Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 17:59:46 Player: GermanMO Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (238) 1190 Value Destroyed (8498) 8498 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (1882) 1882 TOTAL SCORE: 19730 Bonus ------- High Alert Combat Kills 400 Follower Combat Kills 1169 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -787 Cogmind --------- Core Integrity 0/1450 Matter 56/300 Energy 92/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Enhanced Nova Cannon Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Energy Well Advanced Gravity Neutralizer Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter AEGIS Remote Shield > --- WEAPON ----------- Dispersion Rifle Kinetic Spear > --- INVENTORY -------- Diametric Drive Enhanced Nova Cannon Tactical Quantum Warhead [Rating: 111] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Compact Wheel Leg Medium Armored Exoskeleton Wheel Compact Wheel Flight Unit Impulse Thruster Array Utility Improved Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Hardened Heavy Armor Plating Weapon Powered Hammer Energy Gun Improved EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Tes Res Slots Evolved 16 | . . 2 2 2 . . . . 2 . . 2 2 2 . 2 Power 2 | . . . . 1 . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . . . 1 . 2 . 1 Utility 7 | . . 2 2 1 . . . . 1 . . . 1 . . . Weapon 3 | . . . . . . . . . 1 . . 1 1 . . . Parts Attached 175 | 6 7 21 24 13 3 2 . . 6 16 3 12 16 17 17 12 Power 21 | 1 . 2 2 2 . 1 . . . 3 . 1 1 3 3 2 Engine 10 | 1 . 2 2 . . 1 . . . 2 . . . . 2 . Core 5 | . . . . 2 . . . . . 1 . 1 1 . . . Reactor 6 | . . . . . . . . . . . . . . 3 1 2 Propulsion 27 | 2 2 3 2 . 1 . . . 1 2 . 3 2 4 1 4 Treads . | . . . . . . . . . . . . . . . . . Leg 5 | 2 . . . . . . . . . . . 3 . . . . Wheel 12 | . 2 3 2 . 1 . . . 1 2 . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . 2 3 1 4 Utility 76 | 1 1 11 13 7 1 1 . . 4 8 . 6 7 5 7 4 Device 28 | 1 . . 4 1 . . . . . 2 . 3 6 4 5 2 Storage 4 | . 1 1 . . . 1 . . . . . . . . . 1 Processor 13 | . . 1 4 3 . . . . . 1 . . 1 1 1 1 Hackware 6 | . . . 2 . . . . . 4 . . . . . . . Protection 25 | . . 9 3 3 1 . . . . 5 . 3 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 51 | 2 4 5 7 4 1 . . . 1 3 3 2 6 5 6 2 Energy Gun 13 | 1 . 3 4 . . . . . . . . . 1 1 3 . Energy Cannon 6 | . 2 . 1 . . . . . . . 1 . 1 . . 1 Ballistic Gun 8 | 1 1 . . 1 . . . . . . . 1 3 . . 1 Ballistic Cannon 6 | . . . . . . . . . 1 2 . . . 3 . . Launcher 11 | . 1 . 2 2 1 . . . . 1 1 . 1 . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 . 1 . . . . . . . 1 . . . . Slashing Weapon 2 | . . 1 . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . 1 2 3 1 . . . . . . . 3 3 1 8 . Parts Lost 100 | . . 7 15 1 4 1 . . . 10 13 1 13 16 3 16 Power 15 | . . 1 2 1 . 1 . . . 1 2 . 2 2 . 3 Propulsion 19 | . . 1 2 . 1 . . . . 2 2 . 1 4 . 6 Utility 42 | . . 2 9 . 2 . . . . 5 6 1 6 5 2 4 Weapon 24 | . . 3 2 . 1 . . . . 2 3 . 4 5 1 3 Highest Loss Streak 13 | . . 3 5 1 1 1 . . . 4 13 1 4 10 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 13 | . 5 15 17 17 16 18 23 25 21 8 3 2 2 3 3 3 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . 1 . . . . 1 1 1 . . . . . 1 . Utility 9 | . 4 11 14 12 13 15 18 20 16 5 . . 1 1 . 1 Weapon 2 | . . 1 3 4 3 3 3 4 3 2 2 1 . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 19 | . . 3 2 1 . . . . . 11 . . . 1 . 1 Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . Utility 14 | . . 2 . 1 . . . . . 9 . . . 1 . 1 Weapon 4 | . . . 2 . . . . . . 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 89 94 87 94 90 87 84 84 80 89 41 34 54 29 47 38 Engine 5 | . 14 10 7 4 . 3 7 7 6 8 4 . . . 1 . Core 4 | . . . . 5 15 10 7 7 6 3 . 3 4 . . . Leg 1 | . 10 . . . . . . . . . . 6 4 . . . Wheel 11 | . 17 21 13 15 14 15 15 15 12 10 4 . . 2 . . Device 6 | . 14 3 14 6 7 3 . . . 4 5 5 17 8 7 9 Storage 5 | . 8 11 9 7 7 7 7 7 6 1 . . . . . 3 Processor 15 | . . 10 16 22 23 23 23 23 20 21 13 . 3 4 2 7 Protection 8 | . . 17 6 12 7 7 7 7 6 16 6 6 7 . 3 . Energy Gun 2 | . 4 11 10 6 . . . . . . . . . . 7 . Energy Cannon 1 | . 3 5 3 . . . . . . . . 2 3 . . . Ballistic Gun 1 | . 10 . . . . . . . . . . 3 4 . . 1 Ballistic Cannon 1 | . . . . . . . . . 2 8 4 . . 1 . . Launcher 2 | . 6 . . . 5 7 7 7 6 2 . . . . . . Impact Weapon 4 | . . 1 2 6 7 7 7 7 6 6 1 2 5 2 . . Peak Build Rating 111 | 6 10 24 30 43 43 45 47 47 55 59 59 76 95 71 105 111 Average Rating 43 | 4 7 19 26 35 40 43 46 47 51 54 23 40 72 38 88 65 On Entrance 38 | . 