Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.27 @ 23:53:12 Player: Millea Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (43) 215 Value Destroyed (1621) 1621 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (7603) 7603 TOTAL SCORE: 17319 Bonus ------- Pacifist 200 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Win Speed 3103 Cogmind --------- Core Integrity 1459/1600 Matter 76/300 Energy 188/190 System Corruption 5% Temperature Cool (4) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (9) --- Impulse Thruster Array Experimental Q-thruster > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Improved Signal Interpreter Modified TNC Centrium Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Fusion Compressor Advanced Terrain Scan Processor Heavy Armor Plating Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Cooled Field Propulsion Drive Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Modified TNC Advanced Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Field Propulsion Drive Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Terrain Scan Processor System Shield [Rating: 143] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Cesium-ion Thruster Treads Light Treads Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 . 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 7 | . . . 1 . . . 1 . . 2 2 . . . 1 . Utility 10 | . . . 1 . . . 1 2 . . . . 1 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 84 | 6 2 . 5 5 1 1 3 2 6 5 3 . 6 6 22 11 Power 15 | . 1 . . 2 . . . . 1 . . . 2 2 4 3 Engine 5 | . 1 . . 2 . . . . . . . . 1 . 1 . Core 5 | . . . . . . . . . 1 . . . 1 . 3 . Reactor 5 | . . . . . . . . . . . . . . 2 . 3 Propulsion 35 | 2 . . 3 3 . 1 . . 4 4 2 . 2 1 10 3 Treads 5 | 2 . . 3 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 30 | . . . . 3 . 1 . . 4 4 2 . 2 1 10 3 Utility 25 | 1 1 . 2 . 1 . 2 2 . . 1 . 1 3 7 4 Device 9 | . 1 . . . . . 1 . . . . . . 2 3 2 Storage 2 | 1 . . 1 . . . . . . . . . . . . . Processor 5 | . . . 1 . 1 . 1 2 . . . . . . . . Hackware 3 | . . . . . . . . . . . 1 . 1 . . 1 Protection 6 | . . . . . . . . . . . . . . 1 4 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 9 | 3 . . . . . . 1 . 1 1 . . 1 . 1 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . Launcher 1 | . . . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . 1 . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . . . 1 . . . 2 2 1 Parts Lost 35 | . . . . . . 1 . . 1 1 . . 2 . 21 9 Power 6 | . . . . . . . . . . . . . . . 4 2 Propulsion 18 | . . . . . . 1 . . 1 . . . 2 . 8 6 Utility 10 | . . . . . . . . . . 1 . . . . 8 1 Weapon 1 | . . . . . . . . . . . . . . . 1 . Highest Loss Streak 8 | . . . . . . 1 . . 1 1 . . 2 . 8 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 7 | 3 6 6 8 9 6 6 7 6 7 7 7 5 5 5 6 4 Power . | . 1 1 1 . . . . 1 1 . . . . 1 . 1 Propulsion 1 | 2 4 4 4 1 1 . . . 1 1 3 2 1 . 1 1 Utility 2 | . . . 1 4 3 3 4 2 2 3 3 2 2 3 3 1 Weapon 1 | . 1 1 1 2 2 2 3 3 3 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 16 | . . . 1 5 2 . . . . 4 . . . . 3 1 Power . | . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 4 . . . . . . . . . . 2 . Utility 8 | . . . . 1 2 . . . . 3 . . . . 1 1 Weapon 1 | . . . . . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 88 100 81 99 100 98 90 88 98 94 88 100 98 98 83 63 Engine 5 | . 5 14 11 10 11 11 9 7 2 . . . 3 . . . Core 1 | . . . . . . . . . 