Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.07 @ 21:35:07 Player: scoutz0r Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1363) 1363 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1022) 1022 TOTAL SCORE: 6180 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 640/700 Matter 100/300 Energy 1/100 System Corruption 1% Temperature Cool (0) Movement Rolling (110) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads Wheel Wheel > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Kinecellerator > --- WEAPON (4) ------- Assault Rifle Improved Assault Rifle High-powered Shotgun Advanced Assault Cannon > --- INVENTORY (18) --- Aluminum Leg Titanium Leg Large Matter Pod (145) High-capacity Matter Pod (0) Experimental Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Improved Weapon Shielding Reflective Plating PSU Rigger Particle Gun Missile Launcher Mining Laser Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Wheel Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Matter Filter Kinecellerator > --- WEAPON ----------- Assault Rifle Improved Assault Rifle High-powered Shotgun Advanced Assault Cannon > --- INVENTORY -------- Aluminum Leg Titanium Leg Large Matter Pod High-capacity Matter Pod Experimental Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Improved Weapon Shielding Reflective Plating PSU Rigger Particle Gun Missile Launcher Mining Laser Maul [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Treads Leg Titanium Leg Wheel Armored Wheel Utility Targeting Computer Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Reflective Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 Utility 2 | . . . . . 1 . . 1 Weapon 2 | . . . . . 2 . . . Parts Attached 61 | 5 9 2 1 2 9 4 25 4 Power 9 | 1 2 . . . . 2 4 . Engine 5 | 1 1 . . . . 1 2 . Core 4 | . 1 . . . . 1 2 . Reactor . | . . . . . . . . . Propulsion 12 | 2 2 . . . 1 1 5 1 Treads 1 | . . . . . . . . 1 Leg 1 | . . . . . . . 1 . Wheel 10 | 2 2 . . . 1 1 4 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | 1 2 . 1 . 2 . 4 2 Device 4 | . . . . . 2 . . 2 Storage 4 | 1 1 . 1 . . . 1 . Processor 1 | . 1 . . . . . . . Hackware 1 | . . . . . . . 1 . Protection 2 | . . . . . . . 2 . Artifact . | . . . . . . . . . Weapon 28 | 1 3 2 . 2 6 1 12 1 Energy Gun 2 | . 1 . . . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 19 | 1 2 1 . 1 5 . 9 . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 4 | . . 1 . 1 . 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . Parts Lost 10 | . . . . . . 2 5 3 Power 3 | . . . . . . 1 1 1 Propulsion 3 | . . . . . . 1 1 1 Utility 1 | . . . . . . . . 1 Weapon 3 | . . . . . . . 3 . Highest Loss Streak 3 | . . . . . . 1 3 3 Average Slot Usage (%) 98 | . 94 100 100 100 100 99 98 90 Engine 1 | . 5 . . . . 5 . . Core 9 | . 8 14 14 14 9 3 8 6 Leg 1 | . . . . . . . 6 . Wheel 25 | . 28 28 28 28 27 27 20 21 Device 2 | . . . . . 9 9 . 11 Storage 12 | . 14 14 14 14 9 9 10 15 Processor 9 | . 8 14 14 14 9 9 7 . Protection 1 | . . . . . . . 5 1 Ballistic Gun 27 | . 26 27 28 27 29 27 30 23 Launcher 1 | . . . . . . 6 3 . Naked Turns . | . . . . . . . . . Heaviest Build 75 | 10 25 26 41 41 50 53 68 75 Greatest Support 36 | 20 24 24 24 24 36 36 36 32 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 2 3 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 Largest Inventory Capacity 18 | 6 10 10 12 12 12 12 18 18 Average Capacity 11 | 5 7 10 11 12 12 12 13 18 Most Carried 15 | 6 10 10 12 12 12 12 14 15 Average Carried 10 | 2 7 9 10 11 11 11 10 12 Final Capacity 18 | 6 10 10 12 12 12 12 18 18 Final Carried 14 | 6 10 10 12 12 12 11 11 14 Class Distribution -------------------- 54% | Mutant 36% | Skirmisher 8% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Matter Collected 1434 | 250 102 98 10 51 . 360 473 90 Remotely . | . . . . . . . . . Salvage Created 1133 | . 72 104 . 18 . 360 478 101 Parts 67 | . 3 11 . 5 . 19 20 9 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 40 | . 2 7 . 3 . 12 14 2 Guns 27 | . 2 4 . . . 8 11 2 AOE 13 | . . 3 . 3 . 4 3 . Classes Destroyed 7 | . 1 1 . . . . 3 2 Worker 1 | . . . . . . . 1 . Builder 1 | . . . . . . . . 1 Watcher 1 | . . . . . . . 1 . Swarmer 15 | . . 5 . 3 . 4 3 . Grunt 22 | . 2 2 . . . 8 10 . Duelist 1 | . . . . . . . 1 . Sentry 2 | . . . . . . . . 2 Best Kill Streak 5 | . 2 3 . 3 . 4 5 2 Combat Bots Only 4 | . 2 3 . 3 . 4 4 1 Max Kills in Single Turn 4 | . 1 1 . 2 . 4 2 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . 1 . 2 . 4 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Damage Taken 2243 | . 10 159 . 34 . 578 895 567 Core 337 | . 10 13 . 11 . 111 132 60 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 80 | 100 . . . 