Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.03 @ 22:13:47
Player: Cracklepappy
Result: Destroyed by W3-AQJ(z) with Zionite Laser-S
Performance
-------------
Evolutions (3) 1500
Regions Visited (13) 2600
Robots Destroyed (259) 1295
Value Destroyed (9747) 9747
Prototype IDs (26) 520
Alien Tech Used (0) 0
Bonus (836) 836
TOTAL SCORE: 16498
Bonus
-------
High Alert Combat Kills 1658
Follower Combat Kills 375
Entered Garrisons 400
Destroyed Z-Imprinter 1000
Friendly Fire -2597
Cogmind
---------
Core Integrity 0/700
Matter 254/300
Energy 180/180
System Corruption 2%
Temperature Cool (23)
Movement Walking (239) Ox2
Location -7/Deep Caves
Parts
-------
> --- POWER (2) --------
Multi-Deuterium Engine
> --- PROPULSION (4) ---
Carbon-VSS Exoskeleton
> --- UTILITY (4) ------
Armored Scrap Engine
Medium Storage Unit
Improved Medium Armor Plating
> --- WEAPON (3) -------
Rocket Array
Shotgun Accelerated Assault Con/C
> --- INVENTORY (10) ---
Experimental Heat Sink
High-capacity Matter Pod (200)
Advanced Visual Processing Unit
Encrypted Comm Array
Advanced Targeting Computer
Transmission Jammer
Long-range Tractor Beam
Mini Assault Cannon
Heavy Missile Launcher
Peak State
------------
> --- POWER ------------
Multi-Deuterium Engine
> --- PROPULSION -------
Carbon-VSS Exoskeleton
> --- UTILITY ----------
Armored Scrap Engine
High-capacity Storage Unit
Transmission Jammer
> --- WEAPON -----------
Mini Assault Cannon
Shotgun Accelerated Assault Con/C
> --- INVENTORY --------
Light Nuclear Core
Light Nuclear Core
Improved Cooling System
Coolant Injector
Medium Storage Unit
Huge Storage Unit
High-capacity Matter Pod
Advanced Visual Processing Unit
Advanced Targeting Computer
Hardened Medium Armor Plating
Improved Medium Armor Plating
Graphene Brace
Hacking Suite
Long-range Tractor Beam
Mini Assault Cannon
Mini Assault Cannon
Heavy Missile Launcher
Advanced Datajack
Plasma Cutter
Powered Hammer
[Rating: 83]
Favorites
-----------
Power Constructs
Engine Constructs
Power Core Enhanced Nuclear Core
Propulsion Light Treads
Treads Light Treads
Leg Constructs
Wheel Wheel
Utility High-capacity Storage Unit
Device Armored Scrap Engine
Storage High-capacity Storage Unit
Hackware Hacking Suite
Protection Medium Armor Plating
Weapon Constructs
Energy Gun Medium Laser
Energy Cannon Advanced Beam Cannon
Ballistic Gun Improved Assault Rifle
Ballistic Cannon Constructs
Launcher Rocket Array
Special Weapon Plasma Cutter
Impact Weapon Powered Hammer
Special Melee Weapon Datajack
Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7
------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee
Slots Evolved 6 | . . . 2 . . 4 . . . . . . .
Power 1 | . . . . . . 1 . . . . . . .
Propulsion 2 | . . . 1 . . 1 . . . . . . .
Utility 2 | . . . 1 . . 1 . . . . . . .
Weapon 1 | . . . . . . 1 . . . . . . .
Parts Attached 217 | 6 37 11 27 35 15 31 7 9 13 9 . 5 12
Power 12 | 1 3 1 3 3 . 1 . . . . . . .
Engine 11 | 1 3 1 3 3 . . . . . . . . .
Core 1 | . . . . . . 1 . . . . . . .
Reactor . | . . . . . . . . . . . . . .
Propulsion 32 | 2 5 2 9 13 1 . . . . . . . .
Treads 30 | 1 5 2 8 13 1 . . . . . . . .
Leg . | . . . . . . . . . . . . . .
Wheel 2 | 1 . . 1 . . . . . . . . . .
Hover . | . . . . . . . . . . . . . .
Flight . | . . . . . . . . . . . . . .
Utility 52 | 1 4 2 2 9 2 10 3 3 4 4 . 2 6
Device 33 | . 2 2 . 5 1 7 2 3 2 4 . 1 4
Storage 6 | 1 2 . . . 1 1 . . 1 . . . .
Processor . | . . . . . . . . . . . . . .
Hackware 2 | . . . . 1 . 1 . . . . . . .
Protection 11 | . . . 2 3 . 1 1 . 1 . . 1 2
Artifact . | . . . . . . . . . . . . . .
Weapon 121 | 2 25 6 13 10 12 20 4 6 9 5 . 3 6
Energy Gun 9 | 1 . . 1 . . 3 . 2 . 1 . . 1
Energy Cannon 14 | . . . 3 6 1 3 . . . . . . 1
Ballistic Gun 29 | 1 15 . 6 . 7 . . . . . . . .
Ballistic Cannon 27 | . 10 3 2 . . 3 1 1 2 2 . . 3
Launcher 18 | . . . 1 4 4 2 1 . 2 . . 3 1
Special Weapon 4 | . . . . . . 2 . . 2 . . . .
Impact Weapon 17 | . . 1 . . . 7 2 3 2 2 . . .
