Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.31 @ 20:20:13 // Winter2019/RPGLIKE Player: SHOCK Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (23) 115 Value Destroyed (1015) 1015 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2039) 2039 TOTAL SCORE: 7689 Bonus ------- Follower Combat Kills 39 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/1000 Matter 416/500 Energy 4/500 System Corruption 8% Temperature Cool (0) Movement Flying (14) Location -6/Factory Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- Cooled Cesium-ion Thruster Improved Diametric Drive > --- UTILITY (12) ----- Zionite Metafield Generator Experimental Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner 0b10 Alert Chip ECM Suite Force Field System Shield > --- WEAPON (4) ------- Great Axe Great Axe Power Sword Nanosword > --- INVENTORY (12) --- Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive Improved Actuator Array Cloak of Protection Improved Hacking Suite Molecular Deconstructor Great Axe Plasma Sword Plasma Sword Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Zionite Metafield Generator Experimental Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner 0b10 Alert Chip Improved Target Analyzer Microactuators ECM Suite Phase Shifter Cloak of Protection Force Field System Shield > --- WEAPON ----------- Great Axe Great Axe Great Axe Power Sword > --- INVENTORY -------- Improved Actuator Array Improved Hacking Suite Bore Cannon Molecular Deconstructor Great Axe [Rating: 107] Favorites ----------- Power Zionite Light DM Reactor Engine Heavy Deuterium Engine Reactor Zionite Light DM Reactor Propulsion VTOL Module Wheel Compact Wheel Flight Unit VTOL Module Utility Microactuators Device Microactuators Processor 0b10 Alert Chip Hackware System Shield Weapon Great Axe Ballistic Cannon Bore Cannon Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Slots Evolved 15 | . . . 13 2 . . . . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 11 | . . . 9 2 . . . . . . . Weapon 3 | . . . 3 . . . . . . . . Parts Attached 57 | . 1 3 2 4 13 4 2 3 5 4 16 Power 2 | . . . . . . 1 . . 1 . . Engine 1 | . . . . . . 1 . . . . . Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 8 | . . 2 . 2 1 . . . . . 3 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 7 | . . 1 . 2 1 . . . . . 3 Utility 32 | . . 1 2 1 7 2 2 3 3 4 7 Device 20 | . . 1 1 . 3 . 2 2 3 3 5 Storage . | . . . . . . . . . . . . Processor 10 | . . . 1 1 2 2 . 1 . 1 2 Hackware 2 | . . . . . 2 . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 15 | . 1 . . 1 5 1 . . 1 . 6 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon 3 | . . . . 1 1 1 . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 4 . . . 1 . 5 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 2 . . 1 . 2 4 . 5 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . 8 Parts Lost 3 | . . 1 . . . . . . . . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . 2 Weapon 1 | . . 1 . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . . . . . 1 Average Slot Usage (%) 74 | . . 53 25 30 55 87 92 92 94 95 99 Reactor 1 | . . . . . . . . . 3 5 5 Wheel 2 | . . 17 . . . . . . . . . Flight 8 | . . 5 6 6 10 10 10 10 10 10 10 Device 24 | . . 12 12 10 12 21 27 28 32 34 41 Processor 14 | . . . 4 7 15 24 22 22 21 18 14 Hackware 4 | . . . . . 6 10 10 9 5 5 5 Ballistic Cannon 1 | . . . . 4 5 5 5 5 . . . Special Weapon 2 | . . 18 . . . . . . . . . Slashing Weapon 11 | . . . . . 3 15 15 15 20 21 21 Naked Turns 23 | . 23 . . . . . . . . . . Heaviest Build 54 | . 1 2 9 18 32 32 36 39 44 54 50 Greatest Support 54 | 3 3 16 19 23 32 47 47 47 47 52 54 Greatest Overweight (x) 1 | . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 12 | . . . 6 6 6 6 6 6 6 6 12 Average Capacity 5 | . . . 5 6 6 6 6 6 6 6 6 Most Carried 12 | . . . . 1 6 6 6 6 6 6 12 Average Carried 3 | . . . . . 