Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 07:30:53 Player: Auto Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (1294) 1294 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (452) 452 TOTAL SCORE: 4341 Bonus ------- High Alert Combat Kills 52 Entered Garrisons 400 Cogmind --------- Core Integrity 7/550 Matter 296/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Relay Coupler [Grunt] (21) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Field Laser Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Particle Gun Rocket Launcher Improved Datajack Mining Laser [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Slots Evolved 4 | . . . 2 2 . . . Power 1 | . . . . 1 . . . Propulsion 1 | . . . 1 . . . . Utility 1 | . . . . 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 58 | 6 . 3 8 3 38 . . Power 13 | 1 . . 2 1 9 . . Engine 10 | 1 . . 2 1 6 . . Core 3 | . . . . . 3 . . Reactor . | . . . . . . . . Propulsion 18 | 2 . . 2 1 13 . . Treads 2 | . . . . . 2 . . Leg 16 | 2 . . 2 1 11 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 5 | 1 . 1 . 1 2 . . Device 4 | . . 1 . 1 2 . . Storage 1 | 1 . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 22 | 2 . 2 4 . 14 . . Energy Gun 5 | . . . 2 . 3 . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 . 1 2 . 4 . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 1 . . 3 . . Special Weapon 2 | . . . . . 2 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . Unidentified Prototypes . | . . . . . . . . Parts Lost 28 | . . . 2 . 25 1 . Power 8 | . . . 1 . 7 . . Propulsion 8 | . . . . . 8 . . Utility 3 | . . . . . 3 . . Weapon 9 | . . . 1 . 7 1 . Highest Loss Streak 6 | . . . 1 . 6 1 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 85 94 90 90 86 42 36 Engine 11 | . 14 14 10 15 10 . . Core 2 | . . . . . 5 . . Treads 1 | . . . . . . 18 18 Leg 24 | . 28 28 24 27 24 . . Device 10 | . . 8 11 11 12 9 9 Storage 10 | . 14 14 11 9 9 9 9 Energy Gun 8 | . . . 13 9 10 6 . Ballistic Gun 14 | . 28 24 19 18 9 . . Special Melee Weapon 1 | . . . . . 2 . . Peak Build Rating 24 | 6 6 9 16 22 24 8 6 Average Rating 14 | 4 6 7 12 18 18 7 6 On Entrance 9 | . 6 6 9 16 22 8 6 Naked Turns . | . . . . . . . . Heaviest Build 26 | 14 14 15 20 24 26 9 6 Greatest Support 40 | 20 20 20 30 37 40 40 40 Greatest Overweight (x) 2 | 1 . . . . 2 2 . Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 Most Carried 8 | 6 7 8 8 8 8 1 1 Average Carried 6 | 3 6 7 7 7 6 1 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 6 7 8 8 8 1 1 1 Class Distribution -------------------- 34% | Scavenger-Gunner 24% | Scavenger-Mutant 24% | Mutant 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Matter Collected 1052 | 193 . 77 317 40 425 . . Remotely . | . . . . . . . . Salvage Created 1041 | . . 77 414 42 508 . . Parts 56 | . . 7 27 5 17 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Combat Hostiles Destroyed 33 | . . 2 14 3 14 . . Guns 31 | . . 2 14 3 12 . . AOE 1 | . . . . . 1 . . Classes Destroyed 6 | . . 1 4 . 1 . . Builder 1 | . . . 1 . . . . Operator 1 | . . . 1 . . . . Swarmer 11 | . . . 6 3 2 . . Grunt 18 | . . 2 6 . 10 . . Sentry 3 | . . . 2 . 1 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 7 | . . 1 7 3 3 . . Combat Bots Only 7 | . . 1 7 3 3 . . Max Kills in Single Turn 2 | . . 1 2 1 1 . . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Hostile Shots Fired 301 | . . 16 63 16 169 21 16 Missed 78 | . . 4 18 7 42 5 2 Damage Taken 3194 | . . 185 474 70 2224 130 111 Core 663 | . . 79 41 7 436 54 46 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 . 68 89 . . . . Volleys Fired 111 | . . 11 33 6 61 . . Largest 3 | . . 2 3 3 3 . . Hottest 185 | . . 40 151 106 185 . . Shots Fired 285 | . . 22 99 18 146 . . Gun 273 | . . 22 99 18 134 . . Cannon . | . . . . . . . . Launcher 4 | . . . . . 4 . . Special 8 | . . . . . 8 . . Kinetic 160 | . . 22 58 12 68 . . Thermal 121 | . . . 41 6 74 . . Explosive 4 | . . . . . 4 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | . . 4 10 4 17 . . Robot Miss Streak 9 | . . 3 9 5 4 . . Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . 2 1 3 . . Max Gunslinging Chain 1 | . . . 1 1 1 . . Shots Hit Robots 181 | . . 11 69 6 95 . . Core Hits 88 | . . 5 40 3 39 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . 1 1 . 1 . . Critical Strikes 7 | . . 1 1 1 4 . . Burn 4 | . . . . 1 3 . . Destroy 3 | . . 1 1 . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2679 | . . 139 904 82 1551 3 . Guns 2347 | . . 