Slashing Weapon . | . . . . . . . . . . . . . .
Piercing Weapon . | . . . . . . . . . . . . . .
Special Melee Weapon 3 | . . 2 . . . . . . 1 . . . .
Unidentified Prototypes 20 | . . . 1 2 . 4 1 3 . 1 . 2 6
Parts Lost 11 | . 3 3 . . 2 2 . . . . 1 . .
Power . | . . . . . . . . . . . . . .
Propulsion 5 | . 2 2 . . 1 . . . . . . . .
Utility 4 | . 1 . . . 1 1 . . . . 1 . .
Weapon 2 | . . 1 . . . 1 . . . . . . .
Highest Loss Streak 2 | . 1 2 . . 2 1 . . . . 1 . .
To Critical Strikes . | . . . . . . . . . . . . . .
Average Slot Usage (%) 71 | . 98 99 99 100 70 52 51 52 53 52 51 47 49
Engine 8 | . 13 14 10 11 10 1 7 2 7 7 7 7 7
Treads 13 | . 26 28 28 33 12 4 7 . . . . . .
Wheel 1 | . 1 . 4 . 3 . . . . . . . .
Device 11 | . 12 14 11 9 11 14 7 14 14 14 13 7 9
Storage 9 | . 14 14 11 11 11 7 7 7 7 7 7 7 7
Protection 1 | . . . 10 4 1 . . . . . . 2 3
Energy Cannon 4 | . . . 7 21 2 6 3 3 1 3 . . .
Ballistic Gun 7 | . 15 15 10 . 15 . . . . . . . .
Ballistic Cannon 4 | . 12 11 3 . . 1 8 3 6 5 7 7 12
Impact Weapon 2 | . . . . . . 5 2 6 5 5 7 4 .
Naked Turns . | . . . . . . . . . . . . . .
Heaviest Build 81 | 12 52 52 59 64 64 74 81 81 74 49 55 60 60
Greatest Support 165 | 10 40 40 60 60 76 141 165 165 94 50 31 27 27
Greatest Overweight (x) 5 | 1 3 1 5 1 3 1 . . 1 1 1 2 2
Average Overweight (x) . | . . 1 1 . . . . . . . 1 1 1
Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 10 10 10 10
Average Capacity 17 | 7 18 20 20 20 18 18 20 20 19 10 10 10 10
Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 10 10 10 10
Average Carried 16 | 4 17 19 19 19 14 18 19 19 19 10 10 9 9
Final Capacity 20 | 8 20 20 20 20 10 20 20 20 10 10 10 10 10
Final Carried 20 | 8 19 20 20 20 9 20 19 19 10 10 10 10 9
Scrap Engine Consumption 214 | . . . . . 61 71 21 10 23 6 13 . 9
Constructs Created 3 | . . . . . 3 . . . . . . . .
Constructs Modified 89 | . . . . . 20 33 5 8 8 5 7 . 3
Class Distribution
--------------------
58% | Construct
28% | Mutant
13% | Scavenger-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -9/Materials
Scavenger-Mutant | -9/Storage
Construct | -9/Recycling
Construct | -7/Factory
Construct | -7/Garrison
Construct | -7/Factory
Construct | -7/Garrison
Construct | -7/Factory
Construct | -7/Lower Caves
Construct | -7/Zion
Construct | -7/Deep Caves
Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7
----------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee
Matter Collected 6760 | 275 1038 279 596 450 902 1161 276 38 685 106 470 34 450
Remotely . | . . . . . . . . . . . . . .
Salvage Created 11953 | 99 850 251 831 2026 1896 2341 1858 103 785 71 467 . 375
Parts 633 | 4 69 18 56 140 77 104 67 4 35 2 30 . 27
Haulers Intercepted 14 | . 2 . 3 5 . 4 . . . . . . .
Recyclers Shooed 14 | . 2 . 2 1 9 . . . . . . . .
Parts Field Recycled . | . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . .
Parts Self-Destructed 21 | . . . . . . . . . . . 16 5 .
Prevented . | . . . . . . . . . . . . . .
Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7
------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee
Combat Hostiles Destroyed 187 | . 19 8 15 39 11 42 22 1 17 1 9 . 3
Melee 6 | . . 1 . . . 5 . . . . . . .
Guns 25 | . 3 3 9 . 10 . . . . . . . .
Cannons 116 | . 16 4 4 23 1 31 19 . 7 1 9 . 1
AOE 28 | . . . 2 13 . 1 3 . 7 . . . 2
Classes Destroyed 23 | 2 6 1 3 3 2 1 1 . 1 . 2 . 1
Worker 8 | . . . 2 4 . 2 . . . . . . .
Builder 13 | . 2 2 . 2 3 4 . . . . . . .
Tunneler 3 | 1 . . 1 . 1 . . . . . . . .
Hauler 14 | . 2 . 3 5 . 4 . . . . . . .
Recycler 19 | 1 2 . 3 1 12 . . . . . . . .
Mechanic 1 | . . . . 1 . . . . . . . . .
Operator 4 | . 2 . . 1 . . . 1 . . . . .
Watcher 7 | . 3 . . 2 . 1 . 1 . . . . .
Swarmer 33 | . 3 . 7 6 2 4 3 . 8 . . . .
Grunt 71 | . 16 7 3 20 . 12 7 . 3 . 3 . .
