Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 14:37:28 Player: Gimcond Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1289) 1289 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (687) 687 TOTAL SCORE: 6111 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 76 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Core Shielding GAL Module Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Improved Medium Armor Plating Hacking Drone Bay > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Improved Titanium Leg Particle Charger Core Shielding GAL Module [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 1 | . . . . . . 1 . Propulsion 4 | . . 2 . . . 1 1 Utility 3 | . . . . . . 3 . Weapon 2 | . . . . . . 1 1 Parts Attached 45 | 6 2 2 . 6 1 10 18 Power 6 | 1 . 1 . . 1 1 2 Engine 6 | 1 . 1 . . 1 1 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 . 1 . 2 . 1 8 Treads . | . . . . . . . . Leg 14 | 2 . 1 . 2 . 1 8 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 1 . . 1 . 5 4 Device 5 | . . . . 1 . 3 1 Storage 1 | 1 . . . . . . . Processor 3 | . 1 . . . . 1 1 Hackware . | . . . . . . . . Protection 3 | . . . . . . 1 2 Artifact . | . . . . . . . . Weapon 13 | 2 1 . . 3 . 3 4 Energy Gun 4 | . . . . . . 2 2 Energy Cannon 3 | . . . . 1 . 1 1 Ballistic Gun 4 | 2 . . . 2 . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 Corrupted Parts 2 | . . . . . . . 2 System Corruption 6 | . . . . . . . 6 Parts Lost 24 | . . 1 2 . 5 1 15 Power 3 | . . . . . 1 . 2 Propulsion 11 | . . . 2 . 2 . 7 Utility 4 | . . . . . . 1 3 Weapon 6 | . . 1 . . 2 . 3 Highest Loss Streak 10 | . . 1 2 . 3 1 10 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 73 | . 97 83 72 82 81 62 56 Engine 8 | . 14 11 11 11 9 6 4 Leg 22 | . 28 31 28 29 30 6 15 Device 6 | . . . . 3 11 16 5 Storage 8 | . 14 11 11 11 11 6 4 Processor 7 | . 12 11 11 7 . 5 10 Protection 1 | . . . . . . 1 3 Energy Gun 3 | . . . . . . 12 4 Energy Cannon 5 | . . . . 7 10 5 1 Ballistic Gun 7 | . 16 11 11 12 9 . . Naked Turns . | . . . . . . . . Heaviest Build 43 | 12 14 14 11 20 25 31 43 Greatest Support 95 | 20 20 30 30 47 47 20 95 Greatest Overweight (x) 1 | . . . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 7 Most Carried 8 | 5 6 7 6 8 8 8 8 Average Carried 6 | 2 4 6 6 7 7 6 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 2 6 6 6 7 8 8 2 Class Distribution -------------------- 62% | Mutant 14% | Tank 12% | Gunner 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Tank | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Matter Collected 977 | 144 123 66 . 33 214 58 339 Remotely . | . . . . . . . . Salvage Created 1140 | . 42 144 . . 179 28 747 Parts 81 | . 10 17 . . 10 3 41 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 16 | . . . . . 16 . . Prevented 1 | . . . . . 1 . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 33 | . 6 10 . . 4 . 13 Guns 15 | . 2 6 . . . . 7 Cannons 9 | . . . . . 4 . 5 AOE 8 | . 4 4 . . . . . Classes Destroyed 9 | . 1 4 . . . . 4 Worker 1 | . . . . . . . 1 Builder 2 | . . . . . . . 2 Operator 1 | . . 1 . . . . . Watcher 2 | . . 1 . . . 1 . Swarmer 15 | . 6 7 . . 2 . . Grunt 11 | . . 2 . . 1 . 8 Sentry 3 | . . 1 . . 1 . 1 Hunter 1 | . . . . . . . 1 Programmer 3 | . . . . . . . 3 Best Kill Streak 8 | . 6 8 . . 3 1 4 Combat Bots Only 7 | . 6 7 . . 3 . 4 Max Kills in Single Turn 4 | . 2 4 . . 1 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . 2 3 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Hostile Shots Fired 451 | . 15 41 25 . 111 27 232 Missed 167 | . 9 12 11 . 50 4 81 Damage Taken 4571 | . 86 347 175 . 716 305 2942 Core 1359 | . 9 132 44 . 133 31 1010 Absorbed by Shields 76 | . . . . . . 76 . Core Remaining (%) 78 | 100 96 . . . 22 96 . Volleys Fired 83 | . 7 20 2 . 11 4 39 Largest 3 | . 2 2 1 . 2 3 3 Hottest 250 | . 50 50 20 . 85 230 250 Shots Fired 141 | . 12 34 2 . 22 12 59 Gun 70 | . 7 20 2 . 11 8 22 Cannon 52 | . . . . . 11 4 37 Launcher 19 | . 5 14 . . . . . Special . | . . . . . . . . Kinetic 67 | . 7 20 2 . 11 . 27 Thermal 35 | . . . . . 11 12 12 Explosive 19 | . 5 14 . . . . . Electromagnetic 20 | . . . . . . . 20 Robot Hit Streak 10 | . 4 9 1 . 9 7 10 Robot Miss Streak 30 | . 4 2 1 . 3 2 30 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 89 | . 6 19 1 . 13 8 42 Core Hits 82 | . 6 24 . . 8 3 41 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3004 | . 293 547 8 . 255 232 1669 Guns 933 | . 32 112 8 . 40 129 612 Cannons 1287 | . . . . . 215 85 987 Explosions 709 | . 256 435 . . . . 18 Melee . | . . . . . . . . Ramming 75 | . 5 . . . . 