86 . . 55 . Volleys Fired 80 | . 2 11 . 2 2 21 34 8 Largest 4 | . 2 2 . 2 3 3 4 4 Hottest 116 | . 40 40 . 50 75 75 108 116 Shots Fired 223 | . 4 19 . 4 6 59 99 32 Gun 204 | . 4 16 . 2 6 57 95 24 Cannon 8 | . . . . . . . . 8 Launcher 11 | . . 3 . 2 . 2 4 . Special . | . . . . . . . . . Kinetic 211 | . 4 16 . 2 6 57 94 32 Thermal 1 | . . . . . . . 1 . Explosive 11 | . . 3 . 2 . 2 4 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | . 4 9 . . 1 9 6 7 Robot Miss Streak 12 | . . 2 . 4 9 12 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . . . . 4 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 142 | . 4 13 . . 1 37 67 20 Core Hits 89 | . 4 11 . 3 . 26 39 6 Critical Hits 2 | . . . . . . . 2 . Critical Kills 2 | . . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 8 | . . . . . 2 . 6 . Impact 8 | . . . . . 2 . 6 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2991 | . 54 286 . 165 12 766 1375 333 Guns 2064 | . 54 151 . . 12 574 1029 244 Cannons 89 | . . . . . . . . 89 Explosions 838 | . . 135 . 165 . 192 346 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2139 | . 54 151 . . 12 574 1015 333 Thermal 14 | . . . . . . . 14 . Explosive 838 | . . 135 . 165 . 192 346 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 13 | . . . . . . . 8 5 Projectiles 5 | . . . . . . . . 5 Explosions 8 | . . . . . . . 8 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 145 | . . 20 . 11 . . 114 . Shots 3 | . . 1 . 1 . . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 182 | . . 4 . . 3 50 132 182 Average Temperature 32 | . . 4 . . 2 15 30 72 Received Heat Transfer 846 | . 6 33 . . . 324 351 132 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 37 | . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Peak Influence 440 | . 61 120 . 70 48 385 440 195 Average Influence 141 | . 8 53 . 68 36 192 279 124 Maximum Alert Level 2 | . . . . . . 1 2 . Low Security (%) 68 | 100 100 100 . 100 100 62 12 100 Level 1 27 | . . . . . . 37 72 . Level 2 4 | . . . . . . . 15 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 1 . . . . . 2 . Investigation 1 | . . . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 51 | . 3 7 . 3 1 14 19 4 Peak Tracking Total 9 | . 2 3 . 3 1 9 5 2 Tactical Retreats 5 | . . . . . . 5 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 8 | . . . . . . 5 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 1 | . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 16 | . 3 . 5 . 2 . 5 1 Terminals 6 | . 3 . . . 1 . 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 2 | . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 67 | . 4 . 49 . 5 . 8 1 Successful 61 | . 4 . 49 . 3 . 5 . Failed 6 | . . . . . 2 . 3 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . 1 . 1 . 1 . 1 . Terminals 9 | . 4 . . . 2 . 3 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . Recycling Units 2 | . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 3 . 1 . Terminal Hacks 53 | . 3 . 49 . 1 . . . Record 48 | . . . 48 . . . . . Alert Level 1 | . . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 1 | . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 6 | . 2 . . . 2 . 2 . Terminals 3 | . 1 . . . 1 . 1 . Botnet 3 | . 1 . . . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . 1 . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 38 | . . . . . . . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Turns Passed 3930 | 62 431 547 722 191 197 461 958 361 Spaces Moved 3118 | 67 405 494 716 181 157 293 540 265 Core 18 | 18 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3100 | 49 405 494 716 181 157 293 540 265 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 100 100 100 100 100 93 103 Average Speed 99 | 71 93 100 100 100 100 100 104 103 Slowest Speed 110 | 80 100 100 100 100 100 100 110 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 48 76 94 45 12 39 38 9 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 4 | . . . . . 2 . 2 . Terrain Destroyed 107 | . . 26 . 12 2 18 44 5 Melee 4 | . . . . . 2 . 2 . Projectile 5 | . . . . . . . . 5 AOE 98 | . . 26 . 12 . 18 42 . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Total 3749 | 78 456 527 722 186 186 415 849 330 Wait 369 | . 13 19 . . 11 58 220 48 Move 3109 | 66 404 493 715 180 156 291 539 265 Hop . | . . . . . . . . . Pick Up 58 | 7 17 1 4 1 5 1 17 5 Fast Attach 4 | 4 . . . . . . . . Attach 24 | 1 3 . . . 4 2 12 2 Detach 2 | . . . . . . . 2 . Swap 33 | . 6 2 1 2 5 2 13 2 Drop 22 | . 11 1 2 1 1 . 6 . Fire 80 | . 2 11 . 2 2 21 34 8 Melee 8 | . . . . . 2 . 6 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 40 | . . . . . . 