Brawler 3 | . . . . 1 . 2 . . . . . . .
Duelist 4 | . . . 1 1 1 . 1 . . . . . .
Protector 2 | . . . . 2 . . . . . . . . .
Sentry 39 | . . . 4 9 4 10 8 . 3 1 . . .
Demolisher 1 | . . . . . 1 . . . . . . . .
Specialist 2 | . . . . . . . 1 . 1 . . . .
Hunter 13 | . . . . . 3 4 1 . 2 . 3 . .
Programmer 13 | . . . . . . 10 1 1 . . 1 . .
Behemoth 1 | . . . . . . . . . 1 . . . .
Enhanced Grunt 2 | . . . . . . . . . . . . . 2
Z-Light 2 | . . . . . . . . . . . . . 2
Samaritan 1 | . . . . . . . . . . . 1 . .
Thief 2 | . . . . . . . . . . . 2 . .
Assembled 1 | . . 1 . . . . . . . . . . .
Thug 1 | . . . . 1 . . . . . . . . .
Best Kill Streak 7 | 2 5 3 7 7 7 5 3 1 4 1 3 . 2
Combat Bots Only 5 | . 5 2 3 5 3 4 3 1 4 1 3 . 2
Max Kills in Single Turn 7 | 1 1 1 3 7 2 2 2 1 4 1 1 . 2
Gunslinging . | . . . . . . . . . . . . . .
Exploded 5 | . . . 2 5 . 1 2 . 4 . . . 2
Melee 1 | . . 1 . . . 1 . . . . . . .
Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1
Z-Imprinter (-7/Deep Caves)
Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7
-------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee
Damage Taken 9244 | . 886 609 560 795 562 2897 1094 90 578 115 544 . 514
Core 1191 | . 107 94 108 133 43 235 129 . 120 40 42 . 140
Absorbed by Shields 11 | . . . . . . 11 . . . . . . .
Redirected to Shielding 63 | . . . 63 . . . . . . . . . .
Regen/Repaired (Parts) 4397 | . 117 . 112 . . 2056 576 401 382 142 201 325 85
Core Remaining (%) 49 | 100 . 19 . . 29 . . . . . . . .
Volleys Fired 716 | 5 98 26 74 78 94 137 85 5 54 8 31 . 21
Largest 2 | 2 2 2 2 2 2 1 2 1 2 1 1 . 1
Hottest 233 | 70 70 70 136 136 129 129 92 154 233 164 75 . 75
Shots Fired 1076 | 10 196 52 147 148 171 136 96 5 55 8 31 . 21
Gun 393 | 10 98 26 107 . 152 . . . . . . . .
Cannon 658 | . 98 26 39 143 14 131 94 5 49 8 31 . 20
Launcher 20 | . . . 1 5 5 4 2 . 2 . . . 1
Special 5 | . . . . . . 1 . . 4 . . . .
Kinetic 721 | 5 196 52 123 . 152 31 69 5 34 3 31 . 20
Thermal 276 | 5 . . 23 143 4 67 25 . 4 5 . . .
Explosive 20 | . . . 1 5 5 4 2 . 2 . . . 1
Electromagnetic 58 | . . . . . 10 33 . . 15 . . . .
Robot Hit Streak 36 | 9 15 8 11 17 18 24 36 17 18 4 12 . 16
Robot Miss Streak 9 | . 4 3 9 4 3 4 3 . 3 2 4 . 5
Penetration Max 1 | . . . . . . 1 . . . . . . .
Secondary Targets . | . . . . . . . . . . . . . .
Shots Hit Robots 776 | 9 110 40 89 85 120 142 86 7 45 2 24 . 17
Core Hits 394 | 3 39 12 40 60 52 58 71 1 23 2 12 . 21
Critical Kills 4 | . . . . 4 . . . . . . . . .
Critical Parts Destroyed 13 | . 1 1 1 . . 7 . 1 2 . . . .
Critical Strikes 21 | 1 3 1 1 4 . 7 . 1 3 . . . .
Burn 1 | 1 . . . . . . . . . . . . .
Meltdown 4 | . . . . 4 . . . . . . . . .
Destroy 3 | . 1 . 1 . . 1 . . . . . . .
Blast 2 | . 2 . . . . . . . . . . . .
Smash 10 | . . 1 . . . 6 . 1 2 . . . .
Sever 1 | . . . . . . . . . 1 . . . .
Melee Attacks 139 | . . 9 . . . 56 7 24 33 4 . 6 .
Impact 130 | . . 8 . . . 56 7 24 25 4 . 6 .
Slashing . | . . . . . . . . . . . . . .
Piercing . | . . . . . . . . . . . . . .
Sneak Attacks 10 | . . 1 . . . 1 . . 8 . . . .
Combat Hostiles . | . . . . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . . . .
Damage Inflicted 26987 | 107 1687 670 1465 2947 2253 8021 4818 354 1992 120 1254 . 1299
Guns 3507 | 107 714 243 704 . 1739 . . . . . . . .
Cannons 17712 | . 965 296 648 1805 425 5431 4555 32 1178 120 1254 . 1003
Explosions 3047 | . . . 112 1111 28 849 263 . 388 . . . 296
Melee 2539 | . . 117 . . . 1717 . 322 383 . . . .
Ramming 139 | . 8 14 1 31 61 24 . . . . . . .