6 9 22 23 42 43 45 47 47 55 59 4 67 49 42 95 Naked Turns 202 | . . . . . . . . . . . . 101 . 101 . . Heaviest Build 255 | 7 49 71 81 75 82 246 246 246 255 249 67 91 86 80 58 47 Greatest Support 64 | 20 20 32 32 28 28 28 28 28 28 32 32 59 59 32 55 64 Greatest Overweight (x) 26 | . 2 4 5 2 4 8 8 8 15 11 2 1 7 26 1 3 Average Overweight (x) 2 | . 1 1 2 1 2 3 8 8 8 2 . . . . . . Largest Inventory Capacity 35 | 5 20 20 20 20 20 35 35 35 35 35 5 5 5 5 5 5 Average Capacity 18 | 5 13 20 20 20 20 26 35 35 35 13 5 5 5 5 5 5 Most Carried 27 | 3 10 20 20 20 20 22 27 27 27 24 5 5 5 5 5 5 Average Carried 14 | . 5 15 17 17 18 20 25 27 23 9 3 2 3 3 4 3 Final Capacity 35 | 5 20 20 20 20 20 35 35 35 35 5 5 5 5 5 5 5 Final Carried 27 | 1 9 19 17 20 20 22 27 27 24 5 3 3 . 5 3 3 Class Distribution -------------------- 47% | Mutant 26% | Hauler-Mutant 14% | Scavenger-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Mutant | -6/Cetus Mutant | -5/Factory Mutant | -4/Factory Assassin | -3/Research Scout | -3/Testing Scout | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Tes Res Matter Collected 4819 | 270 167 422 338 125 318 58 . 14 161 1235 . 479 467 430 228 107 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9215 | 148 231 1718 1401 201 352 48 . . 413 2495 30 100 870 658 363 187 Parts 389 | 10 18 99 57 13 11 . . . 15 74 . 4 25 30 23 10 Haulers Intercepted 13 | . 1 5 3 1 . . . . . 3 . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . 4 2 3 3 . . . . . . . . Prevented 4 | . . . . . . 2 . 2 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Tes Res Combat Hostiles Destroyed 151 | . 5 26 25 5 11 1 . . 7 35 2 1 16 10 3 4 Melee 13 | . . 4 1 . . . . . 1 1 1 . 1 . 2 2 Guns 30 | . 2 8 9 2 . . . . . . . 1 6 . . 2 Cannons 52 | . . 8 5 . . . . . 1 28 1 . 1 8 . . AOE 39 | . 3 5 6 3 10 . . . 5 1 . . 5 . 1 . Classes Destroyed 16 | 2 5 3 2 1 1 . . . 1 . . . . . 1 . Worker 17 | . . 4 1 . . . . . 1 4 . 1 1 4 1 . Builder 14 | . 2 1 2 2 . . . . 2 3 . . . 1 1 . Tunneler 7 | 3 1 . . . . . . . . 2 . . . 1 . . Hauler 13 | . 1 5 3 1 . . . . . 3 . . . . . . Recycler 12 | 1 1 4 . . . . . . . 3 . . 1 1 1 . Operator 5 | . . 2 1 . . . . . . . . . 1 . 1 . Watcher 11 | . 1 4 3 . . . . . . 1 . . 1 . . 1 Swarmer 38 | . 3 11 2 3 5 . . . 1 . . . 6 3 . 4 Grunt 43 | . 2 8 17 . . . . . 5 6 . . 5 . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . . . 1 . . . 1 . . . Researcher 2 | . . . . . . . . . . . . . . . 2 . Sentry 23 | . . 7 4 . 1 1 . . . 7 . 1 . 2 . . Hunter 4 | . . . . . . . . . 1 2 . . 1 . . . Programmer 16 | . . . . 2 . . . . 1 2 . . 3 5 3 . Cetus Guard 2 | . . . . . . . . . . . 2 . . . . . Packrat 2 | . . . . . 2 . . . . . . . . . . . Thug 6 | . . . . . 1 . . . . 5 . . . . . . Savage 8 | . . . . . 3 . . . . 5 . . . . . . Butcher 5 | . . . . . 2 . . . . 3 . . . . . . Guerrilla 5 | . . . . . . . . . . 5 . . . . . . Mutant 3 | . . . . . 1 . . . 2 . . . . . . . Best Kill Streak 14 | 4 7 14 5 3 5 1 . . 4 6 1 1 4 5 5 2 Combat Bots Only 9 | . 3 9 3 3 5 1 . . 4 5 1 1 4 5 2 2 Max Kills in Single Turn 5 | 1 2 2 2 3 2 1 . . 5 3 1 1 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 1 3 1 . . . 2 1 . . 1 . 1 . Melee 1 | . . 1 1 . . . . . 1 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Tes Res Hostile Shots Fired 1665 | . 24 129 162 29 65 36 . 1 19 259 114 15 348 182 92 190 Missed 547 | . 8 33 36 8 20 5 . . 5 88 42 9 139 55 35 64 Hits 1118 | . 16 96 126 21 45 31 . 1 14 171 72 6 209 127 57 126 Melee 21 | . . . 5 . 1 . . . 1 . . . 14 . . . Projectile 1097 | . 16 96 121 21 44 31 . 1 13 171 72 6 195 127 57 126 AOE 5 | . . . 2 . . . . . 2 . . . 1 . . . Critical Strikes 44 | . . 2 5 2 . . . . 1 1 8 . 12 5 5 3 Part Disruptions 3 | . . . . . . . . . . . . . 1 . 1 1 Damage Taken 19779 | . 164 1323 2200 569 504 235 . 16 355 1539 1801 204 4107 2801 1193 2768 Core 4561 | . 19 266 437 52 35 23 . . . 143 369 81 375 1165 130 1466 Absorbed by Shields 730 | . . . . . . . . . . 250 214 . . 154 34 78 Redirected to Shielding 100 | . . . . . . . . . . 10 90 . . . . . Ignored by Resistances 178 | . . . . . . . . . . . . . 178 . . . Core Remaining (%) 58 | 100 92 33 20 . . . . 84 . . 39 91 67 . . . Volleys Fired 503 | 10 34 92 82 19 17 . . 1 20 103 14 14 60 18 13 6 Largest 3 | 2 2 2 2 2 1 . . 1 1 2 2 2 2 3 2 1 Hottest 176 | 70 70 113 143 97 39 . . 39 48 92 92 110 110 162 176 30 Shots Fired 729 | 20 44 142 116 20 17 . . 1 21 146 25 21 85 43 22 6 Gun 321 | 20 33 101 60 18 . . . . . . . 14 50 . 19 6 Cannon 333 | . . 40 45 . . . . . 10 139 19 7 30 43 . . Launcher 75 | . 11 1 11 2 17 . . 1 11 7 6 . 5 . 