Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 09:59:01 Player: kway_side Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (136) 680 Value Destroyed (5277) 5277 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 9204 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/850 Matter 9/300 Energy 132/160 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Fission Core Nuclear Pulse Thruster Medium Storage Unit Advanced Sensor Array Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Matter Compressor Advanced Sensor Array Improved Light Armor Plating Focal Shield EM Shield > --- WEAPON ----------- Heavy Laser Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- VTOL Module Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Advanced Heat Sink Medium Storage Unit Compact Matter Pod Improved Trap Scanner Core Analyzer Reflective Plating Shock Rifle Shock Rifle Flak Gun Flak Gun Power Maul [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 5 | . . 1 1 2 1 Weapon 1 | . . 1 . . . Parts Attached 126 | 1 6 34 12 21 52 Power 14 | . 1 5 1 2 5 Engine 10 | . 1 5 1 1 2 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 40 | . 4 11 5 4 16 Treads 25 | . 2 9 5 3 6 Leg 10 | . 2 1 . . 7 Wheel 2 | . . 1 . 1 . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 40 | 1 1 5 4 9 20 Device 21 | 1 1 3 1 5 10 Storage 3 | . . 1 . . 2 Processor 6 | . . 1 2 1 2 Hackware 3 | . . . . 1 2 Protection 7 | . . . 1 2 4 Artifact . | . . . . . . Weapon 32 | . . 13 2 6 11 Energy Gun 10 | . . 3 . 2 5 Energy Cannon 7 | . . 3 1 2 1 Ballistic Gun 9 | . . 5 . 1 3 Ballistic Cannon 2 | . . . . . 2 Launcher 3 | . . 2 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 3 1 1 3 Parts Lost 39 | . 1 4 . 3 31 Power 4 | . . . . . 4 Propulsion 12 | . . 2 . . 10 Utility 12 | . 1 1 . 3 7 Weapon 11 | . . 1 . . 10 Highest Loss Streak 10 | . 1 2 . 3 10 To Critical Strikes . | . . . . . . Average Backups 18 | 6 6 18 19 19 18 Power . | 1 . . . 1 . Propulsion 6 | 4 4 5 4 7 6 Utility 4 | . . 4 5 2 6 Weapon 6 | 1 2 6 9 8 4 Tool/Special . | . . . . . . Unused Backups 42 | . 2 13 6 9 12 Power 4 | . 2 . . 1 1 Propulsion 11 | . . 3 1 3 4 Utility 15 | . . 4 3 1 7 Weapon 12 | . . 6 2 4 . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 94 98 99 95 91 Engine 6 | . 14 10 9 4 3 Core 1 | . . . . 2 2 Treads 12 | . 10 14 27 14 6 Leg 6 | . 17 5 . . 10 Wheel 2 | . . 1 . 3 3 Device 17 | . 9 10 12 19 22 Storage 9 | . 14 11 9 7 9 Processor 6 | . . 10 12 5 2 Hackware 2 | . . . . 3 3 Protection 4 | . . . 1 7 6 Energy Gun 7 | . 14 15 6 1 5 Energy Cannon 8 | . . 3 20 16 5 Ballistic Gun 6 | . 14 12 . 2 4 Ballistic Cannon 1 | . . . . . 3 Peak Build Rating 72 | 7 7 18 28 49 72 Average Rating 37 | 6 6 14 23 38 58 On Entrance 18 | 6 7 7 17 28 48 Avg Prop Armor Cover (%) 6 | . . 8 . 6 6 Naked Turns 1 | . . . . . 1 Heaviest Build 85 | 13 13 57 63 75 85 Greatest Support 88 | 20 40 40 65 65 88 Greatest Overweight (x) 23 | . . 16 1 3 23 Average Overweight (x) 1 | . . 1 . 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 19 | 8 8 19 20 20 19 Most Carried 20 | 6 8 20 20 20 20 Average Carried 18 | 6 6 18 19 19 18 Final Capacity 20 | 8 8 20 20 20 5 Final Carried 20 | 6 8 19 20 20 5 Class Distribution -------------------- 26% | Gunner 20% | Scavenger-Tank 18% | Scavenger-Gunner 10% | Mutant 8% | Tank 4% | Skirmisher 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3240 | 214 85 806 270 415 1450 Remotely . | . . . . . . Salvage Created 5469 | 26 297 1005 1019 911 2211 Parts 269 | 2 19 62 46 40 100 Haulers Intercepted 8 | . . 