2 5 5 5 5 5 5 Final Capacity 12 | . . . 6 6 6 6 6 6 6 6 12 Final Carried 11 | . . . . 1 5 6 5 6 6 6 11 Class Distribution -------------------- 64% | Wizard-Ninja 15% | Hacker-Mutant 13% | Wizard-Mutant 5% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -10/Mines Wizard-Mutant | -10/Exiles Wizard-Scout | -9/Mines Wizard-Ninja | -8/Materials Wizard-Ninja | -7/Factory Wizard-Ninja | -7/Lower Caves Wizard-Ninja | -7/Zion Wizard-Ninja | -7/Deep Caves Wizard-Ninja | -6/Proximity Caves Wizard-Ninja | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Matter Collected 1103 | . . 232 23 58 71 107 247 184 60 30 91 Remotely . | . . . . . . . . . . . . Salvage Created 999 | . . . . . 67 107 97 . 189 353 186 Parts 69 | . . . . 2 7 9 1 . 14 21 15 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 6 . . 18 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Combat Hostiles Destroyed 31 | . . . . 2 2 1 4 . 11 6 5 Melee 27 | . . . . . . 1 4 . 11 6 5 Cannons 4 | . . . . 2 2 . . . . . . Classes Destroyed 9 | . . . . 1 2 1 . . 2 3 . Watcher 1 | . . . . . . 1 . . . . . Swarmer 6 | . . . . . 1 . 4 . . . 1 Grunt 3 | . . . . 2 . . . . . . 1 Sentry 5 | . . . . . 1 1 . . . . 3 Specialist 2 | . . . . . . . . . . 2 . Hunter 3 | . . . . . . . . . . 3 . Programmer 1 | . . . . . . . . . . 1 . Z-Light 1 | . . . . . . . . . 1 . . Assembled 9 | . . . . . . . . . 9 . . Best Kill Streak 9 | . . . . 2 1 1 4 . 9 3 3 Combat Bots Only 9 | . . . . 2 1 1 4 . 9 3 3 Max Kills in Single Turn 2 | . . . . 1 1 1 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 2 | . . . . . . 1 1 . 2 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Damage Taken 3057 | . 48 295 . . 113 127 173 . 1205 186 910 Core 2523 | . 48 257 . . 98 105 142 . 967 142 764 Absorbed by Shields 387 | . . . . . . . . . . 160 227 Redirected to Core 1745 | . . 108 . . 50 76 108 . 823 128 452 Core Remaining (%) 78 | 100 . . . 92 82 . . . . 39 . Volleys Fired 31 | . . . . 13 17 1 . . . . . Largest 1 | . . . . 1 1 1 . . . . . Hottest 57 | . . . . 57 57 57 . . . . . Shots Fired 31 | . . . . 13 17 1 . . . . . Gun . | . . . . . . . . . . . . Cannon 31 | . . . . 13 17 1 . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 31 | . . . . 13 17 1 . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 8 | . . . . 4 8 . . . . . . Robot Miss Streak 1 | . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 109 | . . . . 4 4 6 12 . 38 25 20 Core Hits 44 | . . . . 2 2 3 4 . 17 8 8 Critical Kills 4 | . . . . 2 2 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 8 | . . . . 2 2 . . . 1 1 2 Destroy 4 | . . . . 2 2 . . . . . . Sever 4 | . . . . . . . . . 1 1 2 Melee Attacks 161 | . . . . . . 10 14 12 66 35 24 Impact . | . . . . . . . . . . . . Slashing 161 | . . . . . . 10 14 12 66 35 24 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 3 1 Combat Hostiles 4 | . . . . . . . . . . 3 1 Follow-up Attacks 25 | . . . . . . 2 1 . 10 6 6 Damage Inflicted 4960 | . . . . 81 86 217 485 . 1838 1249 1004 Guns . | . . . . . . . . . . . . Cannons 167 | . . . . 81 86 . . . . . . Explosions . | . . . . . . . . . . . . Melee 4793 | . . . . . . 217 485 . 1838 1249 1004 Ramming . | . . . . . . . . . . . . Kinetic 167 | . . . . 81 86 . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 4793 | . . . . . . 217 485 . 1838 1249 1004 Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . 8 Average Corruption 8 | . . . . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 290 | . . . . . . 9 85 . 75 92 29 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 290 | . . . . . . 9 85 . 75 92 29 Knockbacks 3 | . . . . 2 1 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . 2 1 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 32 | . . . . 32 . . . . . . . Average Temperature 17 | . . . . 17 . . . . . . . Received Heat Transfer 551 | . . 9 . . 18 48 . . 451 . 25 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Peak Influence 231 | . 