Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 18:22:01 Player: Longball Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (99) 495 Value Destroyed (4928) 4928 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 11947 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/1450 Matter 106/300 Energy 51/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Antimatter Reactor Armored Heavy Treads Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Experimental Heat Sink Large Storage Unit Advanced Energy Well Advanced Matter Compressor Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Cloaking Device > --- WEAPON ----------- Enhanced Nova Cannon Heavy Machine Gun Railgun > --- INVENTORY -------- Micro Antimatter Reactor Gyrokinetic Inverter Combat Gravmag System Improved Antigrav System Antigrav Array Advanced Heat Sink Gamma Rifle Gamma Rifle Ragnarok Missile Launcher [Rating: 176] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flexi-carbon Leg Treads Advanced Heavy Siege Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . 2 . 1 . . . . 1 . . Utility 10 | . . . 2 . 2 2 . . . 2 2 Weapon 1 | . . . . 1 . . . . . . . Parts Attached 141 | 7 8 3 14 11 5 11 5 5 7 26 39 Power 13 | 1 1 . 1 1 1 1 . 1 1 1 4 Engine 4 | 1 1 . . . 1 . . . 1 . . Core 4 | . . . 1 1 . 1 . 1 . . . Reactor 5 | . . . . . . . . . . 1 4 Propulsion 38 | 2 2 2 6 5 . 1 1 1 2 4 12 Treads 6 | . . . . . . . . . . . 6 Leg 19 | 2 2 2 5 5 . 1 1 1 . . . Wheel 1 | . . . 1 . . . . . . . . Hover 12 | . . . . . . . . . 2 4 6 Flight . | . . . . . . . . . . . . Utility 36 | 2 1 1 2 1 2 6 1 . 2 11 7 Device 19 | 1 1 1 1 . . 5 1 . 1 6 2 Storage 5 | 1 . . . . 1 . . . 1 1 1 Processor 8 | . . . 1 . . 1 . . . 2 4 Hackware 2 | . . . . 1 . . . . . 1 . Protection 2 | . . . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 54 | 2 4 . 5 4 2 3 3 3 2 10 16 Energy Gun 14 | 1 . . . 2 2 . . . . 3 6 Energy Cannon 13 | . 3 . 1 1 . 1 . 2 1 2 2 Ballistic Gun 12 | 1 . . 4 . . . 1 . 1 2 3 Ballistic Cannon 7 | . . . . 1 . 1 1 . . 3 1 Launcher 6 | . . . . . . 1 1 . . . 4 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 15 | . 1 . . 1 1 2 . . 2 5 3 Parts Lost 61 | . 1 . 2 . . 1 5 11 1 8 32 Power 6 | . 1 . 1 . . . . 1 . 1 2 Propulsion 16 | . . . 1 . . 1 3 3 . . 8 Utility 20 | . . . . . . . 1 4 . 4 11 Weapon 19 | . . . . . . . 1 3 1 3 11 Highest Loss Streak 16 | . 1 . 1 . . 1 5 6 1 6 16 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 75 | . 99 100 88 98 93 87 83 25 19 42 75 Engine 2 | . 13 11 2 . 2 2 . . 1 1 . Core 2 | . . . 6 7 3 2 5 2 . . . Reactor 1 | . . . . . . . . . . 1 4 Treads 1 | . . . . . . . . . . . 5 Leg 18 | . 28 44 35 37 33 27 20 3 . . . Hover 3 | . . . . . . . . . 8 11 10 Device 8 | . 14 11 10 8 6 6 11 3 1 5 13 Storage 7 | . 14 11 9 7 6 5 5 2 3 8 9 Processor 7 | . . . 6 7 6 11 11 3 . 1 14 Hackware 2 | . . . . 5 6 5 5 2 . . 2 Protection 1 | . . . . . 6 5 3 . . . 2 Energy Gun 2 | . 2 . . 6 6 5 5 1 . 2 2 Energy Cannon 5 | . 20 22 12 1 6 5 3 . 4 1 3 Ballistic Gun 2 | . 2 . 5 9 . . 1 1 . 1 3 Ballistic Cannon 2 | . . . . 3 6 4 4 1 . 1 1 Peak Build Rating 176 | 7 15 19 31 46 56 72 75 56 44 135 176 Average Rating 63 | 5 12 18 23 41 54 65 67 20 23 66 141 On Entrance 39 | . 7 15 19 31 46 55 71 56 2 31 135 Naked Turns 364 | . . . . . . . . 330 34 . . Heaviest Build 95 | 12 19 20 26 32 56 58 58 35 19 50 95 Greatest Support 235 | 20 26 52 56 83 83 68 88 35 28 75 235 Greatest Overweight (x) 8 | . . . . . . . 