Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.06 @ 00:13:48 Player: parasect Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (158) 790 Value Destroyed (3879) 3879 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (3177) 3177 TOTAL SCORE: 16666 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 86 Win 3000 Cogmind --------- Core Integrity 1452/1600 Matter 256/300 Energy 144/150 System Corruption 6% Temperature Cool (15) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (8) --- Improved VTOL Module Improved VTOL Module Improved Surge Thruster Q-thruster Impulse Thruster Array > --- UTILITY (13) ----- Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Advanced Transmission Jammer Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Light Angular Momentum Engine Medium Insulated Plating Improved Remote Force Field Power Sword Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Surge Thruster Improved Surge Thruster Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Graphene Brace Graphene Brace Improved Remote Force Field Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Remote Datajack Power Sword > --- INVENTORY -------- Light Particle Reactor Advanced Transmission Jammer Medium Insulated Plating Power Sword [Rating: 121] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . . . 1 . 1 . . . . . 1 . 2 Utility 11 | . . . 1 . . . 2 1 2 1 . . 1 . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 130 | 8 12 3 32 2 . . 34 3 2 4 . . 9 . 4 8 1 8 Power 15 | 1 2 1 4 . . . 2 . . . . . 2 . 2 1 . . Engine 10 | 1 2 1 4 . . . 1 . . . . . 1 . . . . . Core 5 | . . . . . . . 1 . . . . . 1 . 2 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 44 | 2 4 2 14 . . . 15 . . 2 . . . . . 2 . 3 Treads 22 | . . . 10 . . . 12 . . . . . . . . . . . Leg 11 | 2 4 2 3 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 11 | . . . 1 . . . 3 . . 2 . . . . . 2 . 3 Utility 46 | 2 3 . 7 1 . . 8 3 2 2 . . 7 . 2 3 1 5 Device 21 | 1 1 . 1 . . . 4 1 1 2 . . 3 . 2 3 . 2 Storage 3 | 1 1 . 1 . . . . . . . . . . . . . . . Processor 6 | . 1 . 1 . . . 1 . . . . . 2 . . . . 1 Hackware 6 | . . . . . . . . 2 1 . . . 1 . . . . 2 Protection 10 | . . . 4 1 . . 3 . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 25 | 3 3 . 7 1 . . 9 . . . . . . . . 2 . . Energy Gun 15 | 3 3 . 4 1 . . 4 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . . . 2 . . . 3 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 4 . . . 1 . . . . . . . . . . . Parts Lost 28 | . 3 . 3 1 . . 5 . . . . 1 . . 4 1 1 9 Power 2 | . . . . . . . . . . . . 1 . . . . . 1 Propulsion 5 | . 1 . . . . . . . . . . . . . . . . 4 Utility 13 | . 1 . 2 . . . 3 . . . . . . . 3 . 1 3 Weapon 8 | . 1 . 1 1 . . 2 . . . . . . . 1 1 . 1 Highest Loss Streak 7 | . 3 . 1 1 . . 1 . . . . 1 . . 4 1 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 17 | 2 11 15 20 24 24 24 24 5 4 4 5 5 4 5 5 4 4 4 Power 1 | . 1 1 1 2 1 1 1 . . . 1 1 . 1 1 . . . Propulsion 7 | 1 4 7 9 11 11 11 10 . 1 . 2 2 2 2 2 2 2 . Utility 4 | . 2 4 3 4 5 6 8 4 3 3 2 2 1 2 2 1 1 1 Weapon 3 | . 2 3 6 6 6 6 4 . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 4 1 2 . . 1 17 4 . 2 . . . . 1 1 . 3 Power 5 | . 1 . . . . . 1 1 . . . . . . . . . 2 Propulsion 21 | . 2 . 1 . . 1 13 2 . . . . . . 1 1 . . Utility 8 | . 1 1 1 . . . 2 1 . 2 . . . . . . . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 98 99 100 100 89 99 99 96 94 94 89 89 92 92 91 92 Engine 9 | . 14 14 11 11 11 11 8 . . . . . 5 5 . . . . Core 1 | . . . . . . . . 7 6 5 5 5 . . 8 9 8 7 Treads 16 | . . . 23 33 33 33 26 . . . . . . . . . . . Leg 7 | . 27 28 9 . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . 30 26 26 23 23 21 21 21 23 21 26 Device 7 | . 10 . . . . . 9 15 19 22 23 23 18 15 14 26 29 19 Storage 8 | . 