19 103 . 77 231 105 . . . . 212 Initial 105 | . . 7 . . 29 105 . . . . 81 Average 67 | . 12 29 . 62 128 29 . . . . 100 Maximum Alert Level 1 | . . . . . 1 . . . . . 1 Low Security (%) 94 | 100 100 100 . 100 78 100 . . . . 89 Level 1 5 | . . . . . 21 . . . . . 10 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 3 | . . . . . . . . . . . 3 Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . . . . . . . . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Distress Signals 1 | . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 119 | . 4 4 . 3 18 2 4 . 49 5 30 Peak Tracking Total 38 | . 4 3 . 3 10 1 4 . 38 2 15 Tactical Retreats 8 | . . 1 . . 2 . . . 4 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Traps Triggered 4 | . . . . . 1 1 . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . 4 Reprogrammed 9 | . . . . . . 9 . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Machines Accessed 21 | . 1 . . 1 3 7 1 . . 1 7 Terminals 17 | . 1 . . 1 3 6 . . . 1 5 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 Total Hacks 61 | . 2 . . 1 14 18 2 . . 1 23 Successful 54 | . 1 . . 1 10 17 2 . . 1 22 Failed 7 | . 1 . . . 4 1 . . . . 1 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 50 | . 2 . 1 1 15 11 . 1 . 2 17 Terminals 53 | . 2 . . 1 14 17 . . . 1 18 Fabricators 4 | . . . . . . . . . . . 4 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 Terminal Hacks 35 | . 1 . . 1 5 15 2 . . 1 10 Record 4 | . . . . . . 1 2 . . 1 . Part Schematic 2 | . . . . . . 1 . . . . 1 Open Door 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 4 | . 1 . . . 1 1 . . . . 1 Machine Index 3 | . . . . . 1 1 . . . . 1 Unreport Threat 2 | . . . . . . 1 . . . . 1 Locate Traps 4 | . . . . . . 3 . . . . 1 Disarm Traps 2 | . . . . . . . . . . . 2 Reprogram Traps 3 | . . . . . . 3 . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . 1 Registered Components 3 | . . . . . 1 2 . . . . . Registered Prototypes 2 | . . . . . 1 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . 1 . . . . 1 Unauthorized Hacks 15 | . . . . . 5 1 . . . . 9 Terminals 13 | . . . . . 5 1 . . . . 7 Track 2 | . . . . . 2 . . . . . . Assimilate 5 | . . . . . 1 . . . . . 4 Botnet 6 | . . . . . 2 1 . . . . 3 Fabricators 2 | . . . . . . . . . . . 2 Prioritize 1 | . . . . . . . . . . . 1 Siphon 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 1 . . . 3 4 . . . . 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . 1 . 15 . . 1 Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 46 | . . . . . . . . . . . 46 Total Part Build Rating 7 | . . . . . . . . . . . 7 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Total Allies 6 | . . 3 . . . . . . . . 3 Largest Group 3 | . . 3 3 3 . . . . . . 3 Highest-Rated Group 46 | . . 40 40 40 . . . . . . 46 Highest-Rated Ally 26 | . . 16 16 16 . . . . . . 26 Total Orders 3 | . . . . . . . . . . . 3 STAY 3 | . . . . . . . . . . . 3 Ally Attacks 26 | . . 9 . 17 . . . . . . . Total Damage 253 | . . 100 . 153 . . . . . . . Kills 3 | . . 2 . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Turns Passed 4078 | 10 26 576 514 201 210 307 277 616 326 322 693 Spaces Moved 9289 | 19 49 648 498 417 471 858 756 1144 1268 1107 2054 Core 158 | 19 49 90 . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 373 | . . 373 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8758 | . . 185 498 417 471 858 756 1144 1268 1107 2054 Fastest Speed 16 | 50 50 40 40 32 32 32 32 32 16 16 16 Average Speed 28 | 50 50 75 40 37 32 32 32 32 17 16 16 Slowest Speed 100 | 50 50 100 40 40 35 32 32 32 32 96 17 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 25 | . . 2 . 5 6 2 . . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 60 | 3 19 84 80 89 38 24 81 86 87 96 36 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 8 | . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . Scrap Searched 17 | . . 