5 2 . 1 Recyclers Shooed 6 | 1 . 1 1 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 114 | . 8 22 18 19 47 Guns 56 | . 8 15 1 3 29 Cannons 44 | . . 1 15 13 15 AOE 11 | . . 5 2 3 1 Classes Destroyed 14 | 1 3 5 2 2 1 Worker 6 | . . 1 2 1 2 Builder 3 | . . 1 . . 2 Tunneler 1 | 1 . . . . . Hauler 8 | . . 5 2 . 1 Operator 1 | . . 1 . . . Watcher 3 | . 1 1 . 1 . Swarmer 18 | . 2 3 . 3 10 Grunt 49 | . 6 14 9 5 15 Brawler 3 | . . . 1 2 . Duelist 2 | . . . . 1 1 Sentry 22 | . . 5 7 4 6 Specialist 2 | . . . . . 2 Hunter 3 | . . . 1 . 2 Programmer 15 | . . . . 4 11 Best Kill Streak 6 | 1 5 4 6 3 6 Combat Bots Only 5 | . 4 4 5 3 5 Max Kills in Single Turn 2 | 1 2 2 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 942 | . 57 98 41 145 601 Missed 286 | . 10 30 10 58 178 Hits 656 | . 47 68 31 87 423 Melee 6 | . . . . 6 . Projectile 650 | . 47 68 31 81 423 Critical Strikes 26 | . 3 4 1 3 15 Part Disruptions 2 | . . . . . 2 Damage Taken 8815 | . 568 983 469 1080 5715 Core 1334 | . 112 252 . 113 857 Absorbed by Shields . | . . . . . . Ignored by Resistances 489 | . . . . . 489 Regen/Repaired (Parts) 261 | . . 50 . 211 . Core Remaining (%) 75 | 100 55 37 100 83 . Volleys Fired 334 | 4 30 67 33 46 154 Largest 3 | 2 2 3 3 3 3 Hottest 204 | 60 60 195 204 204 203 Shots Fired 886 | 8 58 177 92 125 426 Gun 543 | 8 58 164 22 12 279 Cannon 330 | . . 9 68 110 143 Launcher 13 | . . 4 2 3 4 Special . | . . . . . . Kinetic 275 | 4 30 67 . 10 164 Thermal 578 | 4 28 106 90 112 238 Explosive 9 | . . 4 2 3 . Electromagnetic 24 | . . . . . 24 Robot Hit Streak 36 | 3 8 20 36 19 11 Robot Miss Streak 11 | 1 4 2 1 2 11 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 595 | 5 38 120 67 91 274 Core Hits 350 | 2 18 48 37 44 201 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 9 | . . 3 . 1 5 Burn 6 | . . 2 . . 4 Meltdown 1 | . . . . . 1 Destroy 2 | . . 1 . 1 . Melee Attacks 3 | . . . . 2 1 Impact 3 | . . . . 2 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12726 | 39 412 2310 1614 2216 6135 Guns 5763 | 39 408 1545 313 166 3292 Cannons 5265 | . . 126 1057 1810 2272 Explosions 1627 | . . 583 244 240 560 Melee . | . . . . . . Ramming 71 | . 4 56 . . 11 Kinetic 3185 | 28 189 585 . 145 2238 Thermal 7635 | 11 219 1086 1370 1831 3118 Explosive 1276 | . . 583 244 240 209 Electromagnetic 559 | . . . . . 559 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . 5 . 14 6 Average Corruption 4 | . . 2 . 8 3 Corruption Purged 10 | . . . . 5 5 Corruption Blocked . | . . . . . . Effects 120 | . . 10 . 48 62 Message Errors 36 | . . 3 . 12 21 Matter Fused 32 | . . 5 . 13 14 Heat Flow Errors 9 | . . . . 4 5 Energy Discharges 8 | . . 1 . 4 3 Parts Rejected 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 15 | . . 1 . 6 8 Data Loss (major) 7 | . . . . 4 3 Misfires 5 | . . . . 1 4 Alerts 1 | . . . . . 1 Weapon Failures 4 | . . . . 4 . Overload Shots . | . . . . . . Overflow Damage 120 | . . . . 21 99 Projectiles 60 | . . . . 13 47 Explosions 60 | . . . . 8 52 Melee . | . . . . . . Knockbacks 19 | . . . . . 19 Impact . | . . . . . . Kinetic 18 | . . . . . 18 Secondary 1 | . . . . . 1 Self-Inflicted Damage 83 | . . 46 . 14 23 Shots 2 | . . . . 1 1 Rammed 3 | . . 3 . . . Targets Rammed 7 | . 2 3 . . 2 Kicked 4 | . 2 . . . 2 Crushed . | . . . . . . Highest Temperature 377 | 20 222 367 375 377 365 Average Temperature 104 | 15 108 91 124 120 92 Received Heat Transfer 2289 | . 