1 8 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 8 5 5 15 Average Capacity 7 | 6 8 8 8 8 8 8 8 6 5 5 9 Most Carried 14 | 8 8 7 8 8 8 8 8 8 5 5 14 Average Carried 7 | 4 7 6 7 7 7 7 7 6 4 4 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 8 8 6 8 8 8 8 8 5 5 4 4 Class Distribution -------------------- 41% | Mutant 17% | Gunner 17% | Scavenger-Gunner 12% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Matter Collected 3684 | 278 48 157 338 497 392 74 232 306 82 117 1163 Remotely . | . . . . . . . . . . . . Salvage Created 4338 | 76 37 157 862 249 251 334 93 367 52 313 1547 Parts 212 | 5 3 14 40 14 10 22 3 12 2 14 73 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 3 11 . . . Prevented 9 | . . . . . . . . 9 . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 85 | . 3 2 19 7 5 10 3 7 . 6 23 Melee 1 | . 1 . . . . . . . . . . Guns 23 | . . . 6 7 . 1 1 2 . 3 3 Cannons 47 | . 1 2 12 . 4 4 1 4 . 3 16 AOE 9 | . . . . . . 5 1 1 . . 2 Classes Destroyed 16 | 2 1 3 3 1 . 3 1 1 . . 1 Worker 3 | . . . . . . . . . . . 3 Builder 1 | . . . . . . 1 . . . . . Tunneler 2 | 1 . . . . . . . . . . 1 Recycler 2 | 1 . . . . . . . . . . 1 Mechanic 2 | . . . 1 . . . . . 1 . . Operator 3 | . . 1 . 2 . . . . . . . Watcher 1 | . . 1 . . . . . . . . . Swarmer 15 | . 3 . 3 . . 5 . . . . 4 Cutter 2 | . . . . . . . . . . . 2 Grunt 20 | . . . 8 4 . 2 2 4 . . . Brawler 1 | . . . . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . Sentry 15 | . . 2 3 1 4 1 . 1 . . 3 Hunter 15 | . . . 5 1 . . . . . 2 7 Programmer 15 | . . . . 1 1 . . 2 . 4 7 Behemoth 1 | . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . 1 . . . Best Kill Streak 9 | 2 2 2 9 4 3 5 1 2 1 2 5 Combat Bots Only 8 | . 2 1 8 3 3 5 1 2 . 2 4 Max Kills in Single Turn 2 | 1 1 1 2 1 1 2 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 2 1 1 . . 1 Melee 1 | . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Hostile Shots Fired 1159 | . 40 4 107 77 56 31 50 134 8 138 514 Missed 345 | . 6 2 29 31 23 11 16 40 6 51 130 Damage Taken 15936 | . 284 28 1069 493 340 461 743 1813 39 1750 8916 Core 3133 | . 84 . 201 74 33 27 26 852 . 386 1450 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 470 | . . . . . . . . . . . 470 Ignored by Resistances 209 | . . . . . . . 156 6 . 47 . Core Remaining (%) 77 | 100 66 100 63 89 96 . . 9 100 70 . Volleys Fired 314 | 8 8 4 58 22 14 20 19 22 9 31 99 Largest 3 | 2 2 2 2 3 3 3 3 3 1 3 3 Hottest 260 | 70 136 136 128 151 188 213 213 165 90 172 260 Shots Fired 705 | 16 16 8 116 64 42 49 51 47 9 45 242 Gun 320 | 16 6 . 46 52 14 12 17 26 . 16 115 Cannon 375 | . 10 8 70 12 28 34 30 21 9 29 124 Launcher 10 | . . . . . . 3 4 . . . 3 Special . | . . . . . . . . . . . . Kinetic 315 | 8 3 . 46 42 14 17 19 29 . 27 110 Thermal 342 | 8 13 8 70 22 28 29 28 18 9 9 100 Explosive 10 | . . . . . . 3 4 . . . 3 Electromagnetic 38 | . . . . . . . . . . 9 29 Robot Hit Streak 29 | 7 3 3 23 7 13 17 29 7 4 10 15 Robot Miss Streak 10 | 1 3 1 7 8 6 3 6 10 3 4 5 Penetration Max 1 | . . . . . . . . 1 . . 1 Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 467 | 11 12 5 83 50 22 32 38 34 5 30 145 Core Hits 277 | 3 2 4 55 51 20 32 17 22 2 11 58 Critical Kills 8 | . 1 . . . 1 . . 2 . 2 2 Critical Parts Destroyed 13 | 1 1 . . . . . 1 2 . 2 6 Critical Strikes 31 | 1 2 . . . 1 1 2 4 . 5 15 Burn 1 | . . . . . . . . . . . 1 Meltdown 2 | . . . . . 1 . . . . . 