3 . 4 . . 2 4 . 4 . Spaces Dug 40 | . . . . 6 13 . . 4 13 3 1 Terrain Destroyed 50 | . . . . 8 17 4 . 4 13 3 1 Melee 21 | . . . . . . . . 4 13 3 1 Projectile 29 | . . . . 8 17 4 . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Total 10526 | 18 49 728 811 443 502 876 785 1387 1337 1218 2372 Wait 930 | . . 79 312 3 . 6 3 225 4 60 238 Move 9228 | 18 48 643 497 406 458 853 755 1143 1267 1106 2034 Hop 25 | . . 2 . 5 6 2 . . . . 10 Pick Up 23 | . . . . 1 6 1 1 2 1 1 10 Fast Attach 38 | . 1 3 2 4 10 4 . 2 4 4 4 Attach 10 | . . . . . 3 . 2 . . . 5 Detach 5 | . . . . . 1 . . . . . 4 Swap 10 | . . . . . . . . 1 1 . 8 Drop 29 | . . 1 . 1 1 2 1 5 2 7 9 Fire 31 | . . . . 13 17 1 . . . . . Melee 110 | . . . . . . 7 12 9 42 25 15 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 69 | . . . . 10 . . 11 . 16 15 17 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 11 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Identified exit to Mines 37 | -10/Materials | Entered Mines 40 | -10/Mines | Discovered new exit (range 16) 50 | -10/Mines | Met a Derelict bent on vengeance 325 | -10/Mines | Build established: Hacker-Mutant 333 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 335 | -10/Mines | Found Prototype Device 335 | -10/Mines | Identified Exp. Sensor Array 469 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 483 | -10/Mines | Core integrity fell below 50% 552 | -10/Mines | Learned location of Storage (-8) 555 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 555 | -10/Mines | Discovered new exit (range 5) 613 | -10/Mines | Entered Exiles 613 | -10/Exiles | Accompanied by 3 allies 623 | -10/Exiles | Met 8R-AWN 630 | -10/Exiles | Met EX-HEX 642 | -10/Exiles | Met EX-BIN 657 | -10/Exiles | Opened EX-Vault 658 | -10/Exiles | Upgraded with Propulsion slot (x1) 658 | -10/Exiles | Upgraded with Utility slot (x9) 658 | -10/Exiles | Upgraded with Weapon slot (x3) 658 | -10/Exiles | Found Prototype Device 658 | -10/Exiles | Identified Cloak of Protection 661 | -10/Exiles | Found Prototype Processor 661 | -10/Exiles | Identified 0b10 Alert Chip 672 | -10/Exiles | Warned to stay clear of 0b10 Research branches 684 | -10/Exiles | Met EX-DEC 714 | -10/Exiles | Visited The Gauntlet 752 | -10/Exiles | Discovered new exit (range 16) 967 | -10/Exiles | Build established: Wizard-Mutant 1052 | -10/Exiles | Discovered new exit (range 17) 1127 | -10/Exiles | Stole two prototypes: Cloak of Protection, 0b10 Alert Chip 1127 | -10/Exiles | Entered Mines 1127 | -9/Mines | Accompanied by 3 allies 1129 | -9/Mines | Reached level 2 1152 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1182 | -9/Mines | Upgraded with Utility slot (x2) 1207 | -9/Mines | Learned Materials security intel 1244 | -9/Mines | Learned Materials emergency access door positions 1297 | -9/Mines | Identified exit to Materials 1317 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1328 | -9/Mines | Entered Materials 1330 | -8/Materials | Reached level 3 1393 | -8/Materials | Identified exit to Storage 1451 | -8/Materials | Discovered new exit (range 16) 1474 | -8/Materials | Identified exit to Factory 1538 | -8/Materials | Entered Factory 1540 | -7/Factory | Reached level 4 1566 | -7/Factory | Identified exit to Lower Caves 1593 | -7/Factory | Identified exit to DSF 1688 | -7/Factory | Discovered new exit (range 7) 1690 | -7/Factory | Identified exit to Factory 1738 | -7/Factory | Build established: Wizard-Ninja 1749 | -7/Factory | Discovered exit to Factory (range 6) 1791 | -7/Factory | Reached level 5 1845 | -7/Factory | Entered Lower Caves 1933 | -7/Lower Caves | Learned location of 1 exit from Factory 2069 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2072 | -7/Lower Caves | Identified exit to Zion 2100 | -7/Lower Caves | Discovered new exit (range 17) 2122 | -7/Lower Caves | Entered Zion 2129 | -7/Zion | Received