342 447 234 288 978 Effects 12 | . 1 . 6 2 3 Shutdowns 3 | . . . 1 2 . Energy Bleed 7 | . 1 . 3 . 3 Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 . . 1 Combat Hostiles 2 | . . 1 . . 1 Parts Melted 46 | . . 4 5 16 21 Heat Transferred 14227 | 25 475 2627 2590 3071 5439 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . 1 1 . 2 Low Security (%) 64 | 100 100 63 67 100 41 Level 1 32 | . . 36 32 . 50 Level 2 3 | . . . . . 8 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 450 | 5 128 345 295 141 450 Initial 114 | . . 35 112 114 46 Average 151 | 1 42 133 176 72 212 Influence Increases 3598 | 5 218 718 538 645 1474 Destroy 0b10 Robot/C 2300 | . 160 440 360 400 940 Destroy 0b10 Robot/NC 120 | 5 5 45 20 20 25 Destroy Leader 674 | . 32 132 114 124 272 Allied During Kill 14 | . . . . 14 . Successful Hack 135 | . 6 . 26 58 45 Disable Machine 75 | . . 15 . . 60 Destroy Structure 130 | . . 56 18 29 27 Lose Combat Pursuer 150 | . 15 30 . . 105 Influence Decreases 3226 | 5 134 535 553 800 1199 Entered New Map 393 | . . 49 155 138 51 Time Decay 2293 | 5 124 446 398 632 688 Lost Part 390 | . 10 40 . 30 310 Purge Threat 150 | . . . . . 150 Squads Dispatched 37 | . 2 4 2 9 20 Investigation 6 | . 2 1 1 1 1 Extermination 13 | . . . . 4 9 Reinforcement 10 | . . 3 1 . 6 Assault . | . . . . . . Garrison 8 | . . . . 4 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 14 | . 2 2 4 . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 182 | . 15 41 24 28 74 Peak Tracking Total 8 | . 5 5 4 3 8 Tactical Retreats 10 | . 1 2 . . 7 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 9 | . 2 3 2 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . . 1 . . 4 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 27 | . 4 4 5 9 5 Terminals 17 | . 3 3 3 4 4 Fabricators . | . . . . . . Repair Stations 3 | . . 1 . 2 . Recycling Units 1 | . 1 . . . . Scanalyzers 3 | . . . 1 1 1 Garrison Access 3 | . . . 1 2 . Total Hacks 80 | . 12 11 15 23 19 Successful 40 | . 5 6 8 9 12 Failed 39 | . 7 5 6 14 7 Catastrophic 5 | . . . 1 1 3 Database Lockouts 1 | . . . 1 . . Manual 42 | . 7 8 8 9 10 Terminals 46 | . 8 8 7 8 15 Fabricators . | . . . . . . Repair Stations 12 | . . 3 . 9 . Recycling Units 4 | . 4 . . . . Scanalyzers 11 | . . . 5 2 4 Garrison Access 7 | . . . 3 4 . Terminal Hacks 8 | . 2 1 . 2 3 Record 1 | . . . . 1 . Part Schematic 1 | . . . . 1 . Robot Analysis 3 | . 2 1 . . . Branch Access Points 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . 2 . 5 . Scan Component 4 | . . 1 . 3 . Repair 3 | . . 1 . 2 . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 9 | . . . 4 1 4 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Retrieve Study 7 | . . . 4 1 2 Garrison Access Hacks 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks 12 | . 1 2 3 1 5 Terminals 10 | . 1 2 2 . 5 Assimilate 2 | . . . 1 . 1 Botnet 1 | . . . . . 1 Operators 2 | . 1 . . . 1 Skim 5 | . . 2 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Reprogram 2 | . . . 1 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 25 | . 4 3 4 9 5 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 1 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 7 | . . . 4 1 2 Parts Repaired 3 | . . 1 . 2 . Time 58 | . . 26 . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 64 | . . . . 64 . Highest-Rated Ally 32 | . . . . 