3 . Special . | . . . . . . . . . . . . . . . . . Kinetic 314 | 10 24 . . . . . . . 10 139 19 14 49 43 . 6 Thermal 147 | 10 9 40 50 18 . . . . . . . . 1 . 19 . Explosive 75 | . 11 1 11 2 17 . . 1 11 7 6 . 5 . 3 . Electromagnetic 193 | . . 101 55 . . . . . . . . 7 30 . . . Robot Hit Streak 24 | 8 9 12 13 24 6 . . . 5 12 12 15 10 6 5 4 Robot Miss Streak 9 | 2 3 5 9 1 2 . . . 3 3 2 2 4 5 1 1 Penetration Max 2 | . . . . . . . . . . 2 1 . . . . . Secondary Targets 4 | . . 1 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 563 | 14 22 104 99 15 14 6 . . 15 108 21 16 66 33 19 11 Core Hits 369 | 6 20 63 58 10 33 1 . 3 23 58 22 9 28 12 16 7 Critical Kills 30 | . . . 1 . . . . . 1 28 . . . . . . Critical Parts Destroyed 54 | . . . 1 1 . 2 . . 4 28 3 1 8 6 . . Critical Strikes 98 | 1 . . 2 3 1 2 . . 5 59 5 1 8 10 1 . Burn 3 | 1 . . . 2 . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . Destroy 65 | . . . . . . . . . 3 54 3 1 4 . . . Blast 5 | . . . . . . . . . . . 2 . . 3 . . Smash 23 | . . . 1 1 1 2 . . 2 5 . . 4 7 . . Impale 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 249 | . . 7 19 54 6 6 1 . 19 16 3 . 48 21 30 19 Impact 191 | . . . 19 54 6 6 1 . 19 16 1 . 48 21 . . Slashing 9 | . . 7 . . . . . . . . 2 . . . . . Piercing 49 | . . . . . . . . . . . . . . . 30 19 Sneak Attacks 28 | . . . . 3 . . . . 4 9 . . 3 5 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 24033 | 151 522 2393 2982 643 1933 186 . 152 2375 4022 980 431 3087 1990 1781 405 Guns 4382 | 151 156 1303 1176 214 . . . . . . . 334 780 . 155 113 Cannons 6111 | . . 391 680 . . . . . 78 2906 514 97 414 1031 . . Explosions 8079 | . 359 539 840 168 1798 . . 152 1952 278 352 . 726 . 915 . Melee 5428 | . . 160 286 261 135 186 . . 345 838 114 . 1167 941 711 284 Ramming 33 | . 7 . . . . . . . . . . . . 18 . 8 Kinetic 5925 | 50 144 . . . . . . . 78 2906 514 334 755 1031 . 113 Thermal 2323 | 101 12 657 1024 214 . . . . . . . . 160 . 155 . Explosive 7420 | . 359 273 582 168 1798 . . 152 1952 278 352 . 591 . 915 . Electromagnetic 2904 | . . 1303 1090 . . . . . . . . 97 414 . . . Impact 4159 | . . . 286 261 135 186 . . 345 838 . . 1167 941 . . Slashing 274 | . . 160 . . . . . . . . 114 . . . . . Piercing 995 | . . . . . . . . . . . . . . . 711 284 Highest Corruption 27 | . 3 . . . . . . . 1 3 3 . 27 5 10 6 Average Corruption 4 | . 3 . . . . . . . 1 2 3 . 9 4 5 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 99 | . 3 . . . . . . . 12 27 4 . 37 7 8 1 Message Errors 17 | . 1 . . . . . . . 1 8 2 . 4 . 1 . Matter Fused 25 | . 1 . . . . . . . 1 6 1 . 15 1 . . Heat Flow Errors 14 | . 1 . . . . . . . 1 3 . . 7 1 1 . Energy Discharges 15 | . . . . . . . . . 4 6 1 . 1 1 2 . Parts Rejected 2 | . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 11 | . . . . . . . . . 1 1 . . 4 4 1 . Data Loss (major) 4 | . . . . . . . . . 1 1 . . 1 . 1 . Misfires 3 | . . . . . . . . . 1 . . . 1 . 1 . Alerts 6 | . . . . . . . . . 2 1 . . 2 . 1 . Misdirections 1 | . . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2578 | . 14 42 79 155 77 40 . . 294 452 3 . 620 619 147 36 Projectiles 158 | . . 11 21 . . . . . . 40 . . 48 38 . . Explosions 260 | . 14 11 4 . 74 . . . 67 . 3 . . . 87 . Melee 2160 | . . 20 54 155 3 40 . . 227 412 . . 572 581 60 36 Knockbacks 45 | . . . 4 . 1 . . . 2 21 2 . 8 7 . . Impact 15 | . . . 4 . 1 . . . . 3 . . 7 . . . Kinetic 26 | . . . . . . . . . 2 15 2 . . 7 . . Secondary 4 | . . . . . . . . . . 3 . . 1 . . . Self-Inflicted Damage 775 | . 24 244 145 59 28 . . . 69 35 . . 66 9 92 4 Shots 22 | . 2 6 5 2 1 . . . 1 1 . . 2 . 2 . Rammed 5 | . 1 . . . . . . . . . . . . 3 . 1 Targets Rammed 5 | . 1 . . . . . . . . . . . . 3 . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 516 | 100 92 462 428 120 90 11 . 18 118 360 472 368 390 400 516 . Average Temperature 111 | 36 35 89 131 29 40 4 . 11 32 95 264 160 133 177 214 . Received Heat Transfer 2715 | . 21 303 882 . 105 72 . . 30 352 292 24 205 129 57 243 Effects 23 | . . 3 1 . . . . . . 2 6 . 3 4 4 . Shutdowns 10 | . . 1 . . . . . . . 2 2 . 2 1 2 . Energy Bleed 4 | . . 1 . . . . . . . . 1 . 1 1 . . Interference 1 | . . . 1 . . . . . . . . . . . . . Matter Decay 5 | . . 1 . . . . . . . . 2 . . 1 1 . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 1 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 26 | . . 1 5 2 1 1 . . 1 7 . . 5 3 . . Combat Hostiles 12 | . . 1 3 . 1 1 . . . 1 . . 3 2 . . Parts Fried 37 | . . 5 4 5 . 1 . . 2 8 . . 9 3 . . Impact Corruptions 69 | . . . 2 5 1 2 . . 8 13 . . 23 15 . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Melted 6 | 1 . 