Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 00:28:19 Player: Copyrite Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (956) 956 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3761 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 531/550 Matter 64/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (4) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (25) --- Ion Engine Carbon-fiber Leg Carbon-fiber Leg Flight Unit Flight Unit Flight Unit VTOL Module Visual Processing Unit Improved Sensor Array Faulty Experimental Sensor Array Improved Terrain Scan Processor Improved Targeting Computer Improved EM Shotgun Latent Energy Streamer Assault Rifle Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Latent Energy Streamer > --- INVENTORY -------- Ion Engine Ion Engine VTOL Module Small Storage Unit Visual Processing Unit Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer Small Laser Small Laser Assault Rifle Light Cannon Advanced EMP Blaster Advanced EMP Blaster [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Potential Leg Wheel Armored Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Field Lobotomy Kit Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Parts Attached 33 | 7 4 3 3 8 3 5 Power 3 | 1 . . 1 . 1 . Engine 3 | 1 . . 1 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 2 2 . 4 . . Treads 2 | 2 . . . . . . Leg 2 | . . . . 2 . . Wheel 6 | . 2 2 . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 1 . 2 1 1 2 Device 4 | . 1 . 1 . . 2 Storage 3 | 1 . . 1 . 1 . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 3 1 1 . 3 1 3 Energy Gun 3 | 2 . . . . . 1 Energy Cannon 2 | . . . . 2 . . Ballistic Gun 3 | 1 . . . . 1 1 Ballistic Cannon 2 | . 1 . . . . 1 Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 1 3 . 1 Parts Lost 7 | . 1 1 . . 1 4 Power 2 | . . . . . 1 1 Propulsion . | . . . . . . . Utility 3 | . . 1 . . . 2 Weapon 2 | . 1 . . . . 1 Highest Loss Streak 4 | . 1 1 . . 1 4 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 94 | . 98 92 89 82 99 81 Engine 12 | . 14 11 11 11 10 8 Treads 13 | . 26 . . . . . Wheel 21 | . . 44 44 42 44 34 Device 7 | . 13 4 1 . . 3 Storage 12 | . 14 11 11 11 11 9 Processor 2 | . . . . . 11 9 Energy Gun 9 | . 19 . . . . 5 Energy Cannon 2 | . . . . 3 11 7 Ballistic Gun 1 | . . . . . 11 1 Ballistic Cannon 6 | . 7 11 11 6 . 1 Launcher 2 | . . 10 11 6 . . Naked Turns . | . . . . . . . Heaviest Build 104 | 13 16 20 36 45 97 104 Greatest Support 60 | 40 40 48 48 60 48 48 Greatest Overweight (x) 2 | . 1 . . 1 2 2 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 25 | 8 8 8 15 15 25 25 Average Capacity 12 | 6 8 8 14 15 22 25 Most Carried 19 | 6 8 7 12 14 17 19 Average Carried 9 | 3 7 6 10 12 15 17 Final Capacity 25 | 8 8 8 15 15 25 25 Final Carried 17 | 6 8 7 12 13 17 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 642 | 199 158 67 69 . 149 . Remotely . | . . . . . . . Salvage Created 1021 | . 265 307 62 . 126 261 Parts 69 | . 19 21 3 . 15 11 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . 8 10 2 . 5 3 Guns 8 | . 5 . . . 2 1 Cannons 11 | . 2 5 2 . . 2 AOE 9 | . 1 5 . . 3 . Classes Destroyed 10 | . 4 2 1 . 1 2 Builder 1 | . . . . . . 1 Hauler 1 | . . . . . . 1 Operator 3 | . 2 1 . . . . Watcher 4 | . 2 1 . . . 1 Swarmer 13 | . 3 6 . . 4 . Grunt 9 | . 5 1 1 . . 2 Brawler 1 | . . 1 . . . . Duelist 1 | . . . 1 . . . Sentry 2 | . . 2 . . . . Hunter 2 | . . . . . 1 1 Best Kill Streak 8 | . 5 8 2 . 4 5 Combat Bots Only 7 | . 3 7 2 . 4 2 Max Kills in Single Turn 3 | . 1 2 1 . 3 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 2 . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 111 | . 20 29 1 . 31 30 Missed 33 | . 2 13 1 . 9 8 Damage Taken 1103 | . 275 250 . . 226 352 Core 229 | . 94 74 . . 42 19 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 62 . . . 71 . Volleys Fired 120 | . 35 28 4 . 29 24 Largest 2 | . 2 1 1 . 1 2 Hottest 95 | . 90 36 35 . 60 95 Shots Fired 139 | . 52 28 4 . 29 26 Gun 73 | . 34 . . . 28 11 Cannon 54 | . 18 16 4 . 1 15 Launcher 12 | . . 