Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.16 @ 21:58:52 Player: DietSnapple Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (110) 550 Value Destroyed (3744) 3744 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2274) 2274 TOTAL SCORE: 9548 Bonus ------- High Alert Combat Kills 719 Follower Combat Kills 555 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 127/280 System Corruption 0% Temperature Critical (689) Movement Core (1300) Ox25 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit Modified TNC Hardened Heavy Armor Plating > --- WEAPON (3) ------- Pulse Rifle Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (20) --- Armored Huge Wheel Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer Hardened Heavy Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hardlight Generator Relay Coupler [Swarmer] (25) Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (24) Relay Coupler [Sentry] (19) Relay Coupler [Hunter] (18) Gauss Rifle Makeshift Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Modified TNC Improved Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Makeshift Hammer > --- INVENTORY -------- Armored Huge Wheel Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer Heavy Armor Plating Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hardlight Generator Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Advanced Beam Rifle Gauss Rifle [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Modified TNC Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 3 | . . . . . 3 . . Weapon 1 | . . . . . 1 . . Parts Attached 59 | 6 6 4 . 6 18 6 13 Power 7 | 1 . 1 . 1 . 1 3 Engine 7 | 1 . 1 . 1 . 1 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | 2 1 2 . 2 3 1 2 Treads 6 | 2 1 2 . . . . 1 Leg . | . . . . . . . . Wheel 7 | . . . . 2 3 1 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 3 1 . 2 4 2 3 Device 6 | . 2 . . 1 1 1 1 Storage 3 | 1 1 . . . . . 1 Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 6 | . . 1 . 1 2 1 1 Artifact . | . . . . . . . . Weapon 23 | 2 2 . . 1 11 2 5 Energy Gun 14 | . 2 . . 1 7 1 3 Energy Cannon 3 | . . . . . 3 . . Ballistic Gun 3 | 2 . . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . 1 3 . 2 Parts Lost 16 | . 1 . . . 4 6 5 Power 2 | . . . . . . 1 1 Propulsion 2 | . . . . . . 1 1 Utility 7 | . 1 . . . 3 1 2 Weapon 5 | . . . . . 1 3 1 Highest Loss Streak 4 | . 1 . . . 3 4 4 To Critical Strikes 1 | . . . . . . 1 . Average Backups 15 | 2 10 18 19 17 15 15 17 Power 1 | . 1 1 2 2 1 . . Propulsion 3 | 1 2 4 4 4 2 1 . Utility 7 | . 2 5 6 5 5 11 15 Weapon 4 | . 3 6 7 4 5 2 1 Tool/Special . | . . . . . . . . Unused Backups 43 | . 7 . . 7 7 . 22 Power 3 | . 1 . . . 2 . . Propulsion 3 | . 2 . . . 1 . . Utility 28 | . . . . 3 3 . 22 Weapon 8 | . 4 . . 4 . . . Tool/Special 1 | . . . . . 1 . . Average Slot Usage (%) 94 | . 97 100 100 100 91 88 85 Engine 11 | . 14 14 14 14 9 8 8 Treads 16 | . 28 28 28 26 . . . Wheel 4 | . . . . 1 10 8 8 Device 7 | . 11 . . . 8 15 15 Storage 11 | . 14 14 14 14 9 9 9 Processor 3 | . . . . . 8 9 9 Protection 10 | . . 13 14 14 17 11 8 Energy Gun 21 | . 12 28 28 28 18 21 17 Energy Cannon 1 | . . . . . 7 . . Ballistic Gun 2 | . 14 . . . . . . Impact Weapon 1 | . . . . . . 4 7 Peak Build Rating 48 | 6 13 13 14 23 46 46 48 Average Rating 25 | 4 10 12 13 17 41 43 44 On Entrance 19 | . 6 13 13 14 23 46 44 Avg Prop Armor Cover (%) 3 | . . . . . 3 . . Naked Turns . | . . . . . . . . Heaviest Build 81 | 14 52 56 56 65 79 74 81 Greatest Support 40 | 40 40 40 40 40 28 28 28 Greatest Overweight (x) 25 | 1 1 1 1 2 6 2 25 Average Overweight (x) 1 | . . 1 1 1 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 6 15 20 20 20 20 20 20 Most Carried 20 | 4 15 19 20 20 20 20 20 Average Carried 17 | 2 10 18 19 18 18 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 4 15 19 20 19 20 20 19 Class Distribution -------------------- 78% | Mutant 16% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1467 | 237 370 40 . 