14 14 11 11 11 11 9 . . . . . . . . . . . Processor 9 | . 2 14 14 11 11 11 6 7 6 5 5 5 9 10 10 9 8 11 Hackware 3 | . . . . . . . . 14 20 17 17 17 17 21 20 14 13 19 Protection 6 | . . . 6 11 11 11 11 7 6 5 5 5 5 5 4 . 1 . Energy Gun 11 | . 27 28 14 10 11 11 5 . . . . . . . . . . . Ballistic Gun 6 | . . . 7 11 11 11 11 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 7 6 5 5 5 5 5 5 3 4 4 Peak Build Rating 121 | 7 11 11 20 20 20 21 37 41 44 58 58 58 72 72 79 98 104 121 Average Rating 28 | 5 9 11 16 19 20 20 26 39 43 54 58 57 68 72 77 93 103 112 On Entrance 42 | . 7 11 11 19 20 20 21 33 40 44 58 58 55 72 72 74 97 98 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . 1 . . . . . . 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 13 32 31 100 99 99 99 102 15 14 17 17 17 26 23 28 28 29 39 Greatest Support 84 | 20 20 20 60 60 60 60 84 20 20 28 28 28 28 28 28 32 32 47 Greatest Overweight (x) 6 | . 2 1 1 1 1 1 6 . . 1 . . . . . . 1 . Average Overweight (x) . | . . 1 . 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Average Capacity 18 | 7 13 15 22 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 5 15 15 25 25 24 25 25 14 5 5 5 5 5 5 5 5 5 5 Average Carried 17 | 3 11 15 20 23 24 24 24 4 4 4 5 5 4 5 4 4 4 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 5 15 15 24 24 24 25 14 5 5 5 5 5 5 5 3 5 4 4 Class Distribution -------------------- 52% | Mutant 27% | Scavenger-Mutant 14% | Hacker-Ninja 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Assassin | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Matter Collected 3032 | 280 130 34 795 188 16 9 1075 50 . . . 20 141 . 23 66 3 202 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5444 | 160 666 164 1609 219 50 149 1865 50 . . . 20 141 . 83 66 . 202 Parts 328 | 6 33 9 107 11 4 11 104 2 . . . 1 11 . 6 11 . 12 Haulers Intercepted 11 | . 1 . 6 . . . 3 . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 97 | . 12 5 29 6 . 3 40 . . . . . 2 . . . . . Melee 2 | . . . . . . . . . . . . . 2 . . . . . Guns 61 | . 10 5 17 1 . 3 25 . . . . . . . . . . . AOE 34 | . 2 . 12 5 . . 15 . . . . . . . . . . . Classes Destroyed 15 | 3 4 2 1 2 . 1 . . . . . . 1 . . . . 1 Worker 5 | 1 . . 1 . . . 2 . . . . . . . . . . 1 Builder 11 | . . 1 4 . . . 2 . . . . . . . 1 3 . . Tunneler 3 | 2 1 . . . . . . . . . . . . . . . . . Hauler 11 | . 1 . 6 . . . 3 . . . . . . . 1 . . . Recycler 12 | 1 . . 4 . . 1 4 1 . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Operator 5 | . 1 . 1 . . . 2 . . . . . . . 1 . . . Watcher 13 | . 2 . 5 . . . 3 . . . . 1 2 . . . . . Swarmer 30 | . . 3 10 . . 2 15 . . . . . . . . . . . Cutter 2 | . . . . . . . . . . . . . 2 . . . . . Grunt 47 | . 12 2 12 4 . . 17 . . . . . . . . . . . Brawler 2 | . . . . 1 . . 1 . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . Sentry 14 | . . . 7 . . . 7 . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | 2 3 3 7 3 . 2 8 1 . . . 1 3 . 2 3 . 1 Combat Bots Only 5 | . 3 3 5 3 . 2 5 . . . . . 2 . . . . . Max Kills in Single Turn 4 | 1 2 1 4 3 . 2 4 1 . . . 1 1 . 2 1 . 1 Gunslinging 1 | . 1 . 1 . . 1 . . . . . . . . . . . . Exploded 4 | . 2 . 4 3 . . 3 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Hostile Shots Fired 575 | . 50 31 126 10 . 7 191 . 21 10 . 2 4 . 31 34 4 54 Missed 186 | . 9 6 36 2 . . 56 . 10 4 . 1 4 . 17 16 3 22 Hits 389 | . 41 25 90 8 . 7 135 . 11 6 . 1 . . 14 18 1 32 Melee 3 | . . . . 3 . . . . . . . . . . . . . . Projectile 386 | . 41 25 90 5 . 7 135 . 11 6 . 1 . . 14 18 1 32 Critical Strikes 20 | . . 4 5 . . . 6 . . . . . . . 1 1 . 3 Actively Blocked 4 | . . . . . . . . . . . . . . . . 1 . 3 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 Damage Taken 6066 | . 558 289 1214 195 . 54 2037 . 142 119 . 15 . . 482 213 68 680 Core 916 | . 154 72 125 12 . 15 230 . 47 21 . . . . 