12 . . . . Special . | . . . . . . . Kinetic 88 | . 18 16 4 . 28 22 Thermal 34 | . 34 . . . . . Explosive . | . . . . . . . Electromagnetic 17 | . . 12 . . 1 4 Robot Hit Streak 9 | . 7 9 3 . 8 4 Robot Miss Streak 3 | . 2 3 1 . 2 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 79 | . 28 14 3 . 19 15 Core Hits 56 | . 16 14 3 . 10 13 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 1 | . . . . . 1 . Destroy 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2006 | . 551 568 54 . 248 585 Guns 517 | . 254 . . . 186 77 Cannons 506 | . 123 216 54 . . 113 Explosions 983 | . 174 352 . . 62 395 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 758 | . 123 216 54 . 186 179 Thermal 442 | . 428 14 . . . . Explosive . | . . . . . . . Electromagnetic 806 | . . 338 . . 62 406 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 1 7 Average Corruption 2 | . . . . . 1 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . 3 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 2 | . . . . . 2 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 45 | . . 15 . . . 30 Projectiles 3 | . . 3 . . . . Explosions 42 | . . 12 . . . 30 Melee . | . . . . . . . Knockbacks 3 | . 1 1 . . . 1 Impact . | . . . . . . . Kinetic 3 | . 1 1 . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 133 | . 70 63 . . . . Shots 5 | . 1 4 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 300 | . 300 13 . . 222 144 Average Temperature 87 | . 93 5 . . 89 87 Received Heat Transfer 144 | . 84 51 . . . 9 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 1 . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 795 | . 745 50 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 3 . . . . Latent Energy Used 420 | . . . . . 55 365 LE Corruption 8 | . . . . . 1 7 Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 389 | . 202 389 201 . 125 293 Initial 151 | . . 60 151 . . 48 Average 94 | . 48 275 190 . 91 133 Maximum Alert Level 1 | . 1 1 1 . . 1 Low Security (%) 83 | 100 98 28 22 . 100 66 Level 1 16 | . 1 71 77 . . 33 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 1 . . . 2 Investigation 2 | . 1 . . . . 1 Extermination . | . . . . . . . Reinforcement 2 | . 1 1 . . . . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . 17 14 2 . 3 5 Peak Tracking Total 5 | . 4 5 1 . 4 4 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 10 | . 2 4 . . . 4 Max in Single Turn 3 | . 1 3 . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 10 | . 6 2 . . . 2 Terminals 9 | . 5 2 . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 38 | . 22 5 . . . 11 Successful 18 | . 12 1 . . . 5 Failed 20 | . 10 4 . . . 6 Catastrophic 3 | . 2 1 . . . . Database Lockouts . | . . . . . . . Manual 36 | . 19 5 . 1 . 11 Terminals 37 | . 21 5 . . . 11 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 2 . . . . 2 Terminal Index 2 | . 1 . . . . 1 Locate Traps 2 | . 1 . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 9 1 . . . 3 Terminals 13 | . 9 1 . . . 3 Assimilate 3 | . 3 . . . . . Botnet 8 | . 5 1 . . . 2 Operators 2 | . 1 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 5 2 . . . 2 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 2127 | 84 989 210 88 267 290 199 Spaces Moved 1234 | 44 369 161 81 276 194 109 Core 2 | 2 . . . . . . Treads 376 | 42 334 . . . . . Legs 5 | . . . . 5 . . Wheels 851 | . 35 161 81 271 194 109 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 120 Average Speed 117 | 155 153 90 90 90 113 120 Slowest Speed 170 | 160 160 90 90 170 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 53 25 15 64 54 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 81 | . 14 13 . . . 54 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 81 | . 14 13 . . . 54 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 1764 | 56 741 197 91 293 235 151 Wait 335 | . 320 4 . 2 1 8 Move 1228 | 43 368 160 80 275 193 109 Hop . | . . . . . . . Pick Up 25 | 6 7 2 2 . 7 1 Fast Attach 21 | 6 3 . 2 7 . 3 Attach 7 | . . 3 . 1 2 1 Detach 6 | . . . 2 2 . 2 Swap 5 | 1 1 . 1 . 1 1 Drop 17 | . 7 . . 6 2 2 Fire 120 | . 