70 281 168 301 Remotely . | . . . . . . . . Salvage Created 4368 | . 559 . . 59 1290 1088 1372 Parts 237 | . 35 . . 8 69 59 66 Haulers Intercepted 10 | . 2 . . . 4 . 4 Recyclers Shooed 5 | . . . . . 4 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 74 | . 12 . . . 18 25 19 Guns 54 | . 12 . . . 11 19 12 Cannons 2 | . . . . . 2 . . AOE 13 | . . . . . 4 3 6 Classes Destroyed 16 | . 5 . . 1 3 2 5 Worker 10 | . 2 . . 2 4 . 2 Builder 5 | . 2 . . . 3 . . Tunneler 2 | . . . . 1 1 . . Hauler 10 | . 2 . . . 4 . 4 Recycler 3 | . . . . . 3 . . Mechanic 1 | . . . . . . . 1 Operator 3 | . . . . . 2 . 1 Watcher 1 | . . . . . . . 1 Swarmer 18 | . 3 . . . 9 6 . Grunt 37 | . 9 . . . 6 13 9 Brawler 3 | . . . . . . 1 2 Duelist 5 | . . . . . . 2 3 Protector 1 | . . . . . . . 1 Sentry 9 | . . . . . 4 3 2 Demolisher 1 | . . . . . . . 1 Hunter 1 | . . . . . . . 1 Best Kill Streak 5 | . 4 . . 1 5 4 5 Combat Bots Only 5 | . 3 . . . 4 4 5 Max Kills in Single Turn 4 | . 2 . . 1 4 3 4 Gunslinging 2 | . . . . . 1 2 . Exploded 4 | . . . . . 4 1 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 357 | . 77 3 . . 84 89 104 Missed 104 | . 23 1 . . 25 23 32 Hits 253 | . 54 2 . . 59 66 72 Melee 3 | . . . . . . . 3 Projectile 250 | . 54 2 . . 59 66 69 AOE 2 | . . . . . . . 2 Critical Strikes 17 | . 1 . . . 4 5 7 Damage Taken 4145 | . 569 17 . 42 853 1075 1589 Core 681 | . 123 8 . . 32 157 361 Absorbed by Shields 19 | . . . . . . 19 . Regen/Repaired (Parts) 78 | . . . . . . . 78 Core Remaining (%) 73 | 100 . . . 47 . . . Volleys Fired 238 | . 59 6 . 10 55 45 63 Largest 3 | . 2 2 . 2 3 3 3 Hottest 225 | . 112 112 . 131 225 161 173 Shots Fired 523 | . 118 12 . 20 145 108 120 Gun 495 | . 118 12 . 20 120 105 120 Cannon 24 | . . . . . 24 . . Launcher 4 | . . . . . 1 3 . Special . | . . . . . . . . Kinetic 117 | . 94 . . . . . 23 Thermal 180 | . 24 12 . 20 82 8 34 Explosive 4 | . . . . . 1 3 . Electromagnetic 222 | . . . . . 62 97 63 Robot Hit Streak 16 | . 15 3 . 3 10 14 16 Robot Miss Streak 5 | . 5 3 . 4 5 5 4 Penetration Max . | . . . . . . . . Secondary Targets 16 | . 4 . . . 1 8 3 Max Gunslinging Chain 2 | . 1 . . . 1 2 1 Shots Hit Robots 350 | . 75 5 . 10 90 77 93 Core Hits 194 | . 28 . . 3 50 50 63 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . 1 . . . 5 . 3 Burn 9 | . 1 . . . 5 . 3 Melee Attacks 15 | . . . . . . 15 . Impact 15 | . . . . . . 15 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8213 | . 1007 73 . 157 2181 2305 2490 Guns 6056 | . 1007 73 . 157 1447 1506 1866 Cannons 400 | . . . . . 400 . . Explosions 1747 | . . . . . 324 799 624 Melee . | . . . . . . . . Ramming 10 | . . . . . 10 . . Kinetic 1029 | . 760 . . . . . 269 Thermal 3098 | . 247 73 . 157 1228 522 871 Explosive 849 | . . . . . 229 377 243 Electromagnetic 3227 | . . . . . 714 1406 1107 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 89 | . . . . . 20 69 . Projectiles 20 | . . . . . 20 . . Explosions 69 | . . . . . . 69 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 241 | . . . . . 60 112 69 Shots 8 | . . . . . 1 5 2 Rammed 2 | . . . . . 2 . . Targets Rammed 2 | . . . . . 2 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 689 | . 165 126 . 224 504 417 689 Average Temperature 165 | . 71 43 . 66 141 159 356 Received Heat Transfer 1902 | . 249 . . . 441 573 639 Effects 49 | . . . . . 9 4 36 Shutdowns 8 | . . . . . 2 1 5 Energy Bleed 3 | . . . . . 1 . 2 Interference 15 | . . . . . 3 3 9 Matter Decay 2 | . . . . . 1 . 1 Short Circuit 5 | . . . . . 2 . 3 Damage (minor) 3 | . . . . . . . 3 Damage (major) 11 | . . . . . . . 11 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . . . 1 3 1 Combat Hostiles 5 | . . . . . 1 3 1 Parts Fried 14 | . . . . . 3 5 6 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 3 . 1 Heat Transferred 5887 | . 703 185 . 370 2542 635 1452 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 12 | . . . . . 1 6 5 Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Maximum Alert Level 4 | . . . . . 1 4 3 Low Security (%) 72 | 100 100 100 . 100 91 4 . Level 1 3 | . . . . . 8 15 . Level 2 3 | . . . . . . 21 4 Level 3 19 | . . . . . . 50 95 Level 4 . | . . . . . . 7 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1269 | . 90 81 . 98 308 1269 1014 Initial 618 | . . . . . 3 199 618 Average 231 | . 20 5 . 21 105 722 836 Influence Increases 3518 | . 379 81 . 235 697 1130 996 Destroy 0b10 Robot/C 1980 | . 240 60 . 160 420 500 600 Destroy 0b10 Robot/NC 195 | . 30 . . 15 85 . 65 Destroy Leader 366 | . 54 10 . 30 118 40 114 Allied During Kill 106 | . . 11 . 30 12 . 53 Successful Hack 49 | . 23 . . . 8 14 4 Disable Machine 150 | . 15 . . . 30 . 105 Anti-Garrison Action 400 | . . . . . . 400 . Destroy Structure 182 | . 2 . . . 24 116 40 Lose Combat Pursuer 90 | . 15 . . . . 60 15 Influence Decreases 2508 | . 379 81 . 224 401 168 1255 Entered New Map 767 | . . . . . 8 108 651 Time Decay 1511 | . 379 81 . 224 333 . 494 Lost Part 150 | . . . . . 40 60 50 Lost Ally 80 | . . . . . 20 . 60 Squads Dispatched 15 | . 2 . . . 8 . 5 Investigation 3 | . 2 . . . 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . 1 . 1 Assault 4 | . . . . . . . 4 Garrison 6 | . . . . . 6 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 6 | . . . . . 3 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 142 | . 23 3 . 3 47 25 41 Peak Tracking Total 6 | . 4 2 . 1 6 5 6 Tactical Retreats 5 | . 1 . . . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 14 | . 2 . . 1 1 10 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 14 | . 1 . . . 2 4 7 Max in Single Turn 1 | . 1 . . . 1 1 1 Garrison Relay 4 | . . . . . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 15 | . 5 . 1 2 2 4 1 Terminals 11 | . 5 . . 1 1 4 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 33 | . 13 . 1 3 6 8 2 Successful 14 | . 6 . 1 2 2 1 2 Failed 19 | . 7 . . 1 4 7 . Catastrophic 2 | . . . . . . 2 . Database Lockouts . | . . . . . . . . Manual 14 | . 10 . 2 . 2 . . Terminals 25 | . 13 . . 2 2 8 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 4 . . Terminal Hacks 7 | . 3 . 1 2 . 1 . Open Door 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 4 | . 3 . . . 1 . . Terminals 4 | . 3 . . . 1 . . Botnet 3 | . 2 . . . 1 . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . . . 2 . 1 Used . | . . . . . . . . Hacking Detections 10 | . 4 . . 1 1 4 . Full Trace Events 2 | . . . . . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 60 | . . . . . . . 60 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 17 | . . . . . . 17 . Machine Destruction 17 | . . . . . . 17 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 3 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 6 | . . 3 . . . 3 . Largest Group 3 | . . 3 3 3 3 2 3 Highest-Rated Group 120 | . . 40 40 40 39 80 120 Highest-Rated Ally 40 | . . 16 16 16 16 40 40 Total Orders . | . . . . . . . . Ally Attacks 157 | . . 45 . 38 22 . 52 Total Damage 2080 | . . 461 . 380 168 . 1071 Kills 29 | . . 3 . 8 3 . 15 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 3009 | . . . . 2 1494 251 1262 Sensors 2 | . . . . 2 . . . T.N.C. 3007 | . . . . . 1494 251 1262 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 10129 | 90 1849 1672 582 1887 1538 1210 1301 Spaces Moved 4666 | 50 782 589 243 777 927 666 632 Core 6 | 2 . . . . . . 4 Treads 2384 | 48 782 589 243 719 . . 3 Legs . | . . . . . . . . Wheels 2276 | . . . . 