32 . Total Orders . | . . . . . . Ally Attacks 8 | . . . . 8 . Total Damage 183 | . . . . 183 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 5540 | 8 202 101 739 2003 2487 Optics 391 | . . . 391 . . Sensors 1538 | . . . . . 1538 Terrain 3176 | . . 101 348 2003 724 Traps 631 | . . . . . 631 Seismic 210 | 8 202 . . . . ECM 2 | . . . . . 2 Robot Analysis Total 3 | . 2 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 10717 | 28 458 2800 953 2209 4269 Spaces Moved 4352 | 13 268 956 484 1135 1496 Core 12 | . . 4 . . 8 Treads 2210 | . 50 613 484 502 561 Legs 1390 | 13 218 293 . . 866 Wheels 740 | . . 46 . 633 61 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 120 155 130 50 Average Speed 203 | 120 127 246 164 168 228 Slowest Speed 1200 | 120 160 850 200 280 1200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 2 32 59 48 22 24 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . . 2 1 Terrain Destroyed 116 | . . 56 15 28 17 Melee 3 | . . . . 2 1 Projectile 8 | . . . . 1 7 AOE 105 | . . 56 15 25 9 Terrain Rammed 5 | . . 5 . . . Walls Destroyed 1 | . . 1 . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5526 | 17 332 1255 574 1337 2011 Wait 436 | . 18 113 10 79 216 Move 4348 | 12 268 955 483 1134 1496 Hop . | . . . . . . Pick Up 108 | . 5 37 13 19 34 Fast Attach 47 | 1 1 9 5 11 20 Attach 46 | . 2 9 2 5 28 Detach 8 | . . 1 . 3 4 Swap 74 | . 3 22 10 12 27 Drop 111 | . 4 34 18 26 29 Fire 334 | 4 30 67 33 46 154 Melee 3 | . . . . 2 1 Ram 5 | . . 5 . . . Kick 3 | . 1 . . . 2 Crush 3 | . . 3 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 9) 472 | -10/Materials | Discovered new exit (range 5) 487 | -10/Materials | Entered another Materials area 487 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 800 | -9/Materials | Build established: Gunner 1256 | -9/Materials | Discovered new exit (range 15) 1325 | -9/Materials | Repaired Assault Rifle 1502 | -9/Materials | Build established: Scavenger-Gunner 1908 | -9/Materials | Discovered new exit (range 3) 2134 | -9/Materials | Build established: Gunner 2175 | -9/Materials | Discovered new exit (range 12) 2448 | -9/Materials | Core integrity fell below 50% 3287 | -9/Materials | Entered another Materials area 3287 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3457 | -8/Materials | Central database locked down 3728 | -8/Materials | Discovered new exit (range 8) 4003 | -8/Materials | Discovered new exit (range 16) 4065 | -8/Materials | Build established: Scavenger-Gunner 4240 | -8/Materials | Entered Factory 4240 | -7/Factory | Evolved 2 slots: Utility x2 5446 | -7/Factory | System corruption reached 10% 5476 | -7/Factory | Lost 3 parts (3u) 5550 | -7/Factory | Repaired Particle Cannon+ 5568 | -7/Factory | Repaired Particle Cannon+ 5846 | -7/Factory | Garrison activated, responded to threat 6102 | -7/Factory | Garrison activated, responded to threat 6121 | -7/Factory | Discovered new exit (range 15) 6424 | -7/Factory | Build established: Skirmisher 6449 | -7/Factory | Entered another Factory area 6449 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7042 | -6/Factory | Build established: Hacker-Skirmisher 7374 | -6/Factory | Lost 4 parts (2n1u1w) 7772 | -6/Factory | Build established: Scavenger-Tank 7867 | -6/Factory | Identified exit to Lower Caves 7867 | -6/Factory | Identified exit to Extension 8161 | -6/Factory | Cargo convoy interrupted 8752 | -6/Factory | Build established: Tank 9351 | -6/Factory | Lost 3 parts (1n1u1w) 9664 | -6/Factory | Core integrity fell below 50% 9964 | -6/Factory | Build established: Scavenger-Tank 10217 | -6/Factory | Garrison activated, responded to threat 10652 | -6/Factory | Garrison activated, responded to threat 10705 | -6/Factory | Core integrity fell below 20% 10713 | -6/Factory | Released all parts (5) 10718 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10700_ K-01 Serf collects debris. 