18 52 Kinetic 851 | . 32 112 8 . 40 . 659 Thermal 953 | . . . . . 215 214 524 Explosive 691 | . 256 435 . . . . . Electromagnetic 434 | . . . . . . . 434 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . . . . . . 2 17 Average Corruption 3 | . . . . . . 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . . . . 22 Message Errors 4 | . . . . . . . 4 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 5 | . . . . . . . 5 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 3 | . . . . . . . 3 Misdirections 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 12 | . 9 3 . . . . . Projectiles . | . . . . . . . . Explosions 12 | . 9 3 . . . . . Melee . | . . . . . . . . Knockbacks 8 | . . . . . . . 8 Impact . | . . . . . . . . Kinetic 6 | . . . . . . . 6 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 129 | . 38 21 . . . . 70 Shots 5 | . 2 1 . . . . 2 Rammed 5 | . . . . . . . 5 Targets Rammed 22 | . 1 . . . . 11 10 Kicked 17 | . 1 . . . . 11 5 Crushed . | . . . . . . . . Highest Temperature 517 | . 10 17 . . 210 517 451 Average Temperature 132 | . 7 4 . . 90 259 149 Received Heat Transfer 944 | . . 99 20 . 153 12 660 Effects 7 | . . . . . . 2 5 Shutdowns 2 | . . . . . . 1 1 Energy Bleed 2 | . . . . . . . 2 Interference 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 1 1 Heat Transferred 1421 | . . . . . 296 400 725 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Peak Influence 474 | . 199 474 184 . . 25 436 Initial 184 | . . 83 184 . . 25 5 Average 81 | . 122 334 180 . . 12 62 Maximum Alert Level 2 | . . 2 . . . . 2 Low Security (%) 87 | 100 100 24 100 . . 100 89 Level 1 9 | . . 50 . . . . 9 Level 2 2 | . . 25 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . . . . 1 7 Investigation . | . . . . . . . . Extermination 3 | . . . . . . 1 2 Reinforcement 6 | . 1 . . . . . 5 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . . 1 Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Distress Signals 6 | . . 2 . . . 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 9 12 9 . 13 3 56 Peak Tracking Total 24 | . 3 5 9 . 6 3 24 Tactical Retreats 9 | . . . . . 2 . 7 Traps | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Disabled 5 | . . 1 . . . 1 3 Max in Single Turn 3 | . . 1 . . . 1 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Accessed 8 | . 2 3 . . . 1 2 Terminals 6 | . 2 2 . . . 1 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 11 | . 2 6 . . . 1 2 Successful 5 | . 1 4 . . . . . Failed 6 | . 1 2 . . . 1 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . . 1 . . 3 Terminals 8 | . 2 4 . . . 1 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 2 | . . 2 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 3 . . . . . Record 1 | . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . 1 . . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total Allies 5 | . . . . 4 . . 1 Largest Group 4 | . . . . 4 4 . 1 Highest-Rated Group 156 | . . . . 156 156 . 35 Highest-Rated Ally 41 | . . . . 41 41 . 35 Zionite Dispatches 1 | . . . . . . . 1 Demo 1 | . . . . . . . 1 Total Orders . | . . . . . . . . Ally Attacks 37 | . . . . . 35 . 2 Total Damage 626 | . . . . . 505 . 121 Kills 5 | . . . . . 5 . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . 1 . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . . Drone Launches 1 | . . . . 1 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Turns Passed 6255 | 57 275 320 71 2116 970 934 1512 Spaces Moved 4216 | 51 208 223 55 1588 740 446 905 Core 154 | 25 . . . . . . 129 Treads . | . . . . . . . . Legs 4062 | 26 208 223 55 1588 740 446 776 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 130 50 Average Speed 139 | 85 120 120 125 132 126 197 147 Slowest Speed 200 | 120 120 120 190 190 130 200 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 33 27 8 87 80 10 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 110 | . 35 67 . . . . 8 Melee . | . . . . . . . . Projectile 8 | . . . . . . . 8 AOE 102 | . 35 67 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total 4424 | 64 222 245 56 1606 754 479 998 Wait 2 | . . . . . . . 2 Move 4209 | 50 207 222 54 1587 739 445 905 Hop . | . . . . . . . . Pick Up 45 | 8 5 1 . 7 2 8 14 Fast Attach . | . . . . . . . . Attach 36 | 6 1 1 . 4 . 7 17 Detach 3 | . . . . 1 . . 2 Swap 9 | . 1 1 . 2 1 3 1 Drop 15 | . . . . 5 1 1 8 Fire 83 | . 7 20 2 . 11 4 39 Melee . | . . . . . . . . Ram 5 | . . . . . . . 5 Kick 17 | . 1 . . . . 