1 Destroy 17 | 1 . . . . . . 1 4 . 4 7 Blast 8 | . . . . . . 1 1 . . 1 5 Corrupt 1 | . . . . . . . . . . . 1 Smash 2 | . 2 . . . . . . . . . . Melee Attacks 15 | . 8 . . . . . . 7 . . . Impact 15 | . 8 . . . . . . 7 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14394 | 109 273 103 1565 872 575 1425 1273 1018 209 1165 5807 Guns 4672 | 109 45 . 511 716 215 262 431 483 . 106 1794 Cannons 8075 | . 83 103 1048 156 360 632 634 300 209 871 3679 Explosions 1250 | . . . . . . 523 208 . . 185 334 Melee 380 | . 145 . . . . . . 235 . . . Ramming 17 | . . . 6 . . 8 . . . 3 . Kinetic 4888 | 60 8 . 511 532 167 226 330 462 . 586 2006 Thermal 7585 | 49 120 103 1048 340 408 668 735 321 209 535 3049 Explosive 1065 | . . . . . . 523 208 . . . 334 Electromagnetic 459 | . . . . . . . . . . 41 418 Impact 380 | . 145 . . . . . . 235 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . 1 1 . . 2 . 12 11 Average Corruption 5 | . . . . 1 1 . . 2 . 8 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 59 | . . . . 1 3 . . 11 . 12 32 Message Errors 13 | . . . . . 1 . . 4 . 3 5 Matter Fused 14 | . . . . 1 1 . . 2 . 2 8 Heat Flow Errors 6 | . . . . . 1 . . 1 . 1 3 Energy Discharges 6 | . . . . . . . . . . 1 5 Parts Rejected 2 | . . . . . . . . 1 . 1 . Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 1 . 1 2 Data Loss (major) 5 | . . . . . . . . . . 2 3 Misfires 3 | . . . . . . . . . . 1 2 Alerts 3 | . . . . . . . . 2 . . 1 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 642 | . 73 . 34 22 . 78 . 101 . 95 239 Projectiles 367 | . 1 . 34 22 . 23 . 20 . 42 225 Explosions 122 | . . . . . . 55 . . . 53 14 Melee 153 | . 72 . . . . . . 81 . . . Knockbacks 15 | . . . . 1 . . 2 4 . 1 7 Impact 2 | . . . . . . . . 2 . . . Kinetic 13 | . . . . 1 . . 2 2 . 1 7 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 120 | . . . . . . . . . . 1 119 Shots 1 | . . . . . . . . . . . 1 Rammed 1 | . . . . . . . . . . 1 . Targets Rammed 4 | . . . 2 . . 1 . . . 1 . Kicked 3 | . . . 2 . . 1 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 347 | 100 337 9 42 72 210 260 243 223 81 230 347 Average Temperature 84 | 40 150 9 19 23 88 81 73 33 22 68 123 Received Heat Transfer 1838 | . . 9 405 144 66 81 126 702 9 179 117 Effects 4 | . . . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . 2 Total Turns 55 | . . . . . . . . . . . 55 Longest Duration 37 | . . . . . . . . . . . 37 Robots Corrupted 2 | . 1 . . . . . . . . . 1 Combat Hostiles 2 | . 1 . . . . . . . . . 1 Parts Fried 4 | . 2 . . . . . . 1 . . 1 Impact Corruptions 7 | . 4 . . . . . . 3 . . . Robots Melted 3 | . . . 1 . 1 . . . . . 1 Combat Hostiles 3 | . . . 1 . 1 . . . . . 1 Parts Melted 11 | . . . 4 . 2 . . 1 . . 4 Heat Transferred 7966 | 148 259 185 1776 280 434 659 682 298 222 359 2664 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Peak Influence 551 | 10 96 127 391 288 280 368 . . 195 300 551 Initial 154 | . 6 40 53 91 68 39 . . 154 96 125 Average 158 | 4 70 70 177 142 120 180 . . 169 157 204 Maximum Alert Level 2 | . . . 1 1 1 1 . . . 1 2 Low Security (%) 69 | 100 100 100 61 81 83 44 . . 100 81 51 Level 1 28 | . . . 38 18 16 55 . . . 18 41 Level 2 1 | . . . . . . . . . . . 7 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 1 1 2 . 3 7 . . . 1 9 Investigation 2 | . . . 1 . . 1 . . . . . Extermination 6 | . . . . . 1 . . . . 1 4 Reinforcement 11 | . 1 1 1 . . 3 . . . . 5 Assault . | . . . . . . . . . . . . Garrison 5 | . . . . . 