139 904 82 1222 . . Cannons . | . . . . . . . . Explosions 233 | . . . . . 233 . . Melee . | . . . . . . . . Ramming 3 | . . . . . . 3 . Kinetic 1082 | . . 139 419 31 493 . . Thermal 1361 | . . . 485 51 825 . . Explosive 233 | . . . . . 233 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . 4 . . Matter Fused 1 | . . . . . 1 . . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 1 | . . . . . 1 . . Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 27 | . . . . . 27 . . Projectiles . | . . . . . . . . Explosions 27 | . . . . . 27 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 230 | . . . . . 230 . . Shots 3 | . . . . . 3 . . Rammed 3 | . . . . . . 3 . Targets Rammed 3 | . . . . . . 3 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 383 | . . 20 127 . 383 . . Average Temperature 81 | . . 4 27 . 105 . . Received Heat Transfer 1107 | . . 120 174 . 813 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 2992 | . . . 753 185 2054 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Peak Influence 572 | . 22 73 257 259 572 254 180 Initial 249 | . . 8 . 108 168 249 165 Average 216 | . 9 37 134 215 320 249 167 Maximum Alert Level 2 | . . . 1 1 2 1 . Low Security (%) 49 | 100 100 100 82 17 26 . 100 Level 1 33 | . . . 17 82 40 100 . Level 2 16 | . . . . . 32 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . 2 1 . . . Investigation 2 | . . . 1 1 . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 57 | . 1 3 20 5 20 3 5 Peak Tracking Total 5 | . . 2 5 3 4 2 4 Tactical Retreats 6 | . . 1 2 1 . 1 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts 93 | . . . . . 93 . . Triggered . | . . . . . . . . Disarmed 1 | . . . . . 1 . . Reprogrammed 5 | . . . . . 5 . . Reused 3 | . . . . . 3 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . 3 . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Machines Disabled 2 | . . . . . 2 . . Max in Single Turn 2 | . . . . . 2 . . Phase Generator 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Machines Accessed 13 | . 3 . 3 4 2 1 . Terminals 9 | . 3 . 2 2 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 32 | . 7 . 9 8 3 5 . Successful 16 | . 4 . 5 4 2 1 . Failed 16 | . 3 . 4 4 1 4 . Catastrophic 4 | . . . 1 2 1 . . Database Lockouts . | . . . . . . . . Manual 23 | . 7 . 8 7 1 . . Terminals 23 | . 7 . 7 6 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 6 | . . . . 1 . 5 . Terminal Hacks 6 | . 2 . 1 1 2 . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . Terminal Index 2 | . 1 . . 1 . . . Recycling Unit Index 1 | . . . 1 . . . . Patrol Navigation 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 7 | . 2 . 3 2 . . . Terminals 5 | . 2 . 2 1 . . . Botnet 5 | . 2 . 2 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Reject 1 | . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . Extract 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 3 . 3 2 2 1 . Full Trace Events 5 | . 2 . 1 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 19 | . . . . 19 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Programmers 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Turns Passed 3601 | 80 202 408 644 313 1779 123 52 Spaces Moved 1933 | 52 164 264 227 232 900 62 32 Core 66 | 10 . . . . 4 52 . Treads 92 | . . . . . 50 10 32 Legs 1775 | 42 164 264 227 232 846 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 160 Average Speed 123 | 110 120 120 120 122 124 150 160 Slowest Speed 190 | 120 120 120 120 123 190 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 29 56 21 16 46 9 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . 1 . . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 118 | . . . . . 118 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 118 | . . . . . 118 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Total 2908 | 74 169 331 526 250 1436 90 32 Wait 646 | 5 5 53 252 4 302 25 . Move 1927 | 51 163 263 226 231 899 62 32 Hop . | . . . . . . . . Pick Up 39 | 12 1 1 3 3 19 . . Fast Attach 6 | . . 1 3 1 1 . . Attach 28 | 6 . . 2 1 19 . . Detach 1 | . . . . . 1 . . Swap 24 | . . 2 3 1 18 . . Drop 17 | . . . 4 3 10 . . Fire 111 | . . 11 33 6 61 . . Melee . | . . . . . . . . Ram 2 | . . . . . . 2 . Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis 13 | . . . . . 13 . . Rewire . | . . . . . . . . Trap 93 | . . . . . 