10702_ Imp. Deuterium Engine destroyed. 10704_ K-01 Serf collects debris. 10704_ Penetrated by Slug. 10704_ S-27 Virus destroyed. 10709_ K-01 Serf collects debris. 10709_ Penetrated by Slug. 10709_ EM Shield destroyed. 10711_ C-30 ARC bursts open, deploying its payload. 10711_ G-67 Veteran unfolds itself. 10711_ G-50 Soldier unfolds itself. 10711_ Hvy. Flak Cannon destroyed. 10713_ Released Imp. Trap Scanner. 10713_ Released Imp. Signal Interpreter. 10713_ Released Hcp. Storage Unit. 10713_ Released Adv. Heat Sink. 10713_ Released Core Analyzer. 10714_ Acquired Lgt. Nuclear Core. 10716_ Slug penetrates Wall. 10718_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ????????????????? ??????????????????????? | | ??????????????? ??????????????????????? | | ??????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ????????????????? #?????????????????????? | | ?????????????????? u#?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# k##########????????????? | | ???????????????????# # ???????????? | | ???????????????????# k # """ ""???????????? | | ???????????????????# # """ """ ?????????? | | ???????????????#???# = # """ """ #????????? | | ???????????????# ??#t ==#/ #????????? | | ???????????????# ### *@h#=! """ """ #????????? | | ???????????????# !!+ !! """ """ #????????? | | ?????????#?????#A =!#%= """ """ #????????? | | ????????## ##### !#*= #????????? | | ??????? gg # ! #????????? | | ??????? gg ## #????????? | | ??????????"" k """## #????????? | | ?????????""" w %"""###############????????? | | ???????? """ "#############??????????? | | ?????? "F"# #??????????? | | ?????? """# " #??????????? | | ???????# u # "" [ """" #??????????? | | ???????####### # G """" #??????????? | | ?????????????# # "" """" #??????????? | | ?????????????# # " """" #??????????? | | ?????????????# + #??????????? | | ?????????????# ########+####??????????? | | ?????????????# #??????# #?????????????? | | ?????????????# ##?????# #?????????????? | | ?????????????# #?????# #?????????????? | | ?????????????# """""" #?????# #?????????????? | | ?????????????# """""" #?????# #?????????????? | | ?????????????+ """""" #######+##????????????? | | ?????????????# """""" # #????????????? | | ?????????????# """""" # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 550 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 375 Resistance: KI 20 Resistance: TH 10 Resistance: EM 25 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Factory | Hacked Imp. Light Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 50% | -9/Materials Particle Cannon | 3% | -7/Factory Particle Cannon | 4% | -7/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Particle Cannon | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Med. Treads | -7/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaSuperchargedPerforator Manual? 0 Play Time 02:40:52 Cumulative 178.2 hours Start 2026.09.01 @ 15:37:03 End 2026.09.02 @ 09:59:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 128fef28-018d-4ac5-a0cc-4d1b7d468690