1 4 . . . . . . . . . . . . . Heat Transferred 3822 | 370 37 943 1558 555 . . . . . . . . 137 . 222 . Parts Sabotaged 2 | . . . . . . . . . 2 . . . . . . . Parts Stolen 1 | . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 7 3 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Tes Res Maximum Alert Level 2 | . . 2 2 . . . . . 2 2 1 1 2 1 1 1 Low Security (%) 54 | 100 100 55 23 100 . . . . 66 1 54 77 54 49 53 75 Level 1 33 | . . 30 73 . . . . . 8 67 45 22 18 50 46 24 Level 2 12 | . . 13 2 . . . . . 24 31 . . 27 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 662 | 15 149 510 411 184 . . . . 662 572 315 252 641 360 376 237 Initial 333 | . . 6 212 184 . . . . 56 310 315 74 107 333 191 211 Average 201 | 3 57 172 241 46 . . . . 194 369 214 140 244 207 209 176 Influence Increases 7752 | 20 246 992 839 221 198 20 . 109 1015 939 59 388 1211 626 445 424 Destroy 0b10 Robot/C 3480 | . 100 520 500 100 140 20 . 60 320 700 40 160 440 200 100 80 Destroy 0b10 Robot/NC 420 | 20 30 100 50 15 . . . . 25 85 . 15 20 35 20 5 Destroy Leader 696 | . 24 148 122 32 10 . . 10 74 62 . 50 102 40 10 12 Allied During Kill 534 | . . . . . 3 . . 39 276 . . 111 105 . . . Successful Hack 32 | . 12 5 10 5 . . . . . . . . . . . . Disable Machine 750 | . 15 135 60 15 . . . . 180 30 . 30 135 30 120 . Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . . . Destroy Structure 820 | . 65 54 67 54 . . . . 110 62 19 22 184 36 120 27 Partial Spotted 90 | . . . . . . . . . . . . . . 30 30 30 Lose Combat Pursuer 780 | . . 30 30 . 45 . . . 30 . . . 75 255 45 270 Influence Decreases 7523 | 20 230 504 936 583 243 20 . 20 470 1009 489 302 796 920 410 571 Entered New Map 1939 | . . 10 292 223 18 . . . 33 324 249 60 113 302 150 165 Time Decay 4358 | 20 230 424 494 354 195 20 . 20 297 565 110 222 513 458 230 206 Lost Part 976 | . . 70 150 6 30 . . . . 100 130 10 130 160 30 160 Lost Ally 250 | . . . . . . . . . 140 20 . 10 40 . . 40 Squads Dispatched 59 | . 2 3 5 8 . . . . 6 2 2 1 13 6 8 3 Investigation 11 | . 1 . . 2 . . . . 2 . 2 . 2 . 1 1 Extermination 17 | . . . . 3 . . . . 2 . . 1 5 2 2 2 Reinforcement 22 | . 1 1 4 3 . . . . 1 2 . . 1 4 5 . Assault 5 | . . 2 . . . . . . 1 . . . 2 . . . Garrison 4 | . . . 1 . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 1 . . . . 1 2 . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Tes Res Distress Signals 28 | . 1 3 3 1 . . . . 2 6 1 . 2 4 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 311 | . 12 45 39 11 18 1 . 3 19 24 6 8 32 35 24 34 Peak Tracking Total 14 | . 3 5 4 3 6 1 . 3 5 4 5 2 5 14 14 13 Tactical Retreats 26 | . . 2 2 . 1 . . . 2 . . . 4 8 1 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Tes Res Traps Triggered 9 | . . . . . . . . . . 2 . 1 1 1 2 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Tes Res Machines Disabled 51 | . 1 9 4 1 . . . . 12 2 . 2 10 2 8 . Max in Single Turn 6 | . 1 3 1 1 . . . . 6 2 . 1 4 1 3 . Garrison Access 2 | . . . . . . . . . . . . . 1 . 1 . Energy Cycler 1 | . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Tes Res Machines Accessed 23 | . 3 2 1 4 2 . . . 3 . 2 1 2 . 3 . Terminals 15 | . 3 2 1 3 . . . . 2 . 2 . . . 2 . Fabricators 3 | . . . . . . . . . 1 . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . 1 . 1 . Total Hacks 59 | . 9 4 1 6 6 . . . 13 . 6 3 7 . 4 . Successful 27 | . 4 2 1 2 6 . . . 7 . 1 . 2 . 2 . Failed 32 | . 5 2 . 4 . . . . 6 . 5 3 5 . 2 . Catastrophic 10 | . . . . 4 . . . . . . 4 . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 74 | . 1 . . . . . . . 11 4 . 12 20 2 15 9 Terminals 32 | . 9 4 1 4 . . . . 5 . 6 . . . 3 . Fabricators 15 | . . . . . . . . . 8 . . 3 4 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . . . . . . . 3 . 1 . Terminal Hacks 18 | . 4 2 1 2 6 . . . 1 . 1 . . . 1 . Record 8 | . 2 . . . 5 . . . . . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . Open Door 3 | . . . . . 1 . . . 1 . . . . . 1 . Open DSF 1 | . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 6 . . . 2 . . . Load Schematic 4 | . . . . . . . . . 3 . . . 1 . . . Build 4 | . . . . . . . . . 3 . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 2 . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 1 . 2 . . . . 3 . 2 1 2 . 2 . Full Trace Events 9 | . 1 . . 2 . . . . 1 . 2 . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 3 . . . . . 3 . 2 . Robots Built 8 | . . . . . . . . . 8 . . . . . . . Authchips 3 | . . . . . . . . . 3 . . . . . . . Time 174 | . . . . . . . . . 174 . . . . . . . Total Robot Build Rating 24 | . . . . . . . . . 