Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.25 @ 19:53:04 Player: P9H Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (2400) 2400 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5780 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Core (1150) Ox22 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit Targeting Computer Improved Targeting Computer Armor Integrity Analyzer Dynamic Insulation System > --- WEAPON (3) ------- Heavy Assault Cannon Heavy Missile Launcher > --- INVENTORY (20) --- Advanced Visual Processing Unit Weapon Cycler Transmission Jammer High-powered Tractor Beam Particle Gun Gatling Laser Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Targeting Computer Armor Integrity Analyzer Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Plasma Cannon Gauss Rifle Flak Gun > --- INVENTORY -------- Nuclear Core Light Nuclear Core Improved Deuterium Engine Wheel Compact Wheel Improved Heat Sink Improved Cooling System Advanced Visual Processing Unit Targeting Computer Transmission Jammer Dynamic Insulation System High-powered Tractor Beam Lightning Gun Pulse Rifle Gatling Laser Heavy Particle Cannon Gauss Rifle Heavy Assault Cannon Heavy Missile Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Armor Integrity Analyzer Device Improved Cooling System Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . 1 . . . . Propulsion . | . . . . . . . . Utility 4 | . . 2 1 1 . . . Weapon 1 | . . . . 1 . . . Parts Attached 112 | 3 8 21 28 15 . 17 20 Power 21 | . 1 3 5 5 . 2 5 Engine 14 | . 1 3 4 5 . . 1 Core 7 | . . . 1 . . 2 4 Reactor . | . . . . . . . . Propulsion 20 | 1 3 4 3 4 . 2 3 Treads 2 | . . 2 . . . . . Leg . | . . . . . . . . Wheel 18 | 1 3 2 3 4 . 2 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | 1 1 7 12 1 . 4 4 Device 15 | . 1 4 5 . . 2 3 Storage 4 | 1 . 2 . . . 1 . Processor 4 | . . . 2 1 . . 1 Hackware . | . . . . . . . . Protection 7 | . . 1 5 . . 1 . Artifact . | . . . . . . . . Weapon 41 | 1 3 7 8 5 . 9 8 Energy Gun 18 | . 1 4 6 2 . 2 3 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 18 | 1 2 3 2 3 . 6 1 Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . . . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . Parts Lost 64 | . 1 8 21 4 . 12 18 Power 14 | . . 3 4 . . 2 5 Propulsion 12 | . . 1 2 3 . 2 4 Utility 18 | . . 3 10 . . 3 2 Weapon 20 | . 1 1 5 1 . 5 7 Highest Loss Streak 10 | . 1 4 9 3 . 6 10 To Critical Strikes 2 | . . 1 1 . . . . Average Slot Usage (%) 87 | . 92 97 93 97 100 92 74 Engine 6 | . 12 9 9 14 15 1 . Core 5 | . . . 5 . . 12 7 Treads 2 | . . 16 . . . . . Wheel 9 | . 26 4 16 13 15 9 3 Device 14 | . 13 20 16 7 7 13 14 Storage 8 | . 14 11 9 7 7 7 7 Processor 13 | . . . 6 23 23 15 21 Protection 5 | . . 11 11 7 7 6 . Energy Gun 6 | . 6 14 12 8 7 5 1 Ballistic Gun 8 | . 17 7 5 13 15 16 2 Ballistic Cannon 1 | . . . . . . . 5 Launcher 1 | . . . . . . . 5 Peak Build Rating 44 | 3 7 20 33 41 41 43 44 Average Rating 28 | 2 6 16 24 40 41 39 32 On Entrance 22 | . 3 7 14 33 41 41 43 Naked Turns . | . . . . . . . . Heaviest Build 71 | 7 15 34 57 59 59 67 71 Greatest Support 40 | 16 32 40 32 32 20 20 26 Greatest Overweight (x) 22 | 1 . 1 2 5 2 19 22 Average Overweight (x) 2 | . . . 1 2 2 3 8 Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 20 Average Capacity 15 | 7 8 9 15 15 15 16 20 Most Carried 20 | 6 8 14 15 15 15 20 20 Average Carried 10 | 3 6 9 12 14 15 14 9 Final Capacity 20 | 8 8 15 15 15 15 20 20 Final Carried 20 | 6 8 14 15 15 15 20 7 Class Distribution -------------------- 59% | Scavenger-Gunner 26% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Matter Collected 2102 | 195 150 348 331 153 . 