Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.03 @ 22:13:47 Player: Cracklepappy Result: Destroyed by W3-AQJ(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (259) 1295 Value Destroyed (9747) 9747 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (836) 836 TOTAL SCORE: 16498 Bonus ------- High Alert Combat Kills 1658 Follower Combat Kills 375 Entered Garrisons 400 Destroyed Z-Imprinter 1000 Friendly Fire -2597 Cogmind --------- Core Integrity 0/700 Matter 254/300 Energy 180/180 System Corruption 2% Temperature Cool (23) Movement Walking (239) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Multi-Deuterium Engine > --- PROPULSION (4) --- Carbon-VSS Exoskeleton > --- UTILITY (4) ------ Armored Scrap Engine Medium Storage Unit Improved Medium Armor Plating > --- WEAPON (3) ------- Rocket Array Shotgun Accelerated Assault Con/C > --- INVENTORY (10) --- Experimental Heat Sink High-capacity Matter Pod (200) Advanced Visual Processing Unit Encrypted Comm Array Advanced Targeting Computer Transmission Jammer Long-range Tractor Beam Mini Assault Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Multi-Deuterium Engine > --- PROPULSION ------- Carbon-VSS Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Transmission Jammer > --- WEAPON ----------- Mini Assault Cannon Shotgun Accelerated Assault Con/C > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Cooling System Coolant Injector Medium Storage Unit Huge Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating Graphene Brace Hacking Suite Long-range Tractor Beam Mini Assault Cannon Mini Assault Cannon Heavy Missile Launcher Advanced Datajack Plasma Cutter Powered Hammer [Rating: 83] Favorites ----------- Power Constructs Engine Constructs Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Constructs Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Rocket Array Special Weapon Plasma Cutter Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee Slots Evolved 6 | . . . 2 . . 4 . . . . . . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . Utility 2 | . . . 1 . . 1 . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 217 | 6 37 11 27 35 15 31 7 9 13 9 . 5 12 Power 12 | 1 3 1 3 3 . 1 . . . . . . . Engine 11 | 1 3 1 3 3 . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 32 | 2 5 2 9 13 1 . . . . . . . . Treads 30 | 1 5 2 8 13 1 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 2 | 1 . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 52 | 1 4 2 2 9 2 10 3 3 4 4 . 2 6 Device 33 | . 2 2 . 5 1 7 2 3 2 4 . 1 4 Storage 6 | 1 2 . . . 1 1 . . 1 . . . . Processor . | . . . . . . . . . . . . . . Hackware 2 | . . . . 1 . 1 . . . . . . . Protection 11 | . . . 2 3 . 1 1 . 1 . . 1 2 Artifact . | . . . . . . . . . . . . . . Weapon 121 | 2 25 6 13 10 12 20 4 6 9 5 . 3 6 Energy Gun 9 | 1 . . 1 . . 3 . 2 . 1 . . 1 Energy Cannon 14 | . . . 3 6 1 3 . . . . . . 1 Ballistic Gun 29 | 1 15 . 6 . 7 . . . . . . . . Ballistic Cannon 27 | . 10 3 2 . . 3 1 1 2 2 . . 3 Launcher 18 | . . . 1 4 4 2 1 . 2 . . 3 1 Special Weapon 4 | . . . . . . 2 . . 2 . . . . Impact Weapon 17 | . . 1 . . . 7 2 3 2 2 . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . 2 . . . . . . 1 . . . . Unidentified Prototypes 20 | . . . 1 2 . 4 1 3 . 1 . 2 6 Parts Lost 11 | . 3 3 . . 2 2 . . . . 1 . . Power . | . . . . . . . . . . . . . . Propulsion 5 | . 