4 6 5 5 5 1 1 3 Reactor 1 | . . . . . . . . . . . . . . 7 6 3 Treads 9 | . 28 28 22 28 . . . . . . . . . . . . Flight 21 | . . . . 4 33 31 27 23 28 34 41 47 41 37 31 24 Device 7 | . 11 14 11 11 11 11 9 7 7 6 . . . 8 6 3 Storage 7 | . 14 14 11 11 11 11 9 7 7 6 5 5 5 4 3 . Processor 12 | . . . 3 11 11 11 18 26 30 26 23 23 21 18 11 8 Hackware 3 | . . . . . . . . . . . . 5 9 9 7 7 Protection 2 | . . . . . . . . . . . . . . . 8 8 Ballistic Gun 10 | . 28 28 22 22 22 22 12 7 3 . . . . . . 2 Slashing Weapon 2 | . . . . . . . . . . 4 5 5 6 8 3 . Peak Build Rating 143 | 5 7 7 11 12 15 16 24 30 43 54 62 62 75 106 143 136 Average Rating 52 | 3 6 7 8 11 13 15 21 29 41 49 59 62 67 95 115 116 On Entrance 38 | . 5 7 7 11 12 15 16 24 30 40 50 62 62 75 106 124 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . . . 34 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 49 | 7 13 13 23 18 11 11 12 12 15 16 15 15 22 41 49 43 Greatest Support 60 | 40 40 40 60 60 12 12 12 12 20 31 42 42 43 48 58 49 Greatest Overweight (x) 3 | . . . . 1 . . . . . . . . . . 3 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 8 | 6 8 8 9 9 8 8 8 8 8 8 8 8 8 8 7 5 Most Carried 10 | 7 8 6 10 10 8 8 8 7 8 8 7 5 6 8 8 5 Average Carried 7 | 3 6 6 8 9 6 6 7 6 7 7 5 5 5 5 6 4 Final Capacity 10 | 8 8 8 10 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 10 | 7 6 6 10 7 6 8 8 6 8 8 5 5 5 7 5 5 Class Distribution -------------------- 20% | Mutant 20% | Scavenger-Mutant 19% | Hacker-Ninja 15% | Scout 11% | Hacker-Scout 9% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/DSF Scout | -6/Factory Scout | -5/Factory Scout | -5/DSF Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Matter Collected 1347 | 229 . . 142 147 . 25 . . . 119 . . 118 . 255 312 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1961 | . . . 263 149 . 41 . . . 119 . . 412 96 617 264 Parts 115 | . . . 26 13 . 2 . . . 7 . . 15 3 36 13 Haulers Intercepted 2 | . . . . . . . . . . 1 . . . 1 . . Recyclers Shooed 2 | . . . . . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 26 | . . . 7 5 . 1 . . . . . . 2 . 8 3 Melee 10 | . . . . . . . . . . . . . 2 . 8 . Guns 14 | . . . 7 5 . 1 . . . . . . . . . 1 Cannons 2 | . . . . . . . . . . . . . . . . 2 Classes Destroyed 11 | . . . 3 2 . 1 . . . 2 . . 2 . 1 . Tunneler 2 | . . . . 2 . . . . . . . . . . . . Hauler 2 | . . . . . . . . . . 1 . . . 1 . . Recycler 3 | . . . . . . . . . . . . . 1 . 1 1 Operator 4 | . . . . . . . . . . 1 . . 2 . 1 . Watcher 6 | . . . 1 . . . . . . . . . 4 . 1 . Swarmer 8 | . . . 4 4 . . . . . . . . . . . . Cutter 6 | . . . . . . . . . . . . . . . 6 . Grunt 2 | . . . . 1 . . . . . . . . . . 1 . Sentry 4 | . . . 3 . . . . . . . . . . . . 1 Hunter 1 | . . . . . . 1 . . . . . . . . . . Programmer 5 | . . . . . . . . . . . . . 2 . 1 2 Best Kill Streak 4 | . . . 4 4 . 1 . . . 1 . . 4 1 3 3 Combat Bots Only 4 | . . . 4 4 . 1 . . . . . . 2 . 2 2 Max Kills in Single Turn 1 | . . . 1 1 . 1 . . . 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Hostile Shots Fired 392 | . . . 50 22 . 8 5 . 2 23 . 3 18 3 168 90 Missed 166 | . . . 17 3 . 1 3 . 1 14 . 1 8 2 70 46 Hits 226 | . . . 33 19 . 7 2 . 1 9 . 2 10 1 98 44 Melee 48 | . . . . . . . . . . . . . . . 48 . Projectile 178 | . . . 33 19 . 7 2 . 1 9 . 2 10 1 50 44 AOE 3 | . . . . . . . . . 1 . . . . . 2 . Critical Strikes 26 | . . . . . . . . . . . . . 2 . 23 1 Damage Taken 5115 | . . . 355 159 . 120 30 . 37 119 . 102 200 34 2833 1126 Core 873 | . . . 