2 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Distress Signals 8 | . . 1 3 . . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 185 | . 5 5 30 11 5 16 9 23 10 23 48 Peak Tracking Total 9 | . 3 2 7 3 3 5 7 9 8 7 9 Tactical Retreats 18 | . 1 . 1 . . . . 6 . 4 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Traps Triggered 9 | . . . 1 . 2 1 . . . 3 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Machines Disabled 3 | . . . 1 . . 1 . . . . 1 Max in Single Turn 1 | . . . 1 . . 1 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Machines Accessed 38 | . . 4 8 3 4 7 . . 1 3 8 Terminals 19 | . . 3 5 2 2 3 . . 1 . 3 Fabricators 2 | . . . . 1 1 . . . . . . Repair Stations 4 | . . 1 1 . . . . . . 1 1 Recycling Units 5 | . . . 1 . . 2 . . . 1 1 Scanalyzers 3 | . . . 1 . . 1 . . . . 1 Garrison Access 5 | . . . . . 1 1 . . . 1 2 Total Hacks 79 | . . 11 22 5 7 14 . . 2 5 13 Successful 32 | . . 4 13 1 4 5 . . 1 . 4 Failed 47 | . . 7 9 4 3 9 . . 1 5 9 Catastrophic 15 | . . 2 2 . 1 4 . . 1 2 3 Database Lockouts . | . . . . . . . . . . . . Manual 25 | . . 6 13 1 1 . . . . . 4 Terminals 44 | . . 9 15 4 3 6 . . 2 . 5 Fabricators 3 | . . . . 1 2 . . . . . . Repair Stations 6 | . . 2 1 . . . . . . 1 2 Recycling Units 8 | . . . 2 . . 4 . . . 1 1 Scanalyzers 8 | . . . 4 . . 3 . . . . 1 Garrison Access 10 | . . . . . 2 1 . . . 3 4 Terminal Hacks 12 | . . 2 5 . 1 1 . . 1 . 2 Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . 2 Alert Level 5 | . . 1 2 . . 1 . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Registered Components 1 | . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . 1 1 . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . 1 . . . . 1 Report Inventory 2 | . . . 1 . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 Scanalyzer 6 | . . . 3 . . 3 . . . . . Insert Component 3 | . . . 2 . . 1 . . . . . Analyze 3 | . . . 1 . . 2 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 7 | . . 1 4 . 1 . . . . . 1 Terminals 4 | . . 1 2 . 1 . . . . . . Botnet 4 | . . 1 2 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Mask 1 | . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 33 | . . 4 6 3 4 6 . . 1 3 6 Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . . . Parts Built 2 | . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . Time 47 | . . . . 47 . . . . . . . Total Part Build Rating 10 | . . . . 10 . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . 1 . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Turns Passed 6806 | 113 353 251 843 618 554 688 404 649 199 588 1546 Spaces Moved 5482 | 60 233 180 442 380 408 476 278 823 192 559 1451 Core 841 | 5 . . . . . . . 665 46 . 125 Treads 280 | . . . . . . . . . . . 280 Legs 2610 | 55 233 180 442 380 408 476 278 158 . . . Wheels . | . . . . . . . . . . . . Hover 1751 | . . . . . . . . . 146 559 1046 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 50 50 50 50 Average Speed 93 | 114 120 120 121 120 120 120 120 65 70 79 71 Slowest Speed 450 | 120 120 120 122 120 120 120 190 450 80 147 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 4 25 23 50 8 11 13 59 84 7 18 30 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 2 | . . . . . . . . 2 . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 . . . . Spaces Dug 17 | . . . . . 7 2 . 3 . 2 3 Terrain Destroyed 223 | . . . 1 2 11 50 36 8 3 20 92 Melee . | . . . . . . . . . . . . Projectile 76 | . . . 