2 2 . . 1 . . . . . . . . Utility 4 | . 1 . . . 1 1 . . . . 1 . . Weapon 2 | . . 1 . . . 1 . . . . . . . Highest Loss Streak 2 | . 1 2 . . 2 1 . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 98 99 99 100 70 52 51 52 53 52 51 47 49 Engine 8 | . 13 14 10 11 10 1 7 2 7 7 7 7 7 Treads 13 | . 26 28 28 33 12 4 7 . . . . . . Wheel 1 | . 1 . 4 . 3 . . . . . . . . Device 11 | . 12 14 11 9 11 14 7 14 14 14 13 7 9 Storage 9 | . 14 14 11 11 11 7 7 7 7 7 7 7 7 Protection 1 | . . . 10 4 1 . . . . . . 2 3 Energy Cannon 4 | . . . 7 21 2 6 3 3 1 3 . . . Ballistic Gun 7 | . 15 15 10 . 15 . . . . . . . . Ballistic Cannon 4 | . 12 11 3 . . 1 8 3 6 5 7 7 12 Impact Weapon 2 | . . . . . . 5 2 6 5 5 7 4 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 81 | 12 52 52 59 64 64 74 81 81 74 49 55 60 60 Greatest Support 165 | 10 40 40 60 60 76 141 165 165 94 50 31 27 27 Greatest Overweight (x) 5 | 1 3 1 5 1 3 1 . . 1 1 1 2 2 Average Overweight (x) . | . . 1 1 . . . . . . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 10 10 10 10 Average Capacity 17 | 7 18 20 20 20 18 18 20 20 19 10 10 10 10 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 10 10 10 10 Average Carried 16 | 4 17 19 19 19 14 18 19 19 19 10 10 9 9 Final Capacity 20 | 8 20 20 20 20 10 20 20 20 10 10 10 10 10 Final Carried 20 | 8 19 20 20 20 9 20 19 19 10 10 10 10 9 Scrap Engine Consumption 214 | . . . . . 61 71 21 10 23 6 13 . 9 Constructs Created 3 | . . . . . 3 . . . . . . . . Constructs Modified 89 | . . . . . 20 33 5 8 8 5 7 . 3 Class Distribution -------------------- 58% | Construct 28% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Zion Construct | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee Matter Collected 6760 | 275 1038 279 596 450 902 1161 276 38 685 106 470 34 450 Remotely . | . . . . . . . . . . . . . . Salvage Created 11953 | 99 850 251 831 2026 1896 2341 1858 103 785 71 467 . 375 Parts 633 | 4 69 18 56 140 77 104 67 4 35 2 30 . 27 Haulers Intercepted 14 | . 2 . 3 5 . 4 . . . . . . . Recyclers Shooed 14 | . 2 . 2 1 9 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . 16 5 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee Combat Hostiles Destroyed 187 | . 19 8 15 39 11 42 22 1 17 1 9 . 3 Melee 6 | . . 1 . . . 5 . . . . . . . Guns 25 | . 3 3 9 . 10 . . . . . . . . Cannons 116 | . 16 4 4 23 1 31 19 . 7 1 9 . 1 AOE 28 | . . . 2 13 . 1 3 . 7 . . . 2 Classes Destroyed 23 | 2 6 1 3 3 2 1 1 . 1 . 2 . 1 Worker 8 | . . . 2 4 . 2 . . . . . . . Builder 13 | . 2 2 . 2 3 4 . . . . . . . Tunneler 3 | 1 . . 1 . 1 . . . . . . . . Hauler 14 | . 2 . 3 5 . 4 . . . . . . . Recycler 19 | 1 2 . 3 1 12 . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . Operator 4 | . 2 . . 1 . . . 1 . . . . . Watcher 7 | . 3 . . 2 . 1 . 1 . . . . . Swarmer 33 | . 3 . 7 6 2 4 3 . 8 . . . . Grunt 71 | . 16 7 3 20 . 12 7 . 3 . 3 . . Brawler 3 | . . . . 1 . 2 . . . . . . . Duelist 4 | . . . 1 1 1 . 1 . . . . . . Protector 2 | . . . . 2 . . . . . . . . . Sentry 39 | . . . 4 9 4 10 8 . 3 1 . . . Demolisher 1 | . . . . . 1 . . . . . . . . Specialist 2 | . . . . . . . 1 . 1 . . . . Hunter 13 | . . . . . 3 4 1 . 2 . 3 . . Programmer 13 | . . . . . . 10 1 1 . . 1 . . Behemoth 1 | . . . . . . . . . 1 . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . 2 Z-Light 2 | . . . . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . . . . 1 . . Thief 2 | . . . . . . . . . . . 2 . . Assembled 1 | . . 1 . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . Best Kill Streak 7 | 2 5 3 7 7 7 5 3 1 4 1 3 . 2 Combat Bots Only 5 | . 5 2 3 5 3 4 3 1 4 1 3 . 2 Max Kills in Single Turn 7 | 1 1 1 3 7 2 2 2 1 4 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . 2 5 . 1 2 . 4 . . . 2 Melee 1 | . . 1 . . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee Damage Taken 9244 | . 886 609 560 795 562 2897 1094 90 578 115 544 . 514 Core 1191 | . 107 94 108 133 43 235 129 . 120 40 42 . 140 Absorbed by Shields 11 | . . . . . . 11 . . . . . . . Redirected to Shielding 63 | . . . 63 . . . . . . . . . . Regen/Repaired (Parts) 4397 | . 117 . 112 . . 2056 576 401 382 142 201 325 85 Core Remaining (%) 49 | 100 . 19 . . 29 . . . . . . . . Volleys Fired 716 | 5 98 26 74 78 94 137 85 5 54 8 31 . 21 Largest 2 | 2 2 2 2 2 2 1 2 1 2 1 1 . 1 Hottest 233 | 70 70 70 136 136 129 129 92 154 233 164 75 . 75 Shots Fired 1076 | 10 196 52 147 148 171 136 96 5 55 8 31 . 21 Gun 393 | 10 98 26 107 . 152 . . . . . . . . Cannon 658 | . 98 26 39 143 14 131 94 5 49 8 31 . 20 Launcher 20 | . . . 1 5 5 4 2 . 2 . . . 1 Special 5 | . . . . . . 1 . . 4 . . . . Kinetic 721 | 5 196 52 123 . 152 31 69 5 34 3 31 . 20 Thermal 276 | 5 . . 23 143 4 67 25 . 4 5 . . . Explosive 20 | . . . 1 5 5 4 2 . 2 . . . 1 Electromagnetic 58 | . . . . . 10 33 . . 15 . . . . Robot Hit Streak 36 | 9 15 8 11 17 18 24 36 17 18 4 12 . 16 Robot Miss Streak 9 | . 4 3 9 4 3 4 3 . 3 2 4 . 5 Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 776 | 9 110 40 89 85 120 142 86 7 45 2 24 . 17 Core Hits 394 | 3 39 12 40 60 52 58 71 1 23 2 12 . 21 Critical Kills 4 | . . . . 4 . . . . . . . . . Critical Parts Destroyed 13 | . 1 1 1 . . 7 . 1 2 . . . . Critical Strikes 21 | 1 3 1 1 4 . 7 . 1 3 . . . . Burn 1 | 1 . . . . . . . . . . . . . Meltdown 4 | . . . . 4 . . . . . . . . . Destroy 3 | . 1 . 1 . . 1 . . . . . . . Blast 2 | . 2 . . . . . . . . . . . . Smash 10 | . . 1 . . . 6 . 1 2 . . . . Sever 1 | . . . . . . . . . 1 . . . . Melee Attacks 139 | . . 9 . . . 56 7 24 33 4 . 6 . Impact 130 | . . 8 . . . 56 7 24 25 4 . 6 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . 1 . . . 1 . . 8 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 26987 | 107 1687 670 1465 2947 2253 8021 4818 354 1992 120 1254 . 1299 Guns 3507 | 107 714 243 704 . 1739 . . . . . . . . Cannons 17712 | . 965 296 648 1805 425 5431 4555 32 1178 120 1254 . 1003 Explosions 3047 | . . . 112 1111 28 849 263 . 388 . . . 296 Melee 2539 | . . 117 . . . 1717 . 322 383 . . . . Ramming 139 | . 8 14 1 31 61 24 . . . . . . . Kinetic 12457 | 45 1679 539 963 . 1739 1311 3295 32 597 . 1254 . 1003 Thermal 6678 | 62 . . 389 1805 46 2953 1260 . 43 120 . . . Explosive 2941 | . . . 112 1111 28 743 263 . 388 . . . 296 Electromagnetic 2233 | . . . . . 379 1273 . . 581 . . . . Impact 2539 | . . 117 . . . 1717 . 322 383 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 3 3 15 15 15 15 15 16 16 2 Average Corruption 7 | . . . . 2 3 9 15 15 15 15 15 5 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 449 | . . . . 22 107 103 39 23 74 14 41 15 11 Message Errors 118 | . . . . 6 33 23 12 9 15 2 10 7 1 Matter Fused 125 | . . . . 6 32 30 5 7 23 4 11 3 4 Heat Flow Errors 48 | . . . . 1 13 7 6 . 