34 58 . 148 Absorbed by Shields 100 | . . . . . . . . . . . . . . . . 77 23 . Regen/Repaired (Parts) 150 | . 1 . 95 . . . 35 . . . . . . . 19 . . . Core Remaining (%) 82 | 100 . 9 . . . 62 58 100 94 . . 97 . . 97 95 100 90 Volleys Fired 327 | 9 45 17 102 8 2 3 135 . . . . . . . 4 2 . . Largest 2 | 2 2 2 2 2 2 2 2 . . . . . . . 1 1 . . Hottest 112 | 100 101 101 112 68 68 68 108 . . . . . . . 30 5 . . Shots Fired 598 | 18 90 35 181 15 4 6 241 . . . . . . . 6 2 . . Gun 563 | 18 90 35 167 12 4 6 231 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 33 | . . . 14 3 . . 10 . . . . . . . 6 . . . Special 2 | . . . . . . . . . . . . . . . . 2 . . Kinetic 216 | . . . 58 8 2 3 145 . . . . . . . . . . . Thermal 229 | 18 69 17 97 . . . 28 . . . . . . . . . . . Explosive 33 | . . . 14 3 . . 10 . . . . . . . 6 . . . Electromagnetic 118 | . 21 18 12 4 2 3 58 . . . . . . . . . . . Robot Hit Streak 15 | 9 9 8 9 11 15 4 12 . . . . . . . 12 14 . . Robot Miss Streak 5 | 3 3 3 3 1 1 3 5 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . 1 . . 1 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . . . . . . . . Shots Hit Robots 419 | 12 58 20 109 9 4 4 172 1 1 . . 3 9 . 7 7 . 3 Core Hits 231 | 4 28 7 66 10 1 5 97 . . . . 1 6 . 2 2 . 2 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | 3 2 2 6 . . . 3 . . . . . 2 . . . . . Burn 13 | 3 2 2 6 . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . Corrupt 2 | . . . . . . . 2 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . 2 . . . . . Melee Attacks 92 | . . . . . . . 1 3 5 7 . 7 20 . 20 15 . 14 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 92 | . . . . . . . 1 3 5 7 . 7 20 . 20 15 . 14 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . 1 . . . 1 . . 2 4 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 10334 | 164 949 306 2614 437 42 79 3997 67 41 . . 141 322 . 553 314 . 308 Guns 5823 | 164 844 306 1655 128 42 59 2625 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 3019 | . 105 . 953 309 . . 1372 . . . . . . . 280 . . . Melee 1466 | . . . . . . . . 67 41 . . 141 322 . 273 314 . 308 Ramming 26 | . . . 6 . . 20 . . . . . . . . . . . . Kinetic 2301 | . . . 549 60 36 27 1629 . . . . . . . . . . . Thermal 3133 | 164 687 139 1017 109 . . 737 . . . . . . . 280 . . . Explosive 2016 | . . . 929 200 . . 887 . . . . . . . . . . . Electromagnetic 1392 | . 262 167 113 68 6 32 744 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1466 | . . . . . . . . 67 41 . . 141 322 . 273 314 . 308 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 1 . . . . . . . . 5 5 . 9 13 . . 6 Average Corruption 3 | . 1 1 . . . . . . . . 5 5 . 9 9 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 40 | . 5 7 . . . . . . . . . 2 . . 23 . . 3 Message Errors 8 | . . 1 . . . . . . . . . . . . 6 . . 1 Matter Fused 10 | . . 2 . . . . . . . . . 1 . . 5 . . 2 Heat Flow Errors 5 | . 3 . . . . . . . . . . . . . 2 . . . Energy Discharges 2 | . . . . . . . . . . . . . . . 2 . . . Data Loss (minor) 11 | . 2 3 . . . . . . . . . 1 . . 5 . . . Misfires 3 | . . 1 . . . . . . . . . . . . 2 . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 498 | . 7 . 10 14 . . 24 42 6 . . 35 . . 182 103 . 75 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 202 | . 7 . 10 14 . . 24 . . . . . . . 147 . . . Melee 296 | . . . . . . . . 42 6 . . 35 . . 35 103 . 75 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 576 | . 38 . 49 40 . . 229 . . . . . . . 220 . . . Shots 15 | . 2 . 2 1 . . 5 . . . . . . . 5 . . . Rammed 2 | . . . 1 . . 1 . . . . . . . . . . . . Targets Rammed 3 | . . . 1 . . 2 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . Highest Temperature 515 | 117 387 515 475 66 15 30 156 . 11 . . . . . 239 8 . 255 Average Temperature 86 | 51 116 218 99 23 8 15 38 . 