | -2/Research | Entered Quarantine 11481 | -2/Quarantine | Found Alien Artifact 11498 | -2/Quarantine | Found Alien Artifact 11529 | -2/Quarantine | Spotted Alpha 7 11539 | -2/Quarantine | Found Alien Launcher 11611 | -2/Quarantine | Identified Terrabomb (x2) 11611 | -2/Quarantine | Used Terrabomb 11612 | -2/Quarantine | Core integrity fell below 50% 11614 | -2/Quarantine | Discovered new exit (range 14) 11619 | -2/Quarantine | Core integrity fell below 20% 11624 | -2/Quarantine | Identified exit to Access 11624 | -2/Quarantine | Entered Access 11624 | -1/Access | Evolved 2 slots: Utility x2 11625 | -1/Access | Loaded intel: 101 machine locations 11625 | -1/Access | Loaded intel: 99 trap records 11625 | -1/Access | Identified exit to Surface 11625 | -1/Access | Discovered exit to Surface (range 194) 11625 | -1/Access | Identified exit to Command 11625 | -1/Access | Discovered exit to Command (range 138) 11625 | -1/Access | Delivered the SGEMP Prototype to Zhirov 11625 | -1/Access | Zhirov transferred Access data 11631 | -1/Access | Energy Cycler disabled 11641 | -1/Access | Spotted B-99 Colossus 11675 | -1/Access | Zhirov warped through subspace 11676 | -1/Access | Lost 7 parts (2n5u) 11717 | -1/Access | Lost 3 parts (1n1u1w) 11769 | -1/Access | Identified Sigix Terminator 11777 | -1/Access | Fired Sigix Terminator 11778 | -1/Access | Core integrity fell below 50% 11778 | -1/Access | Core integrity fell below 20% 11798 | -1/Access | Incoming assault squad redirected 11802 | -1/Access | Used Terrabomb 11802 | -1/Access | Spotted B-99 Colossus 11811 | *** | Escaped! Last Messages --------------- 11769_ Identified Sigix Terminator. 11777_ Sigix Terminator expended. 11777_ Destroyed Lgt. Antimatter Reactor. 11777_ Destroyed Antigrav System. 11777_ W-44 Eye destroyed. 11777_ Destroyed Gamma Rifle. 11777_ P-80 Master destroyed. 11777_ Destroyed Adv. Remote Datajack. 11777_ Destroyed Gamma Rifle. 11777_ Destroyed Imp. Antigrav System. 11777_ P-80 Master destroyed. 11777_ ALERT: Garrison Access compromised, dispatching assault squad. 11779_ System corrupted: Matter fused (-6). 11794_ K-01 Serf collects debris. 11798_ ALERT: Higher priority target reported, redirecting assault. 11798_ K-01 Serf collects debris. 11802_ Terrabomb activated. 11804_ K-01 Serf collects debris. 11806_ Main Access Shell breached. 11807_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #################### # ################ | | #################### # ################ | | ############################## ################ | | ####################### ^^ ################ | | ########## # ^^ ################ | | ########## # ################ | | ########## + ################ | | ########## # ##"""""" ############## | | ########## # " ## | | ####################### """" " | | ############## " "= | | ############## " " | | ############## " "*** | | ############## " "*** | | ############## " "** | | ############## " " | | ############## " " | | / ##############""""""""""" " | | ##############""""""""""" " ! | | ##############""""""""""" " | | ########## """""""""""" """"""""""" | | ############## " """""""" | | # ### """"" " " """"""""""" | | +###### ### " " " " " | | # """ ### " "" " " " " | | # ""T"" ### " "@ " " " " | | #### # "" "" ### " " " " " | | #### # ### """""" " " " | | #### # ### " " " | | # # " ### """ " """""""" | | # # """" ##"""" "" " " | | + # """"" ###"" """ " " | | # # """"" ###"" " " " " | | # # """" ###"" " " " " | | + + " ###T """ " " | | # ^# ###"" "" " " | | # # ###"" """""""""" "" | | # ##############"" """"""""" """"""" | | # | | # | | ########+##+##############"""""""""" """"" | | ##### ############ "" "" " | | #### ############ " " " | | #### ############# " " " | | #### #############"""""""""" " " | | ####""""" #############" " " " | | ####""""" ##### # " " " | | ####""""" + + # " " " | | ####""""" ##### "" # " " " | | #####""""" ##### """# " " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 49 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 5 Armor Integrity Analysis 40 Recoil Reduction 3 Matter Filtering 50 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 36 Defensive Hacking 20 Authchip Count 5 Item Schematics ----------------- Variable Charge Gun | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Imp. Focal Shield | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Cmb. Antigrav System | -6/Factory | Scanalyzed Mic. Antimatter Reactor | -6/Factory | Scanalyzed Adv. Powered Armor | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Power Amplifier | -6/Factory | Scanalyzed Lgt. Nuclear Core | -6/Factory | Scanalyzed Prc. Grenade Launcher | -6/Factory | Scanalyzed Imp. Trap Scanner | -6/Factory | Scanalyzed Lrn. Sensor Array | -5/Factory | Scanalyzed Matter Neutralizer | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Cooling System | -3/Testing | Scanalyzed Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Imp. Cloaking Device | x1 | -6/Factory Lgt. Particle Reactor | x2 | -6/Factory | Preloaded Cmb. Antigrav System | x2 | -5/Factory | Authchip Cmb. Antigrav System | x2 | -5/Factory | Authchip Mic. Antimatter Reactor | x2 | -5/Factory Cmb. Antigrav System | x2 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Terrabomb Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingEnergyDiverter Manual? 0 Play Time 02:50:55 Cumulative 303.1 hours Start 2022.04.05 @ 00:32:07 End 2022.04.05 @ 03:41:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 334 Rogue 334 Adventurer 0 Explorer 0 Win Type 0 Total 16 Types 11/1/2/2/0/0/0/0/0 Lore% 87 Gallery% 82 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d866751-92f4-4352-a609-b3f4ee96160c