14 . 5 2 . Energy Discharges 51 | . . . . 1 10 13 3 5 10 1 6 . 2 Parts Rejected 2 | . . . . . . . 1 . . 1 . . . Parts Fused 4 | . . . . . 1 2 . . . . 1 . . Data Loss (minor) 49 | . . . . 3 12 13 4 1 8 4 . 2 2 Data Loss (major) 15 | . . . . 1 1 3 1 1 1 2 3 1 1 Misfires 10 | . . . . 4 2 . 4 . . . . . . Alerts 20 | . . . . . 3 8 2 . 1 . 5 . 1 Misdirections 4 | . . . . . . 3 . . 1 . . . . Weapon Failures 3 | . . . . . . 1 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1901 | . 2 66 . 49 66 1074 100 164 297 . 83 . . Projectiles 681 | . 2 . . 49 47 454 46 . . . 83 . . Explosions 99 | . . . . . . 45 54 . . . . . . Melee 1121 | . . 66 . . 19 575 . 164 297 . . . . Knockbacks 71 | . 11 1 7 1 1 8 12 1 5 . 11 . 13 Impact 12 | . . . . 1 1 5 . 1 4 . . . . Kinetic 52 | . 9 1 7 . . 3 7 . 1 . 11 . 13 Secondary 7 | . 2 . . . . . 5 . . . . . . Self-Inflicted Damage 178 | . . . 24 3 27 32 . . . . . . 92 Shots 8 | . . . 1 1 1 1 . . . . . . 4 Rammed 17 | . 2 3 2 3 6 1 . . . . . . . Targets Rammed 20 | . 3 3 2 4 7 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 3 | . 1 . . 1 1 . . . . . . . . Highest Temperature 550 | 27 181 1 312 297 295 250 260 550 381 430 256 179 483 Average Temperature 90 | 12 42 1 140 69 102 67 74 173 118 150 99 84 141 Received Heat Transfer 2508 | . 483 273 126 312 63 510 309 . 144 45 135 . 108 Effects 19 | . . . 4 2 . . . 1 6 2 1 . 3 Shutdowns 2 | . . . . . . . . 1 . . . . 1 Energy Bleed 2 | . . . 1 . . . . . 1 . . . . Interference 11 | . . . 3 2 . . . . 4 1 1 . . Matter Decay 2 | . . . . . . . . . 1 . . . 1 Short Circuit 1 | . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 5 . . 3 . . . . Combat Hostiles 6 | . . . . . . 3 . . 3 . . . . Parts Fried 30 | . . 2 . . . 16 . 3 9 . . . . Impact Corruptions 42 | . . 3 . . 1 25 . 8 5 . . . . Robots Melted 4 | . . . . 4 . . . . . . . . . Combat Hostiles 3 | . . . . 3 . . . . . . . . . Parts Melted 24 | . . . 2 16 . . 5 1 . . . . . Heat Transferred 5495 | 259 . . 703 3256 5 65 1044 . 148 15 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee Peak Influence 1588 | 10 170 89 340 752 232 1251 1588 864 1413 829 . . . Initial 894 | . 6 49 . 127 221 252 894 833 302 741 . . . Average 288 | 2 88 31 183 450 61 311 1231 649 884 799 . . . Maximum Alert Level 4 | . . . 1 3 1 4 4 3 4 3 . . . Low Security (%) 62 | 100 100 100 47 10 93 52 . . . . . . . Level 1 11 | . . . 52 23 6 21 . 17 10 . . . . Level 2 11 | . . . . 64 . 15 . 29 21 . . . . Level 3 8 | . . . . 1 . 4 39 53 37 100 . . . Level 4 5 | . . . . . . 6 60 . 30 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 31 | . 6 1 3 5 . 15 . 1 . . . . . Investigation 6 | . 4 . 1 1 . . . . . . . . . Extermination 9 | . . . . . . 8 . 1 . . . . . Reinforcement 10 | . 2 . 2 1 . 5 . . . . . . . Assault 5 | . . 1 . 3 . 1 . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee Distress Signals 9 | . 2 . 3 1 . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 245 | . 29 10 29 48 6 60 21 3 18 3 10 . 8 Peak Tracking Total 6 | . 4 4 4 5 3 6 5 2 4 2 4 . 5 Tactical Retreats 8 | . 1 . 2 1 . 3 . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee Traps Triggered 23 | . 4 1 2 3 . 6 . . 6 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . 12 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 3 | . . 3 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee Machines Disabled 44 | . . . . 