11 . . . . . 90 2 . 67 Received Heat Transfer 1849 | . 282 189 405 30 . . 855 . 18 . . . . . 58 12 . . Effects 12 | . 3 2 6 . . . . . . . . . . . 1 . . . Shutdowns 4 | . 1 1 2 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . 1 . . . Interference 2 | . 1 . 1 . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . Damage (minor) 2 | . 1 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . 1 . . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 16 | 2 4 2 6 . . . 2 . . . . . . . . . . . Heat Transferred 7388 | 703 2000 481 2899 100 . . 1005 . . . . . . . 200 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 2 . 1 1 . . 8 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Maximum Alert Level 2 | . . . 2 . . . 2 1 . . . . . . 1 . . . Low Security (%) 74 | 100 100 100 34 100 . 100 55 42 100 100 100 100 100 100 97 100 100 100 Level 1 19 | . . . 55 . . . 26 57 . . . . . . 2 . . . Level 2 6 | . . . 9 . . . 18 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 607 | 5 95 115 417 156 . 73 607 273 82 83 12 15 47 9 213 166 68 157 Initial 273 | . 3 . . 156 . . . 273 68 30 12 1 . 9 . 97 68 28 Average 126 | 1 27 23 225 63 . 10 231 208 67 27 9 2 16 8 61 126 64 31 Influence Increases 4587 | 20 395 249 1099 154 5 109 1282 17 44 133 . 22 95 . 470 175 . 318 Destroy 0b10 Robot/C 2060 | . 240 160 620 120 . 80 800 . . . . . 40 . . . . . Destroy 0b10 Robot/NC 310 | 20 25 5 105 . 5 5 80 5 . . . 5 10 . 15 15 . 15 Destroy Leader 508 | . 66 30 182 20 . 20 172 . . . . 2 14 . 2 . . . Allied During Kill 32 | . . 9 19 . . 4 . . . . . . . . . . . . Successful Hack 267 | . 23 . 56 . . . 34 10 12 48 . . 14 . 49 . . 21 Disable Machine 315 | . 15 15 15 . . . 60 . 15 15 . . 15 . 135 15 . 15 Destroy Structure 390 | . 11 . 102 14 . . 76 2 2 10 . . 2 . 134 10 . 27 Partial Spotted 255 | . . . . . . . . . 15 60 . 15 . . 75 60 . 30 Lose Combat Pursuer 450 | . 15 30 . . . . 60 . . . . . . . 60 75 . 210 Influence Decreases 4430 | 15 400 249 699 534 25 109 681 478 122 160 33 24 69 26 283 240 74 209 Entered New Map 903 | . 2 . . 244 20 . . 328 72 32 23 1 . 17 . 90 54 20 Time Decay 3108 | 15 363 229 571 280 5 109 620 150 50 128 10 23 69 9 223 140 10 104 Lost Part 206 | . 20 . 30 10 . . 50 . . . . . . . 40 10 10 36 Lost Ally 71 | . . 20 20 . . . 11 . . . . . . . 20 . . . Purge Threat 142 | . 15 . 78 . . . . . . . . . . . . . . 49 Squads Dispatched 29 | . 3 . 4 . . . 4 2 . 1 . . 3 . 4 3 . 5 Investigation 7 | . 2 . . . . . 1 2 . . . . . . 1 . . 1 Extermination 8 | . . . . . . . . . . 1 . . 1 . 1 2 . 3 Reinforcement 13 | . 1 . 4 . . . 2 . . . . . 2 . 2 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Distress Signals 17 | . 1 . 4 . . . 4 . . 1 . . . . 1 4 1 1 Communications Jammed 7 | . . . . . . . . . . . . . . . 7 . . . Distress Signals 7 | . . . . . . . . . . . . . . . 7 . . . Times Spotted 228 | . 17 7 41 6 . 3 56 . 3 6 5 6 6 4 19 21 4 24 Peak Tracking Total 13 | . 3 3 6 3 . 3 5 . 2 6 6 4 2 4 6 9 6 13 Tactical Retreats 14 | . 1 1 . . . . 2 . . . . . . . 2 4 . 4 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Traps Triggered 13 | . 3 . 1 . . . 3 . . 1 . . 2 . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Machines Disabled 21 | . 1 1 1 . . . 4 . 1 1 . . 1 . 9 1 . 1 Max in Single Turn 3 | . 1 1 1 . . . 1 . 1 1 . . 1 . 3 1 . 1 Garrison Access 5 | . . . . . . . . . 1 1 . . 1 . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Machines Accessed 80 | . 9 2 11 . 1 . 14 5 2 3 . 3 4 . 10 5 1 10 Terminals 44 | . 6 1 6 . . . 9 2 1 1 . 1 2 . 4 2 . 9 Fabricators 6 | . . . . . . . . 2 . . . . 1 . 3 . . . Repair Stations 7 | . 1 . 2 . . . 1 1 . . . 1 . . 1 . . . Recycling Units 7 | . 2 . 1 . . . 1 . . 1 . . . . 1 1 . . Scanalyzers 7 | . . . 2 . . . 2 . . . . 1 . . . 1 1 . Garrison Access 7 | . . . . . . . 1 . 1 1 . . 1 . 