Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.06.05 @ 06:27:24 Player: Sneakybasket Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (756) 756 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 3822 Bonus ------- Friendly Fire -14 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Cannon Heavy Ion Cannon Assault Rifle Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer System Shield > --- WEAPON ----------- Shock Rifle Autogun Gauss Rifle > --- INVENTORY -------- Titanium Leg Ion Cannon Assault Rifle Assault Rifle Autogun [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Thermal Generator Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Weapon Shielding Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Slots Evolved 7 | . 1 2 2 2 . . . Power 3 | . 1 . 1 1 . . . Propulsion 2 | . . 1 1 . . . . Utility 1 | . . 1 . . . . . Weapon 1 | . . . . 1 . . . Parts Attached 62 | 6 10 15 8 . 2 19 2 Power 12 | 1 3 2 2 . 1 3 . Engine 9 | 1 3 2 2 . 1 . . Core 3 | . . . . . . 3 . Reactor . | . . . . . . . . Propulsion 19 | 2 1 5 3 . 1 6 1 Treads . | . . . . . . . . Leg 8 | . . . . . 1 6 1 Wheel 2 | 2 . . . . . . . Hover 1 | . . . 1 . . . . Flight 8 | . 1 5 2 . . . . Utility 17 | 1 4 7 2 . . 2 1 Device 1 | . . . 1 . . . . Storage 12 | 1 3 6 1 . . 1 . Processor 1 | . . . . . . 1 . Hackware 1 | . . . . . . . 1 Protection 2 | . 1 1 . . . . . Artifact . | . . . . . . . . Weapon 14 | 2 2 1 1 . . 8 . Energy Gun 5 | . 1 . 1 . . 3 . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 1 1 . . . 5 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 22 | . . . 8 . 1 4 9 Power 5 | . . . 3 . . . 2 Propulsion 10 | . . . 4 . 1 1 4 Utility 1 | . . . . . . . 1 Weapon 6 | . . . 1 . . 3 2 Highest Loss Streak 9 | . . . 8 . 1 2 9 Average Slot Usage (%) 57 | . 84 70 44 . 5 38 76 Engine 9 | . 21 14 17 . 4 . . Core 2 | . . . . . . 3 12 Leg 7 | . . . . . 1 14 25 Wheel 1 | . 5 . . . . . . Flight 6 | . 9 21 13 . . . . Storage 6 | . 12 4 . . . 5 7 Processor 1 | . . . . . . . 7 Protection 4 | . 10 10 . . . . . Energy Gun 2 | . 3 . . . . 2 6 Ballistic Gun 13 | . 21 19 6 . . 10 12 Naked Turns 156 | . . . 14 83 59 . . Heaviest Build 36 | 8 27 14 12 . 5 36 36 Greatest Support 62 | 20 20 14 17 3 20 62 62 Greatest Overweight (x) 6 | . 6 1 1 . 1 3 5 Average Overweight (x) . | . 2 . . . . . . Largest Inventory Capacity 10 | 4 10 10 10 4 4 10 10 Average Capacity 7 | 4 9 4 4 4 4 8 10 Most Carried 7 | 4 3 4 4 3 3 4 7 Average Carried 2 | 1 2 2 3 3 3 1 4 Final Capacity 10 | 4 4 4 4 4 4 10 10 Final Carried 5 | 2 3 4 3 3 3 3 5 Class Distribution -------------------- 74% | Hacker-Mutant 18% | Scavenger-Mutant 4% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Matter Collected 1142 | 296 95 206 170 . . 248 127 Remotely . | . . . . . . . . Salvage Created 990 | 144 92 274 177 . . 212 91 Parts 78 | 20 5 19 15 . . 13 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 23 | 1 3 7 6 . . 5 1 Melee 2 | . . . 1 . . . 1 Guns 20 | 1 3 7 5 . . 4 . AOE 1 | . . . . . . 1 . Classes Destroyed 9 | 3 2 1 1 . . 1 1 Worker 2 | 1 . . . . . 1 . Tunneler 4 | 4 . . . . . . . Operator 1 | . . . 1 . . . . Watcher 2 | . 1 . 1 . . . . Swarmer 11 | . 2 2 5 . . 2 . Grunt 6 | 1 1 2 1 . . 1 . Duelist 1 | . . . . . . . 1 Sentry 3 | . . 3 . . . . . Hunter 2 | . . . . . . 2 . Decomposer 1 | . . . . . . . 1 Best Kill Streak 5 | 5 3 4 5 . . 2 1 Combat Bots Only 5 | 1 3 4 5 . . 2 1 Max Kills in Single Turn 2 | 1 2 1 1 . . 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . . . . . 1 . Melee 1 | . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Damage Taken 2596 | 14 53 137 422 . 157 822 991 Core 897 | . 17 17 155 . 152 169 387 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 89 | 100 93 95 71 . . . . Volleys Fired 121 | 6 10 19 39 . . 43 4 Largest 3 | 2 2 2 1 . . 3 2 Hottest 101 | 40 60 43 56 . . 101 78 Shots Fired 203 | 12 19 38 39 . . 86 9 Gun 203 | 12 19 38 39 . . 86 9 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 155 | 12 10 38 31 . . 59 5 Thermal 25 | . 9 . 8 . . 8 . Explosive . | . . . . . . . . Electromagnetic 23 | . . . . . . 19 4 Robot Hit Streak 31 | 8 5 18 30 . . 31 11 Robot Miss Streak 3 | . 3 1 1 . . 2 1 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 162 | 8 11 31 36 . . 69 7 Core Hits 72 | 6 5 12 14 . 3 17 15 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2376 | 95 140 393 538 . 15 962 233 Guns 2211 | 95 140 393 526 . . 905 152 Cannons . | . . . . . . . . Explosions 47 | . . . . . . 47 . Melee . | . . . . . . . . Ramming 118 | . . . 12 . 