1 3 13 7 . 17 2 . . 1 Max in Single Turn 3 | . . . . 1 3 2 2 . 1 1 . . 1 Garrison Relay 7 | . . . . . . . 2 . 5 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee Machines Accessed 68 | . 9 2 7 13 10 16 1 6 3 . 1 . . Terminals 50 | . 6 1 5 11 5 13 1 5 3 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . Recycling Units 11 | . 2 . 1 2 5 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . Total Hacks 157 | . 26 5 16 30 30 29 2 13 5 . 1 . . Successful 51 | . 9 1 3 11 11 7 1 7 . . 1 . . Failed 106 | . 17 4 13 19 19 22 1 6 5 . . . . Catastrophic 27 | . 3 1 4 4 2 9 . 3 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 78 | . 11 4 7 15 22 12 . 6 . . . 1 . Terminals 113 | . 16 4 12 25 13 25 2 11 5 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 5 | . 3 . 2 . . . . . . . . . . Recycling Units 32 | . 7 . 2 5 17 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . 2 . . . . . Terminal Hacks 30 | . 4 1 1 9 2 5 1 6 . . 1 . . Part Schematic 2 | . 1 . . . . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . . Open Door 6 | . . 1 . 4 . . . . . . 1 . . Branch Access Points 3 | . . . 1 . . 1 . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . . 2 . . . . . Unreport Threat 8 | . . . . 2 2 2 . 2 . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . 1 . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . 1 3 . . . . . . . . Retrieve Components 6 | . 2 . . 1 3 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . Unlock Access 2 | . . . . . . 1 . 1 . . . . . Unauthorized Hacks 8 | . 1 . . 1 6 . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . 1 6 . . . . . . . . Reject 2 | . . . . . 2 . . . . . . . . Mask 2 | . . . . . 2 . . . . . . . . Tunnel 4 | . 1 . . 1 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 . . . . . Used 1 | . . . . . . . . 1 . . . . . Hacking Detections 56 | . 8 1 7 10 7 14 1 5 3 . . . . Full Trace Events 6 | . 2 . 1 . 3 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . Time 52 | . 26 . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 46 | . 20 . . 8 18 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . Relay Couplers Released 27 | . . . . . . . 7 . 20 . . . . Machine Destruction 27 | . . . . . . . 7 . 20 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 2 . . . 3 . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee Total Allies 12 | . . 3 . 2 2 . . . 3 . . 2 . Largest Group 3 | . . 2 . 2 2 2 . . 3 . . 2 2 Highest-Rated Group 192 | . . 49 . 62 45 45 . . 96 . . 192 192 Highest-Rated Ally 96 | . . 31 . 31 27 27 . . 32 . . 96 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 83 | . . 7 . 24 . . . . 24 . . . 28 Total Damage 1944 | . . 105 . 334 . . . . 1079 . . . 426 Kills 15 | . . 1 . 3 . . . . 6 . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . 2 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee Turns Passed 25919 | 78 3491 1719 1135 2141 6398 3955 880 661 1728 384 933 1912 504 Spaces Moved 13677 | 53 1252 649 485 1031 2871 2803 483 454 1294 234 561 1272 235 Core 5 | 5 . . . . . . . . . . . . . Treads 6422 | . 1132 649 304 1031 1288 1500 483 35 . . . . . Legs 1678 | . . . . . . . . . 10 13 148 1272 235 Wheels 1346 | 48 120 . 181 . 973 . . . 24 . . . . Hover 1700 | . . . . . 457 301 . 419 273 . 250 . . Flight 2526 | . . . . . 153 1002 . . 