24 . . . . . . . Part Schematics Acquired 68 | . . . . . . . 14 . 11 . . 16 16 . 11 . Parts Built 2 | . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . . 73 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Tes Res Total Allies 22 | . . . . . 2 . 7 . 8 . . 3 . . . 2 Largest Group 14 | . . . . . 2 . 7 7 14 1 . 3 2 . . 2 Highest-Rated Group 355 | . . . . . 45 . 241 241 355 39 . 223 192 . . 244 Highest-Rated Ally 122 | . . . . . 25 . 51 51 51 39 . 96 96 . . 122 Zionite Dispatches 3 | . . . . . . . . . . . . 1 . . . 2 Heavy 1 | . . . . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . 1 Heavy Resupply 1 | . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 185 | . . . . . 12 . . 12 88 2 . 37 32 . . 2 Total Damage 4922 | . . . . . 233 . . 293 1470 96 . 1310 1299 . . 221 Kills 33 | . . . . . 3 . . 3 12 1 . 8 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Tes Res Active Infowar (turns) 8706 | 32 765 1682 297 1253 1193 543 . . . . . . 1216 940 364 421 Optics 357 | . . . . . . . . . . . . . . . . 357 Sensors 2259 | . . . . . . . . . . . . . 853 715 364 327 Terrain 957 | . . . 297 . . . . . . . . . 349 . 311 . Structural 1219 | . . . . . . . . . . . . . 329 890 . . Seismic 4304 | 32 765 518 . 1253 1193 543 . . . . . . . . . . T.N.C. 1685 | . . 1575 110 . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . 1 . . ECM 135 | . . . . . . . . . . . . . . 135 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 2 1 3 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 18 | . . . . . . . . . 3 1 . 3 6 . 4 1 Main Access 1 | . . . . . . . . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . 1 . 1 . Component Schematics 2 | . . . . . . . . . . . . 1 1 . . . Prototype Schematics 2 | . . . . . . . . . 1 . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . 1 1 . . . Active Terminals 2 | . . . . . . . . . 1 . . . . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . 1 . 1 . Depthwide Sectors/0 2 | . . . . . . . . . . 1 . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Tes Res Turns Passed 17407 | 84 765 1682 1317 1273 1193 992 2488 234 1214 1682 227 469 1729 1144 493 421 Spaces Moved 10781 | 45 579 1022 731 793 869 628 1148 104 374 856 265 366 952 869 697 483 Core 919 | 14 6 . . . . . . . . 3 248 149 46 324 . 129 Treads . | . . . . . . . . . . . . . . . . . Legs 1318 | 31 189 . . . . . . . . . . 217 881 . . . Wheels 7280 | . 384 1022 731 793 869 628 1148 104 374 853 17 . . 357 . . Hover . | . . . . . . . . . . . . . . . . . Flight 1264 | . . . . . . . . . . . . . 25 188 697 354 Fastest Speed 32 | 50 80 105 110 110 125 125 215 215 215 115 50 50 37 37 34 32 Average Speed 127 | 98 112 122 129 121 125 154 215 215 223 144 58 98 138 78 41 58 Slowest Speed 1350 | 120 150 160 175 125 160 215 215 215 325 600 150 250 400 1350 114 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . 1 3 . Potential Cave-ins 4 | . . . . . . . . . . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 68 66 46 25 91 71 90 21 12 88 62 12 28 20 70 15 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 22 | . . . . . 2 . . . 4 10 . . 6 . . . Known Exits Taken 5 | . . . 1 . . . . . . . 1 . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 1 1 . 1 . . . . Scrap Searched 14 | . . . . . 4 4 5 1 . . . . . . . . Spaces Dug 96 | . . . 4 44 . . . . 7 . 1 . 18 2 12 8 Terrain Destroyed 833 | . 63 50 79 51 88 . . 17 123 73 56 3 91 19 112 8 Melee 88 | . . . 4 38 . . . . 7 . 1 . 16 2 12 8 Projectile 87 | . . . 11 . . . . . 3 36 1 3 16 17 . . AOE 658 | . 63 50 64 13 88 . . 17 113 37 54 . 59 . 100 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Tes Res Total 13308 | 67 659 1304 961 995 948 643 1167 114 699 1126 306 454 1191 1261 827 586 Wait 1247 | . 16 106 49 82 49 . 14 10 277 103 15 37 87 313 39 50 Move 10759 | 44 579 1021 730 792 868 627 1147 103 373 855 264 365 951 866 691 483 Hop 3 | . . . . . . . . . . . . . . 1 2 . Pick Up 178 | 7 14 33 28 17 4 4 5 . 3 12 1 13 11 13 7 6 Fast Attach 44 | . . 1 1 . . 1 . . . 7 . 2 8 8 10 6 Attach 174 | 6 8 25 32 16 4 2 . . 6 10 4 17 16 10 9 9 Detach 37 | . 2 5 6 4 . . . . 1 . 2 3 5 2 3 4 Swap 1 | . . . . . . . . . . 1 . . . . . . Drop 84 | . 6 14 14 11 . 3 . . . 11 3 3 5 6 6 2 Fire 503 | 10 34 92 82 19 17 . . 1 20 103 14 14 60 18 13 6 Melee 249 | . . 7 19 54 6 6 1 . 19 16 3 . 48 21 30 19 Ram 4 | . . . . . . . . . . . . . . 3 . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . 8 . . . . 