Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.10 @ 21:56:05 Player: FriskO Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (2034) 2034 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4739 Bonus ------- None Cogmind --------- Core Integrity 474/700 Matter 7/300 Energy 63/150 System Corruption 0% Temperature Cool (0) Movement Walking (126) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Improved Salvage Targeting Computer > --- WEAPON (3) ------- Minigun High-powered Shotgun Flak Gun > --- INVENTORY (5) ---- Improved Titanium Leg Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Salvage Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Recalibrator > --- WEAPON ----------- Minigun High-powered Shotgun Flak Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Flak Gun Grenade Launcher Katana [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 70 | 5 6 16 29 14 Power 8 | 1 . 5 1 1 Engine 7 | 1 . 5 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 21 | 2 . 5 8 6 Treads 2 | . . 2 . . Leg 19 | 2 . 3 8 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 2 5 4 Device 5 | . 1 . 1 3 Storage 2 | 1 . 1 . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 4 | . . . 4 . Artifact . | . . . . . Weapon 28 | 1 5 4 15 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 18 | 1 4 3 8 2 Ballistic Cannon 5 | . . . 5 . Launcher 4 | . 1 1 1 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 28 | . . 1 15 12 Power 2 | . . . 1 1 Propulsion 8 | . . 1 5 2 Utility 10 | . . . 3 7 Weapon 8 | . . . 6 2 Highest Loss Streak 10 | . . 1 10 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 83 96 89 79 Engine 9 | . 14 10 8 5 Leg 25 | . 28 28 23 28 Device 3 | . 2 4 1 7 Storage 12 | . 14 17 14 1 Processor 4 | . . 8 3 4 Protection 8 | . . . 12 11 Ballistic Gun 19 | . 21 21 18 18 Ballistic Cannon 3 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 46 | 9 13 21 46 46 Greatest Support 67 | 20 20 33 37 67 Greatest Overweight (x) 5 | . . . 5 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 5 Most Carried 8 | 4 5 8 8 8 Average Carried 5 | 2 3 6 6 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 3 5 8 8 2 Class Distribution -------------------- 47% | Mutant 37% | Tank 9% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 2137 | 219 36 560 1099 223 Remotely . | . . . . . Salvage Created 1975 | . 62 485 1070 358 Parts 106 | . 4 31 58 13 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 2 8 25 7 Guns 32 | . 1 7 17 7 Cannons 6 | . . . 6 . AOE 3 | . 1 1 1 . Classes Destroyed 13 | . 2 6 4 1 Worker 10 | . 1 2 7 . Builder 2 | . . 2 . . Tunneler 1 | . . 1 . . Hauler 1 | . . 1 . . Recycler 1 | . . . 1 . Mechanic 1 | . . . . 1 Watcher 3 | . . . 3 . Swarmer 1 | . . 1 . . Grunt 24 | . 2 4 14 4 Brawler 4 | . . 2 1 1 Duelist 2 | . . . 2 . Sentry 10 | . . 1 7 2 Hunter 1 | . . . 1 . Best Kill Streak 7 | . 2 4 7 3 Combat Bots Only 3 | . 1 3 3 3 Max Kills in Single Turn 2 | . 2 2 2 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 5307 | . 55 638 2730 1884 Core 856 | . 22 75 533 226 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 91 81 3 . Volleys Fired 156 | . 9 37 82 28 Largest 3 | . 2 2 3 3 Hottest 144 | . 50 53 144 83 Shots Fired 384 | . 13 72 218 81 Gun 308 | . 10 71 151 76 Cannon 65 | . . . 65 . Launcher 11 | . 3 1 2 5 Special . | . . . . . Kinetic 373 | . 10 71 216 76 Thermal . | . . . . . Explosive 11 | . 3 1 2 5 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 3 15 12 11 Robot Miss Streak 11 | . 2 6 11 11 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 2 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 245 | . 6 47 138 54 Core Hits 169 | . 7 19 110 33 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 3 . Destroy 1 | . . . 1 . Blast 2 | . . . 2 . Melee Attacks 8 | . . . 8 . Impact 8 | . . . 8 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5110 | . 167 822 3327 794 Guns 3388 | . 47 711 1885 745 Cannons 1066 | . . . 1066 . Explosions 504 | . 120 111 224 49 Melee 148 | . . . 148 . Ramming 4 | . . . 4 . Kinetic 4454 | . 47 711 2951 745 Thermal . | . . . . . Explosive 504 | . 120 111 224 49 Electromagnetic . | . . . . . Impact 148 | . . . 148 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 156 | . . . 90 66 Projectiles 20 | . . . 20 . Explosions 121 | . . . 55 66 Melee 15 | . . . 15 . Knockbacks 11 | . . . 11 . Impact . | . . . . . Kinetic 9 | . . . 9 . Secondary 2 | . . . 2 . Self-Inflicted Damage 237 | . 34 . 91 112 Shots 5 | . 1 . 2 2 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 589 | . 10 380 589 583 Average Temperature 159 | . 7 186 138 213 Received Heat Transfer 1833 | . 12 195 1134 492 Effects 20 | . . . 