1 1 . 1 Total Hacks 186 | . 31 3 27 . 1 . 41 9 4 8 . 5 7 . 23 7 2 18 Successful 88 | . 11 1 17 . 1 . 16 4 2 6 . 1 4 . 12 3 2 8 Failed 98 | . 20 2 10 . . . 25 5 2 2 . 4 3 . 11 4 . 10 Catastrophic 21 | . 5 1 2 . . . 5 1 . . . 1 1 . 2 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 62 | . 24 2 4 . 1 . 11 2 . . . 1 2 . 8 3 . 4 Terminals 113 | . 26 2 14 . . . 27 3 3 4 . 1 3 . 12 3 . 15 Fabricators 11 | . . . . . . . . 3 . . . . 2 . 6 . . . Repair Stations 20 | . 2 . 6 . . . 4 3 . . . 3 . . 2 . . . Recycling Units 12 | . 3 . 2 . . . 2 . . 2 . . . . 1 2 . . Scanalyzers 15 | . . . 5 . . . 6 . . . . 1 . . . 1 2 . Garrison Access 13 | . . . . . . . 2 . 1 2 . . 2 . 2 1 . 3 Terminal Hacks 45 | . 7 1 8 . 1 . 9 . 1 3 . . 2 . 6 . . 7 Record 1 | . . . . . . . . . . . . . 1 . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 2 . . . 2 . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . . . . . . . . . . 4 Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . Level Access Points 6 | . . . . . . . 1 . 1 1 . . 1 . 1 . . 1 Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . Unreport Threat 4 | . 2 . 1 . . . . . . . . . . . . . . 1 Locate Traps 4 | . . . 1 . . . 1 . . 1 . . . . 1 . . . Patrol Status 2 | . 1 . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . Zone Layout 6 | . . . 1 . . . 2 . . 1 . . . . 1 . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . . 1 . 3 . . . Load Schematic 3 | . . . . . . . . 1 . . . . 1 . 1 . . . Build 3 | . . . . . . . . 1 . . . . . . 2 . . . Repair Station Hacks 13 | . 2 . 4 . . . 2 2 . . . 1 . . 2 . . . Scan Component 7 | . 1 . 2 . . . 1 1 . . . 1 . . 1 . . . Repair 6 | . 1 . 2 . . . 1 1 . . . . . . 1 . . . Recycling Unit Hacks 8 | . 1 . 1 . . . 1 . . 2 . . . . 1 2 . . Retrieve Matter 3 | . . . . . . . . . . 1 . . . . . 2 . . Retrieve Components 5 | . 1 . 1 . . . 1 . . 1 . . . . 1 . . . Scanalyzer 10 | . . . 4 . . . 4 . . . . . . . . . 2 . Insert Component 6 | . . . 2 . . . 3 . . . . . . . . . 1 . Analyze 4 | . . . 2 . . . 1 . . . . . . . . . 1 . Garrison Access Hacks 5 | . . . . . . . . . 1 1 . . 1 . . 1 . 1 Seal Access 5 | . . . . . . . . . 1 1 . . 1 . . 1 . 1 Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . Hacking Detections 67 | . 7 1 9 . . . 13 5 1 3 . 3 4 . 9 4 1 7 Full Trace Events 6 | . 1 . . . . . 1 2 . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . 84 . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . Part Schematics Acquired 4 | . . . 2 . . . 1 . . . . . . . . . 1 . Parts Built 2 | . . . . . . . . 1 . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 122 | . . . . . . . . 73 . . . . . . 49 . . . Total Part Build Rating 5 | . . . . . . . . 3 . . . . . . 2 . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . 2 . . . 1 1 . . . . . . 1 . . . Time 204 | . 53 . 52 . . . 53 38 . . . . . . 8 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 2 . 9 . . . 9 . . 3 . . . . 1 . . . Parts Scanalyzed 5 | . . . 2 . . . 2 . . . . . . . . . 1 . Part Schematics Acquired 4 | . . . 2 . . . 1 . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Total Allies 7 | . . 4 . . 1 . . . . . . . . . 2 . . . Largest Group 3 | . . 3 3 . 1 1 1 . . . . . . . 2 . . . Highest-Rated Group 98 | . . 63 63 . 8 8 8 . . . . . . . 98 . . . Highest-Rated Ally 49 | . . 31 31 . 8 8 8 . . . . . . . 49 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . 10 10 . . 3 4 . . . . . . . 7 . . . Total Damage 517 | . . 58 92 . . 21 22 . . . . . . . 324 . . . Kills 6 | . . 3 2 . . 1 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Active Infowar (turns) 9155 | 39 535 . 1438 654 1105 666 2418 313 102 365 25 125 202 21 546 286 27 288 Optics 1289 | . . . . . . . . . . . . . 121 21 546 286 27 288 Sensors 3779 | . . . . . . . 1657 313 102 365 25 125 202 21 511 175 27 256 Terrain 400 | . . . . . . . 