40 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 13) 494 | -10/Materials | Entered Mines 518 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 523 | -10/Mines | Found Prototype Device 637 | -10/Mines | Discovered new exit (range 5) 803 | -10/Mines | Discovered new exit (range 8) 1036 | -10/Mines | Assembled infested the area 1036 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1037 | -10/Mines | Discovered new exit (range 5) 1041 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1041 | -10/Mines | Entered Exiles 1057 | -10/Exiles | Discovered new exit (range 15) 1071 | -10/Exiles | Met 8R-AWN 1094 | -10/Exiles | Met EX-HEX 1170 | -10/Exiles | Met EX-DEC 1201 | -10/Exiles | Learned location of Zion (-7) 1234 | -10/Exiles | Met EX-BIN 1290 | -10/Exiles | Discovered new exit (range 14) 1367 | -10/Exiles | Visited The Gauntlet 1602 | -10/Exiles | Aligned with FarCom system 1603 | -10/Exiles | Given EX-Vault access code 1659 | -10/Exiles | Opened EX-Vault 1668 | -10/Exiles | Found PSU Rigger 1690 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1763 | -10/Exiles | Left Exiles lab with PSU Rigger 1763 | -10/Exiles | Entered Mines 1858 | -9/Mines | Learned Materials terminal intel 1900 | -9/Mines | Discovered new exit (range 13) 1907 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1954 | -9/Mines | Entered Materials 1954 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1955 | -8/Materials | Loaded intel: 11 terminal locations 2148 | -8/Materials | Identified exit to Garrison 2151 | -8/Materials | Entered Garrison 2194 | -8/Garrison | Triggered checkpoint 2256 | -8/Garrison | Build established: Assassin 2374 | -8/Garrison | Triggered checkpoint 2552 | -8/Garrison | Discovered new exit (range 8) 2582 | -8/Garrison | Triggered checkpoint 2600 | -8/Garrison | Build established: Skirmisher 2601 | -8/Garrison | Installed Relay Interface Framework 2612 | -8/Garrison | Entered Materials 2733 | -8/Materials | Lost 3 parts (1p1n1w) 2800 | -8/Materials | Repaired Hpw. Shotgun? 3560 | -8/Materials | Discovered new exit (range 4) 3570 | -8/Materials | Entered Factory 3570 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3926 | -7/Factory | Lost 3 parts (1p1n1u) 3931 | -7/Factory | Self-destructed Last Messages --------------- 03886_ R-06 Scavenger collects Lgt. Ion Engine. 03890_ R-06 Scavenger collects Structural Scanner. 03890_ K-01 Serf collects debris. 03893_ R-06 Scavenger collects Imp. Heat Sink. 03893_ K-01 Serf collects debris. 03895_ R-06 Scavenger collects Imp. Light Armor Plating. 03895_ Matter Filter destroyed. 03896_ K-01 Serf collects debris. 03898_ R-06 Scavenger collects Terrain Scanner. 03898_ R-06 Scavenger collects Lgt. Treads. 03898_ Destroyed Gatling Laser. 03901_ K-01 Serf collects debris. 03905_ Y-54 Guardian destroyed. 03907_ R-06 Scavenger collects Imp. Deuterium Engine. 03909_ K-01 Serf collects debris. 03911_ Acquired 36 matter. 03912_ Acquired 54 matter. 03912_ K-01 Serf collects debris. 03921_ R-06 Scavenger collects Flak Gun. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????##??????????????????????#] | | ???????????????????????? #?????????????????????# | | ????????????????????????# #?????????????????????# | | ????????????????????????# ###???????????????????# | | ????????????????????????# ????????????????????# | | ????????????????????????#@#??????? ?????????????# | | ????????????????????????# #??????? #????????????# | | ????????????????????????# #??????? #?###??##????# | | ????????????????????????# ######## ## ? ???# | | ????????????????????????# ## #### | | ????????????????????????# ## | | ????????????????????????# ## | | ????????????????????????# ## | | ????????????????????????# ## ! | | ??????????????###########/## ?? | | ??????????????# p # ???? #### | | ??????????????# # #??????? ?????? | | ??????????????# " ############### | | ??????????????# " # # | | ??????????????# [ # + | | ??????????????# " / # | | ??????????????# " # """""" ## | | ??????????????# " # """""" ## | | ??????????????# % # # """""" ## | | ??????????????# # # """""" ## | | ??????????????# # # ! ## | | ??????????????# !# ############## | | ??????????????#########+#### #????????????#+ | | ??????????????????????# ???# #?????????????? | | ??????????????????????# ???# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Matter Filtering 30 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Shopping List Storm Trooper Challenges ------------ None Game ------ Seed DeuteriumBombSheargun Manual? 0 Play Time 01:20:46 Cumulative 9.1 hours Start 2020.03.07 @ 15:53:32 End 2020.03.07 @ 21:35:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 5 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 136301f4-2944-4235-bfb9-26304dfe9161