Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 16:48:37 Player: opdo Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (300) 300 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 985 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 241/300 Energy 89/125 System Corruption 0% Temperature Warm (144) Movement Treading (160) Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Subdweller Optics > --- WEAPON (2) ------- EM Pulse Gun Beam Cannon > --- INVENTORY (8) ---- Subdweller Power Source Aluminum Leg VSS Leg Compact Wheel Disposable Heat Sink Hacking Suite Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Compact Wheel EM Pulse Gun [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 7 2 7 1 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 3 . Treads 2 | . . 2 . Leg 4 | 2 1 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . 1 . Device 2 | 1 . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 2 1 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 5 1 Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 100 95 96 Engine 13 | . 14 13 14 Treads 4 | . . 10 28 Leg 22 | . 28 16 . Device 13 | . 14 12 14 Storage 14 | . 14 14 14 Energy Cannon 4 | . . 11 14 Ballistic Gun 23 | . 28 16 10 Peak Build Rating 9 | 9 9 9 9 Average Rating 8 | 5 9 8 8 On Entrance 6 | . 9 9 8 Naked Turns . | . . . . Heaviest Build 14 | 13 13 14 14 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 3 | 3 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 6 | 4 7 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 407 | 246 104 57 . Remotely . | . . . . Salvage Created 434 | 95 202 137 . Parts 28 | 6 19 3 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . 8 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 12 | . 8 4 . Guns 9 | . 8 1 . Cannons 3 | . . 3 . Classes Destroyed 7 | 2 3 2 . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 9 | . 6 3 . Grunt 2 | . 2 . . Subdweller 1 | . . 1 . Best Kill Streak 3 | 2 3 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 156 | . 51 94 11 Missed 51 | . 18 31 2 Damage Taken 1073 | . 344 592 137 Core 262 | . 55 159 48 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 83 | 8 37 32 6 Largest 2 | 2 2 2 2 Hottest 100 | 40 40 80 100 Shots Fired 163 | 16 74 62 11 Gun 132 | 16 74 37 5 Cannon 31 | . . 25 6 Launcher . | . . . . Special . | . . . . Kinetic 130 | 16 74 37 3 Thermal 31 | . . 25 6 Explosive . | . . . . Electromagnetic 2 | . . . 2 Robot Hit Streak 12 | 11 12 9 8 Robot Miss Streak 5 | 1 5 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 106 | 13 43 42 8 Core Hits 36 | 3 19 13 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1086 | 103 354 489 140 Guns 663 | 103 350 192 18 Cannons 419 | . . 297 122 Explosions . | . . . . Melee . | . . . . Ramming 4 | . 4 . . Kinetic 659 | 103 350 192 14 Thermal 419 | . . 297 122 Explosive . | . . . . Electromagnetic 4 | . . . 4 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . 16 . Projectiles 16 | . . 16 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 144 | . 18 34 144 Average Temperature 31 | . 10 14 79 Received Heat Transfer 345 | . 87 258 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 851 | . . 629 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Peak Influence 332 | 10 332 . 92 Initial 92 | . 6 . 92 Average 151 | 3 186 . 90 Maximum Alert Level 1 | . 1 . . Low Security (%) 67 | 100 58 . 100 Level 1 32 | . 41 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 15 10 1 Peak Tracking Total 5 | . 5 4 1 Tactical Retreats 7 | . 3 4 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 3 | . 3 . . Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Monitor 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 1006 | 117 565 282 42 Spaces Moved 383 | 60 177 131 15 Core 12 | 12 . . . Treads 61 | . . 46 15 Legs 310 | 48 177 85 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 130 | 133 120 139 160 Slowest Speed 200 | 200 120 190 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 5 36 12 12 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 751 | 81 471 175 24 Wait 252 | . 249 3 . Move 380 | 59 176 130 15 Hop . | . . . . Pick Up 15 | 7 3 3 2 Fast Attach 6 | 6 . . . Attach 7 | 1 . 5 1 Detach . | . . . . Swap 4 | . 2 2 . Drop 3 | . 3 . . Fire 83 | 8 37 32 6 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Recycling History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 11) 358 | -10/Materials | Discovered new exit (range 13) 683 | -10/Materials | Entered Subcaves 741 | -10/Subcaves | Core integrity fell below 50% 775 | -10/Subcaves | Lost 3 parts (1p1n1w) 870 | -10/Subcaves | Discovered new exit (range 8) 883 | -10/Subcaves | Core integrity fell below 20% 965 | -10/Subcaves | Entered Recycling 1007 | -8/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 00870_ EXIT=FOUND 00873_ Subatomizers dissect the Sub. Monowheel. 00874_ Machine disabled. 00885_ Subatomizers dissect the Sub. Monowheel. 00891_ Machine disabled. 00894_ Destroyed Autobeam. 00894_ Autobeam Turret destroyed. 00898_ Acquired 9 matter. 00900_ Subatomizers dissect the Sub. Monowheel. 00913_ Subatomizers dissect the Sub. Monowheel, destroying it. 00913_ Acquired Sub. Power Source. LOCATION=UNKNOWN GOAL=ESCAPE 00986_ Acquired Hacking Suite. 00989_ Acquired VSS Leg. 00990_ P-60 Hacker springs to life. 00990_ Door malfunctions. 00997_ Destroyed Shock Rifle. 00999_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###########???????????? | | ???????????????????????????# #???????????? | | ???????????????????????????# #???????????? | | ???????????????????????????# #???????????? | | ???????????????????????????+ ##??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# ????????????? | | ???????????????????????????# ??????????????? | | ???????????????# ?????????? ????????????????? | | ???????????????# ########+######????????????? | | ???????????????# #????????????? | | ???????????????# #????????????? | | ?????????????+ #????????????? | | ?????????????##### ###########+######????????????? | | ????????????????????????# l#????????????? | | ????????????????????????# % ak #????????????? | | ????????????????????????# a u dY #????????????? | | ????????????????????????#@! i is#????????????? | | ??????????????????????? / [h t h #????????????? | | ??????????????????????###pY % u b!#????????????? | | ????????????????????????# % #????????????? | | ????????????????????????#############????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 296 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsSpreadAutogun Manual? 0 Play Time 00:05:03 Cumulative 56.5 hours Start 2024.08.18 @ 16:43:53 End 2024.08.18 @ 16:48:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 167 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb10a0e4-5aea-44d0-8c3a-597db8eebe7a