399 1 . . . . . . . . . . Structural 1929 | . . . . . . . . . 101 365 25 125 202 21 538 286 27 239 Seismic 574 | 39 535 . . . . . . . . . . . . . . . . . T.N.C. 5521 | . . . 1438 654 1105 666 1658 . . . . . . . . . . . Machine Analysis 238 | . . . . . . . . . . . . . . . . . . 238 Jamming 473 | . . . . . . . . 32 . . . . 2 . 401 36 1 1 ECM 71 | . . . . . . . . . . 6 . . . . 2 42 . 21 Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Turns Passed 11691 | 108 1213 980 2247 654 1105 666 2418 313 102 365 25 125 202 21 546 286 27 288 Spaces Moved 8747 | 55 578 460 793 258 453 269 791 534 247 552 84 278 437 72 1204 703 71 908 Core 2 | 2 . . . . . . . . . . . . . . . . . . Treads 2305 | . . . 535 258 453 269 790 . . . . . . . . . . . Legs 1349 | 53 578 460 258 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5091 | . . . . . . . 1 534 247 552 84 278 437 72 1204 703 71 908 Fastest Speed 17 | 50 120 190 120 240 240 240 240 28 28 27 27 27 27 27 27 23 23 17 Average Speed 105 | 117 171 190 223 240 240 240 240 28 28 28 27 27 27 27 27 23 29 20 Slowest Speed 450 | 120 260 190 240 240 240 240 450 28 28 100 27 27 27 27 27 23 91 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 74 | . . . . . . . . 11 3 5 . 2 5 . 21 10 . 17 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 91 83 78 68 82 53 73 13 7 13 80 9 13 74 38 29 2 25 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 1 . . 1 . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 4 | . . 1 . 3 . . . . . . . . . . . . . . Spaces Dug 77 | . . . 17 . . . . 2 2 5 . . 1 . 36 5 . 9 Terrain Destroyed 306 | . 8 . 100 18 . . 71 2 2 5 . . 1 . 85 5 . 9 Melee 35 | . . . . . . . . 2 2 5 . . 1 . 11 5 . 9 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 271 | . 8 . 100 18 . . 71 . . . . . . . 74 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Total 10421 | 77 715 534 1102 280 468 282 1098 684 268 747 85 314 489 72 1371 791 77 967 Wait 822 | . 41 50 79 2 3 6 30 141 16 177 2 32 . 1 134 65 4 39 Move 8586 | 54 577 459 792 257 452 268 790 511 240 542 83 273 427 71 1164 682 70 874 Hop 70 | . . . . . . . . 11 3 5 . 2 5 . 18 10 . 16 Pick Up 110 | 5 20 1 26 3 1 2 27 5 2 4 . . 3 . 3 5 . 3 Fast Attach 64 | 7 5 . 11 . . . 20 1 . 1 . . 3 . 5 5 . 6 Attach 71 | 1 3 . 27 3 . . 18 4 2 2 . . 3 . 2 1 2 3 Detach 51 | 1 4 . 21 2 . . 12 1 . 2 . . 3 . 1 1 1 2 Swap 49 | . 6 3 15 2 . . 13 . . 3 . . 4 . . 2 . 1 Drop 132 | . 14 4 28 3 1 1 52 7 . 4 . . 6 . 5 3 . 4 Fire 327 | 9 45 17 102 8 2 3 135 . . . . . . . 4 2 . . Melee 92 | . . . . . . . 1 3 5 7 . 7 20 . 20 15 . 14 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 1 . . 2 . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . . . . . 15 . 15 . . 5 Rewire 9 | . . . . . 9 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Res x2 / *Qua) -2/Research -1/Access (discovered 2 exits: *Sur / *Com) To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 8) 300 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 5) 639 | -10/Materials | Core integrity fell below 50% 675 | -10/Materials | Lost 3 parts (1n1u1w) 834 | -10/Materials | Discovered new exit (range 10) 951 | -10/Materials | Discovered new exit (range 9) 953 | -10/Materials | Discovered new exit (range 9) 1244 | -10/Materials | Repaired Corrupted Hacking Suite? 