987 221 163 . . Fastest Speed 43 | 50 95 240 155 160 100 43 127 103 103 74 135 139 139 Average Speed 142 | 86 218 240 158 165 147 97 127 104 103 134 146 144 151 Slowest Speed 240 | 95 240 240 160 240 240 176 127 127 187 135 152 200 239 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . 12 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 100 98 42 89 99 69 44 12 83 7 70 81 27 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 10 | . 1 1 . 2 2 . . . . . 2 2 . Known Exits Taken 4 | . . . 1 . . 1 . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . . 1 1 . Scrap Searched 5 | . . 1 . . . . . . . . 2 2 . Spaces Dug 92 | . . . 7 . 14 11 4 16 25 12 . 3 . Terrain Destroyed 356 | . . . 7 46 59 100 15 18 44 14 25 3 25 Melee 40 | . . . . . . 5 4 16 8 4 . 3 . Projectile 89 | . . . . 1 1 29 5 2 5 10 25 . 11 AOE 227 | . . . 7 45 58 66 6 . 31 . . . 14 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Gar Fac Gar Fac Low Zio Dee Total 18802 | 72 1804 739 717 1327 4871 3805 657 595 1582 288 646 1335 364 Wait 3591 | . 376 20 91 119 1802 709 49 81 129 30 53 48 84 Move 13644 | 52 1251 648 484 1030 2870 2782 482 454 1292 233 560 1271 235 Hop 9 | . . . . . . 9 . . . . . . . Pick Up 167 | 9 24 6 15 22 22 38 13 9 5 . 1 1 2 Fast Attach 67 | 5 11 . 8 3 1 17 2 4 . 5 . 3 8 Attach 22 | 1 2 3 2 1 4 4 1 . 2 . . 1 1 Detach 5 | . . . . . 4 . . . 1 . . . . Swap 128 | . 24 8 17 31 10 10 4 5 11 4 . 1 3 Drop 222 | . 15 4 24 39 39 42 14 13 13 4 1 4 10 Fire 716 | 5 98 26 74 78 94 137 85 5 54 8 31 . 21 Melee 139 | . . 9 . . . 56 7 24 33 4 . 6 . Ram 3 | . . . 2 . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 17 | . 3 3 . 4 6 1 . . . . . . . Escape Stasis 42 | . . . . . . . . . 42 . . . . Rewire 18 | . . . . . 18 . . . . . . . . Trap 12 | . . 12 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 6 exits: [*Fac x3] / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 16) 79 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 13) 965 | -10/Materials | Discovered new exit (range 10) 1429 | -10/Materials | Discovered new exit (range 11) 1490 | -10/Materials | Discovered new exit (range 15) 1672 | -10/Materials | Repaired Lgt. Treads 2121 | -10/Materials | Discovered new exit (range 8) 3570 | -10/Materials | Entered Mines 3576 | -10/Mines | Met a Derelict testing a Signal Generator 3666 | -10/Mines | Core integrity fell below 50% 3787 | -10/Mines | Learned location of Storage (-9) 4262 | -10/Mines | Discovered new exit (range 3) 4352 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4484 | -10/Mines | Excavation squad dispatched 4484 | -10/Mines | A large section of the Mines collapsed 4536 | -10/Mines | Core integrity fell below 20% 4878 | -10/Mines | Discovered new exit (range 6) 5289 | -10/Mines | Entered Materials 5289 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5637 | -9/Materials | Discovered new exit (range 10) 5799 | -9/Materials | Identified exit to Mines 5799 | -9/Materials | Identified exit to Storage 6088 | -9/Materials | Repaired Lgt. Treads 6125 | -9/Materials | Discovered new exit (range 14) 6424 | -9/Materials | Entered Storage 6484 | -9/Storage | Build established: Scavenger-Mutant 6565 | -9/Storage | Met a pair of Derelict thieves 6869 | -9/Storage | Build established: Mutant 7224 | -9/Storage | First assault squad dispatched 7389 | -9/Storage | Build established: Scavenger-Mutant 