15 10 81 Kinetic 1630 | 95 81 393 425 . . 531 105 Thermal 320 | . 59 . 101 . . 160 . Explosive . | . . . . . . . . Electromagnetic 308 | . . . . . . 261 47 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . 1 . 3 . 11 11 11 Average Corruption 7 | . 1 . 2 . 7 11 11 Corruption Purged . | . . . . . . . . Effects 79 | . 4 . 1 . 6 46 22 Message Errors 8 | . 1 . . . 1 4 2 Matter Fused 11 | . . . . . . 8 3 Heat Flow Errors 8 | . . . . . . 4 4 Energy Discharges 11 | . 1 . 1 . 3 2 4 Parts Rejected 2 | . . . . . 1 1 . Data Loss (minor) 5 | . 1 . . . . 3 1 Misfires 3 | . . . . . . 2 1 Alerts 2 | . . . . . . 2 . Misdirections 17 | . . . . . 1 10 6 Targeting Errors 11 | . . . . . . 10 1 Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 2 | . . . 1 . . . 1 Impact 2 | . . . 1 . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 34 | . . . 5 . 5 2 22 Shots . | . . . . . . . . Rammed 37 | . 1 1 6 1 10 1 17 Targets Rammed 47 | . 1 1 6 1 10 2 26 Kicked 10 | . . . . . . 1 9 Crushed . | . . . . . . . . Highest Temperature 295 | . 105 33 146 . . 295 261 Average Temperature 88 | . 48 11 64 . . 116 105 Received Heat Transfer 639 | 12 30 57 333 . . 153 54 Effects 4 | . . . . . . 4 . Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 2 . . . . Heat Transferred 684 | . 125 . 259 . . 300 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Peak Influence 235 | 45 120 230 235 92 22 164 . Initial 69 | . 22 . 69 62 22 7 . Average 55 | 7 45 65 147 78 13 48 . Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 95 | 100 100 93 66 100 100 100 . Level 1 4 | . . 6 33 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . 2 . 1 . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . 2 . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Distress Signals 3 | . . 2 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 57 | 1 7 11 11 1 6 10 10 Peak Tracking Total 7 | 1 3 2 5 . 6 3 7 Tactical Retreats 4 | . . . 1 . . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Traps Triggered 5 | . 2 . 1 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Accessed 10 | . 3 4 3 . . . . Terminals 9 | . 3 3 3 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 7 5 7 . . . . Successful 14 | . 3 4 7 . . . . Failed 5 | . 4 1 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 18 | . 7 4 7 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 3 3 7 . . . . Record 1 | . 1 . . . . . . Emergency Access Points 2 | . . . 2 . . . . Alert Level 3 | . . 1 2 . . . . Dispatch Records 1 | . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . Recall Investigation 1 | . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . Zone Layout 3 | . 1 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . Scan Component 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 8 | . 3 2 3 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 31 | . . . . . 31 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . 3 . . Total Damage 63 | . . . . . 63 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Turns Passed 2784 | 179 716 297 250 83 178 660 421 Spaces Moved 2171 | 190 292 362 175 163 214 476 299 Core 628 | 85 . . 23 163 189 165 3 Treads . | . . . . . . . . Legs 632 | . . . . . 25 311 296 Wheels 265 | 105 160 . . . . . . Hover 54 | . . . 54 . . . . Flight 592 | . 132 362 98 . . . . Fastest Speed 31 | 50 80 34 31 50 50 50 120 Average Speed 100 | 66 227 51 63 50 77 100 123 Slowest Speed 520 | 80 520 120 120 50 130 200 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . 3 1 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 6 44 33 17 4 87 8 25 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 5 | . . . . . . . 5 Spaces Dug . | . . . . . . . . Terrain Destroyed 4 | . . . . . . 4 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 4 | . . . . . . 4 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Total 2567 | 229 321 434 273 164 225 584 337 Wait 109 | 20 . 25 41 . . 23 . Move 2158 | 189 291 355 172 163 213 476 299 Hop 4 | . . 3 1 . . . . Pick Up 17 | 6 . 3 1 . . 4 3 Fast Attach 37 | 4 7 4 5 . 2 13 2 Attach 21 | 2 1 9 3 . . 6 . Detach 15 | . 4 7 1 . . 2 1 Swap 4 | . 2 2 . . . . . Drop 20 | 2 5 6 4 . . 1 2 Fire 121 | 6 10 19 39 . . 43 4 Melee . | . . . . . . . . Ram 19 | . 1 1 6 1 10 . . Kick 27 | . . . . . . 1 26 Crush . | . . . . . . . . Escape Stasis 15 | . . . . . . 