515 410 Remotely . | . . . . . . . . Salvage Created 3148 | . 225 883 684 237 . 801 318 Parts 193 | . 19 48 59 11 . 44 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 7 | . 2 2 1 . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 20 Prevented 2 | . . . . . . . 2 Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 62 | . 9 19 15 5 . 8 6 Guns 57 | . 8 17 15 5 . 8 4 Cannons 1 | . . . . . . . 1 AOE 2 | . 1 . . . . . 1 Classes Destroyed 13 | . 2 4 4 . . 2 1 Worker 10 | . . 1 2 2 . 5 . Builder 4 | . . . . . . 4 . Recycler 9 | . 1 3 1 . . 4 . Mechanic 1 | . . 1 . . . . . Watcher 2 | . . . . . . 2 . Swarmer 19 | . 9 4 3 3 . . . Cutter 3 | . . . 3 . . . . Grunt 17 | . . 11 2 . . . 4 Sentry 9 | . . 4 . 2 . 2 1 Specialist 6 | . . . 4 . . 2 . Hunter 5 | . . . 2 . . 3 . Programmer 1 | . . . . . . . 1 Heavy 2 | . . . 1 . . 1 . Decomposer 1 | . . . . . . . 1 Best Kill Streak 6 | . 6 4 5 3 . 6 2 Combat Bots Only 6 | . 6 3 4 3 . 3 2 Max Kills in Single Turn 2 | . 1 1 2 1 . 2 1 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . 1 . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Hostile Shots Fired 655 | . 47 137 150 77 . 93 151 Missed 194 | . 14 39 47 32 . 29 33 Damage Taken 6638 | . 263 1182 1814 393 . 1149 1837 Core 1226 | . 57 161 299 84 . 191 434 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 98 | . . 31 19 29 . 19 . Core Remaining (%) 70 | 100 77 59 45 . . . . Volleys Fired 221 | 4 29 65 52 12 . 39 20 Largest 3 | 1 2 2 2 3 . 3 3 Hottest 198 | 20 60 126 108 114 . 133 198 Shots Fired 457 | 4 41 128 91 36 . 111 46 Gun 440 | 4 41 128 91 36 . 109 31 Cannon 12 | . . . . . . . 12 Launcher 5 | . . . . . . 2 3 Special . | . . . . . . . . Kinetic 246 | 4 36 48 41 24 . 77 16 Thermal 166 | . . 80 20 12 . 32 22 Explosive 5 | . . . . . . 2 3 Electromagnetic 40 | . 5 . 30 . . . 5 Robot Hit Streak 16 | . 4 12 11 13 . 16 16 Robot Miss Streak 9 | 4 4 8 6 2 . 9 6 Penetration Max 1 | . . . 1 . . 1 . Secondary Targets 12 | . 2 5 2 . . 2 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 Shots Hit Robots 297 | . 16 81 67 27 . 76 30 Core Hits 177 | . 16 31 35 14 . 64 17 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 7 | . 1 2 3 1 . . . Burn 4 | . . 1 2 1 . . . Destroy 3 | . 1 1 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5717 | . 277 1426 1254 428 . 1624 708 Guns 5128 | . 185 1418 1182 428 . 1446 469 Cannons 101 | . . . . . . . 101 Explosions 480 | . 92 . 72 . . 178 138 Melee . | . . . . . . . . Ramming 8 | . . 8 . . . . . Kinetic 2395 | . 153 354 471 238 . 998 181 Thermal 2478 | . 92 1064 380 190 . 448 304 Explosive 316 | . . . . . . 178 138 Electromagnetic 520 | . 32 . 403 . . . 85 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . . . 8 Message Errors 1 | . . . . . . . 1 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 45 | . 7 . 6 . . 4 28 Projectiles 16 | . . . . . . . 16 Explosions 29 | . 7 . 6 . . 4 12 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 34 | . . . 34 . . . . Shots 1 | . . . 1 . . . . Rammed 4 | . . 4 . . . . . Targets Rammed 4 | . . 4 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 556 | . 20 217 48 12 . 63 556 Average Temperature 116 | . 15 59 12 9 . 28 310 Received Heat Transfer 1610 | . 6 417 126 96 . 120 845 Effects 12 | . . . . . . . 12 Shutdowns 5 | . . . . . . . 5 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Matter Decay 2 | . . . . . . . 2 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . 2 . . . . . Combat Hostiles 2 | . . 2 . . . . . Parts Melted 8 | . . 3 2 2 . . 