1322 | -10/Materials | Entered Mines 1343 | -10/Mines | Core integrity fell below 20% 1400 | -10/Mines | Learned location of Zion (-7) 1495 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1621 | -10/Mines | Discovered new exit (range 9) 1741 | -10/Mines | Identified exit to Subcaves 1750 | -10/Mines | Found the Drone Emporium 1768 | -10/Mines | Found Prototype Device 1860 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2162 | -10/Mines | Discovered new exit (range 11) 2173 | -10/Mines | Received a Mining Laser from a helpful Derelict 2302 | -10/Mines | Entered Materials 2302 | -9/Materials | Accompanied by 3 allies 2302 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2303 | -9/Materials | Identified Sensor Drone Bay 2723 | -9/Materials | Repaired Lgt. Treads 3322 | -9/Materials | Build established: Scavenger-Mutant 3785 | -9/Materials | Discovered new exit (range 16) 4087 | -9/Materials | Discovered new exit (range 11) 4434 | -9/Materials | Repaired Lgt. Armor Plating 4549 | -9/Materials | Entered Mines 4949 | -9/Mines | Discovered new exit (range 7) 5075 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5097 | -9/Mines | Learned Materials emergency access door positions 5098 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5124 | -9/Mines | Learned location of 2 exits from Materials 5193 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5193 | -9/Mines | Discovered new exit (range 5) 5203 | -9/Mines | Entered Exiles 5203 | -9/Exiles | Found Exiles lab destroyed 5235 | -9/Exiles | Discovered new exit (range 15) 5371 | -9/Exiles | Build established: Mutant 6070 | -9/Exiles | Opened EX-Vault 6308 | -9/Exiles | Entered Mines 6308 | -8/Mines | Accompanied by 1 ally 6406 | -8/Mines | Discovered new exit (range 14) 6957 | -8/Mines | Discovered new exit (range 8) 6974 | -8/Mines | Entered Materials 6974 | -8/Materials | Accompanied by 1 ally 6974 | -8/Materials | Evolved 2 slots: Utility x2 6975 | -8/Materials | Identified exit to Factory 7567 | -8/Materials | Build established: Scavenger-Mutant 7842 | -8/Materials | Repaired Corrupted Katana? 8325 | -8/Materials | Garrison activated, responded to threat 8937 | -8/Materials | Build established: Mutant 9392 | -8/Materials | Entered Factory 9392 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9494 | -7/Factory | Repaired Broken Imp. VTOL Module? 9586 | -7/Factory | Discovered new exit (range 5) 9591 | -7/Factory | Identified exit to Factory 9663 | -7/Factory | Build established: Hacker-Sprinter 9682 | -7/Factory | Fabricated Hacking Suite? 9705 | -7/Factory | Entered another Factory area 9705 | -6/Factory | Evolved 2 slots: Utility x2 9773 | -6/Factory | Identified exit to Factory 9783 | -6/Factory | Spotted B-75 Beast 9807 | -6/Factory | Entered another Factory area 9807 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9830 | -5/Factory | Identified exit to Factory 10021 | -5/Factory | Build established: Hacker-Ninja 10151 | -5/Factory | Spotted B-75 Beast 10172 | -5/Factory | Sucked down chute 10172 | -5/Factory | Entered Waste 10176 | -5/Waste | Spotted C-40 Crusher 10178 | -5/Waste | Spotted C-40 Crusher 10180 | -5/Waste | Spotted C-40 Crusher 10185 | -5/Waste | Spotted C-40 Crusher 10187 | -5/Waste | EMP discharged 10188 | -5/Waste | Spotted C-40 Crusher 10194 | -5/Waste | Spotted C-40 Crusher 10194 | -5/Waste | Discovered new exit (range 10) 10197 | -5/Waste | Identified exit to Factory 10197 | -5/Waste | Entered Factory 10288 | -5/Factory | Discovered exit to Factory (range 11) 10322 | -5/Factory | Entered another Factory area 10322 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10417 | -4/Factory | Spotted B-86 Titan 10504 | -4/Factory | Identified exit to Research 10524 | -4/Factory | Sucked down chute 10524 | -4/Factory | Entered Waste 10525 | -4/Waste | Spotted C-40 Crusher 10533 | -4/Waste | Spotted C-40 Crusher 10537 | -4/Waste | Discovered new exit (range 20) 10537 | -4/Waste | Spotted C-40 Crusher 10537 | -4/Waste | Spotted C-40 Crusher 10538 | -4/Waste | Spotted C-40 Crusher 10539 | -4/Waste | EMP discharged 10544 | -4/Waste | Identified exit to Factory 10545 | -4/Waste | Entered Factory 10821 | -4/Factory | Fabricated Y-64 Sentinel? 