17 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 15) 850 | -10/Materials | Entered another Materials area 850 | -9/Materials | Evolved 2 slots: Utility x2 850 | -9/Materials | Discovered new exit (range 13) 1229 | -9/Materials | Build established: Scavenger-Mutant 1648 | -9/Materials | Build established: Mutant 1829 | -9/Materials | Core integrity fell below 50% 2376 | -9/Materials | Lost 3 parts (1p1n1w) 2383 | -9/Materials | Destroyed 9 combat bots 2450 | -9/Materials | First assault squad dispatched 2512 | -9/Materials | Discovered new exit (range 15) 2532 | -9/Materials | Entered another Materials area 2532 | -8/Materials | Evolved 2 slots: Utility x2 2887 | -8/Materials | Lost 5 parts (1n4u) 3175 | -8/Materials | Build established: Scavenger-Mutant 3193 | -8/Materials | Core integrity fell below 50% 3641 | -8/Materials | Discovered new exit (range 16) 3717 | -8/Materials | Identified exit to Factory 3817 | -8/Materials | Garrison activated, responded to threat 3849 | -8/Materials | Entered Factory 3849 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4105 | -7/Factory | Build established: Mutant 5044 | -7/Factory | Discovered new exit (range 12) 5122 | -7/Factory | Entered Lower Caves 5127 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5160 | -7/Lower Caves | Learned 4 Factory zone layouts 5165 | -7/Lower Caves | Learned location of Extension (-6) 5336 | -7/Lower Caves | Entered an active Warlord outpost 5343 | -7/Lower Caves | A Commander dispatched an escort 5358 | -7/Lower Caves | Learned 8 Research zone layouts 5358 | -7/Lower Caves | Learned Armory emergency access door positions 5358 | -7/Lower Caves | Learned Armory security intel 5358 | -7/Lower Caves | Learned Armory terminal intel 5963 | -7/Lower Caves | Attacked by a faux Warlord 6298 | -7/Lower Caves | Discovered new exit (range 9) 6315 | -7/Lower Caves | Entered another Lower Caves area 6329 | -7/Lower Caves | Discovered new exit (range 8) 6669 | -7/Lower Caves | Learned 4 Factory zone layouts 6782 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6847 | -7/Lower Caves | Found DCF Scrap (10 items) 7023 | -7/Lower Caves | Discovered new exit (range 16) 7160 | -7/Lower Caves | Build established: Hauler-Mutant 7307 | -7/Lower Caves | Entered Zion 7395 | -7/Zion | Given A8's code to call for help 7494 | -7/Zion | Discovered new exit (range 8) 7583 | -7/Zion | Gained Derelict followers 7959 | -7/Zion | Found Relay Coupler [Programmer] 7969 | -7/Zion | Found Relay Coupler [Programmer] 8439 | -7/Zion | Met Imprinter 8473 | -7/Zion | Imprinted 8475 | -7/Zion | Declared Zion's savior 9012 | -7/Zion | Learned 4 Factory zone layouts 9016 | -7/Zion | Learned Factory emergency access door positions 9795 | -7/Zion | Entered Proximity Caves 9795 | -6/Proximity Caves | Accompanied by 7 allies 9985 | -6/Proximity Caves | Discovered new exit (range 14) 10029 | -6/Proximity Caves | Entered Factory 10029 | -6/Factory | Accompanied by 6 allies 10029 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10030 | -6/Factory | Identified exit to Factory 10157 | -6/Factory | Fabricated G-47 Trooper (x3) 10219 | -6/Factory | Fabricated G-47 Trooper (x3) 10280 | -6/Factory | Fabricated G-47 Trooper (x2) 10877 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10911 | -6/Factory | Spotted B-75 Beast 10921 | -6/Factory | Allies destroyed B-75 Beast 10941 | -6/Factory | Lost 8 allies 10962 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 11079 | -6/Factory | First assault squad dispatched 11155 | -6/Factory | Lost 4 allies 11205 | -6/Factory | Retrieved Zion intel report: Active Terminals 11225 | -6/Factory | Discovered new exit (range 10) 11243 | -6/Factory | Entered Extension 11243 | -6/Extension | Accompanied by 1 ally 11668 | -6/Extension | Disrupted transfer network 11757 | -6/Extension | Lost 4 parts (4u) 11874 | -6/Extension | Lost 3 parts (1p1n1w) 11911 | -6/Extension | Energy Cycler disabled 11912 | -6/Extension | Rescued a captive Derelict 11912 | -6/Extension | Rescued a captive Derelict 11913 | -6/Extension | Rescued a captive Derelict 11914 | -6/Extension | Rescued a captive Derelict 11914 | -6/Extension | Rescued a captive Derelict 12084 | -6/Extension | Discovered exit to Factory (range 15) 12287 | -6/Extension | Discovered exit to Factory (range 16) 12288 | -6/Extension | Discovered new exit (range 15) 12309 | -6/Extension | Build established: Scavenger-Mutant 12485 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 12512 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/-6 12639 | -6/Extension | Terminal network hard line cut 12925 | -6/Extension | Entered Cetus 12942 | -6/Cetus | Spotted Cetus Guard 12942 | -6/Cetus | Spotted Cetus Guard 