87 19 . 75 . . . 24 . 82 76 . 369 141 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 104 | . . . . . . . . . . . . . . . 104 . Core Remaining (%) 90 | 100 . 100 . . . 54 100 . 100 97 . 91 93 100 74 91 Volleys Fired 115 | . . . 37 27 . 5 . . . . . . . . . 46 Largest 2 | . . . 2 2 . 2 . . . . . . . . . 1 Hottest 58 | . . . 40 40 . 40 . . . . . . . . . 58 Shots Fired 184 | . . . 74 54 . 10 . . . . . . . . . 46 Gun 173 | . . . 74 54 . 10 . . . . . . . . . 35 Cannon 11 | . . . . . . . . . . . . . . . . 11 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 184 | . . . 74 54 . 10 . . . . . . . . . 46 Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . . . 9 4 . 7 . . . . . . . . . 13 Robot Miss Streak 10 | . . . 10 5 . 2 . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . Shots Hit Robots 168 | . . . 37 25 . 7 . . . 4 . . 23 9 31 32 Core Hits 70 | . . . 17 10 . 6 . . . 2 . . 10 1 14 10 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . 2 Critical Strikes 19 | . . . . . . . . . . 1 . . 1 . 5 12 Destroy 11 | . . . . . . . . . . . . . . . . 11 Blast 1 | . . . . . . . . . . . . . . . . 1 Sever 6 | . . . . . . . . . . . . . 1 . 5 . Impale 1 | . . . . . . . . . . 1 . . . . . . Melee Attacks 164 | . . . . . . . 10 . . 11 . . 42 18 83 . Impact . | . . . . . . . . . . . . . . . . . Slashing 152 | . . . . . . . . . . 9 . . 42 18 83 . Piercing 12 | . . . . . . . 10 . . 2 . . . . . . Sneak Attacks 7 | . . . . . . . . . . 2 . . 1 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . 3 . 1 . Damage Inflicted 4708 | . . . 314 226 . 39 . . . 278 . . 1237 456 1434 724 Guns 759 | . . . 314 218 . 39 . . . . . . . . . 188 Cannons 477 | . . . . . . . . . . . . . . . . 477 Explosions 59 | . . . . . . . . . . . . . . . . 59 Melee 3405 | . . . . . . . . . . 278 . . 1237 456 1434 . Ramming 8 | . . . . 8 . . . . . . . . . . . . Kinetic 1236 | . . . 314 218 . 39 . . . . . . . . . 665 Thermal . | . . . . . . . . . . . . . . . . . Explosive 59 | . . . . . . . . . . . . . . . . 59 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3288 | . . . . . . . . . . 161 . . 1237 456 1434 . Piercing 117 | . . . . . . . . . . 117 . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . 3 . 2 5 Average Corruption 1 | . . . . . . . . . . . . . 2 . 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . . . . 4 . 6 3 Message Errors 2 | . . . . . . . . . . . . . . . 2 . Matter Fused 2 | . . . . . . . . . . . . . 2 . . . Energy Discharges 3 | . . . . . . . . . . . . . 2 . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . . 3 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 337 | . . . . . . . . . . . . . 211 65 43 18 Projectiles 18 | . . . . . . . . . . . . . . . . 18 Explosions . | . . . . . . . . . . . . . . . . . Melee 319 | . . . . . . . . . . . . . 211 65 43 . Knockbacks 4 | . . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 483 | . . . 6 3 . . . . . 42 50 80 334 258 483 399 Average Temperature 127 | . . . 4 3 . . . . . 20 36 42 96 116 139 171 Received Heat Transfer 420 | . . . 45 24 . . 18 . . 54 . . . 9 162 108 Effects 15 | . . . . . . . . . . . . . . . 12 3 Shutdowns 4 | . . . . . . . . . . . . . . . 3 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Interference 6 | . . . . . . . . . . . . . . . 6 . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 . Low Security (%) 94 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 100 71 100 Level 1 5 | . . . . . . . . . . . . . . . 