a visual enhancement algorithm 2142 | -7/Zion | Given A8's code to call for help 2154 | -7/Zion | Discovered new exit (range 18) 2228 | -7/Zion | Found Prototype Device 2228 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2547 | -7/Zion | Learned Factory repair station intel 2638 | -7/Zion | Found Prototype Device 2638 | -7/Zion | Identified Bomb Factory No. 2 2719 | -7/Zion | Visited the Megawrench Repair Shop 2721 | -7/Zion | Megawrench repaired 7 parts 2734 | -7/Zion | Discovered new exit (range 4) 2736 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2737 | -7/Zion | Identified exit to Deep Caves 2738 | -7/Zion | Entered Deep Caves 2740 | -7/Deep Caves | Reached level 6 2763 | -7/Deep Caves | Attacked by Z-Imprinter 2780 | -7/Deep Caves | Core integrity fell below 50% 2798 | -7/Deep Caves | Core integrity fell below 20% 2800 | -7/Deep Caves | Destroyed Z-Imprinter 2804 | -7/Deep Caves | Found Prototype Device 2804 | -7/Deep Caves | Identified Zio. Metafield Generator 2910 | -7/Deep Caves | Spotted as-75620 2913 | -7/Deep Caves | Spotted as-60326 2916 | -7/Deep Caves | Triggered Deep Caves wall 2916 | -7/Deep Caves | Reached level 7 2916 | -7/Deep Caves | Spotted AS-97648 2916 | -7/Deep Caves | Spotted AS-25992 2916 | -7/Deep Caves | Exposed GOLEM chamber 2916 | -7/Deep Caves | Found Prototype Device 2916 | -7/Deep Caves | Identified PSU Rigger 3060 | -7/Deep Caves | Discovered new exit (range 6) 3061 | -7/Deep Caves | Identified exit to Proximity Caves 3064 | -7/Deep Caves | Entered Proximity Caves 3072 | -6/Proximity Caves | Destroyed 9 combat bots 3132 | -6/Proximity Caves | Learned Factory emergency access door positions 3136 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 3139 | -6/Proximity Caves | Found Prototype Special Weapon 3217 | -6/Proximity Caves | Learned Factory garrison access intel 3232 | -6/Proximity Caves | Discovered exit to Factory (range 8) 3273 | -6/Proximity Caves | Spotted B-75 Beast 3297 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 3298 | -6/Proximity Caves | Reached level 8 3386 | -6/Proximity Caves | Entered Factory 3387 | -6/Factory | Identified exit to Factory 3387 | -6/Factory | Core integrity fell below 50% 3388 | -6/Factory | Reached level 9 3389 | -6/Factory | Loaded intel: 6 repair station locations 3390 | -6/Factory | Loaded intel: 4 garrison access locations 3481 | -6/Factory | Identified Molecular Deconstructor 3707 | -6/Factory | Discovered exit to Factory (range 15) 3815 | -6/Factory | Identified exit to Lower Caves 3815 | -6/Factory | Identified exit to Extension 3874 | -6/Factory | Fabricated Exp. Signal Interpreter? 4054 | -6/Factory | Cargo convoy interrupted 4071 | -6/Factory | Found Prototype Slashing Weapon 4074 | -6/Factory | Core integrity fell below 20% 4076 | -6/Factory | Identified Nanosword 4079 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04074_ U-05 Engineer lays Concrete. 04074_ Acquired 91 matter. 04075_ U-05 Engineer lays Concrete. 04076_ Dropped Great Axe. 04076_ U-05 Engineer lays Concrete. 04076_ Identified Nanosword. 04077_ U-05 Engineer lays Concrete. 04077_ Penetrated by Slug. 04077_ Slug penetrates S-27 Virus. 04077_ S-27 Virus destroyed. 04077_ U-05 Engineer lays Concrete. 04078_ Identified Imp. Diametric Drive. 04078_ R-10 Processor collects Remote Force Field. 04078_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04078_ U-05 Engineer lays Concrete. 04078_ Penetrated by Slug. 04078_ K-01 Serf collects debris. 04079_ U-05 Engineer lays Concrete. 04079_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ######## ############# #????????# | | ######## ############# #????????# | | ######## ## ### #????????# | | ######## ## ### ##?#?????# | | ######## ## ### ###??????# | | ! ### # ### ##?##????# | | ### # ### ###?##???# | | ### + ]! = ### ###?###??# | | ### # ]! ### ##?##????# | | """ ### # ]! ### ####?????