12963 | -6/Cetus | Spotted Cetus Guard 12963 | -6/Cetus | Spotted Cetus Guard 12986 | -6/Cetus | Destroyed Cetus Guard 13017 | -6/Cetus | Core integrity fell below 50% 13032 | -6/Cetus | Destroyed Cetus Guard 13056 | -6/Cetus | Discovered exit to Factory (range 15) 13069 | -6/Cetus | Lost 13 parts (2p2n6u3w) 13152 | -6/Cetus | Entered Factory 13152 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13153 | -5/Factory | Identified exit to Upper Caves 13162 | -5/Factory | Discovered new exit (range 15) 13169 | -5/Factory | Zion Heavy Resupply teleported in 13175 | -5/Factory | Enhanced Grunt warped into view, answering call for help 13180 | -5/Factory | Enhanced Grunt warped into view, answering call for help 13230 | -5/Factory | Retrieved Zion intel report: Emergency Access 13286 | -5/Factory | Build established: Mutant 13350 | -5/Factory | Spotted B-75 Beast 13362 | -5/Factory | Allies destroyed B-75 Beast 13373 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13429 | -5/Factory | Retrieved Zion intel report: Component Schematics 13466 | -5/Factory | Found Hvy. Reactive Plating 13621 | -5/Factory | Entered another Factory area 13621 | -4/Factory | Accompanied by 2 allies 13621 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13679 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 13895 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 13908 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 13969 | -4/Factory | Retrieved Zion intel report: Component Schematics 14041 | -4/Factory | Spotted B-86 Titan 14073 | -4/Factory | Retrieved Zion intel report: Active Garrisons 14267 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 14354 | -4/Factory | Garrison activated, responded to threat 14928 | -4/Factory | System corruption reached 10% 14931 | -4/Factory | Lost 4 parts (3u1w) 14990 | -4/Factory | Terminal network hard line cut 15272 | -4/Factory | Fabricated Imp. Sensor Array? 15344 | -4/Factory | Discovered new exit (range 15) 15348 | -4/Factory | Lost 4 parts (1p1n2w) 15349 | -4/Factory | Identified exit to Research 15350 | -4/Factory | Entered Research 15350 | -3/Research | Evolved 2 slots: Propulsion x2 15351 | -3/Research | Identified exit to Testing 15449 | -3/Research | Lost 3 parts (1n2u) 15507 | -3/Research | Discovered new exit (range 6) 15509 | -3/Research | Identified exit to Research 15824 | -3/Research | Build established: Assassin 16359 | -3/Research | Core integrity fell below 50% 16372 | -3/Research | Spotted B-86 Titan 16384 | -3/Research | Lost 10 parts (2p3n2u3w) 16481 | -3/Research | Core integrity fell below 20% 16494 | -3/Research | Entered Testing 16529 | -3/Testing | Found Imp. Powered Armor 16588 | -3/Testing | Found Fusion Bomb Launcher 16602 | -3/Testing | Retrieved Zion intel report: Active Terminals 16610 | -3/Testing | Found Prototype Launcher 16610 | -3/Testing | Identified Tactical Quantum Warhead 16671 | -3/Testing | Found Prototype Energy Gun 16672 | -3/Testing | Identified Hyp. EM Gauss Rifle 16732 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 16737 | -3/Testing | Scanned by Researcher 16776 | -3/Testing | Found Prototype Device 16776 | -3/Testing | Identified AEGIS Remote Shield 16904 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 16908 | -3/Testing | Retrieved Zion intel report: Active Garrisons 16956 | -3/Testing | System corruption reached 10% 16981 | -3/Testing | Lost 3 parts (2u1w) 16984 | -3/Testing | Discovered exit to Research (range 11) 16987 | -3/Testing | Entered Research 16987 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 17078 | -2/Research | Spotted B-90 Cyclops 17100 | -2/Research | Lost 3 parts (1p1n1w) 17226 | -2/Research | Lost 6 parts (1p2n2u1w) 17281 | -2/Research | Spotted B-90 Cyclops 17336 | -2/Research | Core integrity fell below 50% 17353 | -2/Research | Retrieved Zion intel report: Main Access 17353 | -2/Research | Identified exit to Access 17354 | -2/Research | Zion Heavy squad teleported in 17376 | -2/Research | Lost 6 parts (1p3n1u1w) 17389 | -2/Research | Core integrity fell below 20% 17400 | -2/Research | Zion Recon squad teleported in 17408 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Thermal Resupply ] [ 2 : Kinetic Resupply ] [ 3 : Kinetic Resupply ] [ 4 : Recon ] [ 5 : Trap Resupply ] >>\\ZION-DISPATCH-4 [ Target locked, reinforcements inbound... ] 17399_ W-44 Eye sends out distress signal. 17401_ Acquired Z-Drone Bay. 17405_ ALERT: Potential suspicious activity detected, Q-Series report to Research Zone 4D. 17407_ Z-Drone released from Z-Drone Bay. 17408_ Triggered Segregator Trap. 17408_ Arcs of energy rise from the floor. 