Kinetic 12457 | 45 1679 539 963 . 1739 1311 3295 32 597 . 1254 . 1003
Thermal 6678 | 62 . . 389 1805 46 2953 1260 . 43 120 . . .
Explosive 2941 | . . . 112 1111 28 743 263 . 388 . . . 296
Electromagnetic 2233 | . . . . . 379 1273 . . 581 . . . .
Impact 2539 | . . 117 . . . 1717 . 322 383 . . . .
Slashing . | . . . . . . . . . . . . . .
Piercing . | . . . . . . . . . . . . . .
Highest Corruption 16 | . . . . 3 3 15 15 15 15 15 16 16 2
Average Corruption 7 | . . . . 2 3 9 15 15 15 15 15 5 2
Corruption Purged . | . . . . . . . . . . . . . .
Corruption Blocked . | . . . . . . . . . . . . . .
Effects 449 | . . . . 22 107 103 39 23 74 14 41 15 11
Message Errors 118 | . . . . 6 33 23 12 9 15 2 10 7 1
Matter Fused 125 | . . . . 6 32 30 5 7 23 4 11 3 4
Heat Flow Errors 48 | . . . . 1 13 7 6 . 14 . 5 2 .
Energy Discharges 51 | . . . . 1 10 13 3 5 10 1 6 . 2
Parts Rejected 2 | . . . . . . . 1 . . 1 . . .
Parts Fused 4 | . . . . . 1 2 . . . . 1 . .
Data Loss (minor) 49 | . . . . 3 12 13 4 1 8 4 . 2 2
Data Loss (major) 15 | . . . . 1 1 3 1 1 1 2 3 1 1
Misfires 10 | . . . . 4 2 . 4 . . . . . .
Alerts 20 | . . . . . 3 8 2 . 1 . 5 . 1
Misdirections 4 | . . . . . . 3 . . 1 . . . .
Weapon Failures 3 | . . . . . . 1 1 . 1 . . . .
Overload Shots . | . . . . . . . . . . . . . .
Overflow Damage 1901 | . 2 66 . 49 66 1074 100 164 297 . 83 . .
Projectiles 681 | . 2 . . 49 47 454 46 . . . 83 . .
Explosions 99 | . . . . . . 45 54 . . . . . .
Melee 1121 | . . 66 . . 19 575 . 164 297 . . . .
Knockbacks 71 | . 11 1 7 1 1 8 12 1 5 . 11 . 13
Impact 12 | . . . . 1 1 5 . 1 4 . . . .
Kinetic 52 | . 9 1 7 . . 3 7 . 1 . 11 . 13
Secondary 7 | . 2 . . . . . 5 . . . . . .
Self-Inflicted Damage 178 | . . . 24 3 27 32 . . . . . . 92
Shots 8 | . . . 1 1 1 1 . . . . . . 4
Rammed 17 | . 2 3 2 3 6 1 . . . . . . .
Targets Rammed 20 | . 3 3 2 4 7 1 . . . . . . .
Kicked . | . . . . . . . . . . . . . .
Crushed 3 | . 1 . . 1 1 . . . . . . . .
Highest Temperature 550 | 27 181 1 312 297 295 250 260 550 381 430 256 179 483
Average Temperature 90 | 12 42 1 140 69 102 67 74 173 118 150 99 84 141
Received Heat Transfer 2508 | . 483 273 126 312 63 510 309 . 144 45 135 . 108
Effects 19 | . . . 4 2 . . . 1 6 2 1 . 3
Shutdowns 2 | . . . . . . . . 1 . . . . 1
Energy Bleed 2 | . . . 1 . . . . . 1 . . . .
Interference 11 | . . . 3 2 . . . . 4 1 1 . .
Matter Decay 2 | . . . . . . . . . 1 . . . 1
Short Circuit 1 | . . . . . . . . . . 1 . . .
Damage (minor) 1 | . . . . . . . . . . . . . 1
Siege Activations . | . . . . . . . . . . . . . .
Robots Corrupted 8 | . . . . . . 5 . . 3 . . . .
Combat Hostiles 6 | . . . . . . 3 . . 3 . . . .
Parts Fried 30 | . . 2 . . . 16 . 3 9 . . . .
Impact Corruptions 42 | . . 3 . . 1 25 . 8 5 . . . .
Robots Melted 4 | . . . . 4 . . . . . . . . .
Combat Hostiles 3 | . . . . 3 . . . . . . . . .
Parts Melted 24 | . . . 2 16 . . 5 1 . . . . .
Heat Transferred 5495 | 259 . . 703 3256 5 65 1044 . 148 15 . . .
Parts Sabotaged . | . . . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . .
Power Chain Reactions . | . . . . . . . . . . . . . .
Missiles Intercepted . | . . . . . . . . . . . . . .
Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7
------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee
Peak Influence 1588 | 10 170 89 340 752 232 1251 1588 864 1413 829 . . .
Initial 894 | . 6 49 . 127 221 252 894 833 302 741 . . .
Average 288 | 2 88 31 183 450 61 311 1231 649 884 799 . . .
Maximum Alert Level 4 | . . . 1 3 1 4 4 3 4 3 . . .
Low Security (%) 62 | 100 100 100 47 10 93 52 . . . . . . .
Level 1 11 | . . . 52 23 6 21 . 17 10 . . . .
Level 2 11 | . . . . 64 . 15 . 29 21 . . . .
Level 3 8 | . . . . 1 . 4 39 53 37 100 . . .