28 . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 291 | . . . 157 82 . 30 65 25 21 22 6 4 50 32 291 113 Initial 60 | . . . . 49 . . . 25 21 5 2 4 2 12 18 60 Average 47 | . . . 75 17 . 4 22 25 21 8 2 4 10 5 131 68 Influence Increases 1754 | . . . 263 130 . 30 97 5 . 64 4 . 126 89 703 243 Destroy 0b10 Robot/C 520 | . . . 140 100 . 20 . . . . . . 40 . 160 60 Destroy 0b10 Robot/NC 85 | . . . 5 10 . . . . . 10 . . 35 5 15 5 Destroy Leader 156 | . . . 42 20 . 10 . . . 2 . . 18 2 42 20 Successful Hack 162 | . . . 16 . . . . 5 . 4 4 . 23 42 21 47 Disable Machine 90 | . . . . . . . 15 . . 30 . . . 30 . 15 Destroy Structure 96 | . . . . . . . 7 . . 3 . . 10 10 60 6 Partial Spotted 120 | . . . . . . . 15 . . 15 . . . . 45 45 Lose Combat Pursuer 525 | . . . 60 . . . 60 . . . . . . . 360 45 Influence Decreases 1671 | . . . 134 217 42 30 41 31 19 69 4 2 107 80 634 261 Entered New Map 242 | . . . . 80 42 . . 31 9 6 4 2 2 11 14 41 Time Decay 994 | . . . 134 137 . 30 41 . . 53 . . 101 58 310 130 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 . Lost Part 324 | . . . . . . . . . 10 10 . . 4 . 210 90 Purge Threat 11 | . . . . . . . . . . . . . . 11 . . Squads Dispatched 28 | . 1 . 1 1 . . 3 . 1 3 . . 1 3 10 4 Investigation 8 | . . . . 1 . . 2 . . 1 . . . 2 1 1 Extermination 6 | . . . . . . . . . . . . . 1 1 3 1 Reinforcement 14 | . 1 . 1 . . . 1 . 1 2 . . . . 6 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Distress Signals 6 | . 1 . . . . . 2 . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 143 | . 1 . 14 5 . 1 9 . 3 13 . 2 9 5 48 33 Peak Tracking Total 26 | . 2 . 4 3 . 1 4 . 4 8 . 2 3 3 13 26 Tactical Retreats 16 | . . . 2 . . . 3 . . . . . . . 9 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Traps Triggered 5 | . . . . . . . . . . 1 . 1 . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Machines Disabled 6 | . . . . . . . 1 . . 2 . . . 2 . 1 Max in Single Turn 1 | . . . . . . . 1 . . 1 . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Machines Accessed 34 | . 3 . 3 1 3 . 3 1 . 1 1 . 2 5 6 5 Terminals 24 | . 2 . 3 . . . 2 1 . 1 1 . 2 4 4 4 Fabricators 2 | . . . . . . . . . . . . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . 1 1 Total Hacks 97 | . 14 . 13 1 21 . 6 2 . 2 3 . 8 9 9 9 Successful 55 | . 8 . 7 1 21 . . 1 . 1 1 . 5 3 3 4 Failed 42 | . 6 . 6 . . . 6 1 . 1 2 . 3 6 6 5 Catastrophic 9 | . 1 . 1 . . . 1 . . . . . . 3 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 23 | . 8 . 5 . 1 . 2 . . . . . 4 1 2 . Terminals 64 | . 10 . 13 . . . 3 2 . 2 3 . 8 8 7 8 Fabricators 2 | . . . . . . . . . . . . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 3 . . . . . . . 1 1 Terminal Hacks 46 | . 4 . 4 1 21 . . 1 . 1 1 . 5 3 2 3 Record 23 | . 1 . . . 21 . . . . . . . . . . 1 Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . 1 1 Open DSF 2 | . . . . . . . . 1 . . 1 . . . . . Level Access Points 3 | . . . . . . . . . . . . . 1 1 . 1 Branch Access Points 4 | . . . 1 . . . . . . . . . 1 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . Locate Traps 3 | . 1 . 1 . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 5 | . 2 . 3 . . . . . . . . . . . . . Terminals 5 | . 2 . 3 . . . . . . . . . . . . . Botnet 5 | . 2 . 3 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . 2 . 1 . Used 1 | . . . . . . . . . . . . . 1 . . . Hacking Detections 27 | . 3 . 3 . . . 3 1 . 1 1 . 2 5 5 3 Full Trace Events 5 | . . . . . . . 2 . . . . . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Active Infowar (turns) 3502 | . 156 56 406 652 92 177 178 8 53 135 6 9 385 237 707 245 Optics 2412 | . . . 141 652 58 . 178 8 53 135 6 9 385 237 550 . Sensors 1904 | . 156 56 406 652 92 177 178 8 53 126 . . . . . . T.N.C. 2174 | . . . . . 34 177 178 8 53 135 6 9 385 237 707 245 Cloaking 712 | . . . . . . . . . . . . . . 226 486 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Turns Passed 3701 | 112 189 56 406 652 92 177 178 8 53 135 6 9 385 237 730 276 Spaces Moved 5524 | 62 117 36 182 528 252 469 310 16 67 363 15 57 419 518 1420 693 Core 7 | 2 . . . . . . . . . . . . . . 5 . Treads 688 | 60 117 36 182 293 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4829 | . . . . 235 252 469 310 16 67 363 15 57 419 518 1415 693 Fastest Speed 5 | 50 160 160 160 34 34 34 34 34 26 20 15 15 15 15 5 6 Average Speed 38 | 156 160 160 160 104 34 34 34 34 26 22 15 15 15 15 16 15 Slowest Speed 200 | 160 160 160 160 160 34 34 34 34 34 23 15 15 18 19 200 99 Overloaded Moves 48 | . . . . . . . . . . . . . . . 4 44 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . 6 . 6 1 . . 2 . . 4 2 11 14 Potential Cave-ins 4 | . . . . . . . . . . . . . 2 . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 24 12 16 85 62 77 29 1 56 13 1 74 12 23 43 20 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . . 1 . 1 1 . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 5 | . . . . 3 . 2 . . . . . . . . . . Spaces Dug 48 | . . . . . . . 9 . . 3 . . 7 6 23 . Terrain Destroyed 50 | . . . . . . . 9 . . 3 . . 7 6 23 2 Melee 48 | . . . . . . . 9 . . 3 . . 7 6 23 . Projectile 1 | . . . . . . . . . . . . . . . . 1 AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Res Acc Total 6632 | 75 119 35 238 584 258 471 365 17 100 400 17 56 674 648 1774 801 Wait 687 | . . . 7 12 . . 41 . 23 6 . . 214 100 230 54 Move 5421 | 61 116 35 181 517 251 456 307 15 66 358 14 56 410 513 1398 667 Hop 40 | . . . . 4 . 6 1 . . 2 . . 4 2 10 11 Pick Up 55 | 7 1 . 4 5 3 3 2 . 2 9 . . 1 4 13 1 Fast Attach 53 | 5 . . 3 2 . . . . 1 3 . . 2 3 26 8 Attach 30 | 1 2 . . 2 . 1 1 2 . 2 3 . 2 1 10 3 Detach 5 | 1 . . 1 1 . . . . . . . . . 1 . 1 Swap 21 | . . . 2 2 1 . 2 . 5 . . . 2 2 2 3 Drop 45 | . . . 3 11 3 . 1 . 3 9 . . . 5 3 7 Fire 115 | . . . 37 27 . 5 . . . . . . . . . 46 Melee 159 | . . . . . . . 10 . . 11 . . 39 17 82 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 302 | -10/Materials | Entered Mines 347 | -10/Mines | Discovered new exit (range 8) 350 | -10/Mines | Assembled infested the area 358 | -10/Mines | Entered Materials 358 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 409 | -9/Materials | Identified exit to Mines 764 | -9/Materials | Entered Mines 778 | -9/Mines | Met a Derelict shopkeep closing up shop 1035 | -9/Mines | Build established: Scavenger-Mutant 1087 | -9/Mines | Discovered new exit (range 15) 1415 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1415 | -9/Mines | Discovered new exit (range 5) 1416 | -9/Mines | Entered Exiles 1422 | -9/Exiles | Discovered new exit (range 17) 1426 | -9/Exiles | Met 8R-AWN 1431 | -9/Exiles | Met EX-HEX 1441 | -9/Exiles | Met EX-BIN 1445 | -9/Exiles | Aligned with FarCom system 1445 | -9/Exiles | Given EX-Vault access code 1454 | -9/Exiles | Opened EX-Vault 1469 | -9/Exiles | Found Prototype Processor 1471 | -9/Exiles | Found Prototype Device 1474 | -9/Exiles | Identified Modified TNC 1482 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1491 | -9/Exiles | Met EX-DEC 1494 | -9/Exiles | Learned location of Zion (-6) 1503 | -9/Exiles | Discovered new exit (range 15) 1508 | -9/Exiles | Left Exiles lab with Modified TNC 1508 | -9/Exiles | Entered Mines 1661 | -8/Mines | Discovered new exit (range 5) 1685 | -8/Mines | Entered Materials 1685 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1818 | -8/Materials | Build established: Scout 1858 | -8/Materials | Discovered new exit (range 17) 1863 | -8/Materials | Entered Factory 1863 | -7/Factory | Evolved 2 slots: Utility x2 1871 | -7/Factory | Identified exit to DSF 1871 | -7/Factory | Entered DSF 1910 | -7/DSF | Additional patrols routed to DSF 1919 | -7/DSF | Discovered new exit (range 20) 1924 | -7/DSF | Identified exit to Factory 1924 | -7/DSF | Entered Factory 1924 | -6/Factory | Evolved 2 slots: Propulsion x2 2018 | -6/Factory | Discovered new exit (range 3) 2019 | -6/Factory | Identified exit to Lower Caves 2024 | -6/Factory | Discovered new exit (range 10) 2026 | -6/Factory | Identified exit to Factory 2059 | -6/Factory | Entered another Factory area 2059 | -5/Factory | Evolved 2 slots: Propulsion x2 2064 | -5/Factory | Identified exit to DSF 2065 | -5/Factory | Entered DSF 2071 | -5/DSF | Discovered new exit (range 20) 2074 | -5/DSF | Identified exit to Factory 2074 | -5/DSF | Entered Factory 2074 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2104 | -4/Factory | Identified exit to Upper Caves 2104 | -4/Factory | Identified exit to Armory 2104 | -4/Factory | Identified exit to Research 2418 | -4/Factory | Build established: Hacker-Scout 2459 | -4/Factory | Entered Research 2459 | -3/Research | Evolved 2 slots: Utility x2 2502 | -3/Research | Discovered new exit (range 11) 2503 | -3/Research | Identified exit to Testing 2613 | -3/Research | Identified exit to Research 2694 | -3/Research | Spotted B-86 Titan 2696 | -3/Research | Entered another Research area 2696 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2774 | -2/Research | Build established: Hacker-Ninja 2778 | -2/Research | Identified exit to Quarantine 2984 | -2/Research | Spotted B-90 Cyclops 3025 | -2/Research | Spotted B-90 Cyclops 3196 | -2/Research | Search patrols dispatched 3290 | -2/Research | Lost 7 parts (2p3n2u) 3368 | -2/Research | Lost 8 parts (2p3n3u) 3395 | -2/Research | Discovered new exit (range 15) 3396 | -2/Research | Identified exit to Access 3421 | -2/Research | Lost 4 parts (2n1u1w) 3426 | -2/Research | Entered Access 3426 | -1/Access | Evolved 2 slots: Utility x2 3575 | -1/Access | Identified exit to Surface 3591 | -1/Access | Lost 5 parts (1p3n1u) 3649 | -1/Access | Build established: Scavenger-Sprinter 3702 | *** | Escaped! Last Messages --------------- A018. 03668_ O-32 Director locks terminal. 03677_ K-01 Serf destroyed. 03678_ Acquired 24 matter. 03678_ K-01 Serf cleans the Wave Collapse Detector. 03679_ HV Slug penetrates Wall. 03686_ Adv. Surge Thruster destroyed. 03687_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. 03688_ Adv. Surge Thruster destroyed. 03688_ Dropped Hyp. Railgun. 03689_ R-10 Processor collects Hyp. Railgun. 03691_ System corrupted: Component data lost. 03699_ K-01 Serf cleans the Terminal. 03700_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03700_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 03701_ The Access Shell folds into the floor. 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