8002 | -9/Storage | Learned location of Armory (-4) 8169 | -9/Storage | Used back door to open Recycling access 8169 | -9/Storage | Discovered new exit (range 5) 8272 | -9/Storage | Core integrity fell below 50% 8565 | -9/Storage | Entered Recycling 9541 | -9/Recycling | Discovered new exit (range 16) 9863 | -9/Recycling | Build established: Mutant 9963 | -9/Recycling | Found Scrap Engine 11036 | -9/Recycling | Build established: Construct 14963 | -9/Recycling | Entered Factory 14963 | -7/Factory | Accompanied by 2 allies 14963 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 15067 | -7/Factory | Discovered new exit (range 5) 15170 | -7/Factory | Discovered new exit (range 15) 16370 | -7/Factory | Discovered new exit (range 5) 17285 | -7/Factory | System corruption reached 10% 17318 | -7/Factory | Discovered new exit (range 4) 17985 | -7/Factory | Identified exit to Lower Caves 18554 | -7/Factory | Garrison activated, responded to threat 18563 | -7/Factory | First assault squad dispatched 18918 | -7/Factory | Identified exit to Garrison 18918 | -7/Factory | Entered Garrison 18958 | -7/Garrison | Triggered checkpoint 18978 | -7/Garrison | Garrison Relay disabled 19307 | -7/Garrison | Triggered checkpoint 19364 | -7/Garrison | Triggered checkpoint 19390 | -7/Garrison | Garrison Relay disabled 19419 | -7/Garrison | Discovered new exit (range 10) 19444 | -7/Garrison | Discovered new exit (range 73) 19444 | -7/Garrison | Discovered new exit (range 79) 19444 | -7/Garrison | Discovered new exit (range 8) 19621 | -7/Garrison | Triggered checkpoint 19632 | -7/Garrison | Triggered checkpoint 19698 | -7/Garrison | Core integrity fell below 50% 19798 | -7/Garrison | Entered Factory 20459 | -7/Factory | Identified exit to Garrison 20459 | -7/Factory | Entered Garrison 20580 | -7/Garrison | Triggered checkpoint 20641 | -7/Garrison | Triggered checkpoint 20700 | -7/Garrison | Discovered new exit (range 10) 20732 | -7/Garrison | Triggered checkpoint 20805 | -7/Garrison | Discovered new exit (range 10) 20934 | -7/Garrison | Triggered checkpoint 20999 | -7/Garrison | Triggered checkpoint 21016 | -7/Garrison | Garrison Relay disabled 21160 | -7/Garrison | Triggered checkpoint 21220 | -7/Garrison | Garrison Relay disabled 21292 | -7/Garrison | Discovered new exit (range 13) 21330 | -7/Garrison | Triggered checkpoint 21345 | -7/Garrison | Garrison Relay disabled 21524 | -7/Garrison | Garrison Relay disabled 21675 | -7/Garrison | Triggered checkpoint 21723 | -7/Garrison | Garrison Relay disabled 21788 | -7/Garrison | Triggered checkpoint 21849 | -7/Garrison | Spotted B-75 Beast 21904 | -7/Garrison | Destroyed B-75 Beast 22068 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 22187 | -7/Garrison | Entered Factory 22325 | -7/Factory | Discovered exit to Lower Caves (range 4) 22571 | -7/Factory | Entered Lower Caves 22592 | -7/Lower Caves | Met a Warlord Commander 22593 | -7/Lower Caves | Learned location of Warlord (-4) 22598 | -7/Lower Caves | Found Encrypted Comm Array 23228 | -7/Lower Caves | Ambushed by research squad 23228 | -7/Lower Caves | Core integrity fell below 20% 23290 | -7/Lower Caves | Learned Factory emergency access door positions 23498 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 23504 | -7/Lower Caves | Entered Zion 23523 | -7/Zion | Given A8's