35 28 4 . 29 24 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 10) 1010 | -10/Materials | Discovered new exit (range 15) 1074 | -10/Materials | Entered another Materials area 1074 | -9/Materials | Evolved 2 slots: Propulsion x2 1160 | -9/Materials | Destroyed 7 combat bots 1263 | -9/Materials | Discovered new exit (range 9) 1284 | -9/Materials | Entered Mines 1318 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1319 | -9/Mines | Discovered new exit (range 5) 1347 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1348 | -9/Mines | Found Prototype Device 1348 | -9/Mines | Identified Exp. Sensor Array 1372 | -9/Mines | Entered Exiles 1393 | -9/Exiles | Met 8R-AWN 1409 | -9/Exiles | Met EX-HEX 1437 | -9/Exiles | Met EX-BIN 1486 | -9/Exiles | Aligned with FarCom system 1487 | -9/Exiles | Given EX-Vault access code 1508 | -9/Exiles | Opened EX-Vault 1517 | -9/Exiles | Found Prototype Leg 1517 | -9/Exiles | Identified Potential Leg 1520 | -9/Exiles | Found Potential Leg 1525 | -9/Exiles | Found Prototype Energy Cannon 1525 | -9/Exiles | Identified Latent Energy Streamer 1528 | -9/Exiles | Found Prototype Special Weapon 1528 | -9/Exiles | Identified Field Lobotomy Kit 1564 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1594 | -9/Exiles | Met EX-DEC 1625 | -9/Exiles | Discovered new exit (range 14) 1639 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1639 | -9/Exiles | Entered Mines 1919 | -8/Mines | Discovered new exit (range 9) 1929 | -8/Mines | Entered Materials 1929 | -8/Materials | Evolved 2 slots: Utility x2 2102 | -8/Materials | Garrison activated, responded to threat 2128 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. H-55 Commando knocked back. U-05 Engineer lays Concrete. H-55 Commando calls for garrison reinforcements. ALERT: Activating Garrison Access M001. U-05 Engineer lays Concrete. Penetrated by Slug. Critical hit (Destroy). Lgt. Cannon destroyed. U-05 Engineer builds a Wall. Slug penetrates Wall. System corrupted: Matter fused (-10). Targeting Computer fried. H-55 Commando destroyed. Penetrated by Slug. Slug penetrates Wall. Ion Engine destroyed. Energy Filter destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ? ???????????????????????? | | ????????????????????# # "??????????????????????? | | ????????????????????# # ""?????????????????????? | | ????????????????????# = # ""?????????????????????? | | ???????????????????## % # ?????????????????????? | | ?????????????????### g # ??????????????????????? | | ?????????????????? *% # ??????????????????????? | | ?????????????????? # % ######???????????????????? | | ??????????????????? # [[[ ????????????????????? | | ????????????????????# [%[! ?????????w??????????? | | ????????????????????# !##%[#????????????????????? | | ????????????????????# = ![!!#????????????????????? | | ????????????????????+%! =!!#????????????????????? | | ????????????????????# //#????????????????????? | | ????????????????????# //#????????????????????? | | ????????????????????# @!!#????????????????????? | | ???????############## = #????????????????????? | | ???????# T # #####????????????????????? | | ???????# """ """ #h #????????????????????????? | | ???????# ! 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"" # #?????????????????? | | ??????????? ######+#?????????????????? | | ???????????? ####### # ##????# #?????????????#+#?? | | ?????????????# ###### ######## | | ?????????????# + | | ?????????????# # ######+#############?????? | | ?????????????# ###### #?????????????? | | ?????????????# #????# [[ "T" #?????????????? | | ?????????????# ?????# [[ """ #?????????????? | | ?????????????#######?????# [ #?????????????? | | ?????????????????????????###########?????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 2 Energy Filtering 45 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataMyomerReplicator Manual? 0 Play Time 00:23:51 Cumulative 25.5 hours Start 2024.04.15 @ 00:05:21 End 2024.04.15 @ 00:28:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8d6633a7-eeff-45da-86ca-535cdb85a514