93 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -8/Garrison -8/Materials -8/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Identified exit to Mines 283 | -10/Materials | Entered Mines 284 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 305 | -10/Mines | Learned location of Zion (-7) 317 | -10/Mines | Build established: Mutant 358 | -10/Mines | Discovered new exit (range 5) 691 | -10/Mines | Entered Materials 691 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 987 | -9/Materials | Build established: Gunner 1229 | -9/Materials | Destroyed 7 combat bots 1296 | -9/Materials | Discovered new exit (range 5) 1335 | -9/Materials | Entered another Materials area 1335 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1599 | -8/Materials | Build established: Scavenger-Gunner 1647 | -8/Materials | Identified exit to Garrison 1648 | -8/Materials | Entered Garrison 1916 | -8/Garrison | Triggered checkpoint 2088 | -8/Garrison | Triggered checkpoint 2161 | -8/Garrison | Triggered checkpoint 2527 | -8/Garrison | Core integrity fell below 50% 2573 | -8/Garrison | Lost 6 parts (2p2n1u1w) 2840 | -8/Garrison | Triggered checkpoint 2904 | -8/Garrison | Lost 3 parts (1n2u) 2979 | -8/Garrison | Discovered new exit (range 12) 3031 | -8/Garrison | Phase Generator disabled 3168 | -8/Garrison | Lost 6 parts (1p2n3w) 3172 | -8/Garrison | Triggered checkpoint 3216 | -8/Garrison | Triggered checkpoint 3360 | -8/Garrison | Triggered checkpoint 3396 | -8/Garrison | Build established: Scavenger-Mutant 3421 | -8/Garrison | Core integrity fell below 20% 3427 | -8/Garrison | Entered Materials 3453 | -8/Materials | Lost 5 parts (3p2n) 3550 | -8/Materials | Identified exit to Garrison 3550 | -8/Materials | Entered Garrison 3582 | -8/Garrison | Triggered checkpoint 3602 | -8/Garrison | Self-destructed Last Messages --------------- 03422_ Aluminum Leg destroyed. 03424_ Slug penetrates Wall. LOCATION=UNKNOWN GOAL=ESCAPE Referencing patrol navigation protocols. 03527_ Particle Gun destroyed. 03530_ Slammed into S-10 Pest. 03531_ Destabilizing: System interference. 03531_ Imp. Heat Sink temporarily disabled. 03532_ Slammed into S-10 Pest. 03550_ Connecting with Garrison Access... 03550_ Current location identified: Materials >>Unlock Access door unlocked. 03550_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 03582_ Beams of light sweep through the air. An alarm sounds. 03582_ C-30 ARC bursts open, deploying its payload. 03582_ S-10 Pest unfolds itself. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????#######?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# ###?????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# #?????????#####?##??????????????? | | ??????# #?????????# ## #??????????????? | | ??????# ########### #@ #??????????????? | | ??????# #??????????????? | | ??????# ###### #??????????????? | | ??????# #### #????#######??????????????? | | ??????# #??# #?????????????????????????? | | ??????# #??# "% ????????????????????????? | | ??????# #??# " #???????????????????????? | | ??????# #??# #???????????????????????? | | ??????# #??# ###???????????????????????? | | ??????# #??# #?????????????????????????? | | ??????# #??# #?????????????????????????? | | ??????# #??# #?????????????????????????? | | ??????# #??# #?????????????????????????? | | ??????# #??# ?????????????????????????? | | ??????# #??? ?????????????????????????? | | ??????# ???? ?????????????????????????? | | ??????# ???? #?????????????????????????? | | ??????? ????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Minigun | -8/Materials | Extracted Reaction Control System | -8/Materials | Extracted Imp. Heat Sink | -8/Materials | Extracted Hacking Suite | -8/Materials | Extracted Hover Unit | -8/Materials | Extracted Huge Storage Unit | -8/Materials | Extracted Adv. Targeting Computer | -8/Materials | Extracted Adv. EMP Blaster | -8/Materials | Extracted Axe | -8/Materials | Extracted Melee Analysis Suite | -8/Materials | Extracted Lgt. Cannon | -8/Materials | Extracted Imp. Power Shielding | -8/Materials | Extracted Assault Cannon | -8/Materials | Extracted Imp. Ion Engine | -8/Materials | Extracted Trap Extractor | -8/Materials | Extracted Lrg. Matter Pod | -8/Materials | Extracted Lgt. Nuclear Core | -8/Materials | Extracted Seismic Detector | -8/Materials | Extracted Visual Processing Unit | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalMachineFlakker Manual? 0 Play Time 00:22:15 Cumulative 54.9 hours Start 2025.01.14 @ 07:08:54 End 2025.01.14 @ 07:30:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 10 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e872ff0-2d5c-43e6-a8c9-9e8965474d60