code to call for help 23558 | -7/Zion | Discovered new exit (range 15) 23564 | -7/Zion | Learned 4 Factory zone layouts 23691 | -7/Zion | System corruption cleaned by Quarantine Array 24326 | -7/Zion | Visited the Megawrench Repair Shop 24426 | -7/Zion | Learned location of Testing (-3) 24528 | -7/Zion | Discovered new exit (range 5) 24529 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 24655 | -7/Zion | Learned Factory stockpile data 24756 | -7/Zion | Found Prototype Launcher 24756 | -7/Zion | Identified Rocket Array 24846 | -7/Zion | Megawrench repaired 6 parts 25359 | -7/Zion | Enhanced Grunt warped into view, answering call for help 25366 | -7/Zion | Enhanced Grunt warped into view, answering call for help 25416 | -7/Zion | Entered Deep Caves 25416 | -7/Deep Caves | Accompanied by 2 allies 25592 | -7/Deep Caves | Attacked by Z-Imprinter 25604 | -7/Deep Caves | Destroyed Z-Imprinter 25645 | -7/Deep Caves | Found Prototype Protection 25645 | -7/Deep Caves | Identified Zio. Weapon Casing 25732 | -7/Deep Caves | Found Prototype Device 25732 | -7/Deep Caves | Identified Exp. Thermal Shield 25920 | -7/Deep Caves | Destroyed by W3-AQJ(z) with Zionite Laser-S Last Messages --------------- 25773_ Enhanced Grunt knocked back. 25775_ Destroyed Lyr. Medium Armor Plating. 25777_ Machine disabled. 25779_ Enhanced Grunt destroyed. 25784_ Acquired Mni. Assault Cannon. 25795_ Arm. Scrap Engine consumes Prototype Leg. 25795_ System corrupted: Substantial component data lost. 25796_ Arm. Scrap Engine consumes Prototype Leg. 25815_ System corrupted: Matter fused (-5). 25828_ Acquired 95 matter. 25831_ Acquired 57 matter. 25835_ Acquired 7 matter. 25836_ Dropped Graphene Brace. 25841_ System corrupted: Matter fused (-6). 25869_ Scrap Engine modifies Carbon-VSS Exoskeleton: Time/Move +39, Energy +6, Max Integrity +108. 25884_ Scrap Engine modifies Multi-Deuterium Engine: Supply +13, Storage -94. 25919_ E3-JPL(z) destroyed. 25919_ RQ-QRM(z) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????####????????????????????? | | ???????????????????????## #???###############??? | | ???????????????????????# ! ##### ##?? | | ??????????????????????##[ ! ## #?? | | ????????????????##????# %@=## ### | | ??????????????### !%!# # | | ??????????????# *! | | ????????? zzz | | ????????? | | ????????? | | ?????????? | | ?????????? """"" """""" | | ??????????? """""""""""""" | | ??????????? """""""""""""" | | ??????????? """?"""""??""" | | ???????????? """????????? | | ???????????? """?????????"" | | ????????????? "??????????""" | | ????????????? "????????????" | | ??????????????? "????????????" | | ????????????????? "????????????? | | ???????????????????? ?????????????? | | ?????????????????????? ????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 31 Energy Capacity 861 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 61 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Proton Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingWardroneBattery Manual? 0 Play Time 02:58:15 Cumulative 516.9 hours Start 2023.04.03 @ 18:57:00 End 2023.04.03 @ 22:13:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 369 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/3/1/0/0/1/2/0/0 Lore% 80 Gallery% 91 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c2b37a6-dd0f-4c42-9b30-eb8f008cf1e7