11 5 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 333 | -10/Materials | Entered another Materials area 333 | -9/Materials | Evolved 2 slots: Propulsion x2 448 | -9/Materials | Destroyed 7 combat bots 645 | -9/Materials | Discovered new exit (range 7) 653 | -9/Materials | Entered Mines 658 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 663 | -9/Mines | Assembled infested the area 724 | -9/Mines | Entered Zion 819 | -7/Zion | Found GAL Module 978 | -7/Zion | Learned location of Quarantine (-3) 1401 | -7/Zion | Imprinted 1403 | -7/Zion | Declared Zion's savior 1618 | -7/Zion | Learned Factory emergency access door positions 1873 | -7/Zion | Found Prototype Energy Gun 2174 | -7/Zion | Given the Hacking Drone Bay 2180 | -7/Zion | Found Prototype Device 2181 | -7/Zion | Identified Hacking Drone Bay 2789 | -7/Zion | Discovered new exit (range 13) 2840 | -7/Zion | Entered Proximity Caves 2840 | -6/Proximity Caves | Accompanied by 5 allies 3018 | -6/Proximity Caves | Spotted B-75 Beast 3056 | -6/Proximity Caves | Allies destroyed B-75 Beast 3239 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3269 | -6/Proximity Caves | Learned Factory emergency access door positions 3647 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3669 | -6/Proximity Caves | Core integrity fell below 50% 3724 | -6/Proximity Caves | Lost 3 parts (1p2n) 3802 | -6/Proximity Caves | Discovered new exit (range 5) 3810 | -6/Proximity Caves | Entered Factory 3810 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4513 | -6/Factory | Build established: Gunner 4732 | -6/Factory | Discovered new exit (range 6) 4744 | -6/Factory | Entered another Factory area 4744 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4894 | -5/Factory | Identified Storm Laser 5191 | -5/Factory | Build established: Tank 5340 | -5/Factory | Zion Demo squad teleported in 5837 | -5/Factory | Build established: Scavenger-Tank 6186 | -5/Factory | System corruption reached 10% 6201 | -5/Factory | Core integrity fell below 50% 6213 | -5/Factory | Core integrity fell below 20% 6216 | -5/Factory | Lost 10 parts (1p6n1u2w) 6226 | -5/Factory | Spotted B-75 Beast 6244 | -5/Factory | Search patrols dispatched 6256 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06199_ Slug penetrates Wall. 06200_ Slug penetrates K-01 Serf. 06204_ Slug penetrates Wall. 06209_ Slammed into U-05 Engineer. 06212_ Detecting system override signal. 06212_ Knocked back. 06214_ Slammed into K-01 Serf. 06216_ System corrupted: Energy discharge (-29). 06217_ Slammed into K-01 Serf. 06237_ Slammed into T-07 Excavator. 06244_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 06245_ WXEQ#J7B&XZR/ Q9XO=J|V WYS CGOL ZA BE5C 06247_ Slammed into K-01 Serf. 06247_ K-01 Serf destroyed. 06248_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06255_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????###############????????? | | ??????????????????????????# #????????? | | ??????????????????????????# #????????? | | ??????????????????????????# #????????? | | ########################### #????????? | | """ ; #????????? | | "Y" # #????????? | | " " # #????????? | | @/ #????????? | | #################### #????????? | | #??????????????????# p #????????? | | #??????????????????# s #????????? | | ######????????############+#######????????? | | # ! ########## !*] # * +????????????? | | /% !*] # =% #????????????? | | ####### # ########## !*] # #????????????? | | ??????#### ##????????# / +????????????? | | ?????????# #?????????# ] # #????????????? | | ?????????# #?????????#] # #????????????? | | ?????????# #?????????# # #????????????? | | ?????????# #?????????# ! # #????????????? | | ?????????# #?????????# ! # #????????????? | | ?????????# #?????????########## #????????????? | | ?????????# #??????????????????# #????????????? | | ?????????# #??????????????????# #????????????? | | ?????????# #??????????????????# #????????????? | | ?????????# #??????????????????# #????????????? | | ?????????# #?????????????????? #????????????? | | ?????????# #?????????????????? #????????????? | | ########## #?????????????????? #????????????? | | | #?????????????????? #????????????? | | ######## #????????????????? #????????????? | | ?????????# #?????????????????###+####????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I Survived The Infestation I'm Back, Baby! Made in Tau Ceti IV Power Corrupts Robot Respite Serviceable Loadout System Compromised The One Challenges ------------ None Game ------ Seed MassDirtyDisintegrator Manual? 0 Play Time 01:03:05 Cumulative 4.3 hours Start 2024.04.06 @ 13:31:18 End 2024.04.06 @ 14:37:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32a14971-a4ed-4b32-932a-773f9f83a23b