1 2 11 9 8 8 3 7 27 AOE 147 | . . . . . . 41 28 . . 13 65 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Total 6546 | 86 280 208 636 498 443 553 304 883 244 653 1758 Wait 459 | 4 6 18 100 68 7 34 1 21 35 27 138 Move 5471 | 59 232 179 441 379 407 475 277 822 191 558 1451 Hop . | . . . . . . . . . . . . Pick Up 53 | 8 7 1 7 4 4 3 1 1 1 4 12 Fast Attach 89 | 7 3 1 10 9 2 6 2 2 5 20 22 Attach 35 | . 1 2 2 . 1 2 2 3 2 6 14 Detach 25 | . . 1 2 . . 3 1 2 1 3 12 Swap 17 | . 4 . 2 2 2 3 1 . . . 3 Drop 64 | . 11 2 12 14 6 6 . 3 . 3 7 Fire 314 | 8 8 4 58 22 14 20 19 22 9 31 99 Melee 15 | . 8 . . . . . . 7 . . . Ram 1 | . . . . . . . . . . 1 . Kick 3 | . . . 2 . . 1 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 4) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Propulsion x2 531 | -9/Materials | Discovered new exit (range 14) 640 | -9/Materials | Discovered new exit (range 5) 641 | -9/Materials | Discovered new exit (range 12) 718 | -9/Materials | Entered another Materials area 718 | -8/Materials | Evolved 2 slots: Utility x2 1025 | -8/Materials | Destroyed 8 combat bots 1554 | -8/Materials | Discovered new exit (range 4) 1561 | -8/Materials | Entered Factory 1561 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1984 | -7/Factory | Fabricated Flexi-carbon Leg (x2) 2043 | -7/Factory | Discovered new exit (range 13) 2179 | -7/Factory | Entered another Factory area 2179 | -6/Factory | Evolved 2 slots: Utility x2 2379 | -6/Factory | Garrison activated, responded to threat 2477 | -6/Factory | Build established: Tank 2606 | -6/Factory | Discovered new exit (range 14) 2733 | -6/Factory | Entered another Factory area 2733 | -5/Factory | Evolved 2 slots: Utility x2 3050 | -5/Factory | Build established: Gunner 3096 | -5/Factory | Garrison activated, responded to threat 3390 | -5/Factory | Discovered new exit (range 6) 3421 | -5/Factory | Entered Upper Caves 3691 | -5/Upper Caves | Spotted B-75 Beast 3735 | -5/Upper Caves | Destroyed B-75 Beast 3738 | -5/Upper Caves | Learned 8 Factory zone layouts 3754 | -5/Upper Caves | Lost 5 parts (3n1u1w) 3771 | -5/Upper Caves | Encountered a Warlord checkpoint 3773 | -5/Upper Caves | Discovered new exit (range 11) 3825 | -5/Upper Caves | Entered another Upper Caves area 3830 | -5/Upper Caves | Discovered new exit (range 15) 3868 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3903 | -5/Upper Caves | Learned location of Armory (-3) 4013 | -5/Upper Caves | Lost 6 parts (2n1u3w) 4137 | -5/Upper Caves | Lost 3 allies 4168 | -5/Upper Caves | Lost 5 parts (1p1n3u) 4270 | -5/Upper Caves | Build established: Mutant 4371 | -5/Upper Caves | Core integrity fell below 50% 4378 | -5/Upper Caves | Core integrity fell below 20% 4474 | -5/Upper Caves | Entered Factory 4474 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4663 | -4/Factory | Discovered new exit (range 14) 4673 | -4/Factory | Entered Research 4673 | -3/Research | Evolved 2 slots: Utility x2 4787 | -3/Research | Spotted B-86 Titan 4911 | -3/Research | Lost 6 parts (1p3u2w) 5064 | -3/Research | System corruption reached 10% 5254 | -3/Research | Discovered new exit (range 3) 5261 | -3/Research | Entered another Research area 5261 | -2/Research | Evolved 2 slots: Utility x2 5428 | -2/Research | Build established: Scavenger-Gunner 5897 | -2/Research | Lost 5 parts (3n2w) 5955 | -2/Research | Found Prototype Processor 5955 | -2/Research | Identified Exp. Melee Analysis Suite 5967 | -2/Research | Found Prototype Launcher 5967 | -2/Research | Identified Ragnarok Missile Launcher 6292 | -2/Research | Lost 3 parts (3u) 6334 | -2/Research | System corruption reached 10% 6680 | -2/Research | Core integrity fell below 50% 6710 | -2/Research | Lost 16 parts (2p3n6u5w) 6786 | -2/Research | Core integrity fell below 20% 6807 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 06781_ Imp. Gyrokinetic Inverter destroyed. 