Level 4 5 | . . . . . . 6 60 . 30 . . . .
Level 5 . | . . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . . .
Squads Dispatched 31 | . 6 1 3 5 . 15 . 1 . . . . .
Investigation 6 | . 4 . 1 1 . . . . . . . . .
Extermination 9 | . . . . . . 8 . 1 . . . . .
Reinforcement 10 | . 2 . 2 1 . 5 . . . . . . .
Assault 5 | . . 1 . 3 . 1 . . . . . . .
Garrison 1 | . . . . . . 1 . . . . . . .
Intercept . | . . . . . . . . . . . . . .
Searches Triggered . | . . . . . . . . . . . . . .
Construction Impeded 1 | . . . . . . 1 . . . . . . .
Haulers Reinforced 1 | . . . . . . 1 . . . . . . .
Active Scanning Responses . | . . . . . . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . . . . . . .
Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7
--------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee
Distress Signals 9 | . 2 . 3 1 . 3 . . . . . . .
Communications Jammed . | . . . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . . . .
Times Spotted 245 | . 29 10 29 48 6 60 21 3 18 3 10 . 8
Peak Tracking Total 6 | . 4 4 4 5 3 6 5 2 4 2 4 . 5
Tactical Retreats 8 | . 1 . 2 1 . 3 . . 1 . . . .
Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7
------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee
Traps Triggered 23 | . 4 1 2 3 . 6 . . 6 1 . . .
Indirectly . | . . . . . . . . . . . . . .
Trap Hack Attempts 12 | . . 12 . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . . .
Reprogrammed 3 | . . 3 . . . . . . . . . . .
Reused . | . . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . .
Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7
---------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee
Machines Disabled 44 | . . . . 1 3 13 7 . 17 2 . . 1
Max in Single Turn 3 | . . . . 1 3 2 2 . 1 1 . . 1
Garrison Relay 7 | . . . . . . . 2 . 5 . . . .
Machines Repaired . | . . . . . . . . . . . . . .
Machines Sabotaged . | . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . .
Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7
--------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee
Machines Accessed 68 | . 9 2 7 13 10 16 1 6 3 . 1 . .
Terminals 50 | . 6 1 5 11 5 13 1 5 3 . . . .
Fabricators 1 | . . . . . . 1 . . . . . . .
Repair Stations 2 | . 1 . 1 . . . . . . . . . .
Recycling Units 11 | . 2 . 1 2 5 1 . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . .
Garrison Access 2 | . . . . . . 1 . 1 . . . . .
Total Hacks 157 | . 26 5 16 30 30 29 2 13 5 . 1 . .
Successful 51 | . 9 1 3 11 11 7 1 7 . . 1 . .
Failed 106 | . 17 4 13 19 19 22 1 6 5 . . . .
Catastrophic 27 | . 3 1 4 4 2 9 . 3 1 . . . .
Database Lockouts . | . . . . . . . . . . . . . .
Manual 78 | . 11 4 7 15 22 12 . 6 . . . 1 .
Terminals 113 | . 16 4 12 25 13 25 2 11 5 . . . .
Fabricators 1 | . . . . . . 1 . . . . . . .
Repair Stations 5 | . 3 . 2 . . . . . . . . . .
Recycling Units 32 | . 7 . 2 5 17 1 . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . .
Garrison Access 4 | . . . . . . 2 . 2 . . . . .
Terminal Hacks 30 | . 4 1 1 9 2 5 1 6 . . 1 . .
Part Schematic 2 | . 1 . . . . 1 . . . . . . .
Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . .
Open Door 6 | . . 1 . 4 . . . . . . 1 . .
Branch Access Points 3 | . . . 1 . . 1 . 1 . . . . .
Terminal Index 1 | . . . . 1 . . . . . . . . .
Alert Level 2 | . . . . . . . . 2 . . . . .
Unreport Threat 8 | . . . . 2 2 2 . 2 . . . . .
Locate Traps 1 | . . . . 1 . . . . . . . . .
Dispatch Records 1 | . 1 . . . . . . . . . . . .
Transport Status 1 | . 1 . . . . . . . . . . . .
Hauler Manifests 2 | . . . . . . 1 . 1 . . . . .
Garrison Registry 1 | . . . . . . . 1 . . . . . .
Fabricator Hacks 1 | . . . . . . 1 . . . . . . .
Network Status 1 | . . . . . . 1 . . . . . . .
Repair Station Hacks 4 | . 2 . 2 . . . . . . . . . .
Scan Component 2 | . 1 . 1 . . . . . . . . . .
Repair 2 | . 1 . 1 . . . . . . . . . .
Recycling Unit Hacks 6 | . 2 . . 1 3 . . . . . . . .
Retrieve Components 6 | . 2 . . 1 3 . . . . . . . .
Scanalyzer . | . . . . . . . . . . . . . .
Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . .
Unlock Access 2 | . . . . . . 1 . 1 . . . . .
Unauthorized Hacks 8 | . 1 . . 1 6 . . . . . . . .
Terminals . | . . . . . . . . . . . . . .
Fabricators . | . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . .
Recycling Units 8 | . 1 . . 1 6 . . . . . . . .
Reject 2 | . . . . . 2 . . . . . . . .
Mask 2 | . . . . . 2 . . . . . . . .
Tunnel 4 | . 1 . . 1 2 . . . . . . . .