10944 | -4/Factory | Discovered new exit (range 4) 10945 | -4/Factory | Identified exit to Upper Caves 10981 | -4/Factory | System corruption reached 10% 10989 | -4/Factory | Fabricated Imp. Flight Unit? 10989 | -4/Factory | Spotted B-86 Titan 11005 | -4/Factory | Repaired Structural Scanner 11091 | -4/Factory | Entered Research 11091 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11102 | -3/Research | Lost 4 parts (3u1w) 11102 | -3/Research | Spotted B-86 Titan 11166 | -3/Research | Discovered new exit (range 14) 11169 | -3/Research | Identified exit to Quarantine 11288 | -3/Research | Discovered new exit (range 5) 11347 | -3/Research | Spotted B-86 Titan 11352 | -3/Research | Discovered new exit (range 8) 11370 | -3/Research | Identified exit to Research 11377 | -3/Research | Entered another Research area 11377 | -2/Research | Evolved 2 slots: Utility x2 11390 | -2/Research | Discovered new exit (range 13) 11404 | -2/Research | Identified exit to Access 11404 | -2/Research | Entered Access 11404 | -1/Access | Evolved 2 slots: Propulsion x2 11596 | -1/Access | Identified exit to Surface 11631 | -1/Access | Discovered new exit (range 7) 11633 | -1/Access | Identified exit to Command 11650 | -1/Access | Spotted B-99 Colossus 11692 | *** | Escaped! Last Messages --------------- Terminal x4 >> Machine Analyzer network decryption results: Garrison Access x2 [Achievement: We Love MA] ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1Z. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Connecting with Terminal... >>Layout(Zone) Retrieving Zone 8E layout... Downloaded map data. Terminal disabled. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. ALERT: Hostiles spotted, dispatching reinforcements to Terminal A015. The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | # " ???????????????????????????? | | # """"???????????????????????????? | | + """""???????????????????????????? | | """ """ # """""??????????????????????????? | | +########## ## """"???????????????????????????? | | #??# ## " ???????????????????????????? | | #??# ## ???????????????????????????? | | #??# ## ??????????????????????????? | | #??# ###########?????????????????????????? | | #??# #???????????????????????????????????? | | #??# #???????????????????????????????????? | | #??# #???????????????????????????????????? | | #??# #???????????????????????????????????? | | #??# #???????????????????????????????????? | | #??# #???????????????????????????????????? | | #??# #???????????????????????????????????? | | #??# #???????????????????????????????????? | | ########??# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | "?????????+ ????????????????????????????????????? | | ""????????# ????????????????????????????????????? | | G?????????+ ????????????????????????????????????? | | ""????????# ????????????????????????????????????? | | "?????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Armor Coverage 300 Evasion (%) 66 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Imp. Surge Thruster | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Y-64 Sentinel | x2 | -4/Factory | Preloaded Imp. Flight Unit | x1 | -4/Factory Repaired ---------- Hacking Suite | 90% | -10/Materials | Corrupted Lgt. Treads | 61% | -9/Materials Lgt. Armor Plating | 54% | -9/Materials Katana | 30% | -8/Materials | Corrupted Imp. VTOL Module | 99% | -7/Factory | Broken Structural Scanner | 5% | -4/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend Below Dynamic Key Epsilon Run Infodabbler My Command Is Your Wish We Love MA Challenges ------------ None Game ------ Seed PhysicsSlugCalibrator Manual? 0 Play Time 03:01:17 Cumulative 15.3 hours Start 2025.12.04 @ 00:20:07 End 2025.12.06 @ 00:13:48 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 548f66a9-36c6-41d6-9c1f-90b1d172f46a