17408_ Z-Drone Bay blown off. 17408_ Adv. Signal Interpreter blown off. 17408_ Adv. Visual Processing Unit blown off. 17408_ >> Lost connection to Z-Drone. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ???????????#### ?????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ????????? ??????????????????????????????????? | | ???????????#w ####################?????????????? | | ???????????# g #???????????### | | ???????????#u k @ #???????????# | | ???????????# nn #???????????# | | ???????????# w ""#???????????# | | ???????????# ######### #???????????# | | ???????????# ?????????# #???????????# | | ????????????# #?#??????## #???????????# | | ????????????# #?# ????# " #???????????# | | ????????????# #?# ??+ ###?????????# | | ???##########+### # #??????#### | | ???# # + ########### | | ???# # # ! //!#### # | | ???# # ??# ^ g/!#??# # | | ???# "" ######## g/!!#??# ### | | ???# "" # p #??# """ #?? | | ???# "" + g #??# """ #?? | | ???# "Y # u g #??# """ #?? | | ???# "" # BB #??# #?? | | ???# "" #+##+#########; BB #??# #?? | | ???# "" # ???## #??# #?? | | ???# # ## ##########+#### | | ???# # % + | | ???############## !??????## | | ????????????????# ??????# | | ????????????????########?###### | | ?????????????????????# ?? # ##########+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 37 Energy Capacity 540 Matter Stores 389 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 1 Power Amplification 20 Additional Mass Support 16 Armor Coverage 1425 Resistance: KI 40 Core Shielding 20 Utility Shielding 66 Evasion (%) 67 Targeting Accuracy 19 Core Analysis 6 Recoil Reduction 12 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Arm. Huge Wheel | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Fission Core | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Force Rifle | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Imp. Target Analyzer | -5/Factory | Z-intel Cmb. Airjet | -5/Factory | Z-intel Fusion Compressor | -5/Factory | Z-intel Flexi-carbon Leg | -5/Factory | Z-intel Huge Storage Unit | -5/Factory | Z-intel Med. Storage Unit | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Z-intel Hvy. Laser | -5/Factory | Z-intel Kinecellerator | -5/Factory | Z-intel Launcher Guidance Computer | -5/Factory | Z-intel Force Field | -5/Factory | Z-intel Com. Matter Pod | -5/Factory | Z-intel Lightning Gun | -5/Factory | Z-intel Adv. Shield Generator | -5/Factory | Z-intel Imp. Gravmag System | -4/Factory | Z-intel Hardlight Generator | -4/Factory | Z-intel Enh. Gauss Cannon | -4/Factory | Z-intel Power Maul | -4/Factory | Z-intel Com. Wheel | -4/Factory | Z-intel Imp. Sensor Array | -4/Factory | Z-intel Hvy. Siege Treads | -4/Factory | Z-intel Imp. Shock Absorption System | -4/Factory | Z-intel Imp. Proton Missile Launcher | -4/Factory | Z-intel Tesla Rifle | -4/Factory | Z-intel Force Lance | -4/Factory | Z-intel Imp. Power Shielding | -4/Factory | Z-intel Lrg. Storage Unit | -4/Factory | Z-intel Lyr. Light Armor Plating | -4/Factory | Z-intel Hyp. Coil Gun | -4/Factory | Z-intel Proton Cannon | -4/Factory | Z-intel Stealth Drone Bay | -3/Testing | Archive Cld. Nuclear Pulse Thruster | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Z-intel Particle Accelerator | -3/Testing | Z-intel Exp. Thermal Shield | -3/Testing | Z-intel Imp. Matter Neutralizer | -3/Testing | Z-intel Exp. Matter Compressor | -3/Testing | Z-intel Adv. Micro-nuke Launcher | -3/Testing | Z-intel Hvy. Wave Gun | -3/Testing | Z-intel Exp. EM Disruption Field | -3/Testing | Z-intel Cld. Antimatter Reactor | -3/Testing | Z-intel Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive A-15 Conveyor | -4/Factory | Z-intel B-60 Warrior | -4/Factory | Z-intel O-32 Director | -4/Factory | Z-intel K-01 Serf | -3/Testing | Archive T-07 Excavator | -3/Testing | Archive Fabricated ------------ G-47 Trooper | x3 | -6/Factory | Authchip G-47 Trooper | x3 | -6/Factory | Authchip G-47 Trooper | x2 | -6/Factory | Authchip Imp. Sensor Array | x2 | -4/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Freeware My Command Is Your Wish Significant Disruption Tank Challenges ------------ None Game ------ Seed SalvagingTransmissionScrap Manual? 0 Play Time 05:03:58 Cumulative 33.4 hours Start 2025.10.14 @ 10:19:25 End 2025.10.17 @ 17:59:46 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 17 Adventurer 0 Explorer 27 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e84543f3-2a04-4777-8ad0-f474727343de