Scanalyzers . | . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . .
Data Cores Recovered 2 | . . . . 1 . . . 1 . . . . .
Used 1 | . . . . . . . . 1 . . . . .
Hacking Detections 56 | . 8 1 7 10 7 14 1 5 3 . . . .
Full Trace Events 6 | . 2 . 1 . 3 . . . . . . . .
Feedback Events . | . . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . . . . . .
Robots Built . | . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . . .
Part Schematics Acquired 2 | . 1 . . . . 1 . . . . . . .
Parts Built . | . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . . . . . .
Parts Repaired 2 | . 1 . 1 . . . . . . . . . .
Time 52 | . 26 . 26 . . . . . . . . . .
Parts Recycled . | . . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . .
Retrieved Components 46 | . 20 . . 8 18 . . . . . . . .
Parts Scanalyzed . | . . . . . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . . . . . .
Parts Damaged . | . . . . . . . . . . . . . .
Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7
------------ Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee
Used RIF Installer . | . . . . . . . . . . . . . .
Robots Hacked 1 | . . . . . . 1 . . . . . . .
Non-combat 1 | . . . . . . 1 . . . . . . .
Combat . | . . . . . . . . . . . . . .
Robot Hacks Applied 1 | . . . . . . 1 . . . . . . .
find_chute 1 | . . . . . . 1 . . . . . . .
Relay Couplers Released 27 | . . . . . . . 7 . 20 . . . .
Machine Destruction 27 | . . . . . . . 7 . 20 . . . .
Fabnet Peak Effective % . | . . . . . . . . . . . . . .
Robots Rewired 5 | . . . . . 2 . . . 3 . . . .
Allies Hacked 1 | . . . . . . 1 . . . . . . .
Hacks Repelled . | . . . . . . . . . . . . . .
Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7
-------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee
Total Allies 12 | . . 3 . 2 2 . . . 3 . . 2 .
Largest Group 3 | . . 2 . 2 2 2 . . 3 . . 2 2
Highest-Rated Group 192 | . . 49 . 62 45 45 . . 96 . . 192 192
Highest-Rated Ally 96 | . . 31 . 31 27 27 . . 32 . . 96 96
Total Orders . | . . . . . . . . . . . . . .
Ally Attacks 83 | . . 7 . 24 . . . . 24 . . . 28
Total Damage 1944 | . . 105 . 334 . . . . 1079 . . . 426
Kills 15 | . . 1 . 3 . . . . 6 . . . 5
Allies Corrupted . | . . . . . . . . . . . . . .
Allies Melted . | . . . . . . . . . . . . . .
Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7
------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee
Robot Analysis Total . | . . . . . . . . . . . . . .
Derelict Logs Recovered 5 | . . 1 . . . . . . . . 2 2 .
Drone Launches . | . . . . . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . . . . . .
Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7
------------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee
Turns Passed 25919 | 78 3491 1719 1135 2141 6398 3955 880 661 1728 384 933 1912 504
Spaces Moved 13677 | 53 1252 649 485 1031 2871 2803 483 454 1294 234 561 1272 235
Core 5 | 5 . . . . . . . . . . . . .
Treads 6422 | . 1132 649 304 1031 1288 1500 483 35 . . . . .
Legs 1678 | . . . . . . . . . 10 13 148 1272 235
Wheels 1346 | 48 120 . 181 . 973 . . . 24 . . . .
Hover 1700 | . . . . . 457 301 . 419 273 . 250 . .
Flight 2526 | . . . . . 153 1002 . . 987 221 163 . .
Fastest Speed 43 | 50 95 240 155 160 100 43 127 103 103 74 135 139 139
Average Speed 142 | 86 218 240 158 165 147 97 127 104 103 134 146 144 151
Slowest Speed 240 | 95 240 240 160 240 240 176 127 127 187 135 152 200 239
Overloaded Moves . | . . . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . . . .
Robots Hopped 12 | . . . . . . 12 . . . . . . .
Cave-ins Triggered . | . . . . . . . . . . . . . .
Exploration Rate (%) 58 | 3 100 98 42 89 99 69 44 12 83 7 70 81 27
Regions Visited 13
Branch Regions 6
Pre-discovered Areas 10 | . 1 1 . 2 2 . . . . . 2 2 .
Known Exits Taken 4 | . . . 1 . . 1 . 1 . 1 . . .
Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . . 1 1 .
Scrap Searched 5 | . . 1 . . . . . . . . 2 2 .
Spaces Dug 92 | . . . 7 . 14 11 4 16 25 12 . 3 .
Terrain Destroyed 356 | . . . 7 46 59 100 15 18 44 14 25 3 25
Melee 40 | . . . . . . 5 4 16 8 4 . 3 .
Projectile 89 | . . . . 1 1 29 5 2 5 10 25 . 11
AOE 227 | . . . 7 45 58 66 6 . 31 . . . 14
Terrain Rammed . | . . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . . .
Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7
--------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee
Total 18802 | 72 1804 739 717 1327 4871 3805 657 595 1582 288 646 1335 364
Wait 3591 | . 376 20 91 119 1802 709 49 81 129 30 53 48 84
Move 13644 | 52 1251 648 484 1030 2870 2782 482 454 1292 233 560 1271 235
Hop 9 | . . . . . . 9 . . . . . . .