06781_ U-05 Engineer lays Concrete. 06782_ Slug penetrates Wall. 06783_ U-05 Engineer lays Concrete. 06784_ Slug penetrates Wall. 06784_ U-05 Engineer lays Concrete. 06785_ Penetrated by Slug. 06788_ Imp. Gyrokinetic Inverter severed. 06790_ System corrupted: Matter fused (-8). 06791_ Penetrated by Slug. 06796_ Ragnarok Missile Launcher severed. 06797_ Acquired Ragnarok Missile Launcher. 06798_ C-57 Dissector destroyed. 06799_ Slug penetrates Wall. 06802_ The unstable cave ceiling collapses. 06803_ Slug penetrates Wall. 06804_ Penetrated by Slug. 06806_ Slug penetrates Wall. 06807_ Wall collapses. 06807_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????##### #### # !! #?# "" #????????# | | ????????##???# # #?# * #????????# | | ?????????????# # #?# ?? #????????# | | ############## ###########??#####???##????????# | | #???????????????????????# | | ####### ????????????????# | | ??????# ???????????????+ | | ??????# #######+????????????????? | | ??????# ###########+#####?#???????????????????? | | ??????# #?????????? #??????????????????? | | ??????# #??????? #??????????????# ## | | ??????+ #?????? #??????????????# | | ??????# #????? u #?????????????## | | ??????# #?????? #????????????? ##### | | ??????# #??????? #????????????? # [ # | | ??????# #???????? #????????????? # # | | ??????# #????????? ##???????????# # # | | ??????# #?????????? #???????????# # = # | | ?????? #??????????? #???????????# # # | | ??????? #?########### # ##??????????# # !# | | ??????? ???# ###????????# # # | | ?????????????# ########## ##+## | | ?????????????# = | | ??????????????? """ "# | | ??????????????? """ # ## | | ??????????????? """ " @# ###][ | | ????????????????""" """ # ##[[ | | ????????????????""" S" # ### | | ???????????????? """ # ! | | ???????????????? """ *### #### ######+## | | ??????????????? #?#######??##+##???????# | | ??????????????? ??? #?????????? ???????# | | ????????????????????+######?????????# #??????# | | ????????????????????????????????????# !!! #??????# | | ????????????????????????????????????# !!! #??????? | | ????????????????????????????????????# !!! #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????#######??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 50 Energy Generation 61 Energy Capacity 940 Matter Stores 384 Matter Capacity 700 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 40 Armor Coverage 600 Resistance: KI 25 Evasion (%) 61 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Imp. Aluminum Leg | -8/Materials | Scanalyzed Adv. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flexi-carbon Leg | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalLargeRailgun Manual? 0 Play Time 01:21:44 Cumulative 222.9 hours Start 2024.11.07 @ 18:28:55 End 2024.11.08 @ 18:22:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 61 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94b49fec-e578-4928-ba81-ea0d8102e702