58 927 666 625 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 240 120 120 130 115 Average Speed 180 | 156 205 240 240 231 130 130 138 Slowest Speed 1300 | 160 240 240 240 240 180 130 1300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 70 | 3 98 96 60 99 67 90 49 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 93 | . . . . . 23 23 47 Melee . | . . . . . . . . Projectile 5 | . . . . . 5 . . AOE 88 | . . . . . 18 23 47 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 5898 | 59 910 835 243 855 1138 901 957 Wait 656 | . 31 232 . 43 91 43 216 Move 4659 | 49 781 588 242 776 926 665 632 Hop . | . . . . . . . . Pick Up 74 | 4 18 3 1 7 20 10 11 Fast Attach 18 | 6 4 . . . 3 1 4 Attach 25 | . 1 . . 2 10 7 5 Detach 9 | . 3 . . . 3 . 3 Swap 38 | . 2 4 . 5 11 8 8 Drop 61 | . 11 2 . 12 17 4 15 Fire 238 | . 59 6 . 10 55 45 63 Melee 15 | . . . . . . 15 . Ram 2 | . . . . . 2 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 63 | . . . . . . 63 . Rewire 40 | . . . . . . 40 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 15) 706 | -10/Materials | Discovered new exit (range 12) 806 | -10/Materials | Discovered new exit (range 11) 1149 | -10/Materials | Discovered new exit (range 4) 1324 | -10/Materials | Discovered new exit (range 8) 1768 | -10/Materials | Discovered new exit (range 10) 1940 | -10/Materials | Entered Mines 1948 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2106 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2167 | -10/Mines | Found DCF Scrap (13 items) 2252 | -10/Mines | Assembled infested the area 2569 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2647 | -10/Mines | Core integrity fell below 50% 2671 | -10/Mines | Found a hidden stash of uninstalled traps 2821 | -10/Mines | Discovered new exit (range 8) 2996 | -10/Mines | Learned location of Zion (-6) 3223 | -10/Mines | Discovered new exit (range 13) 3340 | -10/Mines | Discovered new exit (range 5) 3571 | -10/Mines | Discovered new exit (range 5) 3612 | -10/Mines | Entered Exiles 3612 | -10/Exiles | Accompanied by 3 allies 3670 | -10/Exiles | Met 8R-AWN 3711 | -10/Exiles | Met EX-HEX 3790 | -10/Exiles | Met EX-BIN 3848 | -10/Exiles | Aligned with FarCom system 3850 | -10/Exiles | Given EX-Vault access code 3927 | -10/Exiles | Opened EX-Vault 3956 | -10/Exiles | Found Modified TNC 4005 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4074 | -10/Exiles | Met EX-DEC 4165 | -10/Exiles | Discovered new exit (range 12) 4194 | -10/Exiles | Left Exiles lab with Modified TNC 4194 | -10/Exiles | Entered Mines 4194 | -9/Mines | Accompanied by 3 allies 4227 | -9/Mines | Met a Derelict bent on vengeance 4423 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4427 | -9/Mines | Found Prototype Device 4427 | -9/Mines | Identified Exp. Sensor Array 4584 | -9/Mines | Learned Materials interactive machine intel 4622 | -9/Mines | Discovered new exit (range 9) 4659 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4799 | -9/Mines | Discovered new exit (range 15) 4945 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6081 | -9/Mines | Entered Materials 6081 | -8/Materials | Accompanied by 3 allies 6081 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 6082 | -8/Materials | Loaded intel: 19 interactive machine locations 6185 | -8/Materials | Garrison activated, responded to threat 6205 | -8/Materials | Met 7R-MNS 6331 | -8/Materials | Discovered new exit (range 15) 6379 | -8/Materials | Build established: Tank 6725 | -8/Materials | Lost 3 parts (3u) 7355 | -8/Materials | Garrison activated, responded to threat 7617 | -8/Materials | Identified exit to Garrison 7619 | -8/Materials | Entered Garrison 7655 | -8/Garrison | Triggered checkpoint 7730 | -8/Garrison | Garrison Relay disabled 7907 | -8/Garrison | Triggered checkpoint 7911 | -8/Garrison | Triggered checkpoint 7963 | -8/Garrison | Lost 4 parts (1p1u2w) 8103 | -8/Garrison | Discovered new exit (range 11) 8161 | -8/Garrison | Triggered checkpoint 8209 | -8/Garrison | Garrison Relay disabled 8363 | -8/Garrison | Discovered new exit (range 9) 8379 | -8/Garrison | Triggered checkpoint 8458 | -8/Garrison | Garrison Relay disabled 8497 | -8/Garrison | Build established: Mutant 8580 | -8/Garrison | Installed Relay Interface Framework 8595 | -8/Garrison | Triggered checkpoint 8632 | -8/Garrison | Garrison Relay disabled 8701 | -8/Garrison | Discovered new exit (range 12) 8729 | -8/Garrison | Triggered checkpoint 8771 | -8/Garrison | Discovered new exit (range 3) 8829 | -8/Garrison | Entered Materials 8829 | -8/Materials | Accompanied by 3 allies 9105 | -8/Materials | Discovered new exit (range 7) 9229 | -8/Materials | First assault squad dispatched 9260 | -8/Materials | Repaired Hvy. EM Shotgun 9544 | -8/Materials | Discovered new exit (range 15) 9865 | -8/Materials | Core integrity fell below 50% 9899 | -8/Materials | Lost 4 parts (1p1n1u1w) 10131 | -8/Materials | Core destroyed Last Messages --------------- 10121_ Melted Imp. Aluminum Leg. 10121_ L-31 Rogue suffers critical hit (Burn). 10121_ L-31 Rogue destroyed. 10121_ Switching to secondary target: G-47 Trooper. 10122_ K-01 Serf collects debris. 10123_ Overheating: System interference. 10123_ Hvy. Particle Gun temporarily disabled. 10125_ Power failure, Hvy. Ion Engine shutdown. 10125_ Overheating: Hvy. Ion Engine damaged (-57). 10125_ Overheating: Hrd. Heavy Armor Plating damaged (-85). 10125_ Overheating: Hvy. Particle Gun damaged (-18). 10125_ Overheating: Hvy. Particle Gun damaged (-21). 10126_ Overheating: Core damaged (-66). 10126_ K-01 Serf collects debris. 10128_ G-47 Trooper suffers critical hit (Burn). 10129_ Overheating: Modified TNC damaged (-1). 10129_ R-06 Scavenger collects Imp. Ion Engine. 10130_ Overheating: Hvy. Ion Engine damaged (-11). 10130_ K-01 Serf collects debris. 10131_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | % = #?????????????????????????????????????????? | | ####################????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | = """"" #????????????????????????????? | | %/ """" #????????????????????????????? | | ! """"" #?????????? #???????????????? | | *%= #????????? #???????????????? | | [[ ! #????????? #???????????????? | | % = """"" """"" #????????? #???????????????? | | " """"" """"" #?##+##### +???????????????? | | """"" """" #?# #???????????????? | | #?# #???????????????? | | #?# ^ T #???????????????? | | """" """"" #?# ^ #???????????????? | | """" """"" #?# #???????????????? | | """" """ #?# !== #???????????????? | | % ###g !== #???????????????? | | % *=== #???????????????? | | % [ *!%!= #???????????????? | | ########### %=! !![ [!! #???????????????? | | #?????????####/######%#######???????????????? | | #?????????# =%=*# [[g #???????????????????? | | #?????????# = # k*mg #???????????????????? | | #?????????# # !*[[i#???????????????????? | | #?????????# # [@! #???????????????????? | | ##????????# # #???????????????????? | | #????????# # r #???????????????????? | | #????????############;##???????????????????? | | #???????????????????? ????????????????????? | | #???????????????????? ????????????????????? | | #???????????????????? ???????????????????? | | #???????????????????? #???????????????????? | | #????????????????????###???????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?#####??????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. EM Shotgun | 2% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed PersonalAlloyClaymores Manual? 0 Play Time 01:02:35 Cumulative 59.6 hours Start 2026.01.15 @ 18:31:08 End 2026.01.16 @ 21:58:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 118 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 964f2e42-2b82-462d-882d-c5ea158e8750