10 10 Shutdowns 5 | . . . 3 2 Energy Bleed 2 | . . . 1 1 Interference 1 | . . . . 1 Matter Decay 3 | . . . 2 1 Short Circuit 5 | . . . 2 3 Damage (minor) 3 | . . . 2 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 409 | . 96 247 409 388 Initial 135 | . . 40 45 135 Average 176 | . 42 108 214 257 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 60 | 100 100 92 43 38 Level 1 38 | . . 7 56 61 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 2 4 3 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 5 | . 1 1 1 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 7 | . . 1 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 4 14 33 14 Peak Tracking Total 7 | . 1 7 7 5 Tactical Retreats 6 | . . . 3 3 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 6 | . . . 4 2 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 5 | . . 3 1 1 Terminals 4 | . . 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . . 13 4 3 Successful 12 | . . 10 2 . Failed 8 | . . 3 2 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 17 | . . 10 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . 8 2 . Record 4 | . . 3 1 . Prototype ID Bank 2 | . . 1 1 . Maintenance Status 1 | . . 1 . . Transport Status 2 | . . 2 . . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . 2 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 2 . 1 Full Trace Events 3 | . . 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . 1 . . Recycled Matter 89 | . . 89 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 3203 | 63 338 730 1471 601 Spaces Moved 1590 | 48 245 390 621 286 Core 18 | 14 . . 4 . Treads . | . . . . . Legs 1572 | 34 245 390 617 286 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 125 Average Speed 145 | 99 120 120 182 130 Slowest Speed 300 | 120 120 120 300 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 45 24 62 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 113 | . 25 . 41 47 Melee . | . . . . . Projectile 13 | . . . 13 . AOE 100 | . 25 . 28 47 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 2157 | 63 276 581 784 453 Wait 250 | 3 10 109 11 117 Move 1586 | 47 244 389 620 286 Hop . | . . . . . Pick Up 60 | 8 5 18 24 5 Fast Attach 8 | . . 1 2 5 Attach 40 | 5 4 6 20 5 Detach 1 | . 1 . . . Swap 22 | . 2 9 7 4 Drop 25 | . 1 12 9 3 Fire 156 | . 9 37 82 28 Melee 8 | . . . 8 . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 64 | -11/Junkyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1125 | -9/Materials | Discovered new exit (range 7) 1132 | -9/Materials | Entered another Materials area 1132 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1269 | -8/Materials | Discovered new exit (range 13) 1314 | -8/Materials | Discovered new exit (range 18) 1579 | -8/Materials | Build established: Tank 2019 | -8/Materials | Build established: Scavenger-Tank 2019 | -8/Materials | Garrison activated, responded to threat 2031 | -8/Materials | Core integrity fell below 50% 2072 | -8/Materials | Core integrity fell below 20% 2109 | -8/Materials | Lost 10 parts (1p3n2u4w) 2230 | -8/Materials | Discovered new exit (range 10) 2373 | -8/Materials | Build established: Tank 2603 | -8/Materials | Entered Factory 2603 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2987 | -7/Factory | Lost 4 parts (1n1u2w) 3148 | -7/Factory | Lost 3 parts (1p2u) 3204 | -7/Factory | Self-destructed Last Messages --------------- 03096_ Knocked back. 03097_ Acquired 2 matter. 03104_ Slug penetrates Wall. 03107_ Penetrated by Slug. 03107_ Knocked back. 03108_ Acquired 7 matter. 03112_ Knocked back. 03113_ Acquired 6 matter. 03117_ Penetrated by Slug. 03117_ Recalibrator destroyed. 03117_ Critical hit (Blast). 03121_ Acquired 11 matter. 03148_ Destroyed Imp. Hover Unit. 03150_ The unstable cave ceiling collapses. 03151_ ALERT: Cargo convoy en route, clear transfer corridor. 03181_ R-06 Scavenger collects Broken Aluminum Leg. 03194_ Acquired Mic. Nuclear Core. 03196_ Imp. Titanium Leg destroyed. 03196_ Kinecellerator destroyed. 03201_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????# #??????????? | | ?????????????????????????# """ #?????????? | | ?????????????????????????# """ #?????????? | | ?????????????????????????# """ #?? ?"" ??? | | ?????????????????????????# #? """ """ | | ?????????????????????????# +? """ """ | | ?????????????????????????# #?? | | ?????????????????????????# #? """ """ | | ?????????????????????????######## #? """ """ | | ????????????????????????????????# # """ """ | | ????????????????????############# # | | ???????????????????? """ + #########"## | | ????????????????????""" """ "Y" " ! | | ????????????????????""" 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