1 Heat Transferred 5493 | . 150 2331 914 481 . 1010 607 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Peak Influence 316 | . 167 311 316 185 34 145 . Initial 116 | . . 42 116 50 19 23 . Average 91 | . 50 123 182 58 24 65 . Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 89 | 100 100 79 65 100 100 100 . Level 1 10 | . . 20 34 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 3 5 . . 6 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 14 | . 1 3 5 . . 5 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Distress Signals 7 | . 1 3 1 . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 14 26 17 9 6 14 10 Peak Tracking Total 6 | . 5 4 4 3 6 3 4 Tactical Retreats 5 | . 1 . . 1 . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Traps Triggered 6 | . 1 1 . 4 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Disabled 2 | . . 2 . . . . . Max in Single Turn 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Machines Accessed 1 | . . . . . . 1 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 2 | . . . . . . 2 . Successful 1 | . . . . . . 1 . Failed 1 | . . . . . . 1 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Turns Passed 5741 | 83 530 875 612 592 125 991 1933 Spaces Moved 2639 | 67 370 389 318 362 114 585 434 Core 152 | 11 . . . . . 15 126 Treads 270 | . . 270 . . . . . Legs . | . . . . . . . . Wheels 2217 | 56 370 119 318 362 114 570 308 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 105 110 110 110 110 Average Speed 174 | 95 100 151 116 119 110 143 420 Slowest Speed 1150 | 100 100 170 130 155 110 1000 1150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 44 25 24 9 76 17 59 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . . . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 28 | . 2 . 7 . . 1 18 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 27 | . 2 . 7 . . 1 17 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Total 3384 | 82 497 555 471 494 113 661 511 Wait 290 | . 75 46 42 92 . 1 34 Move 2633 | 66 369 388 317 362 113 584 434 Hop . | . . . . . . . . Pick Up 96 | 9 12 20 27 10 . 16 2 Fast Attach 13 | . . 4 . 7 . 1 1 Attach 77 | 3 7 11 23 7 . 11 15 Detach 1 | . . . . . . . 1 Swap 22 | . 1 6 5 1 . 5 4 Drop 27 | . 4 11 5 3 . 4 . Fire 221 | 4 29 65 52 12 . 39 20 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . . 4 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Utility x2 1330 | -9/Materials | Lost 4 parts (1p1n1u1w) 1472 | -9/Materials | Discovered new exit (range 16) 1489 | -9/Materials | Entered another Materials area 1489 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1643 | -8/Materials | Lost 6 parts (2p1n2u1w) 1782 | -8/Materials | Lost 4 parts (1p2u1w) 1886 | -8/Materials | Core integrity fell below 50% 1912 | -8/Materials | Build established: Scavenger-Mutant 1919 | -8/Materials | Lost 9 parts (1p1n4u3w) 2081 | -8/Materials | Discovered new exit (range 11) 2101 | -8/Materials | Entered Factory 2101 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2366 | -7/Factory | Lost 3 parts (2n1w) 2496 | -7/Factory | Build established: Scavenger-Gunner 2693 | -7/Factory | Sucked down chute 2693 | -7/Factory | Entered Waste 2713 | -7/Waste | Spotted C-40 Crusher 2719 | -7/Waste | Spotted C-40 Crusher 2726 | -7/Waste | Spotted C-40 Crusher 2727 | -7/Waste | Spotted C-40 Crusher 2729 | -7/Waste | Spotted C-40 Crusher 2770 | -7/Waste | Spotted C-40 Crusher 2808 | -7/Waste | Discovered new exit (range 10) 2818 | -7/Waste | Entered Factory 2918 | -7/Factory | Lost 5 parts (2n2u1w) 2957 | -7/Factory | Lost 6 parts (2p1u3w) 3705 | -7/Factory | Cargo convoy interrupted 3786 | -7/Factory | Discovered new exit (range 9) 3809 | -7/Factory | Entered Lower Caves 3821 | -7/Lower Caves | Spotted B-75 Beast 3939 | -7/Lower Caves | Learned Factory terminal intel 3991 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4065 | -7/Lower Caves | Core integrity fell below 50% 4072 | -7/Lower Caves | Encountered a Warlord checkpoint 4102 | -7/Lower Caves | Lost 7 parts (2p1n1u3w) 4280 | -7/Lower Caves | Core integrity fell below 20% 4331 | -7/Lower Caves | Lost 10 parts (3p3n1u3w) 5742 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04780_ 4B-YDJ(k) breaks down the debris. <x2> 04796_ Acquired 1 matter. 04811_ 4B-YDJ(k) breaks down the debris. 04854_ Acquired 9 matter. 04950_ System corrupted: Component data lost. 04988_ 4B-YDJ(k) breaks down the debris. <x4> 05188_ OPYU WMDRKP: 8CEEJUTJVOUJKJ&7KESVFP,AV 05211_ System corrupted: Matter fused (-7). 05211_ Acquired 2 matter. <x2> 05233_ Acquired 3 matter. 05248_ 4B-YDJ(k) breaks down the debris. <x*> 05636_ System corrupted: Heat flow error (+258). 05647_ 4B-YDJ(k) breaks down the debris. <x2> 05667_ System corrupted: FCS attempts to trigger Hvy. Missile Launcher. 05667_ System corrupted: Hvy. Missile Launcher misfires. 05667_ Destroyed Wheel. 05667_ 4B-YDJ(k) destroyed. 05728_ S-27 Virus springs to life. <x2> Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????####????? | | ????????????????????????????????????????## ##???? | | ????????????????????????????????????????# % ##### | | ???????????????????????????????????????##% %% %% | | ??????????????????????????????????????## % % % % | | ??????????????????????????????????????# %#### | | ??????????????????????????????????????## % % | | ???????????????????????????????????????## % | | ????????????????????????????????????????## % % # | | ?????????????????????????????????????????## % ## | | ???????????????????????????????????########% % ## | | ????????????????????????####?????### % %%% # | | ???????????????????????? #???? %## # % | | ???????????????????????? #????% #%% % % % | | ?????????????????#+####?#s #??? ??## #### | | ?????????????????" ?# #??# ?????####???# | | ??????????????????? 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"# # #???? ?????????# | | ??????????????????????? ;% %###?%#??#?#????# % % | | ????????????????????????#s% %# # #???# | | ????????????????????????#@ % %% #???# %## | | ????????????????????????# #??### #? | | ????????????????????????#% %% % % #####??## ## | | ???????????#????????????# % % %##?????## % | | ???????????# ## # #### ### #?????##%%% % | | ???????????# ##??? ##????## | | ???????????# #?????####??# % %## | | ???????????# %##?????## ##### %%%##? | | ???????????## % %%##???## ###%% %##?? | | ????????????### %##### % %% % ##?? | | ??????????????# % % % %##% % #?? | | ??????????????# # % ####%% #? | | ?????????????# ###### % % #??### #? | | ?????????????# ?????## % #????# #? | | ?????????????####???????## % % % % #???? ##? | | ?????????????????????????## ##???? #?? | | ??????????????????????????## ##????? ##?? | | ???????????????????????????# ######?????? ##??? | | ???????????????????????????#####???????????###???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 450 Core Shielding 20 Power Shielding 33 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 11 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionDamperReplicator Manual? 0 Play Time 00:36:54 Cumulative 36.9 hours Start 2025.04.25 @ 19:17:40 End 2025.04.25 @ 19:53:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e22bd73-41d7-4201-b89e-4b717ad89c45