# | | """ ##### ### ### #####????# | | """ ##### #######/###### ######???#######+# | | """ ##### % x u u #####??#?????# | | t + % u ########?#???# | | ############ k ##?###?#?????# | | #?########## m ##?######????# | | * #;# % h%= #?############ | | #; !!! * ##?# # | | ## !!hp * % #### # | | ## !!! kh /! ; ## # | | ## k hhp!= /% # # # | | ## R !s%== u #### # | | ########### R/!!!%!= ! # ## + | | ## ## [///=%= |% #### # | | ## H #######!=% ##?# # | | H ####? # !@ ############## | | < ##?#### | | ####### | | ## #######/ | | ?# ###+########## | | #### #### ? ### | | " # ##?# ? ? #######+###################### | | "" + ####?? ?""" # ?? ?#?##????????????? | | "" # #### ?? ?"" # ? #???###?????????? | | # #### "?" # ? ? ##??????????????? | | "" # #### " " # ?##?#???????????? | | "" # #### "Y" ?? ?# ?? #?#?#?##????????? | | "" # + ?"" # ?? ?######?#????????? | | # ####?##?#??### ? ? ??? ????#???#?????????? | | #### #????#####?#?# ? ? ?#???##?????????? | | #####+#####?###???#?? ?? ?????? ???#?????????????? | | # ##????????#?? ? ? ???#???##??????????? | | + ! #??###????# ??? ?? ??? ????????????????? | | # #??????????? ????? ? ??????????????????? | | # == #??#????#????+???##????????????????????? | | # = #?????????? ?????? ????????????????????? | | # #??????????????????????????????????????? | | # #??????????????? ????????????????????? | | # #??????????????????????????????????????? | | ##+########??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 62 Energy Capacity 500 Matter Stores 500 Matter Capacity 500 Sight Range 24 Robot Scan Range 50 Terrain Scan Range 20 Terrain Scan Density 710 ECM Strength 1 Jamming Range 14 Cloak Strength 5 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Melee Speed Boost 50 Phase Shifting 5 Evasion (%) 71 Target Analysis 6 Salvage Targeting 4 Offensive Hacking 75 Defensive Hacking 40 Item Schematics ----------------- Adv. Hacking Suite | -7/Factory | Hacked Point Defense System | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Great Axe | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Energy Well | -7/Zion | Archive Exp. Signal Interpreter | -6/Factory | Hacked Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Exp. Signal Interpreter | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Levels Raised 8 | . . . . 1 1 2 . . 2 1 1 XP Earned 16428 | 3000 . 1021 200 897 2225 1685 950 500 2000 1650 2300 XP Spent 113945 | . 3000 . 43155 16400 . 17750 9800 . . 3100 20740 Upgrades 140 | . 5 . 55 20 . 31 10 . . 1 18 Propulsion Slot 1 | . . . 1 . . . . . . . . Utility Slot 11 | . . . 9 2 . . . . . . . Weapon Slot 3 | . . . 3 . . . . . . . . Core Integrity 8 | . . . 8 . . . . . . . . Heat Dissipation 10 | . . . . 5 . 5 . . . . . Energy Generation 7 | . . . . 6 . 1 . . . . . Energy Storage 8 | . . . . 5 . 3 . . . . . Matter Storage 4 | . . . . . . 4 . . . . . Mass Support 8 | . . . 3 . . 3 . . . 1 1 Inventory Capacity 12 | . . . 6 . . . . . . . 6 Sight Range 4 | . . . 4 . . . . . . . . Sensor Range 15 | . . . 10 . . . . . . . 5 Terrain Scan Density 7 | . . . . 1 . . . . . . 6 Melee Accuracy 11 | . . . . . . 2 9 . . . . Hack Attack % 13 | . 5 . 6 1 . . 1 . . . . Hack Defense % 6 | . . . 5 . . 1 . . . . . KI Resistance % 4 | . . . . . . 4 . . . . . TH Resistance % 4 | . . . . . . 4 . . . . . EX Resistance % 4 | . . . . . . 4 . . . . . Protomatter Created 451 | . . . . 75 10 . 14 . 117 114 121 Integrity Restored 1518 | . . . . 225 . . 240 . 348 342 363 Core 1518 | . . . . 225 . . 240 . 348 342 363 Protomatter Decayed 252 | . . 9 . . . . 182 . 42 19 . Game ------ Seed AuthchipAccelerationSword Manual? 0 Play Time 01:22:44 Cumulative 17.3 hours Start 2021.10.31 @ 15:29:27 End 2021.10.31 @ 20:20:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/0/1/0/0/0/0 Lore% 33 Gallery% 29 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f56febc1-c7b9-44e5-a262-ab3ddc042ea8