15 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 141 | -11/Scrapyard | Identified exit to Materials 141 | -11/Scrapyard | Discovered exit to Materials (range 8) 180 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Evolved 1 slot: Power x1 216 | -10/Materials | Identified exit to Mines 216 | -10/Materials | Discovered exit to Mines (range 7) 318 | -10/Materials | Build established: Hacker-Mutant 549 | -10/Materials | Identified exit to Materials 549 | -10/Materials | Discovered exit to Materials (range 15) 896 | -10/Materials | Entered another Materials area 896 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1190 | -9/Materials | Identified exit to Materials 1190 | -9/Materials | Discovered exit to Materials (range 10) 1193 | -9/Materials | Entered another Materials area 1193 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1438 | -8/Materials | Identified exit to Factory 1438 | -8/Materials | Discovered exit to Factory (range 10) 1443 | -8/Materials | Entered Factory 1443 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1460 | -7/Factory | Lost 8 parts (3p4n1w) 1526 | -7/Factory | Sucked down chute 1526 | -7/Factory | Entered Waste 1527 | -7/Waste | Met a frightened Derelict 1541 | -7/Waste | EMP discharged 1594 | -7/Waste | Spotted C-40 Crusher 1640 | -7/Waste | Spotted C-40 Crusher 1641 | -7/Waste | EMP discharged 1641 | -7/Waste | System corruption reached 10% 1644 | -7/Waste | Spotted C-40 Crusher 1651 | -7/Waste | Spotted C-40 Crusher 1658 | -7/Waste | Crushed by Compactor (1 part destroyed) 1666 | -7/Waste | Spotted C-40 Crusher 1680 | -7/Waste | Spotted C-40 Crusher 1696 | -7/Waste | Identified exit to Factory 1696 | -7/Waste | Discovered exit to Factory (range 16) 1704 | -7/Waste | Entered Factory 2296 | -7/Factory | Identified exit to Lower Caves 2296 | -7/Factory | Discovered exit to Lower Caves (range 13) 2364 | -7/Factory | Entered Lower Caves 2623 | -7/Lower Caves | Build established: Scavenger-Mutant 2713 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2737 | -7/Lower Caves | Core integrity fell below 50% 2764 | -7/Lower Caves | Core integrity fell below 20% 2785 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02739_ Slammed into L-41 Fighter. 02740_ Kicked L-41 Fighter out of the way. 02741_ Penetrated by Slug. 02741_ Slammed into L-41 Fighter. 02743_ Kicked L-41 Fighter out of the way. 02745_ Slammed into L-41 Fighter. 02749_ CAVYEML/703K NKLS9BZLY E5ITLZQAL 02749_ Slammed into L-41 Fighter. 02749_ Carbon-fiber Leg destroyed. 02750_ Slammed into L-41 Fighter. 02756_ L-41 Fighter destroyed. 02757_ Searching scrap... 02757_ Found Adv. Terrain Scan Processor. 02757_ Found Katana. 02757_ Found Imp. Datajack. 02757_ Found 20 Matter. 02768_ System corrupted: Energy discharge (-35). 02778_ Penetrated by Slug. 02778_ Carbon-fiber Leg destroyed. 02781_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????## ## #???????????? | | ???????????????????????# ## #???????????? | | ???????????????????????# #???????????? | | ?????????????????????????# # # # ##???????????? | | ?????????????????????????## # #????????????? | | ??????????????????????????# # # ##???????????? | | ???????????????????????????# # #???????????? | | ???????????????????????????# # #???????????? | | ??????????????????????????## ## #######?????????? | | ?????????????????????????## #?????????? | | ?????????????????????????# ###### #?????????? | | ????????????????????????## #"""# $ #?????????? | | ????????????????????????# # # #?????????? | | ????????????????????????# ## # #+## #?????????? | | ????????????????????????# ## + [ # #?????????? | | ???????????????????????## ## # # #?????????? | | ???????????????????????# ## # "" "# #?????????? | | ???????????????????????# # ########%#?????????? | | ???????????????????????## # !!%/%/!%#?????????? | | ????????????????????????# ####=/######?????????? | | ????????????????????????# ## *#??????????????? | | ???????????????????????## # #??????????????? | | ???????????????????????# Y #??????????????? | | ??????????# ###????### l #??????????????? | | ??????????# b ###l b## ##??????????????? | | ??????????# g @l ######???????????????? | | ?????????? ## #????????????????????? | | ????????????????????## #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????### ????????????????????? | | ???????????????????????## ##???????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 300 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Fist Fight Challenges ------------ None Game ------ Seed MomentumFissionLeg Manual? 0 Play Time 01:35:37 Cumulative 7.4 hours Start 2021.05.30 @ 21:40:36 End 2021.06.05 @ 06:27:24 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e22b9be8-341d-4dff-ac66-4b1bdc1adfc3