Pick Up 167 | 9 24 6 15 22 22 38 13 9 5 . 1 1 2
Fast Attach 67 | 5 11 . 8 3 1 17 2 4 . 5 . 3 8
Attach 22 | 1 2 3 2 1 4 4 1 . 2 . . 1 1
Detach 5 | . . . . . 4 . . . 1 . . . .
Swap 128 | . 24 8 17 31 10 10 4 5 11 4 . 1 3
Drop 222 | . 15 4 24 39 39 42 14 13 13 4 1 4 10
Fire 716 | 5 98 26 74 78 94 137 85 5 54 8 31 . 21
Melee 139 | . . 9 . . . 56 7 24 33 4 . 6 .
Ram 3 | . . . 2 . 1 . . . . . . . .
Kick . | . . . . . . . . . . . . . .
Crush 17 | . 3 3 . 4 6 1 . . . . . . .
Escape Stasis 42 | . . . . . . . . . 42 . . . .
Rewire 18 | . . . . . 18 . . . . . . . .
Trap 12 | . . 12 . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . . . .
Route
-------
-11/Junkyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2)
-9/Storage
-9/Recycling
-7/Factory (discovered 6 exits: [*Fac x3] / *Low x2 / Gar)
-7/Garrison (discovered 3 exits: *Fac x3)
-7/Factory (discovered 3 exits: Low x2 / Gar)
-7/Garrison (discovered 3 exits: [*Fac x3])
-7/Factory
-7/Lower Caves
-7/Zion (discovered 2 exits: [*Dee] / [*Pro])
-7/Deep Caves
History
---------
Turn | Location | Event
24 | -11/Junkyard | Discovered new exit (range 16)
79 | -11/Junkyard | Entered Materials
317 | -10/Materials | Build established: Mutant
582 | -10/Materials | Discovered new exit (range 13)
965 | -10/Materials | Discovered new exit (range 10)
1429 | -10/Materials | Discovered new exit (range 11)
1490 | -10/Materials | Discovered new exit (range 15)
1672 | -10/Materials | Repaired Lgt. Treads
2121 | -10/Materials | Discovered new exit (range 8)
3570 | -10/Materials | Entered Mines
3576 | -10/Mines | Met a Derelict testing a Signal Generator
3666 | -10/Mines | Core integrity fell below 50%
3787 | -10/Mines | Learned location of Storage (-9)
4262 | -10/Mines | Discovered new exit (range 3)
4352 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor
4484 | -10/Mines | Excavation squad dispatched
4484 | -10/Mines | A large section of the Mines collapsed
4536 | -10/Mines | Core integrity fell below 20%
4878 | -10/Mines | Discovered new exit (range 6)
5289 | -10/Mines | Entered Materials
5289 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
5637 | -9/Materials | Discovered new exit (range 10)
5799 | -9/Materials | Identified exit to Mines
5799 | -9/Materials | Identified exit to Storage
6088 | -9/Materials | Repaired Lgt. Treads
6125 | -9/Materials | Discovered new exit (range 14)
6424 | -9/Materials | Entered Storage
6484 | -9/Storage | Build established: Scavenger-Mutant
6565 | -9/Storage | Met a pair of Derelict thieves
6869 | -9/Storage | Build established: Mutant
7224 | -9/Storage | First assault squad dispatched
7389 | -9/Storage | Build established: Scavenger-Mutant
8002 | -9/Storage | Learned location of Armory (-4)
8169 | -9/Storage | Used back door to open Recycling access
8169 | -9/Storage | Discovered new exit (range 5)
8272 | -9/Storage | Core integrity fell below 50%
8565 | -9/Storage | Entered Recycling
9541 | -9/Recycling | Discovered new exit (range 16)
9863 | -9/Recycling | Build established: Mutant
9963 | -9/Recycling | Found Scrap Engine
11036 | -9/Recycling | Build established: Construct
14963 | -9/Recycling | Entered Factory
14963 | -7/Factory | Accompanied by 2 allies
14963 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1
15067 | -7/Factory | Discovered new exit (range 5)
15170 | -7/Factory | Discovered new exit (range 15)
16370 | -7/Factory | Discovered new exit (range 5)
17285 | -7/Factory | System corruption reached 10%
17318 | -7/Factory | Discovered new exit (range 4)
17985 | -7/Factory | Identified exit to Lower Caves
18554 | -7/Factory | Garrison activated, responded to threat
18563 | -7/Factory | First assault squad dispatched
18918 | -7/Factory | Identified exit to Garrison
18918 | -7/Factory | Entered Garrison
18958 | -7/Garrison | Triggered checkpoint
18978 | -7/Garrison | Garrison Relay disabled
19307 | -7/Garrison | Triggered checkpoint
19364 | -7/Garrison | Triggered checkpoint
19390 | -7/Garrison | Garrison Relay disabled
19419 | -7/Garrison | Discovered new exit (range 10)
19444 | -7/Garrison | Discovered new exit (range 73)
19444 | -7/Garrison | Discovered new exit (range 79)
19444 | -7/Garrison | Discovered new exit (range 8)
19621 | -7/Garrison | Triggered checkpoint
19632 | -7/Garrison | Triggered checkpoint
19698 | -7/Garrison | Core integrity fell below 50%
19798 | -7/Garrison | Entered Factory
20459 | -7/Factory | Identified exit to Garrison
20459 | -7/Factory | Entered Garrison
20580 | -7/Garrison | Triggered checkpoint
20641 | -7/Garrison | Triggered checkpoint
20700 | -7/Garrison | Discovered new exit (range 10)
20732 | -7/Garrison | Triggered checkpoint
20805 | -7/Garrison | Discovered new exit (range 10)
20934 | -7/Garrison | Triggered checkpoint
20999 | -7/Garrison | Triggered checkpoint
21016 | -7/Garrison | Garrison Relay disabled
21160 | -7/Garrison | Triggered checkpoint
21220 | -7/Garrison | Garrison Relay disabled
21292 | -7/Garrison | Discovered new exit (range 13)
21330 | -7/Garrison | Triggered checkpoint
21345 | -7/Garrison | Garrison Relay disabled
21524 | -7/Garrison | Garrison Relay disabled
21675 | -7/Garrison | Triggered checkpoint
21723 | -7/Garrison | Garrison Relay disabled
21788 | -7/Garrison | Triggered checkpoint
21849 | -7/Garrison | Spotted B-75 Beast
21904 | -7/Garrison | Destroyed B-75 Beast
22068 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown
22187 | -7/Garrison | Entered Factory
22325 | -7/Factory | Discovered exit to Lower Caves (range 4)
22571 | -7/Factory | Entered Lower Caves
22592 | -7/Lower Caves | Met a Warlord Commander
22593 | -7/Lower Caves | Learned location of Warlord (-4)
22598 | -7/Lower Caves | Found Encrypted Comm Array
23228 | -7/Lower Caves | Ambushed by research squad
23228 | -7/Lower Caves | Core integrity fell below 20%
23290 | -7/Lower Caves | Learned Factory emergency access door positions
23498 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place
23504 | -7/Lower Caves | Entered Zion
23523 | -7/Zion | Given A8's code to call for help
23558 | -7/Zion | Discovered new exit (range 15)
23564 | -7/Zion | Learned 4 Factory zone layouts
23691 | -7/Zion | System corruption cleaned by Quarantine Array
24326 | -7/Zion | Visited the Megawrench Repair Shop
24426 | -7/Zion | Learned location of Testing (-3)
24528 | -7/Zion | Discovered new exit (range 5)
24529 | -7/Zion | Saw the warning signs outside the Deep Caves entrance
24655 | -7/Zion | Learned Factory stockpile data
24756 | -7/Zion | Found Prototype Launcher
24756 | -7/Zion | Identified Rocket Array
24846 | -7/Zion | Megawrench repaired 6 parts
25359 | -7/Zion | Enhanced Grunt warped into view, answering call for help
25366 | -7/Zion | Enhanced Grunt warped into view, answering call for help
25416 | -7/Zion | Entered Deep Caves
25416 | -7/Deep Caves | Accompanied by 2 allies
25592 | -7/Deep Caves | Attacked by Z-Imprinter
25604 | -7/Deep Caves | Destroyed Z-Imprinter
25645 | -7/Deep Caves | Found Prototype Protection
25645 | -7/Deep Caves | Identified Zio. Weapon Casing
25732 | -7/Deep Caves | Found Prototype Device
25732 | -7/Deep Caves | Identified Exp. Thermal Shield
25920 | -7/Deep Caves | Destroyed by W3-AQJ(z) with Zionite Laser-S
Last Messages
---------------
25773_ Enhanced Grunt knocked back. <x2>
25775_ Destroyed Lyr. Medium Armor Plating.
25777_ Machine disabled.
25779_ Enhanced Grunt destroyed.
25784_ Acquired Mni. Assault Cannon.
25795_ Arm. Scrap Engine consumes Prototype Leg.
25795_ System corrupted: Substantial component data lost.
25796_ Arm. Scrap Engine consumes Prototype Leg.
25815_ System corrupted: Matter fused (-5).
25828_ Acquired 95 matter.
25831_ Acquired 57 matter.
25835_ Acquired 7 matter.
25836_ Dropped Graphene Brace.
25841_ System corrupted: Matter fused (-6).
25869_ Scrap Engine modifies Carbon-VSS Exoskeleton:
Time/Move +39, Energy +6, Max Integrity +108.
25884_ Scrap Engine modifies Multi-Deuterium Engine:
Supply +13, Storage -94.
25919_ E3-JPL(z) destroyed.
25919_ RQ-QRM(z) destroyed.
Map
-----
+----------------------------------------------------+
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| ??????????? """""""""""""" |
| ??????????? """?"""""??""" |
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 61
Coolant Potential 65
Energy Generation 31
Energy Capacity 861
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Jamming Range 12
Additional Mass Support 6
Armor Coverage 225
Weapon Shielding 66
Evasion (%) 61
Recoil Reduction 4
Offensive Hacking 10
Defensive Hacking 10
Item Schematics
-----------------
Huge Storage Unit | -10/Materials | Hacked
Proton Cannon | -7/Factory | Hacked
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed PhasingWardroneBattery
Manual? 0
Play Time 02:58:15
Cumulative 516.9 hours
Start 2023.04.03 @ 18:57:00
End 2023.04.03 @ 22:13:47
Sessions 3
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 369
Rogue 369
Adventurer 0
Explorer 0
Win Type -
Total 15
Types 8/3/1/0/0/1/2/0/0
Lore% 80
Gallery% 91
Achievement% 78
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 2
Font 24/Terminus
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 3c2b37a6-dd0f-4c42-9b30-eb8f008cf1e7